Battle Moon Wars:
A turn-based SRPG doujin game based on Type-MOON that plays like a Super Robot Wars title. It is a crossover between several Nasuversian titles.
It's a cool enough concept with lots of potential, but as anyone who has played it can tell you, it has it's flaws. AKA, WERK fails at storytelling properlike.
Basically, this shit needs a kick-ass sequel - and here at the Lair is just the place to give birth to it. Here is the basic discussion thread, although anyone with expertise in programming/spriting/the like can use this as well until/if progress becomes large enough to warrant a new thread.
In the same vein as the latest SRW titles, BMW 2's storyline should involve parallel universes and the denziens of said 'verses. Some crazy shit be going down in the Time-Stream/beyond the Root, and the heroes post-BMW 1 get dragged into it to save all of reality. But something...is afoot.
Who we really care about, the new/new as playable characters:
(Allies and Enemies)
Emiya Shirou (Fate-route)
Emiya Shirou (Unlmited Blade Works-route)
Inui Arihiko (support, but has a tag-team attack with Lancer[F/SN])
Mitsuzuri Ayako (support)
Ryuudou Issei (support)
Illyasviel Von Einzbern (playable)
Aozaki Aoko (playable)
Matou Shinji (F/SN)
Matou Shinji (Fate/EXTRA)
Fujimura Taiga (for a combo attack with Illya)
Irisviel Von Einzbern
Gilles De Rais
Dust of Osiris
Kayneth El' Melloi
And of course, more crossover team attacks!
Feel free to add to the discussion.