Basically the idea here is to simplify the mechanics within the game to make them easier to grasp and generally make things more accessible. Like the various defense mechanics and how damage is calculated in general. I have a vague idea of how I want to accomplish this already, but I'm not 100% sold on it as is. In the short term, it'd make more immediate work for me to get done; however, in the long run it would make it so that there's less math for me to deal with from then on. Furthermore there'd probably be a bit of learning on the player's part during the adjustment. Which is one of the reasons I'm asking for input.