So after healing my team, we make our way back over to the Dreamyard.
But the thing is, I have to decide who of the quartet is going to
have to have Cut.
This sucks, because no matter who I choose, the Move Deleter is in Mistralton City, which is only after the Fifth Gym - after Clay and Chargestone Cave.
Oh well, I suppose the best member of the team to learn it is-
Oh wait what is this, Cut is Grass-type and with 60 power and 100 accuracy here?
Well I guess Cut isn’t as crippling or useless as I thought. XD
Auma, Plugg, and Deyna can learn it…hm…I think it would be best to teach it to Auma.
I’ll replace Growl with Cut for her, since Tackle still has more pp than Headbutt.
But before I move on, let’s see who can learn Work Up: Auma, Blodge, and Plugg.
Hm…I really only think Plugg should learn it, replacing Leer - the defense lowering is worthwhile at this point, but I think Work Up’s benefits outweigh losing Leer. XP
Auma does her thing and Cuts the little tree down to splinters and toothpicks.
Hopefully none of which she’ll decide to Pick Up.
She is just barely out of being a Dibbun, after all. They get into all sorts of mischief.
Here’s Bianca, asking us if we’re here for mysterious Pokemon,
too.
Good for you, Bianca, you’re looking forward and setting goals.~
But no, we really didn’t know anything about a mysterious Pokemon - Fennel just sent us here for some
opium Dream Mist.
She goes on ahead and looks around, but when I go to follow and then move forward, there’s a strange sound that I really have trouble describing.
Bianca asks me if I heard it, too. Thank Arceus, neither of us is hallucinating strange sounds.
She wants to investigate and I really can’t help but get curious, too, if only because I want to identify what made the sound in the first place.
And what is that thing!?
It looks like something out of a children’s show or made out of a baby girl’s quilt or a really messed up piggy bank: light pink with purple-and-pink flower markings. I feel sorry for Pokemon if its male - unless of course it is secure in its masculinity, then that’s just fine.
I myself have a muted pink t-shirt and don’t mind wearing it; I can’t wear bright pink, though, because it makes me look more pale than usual. XP
It sees us, apparently, and moves to run away. Bianca calls after it and I follow her after it.
Until these Medieval Times guys appear from around one of the ruins.
They suddenly shout at the Pokemon, announce their Team’s goals after Bianca questions them…and start beating the stuffing out of it for Dream Mist.
What the Distortion World, you illegitimate children!?
They’re fighting to free Pokemon…but are blatantly abusing a
free,
wild Pokemon?
Don’t give me what they’re having, Waiter or Waitress, please don’t.
And after we interrupt them, the one that was kicking Munna decides to “rescue my Pokemon from me.”
O-kaaay…illegitimate child.
But in contrast to their behavior, Team Plasma has rather awesome battle music.
The first Pokemon on this Grunt’s team is a Trubbish, level 14.
That is two levels higher than Auma, but she’s faster and uses Headbutt…but it barely does anything, and the Trubbish uses Toxic Spikes.
Joy… :/
And both Pokemon repeat those two moves: Headbutt and Toxi Spikes.
Auma uses Headbutt for a third time, again with no Flinch, and Trubbish uses Doubleslap.
It doesn’t do much.
Headbutting it again - and into the red, Auma has it nearly beaten. Next up is the Trubbish’s Acid Spray…which harshly lowers Auma’s Special Defense and puts
her into the red.
But with a final Headbutt, Auma is victorious over the little bag of trash, and grows to Level 13! I forgo letting her learn Sand Attack.
The Grunt’s next Pokemon is Drowzee, which I know has good Special Defense.
I debate on whether or not to send out a different Pokemon, like Deyna, but decide to leave Auma in…for better or for worse.
Auma uses Headbutt three times in a row, two of those getting a Flinch and the last one not. Drowzee goes for a Zen Heabutt and…
It misses! Thank Arceus.
That leaves Auma free to finish it off.~
The Grunt’s third and final Pokemon is an Ekans, which has average stats all around, but weaker Defense. Alongside its Intimidate, it could cause some trouble.
Again I debate whether or not to send out a different Pokemon, this time because of Auma’s low HP *and* because of the Toxic Spikes - the Ekans could have Venoshock.
Once more I leave Auma in…for better or for worse. ;~;
She’s been doing really well so far, but I’m still being cautious.
The Ekans lowers Auma’s Attack with Intimidate, as predicted.
Auma is able to let off one Headbutt for a Flinch, and another one just for damage - getting the Ekans to around half-health. The Ekans Glares for Paralysis…
Heabutt once more from Auma, but the Ekans is faster due to the Paralysis and uses Poison Sting!
Thankfully it does little damage, and Auma’s Heabutt is a Critical hit and KO’s the snake!
Auma grows to Levels 14!~
That’s one Team Plasma Grunt down for the count, too.
The second Grunt isn’t happy with that result and decides to battle us herself.
She leads with a Koffing, the purple, gassy mine Pokemon. XP
I decide to play it safe and switch out Auma for Plugg, knowing that Koffing has really high Defense.
Plugg gets a Smog to the face upon entry, but it does little damage.
