was the necro necessary
was the necro necessary
no
I'll confine you to Cat Hell, mew.
Beast's Lair: Useful Notes
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Democracy on Beast's Lair
Please do so, Seika. It's been far too long.
My Fanfics. Read 'em. Or not.McJon01: We all know that the real reason Archer would lose to Rider is because the events of his own Holy Grail War left him with a particular weakness toward "older sister" types.
h-have mercy
I not gonna lie when I say progress is basically nonexistent at the moment but we are at least attempting work on some stuff.
There's no shame in admitting that a project has died. After all, failure is just the opportunity to start over again more intelligently.
My Fanfics. Read 'em. Or not.McJon01: We all know that the real reason Archer would lose to Rider is because the events of his own Holy Grail War left him with a particular weakness toward "older sister" types.
Well the main reason I haven't said is mostly becausen I still have fairly regular contact with the remaining members it's just instead of bmw we are trying smaller more manageable products that I can even aid in. I just haven't mentioned them yet because I wanted some more concrete concrete proof of them.
let it go
quotes
its time to stop
Hey, is the project abandoned for good? I was really looking forward to playing the game.
Considering it's been five years since the start of the project, I just wondered why you guys are giving up. The demonstration video seemed to be very promising, so I can't help but wonder if there really was no progress at all. I didn't really read all the 900+ messages in this thread, but assuming you're involved with the project, I have to say that I admire you guys for putting the effort to make this. I'm also not sure about what's holding you guys back, but if it's something you guys can reconsider, then you should think about it.
Just my opinion as a fan. Hope you guys will take it in consideration someday.
Last edited by StepOfDeath; July 27th, 2016 at 01:42 AM.
Yeah inexperience did play a part in it and we also had the trouble of not being able to find enough experienced artists and coders, maybe one day if we ever do find those kinds of resources then it might be worth it to try again but for the immediate future there is not much that can be done. (Man I remember when Leo and myself were the dual heads of the project, those were certainly the days lol.)
So I just noticed that there's a "Battle Moon Wars 2 Development Forum" sub forum. I'm relatively new to these forums (and forums in general), so for all I know it could've been there ever since this thread was started, but it's also privated. Obviously I don't have access for a reason, but I was just wondering if that sub-forum was a continuation of this or if it was made by completely different people. Either way, I hope Battle Moon Wars 2 eventually gains some traction again.
Brother, its been years.
Let it die. No one has worked on this for years.
This still dead?