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Quibi
October 9th, 2017, 06:05 AM
*Switch On*

I am the switch of my sword.
Switches are my body, and options are my blood.
I have created over a thousand patches.
Unknown to DozenAgent.
Nor known to Jack.
Have withstood pain to make every switch compatible.
Yet, those hands will never toggle anything.
So as I pray,
Unlimited Switch Works.


--Hollowgate 2014, never forget.

Fate/hollow ataraxia Voice Patch v1.0.0: http://www.mediafire.com/file/sf8zkgk8kk4f885/Fate+hollow+ataraxia+Voice+Patch+v1.0.0.zip
Fix for hanafuda crash:
http://forums.nrvnqsr.com/showthread.php/7705-Fate-Hollow-Ataraxia-Voice-Patch?p=2926741&viewfull=1#post2926741
Decensor Patch: http://www.thornyrosestudios.com/fhamod.html


Please press "Start" instead of "Continue" after applying a new version of the patch.

Old download links (in case there is a problem with the new version):

Fate Hollow Ataraxia Voice Patch v0.9.0: https://www.mediafire.com/file/zbbv2yz2lukxa77/Fate%20Hollow%20Ataraxia%20Voice%20Patch%20v0.9.0. rar
v0.9.X to v0.9.8 fix (X is any previous version): https://www.mediafire.com/file/cv2c0soqgca3648/Fate%20Hollow%20Ataraxia%20Voice%20Patch%20v0.9.8% 20update-only.rar
Additional important fix for the vita patch: https://www.mediafire.com/file/092qa9qizki3ki6/patch_vita_v1.1.rar
Additional files if you want to run it on Kirikiroid2: https://www.mediafire.com/file/5a4dj09eabexa2j/patch_android_v1.0.rar

Korean (v1.3.1 [beta], voice insertion by BlackMore and Themion): https://mega.nz/#!OQUHiTAb!jjzbfsD45x8r3p2OllLoXR-9-ztS_C8mpm-EgxofReE



Changelog:
---v1.0.0---
Added Hanafuda Track Girls route to Hanafuda, ported from the PSP game: *Fly Away! Toraburu Hanafuda Travel Journal*.
Translated missing Hanafuda sentences. The game is now 100% translated (validation percentage is lower).
Now using the original atrac9 vita voice files (without conversion to the opus format) with a new open-source atrac9 decoder.
Added some missing censored text and images from the vita.
Fixes and improvements to language menu:
-You can now change the language at the ticket selection menu.
-Fixed bug that caused the main menu buttons to be unresponsive when changing the language multiple times.
Added switches:
-A switch to skip playing a movie in-game (for the rare cases it causes a crash).
-A switch to apply vita textual edits the game's script (currently barely used, it's mostly for future updates).
Fixed a bug where you could not get 100% completion without viewing the Eclipse h-scenes in h-censored mode.
English scripts edits.
Better support for other languages.
Fixed other minor bugs.
Added a comprehensive readme.
---v0.9.8---
Fixed crash that happens sometimes when loading a game.
Fixed some voices not matching the text in English.
English scripts edits.
---v0.9.7---
The game will now load in English for the first time (basically, if you only have a single language patch it is assumed to be the default language).
Fixed hang in Hanafuda tutorial.
Fixed crashes in Kirikiroid2 and added support for running Kirikiroid2 on iPhone and iPad.
Reduced history jump back to 5 pages, as memory errors were still occurring. You can also change this value manually by creating a text file in the game folder called "max_history.txt" and putting there the number of pages you want to be able to jump back to. I'd suggest only doing so in the unlikely case you still get memory errors.
English scripts edits.
---v0.9.6---
Added support for Kirikiroid2 (make sure you also download the android patch above and follow the readme inside it).
English scripts edits.
---v0.9.5---
Fixed graphical glitch in h-alt scene.
English scripts edits.
---v0.9.4---
Fixed crash that happens sometimes when playing hanafuda.
Fixed crash when using Windows XP, Android with Kirikiroid2 and Mac with Wine.
Fixed crash caused by missing dll which made the user install external packages.
English scripts edits.
---v0.9.3---
Fixed another crash in h-alt scene (hopefully the last one).
Fixed history title text size changing when scrolling though pages sometimes (it is now fixed-size).
---vita patch v1.1---
Added missing vita assets that caused a crash in h-alt scene.
---v0.9.2---
Fixed crash when trying to view vita credits.
Fixed crash when trying to view vita OP in full screen in-game.
Fixed some system messages appearing in English while in Japanese language (which is why the English version was bumped - no translation changes were made. This is more of a technical thing).
---v0.9.1---
Fixed crash in H-alt.
Fixed some hints appearing in Japanese instead of English.
Reduced maximum history "jump" back to 10 from 15 as this caused crashes. If you still get crashes please report so.
Some English scripts editing.


Voice project leads: Jacktheinfinite101, Quibi, Hintay

A comprehensive readme is included with the patch (README-patch.html). Please read it carefully.

Things the patch add which are a BIG SPOILER:
An alternative version of the of the Caren 1-4 scenes with Angra Mainyu's voice instead of Shirou's. Unlocked after viewing the regular scenes.
The H-alt scene is for Caren 5.


Other languages patches that support voice:


[*=left]Traditional and Simplified Chinese: https://lm.works/fha/
[*=left]Korean (v1.3.2 [beta], voice insertion by BlackMore and Themion): https://mega.nz/#!jYMkjYRA!1BVQVQsRjwPCW8g2cQicXyqLh23-IZ7KXSMXnnrlh1U
[*=left](...hopefully more in the future)


Previous English patch thread: http://forums.nrvnqsr.com/showthread.php/5046-Fate-Hollow-Ataraxia-Translation-Patches
Voice patch initiation project by Jacktheinfinite101 (aka how this patch came to be): http://forums.nrvnqsr.com/showthread.php/5657-Fate-Hollow-Ataraxia-Voice-Project

If you want to report a bug:
Please also provide the contents of "FateFD.exe.console.log" (located inside the game's directory) inside a spoiler tag or a pastebin link.

Please report any bugs you find and enjoy the game! ...you deserve it, having waited for so so long.

Kotonoha
October 9th, 2017, 06:18 AM
https://i.imgur.com/lbw7mhe.gif

Himeros
October 9th, 2017, 06:21 AM
Great work! Downloading now to test!

And just to reiterate what the readme above says: the uncensor patch is not included in the package, but is available here: www.thornyrosestudios.com/fhamod.html

Avidya
October 9th, 2017, 06:48 AM
OH BOI! THANKS MATE.

Knight of Rebellion13
October 9th, 2017, 07:16 AM
THANKS DUDE!

Btw, will this work in the old one? The one that released at 2005?

izal
October 9th, 2017, 07:21 AM
Registering just to say thank you to all people that make this patch possible.
Hope you all get what you wish for in the future^^

Knight of Rebellion13
October 9th, 2017, 07:25 AM
I hope all of you will get Scatach and Okita with in your first roll

Kotonoha
October 9th, 2017, 07:25 AM
THANKS DUDE!

Btw, will this work in the old one? The one that released at 2005?
Yep. Since that's the only version of the game that exists other than the one on Vita.

Knight of Rebellion13
October 9th, 2017, 07:28 AM
Thanks! Can't wait to patch it

Duwangel
October 9th, 2017, 07:29 AM
me
https://cdn.discordapp.com/attachments/359676483158933505/366909753525272576/makeu_uuuup.gif

Thank you so much for all the hard work guys!

Knight of Rebellion13
October 9th, 2017, 07:50 AM
HORY SHIT! IT WORKS

Himeros
October 9th, 2017, 08:15 AM
Quick note: if you got the uncensor patch voice version v1.1, you'll need to re-download that (NOT the whole voice patch, just the separate uncensor package). Something went wonky with v1.1 and it didn't work.

V1.2 is already up and seems to be working.

Toa of Gallifrey
October 9th, 2017, 08:33 AM
Banzai! Thanks everyone for all your hard work!

Shirou_no_yatsu
October 9th, 2017, 08:48 AM
*Switch On*

I am the switch of my sword.
Switches are my body, and options are my blood.
I have created over a thousand patches.
Unknown to DozenAgent.
Nor known to Jack.
Have withstood pain to make every switch compatible.
Yet, those hands will never toggle anything.
So as I pray,
Unlimited Switch Works.


--Hollowgate 2014, never forget.

Fate Hollow Ataraxia Voice Patch v0.9.0: https://www.mediafire.com/file/zbbv2yz2lukxa77/Fate%20Hollow%20Ataraxia%20Voice%20Patch%20v0.9.0. rar

Voice project leads: Jacktheinfinite101, Quibi, Hintay


While you're downloading grab a cup of tea and read the readme (spoiler-free, also included in the download):

I literally made a cup of tea, and reading while sipping.
... ... ...
The prologue was chou-omoshiroi

Quibi
October 9th, 2017, 08:49 AM
Notice trying to view the H-alt is causing a crash right now. I'll be uploading a fix soon.

Metabee03
October 9th, 2017, 09:14 AM
"The program can't start because MSVCP120.dll is missing from your computer. Try reinstalling to fix this problem."

I tried reinstalling and it is still happening, happens when i put in patch, patch2 and patch3 in, what am I doing wrong? Please help

*Edit: if I take out patch3 it would work fine in japanese and without voice but how do i patch the english patch n voices properly?

gay buldge
October 9th, 2017, 09:32 AM
Any way to get this font?
http://dengekionline.com/elem/000/000/950/950141/hollowvita_21_cs1w1_960x544.jpg

Loyd3033
October 9th, 2017, 09:36 AM
First off, I want to say thank you guys so much for this. May the EX Luck Gods smile upon you in your next F/GO gacha rolls.

Second, when I first played F/HA, I originally used the one available from erogedownload.com and I'm wondering if the patch will be compatible with that version of the game. If not, please tell me which version and where I can find it. I'm truly desperate to play it again!!

Kotonoha
October 9th, 2017, 09:47 AM
Any way to get this font?
http://dengekionline.com/elem/000/000/950/950141/hollowvita_21_cs1w1_960x544.jpg
That should basically be MS 明朝 with bold enabled. Don't think drop shadows are an option though.

jackiechuuan
October 9th, 2017, 10:00 AM
After saving the game on the map it wont continue again. Couple boxes full of Japanese text appear and i have to exit using x in the corner. When i saved during a scene mid convo it all worked fine though.
https://imgur.com/QkVkfNu screen

Thx for the patch by the way. Amazing work.

Quibi
October 9th, 2017, 10:01 AM
Seeing it's widescreen I guess it's a vita screenshot.
They changed the font in the vita version. It's basically a copyrighted font so not going to be included in this patch.

- - - Updated - - -

About the dll - try this: https://support.native-instruments.com/hc/en-us/articles/209571689-Windows-Error-Message-Missing-MSVCP120-dll-File
I'll try and look into ways you won't have to install anything.

Kotonoha
October 9th, 2017, 10:03 AM
The font in question is 明朝 (Mincho) though, unless my version of the game is special somehow it's already in there.

It's just that the Vita version includes an option to put drop shadows on the text so it looks different.

ruman
October 9th, 2017, 10:42 AM
So when a fix is available do I have to download the full file again or it'll be some small files? I don't want to download 2 gb file again so I'll wait if I have to

Quibi
October 9th, 2017, 10:53 AM
Fix will be about ~260mb.

Kotonoha
October 9th, 2017, 10:59 AM
For now you should be fine so long as you exit by ending a loop instead of using Save&quit/Save&title.

Starbuckets
October 9th, 2017, 11:10 AM
Thank you very much for the hard work. It'll be a pleasure to re-read this.

Crump
October 9th, 2017, 11:20 AM
My game crashes if I don't skip the staff roll after reading the epilogue. Doesn't bother me that much at the moment but I imagine that it would be a pain if you get there on a fresh save where it doesn't ask you if you want to skip it or not.

madarra
October 9th, 2017, 11:23 AM
game crashes when i try to play VITA OP in fullscreen mode and gives this message https://i.imgur.com/JmvNocT.png
old OP plays just fine


and when i try to open the game again i get this

https://i.imgur.com/2B2BLoR.png

i need to select E to enter C just sends me in a endless loop ,but i have a feeling i shouldnt be talking about the second pic...:gudako:

also, you`d probably want the pic from someone with japanese locale to be able to read the question marks?

might also be just cuz my resolution isnt 16:9...

savepoints
October 9th, 2017, 11:32 AM
might also be just cuz my resolution isnt 16:9...

Nope, I get the same thing on 16:9

kami-en
October 9th, 2017, 11:36 AM
me is happy. gonna rush the whole game soon as have time. me excited

Metabee03
October 9th, 2017, 11:47 AM
- - - Updated - - -

About the dll - try this: https://support.native-instruments.com/hc/en-us/articles/209571689-Windows-Error-Message-Missing-MSVCP120-dll-File
I'll try and look into ways you won't have to install anything.[/QUOTE]

Quibi
October 9th, 2017, 11:50 AM
Uploaded a fix to some of the issues, see first post.

For those having crashes, please provide "FateFD.exe.console.log" from the game directory.

Kotonoha
October 9th, 2017, 11:54 AM
Fixed crush
same

madarra
October 9th, 2017, 11:59 AM
i hope this is how you wanted it posted...




================================================== ============================
================================================== ============================

Logging to C:\Users\Mooncell\Downloads\Fate Hollow Ataraxia\FateFD.exe.console.log started on Monday, October 09, 2017 17:04:39
17:04:38 ! (info) Loading options from embedded area...
17:04:38 ! 吉里吉里[きりきり] 2 実行コア/2.25.11.909 (SVN revision:1109; Compiled on Sep 12 2005 22:44:16) TJS2/2.4.19 Copyright (C) 1997-2005 W.Dee and contributors All rights reserved.
17:04:38 ! バージョン情報の詳細は Ctrl + F12 で閲覧できます
17:04:38 ! Program started on Windows NT 6.2.1008 (Win32)
17:04:38 ! (info) Total physical memory : 2147483647
17:04:38 ! (info) Selected project directory : file://./c/users/mooncell/downloads/fate hollow ataraxia/data.xp3>
17:04:38 ! (info) CPU #0 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i3 CPU 540 @ 3.07GHz] CPUID(1)/EAX=00020655 CPUID(1)/EBX=00100800
17:04:38 ! (info) CPU #1 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i3 CPU 540 @ 3.07GHz] CPUID(1)/EAX=00020655 CPUID(1)/EBX=01100800
17:04:38 ! (info) CPU #2 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i3 CPU 540 @ 3.07GHz] CPUID(1)/EAX=00020655 CPUID(1)/EBX=04100800
17:04:38 ! (info) CPU #3 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i3 CPU 540 @ 3.07GHz] CPUID(1)/EAX=00020655 CPUID(1)/EBX=05100800
17:04:38 ! (info) finally detected CPU features : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes
17:04:38 ! (info) Specified option(s) : -debugwin=no
17:04:38 ! (info) Loading cxdec.tpm
17:04:39 ! OS : Windows NT 6.2.1008 (Win32)
17:04:39 ! KAG : 3.25 beta 10 TYPE-MOON customized
17:04:39 ! Kirikiri : 2.25.11.909


------------------------------------------------------------------------------

17:04:39 check: image/jinja/(image)
17:04:39 check: image/map/(image)
17:04:39 check: image/wallpaper/wallpaper/(image)
17:04:39 check: image/wallpaper/thumbnail/(image)
17:04:39 check: image/wallpaper/name/(image)
17:04:39 check: image/wallpaper/(image)
17:04:39 check: sound/hanafuda/(sound)
17:04:39 check: image/hanafuda/tutorial/(image)
17:04:39 check: image/hanafuda/map/(image)
17:04:39 check: image/hanafuda/win/(image)
17:04:39 check: image/hanafuda/treasure/(image)
17:04:39 check: image/hanafuda/face/(image)
17:04:39 check: image/hanafuda/bg/(image)
17:04:39 check: image/hanafuda/menu/(image)
17:04:39 check: image/hanafuda/fuda/(image)
17:04:39 check: image/hanafuda/cutin/(image)
17:04:39 check: image/hanafuda/staffroll/(image)
17:04:39 check: image/hanafuda/(image)
17:04:39 check: scenario/hanafuda/ks/(scenario)
17:04:39 add auto path: scenario/hanafuda/ks/
17:04:39 check: scenario/hanafuda/(scenario)
17:04:39 add auto path: scenario/hanafuda/
17:04:39 check: bgimage/hanafuda/(bgimage)
17:04:39 check: plugin/(plugin)
17:04:39 add auto path: plugin/
17:04:39 check: etc/flow/(etc)
17:04:39 add auto path: etc/flow/
17:04:39 check: etc/(etc)
17:04:39 add auto path: etc/
17:04:39 check: sound/“Ž“/(sound)
17:04:39 check: sound/fd/(sound)
17:04:39 check: sound/’ʏ/(sound)
17:04:39 check: sound/Š‹/(sound)
17:04:39 check: sound/“Ž/(sound)
17:04:39 check: sound/“/(sound)
17:04:39 check: sound/system/(sound)
17:04:39 check: rule/default/(rule)
17:04:39 add auto path: rule/default/
17:04:39 check: image/entrance/(image)
17:04:39 check: image/textwindow/(image)
17:04:39 check: image/fontdialog/(image)
17:04:39 check: image/movie/(image)
17:04:39 check: image/graph/(image)
17:04:39 check: image/icon/(image)
17:04:39 check: image/thumbnail/(image)
17:04:39 check: image/soundtest/(image)
17:04:39 check: image/gallery/(image)
17:04:39 check: image/yesno/(image)
17:04:39 check: image/title/(image)
17:04:39 check: image/scroll/(image)
17:04:39 check: image/popup/(image)
17:04:39 check: image/config/(image)
17:04:39 check: image/buttons/(image)
17:04:39 check: image/(image)
17:04:39 check: scenario/sidestory/(scenario)
17:04:39 add auto path: scenario/sidestory/
17:04:39 check: scenario/menu/(scenario)
17:04:39 add auto path: scenario/menu/
17:04:39 check: scenario/plugin/(scenario)
17:04:39 add auto path: scenario/plugin/
17:04:39 check: scenario/sub/(scenario)
17:04:39 add auto path: scenario/sub/
17:04:39 (info) Rebuilding Auto Path Table ...
17:04:39 (info) Trying to read XP3 virtual file system information from : file://./c/users/mooncell/downloads/fate hollow ataraxia/video.xp3
17:04:39 (info) Done. (contains 3 file(s), 3 segment(s))
17:04:39 (info) Total 726 file(s) found, 726 file(s) activated. (2ms)
17:04:39 (info) Rebuilding Auto Path Table ...
17:04:39 (info) Trying to read XP3 virtual file system information from : file://./c/users/mooncell/downloads/fate hollow ataraxia/sound.xp3
17:04:39 (info) Done. (contains 702 file(s), 702 segment(s))
17:04:39 (info) Trying to read XP3 virtual file system information from : file://./c/users/mooncell/downloads/fate hollow ataraxia/bgm.xp3
17:04:39 (info) Done. (contains 211 file(s), 285 segment(s))
17:04:39 (info) Trying to read XP3 virtual file system information from : file://./c/users/mooncell/downloads/fate hollow ataraxia/fgimage.xp3
17:04:39 (info) Done. (contains 3180 file(s), 3180 segment(s))
17:04:39 (info) Trying to read XP3 virtual file system information from : file://./c/users/mooncell/downloads/fate hollow ataraxia/bgimage.xp3
17:04:39 (info) Done. (contains 1641 file(s), 1641 segment(s))
17:04:39 (info) Total 6460 file(s) found, 6456 file(s) activated. (179ms)
17:04:39 (info) Rebuilding Auto Path Table ...
17:04:39 (info) Trying to read XP3 virtual file system information from : file://./c/users/mooncell/downloads/fate hollow ataraxia/image.xp3
17:04:39 (info) Done. (contains 5922 file(s), 5922 segment(s))
17:04:39 (info) Total 12382 file(s) found, 12376 file(s) activated. (55ms)
17:04:39 OS : Windows NT 6.2.1008 (Win32)
17:04:39 KAG : 3.25 beta 10 TYPE-MOON customized
17:04:39 Kirikiri : 2.25.11.909
17:04:39 Config.tjs ‚“‚ݍž‚‚‚‚(3ms)
17:04:39 UpdateConfig.tjs ‚“‚ݍž‚‚‚‚(1ms)
17:04:39 KAG System ƒXƒNƒŠƒvƒg‚“‚ݍž‚‚‚‚‚...
17:04:39 Utils.tjs ‚“‚ݍž‚‚‚‚(2ms)
17:04:39 KAGLayer.tjs ‚“‚ݍž‚‚‚‚(4ms)
17:04:39 HistoryLayer.tjs ‚“‚ݍž‚‚‚‚(9ms)
17:04:39 BGM.tjs ‚“‚ݍž‚‚‚‚(6ms)
17:04:39 SE.tjs ‚“‚ݍž‚‚‚‚(3ms)
17:04:39 Movie.tjs ‚“‚ݍž‚‚‚‚(3ms)
17:04:39 Conductor.tjs ‚“‚ݍž‚‚‚‚(4ms)
17:04:39 AnimationLayer.tjs ‚“‚ݍž‚‚‚‚(11ms)
17:04:39 GraphicLayer.tjs ‚“‚ݍž‚‚‚‚(6ms)
17:04:39 MessageLayer.tjs ‚“‚ݍž‚‚‚‚(32ms)
17:04:39 Menus.tjs ‚“‚ݍž‚‚‚‚(4ms)
17:04:39 文法エラーです(syntax error, unexpected T_SYMBOL, expecting ")") at line 4072
17:04:39 不正な文字です : '' at line 4072
17:04:39 文法エラーです(syntax error, unexpected T_SYMBOL, expecting ")") at mainwindow.tjs(4072)

17:04:40 スクリプトで例外が発生しました
文法エラーです(syntax error, unexpected T_SYMBOL, expecting ")")
17:04:40 trace : initialize.tjs(143)[(function) KAGLoadScript] <-- initialize.tjs(225)[(top level script) global] <-- startup.tjs(29)[(top level script) global] <-- startup
17:04:41 (info) CPU clock (roughly) : 3021MHz
17:04:58 (info) CPU clock : 3066.4MHz
17:10:59 0



================================================== ============================
================================================== ============================

Logging to C:\Users\Mooncell\Downloads\Fate Hollow Ataraxia\FateFD.exe.console.log started on Monday, October 09, 2017 18:05:30
18:03:23 ! (info) Loading options from embedded area...
18:03:23 ! 吉里吉里[きりきり] 2 実行コア/2.25.11.909 (SVN revision:1109; Compiled on Sep 12 2005 22:44:16) TJS2/2.4.19 Copyright (C) 1997-2005 W.Dee and contributors All rights reserved.
18:03:23 ! バージョン情報の詳細は Ctrl + F12 で閲覧できます
18:03:23 ! Program started on Windows NT 6.2.1008 (Win32)
18:03:23 ! (info) Total physical memory : 2147483647
18:03:23 ! (info) Selected project directory : file://./c/users/mooncell/downloads/fate hollow ataraxia/data.xp3>
18:03:23 ! (info) CPU #0 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i3 CPU 540 @ 3.07GHz] CPUID(1)/EAX=00020655 CPUID(1)/EBX=00100800
18:03:23 ! (info) CPU #1 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i3 CPU 540 @ 3.07GHz] CPUID(1)/EAX=00020655 CPUID(1)/EBX=01100800
18:03:23 ! (info) CPU #2 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i3 CPU 540 @ 3.07GHz] CPUID(1)/EAX=00020655 CPUID(1)/EBX=04100800
18:03:23 ! (info) CPU #3 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i3 CPU 540 @ 3.07GHz] CPUID(1)/EAX=00020655 CPUID(1)/EBX=05100800
18:03:23 ! (info) finally detected CPU features : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes
18:03:23 ! (info) Specified option(s) : -debugwin=no
18:03:23 ! (info) Loading cxdec.tpm
18:03:23 ! OS : Windows NT 6.2.1008 (Win32)
18:03:23 ! KAG : 3.25 beta 10 TYPE-MOON customized
18:03:23 ! Kirikiri : 2.25.11.909
18:03:25 ! (info) CPU clock (roughly) : 3167MHz
18:03:26 ! wuvorbis: SSE enabled. MMX enabled. 3DNow! disabled.
18:03:26 ! (info) DirectSound Driver/Device found : Primary Sound Driver
18:03:26 ! (info) DirectSound Driver/Device found : Speakers (Realtek High Definition Audio) [{0.0.0.00000000}.{ac677010-8616-482d-847b-cde3e69449c6} ... is not found in search path]
18:03:26 ! (info) Accepted DirectSound primary buffer format : format container = WAVE_FORMAT_EXTENSIBLE, frequency = 44100Hz, bits = 16bits, channels = 2, valid bits = 16bits, channel mask = 0x00000003, sub type = KSDATAFORMAT_SUBTYPE_PCM
18:03:32 ! (info) DirectDraw Driver/Device found : Primary Display Driver [display] (monitor: 0x00000000)
18:03:32 ! (info) DirectDraw Driver/Device found : NVIDIA GeForce GT 730 [\\.\DISPLAY1] (monitor: 0x00010001)
18:03:32 ! (info) DirectDraw7 or higher detected. Retrieving current DirectDraw driver information...
18:03:32 ! (info) NVIDIA GeForce GT 730 [nvd3dum.dll]
18:03:32 ! (info) Driver version (reported) : 0.00.00.0000
18:03:32 ! (info) Driver nvd3dum.dll is not found in search path.
18:03:32 ! (info) Device ids : VendorId:000010DE DeviceId:00001287 SubSysId:365C1458 Revision:000000A1
18:03:32 ! (info) Unique driver/device id : D7B71E3E-51C7-11CF-E8775C160EC2CD35
18:03:32 ! (info) WHQL level : 00000001
18:03:44 ! (info) CPU clock : 3065.6MHz


------------------------------------------------------------------------------

18:05:17 cl_notrans: page = back / layer = 6 / storage = red2
18:05:17 isbg: 1
18:05:17 reset condition.
18:05:17 imageex: white - i/none =
18:05:17 elm.pos =
18:05:17 set dodge visible: back, 0
18:05:17 white の読み込みに 1ms かかりました
18:05:17 mp.textoff =
18:05:17 真・冒頭-15.ks : @stopdash
18:05:17 真・冒頭-15.ks : @stopnoise
18:05:17 stop noise
18:05:17 真・冒頭-15.ks : @rep fliplr=0 tops=-85,0 storages=05天の逆月,black time=800 opacities=0,0 flipud=0 lefts=0,0 bg=black indexes=1000,2000
18:05:17 rep: storages = 05天の逆月,black / indexes = 1000,2000 / poss = / lefts = 0,0
18:05:17 背景: white→black
18:05:17 isbg: 1
18:05:17 reset condition.
18:05:17 imageex: black - i/none =
18:05:17 elm.pos =
18:05:17 set dodge visible: back, 0
18:05:17 black の読み込みに 0ms かかりました
18:05:17 getLayerNoByStorage: 05天の逆月 = void
18:05:17 getLayerNoByStorage: black = void
18:05:17 getLayerNoByStorage: 05天の逆月 = void
18:05:17 getLayerNoByStorage: black = void
18:05:17 current: 05天の逆月.layer =
18:05:17 ld_notrans: .page=back, .layer=6, .storage=05天の逆月, .pos=, .index=1000, .left=0, .visible=1
18:05:17 isbg:
18:05:17 imageex: 05天の逆月 - i/none =
18:05:17 elm.pos =
18:05:17 set dodge visible: back, 0
18:05:17 05天の逆月 の読み込みに 12ms かかりました
18:05:17 current: black.layer =
18:05:17 ld_notrans: .page=back, .layer=5, .storage=black, .pos=, .index=2000, .left=0, .visible=1
18:05:17 isbg:
18:05:17 imageex: black - i/none =
18:05:17 elm.pos =
18:05:17 set dodge visible: back, 0
18:05:17 black の読み込みに 1ms かかりました
18:05:17 mp.textoff =
18:05:17 真・冒頭-15.ks : @movefg opacity=255 left=0 top=-200 time=4000 accel=0 storage=05天の逆月
18:05:17 getLayerNoByStorage: 05天の逆月 = 6
18:05:17 move.path = (0,-200,255)
18:05:17 stop move: 表前景レイヤ6
18:05:17 normal move
18:05:17 stop move: 表前景レイヤ6
18:05:17 真・冒頭-15.ks : @wait canskip=0 time=2000
18:05:17 真・冒頭-15.ks : @se storage=se028 nowait=true
18:05:17 真・冒頭-15.ks : @movefg opacity=255 left=0 top=0 time=1500 accel=0 storage=black
18:05:17 getLayerNoByStorage: black = 5
18:05:17 move.path = (0,0,255)
18:05:17 normal move
18:05:17 stop move: 表前景レイヤ5
18:05:17 真・冒頭-15.ks : @wm canskip=0
18:05:17 真・冒頭-15.ks : @wm canskip=0
18:05:17 真・冒頭-15.ks : @wait canskip=0 time=2500
18:05:17 真・冒頭-15.ks : @fadein time=600 storage=next01
18:05:17 cl_notrans: all
18:05:17 cl_notrans: page = back / layer = 6 / storage = 05天の逆月
18:05:17 cl_notrans: page = back / layer = 5 / storage = black
18:05:17 isbg: 1
18:05:17 reset condition.
18:05:17 imageex: next01 - i/none =
18:05:17 elm.pos =
18:05:17 set dodge visible: back, 0
18:05:17 next01 の読み込みに 11ms かかりました
18:05:17 mp.textoff =
18:05:17 真・冒頭-15.ks : @wait canskip=0 time=1000
18:05:17 真・冒頭-15.ks : @fadein time=1000 storage=black
18:05:17 cl_notrans: all
18:05:17 isbg: 1
18:05:17 reset condition.
18:05:17 imageex: black - i/none =
18:05:17 elm.pos =
18:05:17 set dodge visible: back, 0
18:05:17 black の読み込みに 0ms かかりました
18:05:17 mp.textoff =
18:05:17 真・冒頭-15.ks : @wait canskip=0 time=2000
18:05:17 真・冒頭-15.ks : @night_end
18:05:17 真・冒頭-15.ks : @if exp="global.playVitaOp"
18:05:17 真・冒頭-15.ks : @playmovie storage=psvita_op1.mp4 canskip=false cond="gamemenu.menumode!='playscene'&&cf.kirikiriz"
18:05:17 真・冒頭-15.ks : @playmovie storage=psvita_op1.mpg canskip=false cond="gamemenu.menumode!='playscene'&&!cf.kirikiriz"
18:05:29 ==== An exception occured at init.tjs(2049)[(function expression) (anonymous)], VM ip = 170 ====
18:05:29 -- Disassembled VM code --
18:05:29 #(2049) fullScreen = true;
18:05:29 00000167 const %2, *21 // *21 = (int)1
18:05:29 00000170 spd %-2.*10, %2 // *10 = (string)"fullScreen"
18:05:29 -- Register dump --
18:05:29 %-7=(object)(object 0x04CCA204:0x04CCA204) %-6=(int)1 %-5=(void)
18:05:29 %-4=(object)(object 0x05A313D0:0x05A313D0) %-3=(object)(object 0x058FB658:0x058FB658)
18:05:29 %-2=(object)(object 0x0019F1A4:0x00000000) %-1=(object)(object 0x045EFEA0:0x045EFEA0)
18:05:29 %0=(void) %1=(object)(object 0x05985380:0x05985380) %2=(int)1 %3=(int)1680
18:05:29 %4=(object)(object 0x0237081C:0x00000000) %5=(int)1050
18:05:29 %6=(object)(object 0x0237081C:0x00000000) %7=(int)1050
18:05:29 %8=(object)(object 0x038F21FC:0x038F21FC) %9=(object)(object 0x05A313D0:0x05A313D0)
18:05:29 %10=(object)(object 0x0236652C:0x0236652C) %11=(void)
18:05:29 ------------------------------------------------------------------------------------------------
18:05:29 Failed to call IVideoWindow::SetWindowPosition. : [0x80070057] The parameter is incorrect. at init.tjs(2049)[(function expression) (anonymous)]
18:05:29 trace : conductor.tjs(509)[(function) onTag] <-- conductor.tjs(107)[(function) timerCallback]
18:05:29 エラーが発生しました
ファイル : 真・冒頭-15.ks 行 : 2276
タグ : playmovie ( ← エラーの発生した前後のタグを示している場合もあります )
Failed to call IVideoWindow::SetWindowPosition. : [0x80070057] The parameter is incorrect.
18:05:29 script exception : エラーが発生しました
ファイル : 真・冒頭-15.ks 行 : 2276
タグ : playmovie ( ← エラーの発生した前後のタグを示している場合もあります )
Failed to call IVideoWindow::SetWindowPosition. : [0x80070057] The parameter is incorrect. at conductor.tjs(191)[(function) timerCallback]

18:05:35 ==== An exception occured at mainwindow.tjs(878)[(function) onWindowedMenuItemClick], VM ip = 14 ====
18:05:35 -- Disassembled VM code --
18:05:35 #(878) fullScreen = false;
18:05:35 00000011 const %1, *1 // *1 = (int)0
18:05:35 00000014 spd %-2.*2, %1 // *2 = (string)"fullScreen"
18:05:35 -- Register dump --
18:05:35 %-4=(void) %-3=(void) %-2=(object)(object 0x0019F408:0x00000000)
18:05:35 %-1=(object)(object 0x045EFEA0:0x045EFEA0) %0=(void) %1=(int)0 %2=(string)"stable" %3=(int)1
18:05:35 -----------------------------------------------------------------------------------------------------
18:05:35 Failed to call IVideoWindow::SetWindowPosition. : [0x80070057] The parameter is incorrect. at mainwindow.tjs(878)[(function) onWindowedMenuItemClick]
18:05:35 ウィンドウモードに移行できませんでした : Failed to call IVideoWindow::SetWindowPosition. : [0x80070057] The parameter is incorrect.
18:05:35 exception: (object 0x13E500F4:0x13E500F4)"エラーが発生しました
ファイル : 真・冒頭-15.ks 行 : 2276
タグ : playmovie ( ← エラーの発生した前後のタグを示している場合もあります )
Failed to call IVideoWindow::SetWindowPosition. : [0x80070057] The parameter is incorrect. "
18:05:35 スクリプトで例外が発生しました
script exception : エラーが発生しました
ファイル : 真・冒頭-15.ks 行 : 2276
タグ : playmovie ( ← エラーの発生した前後のタグを示している場合もあります )
Failed to call IVideoWindow::SetWindowPosition. : [0x80070057] The parameter is incorrect.
18:05:35 trace : conductor.tjs(188)[(function) timerCallback] <-- event



================================================== ============================
================================================== ============================

Logging to C:\Users\Mooncell\Downloads\Fate Hollow Ataraxia\FateFD.exe.console.log started on Monday, October 09, 2017 18:11:15
18:07:22 ! (info) Loading options from embedded area...
18:07:22 ! 吉里吉里[きりきり] 2 実行コア/2.25.11.909 (SVN revision:1109; Compiled on Sep 12 2005 22:44:16) TJS2/2.4.19 Copyright (C) 1997-2005 W.Dee and contributors All rights reserved.
18:07:22 ! バージョン情報の詳細は Ctrl + F12 で閲覧できます
18:07:22 ! Program started on Windows NT 6.2.1008 (Win32)
18:07:22 ! (info) Total physical memory : 2147483647
18:07:22 ! (info) Selected project directory : file://./c/users/mooncell/downloads/fate hollow ataraxia/data.xp3>
18:07:22 ! (info) CPU #0 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i3 CPU 540 @ 3.07GHz] CPUID(1)/EAX=00020655 CPUID(1)/EBX=00100800
18:07:22 ! (info) CPU #1 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i3 CPU 540 @ 3.07GHz] CPUID(1)/EAX=00020655 CPUID(1)/EBX=01100800
18:07:22 ! (info) CPU #2 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i3 CPU 540 @ 3.07GHz] CPUID(1)/EAX=00020655 CPUID(1)/EBX=04100800
18:07:22 ! (info) CPU #3 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i3 CPU 540 @ 3.07GHz] CPUID(1)/EAX=00020655 CPUID(1)/EBX=05100800
18:07:22 ! (info) finally detected CPU features : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes
18:07:22 ! (info) Specified option(s) : -debugwin=no
18:07:22 ! (info) Loading cxdec.tpm
18:07:22 ! OS : Windows NT 6.2.1008 (Win32)
18:07:22 ! KAG : 3.25 beta 10 TYPE-MOON customized
18:07:22 ! Kirikiri : 2.25.11.909
18:07:24 ! (info) CPU clock (roughly) : 3022MHz
18:07:24 ! wuvorbis: SSE enabled. MMX enabled. 3DNow! disabled.
18:07:25 ! (info) DirectSound Driver/Device found : Primary Sound Driver
18:07:25 ! (info) DirectSound Driver/Device found : Speakers (Realtek High Definition Audio) [{0.0.0.00000000}.{ac677010-8616-482d-847b-cde3e69449c6} ... is not found in search path]
18:07:25 ! (info) Accepted DirectSound primary buffer format : format container = WAVE_FORMAT_EXTENSIBLE, frequency = 44100Hz, bits = 16bits, channels = 2, valid bits = 16bits, channel mask = 0x00000003, sub type = KSDATAFORMAT_SUBTYPE_PCM
18:07:29 ! (info) DirectDraw Driver/Device found : Primary Display Driver [display] (monitor: 0x00000000)
18:07:29 ! (info) DirectDraw Driver/Device found : NVIDIA GeForce GT 730 [\\.\DISPLAY1] (monitor: 0x00010001)
18:07:29 ! (info) DirectDraw7 or higher detected. Retrieving current DirectDraw driver information...
18:07:29 ! (info) NVIDIA GeForce GT 730 [nvd3dum.dll]
18:07:29 ! (info) Driver version (reported) : 0.00.00.0000
18:07:29 ! (info) Driver nvd3dum.dll is not found in search path.
18:07:29 ! (info) Device ids : VendorId:000010DE DeviceId:00001287 SubSysId:365C1458 Revision:000000A1
18:07:29 ! (info) Unique driver/device id : D7B71E3E-51C7-11CF-E8775C160EC2CD35
18:07:29 ! (info) WHQL level : 00000001
18:07:43 ! (info) CPU clock : 3066.5MHz


------------------------------------------------------------------------------

18:11:03 cl_notrans: page = back / layer = 6 / storage = red2
18:11:03 isbg: 1
18:11:03 reset condition.
18:11:03 imageex: white - i/none =
18:11:03 elm.pos =
18:11:03 set dodge visible: back, 0
18:11:03 white の読み込みに 0ms かかりました
18:11:03 mp.textoff =
18:11:03 真・冒頭-15.ks : @stopdash
18:11:03 真・冒頭-15.ks : @stopnoise
18:11:03 stop noise
18:11:03 真・冒頭-15.ks : @rep fliplr=0 tops=-85,0 storages=05天の逆月,black time=800 opacities=0,0 flipud=0 lefts=0,0 bg=black indexes=1000,2000
18:11:03 rep: storages = 05天の逆月,black / indexes = 1000,2000 / poss = / lefts = 0,0
18:11:03 背景: white→black
18:11:03 isbg: 1
18:11:03 reset condition.
18:11:03 imageex: black - i/none =
18:11:03 elm.pos =
18:11:03 set dodge visible: back, 0
18:11:03 black の読み込みに 0ms かかりました
18:11:03 getLayerNoByStorage: 05天の逆月 = void
18:11:03 getLayerNoByStorage: black = void
18:11:03 getLayerNoByStorage: 05天の逆月 = void
18:11:03 getLayerNoByStorage: black = void
18:11:03 current: 05天の逆月.layer =
18:11:03 ld_notrans: .page=back, .layer=6, .storage=05天の逆月, .pos=, .index=1000, .left=0, .visible=1
18:11:03 isbg:
18:11:03 imageex: 05天の逆月 - i/none =
18:11:03 elm.pos =
18:11:03 set dodge visible: back, 0
18:11:03 05天の逆月 の読み込みに 12ms かかりました
18:11:03 current: black.layer =
18:11:03 ld_notrans: .page=back, .layer=5, .storage=black, .pos=, .index=2000, .left=0, .visible=1
18:11:03 isbg:
18:11:03 imageex: black - i/none =
18:11:03 elm.pos =
18:11:03 set dodge visible: back, 0
18:11:03 black の読み込みに 0ms かかりました
18:11:03 mp.textoff =
18:11:03 真・冒頭-15.ks : @movefg opacity=255 left=0 top=-200 time=4000 accel=0 storage=05天の逆月
18:11:03 getLayerNoByStorage: 05天の逆月 = 6
18:11:03 move.path = (0,-200,255)
18:11:03 stop move: 表前景レイヤ6
18:11:03 normal move
18:11:03 stop move: 表前景レイヤ6
18:11:03 真・冒頭-15.ks : @wait canskip=0 time=2000
18:11:03 真・冒頭-15.ks : @se storage=se028 nowait=true
18:11:03 真・冒頭-15.ks : @movefg opacity=255 left=0 top=0 time=1500 accel=0 storage=black
18:11:03 getLayerNoByStorage: black = 5
18:11:03 move.path = (0,0,255)
18:11:03 normal move
18:11:03 stop move: 表前景レイヤ5
18:11:03 真・冒頭-15.ks : @wm canskip=0
18:11:03 真・冒頭-15.ks : @wm canskip=0
18:11:03 真・冒頭-15.ks : @wait canskip=0 time=2500
18:11:03 真・冒頭-15.ks : @fadein time=600 storage=next01
18:11:03 cl_notrans: all
18:11:03 cl_notrans: page = back / layer = 6 / storage = 05天の逆月
18:11:03 cl_notrans: page = back / layer = 5 / storage = black
18:11:03 isbg: 1
18:11:03 reset condition.
18:11:03 imageex: next01 - i/none =
18:11:03 elm.pos =
18:11:03 set dodge visible: back, 0
18:11:03 next01 の読み込みに 11ms かかりました
18:11:03 mp.textoff =
18:11:03 真・冒頭-15.ks : @wait canskip=0 time=1000
18:11:03 真・冒頭-15.ks : @fadein time=1000 storage=black
18:11:03 cl_notrans: all
18:11:03 isbg: 1
18:11:03 reset condition.
18:11:03 imageex: black - i/none =
18:11:03 elm.pos =
18:11:03 set dodge visible: back, 0
18:11:03 black の読み込みに 0ms かかりました
18:11:03 mp.textoff =
18:11:03 真・冒頭-15.ks : @wait canskip=0 time=2000
18:11:03 真・冒頭-15.ks : @night_end
18:11:03 真・冒頭-15.ks : @if exp="global.playVitaOp"
18:11:03 真・冒頭-15.ks : @playmovie storage=psvita_op1.mp4 canskip=false cond="gamemenu.menumode!='playscene'&&cf.kirikiriz"
18:11:03 真・冒頭-15.ks : @playmovie storage=psvita_op1.mpg canskip=false cond="gamemenu.menumode!='playscene'&&!cf.kirikiriz"
18:11:15 ==== An exception occured at init.tjs(2049)[(function expression) (anonymous)], VM ip = 170 ====
18:11:15 -- Disassembled VM code --
18:11:15 #(2049) fullScreen = true;
18:11:15 00000167 const %2, *21 // *21 = (int)1
18:11:15 00000170 spd %-2.*10, %2 // *10 = (string)"fullScreen"
18:11:15 -- Register dump --
18:11:15 %-7=(object)(object 0x04F57D54:0x04F57D54) %-6=(int)1 %-5=(void)
18:11:15 %-4=(object)(object 0x0F116F68:0x0F116F68) %-3=(object)(object 0x06067B58:0x06067B58)
18:11:15 %-2=(object)(object 0x0019F1A4:0x00000000) %-1=(object)(object 0x04CA74DC:0x04CA74DC)
18:11:15 %0=(void) %1=(object)(object 0x041C9390:0x041C9390) %2=(int)1 %3=(int)1680
18:11:15 %4=(object)(object 0x0233081C:0x00000000) %5=(int)1050
18:11:15 %6=(object)(object 0x0233081C:0x00000000) %7=(int)1050
18:11:15 %8=(object)(object 0x0506F604:0x0506F604) %9=(object)(object 0x0F116F68:0x0F116F68)
18:11:15 %10=(object)(object 0x0232652C:0x0232652C) %11=(void)
18:11:15 ------------------------------------------------------------------------------------------------
18:11:15 Failed to call IVideoWindow::SetWindowPosition. : [0x80070057] The parameter is incorrect. at init.tjs(2049)[(function expression) (anonymous)]
18:11:15 trace : conductor.tjs(509)[(function) onTag] <-- conductor.tjs(107)[(function) timerCallback]
18:11:15 エラーが発生しました
ファイル : 真・冒頭-15.ks 行 : 2276
タグ : playmovie ( ← エラーの発生した前後のタグを示している場合もあります )
Failed to call IVideoWindow::SetWindowPosition. : [0x80070057] The parameter is incorrect.
18:11:15 script exception : エラーが発生しました
ファイル : 真・冒頭-15.ks 行 : 2276
タグ : playmovie ( ← エラーの発生した前後のタグを示している場合もあります )
Failed to call IVideoWindow::SetWindowPosition. : [0x80070057] The parameter is incorrect. at conductor.tjs(191)[(function) timerCallback]

18:11:21 ==== An exception occured at mainwindow.tjs(878)[(function) onWindowedMenuItemClick], VM ip = 14 ====
18:11:21 -- Disassembled VM code --
18:11:21 #(878) fullScreen = false;
18:11:21 00000011 const %1, *1 // *1 = (int)0
18:11:21 00000014 spd %-2.*2, %1 // *2 = (string)"fullScreen"
18:11:21 -- Register dump --
18:11:21 %-4=(void) %-3=(void) %-2=(object)(object 0x0019F408:0x00000000)
18:11:21 %-1=(object)(object 0x04CA74DC:0x04CA74DC) %0=(void) %1=(int)0 %2=(string)"stable" %3=(int)1
18:11:21 -----------------------------------------------------------------------------------------------------
18:11:21 Failed to call IVideoWindow::SetWindowPosition. : [0x80070057] The parameter is incorrect. at mainwindow.tjs(878)[(function) onWindowedMenuItemClick]
18:11:21 ウィンドウモードに移行できませんでした : Failed to call IVideoWindow::SetWindowPosition. : [0x80070057] The parameter is incorrect.
18:11:21 exception: (object 0x05158FFC:0x05158FFC)"エラーが発生しました
ファイル : 真・冒頭-15.ks 行 : 2276
タグ : playmovie ( ← エラーの発生した前後のタグを示している場合もあります )
Failed to call IVideoWindow::SetWindowPosition. : [0x80070057] The parameter is incorrect. "
18:11:21 スクリプトで例外が発生しました
script exception : エラーが発生しました
ファイル : 真・冒頭-15.ks 行 : 2276
タグ : playmovie ( ← エラーの発生した前後のタグを示している場合もあります )
Failed to call IVideoWindow::SetWindowPosition. : [0x80070057] The parameter is incorrect.
18:11:21 trace : conductor.tjs(188)[(function) timerCallback] <-- event



================================================== ============================
================================================== ============================

Logging to C:\Users\Mooncell\Downloads\Fate Hollow Ataraxia\FateFD.exe.console.log started on Monday, October 09, 2017 18:19:19
18:16:09 ! (info) Loading options from embedded area...
18:16:09 ! 吉里吉里[きりきり] 2 実行コア/2.25.11.909 (SVN revision:1109; Compiled on Sep 12 2005 22:44:16) TJS2/2.4.19 Copyright (C) 1997-2005 W.Dee and contributors All rights reserved.
18:16:09 ! バージョン情報の詳細は Ctrl + F12 で閲覧できます
18:16:09 ! Program started on Windows NT 6.2.1008 (Win32)
18:16:09 ! (info) Total physical memory : 2147483647
18:16:09 ! (info) Selected project directory : file://./c/users/mooncell/downloads/fate hollow ataraxia/data.xp3>
18:16:09 ! (info) CPU #0 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i3 CPU 540 @ 3.07GHz] CPUID(1)/EAX=00020655 CPUID(1)/EBX=00100800
18:16:09 ! (info) CPU #1 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i3 CPU 540 @ 3.07GHz] CPUID(1)/EAX=00020655 CPUID(1)/EBX=01100800
18:16:09 ! (info) CPU #2 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i3 CPU 540 @ 3.07GHz] CPUID(1)/EAX=00020655 CPUID(1)/EBX=04100800
18:16:09 ! (info) CPU #3 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i3 CPU 540 @ 3.07GHz] CPUID(1)/EAX=00020655 CPUID(1)/EBX=05100800
18:16:09 ! (info) finally detected CPU features : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes
18:16:09 ! (info) Specified option(s) : -debugwin=no
18:16:09 ! (info) Loading cxdec.tpm
18:16:09 ! OS : Windows NT 6.2.1008 (Win32)
18:16:09 ! KAG : 3.25 beta 10 TYPE-MOON customized
18:16:09 ! Kirikiri : 2.25.11.909
18:16:10 ! (info) CPU clock (roughly) : 3141MHz
18:16:11 ! wuvorbis: SSE enabled. MMX enabled. 3DNow! disabled.
18:16:12 ! (info) DirectSound Driver/Device found : Primary Sound Driver
18:16:12 ! (info) DirectSound Driver/Device found : Speakers (Realtek High Definition Audio) [{0.0.0.00000000}.{ac677010-8616-482d-847b-cde3e69449c6} ... is not found in search path]
18:16:12 ! (info) Accepted DirectSound primary buffer format : format container = WAVE_FORMAT_EXTENSIBLE, frequency = 44100Hz, bits = 16bits, channels = 2, valid bits = 16bits, channel mask = 0x00000003, sub type = KSDATAFORMAT_SUBTYPE_PCM
18:16:30 ! (info) CPU clock : 3066.7MHz
18:17:06 ! (info) DirectDraw Driver/Device found : Primary Display Driver [display] (monitor: 0x00000000)
18:17:06 ! (info) DirectDraw Driver/Device found : NVIDIA GeForce GT 730 [\\.\DISPLAY1] (monitor: 0x00010001)
18:17:06 ! (info) DirectDraw7 or higher detected. Retrieving current DirectDraw driver information...
18:17:06 ! (info) NVIDIA GeForce GT 730 [nvd3dum.dll]
18:17:06 ! (info) Driver version (reported) : 0.00.00.0000
18:17:06 ! (info) Driver nvd3dum.dll is not found in search path.
18:17:06 ! (info) Device ids : VendorId:000010DE DeviceId:00001287 SubSysId:365C1458 Revision:000000A1
18:17:06 ! (info) Unique driver/device id : D7B71E3E-51C7-11CF-E8775C160EC2CD35
18:17:06 ! (info) WHQL level : 00000001


------------------------------------------------------------------------------

18:19:10 cl_notrans: page = back / layer = 6 / storage = red2
18:19:10 isbg: 1
18:19:10 reset condition.
18:19:10 imageex: white - i/none =
18:19:10 elm.pos =
18:19:10 set dodge visible: back, 0
18:19:10 white の読み込みに 1ms かかりました
18:19:10 mp.textoff =
18:19:10 真・冒頭-15.ks : @stopdash
18:19:10 真・冒頭-15.ks : @stopnoise
18:19:10 stop noise
18:19:10 真・冒頭-15.ks : @rep fliplr=0 tops=-85,0 storages=05天の逆月,black time=800 opacities=0,0 flipud=0 lefts=0,0 bg=black indexes=1000,2000
18:19:10 rep: storages = 05天の逆月,black / indexes = 1000,2000 / poss = / lefts = 0,0
18:19:10 背景: white→black
18:19:10 isbg: 1
18:19:10 reset condition.
18:19:10 imageex: black - i/none =
18:19:10 elm.pos =
18:19:10 set dodge visible: back, 0
18:19:10 black の読み込みに 0ms かかりました
18:19:10 getLayerNoByStorage: 05天の逆月 = void
18:19:10 getLayerNoByStorage: black = void
18:19:10 getLayerNoByStorage: 05天の逆月 = void
18:19:10 getLayerNoByStorage: black = void
18:19:10 current: 05天の逆月.layer =
18:19:10 ld_notrans: .page=back, .layer=6, .storage=05天の逆月, .pos=, .index=1000, .left=0, .visible=1
18:19:10 isbg:
18:19:10 imageex: 05天の逆月 - i/none =
18:19:10 elm.pos =
18:19:10 set dodge visible: back, 0
18:19:10 05天の逆月 の読み込みに 11ms かかりました
18:19:10 current: black.layer =
18:19:10 ld_notrans: .page=back, .layer=5, .storage=black, .pos=, .index=2000, .left=0, .visible=1
18:19:10 isbg:
18:19:10 imageex: black - i/none =
18:19:10 elm.pos =
18:19:10 set dodge visible: back, 0
18:19:10 black の読み込みに 0ms かかりました
18:19:10 mp.textoff =
18:19:10 真・冒頭-15.ks : @movefg opacity=255 left=0 top=-200 time=4000 accel=0 storage=05天の逆月
18:19:10 getLayerNoByStorage: 05天の逆月 = 6
18:19:10 move.path = (0,-200,255)
18:19:10 stop move: 表前景レイヤ6
18:19:10 normal move
18:19:10 stop move: 表前景レイヤ6
18:19:10 真・冒頭-15.ks : @wait canskip=0 time=2000
18:19:10 真・冒頭-15.ks : @se storage=se028 nowait=true
18:19:10 真・冒頭-15.ks : @movefg opacity=255 left=0 top=0 time=1500 accel=0 storage=black
18:19:10 getLayerNoByStorage: black = 5
18:19:10 move.path = (0,0,255)
18:19:10 normal move
18:19:10 stop move: 表前景レイヤ5
18:19:10 真・冒頭-15.ks : @wm canskip=0
18:19:10 真・冒頭-15.ks : @wm canskip=0
18:19:10 真・冒頭-15.ks : @wait canskip=0 time=2500
18:19:10 真・冒頭-15.ks : @fadein time=600 storage=next01
18:19:10 cl_notrans: all
18:19:10 cl_notrans: page = back / layer = 6 / storage = 05天の逆月
18:19:10 cl_notrans: page = back / layer = 5 / storage = black
18:19:10 isbg: 1
18:19:10 reset condition.
18:19:10 imageex: next01 - i/none =
18:19:10 elm.pos =
18:19:10 set dodge visible: back, 0
18:19:10 next01 の読み込みに 11ms かかりました
18:19:10 mp.textoff =
18:19:10 真・冒頭-15.ks : @wait canskip=0 time=1000
18:19:10 真・冒頭-15.ks : @fadein time=1000 storage=black
18:19:10 cl_notrans: all
18:19:10 isbg: 1
18:19:10 reset condition.
18:19:10 imageex: black - i/none =
18:19:10 elm.pos =
18:19:10 set dodge visible: back, 0
18:19:10 black の読み込みに 0ms かかりました
18:19:10 mp.textoff =
18:19:10 真・冒頭-15.ks : @wait canskip=0 time=2000
18:19:10 真・冒頭-15.ks : @night_end
18:19:10 真・冒頭-15.ks : @if exp="global.playVitaOp"
18:19:10 真・冒頭-15.ks : @playmovie storage=psvita_op1.mp4 canskip=false cond="gamemenu.menumode!='playscene'&&cf.kirikiriz"
18:19:10 真・冒頭-15.ks : @playmovie storage=psvita_op1.mpg canskip=false cond="gamemenu.menumode!='playscene'&&!cf.kirikiriz"
18:19:19 ==== An exception occured at init.tjs(2049)[(function expression) (anonymous)], VM ip = 170 ====
18:19:19 -- Disassembled VM code --
18:19:19 #(2049) fullScreen = true;
18:19:19 00000167 const %2, *21 // *21 = (int)1
18:19:19 00000170 spd %-2.*10, %2 // *10 = (string)"fullScreen"
18:19:19 -- Register dump --
18:19:19 %-7=(object)(object 0x04CA6F1C:0x04CA6F1C) %-6=(int)1 %-5=(void)
18:19:19 %-4=(object)(object 0x065FCAA8:0x065FCAA8) %-3=(object)(object 0x04D4E1E8:0x04D4E1E8)
18:19:19 %-2=(object)(object 0x0019F1A4:0x00000000) %-1=(object)(object 0x04B1A3E4:0x04B1A3E4)
18:19:19 %0=(void) %1=(object)(object 0x05042284:0x05042284) %2=(int)1 %3=(int)1680
18:19:19 %4=(object)(object 0x023E081C:0x00000000) %5=(int)1050
18:19:19 %6=(object)(object 0x023E081C:0x00000000) %7=(int)1050
18:19:19 %8=(object)(object 0x05D45714:0x05D45714) %9=(object)(object 0x065FCAA8:0x065FCAA8)
18:19:19 %10=(object)(object 0x023D652C:0x023D652C) %11=(void)
18:19:19 ------------------------------------------------------------------------------------------------
18:19:19 Failed to call IVideoWindow::SetWindowPosition. : [0x80070057] The parameter is incorrect. at init.tjs(2049)[(function expression) (anonymous)]
18:19:19 trace : conductor.tjs(509)[(function) onTag] <-- conductor.tjs(107)[(function) timerCallback]
18:19:19 エラーが発生しました
ファイル : 真・冒頭-15.ks 行 : 2276
タグ : playmovie ( ← エラーの発生した前後のタグを示している場合もあります )
Failed to call IVideoWindow::SetWindowPosition. : [0x80070057] The parameter is incorrect.
18:19:19 script exception : エラーが発生しました
ファイル : 真・冒頭-15.ks 行 : 2276
タグ : playmovie ( ← エラーの発生した前後のタグを示している場合もあります )
Failed to call IVideoWindow::SetWindowPosition. : [0x80070057] The parameter is incorrect. at conductor.tjs(191)[(function) timerCallback]

18:19:25 ==== An exception occured at mainwindow.tjs(878)[(function) onWindowedMenuItemClick], VM ip = 14 ====
18:19:25 -- Disassembled VM code --
18:19:25 #(878) fullScreen = false;
18:19:25 00000011 const %1, *1 // *1 = (int)0
18:19:25 00000014 spd %-2.*2, %1 // *2 = (string)"fullScreen"
18:19:25 -- Register dump --
18:19:25 %-4=(void) %-3=(void) %-2=(object)(object 0x0019F408:0x00000000)
18:19:25 %-1=(object)(object 0x04B1A3E4:0x04B1A3E4) %0=(void) %1=(int)0 %2=(string)"stable" %3=(int)1
18:19:25 -----------------------------------------------------------------------------------------------------
18:19:25 Failed to call IVideoWindow::SetWindowPosition. : [0x80070057] The parameter is incorrect. at mainwindow.tjs(878)[(function) onWindowedMenuItemClick]
18:19:25 ウィンドウモードに移行できませんでした : Failed to call IVideoWindow::SetWindowPosition. : [0x80070057] The parameter is incorrect.
18:19:25 exception: (object 0x0E84D738:0x0E84D738)"エラーが発生しました
ファイル : 真・冒頭-15.ks 行 : 2276
タグ : playmovie ( ← エラーの発生した前後のタグを示している場合もあります )
Failed to call IVideoWindow::SetWindowPosition. : [0x80070057] The parameter is incorrect. "
18:19:25 スクリプトで例外が発生しました
script exception : エラーが発生しました
ファイル : 真・冒頭-15.ks 行 : 2276
タグ : playmovie ( ← エラーの発生した前後のタグを示している場合もあります )
Failed to call IVideoWindow::SetWindowPosition. : [0x80070057] The parameter is incorrect.
18:19:25 trace : conductor.tjs(188)[(function) timerCallback] <-- event

Warden Myst
October 9th, 2017, 12:13 PM
Made an account for this. Here is my log as well.



