I dunno, I still have a hard time with how the combat looks. Maybe this will get better actually played, but it still looks sort of jerky in the animations.
I have a hard time with how everything looks. Why are all the characters so ugly? You're supposedly a AAA studio BW god damn.
Inquisition and Andromeda both still have BioWare Hair at least, which I still don't understand.
Beast's Lair: Useful Notes
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Democracy on Beast's Lair
It's not just hair, it's pretty much everything. This industry has Naughty Dog, CDProjeckt, and Crystal Dynamics, none of whom have the kind of cash that Bioware should have access to, christ.
It still doesn't have to be that bloody shiny though. Can they not just cut down its reflective property a bit?
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To be fair, BioWare's historical attitude toward graphics has been distinctly indifferent, as it has been for most WRPG developers. That's the preserve of FPS and action companies. Budget presumably is prioritised for adding areas and quests instead of increasing poly count.
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Seika moderates: modly clarifications, explanations, Q&A, and the British conspiracy to de-codify BL's constitution.
Democracy on Beast's Lair
Bioware is more of an action game dev than an RPG dev these days.
I think it's just that one )new) trailer that's weird. The models are odd in it for the scene showed; in the other one everything looks mostly fine.
There's also the common problem of all animation looking terrible out of context, but I doubt it'll be that bad. You can compare the DAI E3 trailer to one made just before the game's release, and see a similar shift in quality:
It seems BW was actually rather cagey about showing much facial animation in DAI trailers until a certain point; no doubt with MEA it's also one of the last things they're working on. I'd anticipate that shortly before release we'll get a video about characters/etc as opposed to gameplay, and it'll give a better idea of what the animation should look like.
<NEW FIC!> Revolution #9: Somewhere out there, there's a universe in which your mistakes and failures never happened, and all you wished for is true. How hard would you fight to make that real?
[11:20:46 AM] GlowStiks: lucina is supes attractive
[12:40] Lace: lucina is amazing
[12:40] Neir: lucina is pretty much flawless
Also, as a side note on political economy, something that I was inspired to look up on the wiki:
Mass Effect Earth, round about 2180, is 11.5 billion. Compared to this, the colonies are peanuts. The next largest Human-majority colonies are:
Bekenstein: 5.4 mil
Terra Nova: 4.4 mil
Eden Prime: 4.2 mil
The Moon: 4.1 mil
Mars: 3.4 mil
Benning: 2.25 mil
Horizon: ~1 mil
In terms of Alliance space, there is almost nothing out there but automated resource collection - total human population outside of Earth (as conjecture) may not even reach 50 million, and certainly isn't over 100 million - which would only be 1% of the population on Earth.
so I want mass effect writers to stop ignoring earth nations like they're some kind of sideshow because India alone has over ten times as many people are in space but politics sigh
To be fair, given the timeline of, what, 30-50 years or so, at least the numbers make sense, given that, so some credit. But then there's a weird implication that technology from Earth 2100 is really not that far behind the rest of the galaxy - which itself maybe isn't that weird considering that there's a Star-Wars esque implication of general technological stagnation for the last while. So who knows, the setting is a bit funky in the corners if you don't just assume that everyone was sitting on their ass before we came round.
it's fine IMO
ME3 was already pretty fast and this just looks like a more fluid version of that.
At least it looks like they got rid of some of the jank. Multiplayer probably gave them tons of player data to mine, and they realized that nobody uses the cover system because it's bad and slow.
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I liked the part where they tried to explain ME2's new ammo gameplay by saying that someone realized that thermal clips were a good idea, so the entire galaxy switched their guns in a year
Which is bullshit because if they were going to mass adopt anything it should have been Double Frictionless Materials X, just shoot that fucker for days
It feels like there are kind of way too few people in the colonies. Most of Earth is implied to be something of an overcrowded shithole (but Vancouver is super pretty ofc <3) yet it has billions living there still. You'd think people would hope on the first shuttle out as soon as they find a good opportunity, especially before terrorist attacks became big (Terra Nova, Saren at Eden Prime).
Speaking of, do we ever get a figure on how many ships and people are in the Alliance navy?
<NEW FIC!> Revolution #9: Somewhere out there, there's a universe in which your mistakes and failures never happened, and all you wished for is true. How hard would you fight to make that real?
[11:20:46 AM] GlowStiks: lucina is supes attractive
[12:40] Lace: lucina is amazing
[12:40] Neir: lucina is pretty much flawless
Isn't that the same for every species though? The homeworlds are waay more populated than the colonies. Like, even the asari worlds, which presumably have been inhabited the longest.
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OK, from the stats I trawled from the wiki, the most populous asari colony has a pop of 2.2 billion compared to Thessia's 5 billion. And that's after (presumably) thousands of years.