Ligerleon89
June 3rd, 2011, 07:13 PM
Okay the title looks lame. Anyway let's get this over with before someone else does this.
Leon4281 here, bringing you guys info of a game you might have heard of. I just thought this would at least have some attention. We're all familiar about Soul Calibur, a continuing tales of two swords, and the fighters involved with them. A 3D fighting game with weapons of course, Fighters such as Taki, Mitsurugi, Siegfried (who was once called Nightmare, but is now a separate entity in physical form.) and Sophitia.
Soul Calibur II, I have along with the third title (which now has problems loading thanks to my cousin mishandling of it.) Besides the usual graphic which should be damn beautiful, the gameplay is just fine. And the fact that SC3 had a tales of souls (story mode) to at least make this more intresting with the character you've chosen that puts up through scenarios and you make a choice of where that character wants to go, you know branching paths that takes you somewhere else and deal with various scenarios in the story that is the result of that choice. You make you might even end up with a special battle that when beaten unlocks a character, stage, or whatever. That and another mode (Chronicle of the Sword) that allows you to make an army and you progress through the levels taking over fortress, citadels, and other territories. It had a bit of RPG/stategy which is cool.
I could go at this all day with Soul Calibur, Soul Edge, and the likes but let's just get to the point of where it stand. Everything about 4 was just fine, it wasn't bad in my case it was just fine. It's just that Soul Calibur 4 only lacked a bit what 3 had, particularly just a story mode with the options that lead you to branching paths of a different destination that put the character into a different kind of scenario, as a result of that choice. There wasn't another mode like chornicles of the sword that could be more intresting, Then again there was a mode that you fight special fights to earn stuff, but there could have been some kind of mission mode and a tournament mode. COTS combined some RPG elements in the game, which is a good idea. I thought 4 would had a mode like that but it didn't. And the addition of Star Wars characters, although cool, was something out of the ordinary that I think couldn't fit for some reason.
Everything just felt off with the fact that the so called story mode had you going in teams the entire mode. I mean there should be a separate mode or something to fight along with Arcade and Story mode, usually it's a one on one fight, but not in 4, unless your in Versus mode. At least there is some intro involved story involved of each characters i.e. Siegfried out to deal with Soul edge once and for all and redeem himself, Sophitia had to go fight on the evil side for a time due to Tira's messing around with her children and one of them was influenced by the Soul Edge, that kind of thing. 4 doesn't have various scenarios happening in each chapter with the characters and what's going on with them in the story as it goes from the beginning to the end in story mode .
That's assuming at least one person here has been through Soul Edge and Soul Calibur games all the way. It was a slight turnoff to me at times that there is no interaction between the characters at a certain point in the game, what they say to each other when the meet. the only interaction between the characters is just small talk or the usual battle cry before the battle starts, but no real conversation before like 3. And more additional characters other than the Star Wars still doesn't save SC4 from not being the game it was supposed to be. I mean 4 is just fine, it's good with the characters, stages, and at that mode that you fight special battles in to unlock various stuff. I just didn't have a good story mode that's all. In my opinion, it was a bummer that the story mode lacked branching paths, and the resulting reaction and consequence as a result. Plus the QTE events. That's all.
Soul Calibur 3 had a new character called Zasalameal that wanted both swords to do something with his curse from what I've heard and become vulnerable to death
Now 4 dealt with Algol and the catalysmic reaction that was happening in the world, due to the clash of the two swords. That's a bit all I know with some plot.
Now there's a number 5 and guess what? THIS GAME TAKES 17 YEARS AFTER 4. Meaning some of your favorites have aged quite a bit. And to add things more to this, Sophitia's children, Pyrrha and Patroklos are now confirmed as playable, along with Siegfried as always as well as Mitsurugi who is now in his late middle ages, well to be quite frank, he's an old man of at least 46 years old. Seeing as I main fighters such as Xiaghua and Talim. Obviously, I see them growing up very much in 5. Someone did the math on Talim that last time I visited a wikia and if I'm right Talim, if she's confirmed, will be 32 years old, with Xiaghua being 37. Wow. Then again, timeskips aren't surprising anymore to me. Well there had to be something going on for the whole thing between Soul Edge and Soul Calibur to last 17 more years.