================================================== ============================
================================================== ============================


Logging to C:\Users\theon\Desktop\Patches\Fate\FateHollowAtar axia\ISO\FateFD.exe.console.log started on Monday, October 09, 2017 11:34:42
09:10:58 ! (info) Loading options from embedded area...
09:10:58 ! 吉里吉里[きりきり] 2 実行コア/2.25.11.909 (SVN revision:1109; Compiled on Sep 12 2005 22:44:16) TJS2/2.4.19 Copyright (C) 1997-2005 W.Dee and contributors All rights reserved.
09:10:58 ! バージョン情報の詳細は Ctrl + F12 で閲覧できます
09:10:58 ! Program started on Windows NT 6.2.1008 (Win32)
09:10:58 ! (info) Total physical memory : 2147483647
09:10:58 ! (info) Selected project directory : file://./c/users/theon/desktop/patches/fate/fatehollowataraxia/iso/data.xp3>
09:10:58 ! (info) CPU #0 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz] CPUID(1)/EAX=000306C3 CPUID(1)/EBX=00100800
09:10:58 ! (info) CPU #1 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz] CPUID(1)/EAX=000306C3 CPUID(1)/EBX=02100800
09:10:58 ! (info) CPU #2 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz] CPUID(1)/EAX=000306C3 CPUID(1)/EBX=04100800
09:10:58 ! (info) CPU #3 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz] CPUID(1)/EAX=000306C3 CPUID(1)/EBX=06100800
09:10:58 ! (info) finally detected CPU features : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes
09:10:58 ! (info) Specified option(s) : -debugwin=no
09:10:58 ! (info) Loading cxdec.tpm
09:10:58 ! OS : Windows NT 6.2.1008 (Win32)
09:10:58 ! KAG : 3.25 beta 10 TYPE-MOON customized
09:10:58 ! Kirikiri : 2.25.11.909
09:10:59 ! (info) DirectDraw Driver/Device found : Primary Display Driver [display] (monitor: 0x00000000)
09:10:59 ! (info) DirectDraw Driver/Device found : Intel(R) HD Graphics 4600 [\\.\DISPLAY1] (monitor: 0x00010001)
09:10:59 ! (info) DirectDraw7 or higher detected. Retrieving current DirectDraw driver information...
09:10:59 ! (info) Intel(R) HD Graphics 4600 [igdumdim32.dll]
09:10:59 ! (info) Driver version (reported) : 0.00.00.0000
09:10:59 ! (info) Driver version (C:\WINDOWS\SYSTEM32\igdumdim32.dll) : 20.19.15.4531
09:10:59 ! (info) Device ids : VendorId:00008086 DeviceId:00000412 SubSysId:06221028 Revision:00000006
09:10:59 ! (info) Unique driver/device id : D7B78E66-4752-11CF-98732226A9C2CD35
09:10:59 ! (info) WHQL level : 00000001
09:11:00 ! (info) CPU clock (roughly) : 3202MHz
09:11:01 ! wuvorbis: SSE enabled. MMX enabled. 3DNow! disabled.
09:11:02 ! (info) DirectSound Driver/Device found : Primary Sound Driver
09:11:02 ! (info) DirectSound Driver/Device found : SAMSUNG (Intel(R) Display Audio) [{0.0.0.00000000}.{666fa2f9-8c13-4054-b85f-493f82dc51b4} ... is not found in search path]
09:11:02 ! (info) Accepted DirectSound primary buffer format : format container = WAVE_FORMAT_EXTENSIBLE, frequency = 44100Hz, bits = 16bits, channels = 2, valid bits = 16bits, channel mask = 0x00000003, sub type = KSDATAFORMAT_SUBTYPE_PCM
09:11:18 ! (info) CPU clock : 3191.6MHz




------------------------------------------------------------------------------


11:34:12 cl_notrans: page = back / layer = 6 / storage = red2
11:34:12 isbg: 1
11:34:12 reset condition.
11:34:12 imageex: white - i/none =
11:34:12 elm.pos =
11:34:12 set dodge visible: back, 0
11:34:12 white の読み込みに 0ms かかりました
11:34:12 mp.textoff =
11:34:14 真・冒頭-15.ks : @stopdash
11:34:14 真・冒頭-15.ks : @stopnoise
11:34:14 stop noise
11:34:14 真・冒頭-15.ks : @rep fliplr=0 tops=-85,0 storages=05天の逆月,black time=800 opacities=0,0 flipud=0 lefts=0,0 bg=black indexes=1000,2000
11:34:14 rep: storages = 05天の逆月,black / indexes = 1000,2000 / poss = / lefts = 0,0
11:34:14 背景: white→black
11:34:14 isbg: 1
11:34:14 reset condition.
11:34:14 imageex: black - i/none =
11:34:14 elm.pos =
11:34:14 set dodge visible: back, 0
11:34:14 black の読み込みに 0ms かかりました
11:34:14 getLayerNoByStorage: 05天の逆月 = void
11:34:14 getLayerNoByStorage: black = void
11:34:14 getLayerNoByStorage: 05天の逆月 = void
11:34:14 getLayerNoByStorage: black = void
11:34:14 current: 05天の逆月.layer =
11:34:14 ld_notrans: .page=back, .layer=6, .storage=05天の逆月, .pos=, .index=1000, .left=0, .visible=1
11:34:14 isbg:
11:34:14 imageex: 05天の逆月 - i/none =
11:34:14 elm.pos =
11:34:14 set dodge visible: back, 0
11:34:14 05天の逆月 の読み込みに 8ms かかりました
11:34:14 current: black.layer =
11:34:14 ld_notrans: .page=back, .layer=5, .storage=black, .pos=, .index=2000, .left=0, .visible=1
11:34:14 isbg:
11:34:14 imageex: black - i/none =
11:34:14 elm.pos =
11:34:14 set dodge visible: back, 0
11:34:14 black の読み込みに 0ms かかりました
11:34:14 mp.textoff =
11:34:15 真・冒頭-15.ks : @movefg opacity=255 left=0 top=-200 time=4000 accel=0 storage=05天の逆月
11:34:15 getLayerNoByStorage: 05天の逆月 = 6
11:34:15 move.path = (0,-200,255)
11:34:15 stop move: 表前景レイヤ6
11:34:15 normal move
11:34:15 真・冒頭-15.ks : @wait canskip=0 time=2000
11:34:17 真・冒頭-15.ks : @se storage=se028 nowait=true
11:34:17 真・冒頭-15.ks : @movefg opacity=255 left=0 top=0 time=1500 accel=0 storage=black
11:34:17 getLayerNoByStorage: black = 5
11:34:17 move.path = (0,0,255)
11:34:17 normal move
11:34:17 真・冒頭-15.ks : @wm canskip=0
11:34:19 stop move: 表前景レイヤ5
11:34:19 真・冒頭-15.ks : @wm canskip=0
11:34:19 stop move: 表前景レイヤ6
11:34:19 真・冒頭-15.ks : @wait canskip=0 time=2500
11:34:22 真・冒頭-15.ks : @fadein time=600 storage=next01
11:34:22 cl_notrans: all
11:34:22 cl_notrans: page = back / layer = 6 / storage = 05天の逆月
11:34:22 cl_notrans: page = back / layer = 5 / storage = black
11:34:22 isbg: 1
11:34:22 reset condition.
11:34:22 imageex: next01 - i/none =
11:34:22 elm.pos =
11:34:22 set dodge visible: back, 0
11:34:22 next01 の読み込みに 24ms かかりました
11:34:22 mp.textoff =
11:34:22 真・冒頭-15.ks : @wait canskip=0 time=1000
11:34:23 真・冒頭-15.ks : @fadein time=1000 storage=black
11:34:23 cl_notrans: all
11:34:23 isbg: 1
11:34:23 reset condition.
11:34:23 imageex: black - i/none =
11:34:23 elm.pos =
11:34:23 set dodge visible: back, 0
11:34:23 black の読み込みに 0ms かかりました
11:34:23 mp.textoff =
11:34:24 真・冒頭-15.ks : @wait canskip=0 time=2000
11:34:26 真・冒頭-15.ks : @night_end
11:34:26 真・冒頭-15.ks : @if exp="global.playVitaOp"
11:34:26 真・冒頭-15.ks : @playmovie storage=psvita_op1.mp4 canskip=false cond="gamemenu.menumode!='playscene'&&cf.kirikiriz"
11:34:26 真・冒頭-15.ks : @playmovie storage=psvita_op1.mpg canskip=false cond="gamemenu.menumode!='playscene'&&!cf.kirikiriz"
11:34:42 ==== An exception occured at init.tjs(2049)[(function expression) (anonymous)], VM ip = 170 ====
11:34:42 -- Disassembled VM code --
11:34:42 #(2049) fullScreen = true;
11:34:42 00000167 const %2, *21 // *21 = (int)1
11:34:42 00000170 spd %-2.*10, %2 // *10 = (string)"fullScreen"
11:34:42 -- Register dump --
11:34:42 %-7=(object)(object 0x067DBF8C:0x067DBF8C) %-6=(int)1 %-5=(void)
11:34:42 %-4=(object)(object 0x14F67F28:0x14F67F28) %-3=(object)(object 0x046D8AF0:0x046D8AF0)
11:34:42 %-2=(object)(object 0x0019F1A4:0x00000000) %-1=(object)(object 0x0434C154:0x0434C154)
11:34:42 %0=(void) %1=(object)(object 0x0337FDC4:0x0337FDC4) %2=(int)1 %3=(int)1680
11:34:42 %4=(object)(object 0x023A0BF8:0x00000000) %5=(int)1050
11:34:42 %6=(object)(object 0x023A0BF8:0x00000000) %7=(int)1050
11:34:42 %8=(object)(object 0x04B5549C:0x04B5549C) %9=(object)(object 0x14F67F28:0x14F67F28)
11:34:42 %10=(object)(object 0x02396960:0x02396960) %11=(void)
11:34:42 ------------------------------------------------------------------------------------------------
11:34:42 Failed to call IVideoWindow::SetWindowPosition. : [0x80070057] The parameter is incorrect. at init.tjs(2049)[(function expression) (anonymous)]
11:34:42 trace : conductor.tjs(509)[(function) onTag] <-- conductor.tjs(107)[(function) timerCallback]
11:34:42 エラーが発生しました
ファイル : 真・冒頭-15.ks 行 : 2276
タグ : playmovie ( ← エラーの発生した前後のタグを示している場合もあります )
Failed to call IVideoWindow::SetWindowPosition. : [0x80070057] The parameter is incorrect.
11:34:42 script exception : エラーが発生しました
ファイル : 真・冒頭-15.ks 行 : 2276
タグ : playmovie ( ← エラーの発生した前後のタグを示している場合もあります )
Failed to call IVideoWindow::SetWindowPosition. : [0x80070057] The parameter is incorrect. at conductor.tjs(191)[(function) timerCallback]








================================================== ============================
================================================== ============================


Logging to C:\Users\theon\Desktop\Patches\Fate\FateHollowAtar axia\ISO\FateFD.exe.console.log started on Monday, October 09, 2017 11:46:28
11:44:52 ! (info) Loading options from embedded area...
11:44:52 ! 吉里吉里[きりきり] 2 実行コア/2.25.11.909 (SVN revision:1109; Compiled on Sep 12 2005 22:44:16) TJS2/2.4.19 Copyright (C) 1997-2005 W.Dee and contributors All rights reserved.
11:44:52 ! バージョン情報の詳細は Ctrl + F12 で閲覧できます
11:44:52 ! Program started on Windows NT 6.2.1008 (Win32)
11:44:52 ! (info) Total physical memory : 2147483647
11:44:52 ! (info) Selected project directory : file://./c/users/theon/desktop/patches/fate/fatehollowataraxia/iso/data.xp3>
11:44:52 ! (info) CPU #0 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz] CPUID(1)/EAX=000306C3 CPUID(1)/EBX=00100800
11:44:52 ! (info) CPU #1 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz] CPUID(1)/EAX=000306C3 CPUID(1)/EBX=02100800
11:44:52 ! (info) CPU #2 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz] CPUID(1)/EAX=000306C3 CPUID(1)/EBX=04100800
11:44:52 ! (info) CPU #3 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz] CPUID(1)/EAX=000306C3 CPUID(1)/EBX=06100800
11:44:52 ! (info) finally detected CPU features : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes
11:44:52 ! (info) Specified option(s) : -debugwin=no
11:44:52 ! (info) Loading cxdec.tpm
11:44:53 ! OS : Windows NT 6.2.1008 (Win32)
11:44:53 ! KAG : 3.25 beta 10 TYPE-MOON customized
11:44:53 ! Kirikiri : 2.25.11.909
11:44:54 ! (info) DirectDraw Driver/Device found : Primary Display Driver [display] (monitor: 0x00000000)
11:44:54 ! (info) DirectDraw Driver/Device found : Intel(R) HD Graphics 4600 [\\.\DISPLAY1] (monitor: 0x00010001)
11:44:54 ! (info) DirectDraw7 or higher detected. Retrieving current DirectDraw driver information...
11:44:54 ! (info) Intel(R) HD Graphics 4600 [igdumdim32.dll]
11:44:54 ! (info) Driver version (reported) : 0.00.00.0000
11:44:54 ! (info) Driver version (C:\WINDOWS\SYSTEM32\igdumdim32.dll) : 20.19.15.4531
11:44:54 ! (info) Device ids : VendorId:00008086 DeviceId:00000412 SubSysId:06221028 Revision:00000006
11:44:54 ! (info) Unique driver/device id : D7B78E66-4752-11CF-98732226A9C2CD35
11:44:54 ! (info) WHQL level : 00000001
11:44:55 ! (info) CPU clock (roughly) : 3146MHz
11:44:55 ! wuvorbis: SSE enabled. MMX enabled. 3DNow! disabled.
11:44:56 ! (info) DirectSound Driver/Device found : Primary Sound Driver
11:44:56 ! (info) DirectSound Driver/Device found : SAMSUNG (Intel(R) Display Audio) [{0.0.0.00000000}.{666fa2f9-8c13-4054-b85f-493f82dc51b4} ... is not found in search path]
11:44:56 ! (info) Accepted DirectSound primary buffer format : format container = WAVE_FORMAT_EXTENSIBLE, frequency = 44100Hz, bits = 16bits, channels = 2, valid bits = 16bits, channel mask = 0x00000003, sub type = KSDATAFORMAT_SUBTYPE_PCM
11:45:13 ! (info) CPU clock : 3192.6MHz




------------------------------------------------------------------------------


11:46:24 100, +0.0, 85
11:46:24 stop MOVECURSOR: finish
11:46:25 add garbage box
11:46:25 dispose garbage
11:46:25 end of Exボタン: slider
11:46:25 end of Exボタン: checkbox
11:46:25 end of Exボタン: slider
11:46:25 end of Exボタン: checkbox
11:46:25 end of Exボタン: slider
11:46:25 end of Exボタン: slider
11:46:25 end of Exボタン: conf_test
11:46:25 end of Exボタン: slider
11:46:25 end of Exボタン: conf_chgvoice
11:46:25 end of Exボタン: slider
11:46:25 end of Exボタン: conf_on
11:46:25 end of Exボタン: conf_off
11:46:25 end of Exボタン: conf_on
11:46:25 end of Exボタン: conf_off
11:46:25 end of Exボタン: conf_enter
11:46:25 end of Exボタン: conf_ctrl
11:46:25 end of Exボタン: conf_shift
11:46:25 end of Exボタン: conf_on
11:46:25 end of Exボタン: conf_off
11:46:25 end of Exボタン: conf_on
11:46:25 end of Exボタン: conf_off
11:46:25 end of Exボタン: conf_on
11:46:25 end of Exボタン: conf_off
11:46:25 end of Exボタン: conf_変更
11:46:25 end of Exボタン: conf_mouseA
11:46:25 end of Exボタン: conf_mouseB
11:46:25 end of Exボタン: conf_checkbox2
11:46:25 end of Exボタン: conf_ok
11:46:25 end of Exボタン: conf_default
11:46:25 end of Exボタン: conf_cancel
11:46:25 end of コンフィグメニュー
11:46:26 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
11:46:26 title.ks : jumped to : *continue
11:46:26 処理を開始します
11:46:26 title.ks : @cancelskip
11:46:26 title.ks : @store enabled=true
11:46:26 title.ks : @call target=*initscenario
11:46:26 title.ks : call stack depth before calling : 0
11:46:26 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
11:46:26 title.ks : jumped to : *initscenario
11:46:26 title.ks : @playstop time=300
11:46:26 title.ks : @history enabled=true
11:46:26 title.ks : @shortcutkey enabled=true
11:46:26 title.ks : @setautomode enabled=true
11:46:26 title.ks : @hidecursorsetting enabled=true
11:46:26 title.ks : @eval exp="sf.effectSkip=es; es=void;"
11:46:26 title.ks : @textoff time=0
11:46:26 title.ks : @resettextmode
11:46:26 title.ks : @ongamemenu
11:46:26 title.ks : @chgmenu mode=normal
11:46:26 title.ks : @black time=300
11:46:26 cl_notrans: all
11:46:26 isbg: 1
11:46:26 reset condition.
11:46:26 imageex: black - i/none =
11:46:26 elm.pos =
11:46:26 set dodge visible: back, 0
11:46:26 black の読み込みに 6ms かかりました
11:46:26 mp.textoff =
11:46:26 title.ks : @eval exp="teardownGarbage()"
11:46:26 add garbage box(tear down)
11:46:26 title.ks : @return
11:46:26 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
11:46:26 title.ks : jumped to : *continue
11:46:26 title.ks : returned to : *continue line offset 7
11:46:26 title.ks : call stack depth after returning : 0
11:46:26 title.ks : @black time=400
11:46:26 cl_notrans: all
11:46:26 isbg: 1
11:46:26 reset condition.
11:46:26 imageex: black - i/none =
11:46:26 elm.pos =
11:46:26 set dodge visible: back, 0
11:46:26 black の読み込みに 0ms かかりました
11:46:26 mp.textoff =
11:46:26 dispose garbage
11:46:26 end of Exボタン: tl_quit
11:46:26 end of Exボタン: tl_entrance
11:46:26 end of Exボタン: tl_special
11:46:26 end of Exボタン: tl_extra
11:46:26 end of Exボタン: tl_config
11:46:26 end of Exボタン: tl_continue
11:46:26 end of Exボタン: tl_start
11:46:26 end of tl_fraga
11:46:26 end of tl_halogo
11:46:26 end of tl_fatelogo
11:46:26 end of tl_kanalogo
11:46:26 end of tl_title
11:46:26 end of tl_typemoon
11:46:26 stop MOVECURSOR: layer invalid
11:46:27 title.ks : @load place=&(getTicketNo2BookMarkNo(CurrentTicketNo))
11:46:28 メモリが足りません at data320.bmp(119660)
11:46:28 script exception : 記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません) at override.tjs(611)[(function) loadBookMarkFromFile]
11:46:28 trace :
11:46:28 エラーが発生しました
ファイル : title.ks 行 : 249
タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)
11:46:28 script exception : エラーが発生しました
ファイル : title.ks 行 : 249
タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません) at conductor.tjs(191)[(function) timerCallback]


11:46:28 exception: (object 0x0C50CC18:0x0C50CC18)"エラーが発生しました
ファイル : title.ks 行 : 249
タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)"
11:46:28 スクリプトで例外が発生しました
script exception : エラーが発生しました
ファイル : title.ks 行 : 249
タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)
11:46:28 trace : conductor.tjs(188)[(function) timerCallback] <-- event






================================================== ============================
================================================== ============================


Logging to C:\Users\theon\Desktop\Patches\Fate\FateHollowAtar axia\ISO\FateFD.exe.console.log started on Monday, October 09, 2017 11:48:18
11:47:27 ! (info) Loading options from embedded area...
11:47:27 ! 吉里吉里[きりきり] 2 実行コア/2.25.11.909 (SVN revision:1109; Compiled on Sep 12 2005 22:44:16) TJS2/2.4.19 Copyright (C) 1997-2005 W.Dee and contributors All rights reserved.
11:47:27 ! バージョン情報の詳細は Ctrl + F12 で閲覧できます
11:47:27 ! Program started on Windows NT 6.2.1008 (Win32)
11:47:27 ! (info) Total physical memory : 2147483647
11:47:27 ! (info) Selected project directory : file://./c/users/theon/desktop/patches/fate/fatehollowataraxia/iso/data.xp3>
11:47:27 ! (info) CPU #0 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz] CPUID(1)/EAX=000306C3 CPUID(1)/EBX=00100800
11:47:27 ! (info) CPU #1 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz] CPUID(1)/EAX=000306C3 CPUID(1)/EBX=02100800
11:47:27 ! (info) CPU #2 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz] CPUID(1)/EAX=000306C3 CPUID(1)/EBX=04100800
11:47:27 ! (info) CPU #3 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz] CPUID(1)/EAX=000306C3 CPUID(1)/EBX=06100800
11:47:27 ! (info) finally detected CPU features : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes
11:47:27 ! (info) Specified option(s) : -debugwin=no
11:47:27 ! (info) Loading cxdec.tpm
11:47:27 ! OS : Windows NT 6.2.1008 (Win32)
11:47:27 ! KAG : 3.25 beta 10 TYPE-MOON customized
11:47:27 ! Kirikiri : 2.25.11.909
11:47:28 ! (info) CPU clock (roughly) : 3149MHz
11:47:28 ! wuvorbis: SSE enabled. MMX enabled. 3DNow! disabled.
11:47:29 ! (info) DirectSound Driver/Device found : Primary Sound Driver
11:47:29 ! (info) DirectSound Driver/Device found : SAMSUNG (Intel(R) Display Audio) [{0.0.0.00000000}.{666fa2f9-8c13-4054-b85f-493f82dc51b4} ... is not found in search path]
11:47:29 ! (info) Accepted DirectSound primary buffer format : format container = WAVE_FORMAT_EXTENSIBLE, frequency = 44100Hz, bits = 16bits, channels = 2, valid bits = 16bits, channel mask = 0x00000003, sub type = KSDATAFORMAT_SUBTYPE_PCM
11:47:47 ! (info) CPU clock : 3193.4MHz




------------------------------------------------------------------------------


11:48:14 title.ks : @shortcutkey enabled=false
11:48:14 title.ks : @setautomode enabled=false
11:48:14 title.ks : @chgfont face=user
11:48:14 title.ks : @hidecursorsetting enabled=false
11:48:14 title.ks : @eval exp=kag.isChangedAfterSaving=false
11:48:14 title.ks : @settextmode textmode=menu
11:48:14 title.ks : @eval exp="global.play_storage=''"
11:48:14 title.ks : @eval exp="Scripts.execStorage('TitleMenuLayer.tjs')"
11:48:14 (info) Rebuilding Auto Path Table ...
11:48:14 (info) Total 44508 file(s) found, 41814 file(s) activated. (27ms)
11:48:14 警告: 論理値が求められている場所で = 演算子が使用されています(== 演算子の間違いですか?代入した上でゼロと値を比較したい場合は、(A=B) != 0 の形式を使うことをお勧めします) at galleryimagelayer.tjs line 132
11:48:14 title.ks : @eval exp="hideTitleMenu()"
11:48:14 title.ks : @eval exp="showTitleMenu(tf['夜の聖杯戦争クリア']?'cleartitle':'title')"
11:48:14 elm.pos =
11:48:14 button: start
11:48:14 button: continue
11:48:14 button: config
11:48:14 button: eclipse
11:48:14 button: extra
11:48:14 button: special
11:48:14 button: entrance
11:48:14 button: quit
11:48:14 BGM: bgm118
11:48:14 title.ks : @s
11:48:14 dispose garbage
11:48:14 end of Exボタン: tk_start
11:48:14 end of Exボタン: tk_copy
11:48:14 end of Exボタン: tk_erase
11:48:14 end of Exボタン: tk_start
11:48:14 end of Exボタン: tk_copy
11:48:14 end of Exボタン: tk_erase
11:48:14 end of Exボタン: tk_start
11:48:14 end of Exボタン: tk_copy
11:48:14 end of Exボタン: tk_erase
11:48:14 end of Exボタン: tk_quit
11:48:15 stop MOVECURSOR: finish
11:48:17 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
11:48:17 title.ks : jumped to : *continue
11:48:17 処理を開始します
11:48:17 title.ks : @cancelskip
11:48:17 title.ks : @store enabled=true
11:48:17 title.ks : @call target=*initscenario
11:48:17 title.ks : call stack depth before calling : 0
11:48:17 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
11:48:17 title.ks : jumped to : *initscenario
11:48:17 title.ks : @playstop time=300
11:48:17 title.ks : @history enabled=true
11:48:17 title.ks : @shortcutkey enabled=true
11:48:17 title.ks : @setautomode enabled=true
11:48:17 title.ks : @hidecursorsetting enabled=true
11:48:17 title.ks : @eval exp="sf.effectSkip=es; es=void;"
11:48:17 title.ks : @textoff time=0
11:48:17 title.ks : @resettextmode
11:48:17 title.ks : @ongamemenu
11:48:17 title.ks : @chgmenu mode=normal
11:48:17 title.ks : @black time=300
11:48:17 cl_notrans: all
11:48:17 isbg: 1
11:48:17 reset condition.
11:48:17 imageex: black - i/none =
11:48:17 elm.pos =
11:48:17 set dodge visible: back, 0
11:48:17 black の読み込みに 7ms かかりました
11:48:17 mp.textoff =
11:48:17 title.ks : @eval exp="teardownGarbage()"
11:48:17 add garbage box(tear down)
11:48:17 title.ks : @return
11:48:17 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
11:48:17 title.ks : jumped to : *continue
11:48:17 title.ks : returned to : *continue line offset 7
11:48:17 title.ks : call stack depth after returning : 0
11:48:17 title.ks : @black time=400
11:48:17 cl_notrans: all
11:48:17 isbg: 1
11:48:17 reset condition.
11:48:17 imageex: black - i/none =
11:48:17 elm.pos =
11:48:17 set dodge visible: back, 0
11:48:17 black の読み込みに 0ms かかりました
11:48:17 mp.textoff =
11:48:17 dispose garbage
11:48:17 end of Exボタン: tl_quit
11:48:17 end of Exボタン: tl_entrance
11:48:17 end of Exボタン: tl_special
11:48:17 end of Exボタン: tl_extra
11:48:17 end of Exボタン: tl_config
11:48:17 end of Exボタン: tl_continue
11:48:17 end of Exボタン: tl_start
11:48:17 end of tl_fraga
11:48:17 end of tl_halogo
11:48:17 end of tl_fatelogo
11:48:17 end of tl_kanalogo
11:48:17 end of tl_title
11:48:17 end of tl_typemoon
11:48:17 title.ks : @load place=&(getTicketNo2BookMarkNo(CurrentTicketNo))
11:48:18 メモリが足りません at data320.bmp(121280)
11:48:18 script exception : 記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません) at override.tjs(611)[(function) loadBookMarkFromFile]
11:48:18 trace :
11:48:18 エラーが発生しました
ファイル : title.ks 行 : 249
タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)
11:48:18 script exception : エラーが発生しました
ファイル : title.ks 行 : 249
タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません) at conductor.tjs(191)[(function) timerCallback]


11:48:18 exception: (object 0x0EE1C178:0x0EE1C178)"エラーが発生しました
ファイル : title.ks 行 : 249
タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)"
11:48:19 スクリプトで例外が発生しました
script exception : エラーが発生しました
ファイル : title.ks 行 : 249
タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)
11:48:19 trace : conductor.tjs(188)[(function) timerCallback] <-- event






================================================== ============================
================================================== ============================


Logging to C:\Users\theon\Desktop\Patches\Fate\FateHollowAtar axia\ISO\FateFD.exe.console.log started on Monday, October 09, 2017 11:58:35
11:58:16 ! (info) Loading options from embedded area...
11:58:16 ! 吉里吉里[きりきり] 2 実行コア/2.25.11.909 (SVN revision:1109; Compiled on Sep 12 2005 22:44:16) TJS2/2.4.19 Copyright (C) 1997-2005 W.Dee and contributors All rights reserved.
11:58:16 ! バージョン情報の詳細は Ctrl + F12 で閲覧できます
11:58:16 ! Program started on Windows NT 6.2.1008 (Win32)
11:58:16 ! (info) Total physical memory : 2147483647
11:58:16 ! (info) Selected project directory : file://./c/users/theon/desktop/patches/fate/fatehollowataraxia/iso/data.xp3>
11:58:16 ! (info) CPU #0 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz] CPUID(1)/EAX=000306C3 CPUID(1)/EBX=00100800
11:58:16 ! (info) CPU #1 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz] CPUID(1)/EAX=000306C3 CPUID(1)/EBX=02100800
11:58:16 ! (info) CPU #2 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz] CPUID(1)/EAX=000306C3 CPUID(1)/EBX=04100800
11:58:16 ! (info) CPU #3 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz] CPUID(1)/EAX=000306C3 CPUID(1)/EBX=06100800
11:58:16 ! (info) finally detected CPU features : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes
11:58:16 ! (info) Specified option(s) : -debugwin=no
11:58:16 ! (info) Loading cxdec.tpm
11:58:16 ! OS : Windows NT 6.2.1008 (Win32)
11:58:16 ! KAG : 3.25 beta 10 TYPE-MOON customized
11:58:16 ! Kirikiri : 2.25.11.909
11:58:17 ! (info) CPU clock (roughly) : 3147MHz
11:58:17 ! wuvorbis: SSE enabled. MMX enabled. 3DNow! disabled.
11:58:18 ! (info) DirectSound Driver/Device found : Primary Sound Driver
11:58:18 ! (info) DirectSound Driver/Device found : SAMSUNG (Intel(R) Display Audio) [{0.0.0.00000000}.{666fa2f9-8c13-4054-b85f-493f82dc51b4} ... is not found in search path]
11:58:18 ! (info) Accepted DirectSound primary buffer format : format container = WAVE_FORMAT_EXTENSIBLE, frequency = 44100Hz, bits = 16bits, channels = 2, valid bits = 16bits, channel mask = 0x00000003, sub type = KSDATAFORMAT_SUBTYPE_PCM




------------------------------------------------------------------------------


11:58:31 title.ks : @shortcutkey enabled=false
11:58:31 title.ks : @setautomode enabled=false
11:58:31 title.ks : @chgfont face=user
11:58:31 title.ks : @hidecursorsetting enabled=false
11:58:31 title.ks : @eval exp=kag.isChangedAfterSaving=false
11:58:31 title.ks : @settextmode textmode=menu
11:58:31 title.ks : @eval exp="global.play_storage=''"
11:58:31 title.ks : @eval exp="Scripts.execStorage('TitleMenuLayer.tjs')"
11:58:31 (info) Rebuilding Auto Path Table ...
11:58:31 (info) Total 44509 file(s) found, 41815 file(s) activated. (27ms)
11:58:31 警告: 論理値が求められている場所で = 演算子が使用されています(== 演算子の間違いですか?代入した上でゼロと値を比較したい場合は、(A=B) != 0 の形式を使うことをお勧めします) at galleryimagelayer.tjs line 132
11:58:31 title.ks : @eval exp="hideTitleMenu()"
11:58:31 title.ks : @eval exp="showTitleMenu(tf['夜の聖杯戦争クリア']?'cleartitle':'title')"
11:58:31 elm.pos =
11:58:31 button: start
11:58:31 button: continue
11:58:31 button: config
11:58:31 button: eclipse
11:58:31 button: extra
11:58:31 button: special
11:58:31 button: entrance
11:58:31 button: quit
11:58:31 BGM: bgm118
11:58:31 title.ks : @s
11:58:31 dispose garbage
11:58:31 end of Exボタン: tk_start
11:58:31 end of Exボタン: tk_copy
11:58:31 end of Exボタン: tk_erase
11:58:31 end of Exボタン: tk_start
11:58:31 end of Exボタン: tk_copy
11:58:31 end of Exボタン: tk_erase
11:58:31 end of Exボタン: tk_start
11:58:31 end of Exボタン: tk_copy
11:58:31 end of Exボタン: tk_erase
11:58:31 end of Exボタン: tk_quit
11:58:32 stop MOVECURSOR: finish
11:58:33 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
11:58:33 title.ks : jumped to : *continue
11:58:33 処理を開始します
11:58:33 title.ks : @cancelskip
11:58:33 title.ks : @store enabled=true
11:58:33 title.ks : @call target=*initscenario
11:58:33 title.ks : call stack depth before calling : 0
11:58:33 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
11:58:33 title.ks : jumped to : *initscenario
11:58:33 title.ks : @playstop time=300
11:58:33 title.ks : @history enabled=true
11:58:33 title.ks : @shortcutkey enabled=true
11:58:33 title.ks : @setautomode enabled=true
11:58:33 title.ks : @hidecursorsetting enabled=true
11:58:33 title.ks : @eval exp="sf.effectSkip=es; es=void;"
11:58:33 title.ks : @textoff time=0
11:58:33 title.ks : @resettextmode
11:58:33 title.ks : @ongamemenu
11:58:33 title.ks : @chgmenu mode=normal
11:58:33 title.ks : @black time=300
11:58:33 cl_notrans: all
11:58:33 isbg: 1
11:58:33 reset condition.
11:58:33 imageex: black - i/none =
11:58:33 elm.pos =
11:58:33 set dodge visible: back, 0
11:58:33 black の読み込みに 7ms かかりました
11:58:33 mp.textoff =
11:58:34 title.ks : @eval exp="teardownGarbage()"
11:58:34 add garbage box(tear down)
11:58:34 title.ks : @return
11:58:34 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
11:58:34 title.ks : jumped to : *continue
11:58:34 title.ks : returned to : *continue line offset 7
11:58:34 title.ks : call stack depth after returning : 0
11:58:34 title.ks : @black time=400
11:58:34 cl_notrans: all
11:58:34 isbg: 1
11:58:34 reset condition.
11:58:34 imageex: black - i/none =
11:58:34 elm.pos =
11:58:34 set dodge visible: back, 0
11:58:34 black の読み込みに 0ms かかりました
11:58:34 mp.textoff =
11:58:34 dispose garbage
11:58:34 end of Exボタン: tl_quit
11:58:34 end of Exボタン: tl_entrance
11:58:34 end of Exボタン: tl_special
11:58:34 end of Exボタン: tl_extra
11:58:34 end of Exボタン: tl_config
11:58:34 end of Exボタン: tl_continue
11:58:34 end of Exボタン: tl_start
11:58:34 end of tl_fraga
11:58:34 end of tl_halogo
11:58:34 end of tl_fatelogo
11:58:34 end of tl_kanalogo
11:58:34 end of tl_title
11:58:34 end of tl_typemoon
11:58:34 title.ks : @load place=&(getTicketNo2BookMarkNo(CurrentTicketNo))
11:58:35 メモリが足りません at data320.bmp(121698)
11:58:35 script exception : 記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません) at override.tjs(611)[(function) loadBookMarkFromFile]
11:58:35 trace :
11:58:35 エラーが発生しました
ファイル : title.ks 行 : 249
タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)
11:58:35 script exception : エラーが発生しました
ファイル : title.ks 行 : 249
タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません) at conductor.tjs(191)[(function) timerCallback]


11:58:35 exception: (object 0x08D900B8:0x08D900B8)"エラーが発生しました
ファイル : title.ks 行 : 249
タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)"
11:58:35 スクリプトで例外が発生しました
script exception : エラーが発生しました
ファイル : title.ks 行 : 249
タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)
11:58:35 trace : conductor.tjs(188)[(function) timerCallback] <-- event
11:58:36 (info) CPU clock : 3193.4MHz

- - - Updated - - -

whoops. Sorry about that massive block of junk

savepoints
October 9th, 2017, 12:14 PM
whoops. Sorry about that massive block of junk

Put it in a spoiler tag and you're good

Quibi
October 9th, 2017, 12:18 PM
That is some nasty error. Seems to work for me though...
Does it only happen in full screen? Does it happen when you try to play it in the movie menu?
Can you post your specs (OS, graphics card, etc)?

- - - Updated - - -

Warden Myst your crash should be fixed with the latest v0.9.1.

Crump
October 9th, 2017, 12:24 PM
Maybe mine wasn't a crash exactly but just some other kind of error, because I don't see that log you were referring to. I took a screen shot of what happens though
https://i.imgur.com/G1yXUU1.png

Eldritchness
October 9th, 2017, 12:26 PM
The game is crashing when I try to "Continue" from the main menu after I "Save&Title". If I quit the game, relaunch it and hit "Continue" again it works fine.

Here's my log:

Logging to C:\Users\eduar_000\Desktop\Fate Hollow Ataraxia\setup\FateFD.exe.console.log started on Monday, October 09, 2017 17:54:41
15:49:12 ! (info) Loading options from embedded area...
15:49:12 ! 吉里吉里[きりきり] 2 実行コア/2.25.11.909 (SVN revision:1109; Compiled on Sep 12 2005 22:44:16) TJS2/2.4.19 Copyright (C) 1997-2005 W.Dee and contributors All rights reserved.
15:49:12 ! バージョン情報の詳細は Ctrl + F12 で閲覧できます
15:49:12 ! Program started on Windows NT 6.2.1008 (Win32)
15:49:12 ! (info) Total physical memory : -1
15:49:12 ! (info) Selected project directory : file://./c/users/eduar_000/desktop/fate hollow ataraxia/setup/data.xp3>
15:49:12 ! (info) CPU #0 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-5200U CPU @ 2.20GHz] CPUID(1)/EAX=000306D4 CPUID(1)/EBX=00100800
15:49:12 ! (info) CPU #1 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-5200U CPU @ 2.20GHz] CPUID(1)/EAX=000306D4 CPUID(1)/EBX=01100800
15:49:12 ! (info) CPU #2 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-5200U CPU @ 2.20GHz] CPUID(1)/EAX=000306D4 CPUID(1)/EBX=02100800
15:49:12 ! (info) CPU #3 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-5200U CPU @ 2.20GHz] CPUID(1)/EAX=000306D4 CPUID(1)/EBX=03100800
15:49:12 ! (info) finally detected CPU features : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes
15:49:12 ! (info) Specified option(s) : -debugwin=no
15:49:12 ! (info) Loading cxdec.tpm
15:49:14 ! OS : Windows NT 6.2.1008 (Win32)
15:49:14 ! KAG : 3.25 beta 10 TYPE-MOON customized
15:49:14 ! Kirikiri : 2.25.11.909
15:49:15 ! (info) CPU clock (roughly) : 2217MHz
15:49:16 ! wuvorbis: SSE enabled. MMX enabled. 3DNow! disabled.
15:49:17 ! (info) DirectSound Driver/Device found : Controlador primario de sonido
15:49:17 ! (info) DirectSound Driver/Device found : Altavoces (Realtek High Definition Audio) [{0.0.0.00000000}.{b643b869-3e0b-48bb-9205-4ee4d935c447} ... is not found in search path]
15:49:17 ! (info) Accepted DirectSound primary buffer format : format container = WAVE_FORMAT_EXTENSIBLE, frequency = 44100Hz, bits = 16bits, channels = 2, valid bits = 16bits, channel mask = 0x00000003, sub type = KSDATAFORMAT_SUBTYPE_PCM
15:49:33 ! (info) CPU clock : 2195.3MHz
15:53:50 ! (info) DirectDraw Driver/Device found : Controlador de pantalla primaria [display] (monitor: 0x00000000)
15:53:50 ! (info) DirectDraw Driver/Device found : Intel(R) HD Graphics 5500 [\\.\DISPLAY1] (monitor: 0x00010001)
15:53:50 ! (info) DirectDraw7 or higher detected. Retrieving current DirectDraw driver information...
15:53:50 ! (info) Intel(R) HD Graphics 5500 [igdumdim32.dll]
15:53:50 ! (info) Driver version (reported) : 0.00.00.0000
15:53:50 ! (info) Driver version (C:\Windows\SYSTEM32\igdumdim32.dll) : 10.18.14.4062
15:53:50 ! (info) Device ids : VendorId:00008086 DeviceId:00001616 SubSysId:09401025 Revision:00000009
15:53:50 ! (info) Unique driver/device id : D7B78E66-5556-11CF-95734029A6C2CD35
15:53:50 ! (info) WHQL level : 00000001


------------------------------------------------------------------------------

17:54:35 end of Exボタン: rp_再生ボタン
17:54:35 end of スクロールスライダー
17:54:35 end of スクロールバー for シーン再生メニュー
17:54:35 end of 音楽リストレイヤー
17:54:35 end of Exボタン: gl_back
17:54:35 end of Exボタン: rp_btn-衛宮邸
17:54:35 end of Exボタン: rp_btn-夜の聖杯戦争
17:54:35 end of Exボタン: rp_btn-衛宮邸
17:54:35 end of Exボタン: rp_btn-衛宮邸
17:54:35 end of Exボタン: rp_btn-本編
17:54:35 end of Exボタン: rp_btn-Hollow
17:54:35 end of Exボタン: rp_btn-その他
17:54:35 end of シーン再生メニュー
17:54:36 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
17:54:36 title.ks : jumped to : *extra2title
17:54:36 処理を開始します
17:54:36 title.ks : @eval cond=".es!==void" exp=".es=sf.effectSkip;sf.effectSkip=false"
17:54:36 title.ks : @cm
17:54:36 title.ks : @eval exp="showTitleMenu(tf['夜の聖杯戦争クリア']?'extra2cleartitle':'extra2title')"
17:54:36 button: start
17:54:36 button: continue
17:54:36 button: config
17:54:36 button: eclipse
17:54:36 button: extra
17:54:36 button: special
17:54:36 button: entrance
17:54:36 button: quit
17:54:36 title.ks : @wt
17:54:36 title.ks : @eval exp="teardownGarbage()"
17:54:36 add garbage box(tear down)
17:54:36 title.ks : @s
17:54:36 dispose garbage
17:54:36 end of Exボタン: ex_back
17:54:36 end of Exボタン: ex_scene
17:54:36 end of Exボタン: ex_movie
17:54:36 end of Exボタン: ex_music
17:54:36 end of Exボタン: ex_gallery
17:54:36 end of ex_bar
17:54:36 end of ex_title
17:54:36 stop MOVECURSOR: move by user
17:54:38 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
17:54:38 title.ks : jumped to : *continue
17:54:38 処理を開始します
17:54:38 title.ks : @cancelskip
17:54:38 title.ks : @store enabled=true
17:54:38 title.ks : @call target=*initscenario
17:54:38 title.ks : call stack depth before calling : 0
17:54:38 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
17:54:38 title.ks : jumped to : *initscenario
17:54:38 title.ks : @playstop time=300
17:54:38 title.ks : @history enabled=true
17:54:38 title.ks : @shortcutkey enabled=true
17:54:38 title.ks : @setautomode enabled=true
17:54:38 title.ks : @hidecursorsetting enabled=true
17:54:38 title.ks : @eval exp="sf.effectSkip=es; es=void;"
17:54:38 title.ks : @textoff time=0
17:54:38 title.ks : @resettextmode
17:54:38 title.ks : @ongamemenu
17:54:38 title.ks : @chgmenu mode=normal
17:54:38 title.ks : @black time=300
17:54:38 cl_notrans: all
17:54:38 isbg: 1
17:54:38 reset condition.
17:54:38 imageex: black - i/none =
17:54:38 elm.pos =
17:54:38 set dodge visible: back, 0
17:54:38 black の読み込みに 10ms かかりました
17:54:38 mp.textoff =
17:54:39 title.ks : @eval exp="teardownGarbage()"
17:54:39 add garbage box(tear down)
17:54:39 title.ks : @return
17:54:39 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
17:54:39 title.ks : jumped to : *continue
17:54:39 title.ks : returned to : *continue line offset 7
17:54:39 title.ks : call stack depth after returning : 0
17:54:39 title.ks : @black time=400
17:54:39 cl_notrans: all
17:54:39 isbg: 1
17:54:39 reset condition.
17:54:39 imageex: black - i/none =
17:54:39 elm.pos =
17:54:39 set dodge visible: back, 0
17:54:39 black の読み込みに 0ms かかりました
17:54:39 mp.textoff =
17:54:39 dispose garbage
17:54:39 end of Exボタン: tl_quit
17:54:39 end of Exボタン: tl_entrance
17:54:39 end of Exボタン: tl_special
17:54:39 end of Exボタン: tl_extra
17:54:39 end of Exボタン: tl_config
17:54:39 end of Exボタン: tl_continue
17:54:39 end of Exボタン: tl_start
17:54:39 end of tl_title
17:54:39 end of tl_typemoon
17:54:39 title.ks : @load place=&(getTicketNo2BookMarkNo(CurrentTicketNo))
17:54:40 メモリが足りません at data0.bmp(120961)
17:54:41 script exception : 記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません) at override.tjs(611)[(function) loadBookMarkFromFile]
17:54:41 trace :
17:54:41 エラーが発生しました
ファイル : title.ks 行 : 249
タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)
17:54:41 script exception : エラーが発生しました
ファイル : title.ks 行 : 249
タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません) at conductor.tjs(191)[(function) timerCallback]

17:54:41 exception: (object 0x106CC944:0x106CC944)"エラーが発生しました
ファイル : title.ks 行 : 249
タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)"
17:54:42 スクリプトで例外が発生しました
script exception : エラーが発生しました
ファイル : title.ks 行 : 249
タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)
17:54:42 trace : conductor.tjs(188)[(function) timerCallback] <-- event



================================================== ============================
================================================== ============================

Logging to C:\Users\eduar_000\Desktop\Fate Hollow Ataraxia\setup\FateFD.exe.console.log started on Monday, October 09, 2017 18:07:47
18:00:36 ! (info) Loading options from embedded area...
18:00:36 ! 吉里吉里[きりきり] 2 実行コア/2.25.11.909 (SVN revision:1109; Compiled on Sep 12 2005 22:44:16) TJS2/2.4.19 Copyright (C) 1997-2005 W.Dee and contributors All rights reserved.
18:00:36 ! バージョン情報の詳細は Ctrl + F12 で閲覧できます
18:00:36 ! Program started on Windows NT 6.2.1008 (Win32)
18:00:36 ! (info) Total physical memory : -1
18:00:36 ! (info) Selected project directory : file://./c/users/eduar_000/desktop/fate hollow ataraxia/setup/data.xp3>
18:00:36 ! (info) CPU #0 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-5200U CPU @ 2.20GHz] CPUID(1)/EAX=000306D4 CPUID(1)/EBX=00100800
18:00:36 ! (info) CPU #1 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-5200U CPU @ 2.20GHz] CPUID(1)/EAX=000306D4 CPUID(1)/EBX=01100800
18:00:36 ! (info) CPU #2 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-5200U CPU @ 2.20GHz] CPUID(1)/EAX=000306D4 CPUID(1)/EBX=02100800
18:00:36 ! (info) CPU #3 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-5200U CPU @ 2.20GHz] CPUID(1)/EAX=000306D4 CPUID(1)/EBX=03100800
18:00:36 ! (info) finally detected CPU features : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes
18:00:36 ! (info) Specified option(s) : -debugwin=no
18:00:36 ! (info) Loading cxdec.tpm
18:00:40 ! OS : Windows NT 6.2.1008 (Win32)
18:00:40 ! KAG : 3.25 beta 10 TYPE-MOON customized
18:00:40 ! Kirikiri : 2.25.11.909
18:00:41 ! (info) CPU clock (roughly) : 2162MHz
18:00:42 ! wuvorbis: SSE enabled. MMX enabled. 3DNow! disabled.
18:00:44 ! (info) DirectSound Driver/Device found : Controlador primario de sonido
18:00:44 ! (info) DirectSound Driver/Device found : Altavoces (Realtek High Definition Audio) [{0.0.0.00000000}.{b643b869-3e0b-48bb-9205-4ee4d935c447} ... is not found in search path]
18:00:44 ! (info) Accepted DirectSound primary buffer format : format container = WAVE_FORMAT_EXTENSIBLE, frequency = 44100Hz, bits = 16bits, channels = 2, valid bits = 16bits, channel mask = 0x00000003, sub type = KSDATAFORMAT_SUBTYPE_PCM
18:00:57 ! (info) CPU clock : 2195.2MHz
18:01:10 ! (info) DirectDraw Driver/Device found : Controlador de pantalla primaria [display] (monitor: 0x00000000)
18:01:10 ! (info) DirectDraw Driver/Device found : Intel(R) HD Graphics 5500 [\\.\DISPLAY1] (monitor: 0x00010001)
18:01:10 ! (info) DirectDraw7 or higher detected. Retrieving current DirectDraw driver information...
18:01:10 ! (info) Intel(R) HD Graphics 5500 [igdumdim32.dll]
18:01:10 ! (info) Driver version (reported) : 0.00.00.0000
18:01:10 ! (info) Driver version (C:\Windows\SYSTEM32\igdumdim32.dll) : 10.18.14.4062
18:01:10 ! (info) Device ids : VendorId:00008086 DeviceId:00001616 SubSysId:09401025 Revision:00000009
18:01:10 ! (info) Unique driver/device id : D7B78E66-5556-11CF-95734029A6C2CD35
18:01:10 ! (info) WHQL level : 00000001


------------------------------------------------------------------------------

18:07:41 title.ks : @contrastoffT time=0
18:07:41 title.ks : @darkenoffT time=0
18:07:41 title.ks : @stopnoiseT
18:07:41 title.ks : @noise_offT time=0
18:07:41 title.ks : @stophaze time=0
18:07:41 title.ks : @cinesco_offT time=0
18:07:41 title.ks : @store enabled=false
18:07:41 title.ks : @layopt layer=message visible=false
18:07:41 title.ks : @startanchor
18:07:41 title.ks : @clearhistory
18:07:41 title.ks : @history enabled=false
18:07:41 title.ks : @shortcutkey enabled=false
18:07:41 title.ks : @setautomode enabled=false
18:07:41 title.ks : @chgfont face=user
18:07:41 title.ks : @hidecursorsetting enabled=false
18:07:41 title.ks : @eval exp=kag.isChangedAfterSaving=false
18:07:41 title.ks : @settextmode textmode=menu
18:07:41 title.ks : @eval exp="global.play_storage=''"
18:07:41 title.ks : @eval exp="Scripts.execStorage('TitleMenuLayer.tjs')"
18:07:41 (info) Rebuilding Auto Path Table ...
18:07:41 (info) Total 44617 file(s) found, 41814 file(s) activated. (30ms)
18:07:41 title.ks : @eval exp="hideTitleMenu()"
18:07:41 title.ks : @eval exp="showTitleMenu(tf['夜の聖杯戦争クリア']?'cleartitle':'title')"
18:07:41 elm.pos =
18:07:41 button: start
18:07:41 button: continue
18:07:41 button: config
18:07:41 button: eclipse
18:07:41 button: extra
18:07:41 button: special
18:07:41 button: entrance
18:07:41 button: quit
18:07:41 BGM: bgm118
18:07:41 title.ks : @s
18:07:41 title.ks : @s
18:07:42 stop MOVECURSOR: finish
18:07:44 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
18:07:44 title.ks : jumped to : *continue
18:07:44 処理を開始します
18:07:44 title.ks : @cancelskip
18:07:44 title.ks : @store enabled=true
18:07:44 title.ks : @call target=*initscenario
18:07:44 title.ks : call stack depth before calling : 0
18:07:44 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
18:07:44 title.ks : jumped to : *initscenario
18:07:44 title.ks : @playstop time=300
18:07:44 title.ks : @history enabled=true
18:07:44 title.ks : @shortcutkey enabled=true
18:07:44 title.ks : @setautomode enabled=true
18:07:44 title.ks : @hidecursorsetting enabled=true
18:07:44 title.ks : @eval exp="sf.effectSkip=es; es=void;"
18:07:44 title.ks : @textoff time=0
18:07:44 title.ks : @resettextmode
18:07:44 title.ks : @ongamemenu
18:07:44 title.ks : @chgmenu mode=normal
18:07:44 title.ks : @black time=300
18:07:44 cl_notrans: all
18:07:44 isbg: 1
18:07:44 reset condition.
18:07:44 imageex: black - i/none =
18:07:44 elm.pos =
18:07:44 set dodge visible: back, 0
18:07:44 black の読み込みに 0ms かかりました
18:07:44 mp.textoff =
18:07:44 title.ks : @eval exp="teardownGarbage()"
18:07:44 add garbage box(tear down)
18:07:44 title.ks : @return
18:07:44 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
18:07:44 title.ks : jumped to : *continue
18:07:44 title.ks : returned to : *continue line offset 7
18:07:44 title.ks : call stack depth after returning : 0
18:07:44 title.ks : @black time=400
18:07:44 cl_notrans: all
18:07:44 isbg: 1
18:07:44 reset condition.
18:07:44 imageex: black - i/none =
18:07:44 elm.pos =
18:07:44 set dodge visible: back, 0
18:07:44 black の読み込みに 0ms かかりました
18:07:44 mp.textoff =
18:07:44 dispose garbage
18:07:44 end of Exボタン: tl_quit
18:07:44 end of Exボタン: tl_entrance
18:07:44 end of Exボタン: tl_special
18:07:44 end of Exボタン: tl_extra
18:07:44 end of Exボタン: tl_config
18:07:44 end of Exボタン: tl_continue
18:07:44 end of Exボタン: tl_start
18:07:44 end of tl_fraga
18:07:44 end of tl_halogo
18:07:44 end of tl_fatelogo
18:07:44 end of tl_kanalogo
18:07:44 end of tl_title
18:07:44 end of tl_typemoon
18:07:45 title.ks : @load place=&(getTicketNo2BookMarkNo(CurrentTicketNo))
18:07:46 メモリが足りません at data0.bmp(1)
18:07:47 script exception : 記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません) at override.tjs(611)[(function) loadBookMarkFromFile]
18:07:47 trace :
18:07:47 エラーが発生しました
ファイル : title.ks 行 : 249
タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)
18:07:47 script exception : エラーが発生しました
ファイル : title.ks 行 : 249
タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません) at conductor.tjs(191)[(function) timerCallback]

18:07:47 exception: (object 0x0D876D64:0x0D876D64)"エラーが発生しました
ファイル : title.ks 行 : 249
タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)"
18:07:47 スクリプトで例外が発生しました
script exception : エラーが発生しました
ファイル : title.ks 行 : 249
タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)
18:07:47 trace : conductor.tjs(188)[(function) timerCallback] <-- event

Quibi
October 9th, 2017, 12:29 PM
If the error in the log file contains:
記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)
It should be fixed with v0.9.1.
(Such is the case for Crump and Eldritchness.)

I also found and fixed the bug that caused a crash in the vita ending credits.
I'll upload a fix for that later to see if we find more bugs to fix first.

Warden Myst
October 9th, 2017, 12:29 PM
Mine is doing this every time I try to continue from the menu. I added the latest patch and this is what keeps happening. Not sure if I screwed something up or not though.


Maybe mine wasn't a crash exactly but just some other kind of error, because I don't see that log you were referring to. I took a screen shot of what happens though
https://i.imgur.com/G1yXUU1.png

Quibi
October 9th, 2017, 12:34 PM
Press Start instead of Continue after applying the fix. It should not happen again (hopefully).
The staffroll crash is the vita ending credits. I'll post a fix for it later.

Warden Myst
October 9th, 2017, 12:40 PM
Did that and got an error at the end of backlight 1 that just simple says "C++ Exception". Clicking it is just an endless loop unless I Force Quit the Program.

marcoeugenioescobar
October 9th, 2017, 12:43 PM
About the crash. The same happen to me until I open with Locale Emulator in japanese and saved again. Old save (done in US language) was corrupted.

savepoints
October 9th, 2017, 12:48 PM
That is some nasty error. Seems to work for me though...
Does it only happen in full screen? Does it happen when you try to play it in the movie menu?
Can you post your specs (OS, graphics card, etc)?

Only in fullscreen.
Only with Vita OP.
Playing from movie menu works in fullscreen, although it's a bit buggy (flashes some misplaced assets when starting and stopping the movie).

My specs (let me know if you need anything else):
OS: Windows 10, version 10.0.15063 Build 15063
CPU: Intel Core i5-7600K @ 3.80GHz
RAM: 8GB
GPU: Nvidia GeForce GTX 1060 6GB

And here's crashlog:






================================================== ============================
================================================== ============================


Logging to D:\FHA\[Fuwanovel] Fate Hollow Ataraxia\FateFD.exe.console.log started on Monday, October 09, 2017 18:50:26
18:47:55 ! (info) Loading options from embedded area...
18:47:55 ! 吉里吉里[きりきり] 2 実行コア/2.25.11.909 (SVN revision:1109; Compiled on Sep 12 2005 22:44:16) TJS2/2.4.19 Copyright (C) 1997-2005 W.Dee and contributors All rights reserved.
18:47:55 ! バージョン情報の詳細は Ctrl + F12 で閲覧できます
18:47:55 ! Program started on Windows NT 6.2.1008 (Win32)
18:47:55 ! (info) Total physical memory : 2147483647
18:47:55 ! (info) Selected project directory : file://./d/fha/[fuwanovel] fate hollow ataraxia/data.xp3>
18:47:55 ! (info) CPU #0 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz] CPUID(1)/EAX=000906E9 CPUID(1)/EBX=00100800
18:47:55 ! (info) CPU #1 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz] CPUID(1)/EAX=000906E9 CPUID(1)/EBX=02100800
18:47:55 ! (info) CPU #2 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz] CPUID(1)/EAX=000906E9 CPUID(1)/EBX=04100800
18:47:55 ! (info) CPU #3 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz] CPUID(1)/EAX=000906E9 CPUID(1)/EBX=06100800
18:47:55 ! (info) finally detected CPU features : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes
18:47:55 ! (info) Specified option(s) : -debugwin=no
18:47:55 ! (info) Loading cxdec.tpm
18:47:55 ! OS : Windows NT 6.2.1008 (Win32)
18:47:55 ! KAG : 3.25 beta 10 TYPE-MOON customized
18:47:55 ! Kirikiri : 2.25.11.909
18:47:56 ! (info) CPU clock (roughly) : 3651MHz
18:47:56 ! wuvorbis: SSE enabled. MMX enabled. 3DNow! disabled.
18:47:56 ! (info) DirectSound Driver/Device found : Primary Sound Driver
18:47:56 ! (info) DirectSound Driver/Device found : Hrlurar p headset (HyperX 7.1 Audio) [{0.0.0.00000000}.{f8024959-e8be-447a-934a-db5da34e015c} ... is not found in search path]
18:47:56 ! (info) DirectSound Driver/Device found : Hgtalare (Realtek High Definition Audio) [{0.0.0.00000000}.{18904c3e-6294-448e-80f3-e13d4b945499} ... is not found in search path]
18:47:56 ! (info) Accepted DirectSound primary buffer format : format container = WAVE_FORMAT_EXTENSIBLE, frequency = 44100Hz, bits = 16bits, channels = 2, valid bits = 16bits, channel mask = 0x00000003, sub type = KSDATAFORMAT_SUBTYPE_PCM
18:48:15 ! (info) CPU clock : 3792.7MHz
18:49:41 ! (info) DirectDraw Driver/Device found : Primary Display Driver [display] (monitor: 0x00000000)
18:49:41 ! (info) DirectDraw Driver/Device found : NVIDIA GeForce GTX 1060 6GB [\\.\DISPLAY1] (monitor: 0x0001003A)
18:49:41 ! (info) DirectDraw Driver/Device found : NVIDIA GeForce GTX 1060 6GB [\\.\DISPLAY2] (monitor: 0x00020001)
18:49:41 ! (info) DirectDraw7 or higher detected. Retrieving current DirectDraw driver information...
18:49:41 ! (info) NVIDIA GeForce GTX 1060 6GB [nvldumd.dll]
18:49:41 ! (info) Driver version (reported) : 0.00.00.0000
18:49:41 ! (info) Driver nvldumd.dll is not found in search path.
18:49:41 ! (info) Device ids : VendorId:000010DE DeviceId:00001C03 SubSysId:8C941462 Revision:000000A1
18:49:41 ! (info) Unique driver/device id : D7B71E3E-5F43-11CF-D27794AC0EC2CD35
18:49:41 ! (info) WHQL level : 00000001




------------------------------------------------------------------------------


18:50:16 cl_notrans: page = back / layer = 6 / storage = red2
18:50:16 isbg: 1
18:50:16 reset condition.
18:50:16 imageex: white - i/none =
18:50:16 elm.pos =
18:50:16 set dodge visible: back, 0
18:50:16 white の読み込みに 0ms かかりました
18:50:16 mp.textoff =
18:50:16 真・冒頭-15.ks : @stopdash
18:50:16 真・冒頭-15.ks : @stopnoise
18:50:16 stop noise
18:50:16 真・冒頭-15.ks : @rep fliplr=0 tops=-85,0 storages=05天の逆月,black time=800 opacities=0,0 flipud=0 lefts=0,0 bg=black indexes=1000,2000
18:50:16 rep: storages = 05天の逆月,black / indexes = 1000,2000 / poss = / lefts = 0,0
18:50:16 背景: white→black
18:50:16 isbg: 1
18:50:16 reset condition.
18:50:16 imageex: black - i/none =
18:50:16 elm.pos =
18:50:16 set dodge visible: back, 0
18:50:16 black の読み込みに 0ms かかりました
18:50:16 getLayerNoByStorage: 05天の逆月 = void
18:50:16 getLayerNoByStorage: black = void
18:50:16 getLayerNoByStorage: 05天の逆月 = void
18:50:16 getLayerNoByStorage: black = void
18:50:16 current: 05天の逆月.layer =
18:50:16 ld_notrans: .page=back, .layer=6, .storage=05天の逆月, .pos=, .index=1000, .left=0, .visible=1
18:50:16 isbg:
18:50:16 imageex: 05天の逆月 - i/none =
18:50:16 elm.pos =
18:50:16 set dodge visible: back, 0
18:50:16 05天の逆月 の読み込みに 5ms かかりました
18:50:16 current: black.layer =
18:50:16 ld_notrans: .page=back, .layer=5, .storage=black, .pos=, .index=2000, .left=0, .visible=1
18:50:16 isbg:
18:50:16 imageex: black - i/none =
18:50:16 elm.pos =
18:50:16 set dodge visible: back, 0
18:50:16 black の読み込みに 0ms かかりました
18:50:16 mp.textoff =
18:50:16 真・冒頭-15.ks : @movefg opacity=255 left=0 top=-200 time=4000 accel=0 storage=05天の逆月
18:50:16 getLayerNoByStorage: 05天の逆月 = 6
18:50:16 move.path = (0,-200,255)
18:50:16 stop move: 表前景レイヤ6
18:50:16 normal move
18:50:16 stop move: 表前景レイヤ6
18:50:16 真・冒頭-15.ks : @wait canskip=0 time=2000
18:50:16 真・冒頭-15.ks : @se storage=se028 nowait=true
18:50:16 真・冒頭-15.ks : @movefg opacity=255 left=0 top=0 time=1500 accel=0 storage=black
18:50:16 getLayerNoByStorage: black = 5
18:50:16 move.path = (0,0,255)
18:50:16 normal move
18:50:16 stop move: 表前景レイヤ5
18:50:16 真・冒頭-15.ks : @wm canskip=0
18:50:16 真・冒頭-15.ks : @wm canskip=0
18:50:16 真・冒頭-15.ks : @wait canskip=0 time=2500
18:50:16 真・冒頭-15.ks : @fadein time=600 storage=next01
18:50:16 cl_notrans: all
18:50:16 cl_notrans: page = back / layer = 6 / storage = 05天の逆月
18:50:16 cl_notrans: page = back / layer = 5 / storage = black
18:50:16 isbg: 1
18:50:16 reset condition.
18:50:16 imageex: next01 - i/none =
18:50:16 elm.pos =
18:50:16 set dodge visible: back, 0
18:50:16 next01 の読み込みに 6ms かかりました
18:50:16 mp.textoff =
18:50:16 真・冒頭-15.ks : @wait canskip=0 time=1000
18:50:16 真・冒頭-15.ks : @fadein time=1000 storage=black
18:50:16 cl_notrans: all
18:50:16 isbg: 1
18:50:16 reset condition.
18:50:16 imageex: black - i/none =
18:50:16 elm.pos =
18:50:16 set dodge visible: back, 0
18:50:16 black の読み込みに 0ms かかりました
18:50:16 mp.textoff =
18:50:16 真・冒頭-15.ks : @wait canskip=0 time=2000
18:50:16 真・冒頭-15.ks : @night_end
18:50:16 真・冒頭-15.ks : @if exp="global.playVitaOp"
18:50:16 真・冒頭-15.ks : @playmovie storage=psvita_op1.mp4 canskip=false cond="gamemenu.menumode!='playscene'&&cf.kirikiriz"
18:50:16 真・冒頭-15.ks : @playmovie storage=psvita_op1.mpg canskip=false cond="gamemenu.menumode!='playscene'&&!cf.kirikiriz"
18:50:26 ==== An exception occured at init.tjs(2049)[(function expression) (anonymous)], VM ip = 170 ====
18:50:26 -- Disassembled VM code --
18:50:26 #(2049) fullScreen = true;
18:50:26 00000167 const %2, *21 // *21 = (int)1
18:50:26 00000170 spd %-2.*10, %2 // *10 = (string)"fullScreen"
18:50:26 -- Register dump --
18:50:26 %-7=(object)(object 0x054A9D00:0x054A9D00) %-6=(int)1 %-5=(void)
18:50:26 %-4=(object)(object 0x06F380C4:0x06F380C4) %-3=(object)(object 0x06D1DCB0:0x06D1DCB0)
18:50:26 %-2=(object)(object 0x0019F1A4:0x00000000) %-1=(object)(object 0x04A0F214:0x04A0F214)
18:50:26 %0=(void) %1=(object)(object 0x0632BF3C:0x0632BF3C) %2=(int)1 %3=(int)1920
18:50:26 %4=(object)(object 0x026E07E0:0x00000000) %5=(int)1080
18:50:26 %6=(object)(object 0x026E07E0:0x00000000) %7=(int)1080
18:50:26 %8=(object)(object 0x0565327C:0x0565327C) %9=(object)(object 0x06F380C4:0x06F380C4)
18:50:26 %10=(object)(object 0x026D64F0:0x026D64F0) %11=(void)
18:50:26 ------------------------------------------------------------------------------------------------
18:50:26 Failed to call IVideoWindow::SetWindowPosition. : [0x80070057] The parameter is incorrect. at init.tjs(2049)[(function expression) (anonymous)]
18:50:26 trace : conductor.tjs(509)[(function) onTag] <-- conductor.tjs(107)[(function) timerCallback]
18:50:26 エラーが発生しました
ファイル : 真・冒頭-15.ks 行 : 2276
タグ : playmovie ( ← エラーの発生した前後のタグを示している場合もあります )
Failed to call IVideoWindow::SetWindowPosition. : [0x80070057] The parameter is incorrect.
18:50:26 script exception : エラーが発生しました
ファイル : 真・冒頭-15.ks 行 : 2276
タグ : playmovie ( ← エラーの発生した前後のタグを示している場合もあります )
Failed to call IVideoWindow::SetWindowPosition. : [0x80070057] The parameter is incorrect. at conductor.tjs(191)[(function) timerCallback]


18:50:34 ==== An exception occured at mainwindow.tjs(878)[(function) onWindowedMenuItemClick], VM ip = 14 ====
18:50:34 -- Disassembled VM code --
18:50:34 #(878) fullScreen = false;
18:50:34 00000011 const %1, *1 // *1 = (int)0
18:50:34 00000014 spd %-2.*2, %1 // *2 = (string)"fullScreen"
18:50:34 -- Register dump --
18:50:34 %-4=(void) %-3=(void) %-2=(object)(object 0x0019F408:0x00000000)
18:50:34 %-1=(object)(object 0x04A0F214:0x04A0F214) %0=(void) %1=(int)0 %2=(string)"stable" %3=(int)1
18:50:34 -----------------------------------------------------------------------------------------------------
18:50:34 Failed to call IVideoWindow::SetWindowPosition. : [0x80070057] The parameter is incorrect. at mainwindow.tjs(878)[(function) onWindowedMenuItemClick]
18:50:34 ウィンドウモードに移行できませんでした : Failed to call IVideoWindow::SetWindowPosition. : [0x80070057] The parameter is incorrect.
18:50:34 exception: (object 0x179110F8:0x179110F8)"エラーが発生しました
ファイル : 真・冒頭-15.ks 行 : 2276
タグ : playmovie ( ← エラーの発生した前後のタグを示している場合もあります )
Failed to call IVideoWindow::SetWindowPosition. : [0x80070057] The parameter is incorrect. "
18:50:34 スクリプトで例外が発生しました
script exception : エラーが発生しました
ファイル : 真・冒頭-15.ks 行 : 2276
タグ : playmovie ( ← エラーの発生した前後のタグを示している場合もあります )
Failed to call IVideoWindow::SetWindowPosition. : [0x80070057] The parameter is incorrect.
18:50:34 trace : conductor.tjs(188)[(function) timerCallback] <-- event

Eldritchness
October 9th, 2017, 12:49 PM
Press Start instead of Continue after applying the fix. It should not happen again (hopefully).

