Name: Marie Lynchester
Faction: Holy Church – Chivalric Orders
Attributes:
STR – C
END – ?
AGI – C
CAS – C
PRA – D (0/100)
Perks:
Addictive Boost (Para-Eitr)
Cost: 15 AP
Effects and penalties unknown.
Divine Protection
Cost: 20 AP
- Holy Church only. Thanks to your utmost devotion to the Lord, you have been given a protection -from up above. This miraculous thing can save your life, even when faced with certain death. You are protected from some wounds and can avoid some fatal injuries, thanks to this holy power. However, this requires a solid faith, and you can be sensed by those whose natural enemies are agents of the church.
Primal Instincts
Cost: 15 AP
- Your battle instincts are honed to perfection, even though you might not even realize it yourself. Whenever confronted with a surprise attack that would otherwise be an instant kill, you are able to dodge that attack at least so much that your life is saved. You can also sense rapid changes in killing intent of others. However, your presence makes other wary.
Rites
Cost: 5 per type
Requires Black Keys. You are capable of adding certain effects through rites into your Black Keys. These vary from burning the target into petrifying them, and so forth. The rites themselves count as C-ranked spells that do damage separate from the Black Keys to the target. You need a decent level of ability in magecraft to be able to use these. Does not count towards the maximum limit of Perks.
- Illumination Rite: Creates a flashbang that blinds and deafens all enemies for one round if not prepared to. Usual manners of defense can block the effects.
Equipment:
Conceptual Weapon: Black Keys
Cost: 10 AP
Rank: C
A standard low rank weapon used by many Church members. Though they have mostly ornamental purposes, Black Keys are effective weapons that excel in spiritual interference and take many shapes and forms. Marie’s Black Keys take the form of long, spiraling needles she uses.
Spells:
Ashes to Ashes
Rank: C
A simple spell that creates a medium-sized cloud of heavy, thick fog. The fog is irritating to lungs, making it almost impossible to cast voice-based magecraft unless properly shielded (with gasmask or some such.) The cloud also smells heavily like ash and is pitch black, making seeing in it almost impossible. Perfect for quick getaways. Lasts for 3 Rounds.
Twists to Twists
Rank: D
A audiovisual hallucination spell. When it hits the enemy, it checks against their PRA. If the rank of this spell is higher than their PRA, the enemy are hit with a nauseating view of their world twisting into a twirling cacophony of colours and sounds. In other words, it becomes hard to decipher anything that’s going on or act in any way, unless the effects are purged via healing spell. If the PRA rank is higher than the spell, they experience heavy disorientation and proper movement becomes exceedingly hard. An B-rank PRA completely negates this spell. It lasts for 5 turns.
Conceptual Weapon: Saint Barbara’s Spectacles
Cost: 30 AP
Rank: B
Uses: 10
A pair of glasses that Marie always wears on her head. While they do make her see better, that’s not the actual power of the glasses. That seems to be denial of attacks, or perhaps negating them. Other information is pending.