Originally Posted by
Xamusel
Hmm... thanks for the information, you guys, I appreciate it a lot.
Now, I would've said something earlier, but I was bone tired and I only a short bit ago woke up. Anyway, what can I say...? Hmm, this sure is ridiculous.
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Oh, right! I have a rather interesting idea, namely in terms of how my character can go through the story benefits of "leveling up". Everyone? Meet Han Jee-Han... AKA The Gamer!
...okay, in more serious terms, the base powerset behind Kyou's powers is based around the titular power of The Gamer, only it's more based on Tabletop RPGs, instead of online games as of right now. In short, whenever she levels up (so to speak), there's a specific amount of time when she has to wait before the stat points go up like they do in Tabletop RPGs. In fact, during the first two stories, you'll see that she's going to be going into the "epic" levels of Star Wars Saga Edition (when I have to jury rig the system to allow for it to begin with).
Then again, to compensate for the jury rigging of the system, I'll have to make practically every villain more dangerous than they were in canon according to the Star Wars Saga Edition rules! I really wish that the heroes would have it easier in Star Wars, but, well... I want to tell a good story that has all the challenges a good story should. As they should say, if one makes Frodo a Jedi, give Sauron the Yuuzhan Vong (the aliens who are Force-dead in terms of how it fails to work on them and so on and so forth) on top of the Death Stars and other super weapons the Empire has!