It works fine now. Thanks!

I'll be reporting more bugs/crashes if I encounter them.

BrokenFantasm
October 9th, 2017, 12:51 PM
I also have a problem, when extracting the .zip file, the english patch is corrupt so I get everything else but the english text. Can someone upload the patch_lang_english.xp3?

Thanks for all the hardwork you put into this guys!

madarra
October 9th, 2017, 12:54 PM
That is some nasty error. Seems to work for me though...
Does it only happen in full screen? Does it happen when you try to play it in the movie menu?
Can you post your specs (OS, graphics card, etc)?

- - - Updated - - -

Warden Myst your crash should be fixed with the latest v0.9.1.

it works fine in movie menu, it only crashes when playing as proper intro

https://i.imgur.com/BbiVata.png
https://i.imgur.com/0mEY1Ld.png
https://i.imgur.com/ezcPaTQ.png

or did you want text dump of specs?

savepoints
October 9th, 2017, 12:56 PM
I also have a problem, when extracting the .zip file, the english patch is corrupt so I get everything else but the english text. Can someone upload the patch_lang_english.xp3?

Thanks for all the hardwork you put into this guys!

You could always just try and download the v0.9.1 one, as it contains the updated version of that file.


or did you want text dump of specs?

Totally forgot diagnostic tool was a thing, would've probably been better...

Eldritchness
October 9th, 2017, 12:58 PM
Madarra please try to tag spoilers. Some of us are playing the game for the first time...

Techercizer
October 9th, 2017, 01:09 PM
Not sure if heaping praise upon you guys for all your hard work on this goes here or in the project thread, so I just figured I'd try my luck.

As someone who's been lurking the project updates for a couple years, it's insane to see how explosively you guys suddenly took off and accomplished things that seemed still more years away. You continue to do what no other fans can do, and bring new Fate experiences to western gamers. So, thanks. I think calling this a great job may be an understatement, transitory release bugs and all.

BrokenFantasm
October 9th, 2017, 01:09 PM
You could always just try and download the v0.9.1 one, as it contains the updated version of that file.

Ah, was so excited that I didn't notice the update lol... works great now! A bit weird english wasn't default in settings. Thanks for the quick reply!

Raidriar
October 9th, 2017, 01:34 PM
Is the alternate Caren scene added in the vita added in this version? I can't find it under the scenes list (though maybe I'm looking in the wrong spot). I turned on the switch for "Censor H-Content." Or maybe do I need to go through the game again to unlock it since I technically have never seen it before?

And does anyone have the ripped images from that Caren new scene? I tried looking through the vita patch and couldn't find the new images aside from the thumbnail. Thanks a lot :)

Warden Myst
October 9th, 2017, 01:36 PM
So, I managed to get past the OP crash by restarting the entire save file and disabling the Vita OP in the patch settings. This is obviously just a work around but it did allow me to continue past Backnight 1.

Quibi
October 9th, 2017, 01:42 PM
I found the vita OP bug. Lucky it's really just a bug and not some drivers issue. Will be fixed in the next update :)

savepoints
October 9th, 2017, 01:51 PM
Great to hear! That's basically all the big, known, issues fixed for now, right?

Quibi
October 9th, 2017, 02:59 PM
I hope. Released a new fix, check first post.

savepoints - unfortunately the artifacts you experience while the movie starts/ends are engine related (HA's engine version is very old).
I miiiiight release an updated exe in the future that would allow this patch to have some neat additions. But for now I'm focus on this release.

Raidriar
October 9th, 2017, 03:25 PM
I was able to find the Caren vita scene but the game crashes when trying to play it. I tried multiple different toggles on the switches and none of them would make the scene play.


Here's a link to the error window: https://i.imgur.com/0TrDJvy.png

Canicheslayer
October 9th, 2017, 03:34 PM
First I'd like to thank all of you for the patch.

Unfortunately, I have a big problem : when I run the game (It worked perfectly with the "voiceless" patch), it crashed after the logo (tested with/without Japanese locale or Locale emulator) :
https://image.noelshack.com/fichiers/2017/41/1/1507577155-sds.jpg

Quibi
October 9th, 2017, 03:38 PM
@Raidriar
Download both fixes provided in the first post.

@Canicheslayer
Please provide the contents of the log file named "FateFD.exe.console.log" in the game folder.

@All
I just found some files were not packed in patch_vita.xp3 which would cause another unrelated crash in the middle of the h-alt. I've uploaded a fix for that as well.
So basically download the v0.9.2 fix AND the vita patch update.

Xavier
October 9th, 2017, 03:40 PM
Uhmm can someone help me. I applied all the patches and when I started the game it lets me pick a ticket. After clicking a ticket there is a message that says that it cannot save

Link for the message: https://i.imgur.com/mkpBA9C.png

And after clicking OK, it continues normally then when I press start and tried saving, the game crashes with an error.

Link for the error: https://i.imgur.com/InllPPu.png

Quibi
October 9th, 2017, 03:42 PM
@Xavier - seems like permissions issue. Try running as an administrator, or somehow add permissions to the save folder.

Xavier
October 9th, 2017, 03:50 PM
I tried running it as an administrator but the same message still appears. As for adding permissions I already allowed all the permission to the save folder and still the same happens. I am playing from an external hard drive btw. Maybe its affecting something?

Edit: I tried removing the patches and still the same happens. What could be the problem? Should I download the game again?

Edit: The game is saving fine now. I deleted the config.ksc file and asked me a new save location and is now working properly.

Gilgamesh_maximaster
October 9th, 2017, 04:03 PM
I'am trying to run the F/HA but only appear this windows

https://imgur.com/a/jLfmqhttps://imgur.com/a/jLfmq

Canicheslayer
October 9th, 2017, 04:06 PM
@Quibi Ok I misunterstood your instructions XD

My log :
================================================== ============================
================================================== ============================

Logging to C:\Jeux\FateHolloWAta\FateFD.exe.console.log started on Monday, October 09, 2017 21:38:35
21:38:30 ! (info) Loading options from embedded area...
21:38:30 ! 吉里吉里[きりきり] 2 実行コア/2.25.11.909 (SVN revision:1109; Compiled on Sep 12 2005 22:44:16) TJS2/2.4.19 Copyright (C) 1997-2005 W.Dee and contributors All rights reserved.
21:38:30 ! バージョン情報の詳細は Ctrl + F12 で閲覧できます
21:38:30 ! Program started on Windows NT 6.2.1008 (Win32)
21:38:30 ! (info) Total physical memory : 2147483647
21:38:30 ! (info) Selected project directory : file://./c/jeux/fatehollowata/data.xp3>
21:38:30 ! (info) CPU #0 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-7200U CPU @ 2.50GHz] CPUID(1)/EAX=000806E9 CPUID(1)/EBX=00100800
21:38:30 ! (info) CPU #1 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-7200U CPU @ 2.50GHz] CPUID(1)/EAX=000806E9 CPUID(1)/EBX=01100800
21:38:30 ! (info) CPU #2 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-7200U CPU @ 2.50GHz] CPUID(1)/EAX=000806E9 CPUID(1)/EBX=02100800
21:38:30 ! (info) CPU #3 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-7200U CPU @ 2.50GHz] CPUID(1)/EAX=000806E9 CPUID(1)/EBX=03100800
21:38:30 ! (info) finally detected CPU features : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes
21:38:30 ! (info) Specified option(s) : -debugwin=no
21:38:30 ! (info) Loading cxdec.tpm
21:38:30 ! OS : Windows NT 6.2.1008 (Win32)
21:38:30 ! KAG : 3.25 beta 10 TYPE-MOON customized
21:38:30 ! Kirikiri : 2.25.11.909
21:38:31 ! (info) CPU clock (roughly) : 2674MHz
21:38:31 ! wuvorbis: SSE enabled. MMX enabled. 3DNow! disabled.
21:38:32 ! (info) DirectSound Driver/Device found : Peripherique audio principal
21:38:32 ! (info) DirectSound Driver/Device found : Philips 244EL (Son Intel(R) pour ecrans) [{0.0.0.00000000}.{2c79c4d4-3701-40d6-af1d-201c56a31ebe} ... is not found in search path]
21:38:32 ! (info) DirectSound Driver/Device found : Haut-parleurs (Realtek High Definition Audio) [{0.0.0.00000000}.{2be38ed2-2d64-4921-bcc7-70d3afbb089c} ... is not found in search path]
21:38:32 ! (info) Accepted DirectSound primary buffer format : format container = WAVE_FORMAT_EXTENSIBLE, frequency = 44100Hz, bits = 16bits, channels = 2, valid bits = 16bits, channel mask = 0x00000003, sub type = KSDATAFORMAT_SUBTYPE_PCM


------------------------------------------------------------------------------

21:38:32 first.ks : call stack depth after returning : 0
21:38:32 first.ks :
21:38:32 first.ks : @setmessageappearaction page=fore type=opaque timerate=3
21:38:32 first.ks : @setmessageappearaction page=back type=opaque timerate=3
21:38:32 first.ks :
21:38:32 first.ks :
21:38:32 first.ks : @jump storage=title.ks
21:38:32 ================================================== ==============================
21:38:32 Scenario loaded : title.ks
21:38:32 title.ks : @eval exp=sf.sawPrologue=true
21:38:32 title.ks : @eval exp="var es=sf.effectSkip;sf.effectSkip=false"
21:38:32 title.ks : @eval exp="var skip=false"
21:38:32 title.ks : @hidecursorsetting enabled=true
21:38:32 title.ks : @history enabled=false
21:38:32 title.ks : @shortcutkey enabled=false
21:38:32 title.ks : @setautomode enabled=false
21:38:32 title.ks : @call cond=sf.sawPrologue storage=logo.ks
21:38:32 title.ks : call stack depth before calling : 0
21:38:32 ================================================== ==============================
21:38:32 Scenario loaded : logo.ks
21:38:32 logo.ks : @eval exp="var skip=false"
21:38:32 logo.ks : @image storage=rogo_ai page=fore visible=true layer=0 left=310 top=185 opacity=0
21:38:32 elm.pos =
21:38:32 rogo_ai の読み込みに 1ms かかりました
21:38:32 logo.ks : @image storage=rogo_bi2 page=fore visible=true layer=1 left=340 top=336 opacity=0
21:38:32 elm.pos =
21:38:32 rogo_bi2 の読み込みに 1ms かかりました
21:38:32 logo.ks : @image storage=rogo_c page=fore visible=true layer=2 left=293 top=200 opacity=0
21:38:32 elm.pos =
21:38:32 rogo_c の読み込みに 0ms かかりました
21:38:32 logo.ks : @image storage=rogo_fixb3 page=back layer=base
21:38:32 elm.pos =
21:38:32 rogo_fixb3 の読み込みに 8ms かかりました
21:38:32 logo.ks : @image storage=rogo_fix0 page=back visible=true layer=3 left=0 top=0 opacity=0
21:38:32 elm.pos =
21:38:32 rogo_fix0 の読み込みに 8ms かかりました
21:38:32 logo.ks : @se file=typemoon_ci
21:38:32 (info) DirectSound Driver/Device found : Peripherique audio principal
21:38:32 (info) DirectSound Driver/Device found : Philips 244EL (Son Intel(R) pour ecrans) [{0.0.0.00000000}.{2c79c4d4-3701-40d6-af1d-201c56a31ebe} ... is not found in search path]
21:38:32 (info) DirectSound Driver/Device found : Haut-parleurs (Realtek High Definition Audio) [{0.0.0.00000000}.{2be38ed2-2d64-4921-bcc7-70d3afbb089c} ... is not found in search path]
21:38:32 (info) Accepted DirectSound primary buffer format : format container = WAVE_FORMAT_EXTENSIBLE, frequency = 44100Hz, bits = 16bits, channels = 2, valid bits = 16bits, channel mask = 0x00000003, sub type = KSDATAFORMAT_SUBTYPE_PCM
21:38:32 logo.ks : @move layer=2 path=(293,350,255) time=2500 accel=-2 cond=!skip
21:38:32 normal move
21:38:32 logo.ks : @waitT cond=!skip canskip=true time=1000 onskip="skip=true"
21:38:33 logo.ks : @move layer=1 path=(395,336,255) time=1500 accel=-2 cond=!skip
21:38:33 normal move
21:38:33 logo.ks : @waittrig name=move cond=!skip canskip=true onskip="skip=true"
21:38:34 stop move: 表前景レイヤ2
21:38:34 logo.ks : @waittrig name=move cond=!skip canskip=true onskip="skip=true"
21:38:34 stop move: 表前景レイヤ1
21:38:34 logo.ks : @move layer=0 path=(299,219,255) time=200 cond=!skip
21:38:34 normal move
21:38:34 logo.ks : @move layer=1 path=(404,289,255) time=200 cond=!skip
21:38:34 stop move: 表前景レイヤ1
21:38:34 normal move
21:38:34 logo.ks : @waittrig name=move cond=!skip canskip=true onskip="skip=true"
21:38:35 stop move: 表前景レイヤ0
21:38:35 logo.ks : @waittrig name=move cond=!skip canskip=true onskip="skip=true"
21:38:35 stop move: 表前景レイヤ1
21:38:35 logo.ks : @trans time=400 method=crossfade cond=!skip
21:38:35 logo.ks : @waittrig name=trans cond=!skip canskip=true onskip="kag.stopAllTransitions(),skip=true"
21:38:35 logo.ks : @move layer=3 path=(0,0,255) time=200 cond=!skip
21:38:35 normal move
21:38:35 logo.ks : @waittrig name=move cond=!skip canskip=true onskip="skip=true"
21:38:35 stop move: 表前景レイヤ3
21:38:35 logo.ks : @dash mx=-180 opacity=100 hidefg=0 layer=base irot=-0.8 cx=600 imag=8 time=2500 cy=126 mag=0.6 my=150 storage=オルガン01_600(明) rot=0.255 accel=-2 cond=!skip
21:38:35 init layer
21:38:35 (info) Rebuilding Auto Path Table ...
21:38:35 (info) Total 42480 file(s) found, 41730 file(s) activated. (57ms)
21:38:35 ==== An exception occured at DashPlugin.ks(513)[(function) moveCenter2Rotate2Magnify2restoreCenter2Blend], VM ip = 313 ====
21:38:35 -- Disassembled VM code --
21:38:35 #(513) true, m00, m01, m10, m11, m20, m21, allscreen ? omOpaque : omAlpha, opacity, window.currentInterpolationMode);
21:38:35 00000276 const %9, *23 // *23 = (int)1
21:38:35 00000279 gpd %10, %-2.*24 // *24 = (string)"allscreen"
21:38:35 00000283 tt %10
21:38:35 00000285 jnf 000000293
21:38:35 00000287 gpd %11, %-2.*25 // *25 = (string)"omOpaque"
21:38:35 00000291 jmp 000000297
21:38:35 00000293 gpd %11, %-2.*26 // *26 = (string)"omAlpha"
21:38:35 00000297 gpd %12, %-2.*27 // *27 = (string)"opacity"
21:38:35 00000301 gpd %13, %-2.*28 // *28 = (string)"window"
21:38:35 00000305 gpd %14, %13.*29 // *29 = (string)"currentInterpolationMode"
21:38:35 #(512) .operateAffine(tmplayer, 0, 0, tmplayer.imageWidth, tmplayer.imageHeight,
21:38:35 00000309 gpd %15, %1.*30 // *30 = (string)"operateAffine"
21:38:35 #(513) true, m00, m01, m10, m11, m20, m21, allscreen ? omOpaque : omAlpha, opacity, window.currentInterpolationMode);
21:38:35 00000313 call %0, %15(%2, %3, %4, %6, %8, %9, %-4, %-5, %-6, %-7, %-8, %-9, %11, %12, %14)
21:38:35 -- Register dump --
21:38:35 %-16=(int)2702487 %-15=(real)126 %-14=(real)600 %-13=(real)0.309016994374947 %-12=(real)-0.951056516295154
21:38:35 %-11=(real)8 %-10=(real)5.02654824574367 %-9=(real)-4750.56040854668 %-8=(real)75.3833954257682
21:38:35 %-7=(real)2.47213595499958 %-6=(real)-7.60845213036123 %-5=(real)7.60845213036123 %-4=(real)2.47213595499958
21:38:35 %-3=(real)+0.0 %-2=(object)(object 0x0019DDB8:0x00000000) %-1=(object)(object 0x0C1D808C:0x0C1D808C) %0=(void)
21:38:35 %1=(object)(object 0x06F38CE0:0x06F38CE0) %2=(object)(object 0x0C261550:0x0C261550) %3=(int)0 %4=(int)0
21:38:35 %5=(object)(object 0x0C261550:0x0C261550) %6=(int)800 %7=(object)(object 0x0C261550:0x0C261550) %8=(int)600 %9=(int)1
21:38:35 %10=(int)1 %11=(int)1 %12=(int)100 %13=(object)(object 0x055DAF08:0x055DAF08) %14=(int)1
21:38:35 %15=(object)(object 0x0291C4F4:0x06F38CE0)
21:38:35 ---------------------------------------------------------------------------------------------------------------------------
21:38:35 EAccessViolation at DashPlugin.ks(513)[(function) moveCenter2Rotate2Magnify2restoreCenter2Blend]
21:38:35 trace : DashPlugin.ks(302)[(function) handler] <-- DashPlugin.ks(280)[(function) init] <-- [email protected](1)[(top level script) global] <-- mainwindow.tjs(5868)[(function expression) (anonymous)] <-- conductor.tjs(509)[(function) onTag] <-- conductor.tjs(107)[(function) timerCallback]
21:38:35 エラーが発生しました
ファイル : logo.ks 行 : 28
タグ : eval ( ← エラーの発生した前後のタグを示している場合もあります )
EAccessViolation
21:38:35 script exception : エラーが発生しました
ファイル : logo.ks 行 : 28
タグ : eval ( ← エラーの発生した前後のタグを示している場合もあります )
EAccessViolation at conductor.tjs(191)[(function) timerCallback]

21:38:35 ハードウェア例外が発生しました
21:38:35 Exception : Access Violation(write access to 0x007A1534) at EIP = 0x007A1534 ESP = 0x0019CAB0 in C:\Jeux\FateHolloWAta\FateFD.exe
21:38:35 Context Flags : 0x0001007F [ CONTEXT_DEBUG_REGISTERS CONTEXT_FLOATING_POINT CONTEXT_SEGMENTS CONTEXT_INTEGER CONTEXT_CONTROL CONTEXT_EXTENDED_REGISTERS ]
21:38:35 Debug Registers : 0:0x00000000 1:0x00000000 2:0x00000000 3:0x00000000 6:0x00000000 7:0x00000000
21:38:35 Segment Registers : GS:0x002B FS:0x0053 ES:0x002B DS:0x002B CS:0x0023 SS:0x002B
21:38:35 Integer Registers : EAX:0x0DCCAFC0 EBX:0x07967340 ECX:0x00000320 EDX:0x079FDFC0
21:38:35 Index Registers : ESI:0x079FDFC0 EDI:0x000009E3
21:38:35 Pointer Registers : EBP:0x0019D5D4 ESP:0x0019D480 EIP:0x007A1534
21:38:35 Flag Register : 0x00010282 [ CF- PF- AF- ZF- SF+ TF- IF+ DF- OF- IO0 NF- RF+ VM- AC- VF- VP- ID- ]
21:38:35 FP Control Word : 0x0000137F FP Status Word : 0x00000020 FP Tag Word : 0x0000FFFF
21:38:35 FP ST(0) : -0.9223372036854775808e+4932 0xFFFF0000000000000000
21:38:35 FP ST(1) : -0.9223372036854775808e+4932 0xFFFF0000000000000001
21:38:35 FP ST(2) : -0.9223372036854775808e+4932 0xFFFF000000000C3C7C20
21:38:35 FP ST(3) : -NAN 0xFFFFE9765C5AFF765C5A
21:38:35 FP ST(4) : -0.9223372036854775808e+4932 0xFFFF0000000000000000
21:38:35 FP ST(5) : 1 0x3FFF8000000000000000
21:38:35 FP ST(6) : -3.804226065180614569 0xC000F378709A22A80000
21:38:35 FP ST(7) : -7791.054990826312808 0xC00BF378709F07C4BF8C
21:38:35 FP CR0 NPX State : 0x00000000
21:38:35 XMM 0 : [ 0 0 0 0 ] [ 0 0 ] [ 0x0000000000000000-0x0000000000000000 ]
21:38:35 XMM 1 : [ 0 0 0 0 ] [ 0 0 ] [ 0x0000000000000000-0x0000000000000000 ]
21:38:35 XMM 2 : [ 0 0 0 0 ] [ 0 0 ] [ 0x0000000000000000-0x0000000000000000 ]
21:38:35 XMM 3 : [ 0 0 0 0 ] [ 0 0 ] [ 0x0000000000000000-0x0000000000000000 ]
21:38:35 XMM 4 : [ 0 0 0 0 ] [ 0 0 ] [ 0x0000000000000000-0x0000000000000000 ]
21:38:35 XMM 5 : [ 0 0 0 0 ] [ 0 0 ] [ 0x0000000000000000-0x0000000000000000 ]
21:38:35 XMM 6 : [ -1.39021e-24 -316417.81 1.7193657e-25 -1.2756003e-18 ] [ -7.919481400169562e-194 4.255495852202649e-201 ] [ 0x97D71FE4C89A803A-0x1654D8E0A1BC3ED1 ]
21:38:35 XMM 7 : [ 0 0 0 1.4012985e-45 ] [ 0 4.940656458412465e-324 ] [ 0x0000000000000000-0x0000000000000001 ]
21:38:35 MXCSR : 0x00001FA0
21:38:35 Codes at EIP : 0x57 0x56 0x53 0x51 0x52 0x8B 0x44 0x24 0x1C 0x83 0xF8 0x00 0x0F 0x8E 0x60 0x02 0x00 0x00 0x8B 0x4C 0x24 0x38 0x89 0xCB 0xC1 0xEB 0x07 0x01 0xD9 0x0F 0x6E 0xF1 0x0F 0x61 0xF6 0x0F 0x61 0xF6 0x8B 0x7C 0x24 0x18 0x8B 0x4C 0x24 0x24 0x8B 0x54 0x24 0x28 0x8B 0x74 0x24 0x34 0x0F 0xEF 0xC0 0x55 0x8D 0x2C 0x87 0x83 0xED 0x04 0x39 0xEF 0x0F 0x83 0x6D 0x01 0x00 0x00 0x89 0xD0 0xC1 0xE8 0x10 0x0F 0xAF 0xC6 0x89 0xCB 0xC1 0xEB 0x10 0x8D 0x04 0x98 0x03 0x44 0x24 0x24 0x0F 0x6E 0x08 0x0F
21:38:35 Stack data and data pointed by each stack data :
21:38:35 0x0019CAB0 (ESP+ 0) : 0x771D6212 : 0x64 0x8B 0x25 0x00 0x00 0x00 0x00 0x64 0x8F 0x05 0x00 0x00 0x00 0x00 0x8B 0xE5
21:38:35 0x0019CAB4 (ESP+ 4) : 0x0019CF50 : 0x05 0x00 0x00 0xC0 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x34 0x15 0x7A 0x00
21:38:35 0x0019CAB8 (ESP+ 8) : 0x0019DAC0 : 0xE0 0xDB 0x19 0x00 0xD3 0x8C 0x55 0x00 0xF0 0x96 0x68 0x00 0xB0 0xDA 0x19 0x00
21:38:35 0x0019CABC (ESP+ 12) : 0x0019CFA0 : 0x7F 0x00 0x01 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00
21:38:35 0x0019CAC0 (ESP+ 16) : 0x0019CB20 : 0x30 0xCE 0x19 0x00 0x00 0x00 0x00 0x00 0x00 0xC0 0x15 0x00 0x00 0x00 0x1A 0x00
21:38:35 0x0019CAC4 (ESP+ 20) : 0x0019D990 : 0x68 0xDA 0x19 0x00 0xD3 0x8C 0x55 0x00 0xEC 0x1D 0x6A 0x00 0x68 0xD9 0x19 0x00
21:38:35 0x0019CAC8 (ESP+ 24) : 0x771D6230 : 0x8B 0x4C 0x24 0x04 0xF7 0x41 0x04 0x06 0x00 0x00 0x00 0xB8 0x01 0x00 0x00 0x00
21:38:35 0x0019CACC (ESP+ 28) : 0x0019DAC0 : 0xE0 0xDB 0x19 0x00 0xD3 0x8C 0x55 0x00 0xF0 0x96 0x68 0x00 0xB0 0xDA 0x19 0x00
21:38:35 0x0019CAD0 (ESP+ 32) : 0x0019CF30 : 0xD4 0xD5 0x19 0x00 0x66 0x41 0x1C 0x77 0x50 0xCF 0x19 0x00 0x66 0x41 0x1C 0x77
21:38:35 0x0019CAD4 (ESP+ 36) : 0x771D61E4 : 0x5F 0x5E 0x5B 0xC2 0x14 0x00 0x8B 0xFF 0x55 0x8B 0xEC 0xFF 0x75 0x0C 0x52 0x64
21:38:35 0x0019CAD8 (ESP+ 40) : 0x0019CF50 : 0x05 0x00 0x00 0xC0 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x34 0x15 0x7A 0x00
21:38:35 0x0019CADC (ESP+ 44) : 0x0019DAC0 : 0xE0 0xDB 0x19 0x00 0xD3 0x8C 0x55 0x00 0xF0 0x96 0x68 0x00 0xB0 0xDA 0x19 0x00
21:38:35 0x0019CAE0 (ESP+ 48) : 0x0019CFA0 : 0x7F 0x00 0x01 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00
21:38:35 0x0019CAE4 (ESP+ 52) : 0x0019CB20 : 0x30 0xCE 0x19 0x00 0x00 0x00 0x00 0x00 0x00 0xC0 0x15 0x00 0x00 0x00 0x1A 0x00
21:38:35 0x0019CAE8 (ESP+ 56) : 0x00558CD3 : 0x8B 0xC4 0xFF 0x35 0x34 0x60 0x6A 0x00 0x53 0x57 0x56 0x55 0x50 0xFF 0x75 0x14
21:38:35 0x0019CAEC (ESP+ 60) : 0x0019CFA0 : 0x7F 0x00 0x01 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00
21:38:35 0x0019CAF0 (ESP+ 64) : 0x0019CF50 : 0x05 0x00 0x00 0xC0 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x34 0x15 0x7A 0x00
21:38:35 0x0019CAF4 (ESP+ 68) : 0x0019CF38 : 0x50 0xCF 0x19 0x00 0x66 0x41 0x1C 0x77 0x50 0xCF 0x19 0x00 0xA0 0xCF 0x19 0x00
21:38:35 0x0019CAF8 (ESP+ 72) : 0x771B3065 : 0x8B 0xC8 0x8B 0x85 0xF4 0xFB 0xFF 0xFF 0x85 0xC0 0x0F 0x85 0x89 0x00 0x00 0x00
21:38:35 0x0019CAFC (ESP+ 76) : 0x0019CF50 : 0x05 0x00 0x00 0xC0 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x34 0x15 0x7A 0x00
21:38:35 0x0019CB00 (ESP+ 80) : 0x0019DAC0 : 0xE0 0xDB 0x19 0x00 0xD3 0x8C 0x55 0x00 0xF0 0x96 0x68 0x00 0xB0 0xDA 0x19 0x00
21:38:35 0x0019CB04 (ESP+ 84) : 0x0019CFA0 : 0x7F 0x00 0x01 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00
21:38:35 0x0019CB08 (ESP+ 88) : 0x0019CB20 : 0x30 0xCE 0x19 0x00 0x00 0x00 0x00 0x00 0x00 0xC0 0x15 0x00 0x00 0x00 0x1A 0x00
21:38:35 0x0019CB0C (ESP+ 92) : 0x00558CD3 : 0x8B 0xC4 0xFF 0x35 0x34 0x60 0x6A 0x00 0x53 0x57 0x56 0x55 0x50 0xFF 0x75 0x14
21:38:35 0x0019CB10 (ESP+ 96) : 0x000009E3 :
21:38:35 0x0019CB14 (ESP+100) : 0x079FDFC0 : 0x5A 0x5D 0x78 0xE9 0x5A 0x5D 0x78 0xFF 0x5A 0x5D 0x78 0xFF 0x5A 0x5D 0x78 0xFF
21:38:35 0x0019CB18 (ESP+104) : 0x0019CC28 : 0xC0 0x96 0x3F 0x0C 0xC0 0x96 0x3F 0x0C 0x00 0x00 0x00 0x00 0x4C 0xCC 0x19 0x00
21:38:35 0x0019CB1C (ESP+108) : 0x08F3397E : 0x78 0x78 0x03 0x00 0x05 0x00 0x06 0x00 0x07 0x00 0x08 0x00 0x09 0x00 0x0A 0x00
21:38:35 0x0019CB20 (ESP+112) : 0x0019CE30 : 0x01 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0xFF 0xFF 0x00 0x00 0x00 0x00 0x00 0x00
21:38:35 0x0019CB24 (ESP+116) : 0x00000000 :
21:38:35 0x0019CB28 (ESP+120) : 0x0015C000 : 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00
21:38:35 0x0019CB2C (ESP+124) : 0x001A0000 : 0x00 0x00 0x00 0x00 0x58 0x66 0xA7 0x00 0x58 0x66 0xA7 0x00 0x00 0x00 0xA7 0x00
21:38:35 0x0019CB30 (ESP+128) : 0x00000000 :
21:38:35 0x0019CB34 (ESP+132) : 0x00000000 :
21:38:35 0x0019CB38 (ESP+136) : 0x0019DAC0 : 0xE0 0xDB 0x19 0x00 0xD3 0x8C 0x55 0x00 0xF0 0x96 0x68 0x00 0xB0 0xDA 0x19 0x00
21:38:35 0x0019CB3C (ESP+140) : 0x00000009 :
21:38:35 0x0019CB40 (ESP+144) : 0x749AE6D0 : 0xC3 0xCC 0xCC 0xCC 0xCC 0xCC 0xCC 0xCC 0xCC 0xCC 0xCC 0xCC 0xCC 0xCC 0xCC 0xCC
21:38:35 0x0019CB44 (ESP+148) : 0x749AE6B7 : 0x8B 0xC6 0x8B 0x4D 0xF0 0x64 0x89 0x0D 0x00 0x00 0x00 0x00 0x59 0x5F 0x5E 0x5B
21:38:35 0x0019CB48 (ESP+152) : 0xCB874A5F :
21:38:35 0x0019CB4C (ESP+156) : 0x006EAA90 : 0x84 0xAA 0x6E 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0xE8 0xD8 0xF2 0x00
21:38:35 0x0019CB50 (ESP+160) : 0x00000404 :
21:38:35 0x0019CB54 (ESP+164) : 0x0C3F96E0 : 0x50 0x15 0x26 0x0C 0x01 0x00 0x00 0x00 0xA8 0x96 0x3F 0x0C 0x26 0x00 0x00 0x00
21:38:35 0x0019CB58 (ESP+168) : 0x004FC7C0 : 0xEB 0x12 0x8B 0xF2 0x3B 0x1F 0x75 0x05 0x8B 0x43 0x04 0x89 0x07 0x8B 0xC3 0x03
21:38:35 0x0019CB5C (ESP+172) : 0x0019CB90 : 0xA8 0xCB 0x19 0x00 0xFB 0x4A 0x55 0x00 0x00 0x04 0x00 0x00 0xF4 0xC7 0x4F 0x00
21:38:35 0x0019CB60 (ESP+176) : 0x0019CBF0 : 0xD4 0xC4 0x19 0x00 0x00 0x00 0xF4 0x0B 0x0C 0x00 0x00 0x00 0x30 0xCC 0x19 0x00
21:38:35 0x0019CB64 (ESP+180) : 0x0C3F96D0 : 0x9A 0xD0 0x5D 0x4C 0x03 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0xEC 0xE7 0x91 0x02
21:38:35 0x0019CB68 (ESP+184) : 0x00000404 :
21:38:35 0x0019CB6C (ESP+188) : 0x0019CB90 : 0xA8 0xCB 0x19 0x00 0xFB 0x4A 0x55 0x00 0x00 0x04 0x00 0x00 0xF4 0xC7 0x4F 0x00
21:38:35 0x0019CB70 (ESP+192) : 0x004FC967 : 0xC3 0xE9 0xA7 0x12 0x00 0x00 0xEB 0xE5 0x8B 0x45 0xFC 0x5F 0x5E 0x5B 0x59 0x59
21:38:35 0x0019CB74 (ESP+196) : 0x006EAA44 : 0xFF 0xFF 0xFF 0xFF 0xFF 0xFF 0xFF 0xFF 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00
21:38:35 0x0019CB78 (ESP+200) : 0x004FC96F : 0x8B 0x45 0xFC 0x5F 0x5E 0x5B 0x59 0x59 0x5D 0xC3 0x90 0x90 0x90 0x55 0x8B 0xEC
21:38:35 0x0019CB7C (ESP+204) : 0x0019CBF0 : 0xD4 0xC4 0x19 0x00 0x00 0x00 0xF4 0x0B 0x0C 0x00 0x00 0x00 0x30 0xCC 0x19 0x00
21:38:35 0x0019CB80 (ESP+208) : 0x0C3F96D0 : 0x9A 0xD0 0x5D 0x4C 0x03 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0xEC 0xE7 0x91 0x02
21:38:35 0x0019CB84 (ESP+212) : 0x00000400 :
21:38:35 0x0019CB88 (ESP+216) : 0x02912F94 : 0xDC 0x47 0xED 0x06 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0xEC 0xDD 0xDA 0x07
21:38:35 0x0019CB8C (ESP+220) : 0x0C3F96E4 : 0x01 0x00 0x00 0x00 0xA8 0x96 0x3F 0x0C 0x26 0x00 0x00 0x00 0xFC 0x3D 0x8F 0x02
21:38:35 0x0019CB90 (ESP+224) : 0x0019CBA8 : 0xB4 0xCB 0x19 0x00 0xF9 0x49 0x55 0x00 0x00 0x04 0x00 0x00 0xF4 0xCB 0x19 0x00
21:38:35 0x0019CB94 (ESP+228) : 0x00554AFB : 0x5B 0x8B 0xE5 0x5D 0xC3 0x55 0x8B 0xEC 0x83 0xC4 0xF4 0x53 0x8B 0x45 0x08 0x85
21:38:35 0x0019CB98 (ESP+232) : 0x00000400 :
21:38:35 0x0019CB9C (ESP+236) : 0x004FC7F4 : 0x55 0x8B 0xEC 0x83 0xC4 0xF8 0x53 0x56 0x57 0x8B 0xD8 0x80 0x3D 0x3C 0xAA 0x6E
21:38:35 0x0019CBA0 (ESP+240) : 0x004FC97C : 0x55 0x8B 0xEC 0x51 0x53 0x56 0x57 0x8B 0xD8 0x33 0xC0 0xA3 0x40 0xAA 0x6E 0x00
21:38:35 0x0019CBA4 (ESP+244) : 0x004FCCF0 : 0x55 0x8B 0xEC 0x51 0x53 0x56 0x57 0x8B 0xF2 0x8B 0xD8 0x80 0x3D 0x3C 0xAA 0x6E
21:38:35 0x0019CBA8 (ESP+248) : 0x0019CBB4 : 0xF4 0xCB 0x19 0x00 0x00 0x04 0x00 0x00 0xE4 0x96 0x3F 0x0C 0x00 0x00 0x00 0x00
21:38:35 0x0019CBAC (ESP+252) : 0x005549F9 : 0x59 0x5D 0xC3 0x55 0x8B 0xEC 0x8B 0x45 0x08 0x50 0xFF 0x15 0x14 0x44 0x6A 0x00
21:38:35 0x0019CBB0 (ESP+256) : 0x00000400 :
21:38:35 0x0019CBB4 (ESP+260) : 0x0019CBF4 : 0x00 0x00 0xF4 0x0B 0x0C 0x00 0x00 0x00 0x30 0xCC 0x19 0x00 0x00 0x00 0x00 0x00
21:38:35 0x0019CBB8 (ESP+264) : 0x00000400 :
21:38:35 0x0019CBBC (ESP+268) : 0x0C3F96E4 : 0x01 0x00 0x00 0x00 0xA8 0x96 0x3F 0x0C 0x26 0x00 0x00 0x00 0xFC 0x3D 0x8F 0x02
21:38:35 0x0019CBC0 (ESP+272) : 0x00000000 :
21:38:35 0x0019CBC4 (ESP+276) : 0x0C3F96E8 : 0xA8 0x96 0x3F 0x0C 0x26 0x00 0x00 0x00 0xFC 0x3D 0x8F 0x02 0xE2 0x3D 0xA8 0x66
21:38:35 0x0019CBC8 (ESP+280) : 0x0019CC2C : 0xC0 0x96 0x3F 0x0C 0x00 0x00 0x00 0x00 0x4C 0xCC 0x19 0x00 0x1D 0x4B 0x55 0x00
21:38:35 0x0019CBCC (ESP+284) : 0x00000000 :
21:38:35 0x0019CBD0 (ESP+288) : 0x0068DB7C : 0x00 0x00 0x00 0x00 0xDC 0xFF 0xFF 0xFF 0x00 0x00 0x03 0x00 0x5C 0xDB 0x68 0x00
21:38:35 0x0019CBD4 (ESP+292) : 0x0019CBB8 : 0x00 0x04 0x00 0x00 0xE4 0x96 0x3F 0x0C 0x00 0x00 0x00 0x00 0xE8 0x96 0x3F 0x0C
21:38:35 0x0019CBD8 (ESP+296) : 0x00190000 : 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00
21:38:35 0x0019CBDC (ESP+300) : 0xFFFFFFFE :
21:38:35 0x0019CBE0 (ESP+304) : 0x0C3D5E10 : 0x18 0x02 0x69 0x00 0x00 0x14 0x00 0x00 0x01 0x00 0x00 0x00 0x00 0x00 0x00 0x00
21:38:35 0x0019CBE4 (ESP+308) : 0x0019D3BC : 0x6F 0xC9 0x4F 0x00 0xEC 0x63 0x2C 0x06 0x37 0x00 0x00 0x00 0x72 0x00 0x00 0x00
21:38:35 0x0019CBE8 (ESP+312) : 0x00558CD3 : 0x8B 0xC4 0xFF 0x35 0x34 0x60 0x6A 0x00 0x53 0x57 0x56 0x55 0x50 0xFF 0x75 0x14
21:38:35 0x0019CBEC (ESP+316) : 0x0068EBBC : 0x00 0x00 0x00 0x00 0x64 0xFF 0xFF 0xFF 0x00 0x00 0x03 0x00 0x9C 0xEA 0x68 0x00
21:38:35 Call Trace :
21:38:35 0x771D6212 : 0x64 0x8B 0x25 0x00 0x00 0x00 0x00 0x64 0x8F 0x05 0x00 0x00 0x00 0x00 0x8B 0xE5 ntdll.dll base 0x77150000
21:38:35 0x771D61E4 : 0x5F 0x5E 0x5B 0xC2 0x14 0x00 0x8B 0xFF 0x55 0x8B 0xEC 0xFF 0x75 0x0C 0x52 0x64 ntdll.dll base 0x77150000
21:38:35 0x771B3065 : 0x8B 0xC8 0x8B 0x85 0xF4 0xFB 0xFF 0xFF 0x85 0xC0 0x0F 0x85 0x89 0x00 0x00 0x00 ntdll.dll base 0x77150000
21:38:35 0x749AE6D0 : 0xC3 0xCC 0xCC 0xCC 0xCC 0xCC 0xCC 0xCC 0xCC 0xCC 0xCC 0xCC 0xCC 0xCC 0xCC 0xCC ucrtbase.dll base 0x74980000
21:38:35 0x749AE6B7 : 0x8B 0xC6 0x8B 0x4D 0xF0 0x64 0x89 0x0D 0x00 0x00 0x00 0x00 0x59 0x5F 0x5E 0x5B ucrtbase.dll base 0x74980000
21:38:35 0x004FC7C0 : 0xEB 0x12 0x8B 0xF2 0x3B 0x1F 0x75 0x05 0x8B 0x43 0x04 0x89 0x07 0x8B 0xC3 0x03 FateFD.exe base 0x00400000
21:38:35 0x004FC967 : 0xC3 0xE9 0xA7 0x12 0x00 0x00 0xEB 0xE5 0x8B 0x45 0xFC 0x5F 0x5E 0x5B 0x59 0x59 FateFD.exe base 0x00400000
21:38:35 0x00554AFB : 0x5B 0x8B 0xE5 0x5D 0xC3 0x55 0x8B 0xEC 0x83 0xC4 0xF4 0x53 0x8B 0x45 0x08 0x85 FateFD.exe base 0x00400000
21:38:35 0x005549F9 : 0x59 0x5D 0xC3 0x55 0x8B 0xEC 0x8B 0x45 0x08 0x50 0xFF 0x15 0x14 0x44 0x6A 0x00 FateFD.exe base 0x00400000
21:38:35 0x004FCB0D : 0xC3 0xE9 0x01 0x11 0x00 0x00 0xEB 0xE5 0x8B 0x45 0xFC 0x5F 0x5E 0x5B 0x59 0x5D FateFD.exe base 0x00400000
21:38:35 0x00554B1D : 0x5B 0x8B 0xE5 0x5D 0xC3 0x90 0x90 0x55 0x8B 0xEC 0x83 0xC4 0xF0 0x53 0x56 0x57 FateFD.exe base 0x00400000
21:38:35 0x00554A09 : 0x59 0x5D 0xC3 0x55 0x8B 0xEC 0x8B 0x45 0x0C 0x50 0x8B 0x55 0x08 0x52 0xFF 0x15 FateFD.exe base 0x00400000
21:38:35 0x0055424C : 0x59 0x5D 0xC3 0x90 0x55 0x8B 0xEC 0x8B 0x45 0x08 0x50 0xE8 0xE4 0xFF 0xFF 0xFF FateFD.exe base 0x00400000
21:38:35 0x0046B18D : 0x59 0x8B 0x43 0x0C 0x85 0xC0 0x74 0x0A 0xBA 0x03 0x00 0x00 0x00 0xE8 0xA5 0xA1 FateFD.exe base 0x00400000
21:38:35 0x00473C77 : 0x50 0x8D 0x45 0xE4 0xFF 0x4D 0x80 0xE8 0xA5 0x74 0xFF 0xFF 0x66 0xC7 0x85 0x74 FateFD.exe base 0x00400000
21:38:35 0x00473C83 : 0x66 0xC7 0x85 0x74 0xFF 0xFF 0xFF 0x38 0x00 0x58 0x8B 0x95 0x64 0xFF 0xFF 0xFF FateFD.exe base 0x00400000
21:38:35 0x771C1E7C : 0xC2 0x18 0x00 0x90 0xB8 0x19 0x00 0x00 0x00 0xE8 0x00 0x00 0x00 0x00 0x5A 0x80 ntdll.dll base 0x77150000
21:38:35 0x771C4166 : 0x0A 0xC0 0x74 0x0C 0x5B 0x59 0x6A 0x00 0x51 0xE8 0xCC 0xDF 0xFF 0xFF 0xEB 0x0B ntdll.dll base 0x77150000
21:38:35 0x771C4166 : 0x0A 0xC0 0x74 0x0C 0x5B 0x59 0x6A 0x00 0x51 0xE8 0xCC 0xDF 0xFF 0xFF 0xEB 0x0B ntdll.dll base 0x77150000
21:38:35 0x771C1F80 : 0xB8 0x27 0x00 0x00 0x00 0xBA 0x80 0x61 0x1D 0x77 0xFF 0xD2 0xC2 0x14 0x00 0x90 ntdll.dll base 0x77150000
21:38:35 0x771C2B00 : 0xB8 0xDF 0x00 0x0C 0x00 0xBA 0x80 0x61 0x1D 0x77 0xFF 0xD2 0xC2 0x0C 0x00 0x90 ntdll.dll base 0x77150000
21:38:35 0x1000C6E9 : 0x85 0xC0 0x74 0x0E 0x8D 0x49 0x00 0x39 0x30 0x74 0x07 0x8B 0x40 0x04 0x85 0xC0 LocaleEmulator.dll base 0x10000000
21:38:35 0x10002D6D : 0x85 0xC0 0x74 0x14 0x8B 0x40 0x10 0x83 0xF8 0xFF 0x74 0x05 0x39 0x46 0x04 0x75 LocaleEmulator.dll base 0x10000000
21:38:35 0x10002996 : 0x85 0xC0 0x0F 0x85 0x24 0x01 0x00 0x00 0x8B 0x4D 0xE4 0x8B 0x45 0x08 0x8B 0x55 LocaleEmulator.dll base 0x10000000
21:38:35 0x771C1EF0 : 0xB8 0x1E 0x00 0x00 0x00 0xBA 0x80 0x61 0x1D 0x77 0xFF 0xD2 0xC2 0x10 0x00 0x90 ntdll.dll base 0x77150000
21:38:35 0x10002D6D : 0x85 0xC0 0x74 0x14 0x8B 0x40 0x10 0x83 0xF8 0xFF 0x74 0x05 0x39 0x46 0x04 0x75 LocaleEmulator.dll base 0x10000000
21:38:35 0x10002B15 : 0x8B 0x0C 0x24 0x8D 0x64 0x24 0x10 0xE3 0x0D 0x49 0x75 0x0A 0x8B 0x64 0x24 0x0C LocaleEmulator.dll base 0x10000000
21:38:35 0x004FC7C0 : 0xEB 0x12 0x8B 0xF2 0x3B 0x1F 0x75 0x05 0x8B 0x43 0x04 0x89 0x07 0x8B 0xC3 0x03 FateFD.exe base 0x00400000
21:38:35 0x004FC967 : 0xC3 0xE9 0xA7 0x12 0x00 0x00 0xEB 0xE5 0x8B 0x45 0xFC 0x5F 0x5E 0x5B 0x59 0x59 FateFD.exe base 0x00400000
21:38:35 0x77192F8A : 0x89 0x45 0xFC 0x85 0xC0 0x0F 0x85 0x60 0xFF 0xFF 0xFF 0x64 0xA1 0x18 0x00 0x00 ntdll.dll base 0x77150000
21:38:35 0x77192DFE : 0x5E 0x8B 0xE5 0x5D 0xC2 0x0C 0x00 0xCC 0xCC 0xCC 0xCC 0xCC 0xCC 0xCC 0xCC 0xCC ntdll.dll base 0x77150000
21:38:35 0x77192DFE : 0x5E 0x8B 0xE5 0x5D 0xC2 0x0C 0x00 0xCC 0xCC 0xCC 0xCC 0xCC 0xCC 0xCC 0xCC 0xCC ntdll.dll base 0x77150000
21:38:35 exception: (object 0x0C3C3748:0x0C3C3748)"エラーが発生しました
ファイル : logo.ks 行 : 28
タグ : eval ( ← エラーの発生した前後のタグを示している場合もあります )
EAccessViolation"
21:38:35 スクリプトで例外が発生しました
script exception : エラーが発生しました
ファイル : logo.ks 行 : 28
タグ : eval ( ← エラーの発生した前後のタグを示している場合もあります )
EAccessViolation
21:38:35 trace : conductor.tjs(188)[(function) timerCallback] <-- event
21:38:50 (info) CPU clock : 2711.8MHz

baconaterswagg
October 9th, 2017, 04:08 PM
Downloaded all the patch updates but the Vita opening still crashes in-game when full-screen for me. Also thanks for all the hard work!

Gilgamesh_maximaster
October 9th, 2017, 04:10 PM
Seeing it's widescreen I guess it's a vita screenshot.
They changed the font in the vita version. It's basically a copyrighted font so not going to be included in this patch.

- - - Updated - - -

About the dll - try this: https://support.native-instruments.com/hc/en-us/articles/209571689-Windows-Error-Message-Missing-MSVCP120-dll-File
I'll try and look into ways you won't have to install anything.


With this the problem it solves Thanks, I acan hear voices *Fan cry!!!*

baconaterswagg
October 9th, 2017, 04:11 PM
I get the C + + Exception loop when I try.

Quibi
October 9th, 2017, 04:27 PM
@Canicheslayer - seems like permissions issue. Try running the game as administrator.
@baconaterswagg - verify in the about menu of the game the patch version and post it here. If it's v0.9.2 please post the contents of FateFD.exe.console.log.

raulaosth
October 9th, 2017, 04:27 PM
Even with Vita 1.1 and patch 0.9.2 the alt-h scene for Caren still crashes a little later on the scene.
Here's my log
================================================== ================================================== ================================================== ======


Logging to C:\Users\Positivo\Downloads\Games\Fate Hollow Ataraxia\setup\FateFD.exe.console.log started on Monday, October 09, 2017 17:11:59
17:11:26 ! (info) Loading options from embedded area...
17:11:26 ! 吉里吉里[きりきり] 2 実行コア/2.25.11.909 (SVN revision:1109; Compiled on Sep 12 2005 22:44:16) TJS2/2.4.19 Copyright (C) 1997-2005 W.Dee and contributors All rights reserved.
17:11:26 ! バージョン情報の詳細は Ctrl + F12 で閲覧できます
17:11:26 ! Program started on Windows NT 6.2.1008 (Win32)
17:11:26 ! (info) Total physical memory : 2147483647
17:11:26 ! (info) Selected project directory : file://./c/users/positivo/downloads/games/fate hollow ataraxia/setup/data.xp3>
17:11:26 ! (info) CPU #0 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [ Intel(R) Celeron(R) CPU N2807 @ 1.58GHz] CPUID(1)/EAX=00030678 CPUID(1)/EBX=00100800
17:11:26 ! (info) CPU #1 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [ Intel(R) Celeron(R) CPU N2807 @ 1.58GHz] CPUID(1)/EAX=00030678 CPUID(1)/EBX=02100800
17:11:26 ! (info) finally detected CPU features : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes
17:11:26 ! (info) Specified option(s) : -debugwin=no
17:11:26 ! (info) Loading cxdec.tpm
17:11:27 ! OS : Windows NT 6.2.1008 (Win32)
17:11:27 ! KAG : 3.25 beta 10 TYPE-MOON customized
17:11:27 ! Kirikiri : 2.25.11.909
17:11:30 ! (info) CPU clock (roughly) : 1563MHz
17:11:32 ! wuvorbis: SSE enabled. MMX enabled. 3DNow! disabled.
17:11:34 ! (info) DirectSound Driver/Device found : Driver de som primrio
17:11:34 ! (info) DirectSound Driver/Device found : Realtek HD Audio 2nd output (Realtek High Definition Audio) [{0.0.0.00000000}.{e5996006-bc0d-4437-9a2a-fe4b6dadd183} ... is not found in search path]
17:11:34 ! (info) DirectSound Driver/Device found : Alto-falantes (Realtek High Definition Audio) [{0.0.0.00000000}.{3a123780-613b-496e-8b47-839833384f76} ... is not found in search path]
17:11:34 ! (info) Accepted DirectSound primary buffer format : format container = WAVE_FORMAT_EXTENSIBLE, frequency = 44100Hz, bits = 16bits, channels = 2, valid bits = 16bits, channel mask = 0x00000003, sub type = KSDATAFORMAT_SUBTYPE_PCM
17:11:47 ! (info) CPU clock : 1583.4MHz




------------------------------------------------------------------------------


17:11:58 black の読み込みに 0ms かかりました
17:11:58 mp.textoff =
17:11:58 mp.textoff =
17:11:58 カレン-16.ks : @stopdash
17:11:58 カレン-16.ks : @wait canskip=0 time=800
17:11:58 カレン-16.ks : @clfg
17:11:58 cl_notrans: all
17:11:58 カレン-16.ks : @dash page=back mx=187 opacity=40 layer=base irot=-0.0 cx=313 imag=2.2 time=15000 cy=-148 mag=1.8 my=0 storage=カレンイメージ02a rot=-0.0 accel=0
17:11:58 init layer
17:11:58 === operate stretch ===: 8 ms/ 1 frame = 8 ms/frame
17:11:58 カレン-16.ks : @fg page=back left=0 index=2000 top=-414 storage=black layer=base
17:11:58 ld_notrans: .page=back, .layer=base, .storage=black, .pos=, .index=2000, .left=0, .visible=1
17:11:58 isbg:
17:11:58 imageex: black - i/none =
17:11:58 elm.pos =
17:11:58 set dodge visible: back, 0
17:11:58 black の読み込みに 1ms かかりました
17:11:58 カレン-16.ks : @fg page=back left=0 index=1000 top=427 storage=black layer=2
17:11:58 ld_notrans: .page=back, .layer=2, .storage=black, .pos=, .index=1000, .left=0, .visible=1
17:11:58 isbg:
17:11:58 imageex: black - i/none =
17:11:58 elm.pos =
17:11:58 set dodge visible: back, 0
17:11:58 black の読み込みに 0ms かかりました
17:11:58 カレン-16.ks : @transex time=1000
17:11:58 mp.textoff =
17:11:58 カレン-16.ks : @say storage=KAREN06_KAR_0026e
17:11:58 カレン-16.ks : Uu, uwah, ah![lr]
17:11:58 text on: visible=0, opacity=255
17:11:58 カレン-16.ks : @r
17:11:58 カレン-16.ks :  The trembling woman's voice gets louder.[lr]
17:11:58 カレン-16.ks :  Perhaps enduring the pain of being ripped from the inside,[lr]
17:11:58 カレン-16.ks :  or maybe fearing the terror being introduced from the outside.[lr]
17:11:58 カレン-16.ks :  There's no point in guessing.[lr]
17:11:58 カレン-16.ks :  Regardless of which it is, the agony will only intensify.
17:11:58 カレン-16.ks : @pg
17:11:58 カレン-16.ks : ラベル/ページ : *page83/Caren V (Alt)
17:11:58 カレン-16.ks : @fadein time=500 storage=black
17:11:58 cl_notrans: all
17:11:58 cl_notrans: page = back / layer = 2 / storage = black
17:11:58 isbg: 1
17:11:58 reset condition.
17:11:58 imageex: black - i/none =
17:11:58 elm.pos =
17:11:58 set dodge visible: back, 0
17:11:58 black の読み込みに 0ms かかりました
17:11:58 mp.textoff =
17:11:58 mp.textoff =
17:11:58 カレン-16.ks : @stopdash
17:11:58 カレン-16.ks :  If we were both normal human beings...[lr]
17:11:58 text on: visible=0, opacity=255
17:11:58 カレン-16.ks :  I could give her some relief with my arms around her back, for instance, or my fingertips.[lr]
17:11:58 カレン-16.ks :  If,[lr]
17:11:58 カレン-16.ks :  we were both normal human beings.[lr]
17:11:59 カレン-16.ks : @r
17:11:59 カレン-16.ks :  We are different.[lr]
17:11:59 カレン-16.ks :  I am different.[lr]
17:11:59 カレン-16.ks :  When it comes to things that humans are capable of, I can create the illusion through the shell I wear, but that is all.
17:11:59 カレン-16.ks : @pg
17:11:59 カレン-16.ks : ラベル/ページ : *page84/Caren V (Alt)
17:11:59 カレン-16.ks : @clfg
17:11:59 cl_notrans: all
17:11:59 カレン-16.ks : @dash page=back mx=0 opacity=255 layer=base irot=-0.0 cx=388 imag=1.765 time=300 cy=2 mag=1.769 my=0 storage=iカレンの部屋-(夜) rot=-0.0 accel=0
17:11:59 isbg:
17:11:59 reset condition.
17:11:59 imageex: iカレンの部屋-(夜) - i/夜 = (object 0x0C6C0CD4:0x0C6C0CD4)
17:11:59 elm.pos =
17:11:59 set dodge visible: back, 0
17:11:59 iカレンの部屋-(夜) の読み込みに 1ms かかりました
17:11:59 init layer
17:11:59 === operate stretch ===: 8 ms/ 1 frame = 8 ms/frame
17:11:59 カレン-16.ks : @transex time=1000
17:11:59 mp.textoff =
17:11:59 カレン-16.ks : @say storage=KAREN06_KAR_0026f
17:11:59 カレン-16.ks : [line len=3]...hah, ah[line len=3][lr]
17:11:59 1 && (0 || 1) = 1
17:11:59 1 && (0 || 1) = 1
17:11:59 カレン-16.ks : @r
17:11:59 カレン-16.ks :  It seems like her breaths are filled with passion.[lr]
17:11:59 カレン-16.ks : @r
17:11:59 カレン-16.ks :  The woman's body is heating up.[lr]
17:11:59 カレン-16.ks :  Normally having this much magical energy siphoned away would be lethal, so maybe her body is showing some symptoms.
17:11:59 カレン-16.ks : @pg
17:11:59 カレン-16.ks : ラベル/ページ : *page85/Caren V (Alt)
17:11:59 カレン-16.ks : @say storage=KAREN06_KAR_00270
17:11:59 カレン-16.ks : [line len=3Hah... hah... ah[line len=3][lr]
17:11:59 ==== An exception occured at patch_layer.tjs(29)[(function) loadImages], VM ip = 42 ====
17:11:59 -- Disassembled VM code --
17:11:59 #(29) super.loadImages(file_name, key);
17:11:59 00000042 calld %0, %2.*5(%-5, %-4) // *5 = (string)"loadImages"
17:11:59 -- Register dump --
17:11:59 %-5=(string)"line27-3Hah..." %-4=(int)536870911 %-3=(string)"line27-3Hah..."
17:11:59 %-2=(object)(object 0x0019D070:0x00000000) %-1=(object)(object 0x11E74AE8:0x11E74AE8)
17:11:59 %0=(void) %1=(object)(object 0x025064C8:0x00000000)
17:11:59 %2=(object)(object 0x0250B4DC:0x00000000) %3=(string)".png"
17:11:59 ----------------------------------------------------------------------------------------
17:11:59 file://./c/users/positivo/downloads/games/fate hollow ataraxia/setup/data.xp3>line27-3hah... は未知の画像形式です at patch_layer.tjs(29)[(function) loadImages]
17:11:59 trace : kaglayer.tjs(129)[(function) loadImages] <-- override.tjs(4984)[(function) loadImages] <-- override.tjs(3248)[(function) putGraph] <-- messagelayer.tjs(2389)[(function) processGraph] <-- mainwindow.tjs(4816)[(function expression) (anonymous)] <-- init.tjs(1829)[(function expression) (anonymous)] <-- init.tjs(1847)[(function expression) (anonymous)] <-- conductor.tjs(509)[(function) onTag] <-- conductor.tjs(107)[(function) timerCallback]
17:11:59 エラーが発生しました
ファイル : カレン-16.ks 行 : 988
タグ : line ( ← エラーの発生した前後のタグを示している場合もあります )
file://./c/users/positivo/downloads/games/fate hollow ataraxia/setup/data.xp3>line27-3hah... は未知の画像形式です
17:11:59 script exception : エラーが発生しました
ファイル : カレン-16.ks 行 : 988
タグ : line ( ← エラーの発生した前後のタグを示している場合もあります )
file://./c/users/positivo/downloads/games/fate hollow ataraxia/setup/data.xp3>line27-3hah... は未知の画像形式です at conductor.tjs(191)[(function) timerCallback]


17:11:59 exception: (object 0x0E5D3B94:0x0E5D3B94)"エラーが発生しました
ファイル : カレン-16.ks 行 : 988
タグ : line ( ← エラーの発生した前後のタグを示している場合もあります )
file://./c/users/positivo/downloads/games/fate hollow ataraxia/setup/data.xp3>line27-3hah... は未知の画像形式です"
17:11:59 スクリプトで例外が発生しました
script exception : エラーが発生しました
ファイル : カレン-16.ks 行 : 988
タグ : line ( ← エラーの発生した前後のタグを示している場合もあります )
file://./c/users/positivo/downloads/games/fate hollow ataraxia/setup/data.xp3>line27-3hah... は未知の画像形式です
17:11:59 trace : conductor.tjs(188)[(function) timerCallback] <-- event

Canicheslayer
October 9th, 2017, 04:33 PM
@Canicheslayer - seems like permissions issue. Try running the game as administrator.
It is always run as an administrator.