Right now, there's only about two teaser trailers that's out that don't reveal much but it will overtime as they develop the game. But damn when it comes to timeskips, the fact that my favorite character Talim, is about to be an adult with, dare I say it, a well decent bust size, especially if the character designs have the B's in them to do it, which they most likely will, shocks me quite a bit. Well once she's confirmed and her official artwork shows up I'll see for myself.
My thoughts on this game is as alway it better be as good as 4 and have cool modes like 3. And they got to do it right because 4 was a bit lacking in some parts, and more characters doesn't save it as some people think. And what about the story, I'm a bit eager to know what happened to Sophitia and her children with the crap they went through with Soul Edge thanks to that crazy girl Tira. I mean it has to be the kind the game that Mortal Kombat 9 (2011) is. I know full well there is a lot of characters to count, and given the timeskip, there is few words to say about each and every one of the fighters I could say.
Hey I know some Type-Moon fans might not be too fond with Soul Calibur, especially when Namco although it was a good game, didn't make 4 more impressive than it should be with at least the story mode like 3. That's what I think. Well because three had at least a good story mode with branching paths, I thought 4 would be more better with the story mode, but it's just battles and nothing else, no words, no interactions, no branching paths of each character, no special battles as a result of decisions made at points of a branching path and some other requirement, not to mention it was a few short chapters. I played the game with a friend a few times and he let me burrow it.
But at least give your thoughts about this game, and what what do you expect with it. What kind of mode you think the game needs to make it the game that can be played non-stop? I know they need to bring back the Tales of Souls mode, along with that Chronicle of the Sword mode too, or something along the lines, they also have to do something to improve more playability online, truthfully I didn't have the chance to play it online so I don't have much thoughts about it on 4.
It has to be more than what even Marvel vs Capcom 3 should be, that Mortal Kombat is right now already. Project Soul needs to take the time and do what they did for 3 but much better, how they do that I hope they can get it right.
http://www.youtube.com/watch?v=rRe9CsqILwQ&feature=feedu
Leon4281 here, bringing you guys info of a game you might have heard of. I just thought this would at least have some attention. We're all familiar about Soul Calibur, a continuing tales of two swords, and the fighters involved with them. A 3D fighting game with weapons of course, Fighters such as Taki, Mitsurugi, Siegfried (who was once called Nightmare, but is now a separate entity in physical form.) and Sophitia.
Soul Calibur II, I have along with the third title (which now has problems loading thanks to my cousin mishandling of it.) Besides the usual graphic which should be damn beautiful, the gameplay is just fine. And the fact that SC3 had a tales of souls (story mode) to at least make this more intresting with the character you've chosen that puts up through scenarios and you make a choice of where that character wants to go, you know branching paths that takes you somewhere else and deal with various scenarios in the story that is the result of that choice. You make you might even end up with a special battle that when beaten unlocks a character, stage, or whatever. That and another mode (Chronicle of the Sword) that allows you to make an army and you progress through the levels taking over fortress, citadels, and other territories. It had a bit of RPG/stategy which is cool.
I could go at this all day with Soul Calibur, Soul Edge, and the likes but let's just get to the point of where it stand. Everything about 4 was just fine, it wasn't bad in my case it was just fine. It's just that Soul Calibur 4 only lacked a bit what 3 had, particularly just a story mode with the options that lead you to branching paths of a different destination that put the character into a different kind of scenario, as a result of that choice. There wasn't another mode like chornicles of the sword that could be more intresting, Then again there was a mode that you fight special fights to earn stuff, but there could have been some kind of mission mode and a tournament mode. COTS combined some RPG elements in the game, which is a good idea. I thought 4 would had a mode like that but it didn't. And the addition of Star Wars characters, although cool, was something out of the ordinary that I think couldn't fit for some reason.
