Name:
Online Handle:
Age:
Starting Location:
Country of Origin: (Regardless you are in Tokyo but this can effect interactions with some demons, by the way if you're not Japanese Raised, please not raised you do not know Japanese. Wait why? Wait for the plot.)
Appearance: (Face Claim or written description)
Gender:
Background/History: (You're in Tokyo for some reason, but give me your characters history and personality)
Alignment: (No you do not get to pick, rather you start off with points in Neutral, Chaos and Law and points in Neutral, Good, Evil, Dark, Light depending on your character background and personality and I will award more as you play and interact. So have fun guessing.)
Spells: (Ha, Empty. No seriously you guys will get spells a different way in this game. Just wait.)
Gear: (You start with nothing but kitchen knives and clothing with no stats. You'll have very early chances to get gear though.)
Melee
Bullets
Guns
Headgear
Armour
Leg
Stats:
STRENGTH (STR): Increases HP, Power, and Accuracy
INTELLIGENCE (INT): Increases Evade and Magic Effect; improves your ability to negotiate with demons.
MAGIC (MAG): Increases Magic Power and Magic Effect.
VITALITY (VIT): Increases HP and Defense
AGILITY (AGI): Increases Accuracy and Evade; increases the chances of escaping in battle and increases ability to act sooner in battle.
LUCK (LCK): Increases Accuracy and Evade; increases the chances of finding an item after battle, increases chances of getting in a first strike in battle, increases the chances of escaping from battle.
FATE: Hey a new stat? Fate is basically something you can enact in battle to perform miraculous events and add die rolls to your battle! Everyone starts with 7 Fate and this is a consumable stat, as in use it once and you lose some. It also represents your FREE WILL and your ability to resist influence of strong demons. You can earn more Fate through interactions with demons. Fate also is added to your damage in the following ways. You have 7 Fate so I would roll a d7 and add that to your damage each turn. By consuming Fate however you add a dice roll equal to your Power, Evade, Magic Power etc. depending on what your role-playing in the fight so e.g. your power is 18 I roll a dice with that many sides + the total Fate you had before consuming so say 7, so I roll d 25 to your damage and this is treated as Almighty Damage and ignores resistances.
As for the stats that add your weapons and calculates your damage in combat, leave that too me.