Quibi
October 9th, 2017, 04:50 PM
@raulaosth - Thanks. Will be fixed in a later update. I'm sorry for those bugs in the h-alt scene. I unfortunately cannot test it, and am short in testers... well... you all are testers :P

- - - Updated - - -


It is always run as an administrator.
The logs say it's a hardware exception... What are your PC's specs? (CPU, GPU, RAM, etc...).
I'd recommend trying updating relevant drivers (graphics card, motherboard).

Canicheslayer
October 9th, 2017, 04:56 PM
@Quibi It's a very strange case : the old patch too, doesn't work any more. I'll try with my old laptop... ^^'

My specs :
Windows 10 64-bit
Intel Core i5-7200 @2,50 GHz
8,0GB RAM
Intel Graphics 620/Nvidia GeForce GTX 950M

DZero
October 9th, 2017, 05:08 PM
Thanks so much for the hard work!
Had been holding off on finishing it since I heard about this.

Ultraviolet
October 9th, 2017, 05:11 PM
Thank you for all your hard work with this patch. It's nice to be able to read HA with voices.

I've only encountered two kind of crashes so far: the one in Caren V's alt version, and one while playing Hanafuda. I tried a couple team combinations and while at first it only seemed to crash while playing against Team Caren, the trigger being Magdala activating, another crash I got while typing this post seems to hint at some issue with the character portraits.

Logging to G:\Fate hollow ataraxia\FateFD.exe.console.log started on Monday, October 09, 2017 22:51:2622:41:08 ! (info) Loading options from embedded area...
22:41:09 ! 吉里吉里[きりきり] 2 実行コア/2.25.11.909 (SVN revision:1109; Compiled on Sep 12 2005 22:44:16) TJS2/2.4.19 Copyright (C) 1997-2005 W.Dee and contributors All rights reserved.
22:41:09 ! バージョン情報の詳細は Ctrl + F12 で閲覧できます
22:41:09 ! Program started on Windows NT 6.1.3504 (Win32)
22:41:09 ! (info) Total physical memory : 2147483647
22:41:09 ! (info) Selected project directory : file://./g/fate hollow ataraxia/data.xp3>
22:41:09 ! (info) CPU #0 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM)2 Duo CPU T6600 @ 2.20GHz] CPUID(1)/EAX=0001067A CPUID(1)/EBX=00020800
22:41:09 ! (info) CPU #1 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM)2 Duo CPU T6600 @ 2.20GHz] CPUID(1)/EAX=0001067A CPUID(1)/EBX=01020800
22:41:09 ! (info) finally detected CPU features : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes
22:41:09 ! (info) Specified option(s) : -debugwin=no
22:41:09 ! (info) Loading cxdec.tpm
22:41:09 ! OS : Windows NT 6.1.3504 (Win32)
22:41:09 ! KAG : 3.25 beta 10 TYPE-MOON customized
22:41:09 ! Kirikiri : 2.25.11.909
22:41:12 ! (info) CPU clock (roughly) : 2034MHz
22:41:15 ! wuvorbis: SSE enabled. MMX enabled. 3DNow! disabled.
22:41:17 ! (info) DirectSound Driver/Device found : Controlador primario de sonido
22:41:17 ! (info) DirectSound Driver/Device found : Altavoces (Dispositivo de High Definition Audio) [{0.0.0.00000000}.{41f725c8-2700-485b-8407-64274f0cf15b} ... is not found in search path]
22:41:17 ! (info) DirectSound Driver/Device found : Audio digital (S/PDIF) (Dispositivo de High Definition Audio) [{0.0.0.00000000}.{451662b0-c315-4085-85bb-70b7f3540299} ... is not found in search path]
22:41:17 ! (info) Accepted DirectSound primary buffer format : format container = WAVE_FORMAT_EXTENSIBLE, frequency = 44100Hz, bits = 16bits, channels = 2, valid bits = 16bits, channel mask = 0x00000003, sub type = KSDATAFORMAT_SUBTYPE_PCM
22:41:29 ! (info) CPU clock : 1550.4MHz




------------------------------------------------------------------------------


22:51:23 set next: (object 0x0324C4E4:0x05E24008)
22:51:23 do func: (object 0x0324C4E4:0x05E24008)
22:51:23 effectSpecial
22:51:23 elm = (object 0x1A0DDEF4:0x1A0DDEF4)
22:51:23 set next: (object 0x0693EA60:0x05E24008)
22:51:23 顔レイヤー: カレン(ニヤリ).finishAll()
22:51:23 .finishAll()
22:51:23 draw effect: 0
22:51:23 ふきだし: time out(70)
22:51:23 .finishAll()
22:51:23 do func: (object 0x0693EA60:0x05E24008)
22:51:23 effectSpecial1
22:51:23 set next: (object 0x060E36F4:0x05E24008)
22:51:23 .finishAll()
22:51:23 add garbage box
22:51:23 do func: (object 0x060E36F4:0x05E24008)
22:51:23 effectSpecial2
22:51:24 set next: (object 0x05F6EAC8:0x05E24008)
22:51:24 dispose garbage
22:51:24 ふきだし: time out()
22:51:24 draw effect: 0
22:51:25 do func: (object 0x05F6EAC8:0x05E24008)
22:51:25 effectSpecial3
22:51:25 set next: (object 0x0324C4E4:0x05E24008)
22:51:25 add garbage box
22:51:25 add garbage box
22:51:25 add garbage box
22:51:25 add garbage box
22:51:25 add garbage box
22:51:25 add garbage box
22:51:25 dispose garbage
22:51:25 do func: (object 0x0324C4E4:0x05E24008)
22:51:25 draw effect: 1
22:51:25 elm = (object 0x12582B1C:0x12582B1C)
22:51:25 必要MP: 0 / 現在MP: 0
22:51:25 player0.聖骸布 発動中
22:51:25 必要MP: 15 / 現在MP: 0
22:51:25 必要MP: 7 / 現在MP: 3
22:51:25 1位: 花見酒(75%)
22:51:25 2位: 三光(55%)
22:51:25 3位: 四光(43.75%)
22:51:25 4位: 雨四光(43.75%)
22:51:25 5位: 月見酒(42.5%)
22:51:25 6位: 五光(37%)
22:51:25 7位: 赤短(36.6666666666667%)
22:51:25 8位: 赤短青短の重複(33.3333333333333%)
22:51:25 9位: 青短(30%)
22:51:25 10位: タネ(29.4%)
22:51:25 11位: 猪鹿蝶(26.6666666666667%)
22:51:25 12位: タン(25.2%)
22:51:25 13位: カス(24.25%)
22:51:25 1位: 3月の1番目の札(122.5P)
22:51:25 2位: 9月の1番目の札(117.5P)
22:51:25 3位: 4月の1番目の札(59.4P)
22:51:25 4位: 9月の4番目の札(49.25P)
22:51:25 5位: 3月の3番目の札(49.25P)
22:51:25 6位: 4月の4番目の札(36.75P)
22:51:25 3月の1番目の札(手札の6番目)の合札をチェック
22:51:25 場札の4番目と手札の6番目をあわせる
22:51:25 play fuda(0): 6, 4
22:51:25 場札No."4" → "6"
22:51:25 場札No."" → "8"
22:51:25 札(3, 0)を出して、場札(3, 2)を取得
22:51:25 カレン.MP: 0 → 0(regenerateMPfromFuda3)
22:51:25 アロハランサー.MP: 0 → 0(regenerateMPfromFuda3)
22:51:25 子ギル.MP: 3 → 4(regenerateMPfromFuda2)
22:51:25 子ギル.MP: 4 → 4(regenerateMPfromFuda3)
22:51:25 札(11, 0)を引いた。
22:51:25 3月の0番.finishAll()
22:51:25 change original: 8(3月 0番) / 0
22:51:25 change original: 9(3月 1番) / 0
22:51:25 change original: 11(3月 3番) / 0
22:51:25 3月0番目 / 3月2番目
22:51:25 set next: (object 0x06CBBC54:0x05E24008)
22:51:25 move to yakufuda: 0
22:51:26 顔レイヤー: アヴェンジャー(怒).finishAll()
22:51:26 .finishAll()
22:51:26 draw effect: 1
22:51:26 ==== An exception occured at hfmessagelayer.tjs(1243)[(function) drawEffect], VM ip = 160 ====
22:51:26 -- Disassembled VM code --
22:51:26 #(1243) .operateRect(0, 0, tmp, 0, 0, .width, .height, e[3]);
22:51:26 00000129 const %3, *4 // *4 = (int)0
22:51:26 00000132 const %4, *4 // *4 = (int)0
22:51:26 00000135 const %5, *4 // *4 = (int)0
22:51:26 00000138 const %6, *4 // *4 = (int)0
22:51:26 00000141 gpd %7, %2.*12 // *12 = (string)"width"
22:51:26 00000145 gpd %8, %2.*13 // *13 = (string)"height"
22:51:26 00000149 const %9, *14 // *14 = (int)3
22:51:26 00000152 gpi %10, %-5.%9
22:51:26 00000156 gpd %11, %2.*15 // *15 = (string)"operateRect"
22:51:26 00000160 call %0, %11(%3, %4, %-6, %5, %6, %7, %8, %10)
22:51:26 -- Register dump --
22:51:26 %-6=(object)(object 0x0EB7FF88:0x0EB7FF88) %-5=(object)(object 0x104B903C:0x104B903C)
22:51:26 %-4=(int)0 %-3=(object)(object 0x0F0D17D0:0x0F0D17D0)
22:51:26 %-2=(object)(object 0x0012F0D8:0x00000000) %-1=(object)(object 0x1B3CD9E4:0x1B3CD9E4)
22:51:26 %0=(void) %1=(string)"overlay" %2=(object)(object 0x0F0D17D0:0x0F0D17D0) %3=(int)0
22:51:26 %4=(int)0 %5=(int)0 %6=(int)0 %7=(int)186 %8=(int)186 %9=(int)3 %10=(int)255
22:51:26 %11=(object)(object 0x0161B5F0:0x0F0D17D0)
22:51:26 ----------------------------------------------------------------------------------------------
22:51:26 operateRect ではこの face に描画できません at hfmessagelayer.tjs(1243)[(function) drawEffect]


22:51:26 exception: (object 0x19F6492C:0x19F6492C)"operateRect ではこの face に描画できません"
22:51:26 ==== An exception occured at override.tjs(6387)[(function expression) (anonymous)], VM ip = 140 ====
22:51:26 -- Disassembled VM code --
22:51:26 #(6387) Storages.createDirectory(dir) if !Storages.isExistentDirectory(dir);
22:51:26 00000136 gpd %1, %-2.*17 // *17 = (string)"Storages"
22:51:26 00000140 calld %2, %1.*18(%-5) // *18 = (string)"isExistentDirectory"
22:51:26 -- Register dump --
22:51:26 %-12=(object)(object 0x1AC9A950:0x1AC9A950) %-11=(int)100 %-10=(int)1218918 %-9=(void)
22:51:26 %-8=(object)(object 0x1B3CD9E4:0x1B3CD9E4) %-7=(void) %-6=(object)(object 0x1AC9A950:0x1AC9A950)
22:51:26 %-5=(string)"file://./g/fate hollow ataraxia//FateHA_Savedata"
22:51:26 %-4=(object)(object 0x19F65C24:0x19F65C24) %-3=(object)(object 0x19F6492C:0x19F6492C)
22:51:26 %-2=(object)(object 0x0012FCA4:0x00000000) %-1=(object)(object 0x05959620:0x05959620) %0=(void)
22:51:26 %1=(object)(object 0x016511B0:0x00000000) %2=(void) %3=(string)"operateRect ではこの face に描画できません"
22:51:26 %4=(string)""" %5=(void) %6=(object)(object 0x1AC9A950:0x1AC9A950)
22:51:26 %7=(object)(object 0x0658803C:0x1B3CD9E4) %8=(object)(object 0x0658803C:0x1B3CD9E4)
22:51:26 %9=(object)(object 0x0BB2DB30:0x1B3CD9E4) %10=(void)
22:51:26 ----------------------------------------------------------------------------------------------------
22:51:26 '/' must be specified at the end of given directory name. at override.tjs(6387)[(function expression) (anonymous)]
22:51:26 スクリプトで例外が発生しました
operateRect ではこの face に描画できません
22:51:26 trace : hfmessagelayer.tjs(1259)[(function) onTurnHalf] <-- hfchiplayer.tjs(337)[(function) finish] <-- hfchiplayer.tjs(291)[(function) handler] <-- continuous event

Canicheslayer
October 9th, 2017, 05:25 PM
@Quibi The game works with my old laptop.

But still, I've tried everything with my current computer (run as an administator, compatibility with windows XP/Vista/Windows 8, with/without Locale emule/japanese locale). I don't understand...It's a mystery (each time, one of computer seems to have a problem with a certain episode of Fate) XD

Quibi
October 9th, 2017, 05:32 PM
Released another fix - see first thread.

@Canicheslayer - as I said, try updating your drivers.
@Ultraviolet - H-alt issue should be solved with the latest fix... hopefully. The hanafuda thing definitely looks like a bug. I'll take a look at it.

Canicheslayer
October 9th, 2017, 05:37 PM
@Canicheslayer - as I said, try updating your drivers. They are already up-to-date. But it's not a problem now. I'll play FHA with my old laptop. Thank you very much.

baconaterswagg
October 9th, 2017, 05:47 PM
@Quibli never mind thanks I was still on ver .91 for some reason

savepoints
October 9th, 2017, 06:18 PM
As a sidenote, is this supposed to, or planned to work with Kirikiroid2 for android? Either way, right now (v0.9.3) it returns this error:

https://i.imgur.com/6FsJfU9.png

I don't imagine that's a priority if it's even taken into consideration, but thought I might pass it on regardless.

gokussf494
October 9th, 2017, 06:36 PM
awesome, thx for the patch but i can't seem to make it work. Don't know why

DarkaXis
October 9th, 2017, 06:59 PM
Hello, first really thanks for the hard work of those make this patch possible, also at least it works to my in windows 7 64bit, and at last i want to know if there is a way to make the voice patch to work with another language patch beside english?, if there is a way for that let me know please. again thanks for the patch!

raulaosth
October 9th, 2017, 07:19 PM
The alt-h scenes aren't crashing anymore with latest fix (0.9.3), but the scene itself causes some graphical bugs midway and even after the scene is over, in some transitions like new scenes or character sprites changes it gets buggy for a very short time. Saving & quiting doesn't solve this, only by starting a new cycle in the menu.
Here are some screeshots from the graphical bug:
https://prnt.sc/gveco4
https://prnt.sc/gvedd0
https://prnt.sc/gvedjy

From what i've seen, it only happens if the alt-h scene plays and it persists on the cycle after the scene is over.

AKC47
October 9th, 2017, 09:01 PM
Hi. Thanks for all the hard work!

I have a problem. I can't seem to find the alt scenes in the scene menu. When I have both censor options disabled, I can see the original Caren I-IV and Caren V. When I apply the censors, I still get the original Caren I-IV, and Caren V disappears from the scene list.
I've downloaded the first three links on the top post. The patches were applied to a 100% completed game that was previously using the old patch. It is currently on versions 0.9.3 and 1.1.3.

XerBlade
October 9th, 2017, 09:09 PM
Hi. Thanks for all the hard work!

I have a problem. I can't seem to find the alt scenes in the scene menu. When I have both censor options disabled, I can see the original Caren I-IV and Caren V. When I apply the censors, I still get the original Caren I-IV, and Caren V disappears from the scene list.
I've downloaded the first three links on the top post. The patches were applied to a 100% completed game that was previously using the old patch. It is currently on versions 0.9.3 and 1.1.3.

For everyone who keeps having this issue: The H-Alt is a separate scene from the normal Caren V. There are also separate versions of I-IV, but that's less obvious, since enabling the H-Alt doesn't hide those from the scene select. Just start a new cycle and select the Church. New scenes will be flagged for you if you've already gotten far enough to unlock Caren I-V in the first place.

AKC47
October 9th, 2017, 09:44 PM
For everyone who keeps having this issue: The H-Alt is a separate scene from the normal Caren V. There are also separate versions of I-IV, but that's less obvious, since enabling the H-Alt doesn't hide those from the scene select. Just start a new cycle and select the Church. New scenes will be flagged for you if you've already gotten far enough to unlock Caren I-V in the first place.


Thanks, it worked perfectly!

wei123
October 9th, 2017, 10:56 PM
Will this patch be able to work on Kirikiroid2? Because I've tried to run the game on it with the patches provided and I got this error:

https://s1.postimg.org/3i0491mujj/Screenshot_20171010-105219.png



Console log:

Logging to /storage/6262-6134/Android/data/org.tvp.kirikiri2/files/Fate Hollow Ataraxia/savedata//krkr.console.log started on Tue Oct 10 18:52:15 2017
! (info) Loading configuration file "/data/user/0/org.tvp.kirikiri2/files/global.cfg" failed (ignoring) : file not found.
! (info) Data path : file://./storage/6262-6134/android/data/org.tvp.kirikiri2/files/fate hollow ataraxia/savedata/
! Program started on Android (Android)
! (info) Loading cxdec.tpm
! (info) Total physical memory : 0 MB
! (info) Selected project directory : file://./storage/6262-6134/android/data/org.tvp.kirikiri2/files/fate hollow ataraxia/data.xp3>
! (info) Specified option(s) (earlier item has more priority) : (none)
! OS : Android (Android)
! KAG : 3.25 beta 10 TYPE-MOON customized
! Kirikiri : 2.32.0.0
! OS : Android (Android)
! KAG : 3.25 beta 10 TYPE-MOON customized
! Kirikiri : 2.32.0.0




------------------------------------------------------------------------------


check: image/wallpaper/wallpaper/(image)
check: image/wallpaper/thumbnail/(image)
check: image/wallpaper/name/(image)
check: image/wallpaper/(image)
check: sound/hanafuda/(sound)
check: image/hanafuda/tutorial/(image)
check: image/hanafuda/map/(image)
check: image/hanafuda/win/(image)
check: image/hanafuda/treasure/(image)
check: image/hanafuda/face/(image)
check: image/hanafuda/bg/(image)
check: image/hanafuda/menu/(image)
check: image/hanafuda/fuda/(image)
check: image/hanafuda/cutin/(image)
check: image/hanafuda/staffroll/(image)
check: image/hanafuda/(image)
check: scenario/hanafuda/ks/(scenario)
add auto path: scenario/hanafuda/ks/
check: scenario/hanafuda/(scenario)
add auto path: scenario/hanafuda/
check: bgimage/hanafuda/(bgimage)
check: plugin/(plugin)
add auto path: plugin/
check: etc/flow/(etc)
add auto path: etc/flow/
check: etc/(etc)
add auto path: etc/
check: sound/特殊戦闘/(sound)
check: sound/fd/(sound)
check: sound/通常/(sound)
check: sound/環境/(sound)
check: sound/特殊/(sound)
check: sound/戦闘/(sound)
check: sound/system/(sound)
check: rule/default/(rule)
add auto path: rule/default/
check: image/entrance/(image)
check: image/textwindow/(image)
check: image/fontdialog/(image)
check: image/movie/(image)
check: image/graph/(image)
check: image/icon/(image)
check: image/thumbnail/(image)
check: image/soundtest/(image)
check: image/gallery/(image)
check: image/yesno/(image)
check: image/title/(image)
check: image/scroll/(image)
check: image/popup/(image)
check: image/config/(image)
check: image/buttons/(image)
check: image/(image)
check: scenario/4fate_cs/(scenario)
add auto path: scenario/4fate_cs/
check: scenario/sidestory/(scenario)
add auto path: scenario/sidestory/
check: scenario/menu/(scenario)
add auto path: scenario/menu/
check: scenario/plugin/(scenario)
add auto path: scenario/plugin/
check: scenario/sub/(scenario)
add auto path: scenario/sub/
(info) Rebuilding Auto Path Table ...
(info) Total 42640 file(s) found, 41740 file(s) activated. (137ms)
(info) Rebuilding Auto Path Table ...
(info) Total 42640 file(s) found, 41740 file(s) activated. (142ms)
(info) Rebuilding Auto Path Table ...
(info) Total 42640 file(s) found, 41740 file(s) activated. (137ms)
(info) Rebuilding Auto Path Table ...
(info) Total 42640 file(s) found, 41740 file(s) activated. (137ms)
OS : Android (Android)
KAG : 3.25 beta 10 TYPE-MOON customized
Kirikiri : 2.32.0.0
(info) Rebuilding Auto Path Table ...
(info) Total 43076 file(s) found, 41746 file(s) activated. (141ms)
patch_layer.tjs を読み込みました(149ms)
patch_forward_compat.tjs を読み込みました(2ms)
patch_utils.tjs を読み込みました(3ms)
patch_censor.tjs を読み込みました(2ms)
(info) Rebuilding Auto Path Table ...
(info) Total 42640 file(s) found, 41740 file(s) activated. (137ms)
==== An exception occured at patch_language.tjs(179)[(function) loadLanguageSettings], VM ip = 167 ====
-- Disassembled VM code --
#(179) } else if (found == 0 && locale.substr(0, 2) == systemLocale.substr(0, 2)) {
00000134 jmp 000000189
00000136 const %1, *0 // *0 = (int)0
00000139 ceq %-3, %1
00000142 jnf 000000189
00000144 const %2, *0 // *0 = (int)0
00000147 const %3, *15 // *15 = (int)2
00000150 calld %4, %-6.*16(%2, %3) // *16 = (string)"substr"
00000157 const %5, *0 // *0 = (int)0
00000160 const %6, *15 // *15 = (int)2
00000163 gpd %7, %-2.*13 // *13 = (string)"systemLocale"
00000167 calld %8, %7.*16(%5, %6) // *16 = (string)"substr"
-- Register dump --
%-6=(string)"ja_JP" %-5=(string)"japanese" %-4=(int)0 %-3=(int)0 %-2=(object)(object 0xdeefdfcc:0)
%-1=(object)(object 0xc3f758c0:0xc3f758c0) %0=(void) %1=(int)0 %2=(int)0 %3=(int)2 %4=(string)"ja"
%5=(int)0 %6=(int)2 %7=(void) %8=(string)"lang_english

My game folder looks like this:


https://s1.postimg.org/92pvtl02pb/new.jpg

Shizuo92
October 9th, 2017, 11:52 PM
Hello,

First of all, thanks to Quibi (and anyone else who worked on this patch) for all your hard work; I've been looking forward to this release.

A couple things regarding the patch:

Maybe I'm oblivious, but I cannot figure out where the switches are in-game to enable or disable the different content. Could someone shed some light on this, maybe include a screenshot for me? I can see the option to change the font in the config page, but I'm not seeing any of the other options.

And also, after adding the patches to the folder, the in-game text is in English, but the text in the Config page is now Japanese, so I'm wondering if I did something wrong, or if the new translation patch didn't translate the config text.

Thanks in advance for your help.

Edit: I read somewhere that the extra options are supposed to be in the system menu? I didn't see them there, so maybe I did something wrong?

GuyYeahThatGuy
October 10th, 2017, 12:22 AM
Can someone post a link to download the actual game?

Khanetho417
October 10th, 2017, 12:36 AM
I want to say thanks for all the hard work that was put into this patch, but I have encountered a problem.

I have tried launching the game, but unfortunately this happens:

https://i.imgur.com/dnyewrF.png
https://imgur.com/a/0jOET

I have installed all the latest versions of the patch, and I've even installed MSVC as mentioned to be a possible fix for this. I have done everything I could but I still get this error message.

And yes, I am on a mac. I'm running a windows emulator program called Wineskin, which is what I use to play all my VN's. Any possible solution to this?

Also here's my log:




================================================== ============================
================================================== ============================


Logging to C:\Program Files\Fate:Hollow Ataraxia\FateFD.exe.console.log started on Monday, October 09, 2017 21:13:05
21:12:54 ! (info) Loading options from embedded area...
21:12:55 ! 吉里吉里[きりきり] 2 実行コア/2.25.11.909 (SVN revision:1109; Compiled on Sep 12 2005 22:44:16) TJS2/2.4.19 Copyright (C) 1997-2005 W.Dee and contributors All rights reserved.
21:12:55 ! バージョン情報の詳細は Ctrl + F12 で閲覧できます
21:12:55 ! Program started on Windows NT 6.1.3505 Service Pack 1 (Win32)
21:12:57 ! (info) Total physical memory : 2147483647 (tel:2147483647)
21:12:57 ! (info) Selected project directory : file://./c/program files/fate:hollow ataraxia/data.xp3>
21:12:57 ! (info) CPU #0 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [ Intel(R) Core(TM) i7-2635QM CPU @ 2.00GHz] CPUID(1)/EAX=000206A7 CPUID(1)/EBX=06100800 (tel:06100800)
21:12:57 ! (info) CPU #1 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [ Intel(R) Core(TM) i7-2635QM CPU @ 2.00GHz] CPUID(1)/EAX=000206A7 CPUID(1)/EBX=06100800 (tel:06100800)
21:12:57 ! (info) CPU #2 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [ Intel(R) Core(TM) i7-2635QM CPU @ 2.00GHz] CPUID(1)/EAX=000206A7 CPUID(1)/EBX=06100800 (tel:06100800)
21:12:57 ! (info) CPU #3 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [ Intel(R) Core(TM) i7-2635QM CPU @ 2.00GHz] CPUID(1)/EAX=000206A7 CPUID(1)/EBX=06100800 (tel:06100800)
21:12:57 ! (info) CPU #4 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [ Intel(R) Core(TM) i7-2635QM CPU @ 2.00GHz] CPUID(1)/EAX=000206A7 CPUID(1)/EBX=02100800 (tel:02100800)
21:12:57 ! (info) CPU #5 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [ Intel(R) Core(TM) i7-2635QM CPU @ 2.00GHz] CPUID(1)/EAX=000206A7 CPUID(1)/EBX=00100800 (tel:00100800)
21:12:57 ! (info) CPU #6 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [ Intel(R) Core(TM) i7-2635QM CPU @ 2.00GHz] CPUID(1)/EAX=000206A7 CPUID(1)/EBX=02100800 (tel:02100800)
21:12:57 ! (info) CPU #7 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [ Intel(R) Core(TM) i7-2635QM CPU @ 2.00GHz] CPUID(1)/EAX=000206A7 CPUID(1)/EBX=06100800 (tel:06100800)
21:12:57 ! (info) finally detected CPU features : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes
21:12:57 ! (info) Specified option(s) : -debugwin=no
21:12:58 ! (info) Loading cxdec.tpm
21:13:03 ! OS : Windows NT 6.1.3505 Service Pack 1 (Win32)
21:13:03 ! KAG : 3.25 beta 10 TYPE-MOON customized
21:13:03 ! Kirikiri : 2.25.11.909




------------------------------------------------------------------------------


21:13:01 check: sound/system/(sound)
21:13:01 check: rule/default/(rule)
21:13:01 add auto path: rule/default/
21:13:01 check: image/entrance/(image)
21:13:01 check: image/textwindow/(image)
21:13:01 check: image/fontdialog/(image)
21:13:01 check: image/movie/(image)
21:13:01 check: image/graph/(image)
21:13:01 check: image/icon/(image)
21:13:01 check: image/thumbnail/(image)
21:13:01 check: image/soundtest/(image)
21:13:01 check: image/gallery/(image)
21:13:01 check: image/yesno/(image)
21:13:01 check: image/title/(image)
21:13:01 check: image/scroll/(image)
21:13:01 check: image/popup/(image)
21:13:01 check: image/config/(image)
21:13:01 check: image/buttons/(image)
21:13:01 check: image/(image)
21:13:01 check: scenario/sidestory/(scenario)
21:13:01 add auto path: scenario/sidestory/
21:13:01 check: scenario/menu/(scenario)
21:13:01 add auto path: scenario/menu/
21:13:01 check: scenario/plugin/(scenario)
21:13:01 add auto path: scenario/plugin/
21:13:01 check: scenario/sub/(scenario)
21:13:01 add auto path: scenario/sub/
21:13:01 (info) Rebuilding Auto Path Table ...
21:13:01 (info) Trying to read XP3 virtual file system information from : file://./c/program files/fate:hollow ataraxia/video.xp3
21:13:01 (info) Done. (contains 3 file(s), 3 segment(s))
21:13:01 (info) Total 726 file(s) found, 726 file(s) activated. (123ms)
21:13:01 (info) Rebuilding Auto Path Table ...
21:13:01 (info) Trying to read XP3 virtual file system information from : file://./c/program files/fate:hollow ataraxia/sound.xp3
21:13:01 (info) Done. (contains 702 file(s), 702 segment(s))
21:13:01 (info) Trying to read XP3 virtual file system information from : file://./c/program files/fate:hollow ataraxia/bgm.xp3
21:13:01 (info) Done. (contains 211 file(s), 285 segment(s))
21:13:01 (info) Trying to read XP3 virtual file system information from : file://./c/program files/fate:hollow ataraxia/fgimage.xp3
21:13:02 (info) Done. (contains 3180 file(s), 3180 segment(s))
21:13:02 (info) Trying to read XP3 virtual file system information from : file://./c/program files/fate:hollow ataraxia/bgimage.xp3
21:13:02 (info) Done. (contains 1641 file(s), 1641 segment(s))
21:13:02 (info) Total 6460 file(s) found, 6456 file(s) activated. (803ms)
21:13:02 (info) Rebuilding Auto Path Table ...
21:13:02 (info) Trying to read XP3 virtual file system information from : file://./c/program files/fate:hollow ataraxia/image.xp3
21:13:02 (info) Done. (contains 5922 file(s), 5922 segment(s))
21:13:02 (info) Total 12382 file(s) found, 12376 file(s) activated. (327ms)
21:13:02 (info) Rebuilding Auto Path Table ...
21:13:02 (info) Trying to read XP3 virtual file system information from : file://./c/program files/fate:hollow ataraxia/patch.xp3
21:13:02 (info) Done. (contains 150 file(s), 150 segment(s))
21:13:02 (info) Trying to read XP3 virtual file system information from : file://./c/program files/fate:hollow ataraxia/patch2.xp3
21:13:02 (info) Done. (contains 379 file(s), 379 segment(s))
21:13:02 (info) Trying to read XP3 virtual file system information from : file://./c/program files/fate:hollow ataraxia/patch3.xp3
21:13:03 (info) Done. (contains 815 file(s), 815 segment(s))
21:13:03 (info) Total 13716 file(s) found, 12816 file(s) activated. (562ms)
21:13:03 OS : Windows NT 6.1.3505 Service Pack 1 (Win32)
21:13:03 KAG : 3.25 beta 10 TYPE-MOON customized
21:13:03 Kirikiri : 2.25.11.909
21:13:03 1
21:13:03 (info) Rebuilding Auto Path Table ...
21:13:03 (info) Trying to read XP3 virtual file system information from : file://./c/program files/fate:hollow ataraxia/patch_decensor.xp3
21:13:03 (info) Done. (contains 109 file(s), 109 segment(s))
21:13:03 (info) Trying to read XP3 virtual file system information from : file://./c/program files/fate:hollow ataraxia/patch_lang_english.xp3
21:13:03 (info) Done. (contains 1879 file(s), 1879 segment(s))
21:13:03 (info) Trying to read XP3 virtual file system information from : file://./c/program files/fate:hollow ataraxia/patch_op.xp3
21:13:03 (info) Done. (contains 17 file(s), 17 segment(s))
21:13:03 (info) Trying to read XP3 virtual file system information from : file://./c/program files/fate:hollow ataraxia/patch_vita.xp3
21:13:03 (info) Done. (contains 100 file(s), 100 segment(s))
21:13:03 (info) Trying to read XP3 virtual file system information from : file://./c/program files/fate:hollow ataraxia/patch_voice.xp3
21:13:04 (info) Done. (contains 28837 file(s), 28837 segment(s))
21:13:04 (info) Total 43074 file(s) found, 41744 file(s) activated. (785ms)
21:13:04 (info) Rebuilding Auto Path Table ...
21:13:04 (info) Total 43074 file(s) found, 41744 file(s) activated. (40ms)
21:13:04 patch_layer.tjs を読み込みました(80ms)
21:13:04 patch_forward_compat.tjs を読み込みました(32ms)
21:13:04 patch_utils.tjs を読み込みました(1ms)
21:13:04 patch_censor.tjs を読み込みました(0ms)
21:13:05 (info) Rebuilding Auto Path Table ...
21:13:05 (info) Total 43074 file(s) found, 41744 file(s) activated. (37ms)
21:13:05 (info) Rebuilding Auto Path Table ...
21:13:05 (info) Total 42640 file(s) found, 41740 file(s) activated. (38ms)
21:13:05 ==== An exception occured at patch_language.tjs(179)[(function) loadLanguageSettings], VM ip = 167 ====
21:13:05 -- Disassembled VM code --
21:13:05 #(179) } else if (found == 0 && locale.substr(0, 2) == systemLocale.substr(0, 2)) {
21:13:05 00000134 (tel:05 00000134) jmp 000000189 (tel:000000189)
21:13:05 00000136 (tel:05 00000136) const %1, *0 // *0 = (int)0
21:13:05 00000139 (tel:05 00000139) ceq %-3, %1
21:13:05 00000142 (tel:05 00000142) jnf 000000189 (tel:000000189)
21:13:05 00000144 (tel:05 00000144) const %2, *0 // *0 = (int)0
21:13:05 00000147 (tel:05 00000147) const %3, *15 // *15 = (int)2
21:13:05 00000150 (tel:05 00000150) calld %4, %-6.*16(%2, %3) // *16 = (string)"substr"
21:13:05 00000157 (tel:05 00000157) const %5, *0 // *0 = (int)0
21:13:05 00000160 (tel:05 00000160) const %6, *15 // *15 = (int)2
21:13:05 00000163 (tel:05 00000163) gpd %7, %-2.*13 // *13 = (string)"systemLocale"
21:13:05 00000167 (tel:05 00000167) calld %8, %7.*16(%5, %6) // *16 = (string)"substr"
21:13:05 -- Register dump --
21:13:05 %-6=(string)"ja_JP" %-5=(string)"japanese" %-4=(int)0 %-3=(int)0
21:13:05 %-2=(object)(object 0x0033CB30:0x00000000) %-1=(object)(object 0x00826B34:0x00826B34) %0=(void)
21:13:05 %1=(int)0 %2=(int)0 %3=(int)2 %4=(string)"ja" %5=(int)0 %6=(int)2 %7=(void)
21:13:05 %8=(string)"lang_english"
21:13:05 -------------------------------------------------------------------------------------------------------
21:13:05 (void) から Object へ型を変換できません。Object 型が要求される文脈で Object 型以外の値が渡されるとこのエラーが発生します at patch_language.tjs(179)[(function) loadLanguageSettings]


21:13:11 スクリプトで例外が発生しました
(void) から Object へ型を変換できません。Object 型が要求される文脈で Object 型以外の値が渡されるとこのエラーが発生します
21:13:11 trace : patch_language.tjs(227)[(top level script) global] <-- initialize.tjs(143)[(function) KAGLoadScript] <-- initialize_patch.tjs(88)[(top level script) global] <-- initialize.tjs(143)[(function) KAGLoadScript] <-- config.tjs(2)[(top level script) global] <-- initialize.tjs(143)[(function) KAGLoadScript] <-- initialize.tjs(162)[(top level script) global] <-- startup.tjs(29)[(top level script) global] <-- startup
21:13:11 (info) CPU clock (roughly) : 2000MHz
21:13:17 (info) CPU clock : 2000.0MHz
21:13:27 0
21:13:27 0

gwonbush
October 10th, 2017, 01:39 AM
Where do we have the Vita patch? I missed it when it came out.

Edit: Disregard, didn't properly understand the install method.

Himeros
October 10th, 2017, 03:46 AM
Hello,

First of all, thanks to Quibi (and anyone else who worked on this patch) for all your hard work; I've been looking forward to this release.

A couple things regarding the patch:

Maybe I'm oblivious, but I cannot figure out where the switches are in-game to enable or disable the different content. Could someone shed some light on this, maybe include a screenshot for me? I can see the option to change the font in the config page, but I'm not seeing any of the other options.

And also, after adding the patches to the folder, the in-game text is in English, but the text in the Config page is now Japanese, so I'm wondering if I did something wrong, or if the new translation patch didn't translate the config text.

Thanks in advance for your help.

Edit: I read somewhere that the extra options are supposed to be in the system menu? I didn't see them there, so maybe I did something wrong?

Funny, I actually asked Quibi to update his readme in the next big release because I ran into the same problem.

The options are in the game's ribbon menu, at the top. However, this is hidden if you're playing fullscreen. Press F10 to bring it up - the menu item you're looking for is 'Patch'.

Ahnibal
October 10th, 2017, 04:49 AM
Awwwww yeah. Thanks for this!

Adding 2h later: everything seems to be working fine. Had a hick up where I renamed everything patchN.xp3, expecting the sequential system, only to realize you had it all in order already. Once again, thanks!

DiornoDiovanna
October 10th, 2017, 04:52 AM
Your boi DiornoDiovanna doesn't speak Japanese (shocking, I know), so how about one of you kind souls tell me what this means?http://oi66.tinypic.com/sww9id.jpg

Canicheslayer
October 10th, 2017, 07:20 AM
Your boi DiornoDiovanna doesn't speak Japanese (shocking, I know), so how about one of you kind souls tell me what this means?

Try this : https://support.native-instruments.com/hc/en-us/articles/209571689-Windows-Error-Message-Missing-MSVCP120-dll-File

Themion
October 10th, 2017, 08:30 AM
Geez, thanks so much!
BTW do you know how i can make translation patch? It works but that doesn't work with voice patch.

Knight of Rebellion13
October 10th, 2017, 09:12 AM
Can someone post a link to download the actual game?

No one want to do that.

Coryu
October 10th, 2017, 10:07 AM
Good, I wanted to ask a question. I want to read the novel in Spanish. I have followed all the steps that you have put and in English it works. When I put the patch in Spanish the way they say, the voices do not go (it's patch4 putting the file). Yes the Spanish patch I put it as patch_languaje_spanish. When I run it works because it is in Japanese. When the start leaves the menu to select the language, if I select English works if I give the Spanish fails. It gives me an error and closes. Someone would know how I can fix it?

Kotonoha
October 10th, 2017, 10:10 AM
The code that makes the voices play is part of the same files that contain the game text, so someone would have to specifically make a Spanish voice patch.

Trubo
October 10th, 2017, 10:36 AM
Can someone post a link to download the actual game?


Stuff about downloading the actual version of HA


No one want to do that. Just go to REDACTED

Not to be a downer, but keep in mind that this against the forum rules (http://forums.nrvnqsr.com/showthread.php/142-Forum-Rules-and-FAQ).


What's not okay
- Asking where to download games, or CGs and music in bulks. Posting a link to it, is of course, prohibited as well. Sample fansubs/Scans of unlicensed materials, freely distributed games, and demos are okay.
Downloading copyrighted materials even internationally is still illegal and disrespectful in my view. If downloading is the only way in your country, please do the research on your own. This is not the place.

Quibi
October 10th, 2017, 10:38 AM
The alt-h scenes aren't crashing anymore with latest fix (0.9.3), but the scene itself causes some graphical bugs midway and even after the scene is over, in some transitions like new scenes or character sprites changes it gets buggy for a very short time. Saving & quiting doesn't solve this, only by starting a new cycle in the menu.
Here are some screeshots from the graphical bug:
https://prnt.sc/gveco4
https://prnt.sc/gvedd0
https://prnt.sc/gvedjy

From what i've seen, it only happens if the alt-h scene plays and it persists on the cycle after the scene is over.

Very weird... Does anyone else have the same problem?

@gokussf494 - please elaborate what is your problem, preferably with a screenshot and the contents of "FateFD.exe.console.log" inside a spoiler tag.

@Khanetho417 - You're using mac. I think I know what is the problem (same as Kirikiroid2). I'll upload a fix later today.

About Kirikiroid2 - haven't tested myself but I know what's the problem. I'll provide a fix for this exception in the next update.

Next fix will also fix the hanafuda crash.

- - - Updated - - -

About other languages - they won't be voiced unless someone is willing to insert the voice tags to the scripts. It takes some time but I have scripts that can help with it.
You can contact me if you're interested in initiating such a project.

Five_X
October 10th, 2017, 10:51 AM
Can someone post a link to download the actual game?


Just search "download fate hollow ataraxia" on google and it should appear.

http://forums.nrvnqsr.com/showthread.php/142-Forum-Rules-and-FAQ

There is a powerful unawareness in this thread! Since you're new and not actually posting links, I'll not give you any trouble this time, but for everyone else: don't do this. Please read the rules, as Trubo helpfully pointed out.

Spinach
October 10th, 2017, 10:54 AM
No one want to do that.


I want to say thanks for all the hard work that was put into this patch, but I have encountered a problem.

I have tried launching the game, but unfortunately this happens:

https://i.imgur.com/dnyewrF.png
https://imgur.com/a/0jOET

I have installed all the latest versions of the patch, and I've even installed MSVC as mentioned to be a possible fix for this. I have done everything I could but I still get this error message.

And yes, I am on a mac. I'm running a windows emulator program called Wineskin, which is what I use to play all my VN's. Any possible solution to this?

Also here's my log:




================================================== ============================
================================================== ============================


Logging to C:\Program Files\Fate:Hollow Ataraxia\FateFD.exe.console.log started on Monday, October 09, 2017 21:13:05
21:12:54 ! (info) Loading options from embedded area...
21:12:55 ! 吉里吉里[きりきり] 2 実行コア/2.25.11.909 (SVN revision:1109; Compiled on Sep 12 2005 22:44:16) TJS2/2.4.19 Copyright (C) 1997-2005 W.Dee and contributors All rights reserved.
21:12:55 ! バージョン情報の詳細は Ctrl + F12 で閲覧できます
21:12:55 ! Program started on Windows NT 6.1.3505 Service Pack 1 (Win32)
21:12:57 ! (info) Total physical memory : 2147483647
21:12:57 ! (info) Selected project directory : file://./c/program files/fate:hollow ataraxia/data.xp3>
21:12:57 ! (info) CPU #0 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [ Intel(R) Core(TM) i7-2635QM CPU @ 2.00GHz] CPUID(1)/EAX=000206A7 CPUID(1)/EBX=06100800
21:12:57 ! (info) CPU #1 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [ Intel(R) Core(TM) i7-2635QM CPU @ 2.00GHz] CPUID(1)/EAX=000206A7 CPUID(1)/EBX=06100800
21:12:57 ! (info) CPU #2 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [ Intel(R) Core(TM) i7-2635QM CPU @ 2.00GHz] CPUID(1)/EAX=000206A7 CPUID(1)/EBX=06100800
21:12:57 ! (info) CPU #3 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [ Intel(R) Core(TM) i7-2635QM CPU @ 2.00GHz] CPUID(1)/EAX=000206A7 CPUID(1)/EBX=06100800
21:12:57 ! (info) CPU #4 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [ Intel(R) Core(TM) i7-2635QM CPU @ 2.00GHz] CPUID(1)/EAX=000206A7 CPUID(1)/EBX=02100800
21:12:57 ! (info) CPU #5 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [ Intel(R) Core(TM) i7-2635QM CPU @ 2.00GHz] CPUID(1)/EAX=000206A7 CPUID(1)/EBX=00100800
21:12:57 ! (info) CPU #6 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [ Intel(R) Core(TM) i7-2635QM CPU @ 2.00GHz] CPUID(1)/EAX=000206A7 CPUID(1)/EBX=02100800
21:12:57 ! (info) CPU #7 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [ Intel(R) Core(TM) i7-2635QM CPU @ 2.00GHz] CPUID(1)/EAX=000206A7 CPUID(1)/EBX=06100800
21:12:57 ! (info) finally detected CPU features : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes
21:12:57 ! (info) Specified option(s) : -debugwin=no
21:12:58 ! (info) Loading cxdec.tpm
21:13:03 ! OS : Windows NT 6.1.3505 Service Pack 1 (Win32)
21:13:03 ! KAG : 3.25 beta 10 TYPE-MOON customized
21:13:03 ! Kirikiri : 2.25.11.909




------------------------------------------------------------------------------


21:13:01 check: sound/system/(sound)
21:13:01 check: rule/default/(rule)
21:13:01 add auto path: rule/default/
21:13:01 check: image/entrance/(image)
21:13:01 check: image/textwindow/(image)
21:13:01 check: image/fontdialog/(image)
21:13:01 check: image/movie/(image)
21:13:01 check: image/graph/(image)
21:13:01 check: image/icon/(image)
21:13:01 check: image/thumbnail/(image)
21:13:01 check: image/soundtest/(image)
21:13:01 check: image/gallery/(image)
21:13:01 check: image/yesno/(image)
21:13:01 check: image/title/(image)
21:13:01 check: image/scroll/(image)
21:13:01 check: image/popup/(image)
21:13:01 check: image/config/(image)
21:13:01 check: image/buttons/(image)
21:13:01 check: image/(image)
21:13:01 check: scenario/sidestory/(scenario)
21:13:01 add auto path: scenario/sidestory/
21:13:01 check: scenario/menu/(scenario)
21:13:01 add auto path: scenario/menu/
21:13:01 check: scenario/plugin/(scenario)
21:13:01 add auto path: scenario/plugin/
21:13:01 check: scenario/sub/(scenario)
21:13:01 add auto path: scenario/sub/
21:13:01 (info) Rebuilding Auto Path Table ...
21:13:01 (info) Trying to read XP3 virtual file system information from : file://./c/program files/fate:hollow ataraxia/video.xp3
21:13:01 (info) Done. (contains 3 file(s), 3 segment(s))
21:13:01 (info) Total 726 file(s) found, 726 file(s) activated. (123ms)
21:13:01 (info) Rebuilding Auto Path Table ...
21:13:01 (info) Trying to read XP3 virtual file system information from : file://./c/program files/fate:hollow ataraxia/sound.xp3
21:13:01 (info) Done. (contains 702 file(s), 702 segment(s))
21:13:01 (info) Trying to read XP3 virtual file system information from : file://./c/program files/fate:hollow ataraxia/bgm.xp3
21:13:01 (info) Done. (contains 211 file(s), 285 segment(s))
21:13:01 (info) Trying to read XP3 virtual file system information from : file://./c/program files/fate:hollow ataraxia/fgimage.xp3
21:13:02 (info) Done. (contains 3180 file(s), 3180 segment(s))
21:13:02 (info) Trying to read XP3 virtual file system information from : file://./c/program files/fate:hollow ataraxia/bgimage.xp3
21:13:02 (info) Done. (contains 1641 file(s), 1641 segment(s))
21:13:02 (info) Total 6460 file(s) found, 6456 file(s) activated. (803ms)
21:13:02 (info) Rebuilding Auto Path Table ...
21:13:02 (info) Trying to read XP3 virtual file system information from : file://./c/program files/fate:hollow ataraxia/image.xp3
21:13:02 (info) Done. (contains 5922 file(s), 5922 segment(s))
21:13:02 (info) Total 12382 file(s) found, 12376 file(s) activated. (327ms)
21:13:02 (info) Rebuilding Auto Path Table ...
21:13:02 (info) Trying to read XP3 virtual file system information from : file://./c/program files/fate:hollow ataraxia/patch.xp3
21:13:02 (info) Done. (contains 150 file(s), 150 segment(s))
21:13:02 (info) Trying to read XP3 virtual file system information from : file://./c/program files/fate:hollow ataraxia/patch2.xp3
21:13:02 (info) Done. (contains 379 file(s), 379 segment(s))
21:13:02 (info) Trying to read XP3 virtual file system information from : file://./c/program files/fate:hollow ataraxia/patch3.xp3
21:13:03 (info) Done. (contains 815 file(s), 815 segment(s))
21:13:03 (info) Total 13716 file(s) found, 12816 file(s) activated. (562ms)
21:13:03 OS : Windows NT 6.1.3505 Service Pack 1 (Win32)
21:13:03 KAG : 3.25 beta 10 TYPE-MOON customized
21:13:03 Kirikiri : 2.25.11.909
21:13:03 1
21:13:03 (info) Rebuilding Auto Path Table ...
21:13:03 (info) Trying to read XP3 virtual file system information from : file://./c/program files/fate:hollow ataraxia/patch_decensor.xp3
21:13:03 (info) Done. (contains 109 file(s), 109 segment(s))
21:13:03 (info) Trying to read XP3 virtual file system information from : file://./c/program files/fate:hollow ataraxia/patch_lang_english.xp3
21:13:03 (info) Done. (contains 1879 file(s), 1879 segment(s))
21:13:03 (info) Trying to read XP3 virtual file system information from : file://./c/program files/fate:hollow ataraxia/patch_op.xp3
21:13:03 (info) Done. (contains 17 file(s), 17 segment(s))
21:13:03 (info) Trying to read XP3 virtual file system information from : file://./c/program files/fate:hollow ataraxia/patch_vita.xp3
21:13:03 (info) Done. (contains 100 file(s), 100 segment(s))
21:13:03 (info) Trying to read XP3 virtual file system information from : file://./c/program files/fate:hollow ataraxia/patch_voice.xp3
21:13:04 (info) Done. (contains 28837 file(s), 28837 segment(s))
21:13:04 (info) Total 43074 file(s) found, 41744 file(s) activated. (785ms)
21:13:04 (info) Rebuilding Auto Path Table ...
21:13:04 (info) Total 43074 file(s) found, 41744 file(s) activated. (40ms)
21:13:04 patch_layer.tjs を読み込みました(80ms)
21:13:04 patch_forward_compat.tjs を読み込みました(32ms)
21:13:04 patch_utils.tjs を読み込みました(1ms)
21:13:04 patch_censor.tjs を読み込みました(0ms)
21:13:05 (info) Rebuilding Auto Path Table ...
21:13:05 (info) Total 43074 file(s) found, 41744 file(s) activated. (37ms)
21:13:05 (info) Rebuilding Auto Path Table ...
21:13:05 (info) Total 42640 file(s) found, 41740 file(s) activated. (38ms)
21:13:05 ==== An exception occured at patch_language.tjs(179)[(function) loadLanguageSettings], VM ip = 167 ====
21:13:05 -- Disassembled VM code --
21:13:05 #(179) } else if (found == 0 && locale.substr(0, 2) == systemLocale.substr(0, 2)) {
21:13:05 00000134 jmp 000000189
21:13:05 00000136 const %1, *0 // *0 = (int)0
21:13:05 00000139 ceq %-3, %1
21:13:05 00000142 jnf 000000189
21:13:05 00000144 const %2, *0 // *0 = (int)0
21:13:05 00000147 const %3, *15 // *15 = (int)2
21:13:05 00000150 calld %4, %-6.*16(%2, %3) // *16 = (string)"substr"
21:13:05 00000157 const %5, *0 // *0 = (int)0
21:13:05 00000160 const %6, *15 // *15 = (int)2
21:13:05 00000163 gpd %7, %-2.*13 // *13 = (string)"systemLocale"
21:13:05 00000167 calld %8, %7.*16(%5, %6) // *16 = (string)"substr"
21:13:05 -- Register dump --
21:13:05 %-6=(string)"ja_JP" %-5=(string)"japanese" %-4=(int)0 %-3=(int)0
21:13:05 %-2=(object)(object 0x0033CB30:0x00000000) %-1=(object)(object 0x00826B34:0x00826B34) %0=(void)
21:13:05 %1=(int)0 %2=(int)0 %3=(int)2 %4=(string)"ja" %5=(int)0 %6=(int)2 %7=(void)
21:13:05 %8=(string)"lang_english"
21:13:05 -------------------------------------------------------------------------------------------------------
21:13:05 (void) から Object へ型を変換できません。Object 型が要求される文脈で Object 型以外の値が渡されるとこのエラーが発生します at patch_language.tjs(179)[(function) loadLanguageSettings]


21:13:11 スクリプトで例外が発生しました
(void) から Object へ型を変換できません。Object 型が要求される文脈で Object 型以外の値が渡されるとこのエラーが発生します
21:13:11 trace : patch_language.tjs(227)[(top level script) global] <-- initialize.tjs(143)[(function) KAGLoadScript] <-- initialize_patch.tjs(88)[(top level script) global] <-- initialize.tjs(143)[(function) KAGLoadScript] <-- config.tjs(2)[(top level script) global] <-- initialize.tjs(143)[(function) KAGLoadScript] <-- initialize.tjs(162)[(top level script) global] <-- startup.tjs(29)[(top level script) global] <-- startup
21:13:11 (info) CPU clock (roughly) : 2000MHz
21:13:17 (info) CPU clock : 2000.0MHz
21:13:27 0
21:13:27 0





- - - Updated - - -



.


Can someone post a link to download the actual game?

For both moral reasons and to keep our server host out of trouble, please refrain from asking for, providing links to, or openly guiding people to methods to pirate these games. Like Five said, you guys are new and/or not providing direct links, so I'll just keep it at asking you to keep from doing that anymore.

Khanetho417
October 10th, 2017, 11:07 AM
Not to be a downer, but keep in mind that this against the forum rules (http://forums.nrvnqsr.com/showthread.php/142-Forum-Rules-and-FAQ).

Ah, sorry about that. I just thought directly linking it was against the rules. My bad.

Trubo
October 10th, 2017, 11:11 AM
From a legal standpoint, there's not much a difference between posting a direct link and providing enough information that someone can find it on their own.

Khanetho417
October 10th, 2017, 11:14 AM
From a legal standpoint, there's not much a difference between posting a direct link and providing enough information that someone can find it on their own.

Right. Sorry. I'll refrain from doing something similar in the future.

Wolfinch
October 10th, 2017, 01:02 PM
is the voice patch include original ero scene?

savepoints
October 10th, 2017, 01:03 PM
is the voice patch include original ero scene?

Those are included in the base game, not the voice patch, so you'd have them regardless.

Kotonoha
October 10th, 2017, 01:06 PM
is the voice patch include original ero scene?
Depends on whether you mean "are the ero scenes still viewable with the patch" (yes) or "does the patch add voice acting to the ero scenes" (no)

Wolfinch
October 10th, 2017, 01:11 PM
Depends on whether you mean "are the ero scenes still viewable with the patch" (yes) or "does the patch add voice acting to the ero scenes" (no)

Nah, i mean "does the patch add voice acting to the ero scenes", i want to hear Karen voice in Karen V, will they add it in the next update?

XerBlade
October 10th, 2017, 01:13 PM
Considering Caren's voice actress never recorded any such lines, that is impossible.

Maichi
October 10th, 2017, 01:29 PM
When I click on Save&title then click on Continue, it show this message
After I closed the game, lauch the game next and when I clicked on Continue the game worked
So, is it me who had bad luck or does it always really crash when you save&title then you click on Continue?

https://i.imgur.com/oWr4Axu.png

savepoints
October 10th, 2017, 01:34 PM
When I click on Save&title then click on Continue, it show this message
After I closed the game, lauch the game next and when I clicked on Continue the game worked
So, is it me who had bad luck or does it always really crash when you save&title then you click on Continue?

https://i.imgur.com/oWr4Axu.png

For reference, this is the error with proper locale

https://images-ext-1.discordapp.net/external/A2mKCMulKbFFC58sSR60CSz0Hw66m9zcbWmhkaNolK8/https/puu.sh/xUpEO/ca0f9cb13e.png

Kotonoha
October 10th, 2017, 01:34 PM
Are you using the fixes and did you select Start instead of Continue after installing them?

Quibi
October 10th, 2017, 01:48 PM
New fix out. See changelog in first post for details.

@Maichi - the above error is the memory one which should have been fixed with the fix provided (using start instead of continue for the first time).
If it still persists I'd like to know, but first make sure you followed the above instructions.

