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Thread: Sons of Light (a Megaman Roleplay)

  1. #1
    the master of infinite roads lantzblades's Avatar
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    Sons of Light (a Megaman Roleplay)

    Introduction
    Sometime after the final defeat of doctor wily by megaman (date unknown) a massive plague arose in the active robots around the world. The robots became hostile attacking humans and non infected robots. Doctor wily was broken out of prison by bass and the two disappeared.

    Years later, the world in shambles Doctor light manages one last burst of genius creating the Mega master machine able to produce any robot configuration known using megaman’s logic code for its mind. In addition the robots have integration programs for self repair allowing them to evolve and upgrade.

    It is up to these sons of light to free the world from the chaos it is engulfed in. Be it praise of thousands or the lamentations of a war machine that await you at the end of your journey you must go. Go forth and light the fires of hope, for you are the last.

    Explanation

    Ok so by the title and that intro it ought to be obvious that it’s a megaman roleplay. If it’s not then you didn’t read the thread title.

    This game follows an evolving alternate history from the standard megaman stuff. You make the story from the moment it starts. Beat the robot armies and mooks upgrade, change. Find the source of the infection. Save the world or doom it, it’s all up to you.

    Creating a character- how it works.

    As stated in the intro history blurb up top the new robot heroes made are created from the mega master machine.

    You as a player state here which list DLN or DWN you want your robot base to come from and you’re then pm’d a description of the your appearance and abilities are chosen by me at random.

    After this you can upgrade or change existing parts by defeating stronger enemies and taking their parts to use as scrap to build new parts or for direct integration into your systems.

    You’re character’s personality is totally up to you.

    Upgrading- upgrading is done via story missions or raids characters make. The player PM’s me on what they’d like to get (faster boosters, new special weapons, new parts etcetera) and I’ll run the event to get the group powered up. Some stuff won’t be able to integrate with different bodies however (quickman’s speed boosters would break trying to power up gutsman’s body for example.) and I’ll tell you so in the pm.

    Dying- It’s going to happen. But you’re a robot so it’s not really bad as you’ll just wake up at headquarters in a new body.

    However there are a few ways of dying permanently.

    1) The data drive holding your mental back up is corrupted

    2) You’re dispersed mid teleport

    If it happens it happens. Don’t worry just make a new character or use the existing body setup you had if you like and build the character’s new personality from then forward.

    The master list: take a look at the mega man knowledge base if you want more in-depth information of the robot masters. I’m kind of assuming I’ll be getting people interested in megaman looking this up so I feel that giving a list of names ought to be enough.

    DLN
    DLN. 000 Proto Man
    DLN. 001 Mega Man
    DLN. 002 Roll
    DLN. 003 Cut Man
    DLN. 004 Guts Man
    DLN. 005 Ice Man
    DLN. 006 Bomb Man
    DLN. 007 Fire Man
    DLN. 008 Elec Man

    DLN. 065 Concrete Man
    DLN. 066 Tornado Man
    DLN. 067 Splash Woman
    DLN. 068 Plug Man
    DLN. 069 Jewel Man
    DLN. 070 Hornet Man
    DLN. 071 Magma Man
    DLN. 072 Galaxy Man

    DWN
    DWN. 009 Metal Man
    DWN. 010 Air Man
    DWN. 011 Bubble Man
    DWN. 012 Quick Man
    DWN. 013 Crash Man
    DWN. 014 Flash Man
    DWN. 015 Heat Man
    DWN. 016 Wood Man
    DWN. 017 Needle Man
    DWN. 018 Magnet Man
    DWN. 019 Gemini Man
    DWN. 020 Hard Man
    DWN. 021 Top Man
    DWN. 022 Snake Man
    DWN. 023 Spark Man
    DWN. 024 Shadow Man
    DWN. 025 Bright Man
    DWN. 026 Toad Man
    DWN. 027 Drill Man
    DWN. 028 Pharaoh Man
    DWN. 029 Ring Man
    DWN. 030 Dust Man
    DWN. 031 Dive Man
    DWN. 032 Skull Man
    DWN. 033 Gravity Man
    DWN. 034 Wave Man
    DWN. 035 Stone Man
    DWN. 036 Gyro Man
    DWN. 037 Star Man
    DWN. 038 Charge Man
    DWN. 039 Napalm Man
    DWN. 040 Crystal Man