Plugg Incinerates it twice, and the Koffing Tackles first, for a little more damage, and then uses Smokescreen to lower Plugg’s accuracy.
But it doesn’t do anything to Plugg’s aim, which remains tried and true - Incinerating the sickly Pokemon and knocking it out!
Next up is the Grunt’s Grimer, which has average Defense and Special Defense, with its highest stat being Attack.
I decide to have Blodge fight the hazardous waste Pokemon. XP
I know Poison Types resist Fighting-type Moves, but Blodge has Scratch, too, so it’s not that bad…
Oh crap I forgot I removed Scratch. >//>;
Abort abort abort - no not that kind - abort!
I send Deyna out to correct my error - sorry Blodge. ;~;
Deyna gets Mud-Slapped on entry for lowered Accuracy but little damage.
Deyna uses Focus Energy to get pumped for a possible Critical, while the Grimer uses Pound - not much damage.
Following that, Deyna Tail Whips, only for that to be Disabled by Grimer. Oh well, better than an attack move getting disabled, at least.
Deyna follows up with a Water Gun, but the Plasma Grunt switches out the Grimer for a Cacnea…with Water Absorb.
Gee thanks, lady. :/
In response to that switch, I send in Plugg, who just receives a Leer from the Cacnea.
We get an Incineration from our fox-nicknamed monkey, doing over half damage, with the Cacnea Leech Seeding him to return the favor.
The Leech Seed doesn’t do much.
An Incinerate that knocks out the Cacnea is its fate.
Back to the Grunt’s Grimer, I return Deyna to the battle against the sludge.
Deyna Tackles it and the Grimer uses Pound in reply - quite the conversation, right? XP
Water Gun this time, and the Grimer uses Harden.
Water Gun a second time this round, getting the Grimer into the red, but it uses Mud-Slap and manages a Critical hit on Deyna alongside the lowered accuracy.
With Deyna low on health, I decide to let Blodge out to play.
I’m not the only one that thinks Grimer could be seen as purple Play-doh, right? XP
Blodge Karate Chops the mass of ooze-slime-gunk-whatever, but doesn’t quite knock it out.
The Grimer uses Mud-Slap again to lower Blodge’s accuracy and do little damage, but the lowered accuracy activates Blodge’s Defiant, giving her a sharp rise in Attack!
The next Karate Chop misses and Grimer Hardens, but the Karate Chop after that…
Knocks it out completely!
Deyna grows to Level 14!
That Grunt freaks out
almost like the other one did: dream and nightmare, how witty. XP
But the first Grunt goes back to kicking Munna. D:
Bianca shouts back at him…
In an instant and flash of light, Ghetsis appears and reprimands his lackeys.
To which they freak out and nearly have heart attacks, talk about Ghetsis’ “public” and “private” attitude, and run off so they can stutter out apologies to the apparently two-faced leader.
With a flash of light, Ghetsis disappears from the Dreamyard.
But with a Musharna arriving on the scene right after Ghetsis…was it really him at all, or illusions and mind games done by Musharna to protect its Munna? o.O
The two Pokemon talk to each other, I think, and Fennel arrives on the scene. The two wild Pokemon leave an Item behind. Fennel confirms Bianca’s hypothesis that the Ghetsis we saw was a dream…but was it an accurate depiction? XP
Fennel inspects the Item, which turns out to be her sought-after
opium Dream Mist! She invites Bianca and I over to her house and leaves.
Bianca suggests I go to Fennels while she tries to find a Munna or Musharna.
But I have other plans in mind before I do that, like healing up my poor quartet of Pokemon at the Pokemon Center. ;~;
I heal my Pokemon back up and place Plugg in front.
After that I do a bit of “splurge” buying.
I buy 3 Potions, 2 Super Potions, 3 Paralyze Heals, and 2 Antidote.
Deciding to stock up a little bit more than that, I buy 4 Pokeballs, 2 Great Balls, and 2 Repels.
That’s it for stocking up on Items for now, though. XP
I go back to the Dreamyard, for what I think is the sixth time, and aim to get the Items around the Dreamyard, and catch my next, and fifth, Pokemon teammate!
And as soon as I walk into the tall grass northeast of Bianca, trying to get to the stairs ( XP ), I encounter a
Natu! (Not
quite what I was wanting; I
was hoping for a
Drowzee,
Venonat, or
Nidoran.)
I have Plugg use Incinerate and Scratch, while it used Night Shade once…I forget the other move it made. ^^;
I follow up with a Pokeball, and-!
I catch the Natu!
Now, should I name him after Chibb the Robin, Rocangus the Falcon, or Rulango the Heron?
Or one of the Owls: Taunoc, Udara, or Gerul? Hm…
I debate between Rulango and Taunoc, before finalizing his name as Taunoc!~
I go back to the Pokemon Center to heal my new team member...
Then check out Taunoc's stats and moveset: Naught Nature, likes to thrash about, and has Night Shade, Leer, Teleport, and Lucky Chant.
Could be better, but not bad at all!~
I go back over to the Dreamyard and decide to do a bit of grinding while getting the items.
Next time, I will go see Fennel and move on (finally) to Route 3, where I’ll be able to get another new Pokemon!
Stay tuned.~