Tescaro
October 10th, 2017, 01:48 PM
I played the game a bit last night and it was working fine after quitting and resuming, but today the game is crashing when I try to continue from where I left off. The message is the same as Maichi. Here's the log
================================================== ============================
================================================== ============================


Logging to C:\Users\Tesca\Desktop\setup\FateFD.exe.console.lo g started on Tuesday, October 10, 2017 12:26:50
12:26:38 ! (info) Loading options from embedded area...
12:26:38 ! 吉里吉里[きりきり] 2 実行コア/2.25.11.909 (SVN revision:1109; Compiled on Sep 12 2005 22:44:16) TJS2/2.4.19 Copyright (C) 1997-2005 W.Dee and contributors All rights reserved.
12:26:38 ! バージョン情報の詳細は Ctrl + F12 で閲覧できます
12:26:38 ! Program started on Windows NT 6.2.1008 (Win32)
12:26:38 ! (info) Total physical memory : 2147483647
12:26:38 ! (info) Selected project directory : file://./c/users/tesca/desktop/setup/data.xp3>
12:26:38 ! (info) CPU #0 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=00080800
12:26:38 ! (info) CPU #1 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=01080800
12:26:38 ! (info) CPU #2 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=02080800
12:26:38 ! (info) CPU #3 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=03080800
12:26:38 ! (info) CPU #4 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=04080800
12:26:38 ! (info) CPU #5 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=05080800
12:26:38 ! (info) CPU #6 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=06080800
12:26:38 ! (info) CPU #7 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=07080800
12:26:38 ! (info) finally detected CPU features : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes
12:26:38 ! (info) Specified option(s) : -debugwin=no
12:26:38 ! (info) Loading cxdec.tpm
12:26:39 ! OS : Windows NT 6.2.1008 (Win32)
12:26:39 ! KAG : 3.25 beta 10 TYPE-MOON customized
12:26:39 ! Kirikiri : 2.25.11.909
12:26:40 ! (info) CPU clock (roughly) : 3675MHz
12:26:41 ! wuvorbis: SSE enabled. MMX enabled. 3DNow! disabled.
12:26:42 ! (info) DirectSound Driver/Device found : Primary Sound Driver
12:26:42 ! (info) DirectSound Driver/Device found : Headphones (2- High Definition Audio Device) [{0.0.0.00000000}.{9d9ab579-c07d-4293-a7bb-a31e44d66393} ... is not found in search path]
12:26:42 ! (info) Accepted DirectSound primary buffer format : format container = WAVE_FORMAT_EXTENSIBLE, frequency = 44100Hz, bits = 16bits, channels = 2, valid bits = 16bits, channel mask = 0x00000003, sub type = KSDATAFORMAT_SUBTYPE_PCM




------------------------------------------------------------------------------


12:26:45 title.ks : @shortcutkey enabled=false
12:26:45 title.ks : @setautomode enabled=false
12:26:45 title.ks : @chgfont face=user
12:26:45 title.ks : @hidecursorsetting enabled=false
12:26:45 title.ks : @eval exp=kag.isChangedAfterSaving=false
12:26:45 title.ks : @settextmode textmode=menu
12:26:45 title.ks : @eval exp="global.play_storage=''"
12:26:45 title.ks : @eval exp="Scripts.execStorage('TitleMenuLayer.tjs')"
12:26:45 (info) Rebuilding Auto Path Table ...
12:26:45 (info) Total 44450 file(s) found, 41756 file(s) activated. (32ms)
12:26:45 警告: 論理値が求められている場所で = 演算子が使用されています(== 演算子の間違いですか?代入した上でゼロと値を比較したい場合は、(A=B) != 0 の形式を使うことをお勧めします) at galleryimagelayer.tjs line 132
12:26:45 title.ks : @eval exp="hideTitleMenu()"
12:26:45 title.ks : @eval exp="showTitleMenu(tf['夜の聖杯戦争クリア']?'cleartitle':'title')"
12:26:45 elm.pos =
12:26:45 button: start
12:26:45 button: continue
12:26:45 button: config
12:26:45 button: eclipse
12:26:45 button: extra
12:26:45 button: special
12:26:45 button: entrance
12:26:45 button: quit
12:26:45 BGM: bgm118
12:26:45 title.ks : @s
12:26:45 dispose garbage
12:26:45 end of Exボタン: tk_start
12:26:45 end of Exボタン: tk_copy
12:26:45 end of Exボタン: tk_erase
12:26:45 end of Exボタン: tk_start
12:26:45 end of Exボタン: tk_copy
12:26:45 end of Exボタン: tk_erase
12:26:45 end of Exボタン: tk_start
12:26:45 end of Exボタン: tk_copy
12:26:45 end of Exボタン: tk_erase
12:26:45 end of Exボタン: tk_quit
12:26:46 stop MOVECURSOR: finish
12:26:46 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
12:26:46 title.ks : jumped to : *continue
12:26:46 処理を開始します
12:26:46 title.ks : @cancelskip
12:26:46 title.ks : @store enabled=true
12:26:46 title.ks : @call target=*initscenario
12:26:46 title.ks : call stack depth before calling : 0
12:26:46 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
12:26:46 title.ks : jumped to : *initscenario
12:26:46 title.ks : @playstop time=300
12:26:46 title.ks : @history enabled=true
12:26:46 title.ks : @shortcutkey enabled=true
12:26:46 title.ks : @setautomode enabled=true
12:26:46 title.ks : @hidecursorsetting enabled=true
12:26:46 title.ks : @eval exp="sf.effectSkip=es; es=void;"
12:26:46 title.ks : @textoff time=0
12:26:46 title.ks : @resettextmode
12:26:46 title.ks : @ongamemenu
12:26:46 title.ks : @chgmenu mode=normal
12:26:46 title.ks : @black time=300
12:26:46 cl_notrans: all
12:26:46 isbg: 1
12:26:46 reset condition.
12:26:46 imageex: black - i/none =
12:26:46 elm.pos =
12:26:46 set dodge visible: back, 0
12:26:46 black の読み込みに 15ms かかりました
12:26:46 mp.textoff =
12:26:47 title.ks : @eval exp="teardownGarbage()"
12:26:47 add garbage box(tear down)
12:26:47 title.ks : @return
12:26:47 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
12:26:47 title.ks : jumped to : *continue
12:26:47 title.ks : returned to : *continue line offset 7
12:26:47 title.ks : call stack depth after returning : 0
12:26:47 title.ks : @black time=400
12:26:47 cl_notrans: all
12:26:47 isbg: 1
12:26:47 reset condition.
12:26:47 imageex: black - i/none =
12:26:47 elm.pos =
12:26:47 set dodge visible: back, 0
12:26:47 black の読み込みに 0ms かかりました
12:26:47 mp.textoff =
12:26:47 dispose garbage
12:26:47 end of Exボタン: tl_quit
12:26:47 end of Exボタン: tl_entrance
12:26:47 end of Exボタン: tl_special
12:26:47 end of Exボタン: tl_extra
12:26:47 end of Exボタン: tl_config
12:26:47 end of Exボタン: tl_continue
12:26:47 end of Exボタン: tl_start
12:26:47 end of tl_fraga
12:26:47 end of tl_halogo
12:26:47 end of tl_fatelogo
12:26:47 end of tl_kanalogo
12:26:47 end of tl_title
12:26:47 end of tl_typemoon
12:26:47 title.ks : @load place=&(getTicketNo2BookMarkNo(CurrentTicketNo))
12:26:49 メモリが足りません at data0.bmp(117396)
12:26:50 script exception : 記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません) at override.tjs(611)[(function) loadBookMarkFromFile]
12:26:50 trace :
12:26:50 エラーが発生しました
ファイル : title.ks 行 : 249
タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)
12:26:50 script exception : エラーが発生しました
ファイル : title.ks 行 : 249
タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません) at conductor.tjs(191)[(function) timerCallback]


12:26:50 exception: (object 0x0BA86D48:0x0BA86D48)"エラーが発生しました
ファイル : title.ks 行 : 249
タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)"
12:26:50 スクリプトで例外が発生しました
script exception : エラーが発生しました
ファイル : title.ks 行 : 249
タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)
12:26:50 trace : conductor.tjs(188)[(function) timerCallback] <-- event
12:26:59 (info) CPU clock : 3599.1MHz






================================================== ============================
================================================== ============================


Logging to C:\Users\Tesca\Desktop\setup\FateFD.exe.console.lo g started on Tuesday, October 10, 2017 12:27:24
12:27:13 ! (info) Loading options from embedded area...
12:27:13 ! 吉里吉里[きりきり] 2 実行コア/2.25.11.909 (SVN revision:1109; Compiled on Sep 12 2005 22:44:16) TJS2/2.4.19 Copyright (C) 1997-2005 W.Dee and contributors All rights reserved.
12:27:13 ! バージョン情報の詳細は Ctrl + F12 で閲覧できます
12:27:13 ! Program started on Windows NT 6.2.1008 (Win32)
12:27:13 ! (info) Total physical memory : 2147483647
12:27:13 ! (info) Selected project directory : file://./c/users/tesca/desktop/setup/data.xp3>
12:27:13 ! (info) CPU #0 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=00080800
12:27:13 ! (info) CPU #1 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=01080800
12:27:13 ! (info) CPU #2 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=02080800
12:27:13 ! (info) CPU #3 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=03080800
12:27:13 ! (info) CPU #4 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=04080800
12:27:13 ! (info) CPU #5 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=05080800
12:27:13 ! (info) CPU #6 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=06080800
12:27:13 ! (info) CPU #7 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=07080800
12:27:13 ! (info) finally detected CPU features : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes
12:27:13 ! (info) Specified option(s) : -debugwin=no
12:27:13 ! (info) Loading cxdec.tpm
12:27:14 ! OS : Windows NT 6.2.1008 (Win32)
12:27:14 ! KAG : 3.25 beta 10 TYPE-MOON customized
12:27:14 ! Kirikiri : 2.25.11.909
12:27:15 ! (info) CPU clock (roughly) : 3546MHz
12:27:16 ! wuvorbis: SSE enabled. MMX enabled. 3DNow! disabled.
12:27:17 ! (info) DirectSound Driver/Device found : Primary Sound Driver
12:27:17 ! (info) DirectSound Driver/Device found : Headphones (2- High Definition Audio Device) [{0.0.0.00000000}.{9d9ab579-c07d-4293-a7bb-a31e44d66393} ... is not found in search path]
12:27:17 ! (info) Accepted DirectSound primary buffer format : format container = WAVE_FORMAT_EXTENSIBLE, frequency = 44100Hz, bits = 16bits, channels = 2, valid bits = 16bits, channel mask = 0x00000003, sub type = KSDATAFORMAT_SUBTYPE_PCM




------------------------------------------------------------------------------


12:27:19 title.ks : @shortcutkey enabled=false
12:27:19 title.ks : @setautomode enabled=false
12:27:19 title.ks : @chgfont face=user
12:27:19 title.ks : @hidecursorsetting enabled=false
12:27:19 title.ks : @eval exp=kag.isChangedAfterSaving=false
12:27:19 title.ks : @settextmode textmode=menu
12:27:19 title.ks : @eval exp="global.play_storage=''"
12:27:19 title.ks : @eval exp="Scripts.execStorage('TitleMenuLayer.tjs')"
12:27:19 (info) Rebuilding Auto Path Table ...
12:27:19 (info) Total 44450 file(s) found, 41756 file(s) activated. (32ms)
12:27:19 警告: 論理値が求められている場所で = 演算子が使用されています(== 演算子の間違いですか?代入した上でゼロと値を比較したい場合は、(A=B) != 0 の形式を使うことをお勧めします) at galleryimagelayer.tjs line 132
12:27:19 title.ks : @eval exp="hideTitleMenu()"
12:27:19 title.ks : @eval exp="showTitleMenu(tf['夜の聖杯戦争クリア']?'cleartitle':'title')"
12:27:19 elm.pos =
12:27:19 button: start
12:27:19 button: continue
12:27:19 button: config
12:27:19 button: eclipse
12:27:19 button: extra
12:27:19 button: special
12:27:19 button: entrance
12:27:19 button: quit
12:27:19 BGM: bgm118
12:27:19 title.ks : @s
12:27:19 dispose garbage
12:27:19 end of Exボタン: tk_start
12:27:19 end of Exボタン: tk_copy
12:27:19 end of Exボタン: tk_erase
12:27:19 end of Exボタン: tk_start
12:27:19 end of Exボタン: tk_copy
12:27:19 end of Exボタン: tk_erase
12:27:19 end of Exボタン: tk_start
12:27:19 end of Exボタン: tk_copy
12:27:19 end of Exボタン: tk_erase
12:27:19 end of Exボタン: tk_quit
12:27:20 stop MOVECURSOR: finish
12:27:20 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
12:27:20 title.ks : jumped to : *continue
12:27:20 処理を開始します
12:27:20 title.ks : @cancelskip
12:27:20 title.ks : @store enabled=true
12:27:20 title.ks : @call target=*initscenario
12:27:20 title.ks : call stack depth before calling : 0
12:27:20 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
12:27:20 title.ks : jumped to : *initscenario
12:27:20 title.ks : @playstop time=300
12:27:20 title.ks : @history enabled=true
12:27:20 title.ks : @shortcutkey enabled=true
12:27:20 title.ks : @setautomode enabled=true
12:27:20 title.ks : @hidecursorsetting enabled=true
12:27:20 title.ks : @eval exp="sf.effectSkip=es; es=void;"
12:27:20 title.ks : @textoff time=0
12:27:20 title.ks : @resettextmode
12:27:20 title.ks : @ongamemenu
12:27:20 title.ks : @chgmenu mode=normal
12:27:20 title.ks : @black time=300
12:27:20 cl_notrans: all
12:27:20 isbg: 1
12:27:20 reset condition.
12:27:20 imageex: black - i/none =
12:27:21 elm.pos =
12:27:21 set dodge visible: back, 0
12:27:21 black の読み込みに 14ms かかりました
12:27:21 mp.textoff =
12:27:21 title.ks : @eval exp="teardownGarbage()"
12:27:21 add garbage box(tear down)
12:27:21 title.ks : @return
12:27:21 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
12:27:21 title.ks : jumped to : *continue
12:27:21 title.ks : returned to : *continue line offset 7
12:27:21 title.ks : call stack depth after returning : 0
12:27:21 title.ks : @black time=400
12:27:21 cl_notrans: all
12:27:21 isbg: 1
12:27:21 reset condition.
12:27:21 imageex: black - i/none =
12:27:21 elm.pos =
12:27:21 set dodge visible: back, 0
12:27:21 black の読み込みに 0ms かかりました
12:27:21 mp.textoff =
12:27:21 dispose garbage
12:27:21 end of Exボタン: tl_quit
12:27:21 end of Exボタン: tl_entrance
12:27:21 end of Exボタン: tl_special
12:27:21 end of Exボタン: tl_extra
12:27:21 end of Exボタン: tl_config
12:27:21 end of Exボタン: tl_continue
12:27:21 end of Exボタン: tl_start
12:27:21 end of tl_fraga
12:27:21 end of tl_halogo
12:27:21 end of tl_fatelogo
12:27:21 end of tl_kanalogo
12:27:21 end of tl_title
12:27:21 end of tl_typemoon
12:27:21 title.ks : @load place=&(getTicketNo2BookMarkNo(CurrentTicketNo))
12:27:24 メモリが足りません at data0.bmp(1)
12:27:24 script exception : 記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません) at override.tjs(611)[(function) loadBookMarkFromFile]
12:27:24 trace :
12:27:24 エラーが発生しました
ファイル : title.ks 行 : 249
タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)
12:27:24 script exception : エラーが発生しました
ファイル : title.ks 行 : 249
タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません) at conductor.tjs(191)[(function) timerCallback]


12:27:24 exception: (object 0x7FA5CFEC:0x7FA5CFEC)"エラーが発生しました
ファイル : title.ks 行 : 249
タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)"
12:27:24 スクリプトで例外が発生しました
script exception : エラーが発生しました
ファイル : title.ks 行 : 249
タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)
12:27:24 trace : conductor.tjs(188)[(function) timerCallback] <-- event
12:27:33 (info) CPU clock : 3601.9MHz






================================================== ============================
================================================== ============================


Logging to C:\Users\Tesca\Desktop\setup\FateFD.exe.console.lo g started on Tuesday, October 10, 2017 12:31:44
12:31:22 ! (info) Loading options from embedded area...
12:31:22 ! 吉里吉里[きりきり] 2 実行コア/2.25.11.909 (SVN revision:1109; Compiled on Sep 12 2005 22:44:16) TJS2/2.4.19 Copyright (C) 1997-2005 W.Dee and contributors All rights reserved.
12:31:22 ! バージョン情報の詳細は Ctrl + F12 で閲覧できます
12:31:22 ! Program started on Windows NT 6.2.1008 (Win32)
12:31:22 ! (info) Total physical memory : 2147483647
12:31:22 ! (info) Selected project directory : file://./c/users/tesca/desktop/setup/data.xp3>
12:31:22 ! (info) CPU #0 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=00080800
12:31:22 ! (info) CPU #1 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=01080800
12:31:22 ! (info) CPU #2 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=02080800
12:31:22 ! (info) CPU #3 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=03080800
12:31:22 ! (info) CPU #4 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=04080800
12:31:22 ! (info) CPU #5 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=05080800
12:31:22 ! (info) CPU #6 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=06080800
12:31:22 ! (info) CPU #7 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=07080800
12:31:22 ! (info) finally detected CPU features : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes
12:31:22 ! (info) Specified option(s) : -debugwin=no
12:31:22 ! (info) Loading cxdec.tpm
12:31:22 ! OS : Windows NT 6.2.1008 (Win32)
12:31:22 ! KAG : 3.25 beta 10 TYPE-MOON customized
12:31:22 ! Kirikiri : 2.25.11.909
12:31:24 ! (info) CPU clock (roughly) : 3548MHz
12:31:25 ! wuvorbis: SSE enabled. MMX enabled. 3DNow! disabled.
12:31:25 ! (info) DirectSound Driver/Device found : Primary Sound Driver
12:31:25 ! (info) DirectSound Driver/Device found : Headphones (2- High Definition Audio Device) [{0.0.0.00000000}.{9d9ab579-c07d-4293-a7bb-a31e44d66393} ... is not found in search path]
12:31:25 ! (info) Accepted DirectSound primary buffer format : format container = WAVE_FORMAT_EXTENSIBLE, frequency = 44100Hz, bits = 16bits, channels = 2, valid bits = 16bits, channel mask = 0x00000003, sub type = KSDATAFORMAT_SUBTYPE_PCM




------------------------------------------------------------------------------


12:31:38 end of Exボタン: slider
12:31:38 end of Exボタン: slider
12:31:38 end of Exボタン: conf_test
12:31:38 end of Exボタン: slider
12:31:38 end of Exボタン: conf_chgvoice
12:31:38 end of Exボタン: slider
12:31:38 end of Exボタン: conf_on
12:31:38 end of Exボタン: conf_off
12:31:38 end of Exボタン: conf_on
12:31:38 end of Exボタン: conf_off
12:31:38 end of Exボタン: conf_enter
12:31:38 end of Exボタン: conf_ctrl
12:31:38 end of Exボタン: conf_shift
12:31:38 end of Exボタン: conf_on
12:31:38 end of Exボタン: conf_off
12:31:38 end of Exボタン: conf_on
12:31:38 end of Exボタン: conf_off
12:31:38 end of Exボタン: conf_on
12:31:38 end of Exボタン: conf_off
12:31:38 end of Exボタン: conf_変更
12:31:38 end of Exボタン: conf_mouseA
12:31:38 end of Exボタン: conf_mouseB
12:31:38 end of Exボタン: conf_checkbox2
12:31:38 end of Exボタン: conf_ok
12:31:38 end of Exボタン: conf_default
12:31:38 end of Exボタン: conf_cancel
12:31:38 end of コンフィグメニュー
12:31:39 erase start.
12:31:39 erase start.
12:31:39 add garbage box
12:31:39 add garbage box
12:31:39 dispose garbage
12:31:39 end of PopUp「Settings changed.」
12:31:39 erase start.
12:31:39 end of PopUp「Settings changed.」
12:31:41 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
12:31:41 title.ks : jumped to : *continue
12:31:41 処理を開始します
12:31:41 title.ks : @cancelskip
12:31:41 title.ks : @store enabled=true
12:31:41 title.ks : @call target=*initscenario
12:31:41 title.ks : call stack depth before calling : 0
12:31:41 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
12:31:41 title.ks : jumped to : *initscenario
12:31:41 title.ks : @playstop time=300
12:31:41 title.ks : @history enabled=true
12:31:41 title.ks : @shortcutkey enabled=true
12:31:41 title.ks : @setautomode enabled=true
12:31:41 title.ks : @hidecursorsetting enabled=true
12:31:41 title.ks : @eval exp="sf.effectSkip=es; es=void;"
12:31:41 title.ks : @textoff time=0
12:31:41 title.ks : @resettextmode
12:31:41 title.ks : @ongamemenu
12:31:41 title.ks : @chgmenu mode=normal
12:31:41 title.ks : @black time=300
12:31:41 cl_notrans: all
12:31:41 isbg: 1
12:31:41 reset condition.
12:31:41 imageex: black - i/none =
12:31:41 elm.pos =
12:31:41 set dodge visible: back, 0
12:31:41 black の読み込みに 14ms かかりました
12:31:41 mp.textoff =
12:31:41 title.ks : @eval exp="teardownGarbage()"
12:31:41 add garbage box(tear down)
12:31:41 title.ks : @return
12:31:41 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
12:31:41 title.ks : jumped to : *continue
12:31:41 title.ks : returned to : *continue line offset 7
12:31:41 title.ks : call stack depth after returning : 0
12:31:41 title.ks : @black time=400
12:31:41 cl_notrans: all
12:31:41 isbg: 1
12:31:41 reset condition.
12:31:41 imageex: black - i/none =
12:31:41 elm.pos =
12:31:41 set dodge visible: back, 0
12:31:41 black の読み込みに 0ms かかりました
12:31:41 mp.textoff =
12:31:41 dispose garbage
12:31:41 end of Exボタン: tl_quit
12:31:41 end of Exボタン: tl_entrance
12:31:41 end of Exボタン: tl_special
12:31:41 end of Exボタン: tl_extra
12:31:41 end of Exボタン: tl_config
12:31:41 end of Exボタン: tl_continue
12:31:41 end of Exボタン: tl_start
12:31:41 end of tl_fraga
12:31:41 end of tl_halogo
12:31:41 end of tl_fatelogo
12:31:41 end of tl_kanalogo
12:31:41 end of tl_title
12:31:41 end of tl_typemoon
12:31:41 stop MOVECURSOR: layer invalid
12:31:41 title.ks : @load place=&(getTicketNo2BookMarkNo(CurrentTicketNo))
12:31:43 メモリが足りません at data0.bmp(117396)
12:31:44 script exception : 記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません) at override.tjs(611)[(function) loadBookMarkFromFile]
12:31:44 trace :
12:31:44 エラーが発生しました
ファイル : title.ks 行 : 249
タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)
12:31:44 script exception : エラーが発生しました
ファイル : title.ks 行 : 249
タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません) at conductor.tjs(191)[(function) timerCallback]


12:31:44 exception: (object 0x03EC34FC:0x03EC34FC)"エラーが発生しました
ファイル : title.ks 行 : 249
タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)"
12:31:44 スクリプトで例外が発生しました
script exception : エラーが発生しました
ファイル : title.ks 行 : 249
タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)
12:31:44 trace : conductor.tjs(188)[(function) timerCallback] <-- event
12:31:44 (info) CPU clock : 3602.4MHz

Maichi
October 10th, 2017, 01:56 PM
I talk about In-Game, when I go to menu then click on Save&Title then click on Continue it crashes
I didn't used the fix yet since I saw no problem until then. I'll probably use it

Ah I forgot to mention when I click instead on Save&Exit and re-launch the game 'Continue' works

XerBlade
October 10th, 2017, 02:04 PM
I didn't used the fix yet since I saw no problem until then.
That isn't how updates are supposed to work....

savepoints
October 10th, 2017, 02:04 PM
You should always apply the latest fixes, even if you haven't currently experienced the problem (not to mention in this case it literally fixed your problem)...

XerBlade
October 10th, 2017, 02:08 PM
Thinking like that, that it's okay to ignore it until a problem actually happens, is the reason that much-publicized recent Equifax hack happened.
As well as basically every other similar high profile incident, ever. Including all the viruses and worms that were a big enough deal to make the mainstream news.

Maichi
October 10th, 2017, 03:00 PM
Otherwise, are there remixed OSTs from the vita version or the vita version just kept the original soundtrack?

Kotonoha
October 10th, 2017, 03:59 PM
Otherwise, are there remixed OSTs from the vita version or the vita version just kept the original soundtrack?
Same soundtrack, apart from the OP and ED songs if you use the Vita movies

Himeros
October 10th, 2017, 04:21 PM
Quick update: bandwidth on my site for the decensor mod has been exceeded - I didn't quite expect this level of response. I'm going to upgrade my hosting to fix this, but there seem to be billing issues on my provider's end so it hasn't gone through yet.

I'll bring it back up as quickly as I can.

EDIT: The site is back up again.

baconaterswagg
October 10th, 2017, 07:24 PM
Quick update: bandwidth on my site for the decensor mod has been exceeded - I didn't quite expect this level of response. I'm going to upgrade my hosting to fix this, but there seem to be billing issues on my provider's end so it hasn't gone through yet.

I'll bring it back up as quickly as I can.

EDIT: The site is back up again.

Thanks again man. I'm not a fan of censoring in general, but especially in the case of the Fate/ games. The story flows much better with the H-scenes on and uncensored in my opinion.

savepoints
October 10th, 2017, 07:31 PM
At least 3 people on reddit reported getting this error on KK2 with 0.9.4 now

https://i.imgur.com/ooA0N3X.png

Blackmore
October 10th, 2017, 09:46 PM
Hi! I have acquired Korean translation of the game, and managed to apply it to the game by changing its name (patch_lang_Korean). However, if i do so, voice patch does not seems to work (it works once i go back to English or Japanese option). What should I do so to apply voice patch? (disclaimer: i have absolutely no knowledge in programming)

savepoints
October 10th, 2017, 10:24 PM
Hi! I have acquired Korean translation of the game, and managed to apply it to the game by changing its name (patch_lang_Korean). However, if i do so, voice patch does not seems to work (it works once i go back to English or Japanese option). What should I do so to apply voice patch? (disclaimer: i have absolutely no knowledge in programming)


About other languages - they won't be voiced unless someone is willing to insert the voice tags to the scripts. It takes some time but I have scripts that can help with it.
You can contact me if you're interested in initiating such a project.

Basically

Blackmore
October 10th, 2017, 10:50 PM
- - - Updated - - -


Basically

oh... I see. I either have to do that myself or.... just stick with English xD.

Themion
October 10th, 2017, 11:11 PM
About other languages - they won't be voiced unless someone is willing to insert the voice tags to the scripts. It takes some time but I have scripts that can help with it.
You can contact me if you're interested in initiating such a project.

I want to make korean translated patch with voice tags, but i dunno how to.
If you don't mind, could you make one for me and other korean? or you can just let me know how to make one.

XerBlade
October 10th, 2017, 11:23 PM
Wow, that was a crazy coincidence, and I'm someone who doesn't believe in coincidence (because math).

Blackmore
October 10th, 2017, 11:37 PM
I want to make korean translated patch with voice tags, but i dunno how to.
If you don't mind, could you make one for me and other korean? or you can just let me know how to make one.

I would need to contact Quibi for this. I have absolutely no knowledge - but if it is time consuming BUT doable, I might give a shot.

Themion
October 10th, 2017, 11:45 PM
I would need to contact Quibi for this. I have absolutely no knowledge - but if it is time consuming BUT doable, I might give a shot.

If you are gonna do that please note me when you started. I dunno anything about patches but I wanna help.

Kotonoha
October 11th, 2017, 12:04 AM
At least 3 people on reddit reported getting this error on KK2 with 0.9.4 now

https://i.imgur.com/ooA0N3X.png
Patch not toaster-compatible

wei123
October 11th, 2017, 04:43 AM
At least 3 people on reddit reported getting this error on KK2 with 0.9.4 now

https://i.imgur.com/ooA0N3X.png

I have the same error

Quibi
October 11th, 2017, 05:32 AM
I don't really have a way to test it on KK2.
If someone wants to help me debug it (basically you send me the error log and I send you a 12mb patch to test, repeating this process until success) send me your discord.
Just to clarify - I really need the complete error log, not a partial screenshot as the one provided.

wei123
October 11th, 2017, 08:52 AM
I don't really have a way to test it on KK2.
If someone wants to help me debug it (basically you send me the error log and I send you a 12mb patch to test, repeating this process until success) send me your discord.
Just to clarify - I really need the complete error log, not a partial screenshot as the one provided.

Here is a complete error log:

================================================== ============================
================================================== ============================


Logging to /storage/6262-6134/Android/data/org.tvp.kirikiri2/files/Fate Hollow Ataraxia/savedata//krkr.console.log started on Wed Oct 11 16:39:29 2017
! (info) Loading configuration file "/data/user/0/org.tvp.kirikiri2/files/global.cfg" failed (ignoring) : file not found.
! (info) Data path : file://./storage/6262-6134/android/data/org.tvp.kirikiri2/files/fate hollow ataraxia/savedata/
! Program started on Android (Android)
! (info) Loading cxdec.tpm
! (info) Total physical memory : 0 MB
! (info) Selected project directory : file://./storage/6262-6134/android/data/org.tvp.kirikiri2/files/fate hollow ataraxia/data.xp3>
! (info) Specified option(s) (earlier item has more priority) : (none)
! OS : Android (Android)
! KAG : 3.25 beta 10 TYPE-MOON customized
! Kirikiri : 2.32.0.0
! OS : Android (Android)
! KAG : 3.25 beta 10 TYPE-MOON customized
! Kirikiri : 2.32.0.0




------------------------------------------------------------------------------


check: scenario/hanafuda/(scenario)
add auto path: scenario/hanafuda/
check: bgimage/hanafuda/(bgimage)
check: plugin/(plugin)
add auto path: plugin/
check: etc/flow/(etc)
add auto path: etc/flow/
check: etc/(etc)
add auto path: etc/
check: sound/特殊戦闘/(sound)
check: sound/fd/(sound)
check: sound/通常/(sound)
check: sound/環境/(sound)
check: sound/特殊/(sound)
check: sound/戦闘/(sound)
check: sound/system/(sound)
check: rule/default/(rule)
add auto path: rule/default/
check: image/entrance/(image)
check: image/textwindow/(image)
check: image/fontdialog/(image)
check: image/movie/(image)
check: image/graph/(image)
check: image/icon/(image)
check: image/thumbnail/(image)
check: image/soundtest/(image)
check: image/gallery/(image)
check: image/yesno/(image)
check: image/title/(image)
check: image/scroll/(image)
check: image/popup/(image)
check: image/config/(image)
check: image/buttons/(image)
check: image/(image)
check: scenario/4fate_cs/(scenario)
add auto path: scenario/4fate_cs/
check: scenario/sidestory/(scenario)
add auto path: scenario/sidestory/
check: scenario/menu/(scenario)
add auto path: scenario/menu/
check: scenario/plugin/(scenario)
add auto path: scenario/plugin/
check: scenario/sub/(scenario)
add auto path: scenario/sub/
(info) Rebuilding Auto Path Table ...
(info) Total 44566 file(s) found, 41910 file(s) activated. (141ms)
(info) Rebuilding Auto Path Table ...
(info) Total 44566 file(s) found, 41910 file(s) activated. (141ms)
(info) Rebuilding Auto Path Table ...
(info) Total 44566 file(s) found, 41910 file(s) activated. (149ms)
(info) Rebuilding Auto Path Table ...
(info) Total 44566 file(s) found, 41910 file(s) activated. (147ms)
OS : Android (Android)
KAG : 3.25 beta 10 TYPE-MOON customized
Kirikiri : 2.32.0.0
(info) Rebuilding Auto Path Table ...
(info) Total 45002 file(s) found, 41916 file(s) activated. (152ms)
patch_layer.tjs を読み込みました(160ms)
patch_forward_compat.tjs を読み込みました(2ms)
patch_utils.tjs を読み込みました(3ms)
patch_censor.tjs を読み込みました(2ms)
(info) Rebuilding Auto Path Table ...
(info) Total 44566 file(s) found, 41910 file(s) activated. (139ms)
(info) Rebuilding Auto Path Table ...
(info) Total 46443 file(s) found, 41916 file(s) activated. (156ms)
patch_language.tjs を読み込みました(542ms)
(info) Rebuilding Auto Path Table ...
(info) Total 44566 file(s) found, 41910 file(s) activated. (151ms)
patch_menu.tjs を読み込みました(167ms)
initialize_patch.tjs を読み込みました(962ms)
Config.tjs を読み込みました(969ms)
UpdateConfig.tjs を読み込みました(8ms)
KAG System スクリプトを読み込んでいます...
Utils.tjs を読み込みました(9ms)
KAGLayer.tjs を読み込みました(12ms)
HistoryLayer.tjs を読み込みました(41ms)
BGM.tjs を読み込みました(16ms)
SE.tjs を読み込みました(7ms)
Movie.tjs を読み込みました(13ms)
Conductor.tjs を読み込みました(13ms)
AnimationLayer.tjs を読み込みました(26ms)
GraphicLayer.tjs を読み込みました(20ms)
MessageLayer.tjs を読み込みました(65ms)
Menus.tjs を読み込みました(13ms)
MainWindow.tjs を読み込みました(136ms)
Warning: Substitution in boolean context (use form of '(A=B)!=0' to compare to zero) at override.tjs line 5151
wordwrap.tjs を読み込みました(2ms)
==== An exception occured at mainwindow.tjs(516)[(function) finalize], VM ip = 47 ====
-- Disassembled VM code --
#(516) for(var i = 0; i< fore.layers.count; i++) invalidate fore.layers[i];
00000033 const %1, *0 // *0 = (int)0
00000036 cp %-3, %1
00000039 gpd %1, %-2.*3 // *3 = (string)"fore"
00000043 gpd %2, %1.*4 // *4 = (string)"layers"
00000047 gpd %3, %2.*2 // *2 = (string)"count"
-- Register dump --
%-3=(int)0 %-2=(object)(object 0xdce7f32c:0)
%-1=(object)(object 0xc02383c0:0xc02383c0) %0=(void)
%1=(object)(object 0xc0238540:0xc0238540) %2=(void) %3=(void)
--------------------------------------------------------------------------------------


Hope this helps.

KiritoX
October 11th, 2017, 09:33 AM
Sorry, not to sound like I'm bitching but, why did you upload it to Mediafire? It is unbelievably crappy. Mega is much better D:

milksteak
October 11th, 2017, 09:57 AM
For what it's worth I've run into a download limit on Mega plenty of times, and I've never ran into a download limit on Mediafire (and I've never had slow speeds from Mediafire). I don't really care between them, I just don't see the problem with him uploading to Mediafire. \_(ツ)_/ Eh I dunno

Nikiri
October 11th, 2017, 09:58 AM
because it has download count

Quibi
October 11th, 2017, 10:12 AM
Hope this helps.

Thanks. It actually did help figure out how to detect if the game is running on android or not, so now I can edit the code according to the OS.

I read a little about how you can run HA on android, and it seems you add some code of your own. This is a big no-no with the changes this patch has made. I've merge all the android-related changes to the patch's code-base so the only file you'll need to add if you want to run on android is xp3filter.tjs (which is used to decrypt the xp3 files - obviously including it inside the xp3 would be meaningless).

This should make debugging a hell of a lot easier now, but I still need a volunteer to help me test it :O

SDZ17
October 11th, 2017, 10:40 AM
Excuse me but do i need to have the original untranslated japanese version of this game for this patch to work?

KiritoX
October 11th, 2017, 10:56 AM
For what it's worth I've run into a download limit on Mega plenty of times, and I've never ran into a download limit on Mediafire (and I've never had slow speeds from Mediafire). I don't really care between them, I just don't see the problem with him uploading to Mediafire. \_(ツ)_/ Eh I dunnoIt's also due to the fact that with Mega Downloader you can pause the download and still keep the progress in case the PC is turned off for some reason or the internet connection is lost or the browser is closed and whatnot. But yes, slow speeds are also an issue for me, average for Mediafire is between 50~1XX kps. While in the worst and very usual cases is something pitiful like 30 and below all the way down to 3 kps. Mega on the other hand has a very usual average of 170 to a maximum of around 220 kps.

Khanetho417
October 11th, 2017, 10:59 AM
Excuse me but do i need to have the original untranslated japanese version of this game for this patch to work?

You don't. I managed to get it to work just fine with an English translated version of Hollow Ataraxia. Although for some reason for me the language was set to Japanese when I launched the game for the first time with the voice patch, but I just changed the language using one of the switches at the top of the screen (if that makes any sense).

KiritoX
October 11th, 2017, 11:09 AM
English translated version of FHA? Aren't they all just patches? :l

savepoints
October 11th, 2017, 11:24 AM
This should make debugging a hell of a lot easier now, but I still need a volunteer to help me test it :O

I can test it, just probably not until next week at earliest. Can send you discord ID and all when I'm available, if that sounds good enough.

- - - Updated - - -


You don't. I managed to get it to work just fine with an English translated version of Hollow Ataraxia. Although for some reason for me the language was set to Japanese when I launched the game for the first time with the voice patch, but I just changed the language using one of the switches at the top of the screen (if that makes any sense).

The game sets default language on first launch based on system locale, so if you had yours in JP then you get JP in-game.

Trubo
October 11th, 2017, 11:29 AM
English translated version of FHA? Aren't they all just patches? :l

Yes. There is no official translation for HA.

Amado was just saying that you did not need the game in its original japanese state for the patch to apply. Just follow the instructions listed in the OP and other links, and you should be fine.

Khanetho417
October 11th, 2017, 11:31 AM
English translated version of FHA? Aren't they all just patches? :l

Well when I downloaded F/HA it had the English patch already installed; that's what I meant.

Hintay
October 11th, 2017, 11:38 AM
Congratulations for patch release!
Sorry for the late congratulations, since I spent my National Day holiday the other day.

By the way, if you want a patch include Simplified Chinese translation and Japanese, please follow this article (https://lm.works/fha/)(https://lm.works/fha/) published by us.
We are L.M. Works and work together with this project.



Any way to get this font?
This is a copyrighted font named "FOT-ユトリロPro DB" (FOT-Utrillo Pro DB), you can purchase it from Fontworks.

Hifumi
October 11th, 2017, 11:40 AM
I'd like to volunteer, although I'm not sure how to pull the complete error log. Should I pm my discord?

Quibi
October 11th, 2017, 12:17 PM
Thanks Hintay :)
I added a reference to your project in the first post.


I'd like to volunteer, although I'm not sure how to pull the complete error log. Should I pm my discord?
Anyone knows?

savepoints
October 11th, 2017, 01:30 PM
/Path to Game/savedata/krkr.console.log

Hifumi
October 11th, 2017, 01:51 PM
/Path to Game/savedata/krkr.console.log

Thank you

SDZ17
October 11th, 2017, 02:19 PM
You don't. I managed to get it to work just fine with an English translated version of Hollow Ataraxia. Although for some reason for me the language was set to Japanese when I launched the game for the first time with the voice patch, but I just changed the language using one of the switches at the top of the screen (if that makes any sense).

Okay thanks for the reply:)

Pianonime
October 11th, 2017, 02:27 PM
Thanks for this awesome release , and thanks for the guy who did this , I've been waiting for this since I heard there was a voice patch project and I'm glad it's finally released.

Unfortunately for me , I will have to wait until it's uploaded on another website since mediafire really doesn't work well (often sudden breaks during downloads)
Hopefully there will be another way to download it later.

Kidd
October 11th, 2017, 03:12 PM
I don't really have a way to test it on KK2.
If someone wants to help me debug it (basically you send me the error log and I send you a 12mb patch to test, repeating this process until success) send me your discord.
Just to clarify - I really need the complete error log, not a partial screenshot as the one provided.If you need a second set of eyes, I volunteer. Kiyuya#1395 is my discord =)

Also, thank you a lot for all your work! I'm sure this has been a tremendous amount of work for you, all of those who have pitched in their efforts and the giants whose shoulders you stand on as well. Registered to give you some thumbs up =) Got into Fate just a few months ago and people recommended me to postpone FHA until this patch came out.

Quibi
October 11th, 2017, 04:43 PM
So with the help of Hifumi I've managed to find the issue with KK2 support.

TL;DR - probably possible, but not ideal and kind of time consuming. I'll try to make it happen but don't expect it soon.

Technical rant:
Basically there are two plugins added in this release preventing it to work on KK2:

The plugin for internationalization.
The plugin for voice.


Possible solutions:

Ideal solution - add support for those plugins for KK2. We have the source code for both, and I see the source code for KK2 is available on github (yet it's being sold on the play store? what's up with that? Something smells here...) - yet it seems the project is not very active, and the plugins we need to add might not be compatible with android without tweaking. This solution requires some investigation.
Non-ideal solution:

Internationalization plugin - it actually only affects menu items and the flags (those that give clues) and not the script themselves. I can just remove it and the game will work in English for most of the part. I might even be able to find another workaround that will keep the original behavior.
Voice plugin - just convert all the voices to a format KK2 can play (like ogg).

savepoints
October 11th, 2017, 05:01 PM
I see the source code for KK2 is available on github (yet it's being sold on the play store? what's up with that? Something smells here...)

Best part is it's only the English version that's being sold, Chinese version is free, and it's exactly the same, just not with a so-so translation. There's also the fact that at least with FSN, there's some random crashing issue which happens on any version later than 1.2.6

NamelessOne
October 11th, 2017, 05:05 PM
Game itself has 4:3 screen ratio, so in fullscreen mode it distorts greatly. Is there a way to make game work in fullscreen but with black borders on left and rigth sides, so it wont distort?

savepoints
October 11th, 2017, 05:54 PM
Game itself has 4:3 screen ratio, so in fullscreen mode it distorts greatly. Is there a way to make game work in fullscreen but with black borders on left and rigth sides, so it wont distort?


For nVidia, enable 'treat as HDTV' under Manage Custom Resolutions, then you can disable zooming or enable maintain aspect ratio under Change Flat Panel Scaling. The specific options may be named something else by now, haven't updated my drivers for a while.

Do note that reply is from 2009 though, so if the options are still there they're probably not located in the same places or named the same thing.

NamelessOne
October 11th, 2017, 07:27 PM
Thanks for the answer, I figured out how to make game run in fullscreen and it pretty much the same way. So I will reply for my own question (for AMD users though): to make game run in fullcreen you have to open Radeon Settings app, go to Display and 1)set GPU Scaling to On 2)set Scaling mode to "Preserve aspect ratio".

Trace_On
October 12th, 2017, 12:53 AM
So I've played F/HA a while ago before the voice patch was completed. I appreciate the work you guys put into this and it's honestly the best thing a Type-Moon fan can ask for. I just have a minor problem. I have a 100% completion ticket and have pretty much everything unlocked. I absolutely love both Vita OPs but I can't unlock the songs on the music menu and I'm guessing the only way to unlock them is to start the game from scratch since I can't play the prologue and get the OP at the same time. Do I really have to start the game over again?

Quibi
October 12th, 2017, 05:20 AM
So I've played F/HA a while ago before the voice patch was completed. I appreciate the work you guys put into this and it's honestly the best thing a Type-Moon fan can ask for. I just have a minor problem. I have a 100% completion ticket and have pretty much everything unlocked. I absolutely love both Vita OPs but I can't unlock the songs on the music menu and I'm guessing the only way to unlock them is to start the game from scratch since I can't play the prologue and get the OP at the same time. Do I really have to start the game over again?
We actually didn't add those songs to the music menu. The only added songs in the patch are:

Hollow - which you should have as it was in the previous English patch.
Open The Doors (short edit) - the vita credits song which unlocks after viewing it.


But it's a good idea so I'll probably add them (and make sure they'll unlock if you're past the prologue).

baconaterswagg
October 12th, 2017, 10:24 AM
It's my first play-through with the game and I'm loving it so far!

Quibi
October 12th, 2017, 04:23 PM
New version out. See first thread.
I think with that most of the critical issues have been resolved, so unless another crash appears subsequent updates will be less frequent.

arata-t
October 12th, 2017, 09:50 PM
Nice to see that the translation has been edited, it's much easier to read now.
Playing this with voice feels pretty surreal desu.
https://i.imgur.com/pTjCHwcs.jpg

YooHei155
October 13th, 2017, 05:38 PM
Quibi thanks for all the effort! i would like to ask if you will postpone the attempt at fixing it for android for a long time? i sadly can't use my PC a lot compared to my tablet and i am itching to play it more >.<

SandsOfVenus
October 13th, 2017, 06:11 PM
Still doesn't work on kirikiroid2:(

vegechipz
October 14th, 2017, 01:16 AM
hey quibi, appreciate the time and effort you put in fixing bugs.
ive been getting a crash at the same scene in the game and ive applied all the fixes so far but the crash hasnt been resolved. i've tried running the game in administrator mode as well.
https://imgur.com/a/q8Wz1 (https://i.imgur.com/WQKKRJN.png)
https://imgur.com/a/qj6nB
https://imgur.com/a/qj6nB
16:07:13 街編・1日目-16.ks : @movefg textoff=0 opacity=255 left=0 top=0 time=1000 accel=0 storage=066_upperblack16:07:13 getLayerNoByStorage: 066_upperblack = 4
16:07:13 move.path = (0,0,255)
16:07:13 stop move: 表前景レイヤ4
16:07:13 normal move
16:07:13 stop move: 表前景レイヤ4
16:07:13 街編・1日目-16.ks : @movefg textoff=0 opacity=255 left=144 top=411 time=1000 accel=-2 storage=ライダー私服04e(中)
16:07:13 getLayerNoByStorage: ライダー私服04e(中) = 0
16:07:13 move.path = (144,411,255)
16:07:13 stop move: 表前景レイヤ0
16:07:13 normal move
16:07:13 stop move: 表前景レイヤ0
16:07:13 街編・1日目-16.ks : @movefg textoff=0 opacity=255 left=0 top=366 time=1000 accel=-2 storage=i士郎部屋
16:07:13 getLayerNoByStorage: i士郎部屋 = 1
16:07:13 move.path = (0,366,255)
16:07:13 normal move
16:07:13 stop move: 表前景レイヤ1
16:07:13 街編・1日目-16.ks : @movefg textoff=0 opacity=255 left=0 top=356 time=1000 accel=-2 storage=black
16:07:13 getLayerNoByStorage: black = 2
16:07:13 move.path = (0,356,255)
16:07:13 normal move
16:07:13 stop move: 表前景レイヤ2
16:07:13 街編・1日目-16.ks : @r
16:07:13 街編・1日目-16.ks : @r
16:07:13 街編・1日目-16.ks : @r
16:07:13 街編・1日目-16.ks : @r
16:07:13 街編・1日目-16.ks : @font edgecolor=0xaaaaaa
16:07:13 街編・1日目-16.ks : @large
16:07:13 街編・1日目-16.ks : @say storage=CTY0116_SAK_023a9
16:07:13 街編・1日目-16.ks : “How many times do I need to tell you not to steal food before you understand!?”[wm canskip=0][wm canskip=0][wm canskip=0][wm canskip=0][wm canskip=0][wm canskip=0][rf]
16:07:13 街編・1日目-16.ks : @pg
16:07:13 街編・1日目-16.ks : ラベル/ページ : *page68/Wabi-sabi-tsumami
16:07:13 街編・1日目-16.ks : @say
16:07:13 街編・1日目-16.ks : @textoff
16:07:13 街編・1日目-16.ks : @wait canskip=0 time=400
16:07:13 街編・1日目-16.ks : @movefg opacity=255 top=4 left=144 time=1000 accel=-3 storage=ライダー私服04e(中)
16:07:13 getLayerNoByStorage: ライダー私服04e(中) = 0
16:07:13 move.path = (144,4,255)
16:07:13 stop move: 表前景レイヤ0
16:07:13 normal move
16:07:13 stop move: 表前景レイヤ0
16:07:13 街編・1日目-16.ks : @movefg opacity=255 left=0 top=0 time=1000 accel=-3 storage=i士郎部屋
16:07:13 getLayerNoByStorage: i士郎部屋 = 1
16:07:13 move.path = (0,0,255)
16:07:13 stop move: 表前景レイヤ1
16:07:13 normal move
16:07:13 stop move: 表前景レイヤ1
16:07:13 街編・1日目-16.ks : @movefg opacity=255 left=0 top=-10 time=1000 accel=-3 storage=black
16:07:13 getLayerNoByStorage: black = 2
16:07:13 move.path = (0,-10,255)
16:07:13 stop move: 表前景レイヤ2
16:07:13 normal move
16:07:13 stop move: 表前景レイヤ2
16:07:13 街編・1日目-16.ks : @wait canskip=0 time=600
16:07:13 街編・1日目-16.ks : @monocro target=all
16:07:13 街編・1日目-16.ks : @fadein time=300 storage=white
16:07:13 cl_notrans: all
16:07:13 cl_notrans: page = back / layer = 5 / storage = i衛宮邸居間(fd)
16:07:13 cl_notrans: page = back / layer = 4 / storage = 066_upperblack
16:07:13 cl_notrans: page = back / layer = 3 / storage = 桜私服13d(近)
16:07:13 cl_notrans: page = back / layer = 2 / storage = black
16:07:13 cl_notrans: page = back / layer = 1 / storage = i士郎部屋
16:07:13 cl_notrans: page = back / layer = 0 / storage = ライダー私服04e(中)
16:07:13 isbg: 1
16:07:13 reset condition.
16:07:13 imageex: white - i/monocro = (object 0x0AB81994:0x0AB81994)
16:07:13 elm.pos =
16:07:13 set dodge visible: back, 0
16:07:13 white の読み込みに 2ms かかりました
16:07:13 mp.textoff =
16:07:13 街編・1日目-16.ks : @stopmove
16:07:13 stop move: 表前景レイヤ5
16:07:13 stop move: 表前景レイヤ4
16:07:13 stop move: 表前景レイヤ3
16:07:13 stop move: 表前景レイヤ0
16:07:13 stop move: 裏前景レイヤ5
16:07:13 stop move: 裏前景レイヤ4
16:07:13 stop move: 裏前景レイヤ3
16:07:13 stop move: 裏前景レイヤ2
16:07:13 stop move: 裏前景レイヤ1
16:07:13 stop move: 裏前景レイヤ0
16:07:13 街編・1日目-16.ks : @noise opacity=100
16:07:13 init noise.
16:07:13 街編・1日目-16.ks : @dash mx=99 opacity=255 layer=base irot=-0.0 cx=43 imag=2 time=1000 cy=61 mag=2 my=0 storage=bh08 rot=-0.0 accel=0
16:07:13 isbg:
16:07:13 imageex: bh08 - i/monocro = (object 0x0AB81994:0x0AB81994)
16:07:13 ==== An exception occured at patch_layer.tjs(29)[(function) loadImages], VM ip = 42 ====
16:07:13 -- Disassembled VM code --
16:07:13 #(29) super.loadImages(file_name, key);
16:07:13 00000042 calld %0, %2.*5(%-5, %-4) // *5 = (string)"loadImages"
16:07:13 -- Register dump --
16:07:13 %-5=(string)"bh08" %-4=(int)536870911 %-3=(string)"bh08"
16:07:13 %-2=(object)(object 0x0018CDF4:0x00000000) %-1=(object)(object 0x06742758:0x06742758)
16:07:13 %0=(void) %1=(object)(object 0x0204689C:0x00000000)
16:07:13 %2=(object)(object 0x0204B89C:0x00000000) %3=(string)".png"
16:07:13 ----------------------------------------------------------------------------------------
16:07:13 TLG 読み込み中にエラーが発生しました/Invalid TLG header or unsupported TLG version. at patch_layer.tjs(29)[(function) loadImages]
16:07:13 trace : kaglayer.tjs(129)[(function) loadImages] <-- override.tjs(5005)[(function) loadImages] <-- animationlayer.tjs(482)[(function) loadImages] <-- override.tjs(2610)[(function) loadImages] <-- graphiclayer.tjs(66)[(function) loadImages] <-- graphiclayer.tjs(370)[(function) loadImages] <-- ConditionPlugin.ks(603)[(function) loadImages] <-- ConditionPlugin.ks(897)[(function expression) (anonymous)] <-- conductor.tjs(509)[(function) onTag] <-- conductor.tjs(107)[(function) timerCallback]
16:07:13 エラーが発生しました
ファイル : 街編・1日目-16.ks 行 : 732
タグ : imageex ( ← エラーの発生した前後のタグを示している場合もあります )
TLG 読み込み中にエラーが発生しました/Invalid TLG header or unsupported TLG version.
16:07:13 script exception : エラーが発生しました
ファイル : 街編・1日目-16.ks 行 : 732
タグ : imageex ( ← エラーの発生した前後のタグを示している場合もあります )
TLG 読み込み中にエラーが発生しました/Invalid TLG header or unsupported TLG version. at conductor.tjs(191)[(function) timerCallback]


16:07:13 exception: (object 0x3FE7C390:0x3FE7C390)"エラーが発生しました
ファイル : 街編・1日目-16.ks 行 : 732
タグ : imageex ( ← エラーの発生した前後のタグを示している場合もあります )
TLG 読み込み中にエラーが発生しました/Invalid TLG header or unsupported TLG version."
16:07:13 スクリプトで例外が発生しました
script exception : エラーが発生しました
ファイル : 街編・1日目-16.ks 行 : 732
タグ : imageex ( ← エラーの発生した前後のタグを示している場合もあります )
TLG 読み込み中にエラーが発生しました/Invalid TLG header or unsupported TLG version.
16:07:13 trace : conductor.tjs(188)[(function) timerCallback] <-- event

Quibi
October 14th, 2017, 04:59 AM
Seems like a problem loading an h-image. You're probably using the decensor patch. Try turning off the decensor in the patch menu and run the scene again.
If it works it means there's some kind of bug in the decensor patch.

Blackmore
October 14th, 2017, 05:53 AM
I want to make korean translated patch with voice tags, but i dunno how to.
If you don't mind, could you make one for me and other korean? or you can just let me know how to make one.

I have started to work on it, though help is appreciated (some tedious work..)

I am already working on something else (my own MSc thesis FML), so if i do this solo, this will take quiiite a while. Are you still interested in helping me out in this?

Themion
October 14th, 2017, 07:34 AM
I have started to work on it, though help is appreciated (some tedious work..)

I am already working on something else (my own MSc thesis FML), so if i do this solo, this will take quiiite a while. Are you still interested in helping me out in this?

Of course yes!

Blackmore
October 14th, 2017, 09:31 AM
Of course yes!

i mainly use discord when i need to ask quibi a question ; if you are interested to help me with the task, add me on discord: BlackMore#0874

Themion
October 14th, 2017, 09:36 AM
i mainly use discord when i need to ask quibi a question ; if you are interested to help me with the task, add me on discord: BlackMore#0874

check your discord plz!

movie138music
October 14th, 2017, 10:47 AM
Hi! First off, I'd like to thank the folks here for their incredible hard work and effort on the patch - as a longtime lurker here it's amazing to finally see this project come to fruition. I do have a small technical issue though: when playing on Mac using Wine, I get an EAccessViolation error at the end of Heaven's Feel Backnight I (right before Shirou wakes up in the morning). The game works fine using the old (non-voiced) patch, but applying the current set causes this error.

My screen:
https://i.imgur.com/Py9its3.jpg


The console log looks like this: https://pastebin.com/Bw4dSSiL

Quibi
October 14th, 2017, 12:26 PM
Seems like the vita OP are causing a crash. Can you try disabling them in the patch menu and and see if the regular OP plays?

Quibi
October 14th, 2017, 12:57 PM
Good news :)
I added support for Kirikiroid2. It seems it had built-in support for opus instead of a plugin, and I managed to make the localization plugin to work with it.
Make sure you download v0.9.6 + the additional android patch in the first post. Follow the readme provided with the android patch to properly install it.
Unfortunately saves from PC are incompatible with Android since the PC version engine is very old and uses an old format for save files which is not supported by kirikiroid.

Criarino
October 14th, 2017, 01:34 PM
I cant download... the download just stop before finishing.
I wish I could download it by torrent...

SandsOfVenus
October 14th, 2017, 01:42 PM
thanks for newest xp3filter.tjs, it works now.

XerBlade
October 14th, 2017, 02:13 PM
i don't have a convenient 100% save for Kirikiroid2 to test it on like I can on the PC, but the very beginning of the game seems to work fine for me on my Pixel XL, barring Kirikiroid2's own little inherent idiosyncrasies that have nothing to do with the patches.

...By any chance, does anyone happen to know if Kirikiroid2 works on Chrome OS devices that have support for Android apps? I don't have one handy here to test on. If it does, I was thinking that might be a good way to fully stress test this whole thing on a particularly interesting edge case.

movie138music
October 14th, 2017, 02:41 PM
Seems like the vita OP are causing a crash. Can you try disabling them in the patch menu and and see if the regular OP plays?

That did get the game to proceed another few seconds, but then it crashed again right after the Heaven's Feel Backnight II title screen showed up.

YooHei155
October 14th, 2017, 02:53 PM
Hey Quibi thanks again for the efforst for us android users! i tried it with the latest patch and the bonus files for android, the game starts fine, but it seems the language function is a bit buggy, the text is neither japanese nor english its just a bunch of ???? marks, i tried changing the language via the down left icon,once i put it on english (it was by default on jap) the game freezes and if i close the app it starts crashing afterwards :s , what kinda log should i post to provide more help? P.S i am using the chinese Kirikiroid2 incase that helps

Quibi
October 14th, 2017, 03:08 PM
That did get the game to proceed another few seconds, but then it crashed again right after the Heaven's Feel Backnight II title screen showed up.
Can you provide the error log this time?

@YooHei155 - Open the game and change the language in the main menu (after choosing a ticket), not anywhere else.

KiraWins
October 14th, 2017, 03:33 PM
Thanks for all your hard work.

You guys are awesome.

movie138music
October 14th, 2017, 03:54 PM
Can you provide the error log this time?

Here: https://pastebin.com/jv5sqweD

Weirdly, it's gone back to crashing at the same place it did before, so the log might not actually be different. The only change I've made to the default settings is deactivating the vita op in-game.

Quibi
October 14th, 2017, 04:33 PM
Here: https://pastebin.com/jv5sqweD

Weirdly, it's gone back to crashing at the same place it did before, so the log might not actually be different. The only change I've made to the default settings is deactivating the vita op in-game.

Hmm... I think this has nothing to do with the patch.
I suspect even if you run the game without the patch you'll get the crash when the OP movie should play.
I'm not very familiar with Mac/Wine... closest I found is this tip on reddit:
https://www.reddit.com/r/fatestaynight/comments/2r1qvl/fatestay_night_vn_installation_guide/csa7c14/

YooHei155
October 14th, 2017, 04:46 PM
Thanks for the fast reply Quibi! i am sorry i am not sure what you mean by ticket, and i only found one option where to change the language, bottom left on my tablet.

Quibi
October 14th, 2017, 05:01 PM
Change the language when you're in this screen:

https://i.imgur.com/1GAPKfp.png

movie138music
October 14th, 2017, 05:01 PM
Actually, the game does seem to run fine using the old unvoiced patch. The solution I've settled on is to play through the prologue using that old patch, save and exit at the start of Backnight II, then load the game using the new patches and continue onwards. It's working so far - hope this helps anyone else having the same problem. Thanks for all your help, Quibi!

YooHei155
October 14th, 2017, 05:04 PM
I don't have those options like that when i run it on kirikiroid2 x)

Quibi
October 14th, 2017, 05:10 PM
Actually, the game does seem to run fine using the old unvoiced patch. The solution I've settled on is to play through the prologue using that old patch, save and exit at the start of Backnight II, then load the game using the new patches and continue onwards. It's working so far - hope this helps anyone else having the same problem. Thanks for all your help, Quibi!
Can you try ticking off "display subtitles in movies" and try again?


I don't have those options like that when i run it on kirikiroid2 x)
This is the first screen:

https://i.imgur.com/XWcsB7r.png

Press start, you get to the screen I showed you. Then you change the language...

YooHei155
October 14th, 2017, 05:35 PM
Oh i am sorry Quibi it seems you misunderstood me a bit, what i can't see is the menu for changing the language (first small pic) , i also put down 4 pics to show you what my screen on tablet looks like and what i clicked precisely, after clicking english, it just freezes and if i restart it insta crashes, so i have to delete the whole folder and re-copy from my pc. https://imgur.com/a/zMDx8

Quibi
October 14th, 2017, 05:50 PM
I see. You're actually doing ok. Can you put the crash log in a spoiler tag?
"FateFD.exe.console.log" inside the game's folder.... or maybe in the "savedata" folder, not sure where android saves it.

