Archer, Lancer, Rider, or Master.
Got ideas for them all. Waiting of rulebook before I decide what to do.
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Archer, Lancer, Rider, or Master.
Got ideas for them all. Waiting of rulebook before I decide what to do.
I'd like to join, or at least try to. I have a bunch of ideas for both Servants and Masters.
This is the OP from the old OOC for those who need it.
FATE/MOON WHITE
The holy chalice has once again reborn.
In the cold north, on an island where snow never seems to stop from falling, the drums of war echo.
But this is not a war between nations.
It is a war between 9 magi.
It is a war between 9 heroes.
So, Masters, prepare to summon thy Servants.
So, Servants, prepare to fight for thy Masters.
This is the ultimate war for the one and only Holy Grail. This is the war where you can make your wishes come true. This is the war where the ancient tradition shall be repeated.
This is Holy Grail War.
Dance, holy, for the lunar beauty.
Your voice is the final turn of a miracle.
White Grail War.
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This is Fate/Moon White. An RP set two years after the original Fate/Stay Night. While it borrows the already used concept of new Heaven's Feel, the setting and the way are now new.
Two years after the destruction of Fuyuki's Holy Grail, nine magi receive identical letters that invite them to a war held in a secluded island, off the north-coast of Hokkaido. This island, Tengetsu, is the setting of a new Holy Grail War that has appeared without explanation or apparent reason. The nine magi, drawn by the promise of getting their wish granted if they win, must now summon a Servant for themselves and prepare for battle.
However, that is not all. While during the nights Servants face off against each other, heroes of mythologies pitted in a fierce fight, Masters themselves are faced with a mystery much deeper than the battles of Heaven's Feel. Just why has the Holy Grail War resurfaced again? For what reason? Who or what made it possible? And for what end is all this done? A thick web of lies, mysteries and riddles cover the island of Tengetsu, and it is up to Masters to solve this puzzle, to see if they can find the true meaning behind everything seemingly simple laid before of them.
So, in other words, Fate/Moon White will be an RP combining aspects of the original visual novel with those of detective novels, a mixture of battles and mystery, without forgetting interaction between many different characters. Many outcomes are possible, and it is up to the players to see what will happen to the island of Tengetsu. This RP is not only about battles, as many other things will also affect the way the plot behind everything.
I've changed my mind, gonna join as a Master. ...That offer of co-op still on the table, Bloble?
Whut dis
im thinking of joining another RP due to the JoJo one beeing at a standstill because Sherrin wont post. Are there still spots free?
Most RPs are meritocratic now. Spots are generally contested. You'll probably have to wait until the rulebook is out to clearly see what class people are going with, unless you want to be a master in which case I doubt all spots are taken as of yet. Even then, they'll probably still be contested in the future.
meritocracy kills the development of the youth
What if someone could play a boring sheet in a really interesting way?
That person would have a chance to win merit in the sense that they are known to play in an interesting way then. Probably.
just blow it up to 10000 words, the gm wont read or remember it but it at least looks like effort
Participating as Defender, most likely
The first promo pic added to the OP. More to follow.
Oh, this is alive again. Hmmm.
I have an idea for Saber, but well see who's interested in what first.
So I know you posted this early but do we have a template to follow or do we just use whatever we think is best?
Alright, I have a few ideas for Servants already so this will be interesting.