    DWN. 041 Blizzard Man
    DWN. 042 Centaur Man
    DWN. 043 Flame Man
    DWN. 044 Knight Man
    DWN. 045 Plant Man
    DWN. 046 Tomahawk Man
    DWN. 047 Wind Man
    DWN. 048 Yamato Man
    DWN. 049 Freeze Man
    DWN. 050 Junk Man
    DWN. 051 Burst Man
    DWN. 052 Cloud Man
    DWN. 053 Spring Man
    DWN. 054 Slash Man
    DWN. 055 Shade Man
    DWN. 056 Turbo Man
    DWN. 057 Tengu Man
    DWN. 058 Astro Man
    DWN. 059 Sword Man
    DWN. 060 Clown Man
    DWN. 061 Search Man
    DWN. 062 Frost Man
    DWN. 063 Grenade Man
    DWN. 064 Aqua Man
    DWN. 073 Blade Man
    DWN. 074 Pump Man
    DWN. 075 Commando Man
    DWN. 076 Chill Man
    DWN. 077 Sheep Man
    DWN. 078 Strike Man
    DWN. 079 Nitro Man
    DWN. 080 Solar Man

    All I can do is take questions and tell you guys to embrace the cheesiness of megaman in general.

    I’ll be making a separate thread for the In character RP stuff

  2. #2
    "To a man with a sense of shame, his word is inviolate." Ivan The Mouse's Avatar
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    As much as I have an interest in the roleplay, I am still confused.



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    the master of infinite roads lantzblades's Avatar
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    Quote Originally Posted by Ivan The Mouse View Post
    As much as I have an interest in the roleplay, I am still confused.
    that's fine but ivan you'll have to tell me what confuses you. else I can't help

  4. #4
    "To a man with a sense of shame, his word is inviolate." Ivan The Mouse's Avatar
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    The character system still ain't so clear to me, yes.



  5. #5
    the master of infinite roads lantzblades's Avatar
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    Quote Originally Posted by Ivan The Mouse View Post
    The character system still ain't so clear to me, yes.
    you start out with a body of one of the robots on the master list. you pick the type DLN(Doctor light number) or DWN(Doctor wily number) and then I roll dice and give you the result from the table above via PM. when the game starts you describe your character yourself rather then me doing it.

    does that make sense or did you need something other then that?

  6. #6
    "To a man with a sense of shame, his word is inviolate." Ivan The Mouse's Avatar
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    I see. So after you give me the robot I've been assigned by me picking Light or Wily, I need to construct my robot.


    Well, looks like I'll think about it.



  7. #7
    闇色の六王権 The Dark Six Chaos Greyblood's Avatar
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    Possible prospects I'd like to use for characters in the RP:

    - Elecman
    - Quickman
    - Ringman
    - Napalmman (He's badass :3)
    - Knightman
    It's easy to believe in ideals, but it's harder to keep them when things go bad.


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  8. #8
    the master of infinite roads lantzblades's Avatar
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    I see. So after you give me the robot I've been assigned by me picking Light or Wily, I need to construct my robot.
    yes. you'll have to modify yourself by gaining new parts from the defeated opponents.

    Possible prospects I'd like to use for characters in the RP:

    - Elecman
    - Quickman
    - Ringman
    - Napalmman (He's badass :3)
    - Knightman
    I roll from a table list of numbers so I can't guarantee you'll get one of those to start with but you can certainly get the powers and parts to be the same if not more powerful after your character generation.

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