YooHei155
October 14th, 2017, 06:12 PM
Alright here it is Quibi :

Logging to C:\Program Files (x86)\Fate hollow ataraxia\FateFD.exe.console.log started on Thursday, January 12, 2017 20:03:53
20:03:32 ! (info) Loading options from embedded area...
20:03:32 ! 吉里吉里[きりきり] 2 実行コア/2.25.11.909 (SVN revision:1109; Compiled on Sep 12 2005 22:44:16) TJS2/2.4.19 Copyright (C) 1997-2005 W.Dee and contributors All rights reserved.
20:03:32 ! バージョン情報の詳細は Ctrl + F12 で閲覧できます
20:03:32 ! Program started on Windows NT 6.2.1008 (Win32)
20:03:32 ! (info) Total physical memory : -433840128
20:03:32 ! (info) Selected project directory : file://./c/program files (x86)/fate hollow ataraxia/data.xp3>
20:03:32 ! (info) CPU #0 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD E2-1800 APU with Radeon(tm) HD Graphics] CPUID(1)/EAX=00500F20 CPUID(1)/EBX=00020800
20:03:32 ! (info) CPU #1 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD E2-1800 APU with Radeon(tm) HD Graphics] CPUID(1)/EAX=00500F20 CPUID(1)/EBX=01020800
20:03:32 ! (info) finally detected CPU features : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes
20:03:32 ! (info) Specified option(s) : -debugwin=no
20:03:32 ! (info) Loading cxdec.tpm
20:03:34 ! OS : Windows NT 6.2.1008 (Win32)
20:03:34 ! KAG : 3.25 beta 10 TYPE-MOON customized
20:03:34 ! Kirikiri : 2.25.11.909
20:03:36 ! (info) CPU clock (roughly) : 1744MHz
20:03:48 ! wuvorbis: SSE enabled. MMX enabled. 3DNow! disabled.
20:03:49 ! (info) DirectSound Driver/Device found : Peripherique audio principal
20:03:49 ! (info) DirectSound Driver/Device found : Enceintes / Casque (IDT High Definition Audio CODEC) [{0.0.0.00000000}.{2326609a-1277-417d-bf15-30abd21124a7} ... is not found in search path]
20:03:49 ! (info) DirectSound Driver/Device found : Casque de communication (IDT High Definition Audio CODEC) [{0.0.0.00000000}.{b9eb99ac-1796-4d22-81e1-bdde1f2d3d67} ... is not found in search path]
20:03:49 ! (info) Accepted DirectSound primary buffer format : format container = WAVE_FORMAT_EXTENSIBLE, frequency = 44100Hz, bits = 16bits, channels = 2, valid bits = 16bits, channel mask = 0x00000003, sub type = KSDATAFORMAT_SUBTYPE_PCM
20:03:53 ! (info) CPU clock : 1696.1MHz


------------------------------------------------------------------------------

20:03:53 title.ks : @condoffT time=0
20:03:53 title.ks : @bluroffT time=0
20:03:53 title.ks : @contrastoffT time=0
20:03:53 title.ks : @darkenoffT time=0
20:03:53 title.ks : @stopnoiseT
20:03:53 title.ks : @noise_offT time=0
20:03:53 title.ks : @stophaze time=0
20:03:53 title.ks : @cinesco_offT time=0
20:03:53 title.ks : @store enabled=false
20:03:53 title.ks : @layopt layer=message visible=false
20:03:53 title.ks : @startanchor
20:03:53 title.ks : @clearhistory
20:03:53 title.ks : @history enabled=false
20:03:53 title.ks : @shortcutkey enabled=false
20:03:53 title.ks : @setautomode enabled=false
20:03:53 title.ks : @chgfont face=user
20:03:53 title.ks : @hidecursorsetting enabled=false
20:03:53 title.ks : @eval exp=kag.isChangedAfterSaving=false
20:03:53 title.ks : @settextmode textmode=menu
20:03:53 title.ks : @eval exp="global.play_storage=''"
20:03:53 title.ks : @eval exp="Scripts.execStorage('TitleMenuLayer.tjs')"
20:03:53 (info) Rebuilding Auto Path Table ...
20:03:53 (info) Total 14458 file(s) found, 12751 file(s) activated. (17ms)
20:03:53 警告: 論理値が求められている場所で = 演算子が使用されています(== 演算子の間違いですか?代入した上でゼロと値を比較したい場合は、(A=B) != 0 の形式を使うことをお勧めします) at galleryimagelayer.tjs line 104
20:03:53 title.ks : @eval exp="showTitleMenu(tf['夜の聖杯戦争クリア']?'cleartitle':'title')"
20:03:53 tl_bg.erase: loadImages
20:03:53 elm.pos =
20:03:53 button: start
20:03:53 tl_start.erase: loadImages
20:03:53 button: continue
20:03:53 button: config
20:03:53 tl_config.erase: loadImages
20:03:53 button: eclipse
20:03:53 button: extra
20:03:53 tl_extra.erase: loadImages
20:03:53 button: special
20:03:53 tl_special.erase: loadImages
20:03:53 button: entrance
20:03:53 tl_entrance.erase: loadImages
20:03:53 button: quit
20:03:53 tl_quit.erase: loadImages
20:03:53 tl_fraga.erase: loadImages
20:03:53 tl_halogo.erase: loadImages
20:03:53 tl_fatelogo.erase: loadImages
20:03:53 tl_kanalogo.erase: loadImages
20:03:53 tl_title.erase: loadImages
20:03:53 tl_typemoon.erase: loadImages
20:03:53 BGM: bgm118
20:03:53 title.ks : @s
20:03:53 dispose garbage
20:03:53 end of Exボタン: tk_start
20:03:53 end of Exボタン: tk_copy
20:03:53 end of Exボタン: tk_erase
20:03:53 end of Exボタン: tk_start
20:03:53 end of Exボタン: tk_copy
20:03:53 end of Exボタン: tk_erase
20:03:53 end of Exボタン: tk_start
20:03:53 end of Exボタン: tk_copy
20:03:53 end of Exボタン: tk_erase
20:03:53 end of Exボタン: tk_quit
20:03:53 (info) CPU clock : 1696.1MHz
20:03:53 ==== An exception occured at subroutine.tjs(1010)[(function) transformByProgram], VM ip = 134 ====
20:03:53 -- Disassembled VM code --
20:03:53 #(1010) matrix[0], matrix[1], matrix[3], matrix[4], matrix[6], matrix[7], omOpaque, opac, mode);
20:03:53 00000060 gpd %3, %-2.*2 // *2 = (string)"matrix"
20:03:53 00000064 const %4, *5 // *5 = (int)0
20:03:53 00000067 gpi %5, %3.%4
20:03:53 00000071 gpd %6, %-2.*2 // *2 = (string)"matrix"
20:03:53 00000075 const %7, *7 // *7 = (int)1
20:03:53 00000078 gpi %8, %6.%7
20:03:53 00000082 gpd %9, %-2.*2 // *2 = (string)"matrix"
20:03:53 00000086 const %10, *8 // *8 = (int)3
20:03:53 00000089 gpi %11, %9.%10
20:03:53 00000093 gpd %12, %-2.*2 // *2 = (string)"matrix"
20:03:53 00000097 const %13, *9 // *9 = (int)4
20:03:53 00000100 gpi %14, %12.%13
20:03:53 00000104 gpd %15, %-2.*2 // *2 = (string)"matrix"
20:03:53 00000108 const %16, *10 // *10 = (int)6
20:03:53 00000111 gpi %17, %15.%16
20:03:53 00000115 gpd %18, %-2.*2 // *2 = (string)"matrix"
20:03:53 00000119 const %19, *11 // *11 = (int)7
20:03:53 00000122 gpi %20, %18.%19
20:03:53 00000126 gpd %21, %-2.*12 // *12 = (string)"omOpaque"
20:03:53 #(1009) .operateAffine(src, sleft, stop, swidth, sheight, true,
20:03:53 00000130 gpd %22, %1.*13 // *13 = (string)"operateAffine"
20:03:53 #(1010) matrix[0], matrix[1], matrix[3], matrix[4], matrix[6], matrix[7], omOpaque, opac, mode);
20:03:53 00000134 call %0, %22(%-4, %-5, %-6, %-7, %-8, %2, %5, %8, %11, %14, %17, %20, %21, %-10, %-9)
20:03:53 -- Register dump --
20:03:53 %-11=(int)128 %-10=(int)255 %-9=(int)1 %-8=(int)56 %-7=(int)557 %-6=(int)0 %-5=(int)0
20:03:53 %-4=(object)(object 0x054FFDA4:0x054FFDA4) %-3=(object)(object 0x04009278:0x04009278)
20:03:53 %-2=(object)(object 0x0018F1C4:0x00000000) %-1=(object)(object 0x03F28A40:0x03F28A40) %0=(void)
20:03:53 %1=(object)(object 0x04009278:0x04009278) %2=(int)1 %3=(object)(object 0x049A4FE0:0x049A4FE0)
20:03:53 %4=(int)0 %5=(real)1.41421356237309 %6=(object)(object 0x049A4FE0:0x049A4FE0) %7=(int)1
20:03:53 %8=(real)-1.41421356237309 %9=(object)(object 0x049A4FE0:0x049A4FE0) %10=(int)3
20:03:53 %11=(real)0.0141421356237312 %12=(object)(object 0x049A4FE0:0x049A4FE0) %13=(int)4
20:03:53 %14=(real)0.0141421356237312 %15=(object)(object 0x049A4FE0:0x049A4FE0) %16=(int)6
20:03:53 %17=(real)-0.547350137184594 %18=(object)(object 0x049A4FE0:0x049A4FE0) %19=(int)7
20:03:53 %20=(real)786.755390542256 %21=(int)1 %22=(object)(object 0x0293C7C8:0x04009278)
20:03:53 --------------------------------------------------------------------------------------------------
20:03:53 EAccessViolation at subroutine.tjs(1010)[(function) transformByProgram]

20:03:53 ハードウェア例外が発生しました
20:03:53 Exception : Access Violation(write access to 0x007A1308) at EIP = 0x007A1308 ESP = 0x0018E478 in C:\Program Files (x86)\Fate hollow ataraxia\FateFD.exe
20:03:53 Context Flags : 0x0001003F [ CONTEXT_DEBUG_REGISTERS CONTEXT_FLOATING_POINT CONTEXT_SEGMENTS CONTEXT_INTEGER CONTEXT_CONTROL CONTEXT_EXTENDED_REGISTERS ]
20:03:53 Debug Registers : 0:0x00000000 1:0x00000000 2:0x00000000 3:0x00000000 6:0x00000000 7:0x00000000
20:03:53 Segment Registers : GS:0x002B FS:0x0053 ES:0x002B DS:0x002B CS:0x0023 SS:0x002B
20:03:53 Integer Registers : EAX:0x0BFB813C EBX:0x0000022C ECX:0x0C8F7A28 EDX:0x00000001
20:03:53 Index Registers : ESI:0x0BFB813C EDI:0x00005A82
20:03:53 Pointer Registers : EBP:0x0018E9E8 ESP:0x0018E8B0 EIP:0x007A1308
20:03:53 Flag Register : 0x00010202 [ CF- PF- AF- ZF- SF- TF- IF+ DF- OF- IO0 NF- RF+ VM- AC- VF- VP- ID- ]
20:03:53 FP Control Word : 0x0000137F FP Status Word : 0x00000020 FP Tag Word : 0x0000FFFF
20:03:53 FP ST(0) : -0.9223372036854775808e+4932 0xFFFF0000000000000000
20:03:53 FP ST(1) : -0.9223372036854775808e+4932 0xFFFF00000000FFFDE1F7
20:03:53 FP ST(2) : -0.9223372036854775808e+4932 0xFFFF0000FE0AE296F828
20:03:53 FP ST(3) : -0.9223372036854775808e+4932 0xFFFF0000FE0AE296F828
20:03:53 FP ST(4) : -0.9223372036854775808e+4932 0xFFFF00FB00FB00FB00FB
20:03:53 FP ST(5) : 9.988721231519590559e-16 0x3FCD8FF3E07857E758CF
20:03:53 FP ST(6) : 0.7071067811865469066 0x3FFEB504F333F9DE3800
20:03:53 FP ST(7) : 2317041.429771492258 0x40148D6BC5B81604A000
20:03:53 FP CR0 NPX State : 0x0000FFFF
20:03:53 XMM 0 : [ 0 0 0 0 ] [ 0 0 ] [ 0x0000000000000000-0x0000000000000000 ]
20:03:53 XMM 1 : [ 0 0 0 0 ] [ 0 0 ] [ 0x0000000000000000-0x0000000000000000 ]
20:03:53 XMM 2 : [ 0 0 0 0 ] [ 0 0 ] [ 0x0000000000000000-0x0000000000000000 ]
20:03:53 XMM 3 : [ 0 0 0 0 ] [ 0 0 ] [ 0x0000000000000000-0x0000000000000000 ]
20:03:53 XMM 4 : [ 0 0 0 0 ] [ 0 0 ] [ 0x0000000000000000-0x0000000000000000 ]
20:03:53 XMM 5 : [ 0 0 0 0 ] [ 0 0 ] [ 0x0000000000000000-0x0000000000000000 ]
20:03:53 XMM 6 : [ 238.59154 708.00201 1105.8937 1481.511 ] [ 6.888602754036558e+16 1.548742216935461e+22 ] [ 0x436E976F44310021-0x448A3C9944B9305A ]
20:03:53 XMM 7 : [ -0 -0 -0 -0 ] [ -1.060997895482636e-314 -1.060997895482636e-314 ] [ 0x8000000080000000-0x8000000080000000 ]
20:03:53 MXCSR : 0x00001FA0
20:03:53 Codes at EIP : 0x57 0x56 0x53 0x51 0x52 0x8B 0x44 0x24 0x1C 0x83 0xF8 0x00 0x0F 0x8E 0x12 0x02 0x00 0x00 0x8B 0x7C 0x24 0x18 0x8B 0x4C 0x24 0x24 0x8B 0x54 0x24 0x28 0x8B 0x74 0x24 0x34 0x0F 0xEF 0xC0 0x55 0x8D 0x2C 0x87 0x83 0xED 0x04 0x39 0xEF 0x0F 0x83 0x46 0x01 0x00 0x00 0x89 0xD0 0xC1 0xE8 0x10 0x0F 0xAF 0xC6 0x89 0xCB 0xC1 0xEB 0x10 0x8D 0x04 0x98 0x03 0x44 0x24 0x24 0x0F 0x6E 0x30 0x89 0xD3 0x0F 0x6E 0x50 0x04 0x81 0xE3 0xFF 0xFF 0x00 0x00 0x0F 0x6E 0x1C 0x30 0xC1 0xEB 0x08 0x0F 0x6E
20:03:53 Stack data and data pointed by each stack data :
20:03:53 0x0018E478 (ESP+ 0) : 0x77B22D41 : 0x64 0x8B 0x25 0x00 0x00 0x00 0x00 0x64 0x8F 0x05 0x00 0x00 0x00 0x00 0x8B 0xE5
20:03:53 0x0018E47C (ESP+ 4) : 0x0018E578 : 0x05 0x00 0x00 0xC0 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x08 0x13 0x7A 0x00
20:03:53 0x0018E480 (ESP+ 8) : 0x0018EECC : 0xEC 0xEF 0x18 0x00 0xD3 0x8C 0x55 0x00 0xF0 0x96 0x68 0x00 0xBC 0xEE 0x18 0x00
20:03:53 0x0018E484 (ESP+ 12) : 0x0018E5C8 : 0x3F 0x00 0x01 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00
20:03:53 0x0018E488 (ESP+ 16) : 0x0018E4F0 : 0x5A 0x30 0xB9 0x44 0x00 0x00 0x19 0x00 0x00 0x00 0x00 0x00 0xCC 0xEE 0x18 0x00
20:03:53 0x0018E48C (ESP+ 20) : 0x0018ED9C : 0x74 0xEE 0x18 0x00 0xD3 0x8C 0x55 0x00 0xEC 0x1D 0x6A 0x00 0x74 0xED 0x18 0x00
20:03:53 0x0018E490 (ESP+ 24) : 0x77B22D55 : 0x8B 0x4C 0x24 0x04 0xF7 0x41 0x04 0x06 0x00 0x00 0x00 0xB8 0x01 0x00 0x00 0x00
20:03:53 0x0018E494 (ESP+ 28) : 0x0018EECC : 0xEC 0xEF 0x18 0x00 0xD3 0x8C 0x55 0x00 0xF0 0x96 0x68 0x00 0xBC 0xEE 0x18 0x00
20:03:53 0x0018E498 (ESP+ 32) : 0x0018E560 : 0xE8 0xE9 0x18 0x00 0x9B 0x2B 0xB2 0x77 0x78 0xE5 0x18 0x00 0xC8 0xE5 0x18 0x00
20:03:53 0x0018E49C (ESP+ 36) : 0x77B22D13 : 0x5F 0x5E 0x5B 0xC2 0x14 0x00 0x8B 0xFF 0x55 0x8B 0xEC 0xFF 0x75 0x0C 0x52 0x64
20:03:53 0x0018E4A0 (ESP+ 40) : 0x0018E578 : 0x05 0x00 0x00 0xC0 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x08 0x13 0x7A 0x00
20:03:53 0x0018E4A4 (ESP+ 44) : 0x0018EECC : 0xEC 0xEF 0x18 0x00 0xD3 0x8C 0x55 0x00 0xF0 0x96 0x68 0x00 0xBC 0xEE 0x18 0x00
20:03:53 0x0018E4A8 (ESP+ 48) : 0x0018E5C8 : 0x3F 0x00 0x01 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00
20:03:53 0x0018E4AC (ESP+ 52) : 0x0018E4F0 : 0x5A 0x30 0xB9 0x44 0x00 0x00 0x19 0x00 0x00 0x00 0x00 0x00 0xCC 0xEE 0x18 0x00
20:03:53 0x0018E4B0 (ESP+ 56) : 0x00558CD3 : 0x8B 0xC4 0xFF 0x35 0x34 0x60 0x6A 0x00 0x53 0x57 0x56 0x55 0x50 0xFF 0x75 0x14
20:03:53 0x0018E4B4 (ESP+ 60) : 0x0018EECC : 0xEC 0xEF 0x18 0x00 0xD3 0x8C 0x55 0x00 0xF0 0x96 0x68 0x00 0xBC 0xEE 0x18 0x00
20:03:53 0x0018E4B8 (ESP+ 64) : 0x0018E578 : 0x05 0x00 0x00 0xC0 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x08 0x13 0x7A 0x00
20:03:53 0x0018E4BC (ESP+ 68) : 0x00000000 :
20:03:53 0x0018E4C0 (ESP+ 72) : 0x77B4B19A : 0x8B 0xC8 0x8B 0x45 0x8C 0x89 0x4D 0x84 0x85 0xC0 0x0F 0x85 0xBD 0x3F 0x02 0x00
20:03:53 0x0018E4C4 (ESP+ 76) : 0x0018E578 : 0x05 0x00 0x00 0xC0 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x08 0x13 0x7A 0x00
20:03:53 0x0018E4C8 (ESP+ 80) : 0x0018EECC : 0xEC 0xEF 0x18 0x00 0xD3 0x8C 0x55 0x00 0xF0 0x96 0x68 0x00 0xBC 0xEE 0x18 0x00
20:03:53 0x0018E4CC (ESP+ 84) : 0x0018E5C8 : 0x3F 0x00 0x01 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00
20:03:53 0x0018E4D0 (ESP+ 88) : 0x0018E4F0 : 0x5A 0x30 0xB9 0x44 0x00 0x00 0x19 0x00 0x00 0x00 0x00 0x00 0xCC 0xEE 0x18 0x00
20:03:53 0x0018E4D4 (ESP+ 92) : 0x00558CD3 : 0x8B 0xC4 0xFF 0x35 0x34 0x60 0x6A 0x00 0x53 0x57 0x56 0x55 0x50 0xFF 0x75 0x14
20:03:53 0x0018E4D8 (ESP+ 96) : 0x00005A82 :
20:03:53 0x0018E4DC (ESP+100) : 0x0BFB813C : 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00
20:03:53 0x0018E4E0 (ESP+104) : 0x0018E578 : 0x05 0x00 0x00 0xC0 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x08 0x13 0x7A 0x00
20:03:53 0x0018E4E4 (ESP+108) : 0x00000001 :
20:03:53 0x0018E4E8 (ESP+112) : 0x0014E000 : 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00
20:03:53 0x0018E4EC (ESP+116) : 0x00000000 :
20:03:53 0x0018E4F0 (ESP+120) : 0x44B9305A :
20:03:53 0x0018E4F4 (ESP+124) : 0x00190000 : 0x41 0x63 0x74 0x78 0x20 0x00 0x00 0x00 0x01 0x00 0x00 0x00 0x0C 0x33 0x00 0x00
20:03:53 0x0018E4F8 (ESP+128) : 0x00000000 :
20:03:53 0x0018E4FC (ESP+132) : 0x0018EECC : 0xEC 0xEF 0x18 0x00 0xD3 0x8C 0x55 0x00 0xF0 0x96 0x68 0x00 0xBC 0xEE 0x18 0x00
20:03:53 0x0018E500 (ESP+136) : 0x00000000 :
20:03:53 0x0018E504 (ESP+140) : 0x0018E5C8 : 0x3F 0x00 0x01 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00
20:03:53 0x0018E508 (ESP+144) : 0x00000000 :
20:03:53 0x0018E50C (ESP+148) : 0x80000000 :
20:03:53 0x0018E510 (ESP+152) : 0x00000000 :
20:03:53 0x0018E514 (ESP+156) : 0x00000000 :
20:03:53 0x0018E518 (ESP+160) : 0x00000000 :
20:03:53 0x0018E51C (ESP+164) : 0x00000000 :
20:03:53 0x0018E520 (ESP+168) : 0x00000000 :
20:03:53 0x0018E524 (ESP+172) : 0x00000000 :
20:03:53 0x0018E528 (ESP+176) : 0x00000000 :
20:03:53 0x0018E52C (ESP+180) : 0x00000000 :
20:03:53 0x0018E530 (ESP+184) : 0x00000000 :
20:03:53 0x0018E534 (ESP+188) : 0x00000000 :
20:03:53 0x0018E538 (ESP+192) : 0x00000000 :
20:03:53 0x0018E53C (ESP+196) : 0x00000000 :
20:03:53 0x0018E540 (ESP+200) : 0x00000000 :
20:03:53 0x0018E544 (ESP+204) : 0x00000000 :
20:03:53 0x0018E548 (ESP+208) : 0x00000000 :
20:03:53 0x0018E54C (ESP+212) : 0x00000000 :
20:03:53 0x0018E550 (ESP+216) : 0x00000000 :
20:03:53 0x0018E554 (ESP+220) : 0x00000000 :
20:03:53 0x0018E558 (ESP+224) : 0x00000000 :
20:03:53 0x0018E55C (ESP+228) : 0x7D8098EE :
20:03:53 0x0018E560 (ESP+232) : 0x0018E9E8 : 0xA8 0xEC 0x18 0x00 0x0E 0x14 0x52 0x00 0x70 0xEA 0x18 0x00 0x28 0xEA 0x18 0x00
20:03:53 0x0018E564 (ESP+236) : 0x77B22B9B : 0x0A 0xC0 0x74 0x0C 0x5B 0x59 0x6A 0x00 0x51 0xE8 0x97 0xB3 0xFE 0xFF 0xEB 0x0B
20:03:53 0x0018E568 (ESP+240) : 0x0018E578 : 0x05 0x00 0x00 0xC0 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x08 0x13 0x7A 0x00
20:03:53 0x0018E56C (ESP+244) : 0x0018E5C8 : 0x3F 0x00 0x01 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00
20:03:53 0x0018E570 (ESP+248) : 0x0018E578 : 0x05 0x00 0x00 0xC0 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x08 0x13 0x7A 0x00
20:03:53 0x0018E574 (ESP+252) : 0x0018E5C8 : 0x3F 0x00 0x01 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00
20:03:53 0x0018E578 (ESP+256) : 0xC0000005 :
20:03:53 0x0018E57C (ESP+260) : 0x00000000 :
20:03:53 0x0018E580 (ESP+264) : 0x00000000 :
20:03:53 0x0018E584 (ESP+268) : 0x007A1308 : 0x57 0x56 0x53 0x51 0x52 0x8B 0x44 0x24 0x1C 0x83 0xF8 0x00 0x0F 0x8E 0x12 0x02
20:03:53 0x0018E588 (ESP+272) : 0x00000002 :
20:03:53 0x0018E58C (ESP+276) : 0x00000008 :
20:03:53 0x0018E590 (ESP+280) : 0x007A1308 : 0x57 0x56 0x53 0x51 0x52 0x8B 0x44 0x24 0x1C 0x83 0xF8 0x00 0x0F 0x8E 0x12 0x02
20:03:53 0x0018E594 (ESP+284) : 0x00000000 :
20:03:53 0x0018E598 (ESP+288) : 0x00000000 :
20:03:53 0x0018E59C (ESP+292) : 0x00000000 :
20:03:53 0x0018E5A0 (ESP+296) : 0x00000000 :
20:03:53 0x0018E5A4 (ESP+300) : 0x00000000 :
20:03:53 0x0018E5A8 (ESP+304) : 0x00000000 :
20:03:53 0x0018E5AC (ESP+308) : 0x00000000 :
20:03:53 0x0018E5B0 (ESP+312) : 0x00000000 :
20:03:53 0x0018E5B4 (ESP+316) : 0x00000000 :
20:03:53 Call Trace :
20:03:53 0x77B22D41 : 0x64 0x8B 0x25 0x00 0x00 0x00 0x00 0x64 0x8F 0x05 0x00 0x00 0x00 0x00 0x8B 0xE5 ntdll.dll base 0x77AE0000
20:03:53 0x77B22D13 : 0x5F 0x5E 0x5B 0xC2 0x14 0x00 0x8B 0xFF 0x55 0x8B 0xEC 0xFF 0x75 0x0C 0x52 0x64 ntdll.dll base 0x77AE0000
20:03:53 0x77B4B19A : 0x8B 0xC8 0x8B 0x45 0x8C 0x89 0x4D 0x84 0x85 0xC0 0x0F 0x85 0xBD 0x3F 0x02 0x00 ntdll.dll base 0x77AE0000
20:03:53 0x77B22B9B : 0x0A 0xC0 0x74 0x0C 0x5B 0x59 0x6A 0x00 0x51 0xE8 0x97 0xB3 0xFE 0xFF 0xEB 0x0B ntdll.dll base 0x77AE0000
20:03:53 0x00522B84 : 0x83 0xC4 0x20 0x5F 0x5E 0x5B 0x8B 0xE5 0x5D 0xC2 0x28 0x00 0x55 0x8B 0xEC 0x83 FateFD.exe base 0x00400000
20:03:53 0x00430A17 : 0x83 0xC4 0x20 0x89 0x45 0xB4 0x66 0xC7 0x45 0xD4 0x08 0x00 0xEB 0x43 0x83 0xBD FateFD.exe base 0x00400000
20:03:53 0x00430A7D : 0x59 0x83 0xBD 0x7C 0xFF 0xFF 0xFF 0x00 0x74 0x0D 0x8B 0x8D 0x7C 0xFF 0xFF 0xFF FateFD.exe base 0x00400000
20:03:53 0x77B32312 : 0x8B 0xE5 0x5D 0xC3 0x8B 0x55 0x08 0xA1 0x38 0xA0 0xBC 0x77 0x8B 0xCA 0x89 0x4D ntdll.dll base 0x77AE0000
20:03:53 0x23006BB2 : 0xC2 0x10 0x00 0xA1 0x44 0x33 0x01 0x23 0x6A 0x00 0xFF 0x35 0xAC 0x11 0x00 0x23 AlLayer.DLL base 0x23000000
20:03:53 0x75AB78E8 : 0x64 0x80 0x25 0xCA 0x0F 0x00 0x00 0xFE 0x81 0x7C 0x24 0x04 0xCD 0xAB 0xBA 0xDC USER32.dll base 0x75AB0000
20:03:53 0x23006BB2 : 0xC2 0x10 0x00 0xA1 0x44 0x33 0x01 0x23 0x6A 0x00 0xFF 0x35 0xAC 0x11 0x00 0x23 AlLayer.DLL base 0x23000000
20:03:53 0x75AB78E8 : 0x64 0x80 0x25 0xCA 0x0F 0x00 0x00 0xFE 0x81 0x7C 0x24 0x04 0xCD 0xAB 0xBA 0xDC USER32.dll base 0x75AB0000
20:03:53 0x0052140E : 0xE9 0x6D 0x0D 0x00 0x00 0x83 0xC4 0xFC 0x8B 0x0D 0x68 0xB5 0x77 0x00 0x89 0x8D FateFD.exe base 0x00400000
20:03:53 0x004FC967 : 0xC3 0xE9 0xA7 0x12 0x00 0x00 0xEB 0xE5 0x8B 0x45 0xFC 0x5F 0x5E 0x5B 0x59 0x59 FateFD.exe base 0x00400000
20:03:53 0x004FDCFE : 0xC2 0x0C 0x00 0xC3 0x90 0x90 0x31 0xD2 0x8B 0x05 0xB4 0xAA 0x6E 0x00 0x64 0x8B FateFD.exe base 0x00400000
20:03:53 0x004FC8E6 : 0xE9 0x84 0x00 0x00 0x00 0x3B 0x1D 0x94 0xAA 0x6E 0x00 0x7F 0x4A 0x29 0x1D 0x94 FateFD.exe base 0x00400000
20:03:53 0x00554AFB : 0x5B 0x8B 0xE5 0x5D 0xC3 0x55 0x8B 0xEC 0x83 0xC4 0xF4 0x53 0x8B 0x45 0x08 0x85 FateFD.exe base 0x00400000
20:03:53 0x005549F9 : 0x59 0x5D 0xC3 0x55 0x8B 0xEC 0x8B 0x45 0x08 0x50 0xFF 0x15 0x14 0x44 0x6A 0x00 FateFD.exe base 0x00400000
20:03:53 0x005542EA : 0x59 0x8B 0xF0 0x85 0xC0 0x74 0xA7 0x8B 0xC6 0x8B 0x55 0xD8 0x64 0x89 0x15 0x00 FateFD.exe base 0x00400000
20:03:53 0x0043889B : 0x59 0x33 0xC0 0x8B 0x55 0xDC 0x64 0x89 0x15 0x00 0x00 0x00 0x00 0x5F 0x5E 0x5B FateFD.exe base 0x00400000
20:03:53 0x004FC967 : 0xC3 0xE9 0xA7 0x12 0x00 0x00 0xEB 0xE5 0x8B 0x45 0xFC 0x5F 0x5E 0x5B 0x59 0x59 FateFD.exe base 0x00400000
20:03:53 0x004FDCFE : 0xC2 0x0C 0x00 0xC3 0x90 0x90 0x31 0xD2 0x8B 0x05 0xB4 0xAA 0x6E 0x00 0x64 0x8B FateFD.exe base 0x00400000
20:03:53 0x004FC8E6 : 0xE9 0x84 0x00 0x00 0x00 0x3B 0x1D 0x94 0xAA 0x6E 0x00 0x7F 0x4A 0x29 0x1D 0x94 FateFD.exe base 0x00400000
20:03:53 0x00554AFB : 0x5B 0x8B 0xE5 0x5D 0xC3 0x55 0x8B 0xEC 0x83 0xC4 0xF4 0x53 0x8B 0x45 0x08 0x85 FateFD.exe base 0x00400000
20:03:53 0x00524CE5 : 0x5F 0x5E 0x5B 0x8B 0xE5 0x5D 0xC2 0x3C 0x00 0x00 0x00 0x00 0x00 0x00 0xBF 0x00 FateFD.exe base 0x00400000
20:03:53 0x0053F4EB : 0x84 0xC0 0x75 0x0D 0x80 0xBB 0x38 0x01 0x00 0x00 0x00 0x75 0x04 0x33 0xD2 0xEB FateFD.exe base 0x00400000
20:03:53 0x77AEC2B5 : 0xE9 0xE6 0x94 0x04 0x00 0x90 0x90 0x90 0x90 0x90 0x90 0x7B 0x00 0x25 0x00 0x30 ntdll.dll base 0x77AE0000
20:03:53 0x0054B2C8 : 0xE9 0x81 0x00 0x00 0x00 0x8B 0x43 0x18 0xE8 0x4F 0x9E 0xEB 0xFF 0x8D 0x95 0x44 FateFD.exe base 0x00400000
20:03:53 0x0045031D : 0x83 0xC4 0x10 0x89 0x45 0xD8 0x66 0xC7 0x45 0xEC 0x00 0x00 0xEB 0x17 0x6A 0x00 FateFD.exe base 0x00400000
20:03:53 0x0043013C : 0x83 0xC4 0x20 0x89 0x45 0xB4 0xE9 0x52 0x01 0x00 0x00 0x89 0xB5 0x68 0xFF 0xFF FateFD.exe base 0x00400000
20:03:53 0x004380C4 : 0x8B 0x55 0xD0 0x64 0x89 0x15 0x00 0x00 0x00 0x00 0x5F 0x5E 0x5B 0x8B 0xE5 0x5D FateFD.exe base 0x00400000
20:03:53 0x0042C799 : 0xC1 0xE0 0x02 0x03 0xD8 0xE9 0x61 0xF2 0xFF 0xFF 0x8B 0x55 0x10 0x52 0x8B 0xD6 FateFD.exe base 0x00400000
20:03:53 exception: (object 0x031F2C7C:0x031F2C7C)"EAccessViolation"
20:03:53 make ticket file: file://./c/users/abdelnacer/documents/FateHA_Savedata/excepted/170112200353/ticket0.bmp
20:03:53 script exception : now printing. at ticketroutine.tjs(260)[(function) makeTicketFile]
20:03:54 (info) Rebuilding Auto Path Table ...
20:03:54 (info) Total 14458 file(s) found, 12751 file(s) activated. (17ms)
20:03:55 stop MOVECURSOR: move by user
20:03:56 loadScenario: title.ks
20:03:56 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
20:03:56 title.ks : jumped to : *extra
20:03:56 処理を開始します
20:03:56 title.ks : @eval exp="showTitleMenu(tf['夜の聖杯戦争クリア']?'clearextra':'extra')"
20:03:56 button: gallery
20:03:56 (info) Rebuilding Auto Path Table ...
20:03:56 (info) Total 14458 file(s) found, 12751 file(s) activated. (17ms)
20:03:56 ex_gallery.erase: loadImages
20:03:56 button: music
20:03:56 ex_music.erase: loadImages
20:03:56 button: movie
20:03:56 ex_movie.erase: loadImages
20:03:56 button: scene
20:03:56 ex_scene.erase: loadImages
20:03:56 button: back
20:03:56 ex_back.erase: loadImages
20:03:56 ex_title.erase: loadImages
20:03:56 ex_bar.erase: loadImages
20:03:56 ==== An exception occured at subroutine.tjs(1010)[(function) transformByProgram], VM ip = 134 ====
20:03:56 -- Disassembled VM code --
20:03:56 #(1010) matrix[0], matrix[1], matrix[3], matrix[4], matrix[6], matrix[7], omOpaque, opac, mode);
20:03:56 00000060 gpd %3, %-2.*2 // *2 = (string)"matrix"
20:03:56 00000064 const %4, *5 // *5 = (int)0
20:03:56 00000067 gpi %5, %3.%4
20:03:56 00000071 gpd %6, %-2.*2 // *2 = (string)"matrix"
20:03:56 00000075 const %7, *7 // *7 = (int)1
20:03:56 00000078 gpi %8, %6.%7
20:03:56 00000082 gpd %9, %-2.*2 // *2 = (string)"matrix"
20:03:56 00000086 const %10, *8 // *8 = (int)3
20:03:56 00000089 gpi %11, %9.%10
20:03:56 00000093 gpd %12, %-2.*2 // *2 = (string)"matrix"
20:03:56 00000097 const %13, *9 // *9 = (int)4
20:03:56 00000100 gpi %14, %12.%13
20:03:56 00000104 gpd %15, %-2.*2 // *2 = (string)"matrix"
20:03:56 00000108 const %16, *10 // *10 = (int)6
20:03:56 00000111 gpi %17, %15.%16
20:03:56 00000115 gpd %18, %-2.*2 // *2 = (string)"matrix"
20:03:56 00000119 const %19, *11 // *11 = (int)7
20:03:56 00000122 gpi %20, %18.%19
20:03:56 00000126 gpd %21, %-2.*12 // *12 = (string)"omOpaque"
20:03:56 #(1009) .operateAffine(src, sleft, stop, swidth, sheight, true,
20:03:56 00000130 gpd %22, %1.*13 // *13 = (string)"operateAffine"
20:03:56 #(1010) matrix[0], matrix[1], matrix[3], matrix[4], matrix[6], matrix[7], omOpaque, opac, mode);
20:03:56 00000134 call %0, %22(%-4, %-5, %-6, %-7, %-8, %2, %5, %8, %11, %14, %17, %20, %21, %-10, %-9)
20:03:56 -- Register dump --
20:03:56 %-11=(int)1 %-10=(int)255 %-9=(int)1 %-8=(int)56 %-7=(int)557 %-6=(int)0 %-5=(int)0
20:03:56 %-4=(object)(object 0x054FFDA4:0x054FFDA4) %-3=(object)(object 0x04009278:0x04009278)
20:03:56 %-2=(object)(object 0x0018C754:0x00000000) %-1=(object)(object 0x03D220C4:0x03D220C4) %0=(void)
20:03:56 %1=(object)(object 0x04009278:0x04009278) %2=(int)1 %3=(object)(object 0x0B636A88:0x0B636A88)
20:03:56 %4=(int)0 %5=(real)0.707106781186548 %6=(object)(object 0x0B636A88:0x0B636A88) %7=(int)1
20:03:56 %8=(real)-0.707106781186547 %9=(object)(object 0x0B636A88:0x0B636A88) %10=(int)3
20:03:56 %11=(real)0.707106781186547 %12=(object)(object 0x0B636A88:0x0B636A88) %13=(int)4
20:03:56 %14=(real)0.707106781186548 %15=(object)(object 0x0B636A88:0x0B636A88) %16=(int)6
20:03:56 %17=(real)0.625324956916444 %18=(object)(object 0x0B636A88:0x0B636A88) %19=(int)7
20:03:56 %20=(real)393.776695296637 %21=(int)1 %22=(object)(object 0x0293C7C8:0x04009278)
20:03:56 --------------------------------------------------------------------------------------------------
20:03:56 EAccessViolation at subroutine.tjs(1010)[(function) transformByProgram]
20:03:56 trace : override.tjs(4433)[(function) redraw] <-- titlemenulayer.tjs(721)[(function) move] <-- originalmover.tjs(1023)[(function) stopMove] <-- originalmover.tjs(995)[(function) finalize] <-- titlemenulayer.tjs(677)[(function) finalize] <-- kaglayer.tjs(299)[(function) stopMove] <-- titlemenulayer.tjs(406)[(function) show] <-- titlemenulayer.tjs(743)[(function) showTitleMenu] <-- [email protected](1)[(top level script) global] <-- mainwindow.tjs(5701)[(function expression) (anonymous)] <-- conductor.tjs(441)[(function) onTag] <-- conductor.tjs(104)[(function) timerCallback]
20:03:56 エラーが発生しました
ファイル : title.ks 行 : 286
タグ : eval ( ← エラーの発生した前後のタグを示している場合もあります )
EAccessViolation
20:03:56 script exception : エラーが発生しました
ファイル : title.ks 行 : 286
タグ : eval ( ← エラーの発生した前後のタグを示している場合もあります )
EAccessViolation at conductor.tjs(189)[(function) timerCallback]
20:03:56 ハードウェア例外が発生しました
20:03:56 Exception : Access Violation(write access to 0x007A1308) at EIP = 0x007A1308 ESP = 0x0018BA08 in C:\Program Files (x86)\Fate hollow ataraxia\FateFD.exe
20:03:56 Context Flags : 0x0001003F [ CONTEXT_DEBUG_REGISTERS CONTEXT_FLOATING_POINT CONTEXT_SEGMENTS CONTEXT_INTEGER CONTEXT_CONTROL CONTEXT_EXTENDED_REGISTERS ]
20:03:56 Debug Registers : 0:0x00000000 1:0x00000000 2:0x00000000 3:0x00000000 6:0x00000000 7:0x00000000
20:03:56 Segment Registers : GS:0x002B FS:0x0053 ES:0x002B DS:0x002B CS:0x0023 SS:0x002B
20:03:56 Integer Registers : EAX:0x0BFB813C EBX:0x0000022C ECX:0x07D54A64 EDX:0x00000001
20:03:56 Index Registers : ESI:0x0BFB813C EDI:0x0000B504
20:03:56 Pointer Registers : EBP:0x0018BF78 ESP:0x0018BE40 EIP:0x007A1308
20:03:56 Flag Register : 0x00010202 [ CF- PF- AF- ZF- SF- TF- IF+ DF- OF- IO0 NF- RF+ VM- AC- VF- VP- ID- ]
20:03:56 FP Control Word : 0x0000137F FP Status Word : 0x00000020 FP Tag Word : 0x0000FFFF
20:03:56 FP ST(0) : -0.9223372036854775808e+4932 0xFFFF0000000000000000
20:03:56 FP ST(1) : -0.9223372036854775808e+4932 0xFFFF0000000000000000
20:03:56 FP ST(2) : -0.9223372036854775808e+4932 0xFFFF000000000C60FC20
20:03:56 FP ST(3) : -0.9223372036854775808e+4932 0xFFFF00FFEAF600FFEAF6
20:03:56 FP ST(4) : -0.9223372036854775808e+4932 0xFFFF0000000000000000
20:03:56 FP ST(5) : 1 0x3FFF8000000000000000
20:03:56 FP ST(6) : 0.3535533905932737308 0x3FFDB504F333F9DE6000
20:03:56 FP ST(7) : 46340.96252368653827 0x400EB504F667F3CB4EA7
20:03:56 FP CR0 NPX State : 0x0000FFFF
20:03:56 XMM 0 : [ 0 0 0 0 ] [ 0 0 ] [ 0x0000000000000000-0x0000000000000000 ]
20:03:56 XMM 1 : [ 0 0 0 0 ] [ 0 0 ] [ 0x0000000000000000-0x0000000000000000 ]
20:03:56 XMM 2 : [ 0 0 0 0 ] [ 0 0 ] [ 0x0000000000000000-0x0000000000000000 ]
20:03:56 XMM 3 : [ 0 0 0 0 ] [ 0 0 ] [ 0x0000000000000000-0x0000000000000000 ]
20:03:56 XMM 4 : [ 0 0 0 0 ] [ 0 0 ] [ 0x0000000000000000-0x0000000000000000 ]
20:03:56 XMM 5 : [ 0 0 0 0 ] [ 0 0 ] [ 0x0000000000000000-0x0000000000000000 ]
20:03:56 XMM 6 : [ 238.59154 708.00201 1105.8937 1481.511 ] [ 6.888602754036558e+16 1.548742216935461e+22 ] [ 0x436E976F44310021-0x448A3C9944B9305A ]
20:03:56 XMM 7 : [ -0 -0 -0 -0 ] [ -1.060997895482636e-314 -1.060997895482636e-314 ] [ 0x8000000080000000-0x8000000080000000 ]
20:03:56 MXCSR : 0x00001FA0
20:03:56 Codes at EIP : 0x57 0x56 0x53 0x51 0x52 0x8B 0x44 0x24 0x1C 0x83 0xF8 0x00 0x0F 0x8E 0x12 0x02 0x00 0x00 0x8B 0x7C 0x24 0x18 0x8B 0x4C 0x24 0x24 0x8B 0x54 0x24 0x28 0x8B 0x74 0x24 0x34 0x0F 0xEF 0xC0 0x55 0x8D 0x2C 0x87 0x83 0xED 0x04 0x39 0xEF 0x0F 0x83 0x46 0x01 0x00 0x00 0x89 0xD0 0xC1 0xE8 0x10 0x0F 0xAF 0xC6 0x89 0xCB 0xC1 0xEB 0x10 0x8D 0x04 0x98 0x03 0x44 0x24 0x24 0x0F 0x6E 0x30 0x89 0xD3 0x0F 0x6E 0x50 0x04 0x81 0xE3 0xFF 0xFF 0x00 0x00 0x0F 0x6E 0x1C 0x30 0xC1 0xEB 0x08 0x0F 0x6E
20:03:56 Stack data and data pointed by each stack data :
20:03:56 0x0018BA08 (ESP+ 0) : 0x77B22D41 : 0x64 0x8B 0x25 0x00 0x00 0x00 0x00 0x64 0x8F 0x05 0x00 0x00 0x00 0x00 0x8B 0xE5
20:03:56 0x0018BA0C (ESP+ 4) : 0x0018BB08 : 0x05 0x00 0x00 0xC0 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x08 0x13 0x7A 0x00
20:03:56 0x0018BA10 (ESP+ 8) : 0x0018C45C : 0x7C 0xC5 0x18 0x00 0xD3 0x8C 0x55 0x00 0xF0 0x96 0x68 0x00 0x4C 0xC4 0x18 0x00
20:03:56 0x0018BA14 (ESP+ 12) : 0x0018BB58 : 0x3F 0x00 0x01 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00
20:03:56 0x0018BA18 (ESP+ 16) : 0x0018BA80 : 0x5A 0x30 0xB9 0x44 0x00 0x00 0x19 0x00 0x00 0x00 0x00 0x00 0x5C 0xC4 0x18 0x00
20:03:56 0x0018BA1C (ESP+ 20) : 0x0018C32C : 0x04 0xC4 0x18 0x00 0xD3 0x8C 0x55 0x00 0xEC 0x1D 0x6A 0x00 0x04 0xC3 0x18 0x00
20:03:56 0x0018BA20 (ESP+ 24) : 0x77B22D55 : 0x8B 0x4C 0x24 0x04 0xF7 0x41 0x04 0x06 0x00 0x00 0x00 0xB8 0x01 0x00 0x00 0x00
20:03:56 0x0018BA24 (ESP+ 28) : 0x0018C45C : 0x7C 0xC5 0x18 0x00 0xD3 0x8C 0x55 0x00 0xF0 0x96 0x68 0x00 0x4C 0xC4 0x18 0x00
20:03:56 0x0018BA28 (ESP+ 32) : 0x0018BAF0 : 0x78 0xBF 0x18 0x00 0x9B 0x2B 0xB2 0x77 0x08 0xBB 0x18 0x00 0x58 0xBB 0x18 0x00
20:03:56 0x0018BA2C (ESP+ 36) : 0x77B22D13 : 0x5F 0x5E 0x5B 0xC2 0x14 0x00 0x8B 0xFF 0x55 0x8B 0xEC 0xFF 0x75 0x0C 0x52 0x64
20:03:56 0x0018BA30 (ESP+ 40) : 0x0018BB08 : 0x05 0x00 0x00 0xC0 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x08 0x13 0x7A 0x00
20:03:56 0x0018BA34 (ESP+ 44) : 0x0018C45C : 0x7C 0xC5 0x18 0x00 0xD3 0x8C 0x55 0x00 0xF0 0x96 0x68 0x00 0x4C 0xC4 0x18 0x00
20:03:56 0x0018BA38 (ESP+ 48) : 0x0018BB58 : 0x3F 0x00 0x01 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00
20:03:56 0x0018BA3C (ESP+ 52) : 0x0018BA80 : 0x5A 0x30 0xB9 0x44 0x00 0x00 0x19 0x00 0x00 0x00 0x00 0x00 0x5C 0xC4 0x18 0x00
20:03:56 0x0018BA40 (ESP+ 56) : 0x00558CD3 : 0x8B 0xC4 0xFF 0x35 0x34 0x60 0x6A 0x00 0x53 0x57 0x56 0x55 0x50 0xFF 0x75 0x14
20:03:56 0x0018BA44 (ESP+ 60) : 0x0018C45C : 0x7C 0xC5 0x18 0x00 0xD3 0x8C 0x55 0x00 0xF0 0x96 0x68 0x00 0x4C 0xC4 0x18 0x00
20:03:56 0x0018BA48 (ESP+ 64) : 0x0018BB08 : 0x05 0x00 0x00 0xC0 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x08 0x13 0x7A 0x00
20:03:56 0x0018BA4C (ESP+ 68) : 0x00000000 :
20:03:56 0x0018BA50 (ESP+ 72) : 0x77B4B19A : 0x8B 0xC8 0x8B 0x45 0x8C 0x89 0x4D 0x84 0x85 0xC0 0x0F 0x85 0xBD 0x3F 0x02 0x00
20:03:56 0x0018BA54 (ESP+ 76) : 0x0018BB08 : 0x05 0x00 0x00 0xC0 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x08 0x13 0x7A 0x00
20:03:56 0x0018BA58 (ESP+ 80) : 0x0018C45C : 0x7C 0xC5 0x18 0x00 0xD3 0x8C 0x55 0x00 0xF0 0x96 0x68 0x00 0x4C 0xC4 0x18 0x00
20:03:56 0x0018BA5C (ESP+ 84) : 0x0018BB58 : 0x3F 0x00 0x01 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00
20:03:56 0x0018BA60 (ESP+ 88) : 0x0018BA80 : 0x5A 0x30 0xB9 0x44 0x00 0x00 0x19 0x00 0x00 0x00 0x00 0x00 0x5C 0xC4 0x18 0x00
20:03:56 0x0018BA64 (ESP+ 92) : 0x00558CD3 : 0x8B 0xC4 0xFF 0x35 0x34 0x60 0x6A 0x00 0x53 0x57 0x56 0x55 0x50 0xFF 0x75 0x14
20:03:56 0x0018BA68 (ESP+ 96) : 0x0000B504 :
20:03:56 0x0018BA6C (ESP+100) : 0x0BFB813C : 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00
20:03:56 0x0018BA70 (ESP+104) : 0x0018BB08 : 0x05 0x00 0x00 0xC0 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x08 0x13 0x7A 0x00
20:03:56 0x0018BA74 (ESP+108) : 0x00000001 :
20:03:56 0x0018BA78 (ESP+112) : 0x0014E000 : 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00
20:03:56 0x0018BA7C (ESP+116) : 0x00000000 :
20:03:56 0x0018BA80 (ESP+120) : 0x44B9305A :
20:03:56 0x0018BA84 (ESP+124) : 0x00190000 : 0x41 0x63 0x74 0x78 0x20 0x00 0x00 0x00 0x01 0x00 0x00 0x00 0x0C 0x33 0x00 0x00
20:03:56 0x0018BA88 (ESP+128) : 0x00000000 :
20:03:56 0x0018BA8C (ESP+132) : 0x0018C45C : 0x7C 0xC5 0x18 0x00 0xD3 0x8C 0x55 0x00 0xF0 0x96 0x68 0x00 0x4C 0xC4 0x18 0x00
20:03:56 0x0018BA90 (ESP+136) : 0x00000000 :
20:03:56 0x0018BA94 (ESP+140) : 0x0018BB58 : 0x3F 0x00 0x01 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00
20:03:56 0x0018BA98 (ESP+144) : 0x00000000 :
20:03:56 0x0018BA9C (ESP+148) : 0x80000000 :
20:03:56 0x0018BAA0 (ESP+152) : 0x00000000 :
20:03:56 0x0018BAA4 (ESP+156) : 0x00000000 :
20:03:56 0x0018BAA8 (ESP+160) : 0x00000000 :
20:03:56 0x0018BAAC (ESP+164) : 0x00000000 :
20:03:56 0x0018BAB0 (ESP+168) : 0x00000000 :
20:03:56 0x0018BAB4 (ESP+172) : 0x00000000 :
20:03:56 0x0018BAB8 (ESP+176) : 0x00000000 :
20:03:56 0x0018BABC (ESP+180) : 0x00000000 :
20:03:56 0x0018BAC0 (ESP+184) : 0x00000000 :
20:03:56 0x0018BAC4 (ESP+188) : 0x00000000 :
20:03:56 0x0018BAC8 (ESP+192) : 0x00000000 :
20:03:56 0x0018BACC (ESP+196) : 0x00000000 :
20:03:56 0x0018BAD0 (ESP+200) : 0x00000000 :
20:03:56 0x0018BAD4 (ESP+204) : 0x00000000 :
20:03:56 0x0018BAD8 (ESP+208) : 0x00000000 :
20:03:56 0x0018BADC (ESP+212) : 0x00000000 :
20:03:56 0x0018BAE0 (ESP+216) : 0x00000000 :
20:03:56 0x0018BAE4 (ESP+220) : 0x00000000 :
20:03:56 0x0018BAE8 (ESP+224) : 0x00000000 :
20:03:56 0x0018BAEC (ESP+228) : 0x7D80C77E :
20:03:56 0x0018BAF0 (ESP+232) : 0x0018BF78 : 0x38 0xC2 0x18 0x00 0x0E 0x14 0x52 0x00 0x00 0xC0 0x18 0x00 0xB8 0xBF 0x18 0x00
20:03:56 0x0018BAF4 (ESP+236) : 0x77B22B9B : 0x0A 0xC0 0x74 0x0C 0x5B 0x59 0x6A 0x00 0x51 0xE8 0x97 0xB3 0xFE 0xFF 0xEB 0x0B
20:03:56 0x0018BAF8 (ESP+240) : 0x0018BB08 : 0x05 0x00 0x00 0xC0 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x08 0x13 0x7A 0x00
20:03:56 0x0018BAFC (ESP+244) : 0x0018BB58 : 0x3F 0x00 0x01 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00
20:03:56 0x0018BB00 (ESP+248) : 0x0018BB08 : 0x05 0x00 0x00 0xC0 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x08 0x13 0x7A 0x00
20:03:56 0x0018BB04 (ESP+252) : 0x0018BB58 : 0x3F 0x00 0x01 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00
20:03:56 0x0018BB08 (ESP+256) : 0xC0000005 :
20:03:56 0x0018BB0C (ESP+260) : 0x00000000 :
20:03:56 0x0018BB10 (ESP+264) : 0x00000000 :
20:03:56 0x0018BB14 (ESP+268) : 0x007A1308 : 0x57 0x56 0x53 0x51 0x52 0x8B 0x44 0x24 0x1C 0x83 0xF8 0x00 0x0F 0x8E 0x12 0x02
20:03:56 0x0018BB18 (ESP+272) : 0x00000002 :
20:03:56 0x0018BB1C (ESP+276) : 0x00000008 :
20:03:56 0x0018BB20 (ESP+280) : 0x007A1308 : 0x57 0x56 0x53 0x51 0x52 0x8B 0x44 0x24 0x1C 0x83 0xF8 0x00 0x0F 0x8E 0x12 0x02
20:03:56 0x0018BB24 (ESP+284) : 0x00000000 :
20:03:56 0x0018BB28 (ESP+288) : 0x00000000 :
20:03:56 0x0018BB2C (ESP+292) : 0x00000000 :
20:03:56 0x0018BB30 (ESP+296) : 0x00000000 :
20:03:56 0x0018BB34 (ESP+300) : 0x00000000 :
20:03:56 0x0018BB38 (ESP+304) : 0x00000000 :
20:03:56 0x0018BB3C (ESP+308) : 0x00000000 :
20:03:56 0x0018BB40 (ESP+312) : 0x00000000 :
20:03:56 0x0018BB44 (ESP+316) : 0x00000000 :
20:03:56 Call Trace :
20:03:56 0x77B22D41 : 0x64 0x8B 0x25 0x00 0x00 0x00 0x00 0x64 0x8F 0x05 0x00 0x00 0x00 0x00 0x8B 0xE5 ntdll.dll base 0x77AE0000
20:03:56 0x77B22D13 : 0x5F 0x5E 0x5B 0xC2 0x14 0x00 0x8B 0xFF 0x55 0x8B 0xEC 0xFF 0x75 0x0C 0x52 0x64 ntdll.dll base 0x77AE0000
20:03:56 0x77B4B19A : 0x8B 0xC8 0x8B 0x45 0x8C 0x89 0x4D 0x84 0x85 0xC0 0x0F 0x85 0xBD 0x3F 0x02 0x00 ntdll.dll base 0x77AE0000
20:03:56 0x77B22B9B : 0x0A 0xC0 0x74 0x0C 0x5B 0x59 0x6A 0x00 0x51 0xE8 0x97 0xB3 0xFE 0xFF 0xEB 0x0B ntdll.dll base 0x77AE0000
20:03:56 0x00522B84 : 0x83 0xC4 0x20 0x5F 0x5E 0x5B 0x8B 0xE5 0x5D 0xC2 0x28 0x00 0x55 0x8B 0xEC 0x83 FateFD.exe base 0x00400000
20:03:56 0x005549F9 : 0x59 0x5D 0xC3 0x55 0x8B 0xEC 0x8B 0x45 0x08 0x50 0xFF 0x15 0x14 0x44 0x6A 0x00 FateFD.exe base 0x00400000
20:03:56 0x005542EA : 0x59 0x8B 0xF0 0x85 0xC0 0x74 0xA7 0x8B 0xC6 0x8B 0x55 0xD8 0x64 0x89 0x15 0x00 FateFD.exe base 0x00400000
20:03:56 0x0052140E : 0xE9 0x6D 0x0D 0x00 0x00 0x83 0xC4 0xFC 0x8B 0x0D 0x68 0xB5 0x77 0x00 0x89 0x8D FateFD.exe base 0x00400000
20:03:56 0x004FC7C0 : 0xEB 0x12 0x8B 0xF2 0x3B 0x1F 0x75 0x05 0x8B 0x43 0x04 0x89 0x07 0x8B 0xC3 0x03 FateFD.exe base 0x00400000
20:03:56 0x004FC967 : 0xC3 0xE9 0xA7 0x12 0x00 0x00 0xEB 0xE5 0x8B 0x45 0xFC 0x5F 0x5E 0x5B 0x59 0x59 FateFD.exe base 0x00400000
20:03:56 0x00554AFB : 0x5B 0x8B 0xE5 0x5D 0xC3 0x55 0x8B 0xEC 0x83 0xC4 0xF4 0x53 0x8B 0x45 0x08 0x85 FateFD.exe base 0x00400000
20:03:56 0x005549F9 : 0x59 0x5D 0xC3 0x55 0x8B 0xEC 0x8B 0x45 0x08 0x50 0xFF 0x15 0x14 0x44 0x6A 0x00 FateFD.exe base 0x00400000
20:03:56 0x005542EA : 0x59 0x8B 0xF0 0x85 0xC0 0x74 0xA7 0x8B 0xC6 0x8B 0x55 0xD8 0x64 0x89 0x15 0x00 FateFD.exe base 0x00400000
20:03:56 0x0043889B : 0x59 0x33 0xC0 0x8B 0x55 0xDC 0x64 0x89 0x15 0x00 0x00 0x00 0x00 0x5F 0x5E 0x5B FateFD.exe base 0x00400000
20:03:56 0x004FC967 : 0xC3 0xE9 0xA7 0x12 0x00 0x00 0xEB 0xE5 0x8B 0x45 0xFC 0x5F 0x5E 0x5B 0x59 0x59 FateFD.exe base 0x00400000
20:03:56 0x004FDCFE : 0xC2 0x0C 0x00 0xC3 0x90 0x90 0x31 0xD2 0x8B 0x05 0xB4 0xAA 0x6E 0x00 0x64 0x8B FateFD.exe base 0x00400000
20:03:56 0x004FC8E6 : 0xE9 0x84 0x00 0x00 0x00 0x3B 0x1D 0x94 0xAA 0x6E 0x00 0x7F 0x4A 0x29 0x1D 0x94 FateFD.exe base 0x00400000
20:03:56 0x00554AFB : 0x5B 0x8B 0xE5 0x5D 0xC3 0x55 0x8B 0xEC 0x83 0xC4 0xF4 0x53 0x8B 0x45 0x08 0x85 FateFD.exe base 0x00400000
20:03:56 0x00524CE5 : 0x5F 0x5E 0x5B 0x8B 0xE5 0x5D 0xC2 0x3C 0x00 0x00 0x00 0x00 0x00 0x00 0xBF 0x00 FateFD.exe base 0x00400000
20:03:56 0x0053F4EB : 0x84 0xC0 0x75 0x0D 0x80 0xBB 0x38 0x01 0x00 0x00 0x00 0x75 0x04 0x33 0xD2 0xEB FateFD.exe base 0x00400000
20:03:56 0x77AEC2B5 : 0xE9 0xE6 0x94 0x04 0x00 0x90 0x90 0x90 0x90 0x90 0x90 0x7B 0x00 0x25 0x00 0x30 ntdll.dll base 0x77AE0000
20:03:56 0x0054B2C8 : 0xE9 0x81 0x00 0x00 0x00 0x8B 0x43 0x18 0xE8 0x4F 0x9E 0xEB 0xFF 0x8D 0x95 0x44 FateFD.exe base 0x00400000
20:03:56 0x0045031D : 0x83 0xC4 0x10 0x89 0x45 0xD8 0x66 0xC7 0x45 0xEC 0x00 0x00 0xEB 0x17 0x6A 0x00 FateFD.exe base 0x00400000
20:03:56 0x0043013C : 0x83 0xC4 0x20 0x89 0x45 0xB4 0xE9 0x52 0x01 0x00 0x00 0x89 0xB5 0x68 0xFF 0xFF FateFD.exe base 0x00400000
20:03:56 0x004380C4 : 0x8B 0x55 0xD0 0x64 0x89 0x15 0x00 0x00 0x00 0x00 0x5F 0x5E 0x5B 0x8B 0xE5 0x5D FateFD.exe base 0x00400000
20:03:56 0x0042C799 : 0xC1 0xE0 0x02 0x03 0xD8 0xE9 0x61 0xF2 0xFF 0xFF 0x8B 0x55 0x10 0x52 0x8B 0xD6 FateFD.exe base 0x00400000
20:03:56 0x0054069D : 0x83 0xC4 0x14 0x5E 0x5B 0xC3 0x90 0x53 0x56 0x83 0xC4 0xF0 0x33 0xC9 0x8D 0x58 FateFD.exe base 0x00400000
20:03:56 0x0040538E : 0x59 0x8B 0x43 0x04 0x85 0xC0 0x74 0x21 0x50 0x8B 0x10 0xFF 0x52 0x04 0x59 0x5B FateFD.exe base 0x00400000
20:03:56 0x004057B0 : 0x59 0xEB 0x25 0x83 0xFF 0x02 0x75 0x0E 0x83 0x3B 0x00 0x74 0x1B 0x8B 0x03 0xE8 FateFD.exe base 0x00400000
20:03:56 0x0042AF09 : 0x66 0xC7 0x45 0xC8 0x38 0x00 0xE9 0xF4 0x00 0x00 0x00 0x8B 0x45 0xA0 0x83 0xC0 FateFD.exe base 0x00400000
20:03:56 0x00437BE5 : 0x83 0xC4 0x20 0x89 0x45 0xD4 0x81 0x7D 0xD4 0x13 0xFC 0xFF 0xFF 0x75 0x28 0x83 FateFD.exe base 0x00400000
20:03:56 0x00550110 : 0x33 0xC0 0x8B 0x55 0xC4 0x64 0x89 0x15 0x00 0x00 0x00 0x00 0x5F 0x5E 0x5B 0x8B FateFD.exe base 0x00400000
20:03:56 exception: (object 0x0B62F934:0x0B62F934)"エラーが発生しました
ファイル : title.ks 行 : 286
タグ : eval ( ← エラーの発生した前後のタグを示している場合もあります )
EAccessViolation"
20:03:56 スクリプトで例外が発生しました
script exception : エラーが発生しました
ファイル : title.ks 行 : 286
タグ : eval ( ← エラーの発生した前後のタグを示している場合もあります )
EAccessViolation
20:03:56 trace : conductor.tjs(186)[(function) timerCallback] <-- event
20:03:56 end of Exボタン: tl_quit
20:03:56 end of Exボタン: tl_entrance
20:03:56 end of Exボタン: tl_special
20:03:56 end of Exボタン: tl_extra
20:03:56 end of Exボタン: tl_config
20:03:56 end of Exボタン: tl_start
20:03:56 end of tl_kanalogo



================================================== ============================
================================================== ============================

Logging to C:\Program Files (x86)\Fate hollow ataraxia\FateFD.exe.console.log started on Thursday, January 12, 2017 20:04:37
20:04:29 ! (info) Loading options from embedded area...
20:04:29 ! 吉里吉里[きりきり] 2 実行コア/2.25.11.909 (SVN revision:1109; Compiled on Sep 12 2005 22:44:16) TJS2/2.4.19 Copyright (C) 1997-2005 W.Dee and contributors All rights reserved.
20:04:29 ! バージョン情報の詳細は Ctrl + F12 で閲覧できます
20:04:29 ! Program started on Windows NT 6.2.1008 (Win32)
20:04:29 ! (info) Total physical memory : -433840128
20:04:29 ! (info) Selected project directory : file://./c/program files (x86)/fate hollow ataraxia/data.xp3>
20:04:30 ! (info) CPU #0 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD E2-1800 APU with Radeon(tm) HD Graphics] CPUID(1)/EAX=00500F20 CPUID(1)/EBX=00020800
20:04:30 ! (info) CPU #1 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD E2-1800 APU with Radeon(tm) HD Graphics] CPUID(1)/EAX=00500F20 CPUID(1)/EBX=01020800
20:04:30 ! (info) finally detected CPU features : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes
20:04:30 ! (info) Specified option(s) : -debugwin=no
20:04:30 ! (info) Loading cxdec.tpm
20:04:30 ! OS : Windows NT 6.2.1008 (Win32)
20:04:30 ! KAG : 3.25 beta 10 TYPE-MOON customized
20:04:30 ! Kirikiri : 2.25.11.909
20:04:32 ! (info) CPU clock (roughly) : 1665MHz
20:04:33 ! wuvorbis: SSE enabled. MMX enabled. 3DNow! disabled.
20:04:34 ! (info) DirectSound Driver/Device found : Peripherique audio principal
20:04:34 ! (info) DirectSound Driver/Device found : Enceintes / Casque (IDT High Definition Audio CODEC) [{0.0.0.00000000}.{2326609a-1277-417d-bf15-30abd21124a7} ... is not found in search path]
20:04:34 ! (info) DirectSound Driver/Device found : Casque de communication (IDT High Definition Audio CODEC) [{0.0.0.00000000}.{b9eb99ac-1796-4d22-81e1-bdde1f2d3d67} ... is not found in search path]
20:04:34 ! (info) Accepted DirectSound primary buffer format : format container = WAVE_FORMAT_EXTENSIBLE, frequency = 44100Hz, bits = 16bits, channels = 2, valid bits = 16bits, channel mask = 0x00000003, sub type = KSDATAFORMAT_SUBTYPE_PCM