Everything just felt off with the fact that the so called story mode had you going in teams the entire mode. I mean there should be a separate mode or something to fight along with Arcade and Story mode, usually it's a one on one fight, but not in 4, unless your in Versus mode. At least there is some intro involved story involved of each characters i.e. Siegfried out to deal with Soul edge once and for all and redeem himself, Sophitia had to go fight on the evil side for a time due to Tira's messing around with her children and one of them was influenced by the Soul Edge, that kind of thing. 4 doesn't have various scenarios happening in each chapter with the characters and what's going on with them in the story as it goes from the beginning to the end in story mode .
That's assuming at least one person here has been through Soul Edge and Soul Calibur games all the way. It was a slight turnoff to me at times that there is no interaction between the characters at a certain point in the game, what they say to each other when the meet. the only interaction between the characters is just small talk or the usual battle cry before the battle starts, but no real conversation before like 3. And more additional characters other than the Star Wars still doesn't save SC4 from not being the game it was supposed to be. I mean 4 is just fine, it's good with the characters, stages, and at that mode that you fight special battles in to unlock various stuff. I just didn't have a good story mode that's all. In my opinion, it was a bummer that the story mode lacked branching paths, and the resulting reaction and consequence as a result. Plus the QTE events. That's all.
Soul Calibur 3 had a new character called Zasalameal that wanted both swords to do something with his curse from what I've heard and become vulnerable to death
Now 4 dealt with Algol and the catalysmic reaction that was happening in the world, due to the clash of the two swords. That's a bit all I know with some plot.
Now there's a number 5 and guess what? THIS GAME TAKES 17 YEARS AFTER 4. Meaning some of your favorites have aged quite a bit. And to add things more to this, Sophitia's children, Pyrrha and Patroklos are now confirmed as playable, along with Siegfried as always as well as Mitsurugi who is now in his late middle ages, well to be quite frank, he's an old man of at least 46 years old. Seeing as I main fighters such as Xiaghua and Talim. Obviously, I see them growing up very much in 5. Someone did the math on Talim that last time I visited a wikia and if I'm right Talim, if she's confirmed, will be 32 years old, with Xiaghua being 37. Wow. Then again, timeskips aren't surprising anymore to me. Well there had to be something going on for the whole thing between Soul Edge and Soul Calibur to last 17 more years.
Right now, there's only about two teaser trailers that's out that don't reveal much but it will overtime as they develop the game. But damn when it comes to timeskips, the fact that my favorite character Talim, is about to be an adult with, dare I say it, a well decent bust size, especially if the character designs have the B's in them to do it, which they most likely will, shocks me quite a bit. Well once she's confirmed and her official artwork shows up I'll see for myself.
My thoughts on this game is as alway it better be as good as 4 and have cool modes like 3. And they got to do it right because 4 was a bit lacking in some parts, and more characters doesn't save it as some people think. And what about the story, I'm a bit eager to know what happened to Sophitia and her children with the crap they went through with Soul Edge thanks to that crazy girl Tira. I mean it has to be the kind the game that Mortal Kombat 9 (2011) is. I know full well there is a lot of characters to count, and given the timeskip, there is few words to say about each and every one of the fighters I could say.
Hey I know some Type-Moon fans might not be too fond with Soul Calibur, especially when Namco although it was a good game, didn't make 4 more impressive than it should be with at least the story mode like 3. That's what I think. Well because three had at least a good story mode with branching paths, I thought 4 would be more better with the story mode, but it's just battles and nothing else, no words, no interactions, no branching paths of each character, no special battles as a result of decisions made at points of a branching path and some other requirement, not to mention it was a few short chapters. I played the game with a friend a few times and he let me burrow it.
But at least give your thoughts about this game, and what what do you expect with it. What kind of mode you think the game needs to make it the game that can be played non-stop? I know they need to bring back the Tales of Souls mode, along with that Chronicle of the Sword mode too, or something along the lines, they also have to do something to improve more playability online, truthfully I didn't have the chance to play it online so I don't have much thoughts about it on 4.
It has to be more than what even Marvel vs Capcom 3 should be, that Mortal Kombat is right now already. Project Soul needs to take the time and do what they did for 3 but much better, how they do that I hope they can get it right.
http://www.youtube.com/watch?v=rRe9CsqILwQ&feature=feedu