------------------------------------------------------------------------------

20:04:37 title.ks : @petaluninit
20:04:37 title.ks : @condoffT time=0
20:04:37 title.ks : @bluroffT time=0
20:04:37 title.ks : @contrastoffT time=0
20:04:37 title.ks : @darkenoffT time=0
20:04:37 title.ks : @stopnoiseT
20:04:37 title.ks : @noise_offT time=0
20:04:37 title.ks : @stophaze time=0
20:04:37 title.ks : @cinesco_offT time=0
20:04:37 title.ks : @store enabled=false
20:04:37 title.ks : @layopt layer=message visible=false
20:04:37 title.ks : @startanchor
20:04:37 title.ks : @clearhistory
20:04:37 title.ks : @history enabled=false
20:04:37 title.ks : @shortcutkey enabled=false
20:04:37 title.ks : @setautomode enabled=false
20:04:37 title.ks : @chgfont face=user
20:04:37 title.ks : @hidecursorsetting enabled=false
20:04:37 title.ks : @eval exp=kag.isChangedAfterSaving=false
20:04:37 title.ks : @settextmode textmode=menu
20:04:37 title.ks : @eval exp="global.play_storage=''"
20:04:37 title.ks : @eval exp="Scripts.execStorage('TitleMenuLayer.tjs')"
20:04:37 (info) Rebuilding Auto Path Table ...
20:04:37 (info) Total 14458 file(s) found, 12751 file(s) activated. (17ms)
20:04:37 警告: 論理値が求められている場所で = 演算子が使用されています(== 演算子の間違いですか?代入した上でゼロと値を比較したい場合は、(A=B) != 0 の形式を使うことをお勧めします) at galleryimagelayer.tjs line 104
20:04:37 title.ks : @eval exp="showTitleMenu(tf['夜の聖杯戦争クリア']?'cleartitle':'title')"
20:04:37 tl_bg.erase: loadImages
20:04:37 elm.pos =
20:04:37 button: start
20:04:37 tl_start.erase: loadImages
20:04:37 button: continue
20:04:37 button: config
20:04:37 tl_config.erase: loadImages
20:04:37 button: eclipse
20:04:37 button: extra
20:04:37 tl_extra.erase: loadImages
20:04:37 button: special
20:04:37 tl_special.erase: loadImages
20:04:37 button: entrance
20:04:37 tl_entrance.erase: loadImages
20:04:37 button: quit
20:04:37 tl_quit.erase: loadImages
20:04:37 tl_fraga.erase: loadImages
20:04:37 tl_halogo.erase: loadImages
20:04:37 tl_fatelogo.erase: loadImages
20:04:37 tl_kanalogo.erase: loadImages
20:04:37 tl_title.erase: loadImages
20:04:37 tl_typemoon.erase: loadImages
20:04:37 BGM: bgm118
20:04:37 title.ks : @s
20:04:37 dispose garbage
20:04:37 end of Exボタン: tk_start
20:04:37 end of Exボタン: tk_copy
20:04:37 end of Exボタン: tk_erase
20:04:37 end of Exボタン: tk_start
20:04:37 end of Exボタン: tk_copy
20:04:37 end of Exボタン: tk_erase
20:04:37 end of Exボタン: tk_start
20:04:37 end of Exボタン: tk_copy
20:04:37 end of Exボタン: tk_erase
20:04:37 end of Exボタン: tk_quit
20:04:37 ==== An exception occured at subroutine.tjs(1010)[(function) transformByProgram], VM ip = 134 ====
20:04:37 -- Disassembled VM code --
20:04:37 #(1010) matrix[0], matrix[1], matrix[3], matrix[4], matrix[6], matrix[7], omOpaque, opac, mode);
20:04:37 00000060 gpd %3, %-2.*2 // *2 = (string)"matrix"
20:04:37 00000064 const %4, *5 // *5 = (int)0
20:04:37 00000067 gpi %5, %3.%4
20:04:37 00000071 gpd %6, %-2.*2 // *2 = (string)"matrix"
20:04:37 00000075 const %7, *7 // *7 = (int)1
20:04:37 00000078 gpi %8, %6.%7
20:04:37 00000082 gpd %9, %-2.*2 // *2 = (string)"matrix"
20:04:37 00000086 const %10, *8 // *8 = (int)3
20:04:37 00000089 gpi %11, %9.%10
20:04:37 00000093 gpd %12, %-2.*2 // *2 = (string)"matrix"
20:04:37 00000097 const %13, *9 // *9 = (int)4
20:04:37 00000100 gpi %14, %12.%13
20:04:37 00000104 gpd %15, %-2.*2 // *2 = (string)"matrix"
20:04:37 00000108 const %16, *10 // *10 = (int)6
20:04:37 00000111 gpi %17, %15.%16
20:04:37 00000115 gpd %18, %-2.*2 // *2 = (string)"matrix"
20:04:37 00000119 const %19, *11 // *11 = (int)7
20:04:37 00000122 gpi %20, %18.%19
20:04:37 00000126 gpd %21, %-2.*12 // *12 = (string)"omOpaque"
20:04:37 #(1009) .operateAffine(src, sleft, stop, swidth, sheight, true,
20:04:37 00000130 gpd %22, %1.*13 // *13 = (string)"operateAffine"
20:04:37 #(1010) matrix[0], matrix[1], matrix[3], matrix[4], matrix[6], matrix[7], omOpaque, opac, mode);
20:04:37 00000134 call %0, %22(%-4, %-5, %-6, %-7, %-8, %2, %5, %8, %11, %14, %17, %20, %21, %-10, %-9)
20:04:37 -- Register dump --
20:04:37 %-11=(int)128 %-10=(int)255 %-9=(int)1 %-8=(int)56 %-7=(int)557 %-6=(int)0 %-5=(int)0
20:04:37 %-4=(object)(object 0x04316168:0x04316168) %-3=(object)(object 0x05182A30:0x05182A30)
20:04:37 %-2=(object)(object 0x0018F1C4:0x00000000) %-1=(object)(object 0x0833A508:0x0833A508) %0=(void)
20:04:37 %1=(object)(object 0x05182A30:0x05182A30) %2=(int)1 %3=(object)(object 0x0A8E804C:0x0A8E804C)
20:04:37 %4=(int)0 %5=(real)1.41421356237309 %6=(object)(object 0x0A8E804C:0x0A8E804C) %7=(int)1
20:04:37 %8=(real)-1.41421356237309 %9=(object)(object 0x0A8E804C:0x0A8E804C) %10=(int)3
20:04:37 %11=(real)0.0141421356237312 %12=(object)(object 0x0A8E804C:0x0A8E804C) %13=(int)4
20:04:37 %14=(real)0.0141421356237312 %15=(object)(object 0x0A8E804C:0x0A8E804C) %16=(int)6
20:04:37 %17=(real)-0.547350137184594 %18=(object)(object 0x0A8E804C:0x0A8E804C) %19=(int)7
20:04:37 %20=(real)786.755390542256 %21=(int)1 %22=(object)(object 0x029DC7C8:0x05182A30)
20:04:37 --------------------------------------------------------------------------------------------------
20:04:37 EAccessViolation at subroutine.tjs(1010)[(function) transformByProgram]

20:04:37 ハードウェア例外が発生しました
20:04:37 Exception : Access Violation(write access to 0x007A1308) at EIP = 0x007A1308 ESP = 0x0018E478 in C:\Program Files (x86)\Fate hollow ataraxia\FateFD.exe
20:04:37 Context Flags : 0x0001003F [ CONTEXT_DEBUG_REGISTERS CONTEXT_FLOATING_POINT CONTEXT_SEGMENTS CONTEXT_INTEGER CONTEXT_CONTROL CONTEXT_EXTENDED_REGISTERS ]
20:04:37 Debug Registers : 0:0x00000000 1:0x00000000 2:0x00000000 3:0x00000000 6:0x00000000 7:0x00000000
20:04:37 Segment Registers : GS:0x002B FS:0x0053 ES:0x002B DS:0x002B CS:0x0023 SS:0x002B
20:04:37 Integer Registers : EAX:0x0942DCCC EBX:0x0000022C ECX:0x0B8BCA28 EDX:0x00000001
20:04:37 Index Registers : ESI:0x0942DCCC EDI:0x00005A82
20:04:37 Pointer Registers : EBP:0x0018E9E8 ESP:0x0018E8B0 EIP:0x007A1308
20:04:37 Flag Register : 0x00010202 [ CF- PF- AF- ZF- SF- TF- IF+ DF- OF- IO0 NF- RF+ VM- AC- VF- VP- ID- ]
20:04:37 FP Control Word : 0x0000137F FP Status Word : 0x00000020 FP Tag Word : 0x0000FFFF
20:04:37 FP ST(0) : -0.9223372036854775808e+4932 0xFFFF0000000000000000
20:04:37 FP ST(1) : -0.9223372036854775808e+4932 0xFFFF00000000FFFDE1F7
20:04:37 FP ST(2) : -0.9223372036854775808e+4932 0xFFFF0000FE06E25AF818
20:04:37 FP ST(3) : -0.9223372036854775808e+4932 0xFFFF0000FE06E25AF818
20:04:37 FP ST(4) : -0.9223372036854775808e+4932 0xFFFF00FD00FD00FD00FD
20:04:37 FP ST(5) : 9.988721231519590559e-16 0x3FCD8FF3E07857E758CF
20:04:37 FP ST(6) : 0.7071067811865469066 0x3FFEB504F333F9DE3800
20:04:37 FP ST(7) : 2317041.429771492258 0x40148D6BC5B81604A000
20:04:37 FP CR0 NPX State : 0x0000FFFF
20:04:37 XMM 0 : [ 0 0 0 0 ] [ 0 0 ] [ 0x0000000000000000-0x0000000000000000 ]
20:04:37 XMM 1 : [ 0 0 0 0 ] [ 0 0 ] [ 0x0000000000000000-0x0000000000000000 ]
20:04:37 XMM 2 : [ 0 0 0 0 ] [ 0 0 ] [ 0x0000000000000000-0x0000000000000000 ]
20:04:37 XMM 3 : [ 0 0 0 0 ] [ 0 0 ] [ 0x0000000000000000-0x0000000000000000 ]
20:04:37 XMM 4 : [ 0 0 0 0 ] [ 0 0 ] [ 0x0000000000000000-0x0000000000000000 ]
20:04:37 XMM 5 : [ 0 0 0 0 ] [ 0 0 ] [ 0x0000000000000000-0x0000000000000000 ]
20:04:37 XMM 6 : [ 238.59154 708.00201 1105.8937 1481.511 ] [ 6.888602754036558e+16 1.548742216935461e+22 ] [ 0x436E976F44310021-0x448A3C9944B9305A ]
20:04:37 XMM 7 : [ -0 -0 -0 -0 ] [ -1.060997895482636e-314 -1.060997895482636e-314 ] [ 0x8000000080000000-0x8000000080000000 ]
20:04:37 MXCSR : 0x00001FA0
20:04:37 Codes at EIP : 0x57 0x56 0x53 0x51 0x52 0x8B 0x44 0x24 0x1C 0x83 0xF8 0x00 0x0F 0x8E 0x12 0x02 0x00 0x00 0x8B 0x7C 0x24 0x18 0x8B 0x4C 0x24 0x24 0x8B 0x54 0x24 0x28 0x8B 0x74 0x24 0x34 0x0F 0xEF 0xC0 0x55 0x8D 0x2C 0x87 0x83 0xED 0x04 0x39 0xEF 0x0F 0x83 0x46 0x01 0x00 0x00 0x89 0xD0 0xC1 0xE8 0x10 0x0F 0xAF 0xC6 0x89 0xCB 0xC1 0xEB 0x10 0x8D 0x04 0x98 0x03 0x44 0x24 0x24 0x0F 0x6E 0x30 0x89 0xD3 0x0F 0x6E 0x50 0x04 0x81 0xE3 0xFF 0xFF 0x00 0x00 0x0F 0x6E 0x1C 0x30 0xC1 0xEB 0x08 0x0F 0x6E
20:04:37 Stack data and data pointed by each stack data :
20:04:37 0x0018E478 (ESP+ 0) : 0x77B22D41 : 0x64 0x8B 0x25 0x00 0x00 0x00 0x00 0x64 0x8F 0x05 0x00 0x00 0x00 0x00 0x8B 0xE5
20:04:37 0x0018E47C (ESP+ 4) : 0x0018E578 : 0x05 0x00 0x00 0xC0 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x08 0x13 0x7A 0x00
20:04:37 0x0018E480 (ESP+ 8) : 0x0018EECC : 0xEC 0xEF 0x18 0x00 0xD3 0x8C 0x55 0x00 0xF0 0x96 0x68 0x00 0xBC 0xEE 0x18 0x00
20:04:37 0x0018E484 (ESP+ 12) : 0x0018E5C8 : 0x3F 0x00 0x01 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00
20:04:37 0x0018E488 (ESP+ 16) : 0x0018E4F0 : 0x5A 0x30 0xB9 0x44 0x00 0x00 0x19 0x00 0x00 0x00 0x00 0x00 0xCC 0xEE 0x18 0x00
20:04:37 0x0018E48C (ESP+ 20) : 0x0018ED9C : 0x74 0xEE 0x18 0x00 0xD3 0x8C 0x55 0x00 0xEC 0x1D 0x6A 0x00 0x74 0xED 0x18 0x00
20:04:37 0x0018E490 (ESP+ 24) : 0x77B22D55 : 0x8B 0x4C 0x24 0x04 0xF7 0x41 0x04 0x06 0x00 0x00 0x00 0xB8 0x01 0x00 0x00 0x00
20:04:37 0x0018E494 (ESP+ 28) : 0x0018EECC : 0xEC 0xEF 0x18 0x00 0xD3 0x8C 0x55 0x00 0xF0 0x96 0x68 0x00 0xBC 0xEE 0x18 0x00
20:04:37 0x0018E498 (ESP+ 32) : 0x0018E560 : 0xE8 0xE9 0x18 0x00 0x9B 0x2B 0xB2 0x77 0x78 0xE5 0x18 0x00 0xC8 0xE5 0x18 0x00
20:04:37 0x0018E49C (ESP+ 36) : 0x77B22D13 : 0x5F 0x5E 0x5B 0xC2 0x14 0x00 0x8B 0xFF 0x55 0x8B 0xEC 0xFF 0x75 0x0C 0x52 0x64
20:04:37 0x0018E4A0 (ESP+ 40) : 0x0018E578 : 0x05 0x00 0x00 0xC0 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x08 0x13 0x7A 0x00
20:04:37 0x0018E4A4 (ESP+ 44) : 0x0018EECC : 0xEC 0xEF 0x18 0x00 0xD3 0x8C 0x55 0x00 0xF0 0x96 0x68 0x00 0xBC 0xEE 0x18 0x00
20:04:37 0x0018E4A8 (ESP+ 48) : 0x0018E5C8 : 0x3F 0x00 0x01 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00
20:04:37 0x0018E4AC (ESP+ 52) : 0x0018E4F0 : 0x5A 0x30 0xB9 0x44 0x00 0x00 0x19 0x00 0x00 0x00 0x00 0x00 0xCC 0xEE 0x18 0x00
20:04:37 0x0018E4B0 (ESP+ 56) : 0x00558CD3 : 0x8B 0xC4 0xFF 0x35 0x34 0x60 0x6A 0x00 0x53 0x57 0x56 0x55 0x50 0xFF 0x75 0x14
20:04:37 0x0018E4B4 (ESP+ 60) : 0x0018EECC : 0xEC 0xEF 0x18 0x00 0xD3 0x8C 0x55 0x00 0xF0 0x96 0x68 0x00 0xBC 0xEE 0x18 0x00
20:04:37 0x0018E4B8 (ESP+ 64) : 0x0018E578 : 0x05 0x00 0x00 0xC0 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x08 0x13 0x7A 0x00
20:04:37 0x0018E4BC (ESP+ 68) : 0x00000000 :
20:04:37 0x0018E4C0 (ESP+ 72) : 0x77B4B19A : 0x8B 0xC8 0x8B 0x45 0x8C 0x89 0x4D 0x84 0x85 0xC0 0x0F 0x85 0xBD 0x3F 0x02 0x00
20:04:37 0x0018E4C4 (ESP+ 76) : 0x0018E578 : 0x05 0x00 0x00 0xC0 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x08 0x13 0x7A 0x00
20:04:37 0x0018E4C8 (ESP+ 80) : 0x0018EECC : 0xEC 0xEF 0x18 0x00 0xD3 0x8C 0x55 0x00 0xF0 0x96 0x68 0x00 0xBC 0xEE 0x18 0x00
20:04:37 0x0018E4CC (ESP+ 84) : 0x0018E5C8 : 0x3F 0x00 0x01 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00
20:04:37 0x0018E4D0 (ESP+ 88) : 0x0018E4F0 : 0x5A 0x30 0xB9 0x44 0x00 0x00 0x19 0x00 0x00 0x00 0x00 0x00 0xCC 0xEE 0x18 0x00
20:04:37 0x0018E4D4 (ESP+ 92) : 0x00558CD3 : 0x8B 0xC4 0xFF 0x35 0x34 0x60 0x6A 0x00 0x53 0x57 0x56 0x55 0x50 0xFF 0x75 0x14
20:04:37 0x0018E4D8 (ESP+ 96) : 0x00005A82 :
20:04:37 0x0018E4DC (ESP+100) : 0x0942DCCC : 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00
20:04:37 0x0018E4E0 (ESP+104) : 0x0018E578 : 0x05 0x00 0x00 0xC0 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x08 0x13 0x7A 0x00
20:04:37 0x0018E4E4 (ESP+108) : 0x00000001 :
20:04:37 0x0018E4E8 (ESP+112) : 0x0014E000 : 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00
20:04:37 0x0018E4EC (ESP+116) : 0x00000000 :
20:04:37 0x0018E4F0 (ESP+120) : 0x44B9305A :
20:04:37 0x0018E4F4 (ESP+124) : 0x00190000 : 0x41 0x63 0x74 0x78 0x20 0x00 0x00 0x00 0x01 0x00 0x00 0x00 0x0C 0x33 0x00 0x00
20:04:37 0x0018E4F8 (ESP+128) : 0x00000000 :
20:04:37 0x0018E4FC (ESP+132) : 0x0018EECC : 0xEC 0xEF 0x18 0x00 0xD3 0x8C 0x55 0x00 0xF0 0x96 0x68 0x00 0xBC 0xEE 0x18 0x00
20:04:37 0x0018E500 (ESP+136) : 0x00000000 :
20:04:37 0x0018E504 (ESP+140) : 0x0018E5C8 : 0x3F 0x00 0x01 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00
20:04:37 0x0018E508 (ESP+144) : 0x00000000 :
20:04:37 0x0018E50C (ESP+148) : 0x80000000 :
20:04:37 0x0018E510 (ESP+152) : 0x00000000 :
20:04:37 0x0018E514 (ESP+156) : 0x00000000 :
20:04:37 0x0018E518 (ESP+160) : 0x00000000 :
20:04:37 0x0018E51C (ESP+164) : 0x00000000 :
20:04:37 0x0018E520 (ESP+168) : 0x00000000 :
20:04:37 0x0018E524 (ESP+172) : 0x00000000 :
20:04:37 0x0018E528 (ESP+176) : 0x00000000 :
20:04:37 0x0018E52C (ESP+180) : 0x00000000 :
20:04:37 0x0018E530 (ESP+184) : 0x00000000 :
20:04:37 0x0018E534 (ESP+188) : 0x00000000 :
20:04:37 0x0018E538 (ESP+192) : 0x00000000 :
20:04:37 0x0018E53C (ESP+196) : 0x00000000 :
20:04:37 0x0018E540 (ESP+200) : 0x00000000 :
20:04:37 0x0018E544 (ESP+204) : 0x00000000 :
20:04:37 0x0018E548 (ESP+208) : 0x00000000 :
20:04:37 0x0018E54C (ESP+212) : 0x00000000 :
20:04:37 0x0018E550 (ESP+216) : 0x00000000 :
20:04:37 0x0018E554 (ESP+220) : 0x00000000 :
20:04:37 0x0018E558 (ESP+224) : 0x00000000 :
20:04:37 0x0018E55C (ESP+228) : 0x6C961254 :
20:04:37 0x0018E560 (ESP+232) : 0x0018E9E8 : 0xA8 0xEC 0x18 0x00 0x0E 0x14 0x52 0x00 0x70 0xEA 0x18 0x00 0x28 0xEA 0x18 0x00
20:04:37 0x0018E564 (ESP+236) : 0x77B22B9B : 0x0A 0xC0 0x74 0x0C 0x5B 0x59 0x6A 0x00 0x51 0xE8 0x97 0xB3 0xFE 0xFF 0xEB 0x0B
20:04:37 0x0018E568 (ESP+240) : 0x0018E578 : 0x05 0x00 0x00 0xC0 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x08 0x13 0x7A 0x00
20:04:37 0x0018E56C (ESP+244) : 0x0018E5C8 : 0x3F 0x00 0x01 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00
20:04:37 0x0018E570 (ESP+248) : 0x0018E578 : 0x05 0x00 0x00 0xC0 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x08 0x13 0x7A 0x00
20:04:37 0x0018E574 (ESP+252) : 0x0018E5C8 : 0x3F 0x00 0x01 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00
20:04:37 0x0018E578 (ESP+256) : 0xC0000005 :
20:04:37 0x0018E57C (ESP+260) : 0x00000000 :
20:04:37 0x0018E580 (ESP+264) : 0x00000000 :
20:04:37 0x0018E584 (ESP+268) : 0x007A1308 : 0x57 0x56 0x53 0x51 0x52 0x8B 0x44 0x24 0x1C 0x83 0xF8 0x00 0x0F 0x8E 0x12 0x02
20:04:37 0x0018E588 (ESP+272) : 0x00000002 :
20:04:37 0x0018E58C (ESP+276) : 0x00000008 :
20:04:37 0x0018E590 (ESP+280) : 0x007A1308 : 0x57 0x56 0x53 0x51 0x52 0x8B 0x44 0x24 0x1C 0x83 0xF8 0x00 0x0F 0x8E 0x12 0x02
20:04:37 0x0018E594 (ESP+284) : 0x00000000 :
20:04:37 0x0018E598 (ESP+288) : 0x00000000 :
20:04:37 0x0018E59C (ESP+292) : 0x00000000 :
20:04:37 0x0018E5A0 (ESP+296) : 0x00000000 :
20:04:37 0x0018E5A4 (ESP+300) : 0x00000000 :
20:04:37 0x0018E5A8 (ESP+304) : 0x00000000 :
20:04:37 0x0018E5AC (ESP+308) : 0x00000000 :
20:04:37 0x0018E5B0 (ESP+312) : 0x00000000 :
20:04:37 0x0018E5B4 (ESP+316) : 0x00000000 :
20:04:37 Call Trace :
20:04:37 0x77B22D41 : 0x64 0x8B 0x25 0x00 0x00 0x00 0x00 0x64 0x8F 0x05 0x00 0x00 0x00 0x00 0x8B 0xE5 ntdll.dll base 0x77AE0000
20:04:37 0x77B22D13 : 0x5F 0x5E 0x5B 0xC2 0x14 0x00 0x8B 0xFF 0x55 0x8B 0xEC 0xFF 0x75 0x0C 0x52 0x64 ntdll.dll base 0x77AE0000
20:04:37 0x77B4B19A : 0x8B 0xC8 0x8B 0x45 0x8C 0x89 0x4D 0x84 0x85 0xC0 0x0F 0x85 0xBD 0x3F 0x02 0x00 ntdll.dll base 0x77AE0000
20:04:37 0x77B22B9B : 0x0A 0xC0 0x74 0x0C 0x5B 0x59 0x6A 0x00 0x51 0xE8 0x97 0xB3 0xFE 0xFF 0xEB 0x0B ntdll.dll base 0x77AE0000
20:04:37 0x00522B84 : 0x83 0xC4 0x20 0x5F 0x5E 0x5B 0x8B 0xE5 0x5D 0xC2 0x28 0x00 0x55 0x8B 0xEC 0x83 FateFD.exe base 0x00400000
20:04:37 0x0040538E : 0x59 0x8B 0x43 0x04 0x85 0xC0 0x74 0x21 0x50 0x8B 0x10 0xFF 0x52 0x04 0x59 0x5B FateFD.exe base 0x00400000
20:04:37 0x0042B145 : 0x8B 0x45 0xB8 0x64 0xA3 0x00 0x00 0x00 0x00 0x5F 0x5E 0x5B 0x8B 0xE5 0x5D 0xC2 FateFD.exe base 0x00400000
20:04:37 0x0052140E : 0xE9 0x6D 0x0D 0x00 0x00 0x83 0xC4 0xFC 0x8B 0x0D 0x68 0xB5 0x77 0x00 0x89 0x8D FateFD.exe base 0x00400000
20:04:37 0x004FC57A : 0x84 0xC0 0x75 0x17 0xA1 0x90 0xAA 0x6E 0x00 0x89 0x1D 0x90 0xAA 0x6E 0x00 0x8B FateFD.exe base 0x00400000
20:04:37 0x004FC7C0 : 0xEB 0x12 0x8B 0xF2 0x3B 0x1F 0x75 0x05 0x8B 0x43 0x04 0x89 0x07 0x8B 0xC3 0x03 FateFD.exe base 0x00400000
20:04:37 0x004FC967 : 0xC3 0xE9 0xA7 0x12 0x00 0x00 0xEB 0xE5 0x8B 0x45 0xFC 0x5F 0x5E 0x5B 0x59 0x59 FateFD.exe base 0x00400000
20:04:37 0x00554AFB : 0x5B 0x8B 0xE5 0x5D 0xC3 0x55 0x8B 0xEC 0x83 0xC4 0xF4 0x53 0x8B 0x45 0x08 0x85 FateFD.exe base 0x00400000
20:04:37 0x005549F9 : 0x59 0x5D 0xC3 0x55 0x8B 0xEC 0x8B 0x45 0x08 0x50 0xFF 0x15 0x14 0x44 0x6A 0x00 FateFD.exe base 0x00400000
20:04:37 0x005542EA : 0x59 0x8B 0xF0 0x85 0xC0 0x74 0xA7 0x8B 0xC6 0x8B 0x55 0xD8 0x64 0x89 0x15 0x00 FateFD.exe base 0x00400000
20:04:37 0x0043889B : 0x59 0x33 0xC0 0x8B 0x55 0xDC 0x64 0x89 0x15 0x00 0x00 0x00 0x00 0x5F 0x5E 0x5B FateFD.exe base 0x00400000
20:04:37 0x004FC7C0 : 0xEB 0x12 0x8B 0xF2 0x3B 0x1F 0x75 0x05 0x8B 0x43 0x04 0x89 0x07 0x8B 0xC3 0x03 FateFD.exe base 0x00400000
20:04:37 0x004FC967 : 0xC3 0xE9 0xA7 0x12 0x00 0x00 0xEB 0xE5 0x8B 0x45 0xFC 0x5F 0x5E 0x5B 0x59 0x59 FateFD.exe base 0x00400000
20:04:37 0x00554AFB : 0x5B 0x8B 0xE5 0x5D 0xC3 0x55 0x8B 0xEC 0x83 0xC4 0xF4 0x53 0x8B 0x45 0x08 0x85 FateFD.exe base 0x00400000
20:04:37 0x00524CE5 : 0x5F 0x5E 0x5B 0x8B 0xE5 0x5D 0xC2 0x3C 0x00 0x00 0x00 0x00 0x00 0x00 0xBF 0x00 FateFD.exe base 0x00400000
20:04:37 0x0053F4EB : 0x84 0xC0 0x75 0x0D 0x80 0xBB 0x38 0x01 0x00 0x00 0x00 0x75 0x04 0x33 0xD2 0xEB FateFD.exe base 0x00400000
20:04:37 0x77AEC2B5 : 0xE9 0xE6 0x94 0x04 0x00 0x90 0x90 0x90 0x90 0x90 0x90 0x7B 0x00 0x25 0x00 0x30 ntdll.dll base 0x77AE0000
20:04:37 0x0054B2C8 : 0xE9 0x81 0x00 0x00 0x00 0x8B 0x43 0x18 0xE8 0x4F 0x9E 0xEB 0xFF 0x8D 0x95 0x44 FateFD.exe base 0x00400000
20:04:37 0x0045031D : 0x83 0xC4 0x10 0x89 0x45 0xD8 0x66 0xC7 0x45 0xEC 0x00 0x00 0xEB 0x17 0x6A 0x00 FateFD.exe base 0x00400000
20:04:37 0x0043013C : 0x83 0xC4 0x20 0x89 0x45 0xB4 0xE9 0x52 0x01 0x00 0x00 0x89 0xB5 0x68 0xFF 0xFF FateFD.exe base 0x00400000
20:04:37 0x004380C4 : 0x8B 0x55 0xD0 0x64 0x89 0x15 0x00 0x00 0x00 0x00 0x5F 0x5E 0x5B 0x8B 0xE5 0x5D FateFD.exe base 0x00400000
20:04:37 0x0042C799 : 0xC1 0xE0 0x02 0x03 0xD8 0xE9 0x61 0xF2 0xFF 0xFF 0x8B 0x55 0x10 0x52 0x8B 0xD6 FateFD.exe base 0x00400000
20:04:37 0x0054069D : 0x83 0xC4 0x14 0x5E 0x5B 0xC3 0x90 0x53 0x56 0x83 0xC4 0xF0 0x33 0xC9 0x8D 0x58 FateFD.exe base 0x00400000
20:04:37 0x004FC7C0 : 0xEB 0x12 0x8B 0xF2 0x3B 0x1F 0x75 0x05 0x8B 0x43 0x04 0x89 0x07 0x8B 0xC3 0x03 FateFD.exe base 0x00400000
20:04:37 0x004057B0 : 0x59 0xEB 0x25 0x83 0xFF 0x02 0x75 0x0E 0x83 0x3B 0x00 0x74 0x1B 0x8B 0x03 0xE8 FateFD.exe base 0x00400000
20:04:37 0x0042AF09 : 0x66 0xC7 0x45 0xC8 0x38 0x00 0xE9 0xF4 0x00 0x00 0x00 0x8B 0x45 0xA0 0x83 0xC0 FateFD.exe base 0x00400000
20:04:37 0x00554A09 : 0x59 0x5D 0xC3 0x55 0x8B 0xEC 0x8B 0x45 0x0C 0x50 0x8B 0x55 0x08 0x52 0xFF 0x15 FateFD.exe base 0x00400000
20:04:37 0x0055424C : 0x59 0x5D 0xC3 0x90 0x55 0x8B 0xEC 0x8B 0x45 0x08 0x50 0xE8 0xE4 0xFF 0xFF 0xFF FateFD.exe base 0x00400000
20:04:37 exception: (object 0x030A2C7C:0x030A2C7C)"EAccessViolation"
20:04:37 make ticket file: file://./c/users/abdelnacer/documents/FateHA_Savedata/excepted/170112200437/ticket0.bmp
20:04:37 script exception : now printing. at ticketroutine.tjs(260)[(function) makeTicketFile]
20:04:37 (info) Rebuilding Auto Path Table ...
20:04:37 (info) Total 14458 file(s) found, 12751 file(s) activated. (16ms)
20:04:50 (info) CPU clock : 1697.0MHz
20:05:02 stop MOVECURSOR: move by user
20:05:04 on command: quit
20:05:04 0



================================================== ============================
================================================== ============================

Logging to C:\Program Files (x86)\Fate hollow ataraxia\FateFD.exe.console.log started on Tuesday, October 10, 2017 00:10:04
23:53:07 ! (info) Loading options from embedded area...
23:53:07 ! 吉里吉里[きりきり] 2 実行コア/2.25.11.909 (SVN revision:1109; Compiled on Sep 12 2005 22:44:16) TJS2/2.4.19 Copyright (C) 1997-2005 W.Dee and contributors All rights reserved.
23:53:07 ! バージョン情報の詳細は Ctrl + F12 で閲覧できます
23:53:07 ! Program started on Windows NT 6.2.1008 (Win32)
23:53:07 ! (info) Total physical memory : -433840128
23:53:07 ! (info) Selected project directory : file://./c/program files (x86)/fate hollow ataraxia/data.xp3>
23:53:07 ! (info) CPU #0 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD E2-1800 APU with Radeon(tm) HD Graphics] CPUID(1)/EAX=00500F20 CPUID(1)/EBX=00020800
23:53:07 ! (info) CPU #1 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD E2-1800 APU with Radeon(tm) HD Graphics] CPUID(1)/EAX=00500F20 CPUID(1)/EBX=01020800
23:53:07 ! (info) finally detected CPU features : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes
23:53:07 ! (info) Specified option(s) : -debugwin=no
23:53:07 ! (info) Loading cxdec.tpm
23:53:14 ! OS : Windows NT 6.2.1008 (Win32)
23:53:14 ! KAG : 3.25 beta 10 TYPE-MOON customized
23:53:14 ! Kirikiri : 2.25.11.909
23:53:21 ! (info) CPU clock (roughly) : 1746MHz
23:53:23 ! wuvorbis: SSE enabled. MMX enabled. 3DNow! disabled.
23:53:26 ! (info) DirectSound Driver/Device found : Peripherique audio principal
23:53:26 ! (info) DirectSound Driver/Device found : Enceintes / Casque (IDT High Definition Audio CODEC) [{0.0.0.00000000}.{0ee8f542-f8a3-4e90-80c0-5ec0dc6bac3e} ... is not found in search path]
23:53:26 ! (info) Accepted DirectSound primary buffer format : format container = WAVE_FORMAT_EXTENSIBLE, frequency = 44100Hz, bits = 16bits, channels = 2, valid bits = 16bits, channel mask = 0x00000003, sub type = KSDATAFORMAT_SUBTYPE_PCM
23:53:28 ! (info) CPU clock : 1695.8MHz


------------------------------------------------------------------------------

00:09:56 100, 70, 85
00:09:57 stop MOVECURSOR: finish
00:09:57 add garbage box
00:09:57 dispose garbage
00:09:57 end of Exボタン: slider
00:09:57 end of Exボタン: checkbox
00:09:57 end of Exボタン: slider
00:09:57 end of Exボタン: checkbox
00:09:57 end of Exボタン: slider
00:09:57 end of Exボタン: slider
00:09:57 end of Exボタン: conf_test
00:09:57 end of Exボタン: slider
00:09:57 end of Exボタン: conf_chgvoice
00:09:57 end of Exボタン: slider
00:09:57 end of Exボタン: conf_on
00:09:57 end of Exボタン: conf_off
00:09:57 end of Exボタン: conf_on
00:09:57 end of Exボタン: conf_off
00:09:57 end of Exボタン: conf_enter
00:09:57 end of Exボタン: conf_ctrl
00:09:57 end of Exボタン: conf_shift
00:09:57 end of Exボタン: conf_on
00:09:57 end of Exボタン: conf_off
00:09:57 end of Exボタン: conf_on
00:09:57 end of Exボタン: conf_off
00:09:57 end of Exボタン: conf_on
00:09:57 end of Exボタン: conf_off
00:09:57 end of Exボタン: conf_変更
00:09:57 end of Exボタン: conf_mouseA
00:09:57 end of Exボタン: conf_mouseB
00:09:57 end of Exボタン: conf_checkbox2
00:09:57 end of Exボタン: conf_ok
00:09:57 end of Exボタン: conf_default
00:09:57 end of Exボタン: conf_cancel
00:09:57 end of コンフィグメニュー
00:09:58 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
00:09:58 title.ks : jumped to : *continue
00:09:58 処理を開始します
00:09:58 title.ks : @cancelskip
00:09:58 title.ks : @store enabled=true
00:09:58 title.ks : @call target=*initscenario
00:09:58 title.ks : call stack depth before calling : 0
00:09:58 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
00:09:58 title.ks : jumped to : *initscenario
00:09:58 title.ks : @playstop time=300
00:09:58 title.ks : @history enabled=true
00:09:58 title.ks : @shortcutkey enabled=true
00:09:58 title.ks : @setautomode enabled=true
00:09:58 title.ks : @hidecursorsetting enabled=true
00:09:58 title.ks : @eval exp="sf.effectSkip=es; es=void;"
00:09:58 title.ks : @textoff time=0
00:09:58 title.ks : @resettextmode
00:09:58 title.ks : @ongamemenu
00:09:58 title.ks : @chgmenu mode=normal
00:09:58 title.ks : @black time=300
00:09:58 cl_notrans: all
00:09:58 isbg: 1
00:09:58 reset condition.
00:09:58 imageex: black - i/none =
00:09:58 elm.pos =
00:09:58 set dodge visible: back, 0
00:09:58 black の読み込みに 40ms かかりました
00:09:58 mp.textoff =
00:09:58 stop MOVECURSOR: finish
00:09:59 title.ks : @eval exp="teardownGarbage()"
00:09:59 add garbage box(tear down)
00:09:59 title.ks : @return
00:09:59 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
00:09:59 title.ks : jumped to : *continue
00:09:59 title.ks : returned to : *continue line offset 7
00:09:59 title.ks : call stack depth after returning : 0
00:09:59 title.ks : @black time=400
00:09:59 cl_notrans: all
00:09:59 isbg: 1
00:09:59 reset condition.
00:09:59 imageex: black - i/none =
00:09:59 elm.pos =
00:09:59 set dodge visible: back, 0
00:09:59 black の読み込みに 0ms かかりました
00:09:59 mp.textoff =
00:09:59 dispose garbage
00:09:59 end of Exボタン: tl_quit
00:09:59 end of Exボタン: tl_entrance
00:09:59 end of Exボタン: tl_special
00:09:59 end of Exボタン: tl_extra
00:09:59 end of Exボタン: tl_config
00:09:59 end of Exボタン: tl_continue
00:09:59 end of Exボタン: tl_start
00:09:59 end of tl_fraga
00:09:59 end of tl_halogo
00:09:59 end of tl_fatelogo
00:09:59 end of tl_kanalogo
00:09:59 end of tl_title
00:09:59 end of tl_typemoon
00:09:59 title.ks : @load place=&(getTicketNo2BookMarkNo(CurrentTicketNo))
00:10:04 メモリが足りません at data0.bmp(1)
00:10:04 script exception : 記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません) at override.tjs(611)[(function) loadBookMarkFromFile]
00:10:04 trace :
00:10:04 エラーが発生しました
ファイル : title.ks 行 : 249
タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)
00:10:04 script exception : エラーが発生しました
ファイル : title.ks 行 : 249
タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません) at conductor.tjs(191)[(function) timerCallback]

00:10:04 exception: (object 0x06750174:0x06750174)"エラーが発生しました
ファイル : title.ks 行 : 249
タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)"
00:10:04 スクリプトで例外が発生しました
script exception : エラーが発生しました
ファイル : title.ks 行 : 249
タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)
00:10:04 trace : conductor.tjs(188)[(function) timerCallback] <-- event



================================================== ============================
================================================== ============================

Logging to C:\Program Files (x86)\Fate hollow ataraxia\FateFD.exe.console.log started on Tuesday, October 10, 2017 00:12:48
00:12:23 ! (info) Loading options from embedded area...
00:12:23 ! 吉里吉里[きりきり] 2 実行コア/2.25.11.909 (SVN revision:1109; Compiled on Sep 12 2005 22:44:16) TJS2/2.4.19 Copyright (C) 1997-2005 W.Dee and contributors All rights reserved.
00:12:23 ! バージョン情報の詳細は Ctrl + F12 で閲覧できます
00:12:23 ! Program started on Windows NT 6.2.1008 (Win32)
00:12:23 ! (info) Total physical memory : -433840128
00:12:23 ! (info) Selected project directory : file://./c/program files (x86)/fate hollow ataraxia/data.xp3>
00:12:23 ! (info) CPU #0 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD E2-1800 APU with Radeon(tm) HD Graphics] CPUID(1)/EAX=00500F20 CPUID(1)/EBX=00020800
00:12:23 ! (info) CPU #1 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD E2-1800 APU with Radeon(tm) HD Graphics] CPUID(1)/EAX=00500F20 CPUID(1)/EBX=01020800
00:12:23 ! (info) finally detected CPU features : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes
00:12:23 ! (info) Specified option(s) : -debugwin=no
00:12:23 ! (info) Loading cxdec.tpm
00:12:23 ! OS : Windows NT 6.2.1008 (Win32)
00:12:23 ! KAG : 3.25 beta 10 TYPE-MOON customized
00:12:23 ! Kirikiri : 2.25.11.909
00:12:27 ! (info) CPU clock (roughly) : 1723MHz
00:12:29 ! wuvorbis: SSE enabled. MMX enabled. 3DNow! disabled.
00:12:31 ! (info) DirectSound Driver/Device found : Peripherique audio principal
00:12:31 ! (info) DirectSound Driver/Device found : Enceintes / Casque (IDT High Definition Audio CODEC) [{0.0.0.00000000}.{0ee8f542-f8a3-4e90-80c0-5ec0dc6bac3e} ... is not found in search path]
00:12:31 ! (info) Accepted DirectSound primary buffer format : format container = WAVE_FORMAT_EXTENSIBLE, frequency = 44100Hz, bits = 16bits, channels = 2, valid bits = 16bits, channel mask = 0x00000003, sub type = KSDATAFORMAT_SUBTYPE_PCM


------------------------------------------------------------------------------

00:12:37 title.ks : @shortcutkey enabled=false
00:12:37 title.ks : @setautomode enabled=false
00:12:37 title.ks : @chgfont face=user
00:12:37 title.ks : @hidecursorsetting enabled=false
00:12:37 title.ks : @eval exp=kag.isChangedAfterSaving=false
00:12:37 title.ks : @settextmode textmode=menu
00:12:37 title.ks : @eval exp="global.play_storage=''"
00:12:37 title.ks : @eval exp="Scripts.execStorage('TitleMenuLayer.tjs')"
00:12:37 (info) Rebuilding Auto Path Table ...
00:12:38 (info) Total 44522 file(s) found, 41828 file(s) activated. (140ms)
00:12:38 警告: 論理値が求められている場所で = 演算子が使用されています(== 演算子の間違いですか?代入した上でゼロと値を比較したい場合は、(A=B) != 0 の形式を使うことをお勧めします) at galleryimagelayer.tjs line 132
00:12:38 title.ks : @eval exp="hideTitleMenu()"
00:12:38 title.ks : @eval exp="showTitleMenu(tf['夜の聖杯戦争クリア']?'cleartitle':'title')"
00:12:38 elm.pos =
00:12:38 button: start
00:12:38 button: continue
00:12:38 button: config
00:12:38 button: eclipse
00:12:38 button: extra
00:12:38 button: special
00:12:38 button: entrance
00:12:38 button: quit
00:12:38 BGM: bgm118
00:12:38 title.ks : @s
00:12:38 dispose garbage
00:12:38 end of Exボタン: tk_start
00:12:38 end of Exボタン: tk_copy
00:12:38 end of Exボタン: tk_erase
00:12:38 end of Exボタン: tk_start
00:12:38 end of Exボタン: tk_copy
00:12:38 end of Exボタン: tk_erase
00:12:38 end of Exボタン: tk_start
00:12:38 end of Exボタン: tk_copy
00:12:38 end of Exボタン: tk_erase
00:12:38 end of Exボタン: tk_quit
00:12:39 stop MOVECURSOR: finish
00:12:42 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
00:12:42 title.ks : jumped to : *continue
00:12:42 処理を開始します
00:12:42 title.ks : @cancelskip
00:12:42 title.ks : @store enabled=true
00:12:42 title.ks : @call target=*initscenario
00:12:42 title.ks : call stack depth before calling : 0
00:12:42 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
00:12:42 title.ks : jumped to : *initscenario
00:12:42 title.ks : @playstop time=300
00:12:42 title.ks : @history enabled=true
00:12:42 title.ks : @shortcutkey enabled=true
00:12:42 title.ks : @setautomode enabled=true
00:12:42 title.ks : @hidecursorsetting enabled=true
00:12:42 title.ks : @eval exp="sf.effectSkip=es; es=void;"
00:12:42 title.ks : @textoff time=0
00:12:42 title.ks : @resettextmode
00:12:42 title.ks : @ongamemenu
00:12:42 title.ks : @chgmenu mode=normal
00:12:42 title.ks : @black time=300
00:12:42 cl_notrans: all
00:12:42 isbg: 1
00:12:42 reset condition.
00:12:42 imageex: black - i/none =
00:12:42 elm.pos =
00:12:42 set dodge visible: back, 0
00:12:42 black の読み込みに 50ms かかりました
00:12:42 mp.textoff =
00:12:42 title.ks : @eval exp="teardownGarbage()"
00:12:42 add garbage box(tear down)
00:12:42 title.ks : @return
00:12:42 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
00:12:42 title.ks : jumped to : *continue
00:12:42 title.ks : returned to : *continue line offset 7
00:12:42 title.ks : call stack depth after returning : 0
00:12:42 title.ks : @black time=400
00:12:42 cl_notrans: all
00:12:42 isbg: 1
00:12:42 reset condition.
00:12:42 imageex: black - i/none =
00:12:42 elm.pos =
00:12:42 set dodge visible: back, 0
00:12:42 black の読み込みに 0ms かかりました
00:12:42 mp.textoff =
00:12:42 dispose garbage
00:12:42 end of Exボタン: tl_quit
00:12:42 end of Exボタン: tl_entrance
00:12:42 end of Exボタン: tl_special
00:12:42 end of Exボタン: tl_extra
00:12:42 end of Exボタン: tl_config
00:12:42 end of Exボタン: tl_continue
00:12:42 end of Exボタン: tl_start
00:12:42 end of tl_fraga
00:12:42 end of tl_halogo
00:12:42 end of tl_fatelogo
00:12:42 end of tl_kanalogo
00:12:42 end of tl_title
00:12:42 end of tl_typemoon
00:12:43 title.ks : @load place=&(getTicketNo2BookMarkNo(CurrentTicketNo))
00:12:47 メモリが足りません at data0.bmp(1)
00:12:48 script exception : 記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません) at override.tjs(611)[(function) loadBookMarkFromFile]
00:12:48 trace :
00:12:48 エラーが発生しました
ファイル : title.ks 行 : 249
タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)
00:12:48 script exception : エラーが発生しました
ファイル : title.ks 行 : 249
タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません) at conductor.tjs(191)[(function) timerCallback]

00:12:48 exception: (object 0x15E4C0A0:0x15E4C0A0)"エラーが発生しました
ファイル : title.ks 行 : 249
タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)"
00:12:48 スクリプトで例外が発生しました
script exception : エラーが発生しました
ファイル : title.ks 行 : 249
タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)
00:12:48 trace : conductor.tjs(188)[(function) timerCallback] <-- event
00:12:48 (info) CPU clock : 1697.3MHz

movie138music
October 14th, 2017, 06:43 PM
Can you try ticking off "display subtitles in movies" and try again?

Still crashes with the same error message. I wish I knew what was going on here, stupid Macs...

Rokudaime
October 14th, 2017, 11:01 PM
Wow, I check the site to find out this has happened! Awesome! Thanks for all your hard work guys! :) Of course, I want to replay FSN before playing this, so I'm gonna wait for the final version of the RN patch before I play this (I've also never played HA before, even without voices). I'm more patient than most, and have too much to do anyway. Plus, this way when I do eventually grab this patch, I get all the updates that are being done to it in the meantime. I see quite a fe bugs have been reported and fixed so far. On a sidenote, it's nice to see so many new people in here. The TM fan community ever expanding. :) No doubt things like the release of this patch only further contribute to that. :)


Yep. Since that's the only version of the game that exists other than the one on Vita.

You're forgetting about the version that comes with the TM 10th Anniversary Fate/stay night + Hollow Ataraxia collection from 2014, which is what I bought. Don't know if there are any actual differences though. I would assume there aren't, and that they are identical, but just sayin'. Also, holy fuck, that thing is like 500$ on Amazon now lol. I sure am glad I bought it when it was new and was available at a more normal, sane price on other sites...

XerBlade
October 14th, 2017, 11:15 PM
"Different release" and "different version" aren't describing the same thing.

wei123
October 15th, 2017, 02:50 AM
Open the game and change the language in the main menu (after choosing a ticket), not anywhere else.

I did just that but I ran into an error.

https://preview.ibb.co/nPmvqb/Screenshot_20171015_144301.png (https://ibb.co/miSPiw)


This is the error log:

================================================== ============================
================================================== ============================


Logging to /storage/6262-6134/Android/data/org.tvp.kirikiri2/files/Fate Hollow Ataraxia/savedata//krkr.console.log started on Sun Oct 15 14:29:09 2017
! (info) Loading configuration file "/data/user/0/org.tvp.kirikiri2/files/global.cfg" failed (ignoring) : file not found.
! (info) Data path : file://./storage/6262-6134/android/data/org.tvp.kirikiri2/files/fate hollow ataraxia/savedata/
! Program started on Android (Android)
! (info) Total physical memory : 0 MB
! (info) Selected project directory : file://./storage/6262-6134/android/data/org.tvp.kirikiri2/files/fate hollow ataraxia/data.xp3>
! (info) Data path does not exist, trying to make it ... ok.
! (info) Specified option(s) (earlier item has more priority) : (none)
! OS : Android (Android)
! KAG : 3.25 beta 10 TYPE-MOON customized
! Kirikiri : 2.32.0.0
! (info) Sound Driver/Device found : OpenAL Soft




------------------------------------------------------------------------------


stop MOVECURSOR: move by user
title.ks : @eval exp="teardownGarbage()"
add garbage box(tear down)
title.ks : @s
dispose garbage
(info) Rebuilding Auto Path Table ...
(info) Total 42645 file(s) found, 41745 file(s) activated. (165ms)
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
title.ks : jumped to : *pretitle
処理を開始します
title.ks : @eval exp="var ___blackout=false"
title.ks : @white time=300
cl_notrans: all
isbg: 1
reset condition.
imageex: white - i/none =
elm.pos =
set dodge visible: back, 0
white の読み込みに 577ms かかりました
mp.textoff =
title.ks : @eval exp="closeTicketMenu()"
add garbage box
title.ks : ラベル/ページ : *title/タイトル
title.ks : @superpose_off
cl_notrans: all
title.ks : @rf
title.ks : @stopquake
title.ks : @stopshock
title.ks : @stoplquake
title.ks : @stopdash
title.ks : @snowuninit
title.ks : @petaluninit
title.ks : @condoffT time=0
title.ks : @bluroffT time=0
title.ks : @contrastoffT time=0
title.ks : @darkenoffT time=0
title.ks : @stopnoiseT
title.ks : @noise_offT time=0
title.ks : @stophaze time=0
title.ks : @cinesco_offT time=0
title.ks : @store enabled=false
title.ks : @layopt layer=message visible=false
title.ks : @startanchor
title.ks : @clearhistory
title.ks : @history enabled=false
title.ks : @shortcutkey enabled=false
title.ks : @setautomode enabled=false
title.ks : @chgfont face=user
title.ks : @hidecursorsetting enabled=false
title.ks : @eval exp=kag.isChangedAfterSaving=false
title.ks : @settextmode textmode=menu
title.ks : @eval exp="global.play_storage=''"
title.ks : @eval exp="Scripts.execStorage('TitleMenuLayer.tjs')"
(info) Rebuilding Auto Path Table ...
(info) Total 42645 file(s) found, 41745 file(s) activated. (152ms)
Warning: Substitution in boolean context (use form of '(A=B)!=0' to compare to zero) at galleryimagelayer.tjs line 132
title.ks : @eval exp="hideTitleMenu()"
title.ks : @eval exp="showTitleMenu(tf['夜の聖杯戦争クリア']?'cleartitle':'title')"
elm.pos =
button: start
button: continue
button: config
button: eclipse
button: extra
button: special
button: entrance
button: quit
BGM: bgm118
title.ks : @s
dispose garbage
end of Exボタン: tk_start
end of Exボタン: tk_copy
end of Exボタン: tk_erase
end of Exボタン: tk_start
end of Exボタン: tk_copy
end of Exボタン: tk_erase
end of Exボタン: tk_start
end of Exボタン: tk_copy
end of Exボタン: tk_erase
end of Exボタン: tk_quit
stop MOVECURSOR: move by user
(info) Rebuilding Auto Path Table ...
(info) Total 44524 file(s) found, 41830 file(s) activated. (181ms)
==== An exception occured at i18n.tjs(39)[(function) loadMoFile], VM ip = 61 ====
-- Disassembled VM code --
#(39) var lines = [].load(poFile);
00000048 global %1
00000050 gpd %2, %1.*5 // *5 = (string)"Array"
00000054 new %1, %2()
00000058 const %2, *6 // *6 = (int)0
00000061 calld %3, %1.*7(%-5) // *7 = (string)"load"
-- Register dump --
%-12=(void) %-11=(object)(object 0xd22be340:0xd22be340) %-10=(void)
%-9=(object)(object 0xe7b47f20:0) %-8=(object)(object 0xcf4ffa10:0xcda87aa0)
%-7=(object)(object 0xcda87aa0:0xcda87aa0)
%-6=(object)(object 0xd22be340:0xd22be340) %-5=(string)"Translation.po"
%-4=(string)"default" %-3=(string)"Translation.mo"
%-2=(object)(object 0xe977dfdc:0) %-1=(object)(object 0xd22be340:0xd22be340)
%0=(void) %1=(object)(object 0xc8964e80:0xc8964e80) %2=(int)0 %3=(void)
---------------------------------------------------------------------------------


exception: (object 0xcc351560:0xcc351560)"Cannot convert given narrow string to wide string,
Data could be corrupted or encrypted or wrong text encoding.
Maybe you need xp3filter.tjs if data is encrypted,
or use patch.tjs to specify correct encoding if text is not encoded in SHIFT-JIS"
==== An exception occured at override.tjs(6408)[(function expression) (anonymous)], VM ip = 140 ====
-- Disassembled VM code --
#(6408) Storages.createDirectory(dir) if !Storages.isExistentDirectory(dir);
00000136 gpd %1, %-2.*17 // *17 = (string)"Storages"
00000140 calld %2, %1.*18(%-5) // *18 = (string)"isExistentDirectory"
-- Register dump --
%-12=(void) %-11=(object)(object 0xcd6e25c0:0xcd6e25c0) %-10=(void)
%-9=(object)(object 0xd22be340:0) %-8=(object)(object 0xe7b47890:0) %-7=(void)
%-6=(object)(object 0xcd6e25c0:0xcd6e25c0)
%-5=(string)"file://./storage/6262-6134/android/data/org.tvp.kirikiri2/files/fate hollow ataraxia/savedata"
%-4=(void) %-3=(object)(object 0xcc351560:0xcc351560) %-2=(object)(object 0xe977eebc:0)
%-1=(object)(object 0xcd76ac00:0xcd76ac00) %0=(void) %1=(object)(object 0xe7b477b0:0) %2=(void)
%3=(string)"Cannot convert given narrow string to wide string,\nData could be corrupted or encrypted or wrong text encoding.\nMaybe you need xp3filter.tjs if data is encrypted,\nor use patch.tjs to specify correct encoding if text is not encoded in SHIFT-JIS"
%4=(string)""" %5=(object)(object 0xce4b29e0:0xce4b29e0) %6=(string)"english"
%7=(object)(object 0xcd6e25c0:0xcd6e25c0) %8=(void) %9=(object)(object 0xce4b29e0:0xce4b29e0)
%10=(void)
----------------------------------------------------------------------------------------------------


This is my game folder:

https://preview.ibb.co/fjRBVb/fha.jpg (https://ibb.co/k8WdAb)
I followed the instructions in the readme text file. My savedata folder only contains the console log.

Quibi
October 15th, 2017, 04:00 AM
@YooHei155 - Seems like the memory error I previously fixed. Maybe you have less memory available on your device. Try this - add a text file called "max_history.txt" to your game folder. In it just put the number 1. Like this:

https://i.imgur.com/KJHVoOT.png

Save and try running again. If it doesn't work also try putting 0.

@wei123 - I think I know what the problem is. Weird it hasn't caused anyone else any problems. Either way I'll upload a fix later today. which version of Kirikiroid2 are you using? I suspect it's an old one.

wei123
October 15th, 2017, 07:08 AM
@wei123 - I think I know what the problem is. Weird it hasn't caused anyone else any problems. Either way I'll upload a fix later today. which version of Kirikiroid2 are you using? I suspect it's an old one.

Yes, I am indeed using an older version. So does that mean that I will have to get the latest version of KK2 in order to prevent the crash?

YooHei155
October 15th, 2017, 07:36 AM
@Quibi Thanks for checking out the log :D and yes i do have almost no space left in my tablet after copying the game folder ( total space being 16gb with 7 taken as system memory, out of the 9 left hollow ataraxia takes around 5gb :s ) i deleted almost every app and barely had 5.5gb free, not sure where the other 3 went i guess i will do some more cleanup, as for my question, is it not working because it has to create some extra files for changing the language and it can't find enough space? P.S i tried the max_history option you told me with both 1 and 0, the app just crashes when i click on data, i will retry doing a fresh copy and check if it works better.

Quibi
October 15th, 2017, 07:56 AM
@wei123 - yes, please update KK2 to the latest version to fix the crash. Any particular reason you're using an old version?

@YooHei155 - you seem to be misunderstanding. In the world of computers there are two types of memory - transient (RAM) and persistent (HDD/SSD/flash...).
I'm talking about the former one. Cleaning up space from your device wouldn't help the cause (unless you have REALLY low space - though a couple of gb is more than enough). No files are created when you switch the language...
Which android device do you use to run KK2?

YooHei155
October 15th, 2017, 08:02 AM
@Quibi Don't worry Quibi i understand most of that stuff, and i DO have low space ( around 600mb free only ) , the device i am running it on is a Lenovo K01E tablet.

wei123
October 15th, 2017, 08:18 AM
@wei123 - yes, please update KK2 to the latest version to fix the crash. Any particular reason you're using an old version?


Nope.The KK2 I have was installed from an apk I downloaded long time ago so I didn't really have the opportunity to auto-update on Google Play.

YooHei155
October 15th, 2017, 08:33 AM
@Quibi Problem solved! thanks for the assistance Quibi :D what i did was clear up more space (i now have around 2gb free) and i updated kirikiroid2 to the latest version (1.3.3) seems like i had an older one installed (1.2.2 if i remember well), i changed the language and it works fine for now! thanks again :D

savepoints
October 15th, 2017, 09:34 AM
@wei123 - yes, please update KK2 to the latest version to fix the crash. Any particular reason you're using an old version?

Fwiw, there used to be a crash that would happen in FSN because of some weird issue with the newer versions, so a lot of people used 1.2.6 as their build, and I imagine wouldn't have updated for FHA. Of course this wasn't the case with these two, but point is if this requires latest version of KK2 to run, that might be worth mentioning in the README as well, since this could become more common than you'd think.

Quibi
October 15th, 2017, 09:44 AM
As it stands I'm also the programmer for the RN patch and could probably fix the issue causing trouble. You can contact me via PM or on the RN thread with details (crash log, error message) and I'll what I can do.

@wei123 - you can download the latest Chinese version here: https://github.com/zeas2/Kirikiroid2/releases (it only works when you set your language to Simplified Chinese and your timezone to China)
Or buy the English version from the play store.

@YooHei155 - glad to hear :) You can probably delete the file I told you to add...

savepoints
October 15th, 2017, 10:02 AM
As it stands I'm also the programmer for the RN patch and could probably fix the issue causing trouble. You can contact me via PM or on the RN thread with details (crash log, error message) and I'll what I can do.

Well then. I'll have to setup the game on my phone again but I'll get back to you on that shortly.

Kanpong
October 15th, 2017, 11:33 AM
I wanted to run this game with kirikiroid2 vut, if I remove patch.tjs it doesn't work and if I put diffult.ttf, there are just ???? instead dialog. what should I do?

Quibi
October 15th, 2017, 01:23 PM
I wanted to run this game with kirikiroid2 vut, if I remove patch.tjs it doesn't work and if I put diffult.ttf, there are just ???? instead dialog. what should I do?
Change the language to English.

YooHei155
October 15th, 2017, 02:46 PM
Hey Quibi o/ a quick little follow-up question, i have been playing it on kirikiroid2 now since earlier today, and sadly the speed at which text displays is rather slow, i tried changing the speed to instant in both menus ( ingame and the 2nd one that contains patches/language change ect ) is it just due to my tablet's performance or could it be related to the version of kirikiroid i am using? the previous one i used for realta nua was 1.2.2 and rather smooth so i am not sure, what's your opinion?

XerBlade
October 15th, 2017, 05:38 PM
Yeah, it goes pretty slow with the display speed set to instant (it's also pretty screwy if I tap the screen when not in instant to get it to hurry and display the rest of the line already). I can't vouch for your situation as well, but for me it actually works somewhat better if I set the speed to the fastest setting that is not instant.

Also, I have one of the fastest Android phones in benchmarks on the market (faster than nearly all Android tablets as well), so if it IS just a performance-related issue, I don't think blaming your device is really the right thing to do.


By the way, I normally always use Auto Read on PC, but that really doesn't feel right on mobile.

Kanpong
October 15th, 2017, 09:18 PM
If I want only voice, op and vita patch to run this game by kirikiroid2, what files should I put in the game folder?

XerBlade
October 15th, 2017, 10:27 PM
If I want only voice, op and vita patch to run this game by kirikiroid2, what files should I put in the game folder?
Everything from all the downloads except for patch_lang_english.xp3 and patch_decensor.xp3.

That said, everything can be toggled on and off from the menus after launching it with Kirikiroid2, so you could just be lazy and drag and drop everything into the game folder without paying attention to what is what if you really wanted to.

- - - Updated - - -

Oh, and just in case it isn't immediately clear, the files from the two "fix" downloads should overwrite some of the files from the top, main download.

wei123
October 16th, 2017, 02:59 AM
@wei123 - you can download the latest Chinese version here: https://github.com/zeas2/Kirikiroid2/releases (it only works when you set your language to Simplified Chinese and your timezone to China)
Or buy the English version from the play store.



Yup, I've done just that. Now it works just fine. I have 1 complaint though: the text lags quite a bit, even if I set the text display speed to Instant

Kanpong
October 16th, 2017, 05:55 AM
I put patch files with additional files for kirikiroid2, but https://i.imgur.com/mDd3PoG.pngwhat should I do?

Blaxkex
October 16th, 2017, 06:09 AM
I got a problem when i try to use fullscreen option. My screen becomes like this http://i.imgur.com/tZsoO2G.png . I am using a TV as a screen and the game stays the orginal size and moves to the uper left corner other parts become black like in the picture.

ftfan
October 16th, 2017, 08:11 AM
Hey Quibi thanks I can run this on Android.
But I wanted to run this game with kirikiroid2 for iOS(XP3Player). I put patch files and run,but got an error like this https://i.imgur.com/XjiBcVV.png .
please support.

wei123
October 16th, 2017, 09:19 AM
I put patch files with additional files for kirikiroid2, but https://i.imgur.com/mDd3PoG.pngwhat should I do?

Set the language to English. There should be an icon with 3 lines on the bottom right corner of your screen. Click on it, select "Patch", then select "English". Make sure you have the latest version of KK2 (1.3.3)

Quibi
October 16th, 2017, 09:44 AM
@Blaxkex - try looking in your graphics card driver options - usually there's some option there that will solve your problem.
@ftfan - please put the content of the file "FateFD.exe.console.log" inside a spoiler tag. I'm pretty sure I know what's the problem and can help you.

@all - about the android version lags... looking into it. The main suspects are the wordwrapping and history features that patch added. I've tried disabling both and gained some speed improvements, but it's still not "smooth". Then again I'm running an emulated android device so maybe "somewhat smooth" is actually "smooth" on a real device. I'll look into ways to optimize it. There's not a lot of calculation going on there, so I suspect maybe KK2 implementation of some functions is lacking which is what causing this issue.

ftfan
October 16th, 2017, 10:25 AM
@Quibi - console log is not output and this error occurs before starting the game. Can not you help with only this(https://i.imgur.com/XjiBcVV.png) ?

and is there anyone trying this on kk2 for iOS?

Quibi
October 16th, 2017, 11:00 AM
@Quibi - console log is not output and this error occurs before starting the game. Can not you help with only this(https://i.imgur.com/XjiBcVV.png) ?

and is there anyone trying this on kk2 for iOS?
I probably can help you, but I need some information. When you launch the game there should be a line in the log saying:
OS : <name of OS>
I need to know what is written there.

ftfan
October 16th, 2017, 11:44 AM
thanks Quibi
I have iPhone6 and iPad Pro.
Console was shown as "OS : iPhone(iPhone)" on iphone, or "OS : iPad(iPad)" on iPad.

dragonwarz50
October 16th, 2017, 12:43 PM
Quibi! I don't know how or why, but my saves disappeared and the ticket was reset. Do you know any possible reasons as to how this happened?

Well, the savedata folder is still there and so are the tickets of my where I was last. But it doesn't seem to be detected.

Kanpong
October 16th, 2017, 12:44 PM
And I have same symptoms like ftfan when I remove patch.tjs
(my phone is galaxy S7 and kirikiroid2 1.3.3)

Kanpong
October 16th, 2017, 01:01 PM
I want to run this game by kirikiroid2 but if I remove patch.tjs,
https://i.imgur.com/DcOoriK.png
this error is comming out and
if I don't remove patch.tjs, the patches don't work. whats wrong??

XerBlade
October 16th, 2017, 02:23 PM
Quibi! I don't know how or why, but my saves disappeared and the ticket was reset. Do you know any possible reasons as to how this happened?

Well, the savedata folder is still there and so are the tickets of my where I was last. But it doesn't seem to be detected.
Check config.ksc in your game folder with a text editor and make sure saveDataLocation is set to the correct path, and in the correct format.
Mine, for example, looks like this on my current machine:

%[
"saveDataLocation" => string "file://./c/users/xerbl/onedrive/documents/FateHA_Savedata"
]


Just deleting the file and then running the game (probably in Japanese locale) once usually works, too.

Quibi
October 16th, 2017, 02:23 PM
@Kanpong - You're using the Korean patch which is not compatible with this one. What did you think will happen? \=
There are some people porting the voices to the Korean patch, if you're interested in helping them: http://forums.nrvnqsr.com/showthread.php/7705-Fate-Hollow-Ataraxia-Voice-Patch?p=2744048&viewfull=1#post2744048
@ftfan - I'll upload a fix for the ios tomorrow probably (with some other bug fixes).

Kanpong
October 16th, 2017, 07:12 PM
Oh... then please upload the files when they complete making patches for korean😭

Iopyt
October 17th, 2017, 09:20 AM
Does anyone know how to make it work from the external sd card on kirikiroid2 ? It seems to work only from the internal memory in my case.

Also, it's slow as hell. I have to wait 3-4 sec for each line to appear (I didn't have this problem with fate stay night on kirikiroid2 1.3.3).

Good job otherwise.

Mcjon01
October 17th, 2017, 10:46 AM
Play the game on PC like real fans you filthy degenerates

XerBlade
October 17th, 2017, 11:14 AM
I won't rest until I can play the game on a TI-83. Not even the Plus or the Silver Edition or anything fancy with extra RAM, the original model. Anyone must be able to play this anywhere at any time on anything.

So, does anyone have one of those smart refrigerators who can do some testing?

Kanpong
October 17th, 2017, 11:28 AM
I think that is apps problem

Iopyt
October 17th, 2017, 11:41 AM
I used to play visual novels on my computer but it's much more comfortable on my Nvidia shield K1 tablet.

Zwei
October 17th, 2017, 02:15 PM
Hi and thank you all for your hard work! I'm really grateful for this patch, since I've held off on playing Hollow Ataraxia just because of the lack of voices. Unfortunately, I've been receiving an error recently where if I try to start the game it just crashes as soon as I press "continue" after choosing my ticket. It worked perfectly up until this point (I've just progressed past the third "interlude" with Bazett etc, so I'm around the 30% mark), but I'm unable to start it now. I tried disabling the decensor patch, vita OPs and so on, but it hasn't seemed to affect anything. Here's my log:


// Conductor.tjs - KAG シナリオ進行処理
// Copyright (C)2001-2005, W.Dee and contributors 改変・配布は自由です
@if(kirikiriz)
Plugins.link("KAGParser.dll");
@endif
class ConductorException extends Exception
{
// ConductorException - Conductor がタグハンドラを処理中に発生した例外を
// 投げる時に使われる例外クラス
function ConductorException() { super.Exception(...); }
function finalize() { super.finalize(...); }
};
class BaseConductor extends KAGParser
{
// BaseConductor - シナリオ進行処理のベースクラス
var timer;
var oneshot;
var _interrupted = false; // 中断中か
var timerEnabled = false; // タイマが起動中か
var pendings; // 後回しにされたタグ
var inProcessing = false; // timerCallback を処理中かどうか
var reentered = false; // timerCallback 中に 再入したか
var nextTimerTick = 0; // 次にタイマーが発動されるはずの tick
function BaseConductor()
{
// コンストラクタ
super.KAGParser(...);
timer = new Timer(timerCallback, '');
// Timerの第二引数に空文字列を指定すると
// 第1引数に指定した関数を直接呼び出すようになる
oneshot = new AsyncTrigger(timerCallback, '');
// これも同様
oneshot.cached = true; // イベントのキャッシュを有効に
pendings = [];
}
function finalize()
{
// finalize()
invalidate timer;
invalidate oneshot;
super.finalize(...);
}
function clear()
{
// clear オーバーライド
pendings.clear();
super.clear();
}
function timerCallback()
{
// 次の要素を得る
nextTimerTick = timer.interval + System.getTickCount();
var obj;
try
{
if(inProcessing)
{
// 再入
reentered = true;
timer.interval = 0;
return;
}
inProcessing = true;
for(;;)
{
if(pendings.count > 0)
{
// 後回しにされたタグがある場合
obj = pendings[0];
pendings.erase(0);
}
else
{
// 後回しにされたタグがないので次のタグを得る
obj = getNextTag(); // 次のタグを得る
// getNextTag() の中で、pendings に追加された (iscript など)
if(pendings.count > 0)
{
pendings.add(obj);
continue;
}
}
if(obj === void)
{
// シナリオ終了
timer.enabled = false;
timerEnabled =false;
onStop();
inProcessing = false;
reentered = false;
return;
}
else
{
// onTag を呼ぶ
var step = onTag(obj);
if(step === void)
throw new Exception(__("onTag が void を返しました (%s)( おそらくタグハンドラの戻り値を返し忘れた )").sprintf(obj.tagname));
step = int step; // step を数値に
if(step == 0)
{
// ウェイトを掛けずに次へ
timer.interval = 0;
continue;
}
else if(step < 0)
{
switch(step)
{
case -5: // いったんイベントを処理(現在のタグは後回し)
pendings.insert(0, obj);
oneshot.mode = atmAtIdle;
oneshot.trigger(); // トリガ
timer.interval = 0; // タイマは停止
inProcessing = false;
reentered = false;
return;
case -4: // いったんイベントを処理
oneshot.mode = atmAtIdle;
oneshot.trigger(); // トリガ
timer.interval = 0; // タイマは停止
inProcessing = false;
reentered = false;
return;
case -3: // 後回ししてブレーク
pendings.insert(0, obj);
timer.interval = 0; // タイマは停止
inProcessing = false;
reentered = false;
return;
case -2: // ブレーク
timer.interval = 0; // タイマは停止
inProcessing = false;
reentered = false;
return;
case -1: // シナリオ終了
timer.interval = 0;
timer.enabled = false;
timerEnabled = false;
onStop();
inProcessing = false;
reentered = false;
return;
}
}
else
{
// 次へ
if(timer.interval != step)
{
timer.interval = step;
nextTimerTick = step + System.getTickCount();
}
inProcessing = false;
reentered = false;
return;
}
}
}
inProcessing = false;
reentered = false;
}
catch(e)
{
// Debug.logAsError();
timer.enabled = false;
timerEnabled =false;
onStop();
inProcessing = false;
var msg = "エラーが発生しました\n"
"ファイル : " + curStorage + " 行 : " + (curLine+1) + "\n"
"タグ : " + (obj === void ? "不明" : obj.tagname)
+ " ( ← エラーの発生した前後のタグを示している場合もあります )\n"
+ e.message;
if((typeof e.trace) != "undefined") dm("trace : " + e.trace);
dm(msg);
throw new ConductorException(msg);
// System.inform(msg, "エラー");
}
}
function onTag()
{
// オーバーライドすること
return -1;
}
function onStop()
{
// (シナリオの)停止時に呼ばれる。
// stop() から呼ばれるわけではない。
// オーバーライドすること。
}
function startProcess(immediate = false)
{
// シナリオ進行開始
// immediate = false の場合は非同期で実行を開始するので、
// このメソッド内でタグハンドラが呼ばれることはない
// 次のイベント配信のタイミングで最初のタグハンドラが呼ばれる。
// immediate = true の場合は、このメソッド内で初回のタグハンドラが
// 処理されるため、呼び出し側はこのメソッドの実行が終わったら
// すぐに吉里吉里に制御を戻す(すべての関数から抜ける)ようにするべき。
resetInterrupt();
timer.interval = 0; // 初期インターバル
timerEnabled = true;
if(!_interrupted)
{
timer.enabled = true; // タイマー開始
if(immediate)
{
timerCallback();
}
else
{
oneshot.mode = atmExclusive;
// イベントが配信されるまで他の非同期イベントをブロック
oneshot.trigger(); // トリガ
}
}
}
function start()
{
// タイマ開始
timerEnabled = true;
timer.enabled = true;
}
function stop()
{
// タイマ停止
timer.enabled = false;
timerEnabled = false;
}
property interrupted
{
getter() { return _interrupted; }
setter(x)
{
if(!x)
{
// enable
if(timerEnabled)
{
timer.interval = 0;
timer.enabled = true;
oneshot.mode = atmExclusive;
// イベントが配信されるまで他の非同期イベントをブロック
oneshot.trigger(); // トリガ
}
}
else
{
// disable
oneshot.cancel();
timer.enabled = false;
}
_interrupted = x;
}
}
function assign(src)
{
// src の状態をこのオブジェクトにコピー
var t = timer;
var st = src.timer;
t.enabled = false;
t.interval = st.interval;
nextTimerTick = src.nextTimerTick;
if(st.enabled && st.interval != 0)
{
// タイマ interval の調整
var delta = nextTimerTick - System.getTickCount();
if(delta > 0) t.interval = delta; else t.interval = 1;
}
t.enabled = st.enabled;
timerEnabled = src.timerEnabled;
_interrupted = src._interrupted;
if(src.pendings.count > 0)
pendings.assignStruct(src.pendings);
else
pendings.clear();
super.assign(src);
}
function store()
{
// store オーバーライド
return super.store(...);
}
function restore(dic)
{
// restore オーバーライド
super.restore(...);
pendings.clear();
}
function loadScenario(/*file*/)
{
// loadScenario オーバーライド
pendings.clear();
//dm("loadScenario: "+file);
super.loadScenario(...);
}
function goToLabel()
{
// goToLabel オーバーライド
pendings.clear();
super.goToLabel(...);
}
function enqueueTag(tag)
{
pendings.add(tag);
}
var dash_character = "―";
var block_character = "■";
// Blech. TJS2 "String" class is /supposed/ to have a .repeat() method.
function dashrepeat(count, character)
{
var dashes = "";
for (var i=0;i<count;i++) {
dashes += character;
}
return dashes;
}
function replaceLine(text, reg, character=dash_character) {
var results = reg.exec(text);
while(results.count == 2) {
var count;
if (results[1] == "") {
count = 1;
} else {
count = results[1];
}
text = text.replace(reg,dashrepeat(count, character));
results = reg.exec(text);
}
return text;
}
function cleanLine(line=curLineStr) {
if (isInQuiz()) {
return quizdata.question;
}
if (line.length > 0 && line[0] == "@") {
return "";
}
line = replaceLine(line,/\[line len=([0-9]+)]/); //Replace line-tags with dashes
line = replaceLine(line,/\[line([0-9]*)]/); //Replace slightly-different-line-tags with dashes
line = replaceLine(line,/\[block len=([0-9]+)]/,block_character);
line = line.replace(/\["[a-zA-Z0-9_-]*"]/g,""); //Remove arrays with string quotes indexes (not sure if possible but just in case)
line = line.replace(/\['[a-zA-Z0-9_-]*']/g,""); //Remove arrays with string apostrophes indexes (not sure if possible but just in case)
line = line.replace(/\[[0-9]*]/g, ""); //Remove arrays with number indexes (required or it will break when there is nested []s
line = line.replace(/\[[^]]*]/g, ""); //Remove tags
return line;
}
function isInQuiz() {
return curStorage == 'QuizSystem.ks' && owner.currentLabel == '*quiz_question';
}
var conductorPrevStorage;
var conductorPrevLine;
var conductorPrevLineStr;
var lastQuizdataQuestion;
function isNewLine() {
if (curStorage != conductorPrevStorage || curLine != conductorPrevLine || (isInQuiz() && lastQuizdataQuestion != quizdata.question)) {
conductorPrevStorage = curStorage;
conductorPrevLine = curLine;
conductorPrevLineStr = curLineStr;
if (isInQuiz() && lastQuizdataQuestion != quizdata.question) {
lastQuizdataQuestion = quizdata.question;
}
return true;
}
return false;
}
}
class Conductor extends BaseConductor
{
// Conductor - シナリオ進行処理
/*const*/ var mStop = 0; // 停止
/*const*/ var mRun = 1; // 動作中
/*const*/ var mWait = 2; // 待ち
var owner;
var handlers;
var status = mStop;
var timeOutTimer;
var waitUntil = %[];
var lastTagName = ''; // 直前のタグ名
function Conductor(owner, handlers)
{
// コンストラクタ
super.BaseConductor();
ignoreCR = global.ignoreCR;
debugLevel = tkdlVerbose;
this.owner = owner;
this.handlers = handlers;
timeOutTimer = new Timer(onTimeOut, '');
}
function finalize()
{
// finalize()
invalidate timeOutTimer;
super.finalize(...);
}
function run(immediate = false)
{
// 実行の開始
// immediate=true の場合は、
// このメソッドを実行したらすぐに吉里吉里に制御を戻す
// (すべての関数から戻る)こと
status = mRun;
startProcess(immediate);
}
function sleep()
{
// 実行の停止
status = mStop;
stop();
}
function wait(until)
{
// 待ち
// until = trigger で用いるシグナル名とコールバック関数の
// 辞書配列
status = mWait;
stop();
(Dictionary.assign incontextof waitUntil)(until);
}
function waitWithTimeOut(until, timeout)
{
// 待ちを行うが、タイムアウトがある
// タイムアウト時には 'timeout' がトリガされるので
// ハンドラを定義すること。
if(timeout == 0) timeout = 1; // timeout が 0 の場合は 1 に
status = mWait;
stop();
(Dictionary.assign incontextof waitUntil)(until);
timeOutTimer.interval = timeout;
timeOutTimer.enabled = true;
}
function onTimeOut()
{
// timeOutTimer がタイムアウトした
timeOutTimer.enabled = false;
trigger('timeout'); // 自分自身で timeout をトリガする
}
function trigger(name)
{
// waitUntil 内にシグナル名 name が存在すれば、実行再開、
// 同時に waitUntil に登録されたメソッド(リスタートハンドラ)を呼ぶ
// シグナル名に _arg がついたものが waitUntil 内にあれば、
// それを引数としてハンドラに渡す
// waitUntil はクリアされる
if(status != mWait) return false;
var func = waitUntil[name];
if(func !== void)
{
var arg = waitUntil[name + '_arg'];
if(arg !== void) func(arg); else func();
(Dictionary.clear incontextof waitUntil)();
run();
return true;
}
else
{
return false;
}
}
function onTag(elm)
{
// タグの処理
var tagname = elm.tagname;
var handler = handlers[tagname];
if(handler !== void)
{
var ret = handler(elm);
lastTagName = tagname;
return ret;
}
return onUnknownTag(tagname, elm);
}
function onStop()
{
// BaseConductor.onStop オーバーライド
// 停止時に呼ばれるのでステータスを mStop にする
status = mStop;
if(owner.conductor == this) handlers.s(); // ハンドラの s (停止) を呼ぶ
}
function onScript(script, scriptname, lineofs)
{
// scirpt を実行する
try
{
Scripts.exec(script, scriptname, lineofs);
}
catch(e)
{
throw new Exception(__("%s の 行 %s から始まる iscript ブロックでエラーが発生しました。\n( 詳細はコンソールを参照してください )\n%s").sprintf(scriptname, lineofs, e.message));
}
return true;
}
function store()
{
// store オーバーライド
return super.store(...);
}
function restore(dic)
{
// restore オーバーライド
super.restore(...);
lastTagName = '';
}
function onScenarioLoad()
{
conductorPrevStorage = void;
conductorPrevLine = void;
conductorPrevLineStr = void;
lastQuizdataQuestion = void;
return owner.onConductorScenarioLoad(...);
}
function onScenarioLoaded()
{
return owner.onConductorScenarioLoaded(...);
}
function onLabel()
{
return owner.onConductorLabel(...);
}
function onJump()
{
return owner.onConductorJump(...);
}
function onCall()
{
return owner.onConductorCall(...);
}
function onReturn()
{
return owner.onConductorReturn(...);
}
function onAfterReturn()
{
return owner.onConductorAfterReturn(...);
}
function onScript()
{
return owner.onConductorScript(...);
}
function onUnknownTag()
{
return owner.onConductorUnknownTag(...);
}
}


I apologize if this has already been answered (although I've downloaded all the 0.X patches) or if I've sent the wrong thing. Thank you in advance, though!

Kotonoha
October 17th, 2017, 02:35 PM
After you installed the fix patches, did you make sure to choose "start" instead of "continue" the first time? The continue function should start working again afterwards.

(btw Quibi, just combine the patch and the fixes into one file already seriously)

Zwei
October 17th, 2017, 02:44 PM
Yeah, since I waited a few days to start playing until the fixes were out (was hoping I'd be able to avoid errors like this because of it, but such is life). I suppose I could try going through Start instead of Continue right now, if you think that'd work.

EDIT: I tried clicking Start instead and that worked. Saved, exited out and retried clicking Continue, which also worked. Not sure if the error is fixed indefinitely now, but it works for now, so thanks!

XerBlade
October 17th, 2017, 02:49 PM
I personally never used Continue to begin with. It takes all of a few seconds if I want to get to a specific part of the loop instead of doing something at the beginning anyway, and using Continue has always come with possible issues (not crashes, but, you know, issues), patch or no patch.

It's by far easier than it was starting from the beginning of the loop every time in Kagetsu Tohya, and I still always did that anyway, for the same reasons.

Quibi
October 17th, 2017, 03:22 PM
I will combine and upload a unified patch soon, but there's some more stuff I want take care of before that.

If you got the memory error even after using the fixes, I might have to decrease the number of history jump pages even more.
First iteration was 15 -> 10. Just in case, I've added the option for the use to decrease it even more by creating a text file called "max_history.txt" with the maximum number of pages in it. Haven't really announced about it because I wanted to see if it keeps happening. Anyway, it's possible to decrease this value from 10 to an even lower number if anyone's getting crashes.
(I hate this old engine)

Blackmore
October 17th, 2017, 05:02 PM
Oh... then please upload the files when they complete making patches for korean

we are planning to finish by sometime near november, since we have our other priorities before the patch xD. If you want to contribute, contact us.

Trace_On
October 17th, 2017, 11:12 PM
Hey again, I don't know if any one else reported this but I found out that playing through the Hanafuda tutorial, towards the end it just stops and doesn't progress. It's not a crash or anything but it just halts. I can leave the tutorial and still play as normal but I just wanted to report that.

jsb
October 17th, 2017, 11:49 PM
Had a crash last night with patch 0.9.6, during Illya's game (from the Special menu). Subsequently I had different crashes trying to Continue or save after playing Illya's game. Recovered by hitting Start, so most of my progress is safe (but I am missing the high scores and collected items in the minigame).

------------------------------------------------------------------------------

00:03:40 BGM: iriya07 -> stop
00:03:40 ■乱数の初期化 2985771360
00:03:40 ■リプレイモード 0
00:03:40 BGM: iriya10
00:03:40 会話
00:03:46 BGM: iriya10 -> stop
00:03:46 ■乱数の初期化 1389496054
00:03:46 ■リプレイモード 0
00:03:46 BGM: iriya06
00:03:46 イリヤ戦
00:03:53 宝具イベント開始
00:03:58 宝具イベント終了
00:04:04 宝具イベント開始
00:04:10 宝具イベント終了
00:04:12 宝具イベント開始
00:04:16 宝具イベント終了
00:04:16 効果音再生バッファの数が不足しています!
00:04:16 効果音再生バッファの数が不足しています!
00:04:16 効果音再生バッファの数が不足しています!
00:04:16 効果音再生バッファの数が不足しています!
00:04:16 効果音再生バッファの数が不足しています!
00:04:16 効果音再生バッファの数が不足しています!
00:04:16 効果音再生バッファの数が不足しています!
00:04:16 効果音再生バッファの数が不足しています!
00:04:16 効果音再生バッファの数が不足しています!
00:04:16 効果音再生バッファの数が不足しています!
00:04:17 効果音再生バッファの数が不足しています!
00:04:17 効果音再生バッファの数が不足しています!
00:04:17 効果音再生バッファの数が不足しています!
00:04:19 効果音再生バッファの数が不足しています!
00:04:19 効果音再生バッファの数が不足しています!
00:04:20 効果音再生バッファの数が不足しています!
00:04:29 効果音再生バッファの数が不足しています!
00:04:29 効果音再生バッファの数が不足しています!
00:04:29 効果音再生バッファの数が不足しています!
00:04:29 効果音再生バッファの数が不足しています!
00:04:29 効果音再生バッファの数が不足しています!
00:04:29 効果音再生バッファの数が不足しています!
00:04:30 宝具イベント開始
00:04:35 宝具イベント終了
00:04:43 BGM: iriya06 -> stop
00:04:50 BGM: iriya09
00:04:59 BGM: iriya09 -> stop
00:05:25 ■乱数の初期化 1435966263
00:05:25 ■リプレイモード 0
00:05:25 BGM: iriya08
00:05:33 "irse052"の効果音再生中のバッファ: 8
00:05:52 BGM: iriya08 -> stop
00:05:56 ■乱数の初期化 111693367
00:05:56 ■リプレイモード 0
00:06:04 "irse066"の効果音再生中のバッファ: 2
00:06:06 BGM: iriya09
00:06:14 BGM: iriya09 -> stop
00:06:22 ■乱数の初期化 569401416
00:06:22 ■リプレイモード 0
00:06:22 BGM: iriya01
00:07:01 BGM: iriya01 -> stop
00:07:02 ■乱数の初期化 1799049079
00:07:02 ■リプレイモード 0
00:07:02 BGM: iriya02
00:07:12 BGM: iriya02 -> stop
00:07:13 ■乱数の初期化 1328692798
00:07:13 ■リプレイモード 0
00:07:13 BGM: iriya10
00:07:13 会話
00:07:18 BGM: iriya10 -> stop
00:07:18 ■乱数の初期化 47804490
00:07:18 ■リプレイモード 0
00:07:18 BGM: iriya03
00:07:18 竜神池
00:07:32 宝具イベント開始
00:07:40 宝具イベント終了
00:07:54 宝具イベント開始
00:07:58 宝具イベント終了
00:08:08 宝具イベント開始
00:08:18 宝具イベント終了
00:08:36 BGM: iriya03 -> stop
00:08:37 ■乱数の初期化 2255993521
00:08:37 ■リプレイモード 0
00:08:37 【Question】
00:08:37 Shirou is in class 2C at the Homurahara Academy
00:08:37 BGM: iriya07
00:08:37 ○クイズ
00:08:53 BGM: iriya07 -> stop
00:08:53 ■乱数の初期化 403927457
00:08:53 ■リプレイモード 0
00:08:53 BGM: iriya04
00:08:53 きのこ
00:09:00 ==== An exception occured at patch_layer.tjs(29)[(function) loadImages], VM ip = 42 ====
00:09:00 -- Disassembled VM code --
00:09:00 #(29) super.loadImages(file_name, key);
00:09:00 00000042 calld %0, %2.*5(%-5, %-4) // *5 = (string)"loadImages"
00:09:00 -- Register dump --
00:09:00 %-5=(string)"ir_sys_readygo0120.png" %-4=(int)33554431
00:09:00 %-3=(string)"ir_sys_readygo0120" %-2=(object)(object 0x0019CDA8:0x00000000)
00:09:00 %-1=(object)(object 0x6B84DC80:0x6B84DC80) %0=(void)
00:09:00 %1=(object)(object 0x02646A50:0x00000000) %2=(object)(object 0x0264BA40:0x00000000)
00:09:00 %3=(string)".png"
00:09:00 ----------------------------------------------------------------------------------------
00:09:00 ビットマップ用メモリを確保できません/at TVPAllocBitmapBits(size=655400(512x320)) at patch_layer.tjs(29)[(function) loadImages]


00:09:00 exception: (object 0x6B861258:0x6B861258)"ビットマップ用メモリを確保できません/at TVPAllocBitmapBits(size=655400(512x320))"
00:09:00 ==== An exception occured at override.tjs(6408)[(function expression) (anonymous)], VM ip = 140 ====
00:09:00 -- Disassembled VM code --
00:09:00 #(6408) Storages.createDirectory(dir) if !Storages.isExistentDirectory(dir);
00:09:00 00000136 gpd %1, %-2.*17 // *17 = (string)"Storages"
00:09:00 00000140 calld %2, %1.*18(%-5) // *18 = (string)"isExistentDirectory"
00:09:00 -- Register dump --
00:09:00 %-12=(void) %-11=(object)(object 0x60900004:0x60900004) %-10=(void) %-9=(int)1 %-8=(int)0
00:09:00 %-7=(int)1 %-6=(int)0
00:09:00 %-5=(string)"file://./c/program files (x86)/vns/fate hollow ataraxia/FateHA_Savedata"
00:09:00 %-4=(object)(object 0x6B863D48:0x6B863D48) %-3=(object)(object 0x6B861258:0x6B861258)
00:09:00 %-2=(object)(object 0x0019FC98:0x00000000) %-1=(object)(object 0x0549F050:0x0549F050) %0=(void)
00:09:00 %1=(object)(object 0x02681BB0:0x00000000) %2=(void)
00:09:00 %3=(string)"ビットマップ用メモリを確保できません/at TVPAllocBitmapBits(size=655400(512x320))" %4=(string)"""
00:09:00 %5=(object)(object 0x1916E928:0x1916E928) %6=(void) %7=(int)2 %8=(void)
00:09:00 %9=(object)(object 0x1916E928:0x1916E928) %10=(void)
00:09:00 ----------------------------------------------------------------------------------------------------
00:09:00 '/' must be specified at the end of given directory name. at override.tjs(6408)[(function expression) (anonymous)]


------------------------------------------------------------------------------


20:08:19 BGM: bgm118
20:08:19 ポスター並び替え(出現時期が新しいものほど手前へ)
20:08:19 title.ks : @laycount layers=5
20:08:19 title.ks : @s
20:08:19 dispose garbage
20:08:20 stop MOVECURSOR: finish
20:08:21 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
20:08:21 title.ks : jumped to : *retitle
20:08:21 処理を開始します
20:08:21 title.ks : @eval cond=".es!==void" exp=".es=sf.effectSkip;sf.effectSkip=false"
20:08:21 title.ks : @cm
20:08:21 title.ks : @eval exp="showTitleMenu(tf['夜の聖杯戦争クリア']?'cleartitle':'title',true)"
20:08:21 elm.pos =
20:08:21 button: start
20:08:21 button: continue
20:08:21 button: config
20:08:21 button: eclipse
20:08:21 button: extra
20:08:21 button: special
20:08:21 button: entrance
20:08:21 button: quit
20:08:21 title.ks : @wt
20:08:22 stop MOVECURSOR: finish
20:08:22 title.ks : @eval exp="teardownGarbage()"
20:08:22 add garbage box(tear down)
20:08:22 title.ks : @s
20:08:22 dispose garbage
20:08:22 end of Exボタン: sp_back
20:08:22 end of Exボタン: sp_壁紙
20:08:22 end of Exボタン: sp_遠坂神社
20:08:22 end of Exボタン: sp_イリヤ城
20:08:22 end of sp_title
20:08:22 end of bar
20:08:27 YesNoDialog.tjs を読み込みました(5ms)
20:08:28 end of Exボタン: 汎用ok
20:08:28 end of Exボタン: 汎用cancel
20:08:28 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
20:08:28 title.ks : jumped to : *continue
20:08:28 処理を開始します
20:08:28 title.ks : @cancelskip
20:08:28 title.ks : @store enabled=true
20:08:28 title.ks : @call target=*initscenario
20:08:28 title.ks : call stack depth before calling : 0
20:08:28 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
20:08:28 title.ks : jumped to : *initscenario
20:08:28 title.ks : @playstop time=300
20:08:28 title.ks : @history enabled=true
20:08:28 title.ks : @shortcutkey enabled=true
20:08:28 title.ks : @setautomode enabled=true
20:08:28 title.ks : @hidecursorsetting enabled=true
20:08:28 title.ks : @eval exp="sf.effectSkip=es; es=void;"
20:08:28 title.ks : @textoff time=0
20:08:28 title.ks : @resettextmode
20:08:29 title.ks : @ongamemenu
20:08:29 title.ks : @chgmenu mode=normal
20:08:29 title.ks : @black time=300
20:08:29 cl_notrans: all
20:08:29 isbg: 1
20:08:29 reset condition.
20:08:29 imageex: black - i/none =
20:08:29 elm.pos =
20:08:29 set dodge visible: back, 0
20:08:29 black の読み込みに 0ms かかりました
20:08:29 mp.textoff =
20:08:29 title.ks : @eval exp="teardownGarbage()"
20:08:29 add garbage box(tear down)
20:08:29 title.ks : @return
20:08:29 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
20:08:29 title.ks : jumped to : *continue
20:08:29 title.ks : returned to : *continue line offset 7
20:08:29 title.ks : call stack depth after returning : 0
20:08:29 title.ks : @black time=400
20:08:29 cl_notrans: all
20:08:29 isbg: 1
20:08:29 reset condition.
20:08:29 imageex: black - i/none =
20:08:29 elm.pos =
20:08:29 set dodge visible: back, 0
20:08:29 black の読み込みに 0ms かかりました
20:08:29 mp.textoff =
20:08:29 dispose garbage
20:08:29 end of Exボタン: tl_quit
20:08:29 end of Exボタン: tl_entrance
20:08:29 end of Exボタン: tl_special
20:08:29 end of Exボタン: tl_extra
20:08:29 end of Exボタン: tl_config
20:08:29 end of Exボタン: tl_continue
20:08:29 end of Exボタン: tl_start
20:08:29 end of tl_fraga
20:08:29 end of tl_halogo
20:08:29 end of tl_fatelogo
20:08:29 end of tl_kanalogo
20:08:29 end of tl_title
20:08:29 end of tl_typemoon
20:08:29 title.ks : @load place=&(getTicketNo2BookMarkNo(CurrentTicketNo))
20:08:31 メモリが足りません at data0.bmp(80708)
20:08:31 script exception : 記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません) at override.tjs(611)[(function) loadBookMarkFromFile]
20:08:31 trace :
20:08:31 エラーが発生しました
ファイル : title.ks 行 : 249
タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)
20:08:31 script exception : エラーが発生しました
ファイル : title.ks 行 : 249
タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません) at conductor.tjs(191)[(function) timerCallback]


20:08:31 exception: (object 0x06A56E78:0x06A56E78)"エラーが発生しました
ファイル : title.ks 行 : 249
タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)"
20:08:31 スクリプトで例外が発生しました
script exception : エラーが発生しました
ファイル : title.ks 行 : 249
タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)
20:08:31 trace : conductor.tjs(188)[(function) timerCallback] <-- event

Howllet
October 19th, 2017, 04:09 PM
The patch works fine here , thank you !!!

Quibi
October 19th, 2017, 04:18 PM
@Trace_On - thanks you. It only happened if you won the game and chose not to go to koi-koi (pretty specific, lol) - will be fixed in the next version.
@jsb - memory issues. I'll decrease the history jump to 5 in the next patch, should solve it for good. In the meantime you can create a text file in the game folder called "max_history.txt" and put the number 5 in it.

Sorry for the delay in the new version. I'm trying to compile some more issues before releasing a new version. Will probably upload a new version on Saturday.

ftfan
October 20th, 2017, 11:06 AM
Thanks Quibi, I`m looking forward to new patch.

Sadly I got an error on android.
The same scene on the PC did not give the same error.
Attach error log and scene capture.
I am very happy if you are able to support.

------------------------------------------------------------------------------

20:20:30 衛宮邸・夜マップ-15.ks : @r
20:20:30 衛宮邸・夜マップ-15.ks : @seloop storage=se666.wav
20:20:30 衛宮邸・夜マップ-15.ks : @say storage=EMIMP15_LDY_03e8e
20:20:30 衛宮邸・夜マップ-15.ks : 『あれは我が学生寮史上、最悪の事件でした。[waitvoice time=4298][sestop time=200 storage=se666.wav][lr]
20:20:30 text on: visible=0, opacity=0
20:20:34 "se666.wav"の効果音再生中のバッファ: 5
20:20:35 衛宮邸・夜マップ-15.ks : @seloop storage=se666.wav
20:20:35 (info) Rebuilding Auto Path Table ...
20:20:35 (info) Total 42645 file(s) found, 41745 file(s) activated. (233ms)
20:20:35 衛宮邸・夜マップ-15.ks : @say storage=EMIMP15_LDY_03e8f
20:20:35 衛宮邸・夜マップ-15.ks :  ミス・トオサカとレディ・ルヴィアゼリッタ。[waitvoice time=2988][sestop time=200 storage=se666.wav][lr]
20:20:38 "se666.wav"の効果音再生中のバッファ: 6
20:20:39 衛宮邸・夜マップ-15.ks : @seloop storage=se666.wav
20:20:39 (info) Rebuilding Auto Path Table ...
20:20:39 (info) Total 42645 file(s) found, 41745 file(s) activated. (240ms)
20:20:39 衛宮邸・夜マップ-15.ks : @say storage=EMIMP15_LDY_03e90
20:20:39 衛宮邸・夜マップ-15.ks :  いったい、このどちらが犯人なのかは論ずるところではありません。[waitvoice time=4061][sestop time=200 storage=se666.wav][se storage=se667.wav][lr]
20:20:43 "se666.wav"の効果音再生中のバッファ: 7
20:20:43 (info) Rebuilding Auto Path Table ...
20:20:43 (info) Total 42645 file(s) found, 41745 file(s) activated. (237ms)
20:20:43 衛宮邸・夜マップ-15.ks : @seloop storage=se666.wav
20:20:43 衛宮邸・夜マップ-15.ks : @say storage=EMIMP15_LDY_03e91
20:20:43 衛宮邸・夜マップ-15.ks :  私たちが後生に伝えるべき事は、彼女たちを決して同席させてはならない、という事実のみであ り[line len=3]』[waitvoice time=8787][sestop time=200 storage=se666.wav][lr]
20:20:46 (info) Rebuilding Auto Path Table ...
20:20:46 (info) Total 42645 file(s) found, 41745 file(s) activated. (229ms)
20:20:46 1 && (0 || 1) = 1
20:20:46 1 && (0 || 1) = 1
20:20:52 "se666.wav"の効果音再生中のバッファ: 9
20:20:53 衛宮邸・夜マップ-15.ks : @r
20:20:53 衛宮邸・夜マップ-15.ks : @seloop storage=se666.wav
20:20:53 (info) Rebuilding Auto Path Table ...
20:20:53 (info) Total 42645 file(s) found, 41745 file(s) activated. (229ms)
20:20:53 衛宮邸・夜マップ-15.ks :  8 Aug 200. 受付嬢 オクタヴィア・レイランドの証言より。[sestop time=200 storage=se666.wav][se storage=se667.wav]
20:20:55 "se666.wav"の効果音再生中のバッファ: 10
20:20:55 衛宮邸・夜マップ-15.ks : @pg
20:20:57 衛宮邸・夜マップ-15.ks : ラベル/ページ : *page16/ロンドンにて
20:20:57 衛宮邸・夜マップ-15.ks : @interlude_end
20:20:57 衛宮邸・夜マップ-15.ks : @textoff
20:20:57 衛宮邸・夜マップ-15.ks : @wait canskip=0 time=800
20:20:57 衛宮邸・夜マップ-15.ks : @sestop time=1000 nowait=1
20:20:57 衛宮邸・夜マップ-15.ks : @window_start
20:20:57 (info) Rebuilding Auto Path Table ...
20:20:58 (info) Total 42645 file(s) found, 41745 file(s) activated. (233ms)
20:20:58 衛宮邸・夜マップ-15.ks : @play delay=400 storage=bgm109.ogg
20:20:58 delay play: 400 ms
20:20:58 衛宮邸・夜マップ-15.ks : @rep fliplr=0 tops=283, storages=097_ルヴィアtext01,凛私服01a(中) time=800 flipud=0 opacities=0, lefts=661, poss=,c bg=iイギリス女子寮 indexes=3000,2000
20:20:58 rep: storages = 097_ルヴィアtext01,凛私服01a(中) / indexes = 3000,2000 / poss = ,c / lefts = 661,
20:20:58 背景: black→iイギリス女子寮
20:20:58 isbg: 1
20:20:58 reset condition.
20:20:58 imageex: iイギリス女子寮 - i/none =
20:20:58 elm.pos =
20:20:58 set dodge visible: back, 0
20:20:58 iイギリス女子寮 の読み込みに 453ms かかりました
20:20:58 getLayerNoByStorage: 097_ルヴィアtext01 = void
20:20:58 getLayerNoByStorage: 凛私服01a(中) = void
20:20:58 getLayerNoByStorage: 097_ルヴィアtext01 = void
20:20:58 getLayerNoByStorage: 凛私服01a(中) = void
20:20:58 current: 097_ルヴィアtext01.layer =
20:20:58 ld_notrans: .page=back, .layer=4, .storage=097_ルヴィアtext01, .pos=, .index=3000, .left=661, .visible=1
20:20:58 isbg:
20:20:58 imageex: 097_ルヴィアtext01 - i/none =
20:20:58 elm.pos =
20:20:58 set dodge visible: back, 0
20:20:58 097_ルヴィアtext01 の読み込みに 30ms かかりました
20:20:58 current: 凛私服01a(中).layer =
20:20:58 ld_notrans: .page=back, .layer=3, .storage=凛私服01a(中), .pos=c, .index=2000, .left=, .visible=1
20:20:58 isbg:
20:20:58 imageex: 凛私服01a(中) - i/none =
20:20:59 elm.pos = c
20:20:59 set dodge visible: back, 0
20:20:59 凛私服01a(中) の読み込みに 516ms かかりました
20:20:59 mp.textoff = 0
20:20:59 delay play start
20:21:00 衛宮邸・夜マップ-15.ks : @move both=1 textoff=0 time=500 path=(349,286,0)(305,286,255)(272,286,255)(243,286 ,255)(216,286,255)(181,286,255)(131,286,255)(-157,286,0) storage=097_ルヴィアtext01 accel=0
20:21:00 getLayerNoByStorage: 097_ルヴィアtext01 = 4
20:21:00 normal move
20:21:00 衛宮邸・夜マップ-15.ks : @say storage=EMIMP15_LDY_03e92
20:21:00 衛宮邸・夜マップ-15.ks : 「はい、それではお預かりします。[lr]
20:21:00 ==== An exception occured at init.tjs(3378)[(function expression) (anonymous)], VM ip = 13 ====
20:21:00 -- Disassembled VM code --
20:21:00 #(3378) global.Layer.face = dfAuto;
20:21:00 00000003 gpd %2, %-2.*0 // *0 = (string)"dfAuto"
20:21:00 00000007 global %3
20:21:00 00000009 gpd %4, %3.*1 // *1 = (string)"Layer"
20:21:00 00000013 spde %4.*2, %2 // *2 = (string)"face"
20:21:00 -- Register dump --
20:21:00 %-9=(string)"wm_sub" %-8=(void) %-7=(string)"wm_sub" %-6=(void) %-5=(string)"受付嬢"
20:21:00 %-4=(object)(object 0x0x559e24d0e0:0x0x559e24d0e0)
20:21:00 %-3=(object)(object 0x0x55910450f0:0x0x55910450f0) %-2=(object)(object 0x0x7f66148780:0x0)
20:21:00 %-1=(object)(object 0x0x558f5a0450:0x0x558f5a0450) %0=(void)
20:21:00 %1=(object)(object 0x0x55910450f0:0x0x55910450f0) %2=(int)128
20:21:00 %3=(object)(object 0x0x558f5a0450:0x0) %4=(object)(object 0x0x55901a7f10:0x0)
20:21:00 %5=(object)(object 0x0x559110e3b0:0x0x559110e3b0) %6=(void) %7=(int)2
20:21:00 %8=(object)(object 0x0x559110e860:0x0x559110e860) %9=(int)3
20:21:00 %10=(object)(object 0x0x559110f7b0:0x0x559110f7b0) %11=(void)
20:21:00 %12=(object)(object 0x0x559110e3b0:0x0x559110e3b0)
20:21:00 -----------------------------------------------------------------------------------------------
20:21:00 trace : init.tjs(3400)[(function) drawSpeaker] <-- init.tjs(297)[(function expression) (anonymous)] <-- conductor.tjs(509)[(function) onTag] <-- conductor.tjs(107)[(function) timerCallback]
20:21:00 エラーが発生しました
ファイル : 衛宮邸・夜マップ-15.ks 行 : 194
タグ : chorg ( ← エラーの発生した前後のタグを示している場合もあります )
Invalid object context


20:21:00 exception: (object 0x0x559a12a790:0x0x559a12a790)"エラーが発生しました
ファイル : 衛宮邸・夜マップ-15.ks 行 : 194
タグ : chorg ( ← エラーの発生した前後のタグを示している場合もあります )
Invalid object context"
20:21:00 Script exception raised
script exception : エラーが発生しました
ファイル : 衛宮邸・夜マップ-15.ks 行 : 194
タグ : chorg ( ← エラーの発生した前後のタグを示している場合もあります )
Invalid object context
20:21:00 trace : conductor.tjs(188)[(function) timerCallback] <-- event




https://i.imgur.com/MWvOplP.png
https://i.imgur.com/dJumLfD.png

Quibi
October 20th, 2017, 12:23 PM
Thanks for the report. Fixed it :)

baconaterswagg
October 20th, 2017, 12:24 PM
Sorry for the delay in the new version. I'm trying to compile some more issues before releasing a new version. Will probably upload a new version on Saturday.
Keep up the good work man, we're all very grateful!

arata-t
October 21st, 2017, 01:41 PM
I really like being able to replay voices from history. Sometimes I accidently hit space too fast and miss voices, lol.

Quibi
October 21st, 2017, 06:39 PM
I really like being able to replay voices from history. Sometimes I accidently hit space too fast and miss voices, lol.
I was talking about the history "jump" functionality. Voice replay remains unchanged.

Also, I'll upload the new version tomorrow. Was a bit busy today.

Quibi
October 22nd, 2017, 10:41 AM
New version. See first post for details.

Shirou_no_yatsu
October 22nd, 2017, 06:08 PM
New version. See first post for details.

Hi, Quibi. I applied the update 0.9.7 on the original voice patch (didn't apply any of the previous updates before) and I had a crash when I clicked EXIT from the "Tohsaka Shrine". I watched the introduction completely and then tried to exit. The crash happened then.

Here is my console log






================================================== ============================
================================================== ============================


Logging to F:\Fate Hollow Ataraxia\FateFD.exe.console.log started on Monday, October 23, 2017 03:53:36
03:43:15 ! (info) Loading options from embedded area...
03:43:15 ! 吉里吉里[きりきり] 2 実行コア/2.25.11.909 (SVN revision:1109; Compiled on Sep 12 2005 22:44:16) TJS2/2.4.19 Copyright (C) 1997-2005 W.Dee and contributors All rights reserved.
03:43:15 ! バージョン情報の詳細は Ctrl + F12 で閲覧できます
03:43:15 ! Program started on Windows NT 6.2.1008 (Win32)
03:43:15 ! (info) Total physical memory : 2147483647
03:43:15 ! (info) Selected project directory : file://./f/fate hollow ataraxia/data.xp3>
03:43:15 ! (info) CPU #0 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [ Intel(R) Core(TM) i5-3210M CPU @ 2.50GHz] CPUID(1)/EAX=000306A9 CPUID(1)/EBX=00100800
03:43:15 ! (info) CPU #1 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [ Intel(R) Core(TM) i5-3210M CPU @ 2.50GHz] CPUID(1)/EAX=000306A9 CPUID(1)/EBX=01100800
03:43:15 ! (info) CPU #2 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [ Intel(R) Core(TM) i5-3210M CPU @ 2.50GHz] CPUID(1)/EAX=000306A9 CPUID(1)/EBX=02100800
03:43:15 ! (info) CPU #3 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [ Intel(R) Core(TM) i5-3210M CPU @ 2.50GHz] CPUID(1)/EAX=000306A9 CPUID(1)/EBX=03100800
03:43:15 ! (info) finally detected CPU features : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes
03:43:15 ! (info) Specified option(s) : -debugwin=no
03:43:15 ! (info) Loading cxdec.tpm
03:43:26 ! OS : Windows NT 6.2.1008 (Win32)
03:43:26 ! KAG : 3.25 beta 10 TYPE-MOON customized
03:43:26 ! Kirikiri : 2.25.11.909
03:43:41 ! (info) CPU clock : 2493.8MHz
03:43:51 ! wuvorbis: SSE enabled. MMX enabled. 3DNow! disabled.
03:44:06 ! (info) DirectSound Driver/Device found : Primary Sound Driver
03:44:07 ! (info) DirectSound Driver/Device found : Speakers (High Definition Audio Device) [{0.0.0.00000000}.{5321e7a6-10a1-4eac-ae74-430fe919d4ee} ... is not found in search path]
03:44:07 ! (info) Accepted DirectSound primary buffer format : format container = WAVE_FORMAT_EXTENSIBLE, frequency = 44100Hz, bits = 16bits, channels = 2, valid bits = 16bits, channel mask = 0x00000003, sub type = KSDATAFORMAT_SUBTYPE_PCM




------------------------------------------------------------------------------


03:53:36 -- Register dump --
03:53:36 %-9=(int)10 %-8=(int)54 %-7=(string)"Now Printing."
03:53:36 %-6=(object)(object 0x0E76A4C4:0x0E76A4C4)
03:53:36 %-5=(string)"file://./c/users/sadi\'st tanmoy/documents/fateha_savedata/FateHA_Savedata/backup/ticket0-01.bmp"
03:53:36 %-4=(object)(object 0x0EDFACD8:0x0EDFACD8)
03:53:36 %-3=(string)"file://./c/users/sadi\'st tanmoy/documents/fateha_savedata/FateHA_Savedata/ticket0.bmp"
03:53:36 %-2=(object)(object 0x0019E1C8:0x00000000) %-1=(object)(object 0x00BF65A4:0x00BF65A4)
03:53:36 %0=(void) %1=(string)"bmp24" %2=(int)37 %3=(int)1 %4=(int)43 %5=(int)1 %6=(int)16776960
03:53:36 %7=(object)(object 0x00BFBCFC:0x0EDFACD8)
03:53:36 ------------------------------------------------------------------------------------------------
03:53:36 ストレージ ./c/users/sadi'st tanmoy/documents/fateha_savedata/fateha_savedata/ticket0.bmp を開くことができません at ticketroutine.tjs(232)[(function) makeTicketFile]
03:53:36 例外が発生したため、データを保存できませんでした。ストレージ ./c/users/sadi'st tanmoy/documents/fateha_savedata/fateha_savedata/ticket0.bmp を開くことができません
03:53:36 make ticket file: file://./c/users/sadi'st tanmoy/documents/fateha_savedata/FateHA_Savedata/ticket0.bmp
03:53:36 (info) Rebuilding Auto Path Table ...
03:53:36 (info) Total 44684 file(s) found, 41881 file(s) activated. (63ms)
03:53:36 script exception : now printing. at ticketroutine.tjs(259)[(function) makeTicketFile]
03:53:36 ==== An exception occured at ticketroutine.tjs(232)[(function) makeTicketFile], VM ip = 366 ====
03:53:36 -- Disassembled VM code --
03:53:36 #(232) tmp.saveLayerImage(fname, "bmp24");
03:53:36 00000363 const %1, *39 // *39 = (string)"bmp24"
03:53:36 00000366 calld %0, %-4.*40(%-3, %1) // *40 = (string)"saveLayerImage"
03:53:36 -- Register dump --
03:53:36 %-9=(int)10 %-8=(int)54 %-7=(string)"Now Printing."
03:53:36 %-6=(object)(object 0x1067031C:0x1067031C)
03:53:36 %-5=(string)"file://./c/users/sadi\'st tanmoy/documents/fateha_savedata/FateHA_Savedata/backup/ticket0-01.bmp"
03:53:36 %-4=(object)(object 0x0F046F74:0x0F046F74)
03:53:36 %-3=(string)"file://./c/users/sadi\'st tanmoy/documents/fateha_savedata/FateHA_Savedata/ticket0.bmp"
03:53:36 %-2=(object)(object 0x0019E1C8:0x00000000) %-1=(object)(object 0x00BF65A4:0x00BF65A4)
03:53:36 %0=(void) %1=(string)"bmp24" %2=(int)37 %3=(int)1 %4=(int)43 %5=(int)1 %6=(int)16776960
03:53:36 %7=(object)(object 0x00BFBCFC:0x0F046F74)
03:53:36 ------------------------------------------------------------------------------------------------
03:53:36 ストレージ ./c/users/sadi'st tanmoy/documents/fateha_savedata/fateha_savedata/ticket0.bmp を開くことができません at ticketroutine.tjs(232)[(function) makeTicketFile]
03:53:36 例外が発生したため、データを保存できませんでした。ストレージ ./c/users/sadi'st tanmoy/documents/fateha_savedata/fateha_savedata/ticket0.bmp を開くことができません
03:53:36 make ticket file: file://./c/users/sadi'st tanmoy/documents/fateha_savedata/FateHA_Savedata/ticket0.bmp
03:53:36 (info) Rebuilding Auto Path Table ...
03:53:36 (info) Total 44684 file(s) found, 41881 file(s) activated. (41ms)
03:53:36 script exception : now printing. at ticketroutine.tjs(259)[(function) makeTicketFile]
03:53:36 ==== An exception occured at ticketroutine.tjs(232)[(function) makeTicketFile], VM ip = 366 ====
03:53:36 -- Disassembled VM code --
03:53:36 #(232) tmp.saveLayerImage(fname, "bmp24");
03:53:36 00000363 const %1, *39 // *39 = (string)"bmp24"
03:53:36 00000366 calld %0, %-4.*40(%-3, %1) // *40 = (string)"saveLayerImage"
03:53:36 -- Register dump --
03:53:36 %-9=(int)10 %-8=(int)54 %-7=(string)"Now Printing."
03:53:36 %-6=(object)(object 0x0A0B7D90:0x0A0B7D90)
03:53:36 %-5=(string)"file://./c/users/sadi\'st tanmoy/documents/fateha_savedata/FateHA_Savedata/backup/ticket0-01.bmp"
03:53:36 %-4=(object)(object 0x0E796308:0x0E796308)
03:53:36 %-3=(string)"file://./c/users/sadi\'st tanmoy/documents/fateha_savedata/FateHA_Savedata/ticket0.bmp"
03:53:36 %-2=(object)(object 0x0019E1C8:0x00000000) %-1=(object)(object 0x00BF65A4:0x00BF65A4)
03:53:36 %0=(void) %1=(string)"bmp24" %2=(int)37 %3=(int)1 %4=(int)43 %5=(int)1 %6=(int)16776960
03:53:36 %7=(object)(object 0x00BFBCFC:0x0E796308)
03:53:36 ------------------------------------------------------------------------------------------------
03:53:36 ストレージ ./c/users/sadi'st tanmoy/documents/fateha_savedata/fateha_savedata/ticket0.bmp を開くことができません at ticketroutine.tjs(232)[(function) makeTicketFile]
03:53:36 例外が発生したため、データを保存できませんでした。ストレージ ./c/users/sadi'st tanmoy/documents/fateha_savedata/fateha_savedata/ticket0.bmp を開くことができません
03:53:36 make ticket file: file://./c/users/sadi'st tanmoy/documents/fateha_savedata/FateHA_Savedata/ticket0.bmp
03:53:36 (info) Rebuilding Auto Path Table ...
03:53:36 (info) Total 44684 file(s) found, 41881 file(s) activated. (39ms)
03:53:36 script exception : now printing. at ticketroutine.tjs(259)[(function) makeTicketFile]
03:53:36 ==== An exception occured at ticketroutine.tjs(232)[(function) makeTicketFile], VM ip = 366 ====
03:53:36 -- Disassembled VM code --
03:53:36 #(232) tmp.saveLayerImage(fname, "bmp24");
03:53:36 00000363 const %1, *39 // *39 = (string)"bmp24"
03:53:36 00000366 calld %0, %-4.*40(%-3, %1) // *40 = (string)"saveLayerImage"
03:53:36 -- Register dump --
03:53:36 %-9=(int)10 %-8=(int)54 %-7=(string)"Now Printing."
03:53:36 %-6=(object)(object 0x0DBFEEFC:0x0DBFEEFC)
03:53:36 %-5=(string)"file://./c/users/sadi\'st tanmoy/documents/fateha_savedata/FateHA_Savedata/backup/ticket0-01.bmp"
03:53:36 %-4=(object)(object 0x0F046F74:0x0F046F74)
03:53:36 %-3=(string)"file://./c/users/sadi\'st tanmoy/documents/fateha_savedata/FateHA_Savedata/ticket0.bmp"
03:53:36 %-2=(object)(object 0x0019E1C8:0x00000000) %-1=(object)(object 0x00BF65A4:0x00BF65A4)
03:53:36 %0=(void) %1=(string)"bmp24" %2=(int)37 %3=(int)1 %4=(int)43 %5=(int)1 %6=(int)16776960
03:53:36 %7=(object)(object 0x00BFBCFC:0x0F046F74)
03:53:36 ------------------------------------------------------------------------------------------------
03:53:36 ストレージ ./c/users/sadi'st tanmoy/documents/fateha_savedata/fateha_savedata/ticket0.bmp を開くことができません at ticketroutine.tjs(232)[(function) makeTicketFile]
03:53:36 例外が発生したため、データを保存できませんでした。ストレージ ./c/users/sadi'st tanmoy/documents/fateha_savedata/fateha_savedata/ticket0.bmp を開くことができません
03:53:36 make ticket file: file://./c/users/sadi'st tanmoy/documents/fateha_savedata/FateHA_Savedata/ticket0.bmp
03:53:36 (info) Rebuilding Auto Path Table ...
03:53:36 (info) Total 44684 file(s) found, 41881 file(s) activated. (40ms)
03:53:36 script exception : now printing. at ticketroutine.tjs(259)[(function) makeTicketFile]
03:53:36 ==== An exception occured at ticketroutine.tjs(232)[(function) makeTicketFile], VM ip = 366 ====
03:53:36 -- Disassembled VM code --
03:53:36 #(232) tmp.saveLayerImage(fname, "bmp24");
03:53:36 00000363 const %1, *39 // *39 = (string)"bmp24"
03:53:36 00000366 calld %0, %-4.*40(%-3, %1) // *40 = (string)"saveLayerImage"
03:53:36 -- Register dump --
03:53:36 %-9=(int)10 %-8=(int)54 %-7=(string)"Now Printing."
03:53:36 %-6=(object)(object 0x0CCF19A4:0x0CCF19A4)
03:53:36 %-5=(string)"file://./c/users/sadi\'st tanmoy/documents/fateha_savedata/FateHA_Savedata/backup/ticket0-01.bmp"
03:53:36 %-4=(object)(object 0x0E796308:0x0E796308)
03:53:36 %-3=(string)"file://./c/users/sadi\'st tanmoy/documents/fateha_savedata/FateHA_Savedata/ticket0.bmp"
03:53:36 %-2=(object)(object 0x0019E1C8:0x00000000) %-1=(object)(object 0x00BF65A4:0x00BF65A4)
03:53:36 %0=(void) %1=(string)"bmp24" %2=(int)37 %3=(int)1 %4=(int)43 %5=(int)1 %6=(int)16776960
03:53:36 %7=(object)(object 0x00BFBCFC:0x0E796308)
03:53:36 ------------------------------------------------------------------------------------------------
03:53:36 ストレージ ./c/users/sadi'st tanmoy/documents/fateha_savedata/fateha_savedata/ticket0.bmp を開くことができません at ticketroutine.tjs(232)[(function) makeTicketFile]
03:53:36 例外が発生したため、データを保存できませんでした。ストレージ ./c/users/sadi'st tanmoy/documents/fateha_savedata/fateha_savedata/ticket0.bmp を開くことができません
03:53:36 script exception : 状態の保存に失敗しました。
チケットファイルが保存可能かどうか、確認してください。 at ticketroutine.tjs(378)[(function) saveTicketFile]
03:53:36 trace :
03:53:36 エラーが発生しました
ファイル : jinja.ks 行 : 75
タグ : eval ( ← エラーの発生した前後のタグを示している場合もあります )
状態の保存に失敗しました。
チケットファイルが保存可能かどうか、確認してください。
03:53:36 script exception : エラーが発生しました
ファイル : jinja.ks 行 : 75
タグ : eval ( ← エラーの発生した前後のタグを示している場合もあります )
状態の保存に失敗しました。
チケットファイルが保存可能かどうか、確認してください。 at conductor.tjs(191)[(function) timerCallback]


03:53:36 exception: (object 0x0F046F74:0x0F046F74)"エラーが発生しました
ファイル : jinja.ks 行 : 75
タグ : eval ( ← エラーの発生した前後のタグを示している場合もあります )
状態の保存に失敗しました。
チケットファイルが保存可能かどうか、確認してください。"
03:53:38 スクリプトで例外が発生しました
script exception : エラーが発生しました
ファイル : jinja.ks 行 : 75
タグ : eval ( ← エラーの発生した前後のタグを示している場合もあります )
状態の保存に失敗しました。
チケットファイルが保存可能かどうか、確認してください。
03:53:38 trace : conductor.tjs(188)[(function) timerCallback] <-- event