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Thread: Fate/Hollow Ataraxia Translation & Patches

  1. #2041
    Quote Originally Posted by Mcjon01 View Post
    "OPs". Pretty optimistic there.
    Vita RN had as many OPs as PS2 RN, why wouldn't Vita HA have as many as PC HA?
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    Quote Originally Posted by Kinoko Nasu
    So as to stimulate the reader's imagination, I try not to write too clearly about mechanics and characters' inner workings.
    Quote Originally Posted by UnlimitedBladeWorks
    In all honesty the Ufo Anime should've included a switch that let people chose what route they wanted to watch.

  2. #2042
    分かろうとするな、感じれ Mcjon01's Avatar
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    Maybe it will, maybe it won't. At least with RN Vita they actually advertised the fact that there were going to be three, though.

  3. #2043
    http://i.imgur.com/cEAHayg.png
    I followed the steps but I got this error.

  4. #2044
    Quote Originally Posted by Bahamut View Post
    http://i.imgur.com/cEAHayg.png
    I followed the steps but I got this error.
    Your patch has the wrong name, rename it to patch.xp3 (it's currently patch(1).xp3)

  5. #2045
    That's not the problem he's having, well actually it might be. The error indicates a locale issue. Ok if it still doesn't open after you rename the patch then remove / from all file-names and folder-names.
    Memorable quotes



    Quote Originally Posted by Kinoko Nasu
    So as to stimulate the reader's imagination, I try not to write too clearly about mechanics and characters' inner workings.
    Quote Originally Posted by UnlimitedBladeWorks
    In all honesty the Ufo Anime should've included a switch that let people chose what route they wanted to watch.

  6. #2046
    剣大神 XerBlade's Avatar
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    Quote Originally Posted by Jacktheinfinite101 View Post
    Vita RN had as many OPs as PS2 RN, why wouldn't Vita HA have as many as PC HA?
    Maybe they'll go even further in trying to emulate RN and up the number of OPs by one.

  7. #2047
    分かろうとするな、感じれ Mcjon01's Avatar
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    I've just got this sinking feeling that they'll animate one opening movie and just use the plain vanilla HA one for the other.

  8. #2048
    剣大神 XerBlade's Avatar
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    Quote Originally Posted by Mcjon01 View Post
    I've just got this sinking feeling that they'll animate one opening movie and just use the plain vanilla HA one for the other.
    As long as it's the 2nd one that they keep vanilla, I wouldn't mind that too much.

    Regardless, it's probably easier to make an entirely new OP to fit the Vita display than to try to get the old ones to do it.

  9. #2049
    分かろうとするな、感じれ Mcjon01's Avatar
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    Crop the top and bottom, done.

  10. #2050
    剣大神 XerBlade's Avatar
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    You just made all the professional video editors in the world cry. I hope you're happy.

  11. #2051
    Quote Originally Posted by XerBlade View Post
    You just made all the professional video editors in the world cry. I hope you're happy.
    I'm not even professional and I cried inside simply because they do that. Hell I cry when I think about how they want to use the Vita as the main format to put their VN's on, even with that scrolling feature.

    It's a greedy request but I wish people did things the way the Batman TAS guys did with Mask of the Phantasm, where when it got switched from TV movie to theatrical release, they went back and edited their work to be 2.35:1
    Last edited by Jacktheinfinite101; October 8th, 2014 at 09:52 PM.
    Memorable quotes



    Quote Originally Posted by Kinoko Nasu
    So as to stimulate the reader's imagination, I try not to write too clearly about mechanics and characters' inner workings.
    Quote Originally Posted by UnlimitedBladeWorks
    In all honesty the Ufo Anime should've included a switch that let people chose what route they wanted to watch.

  12. #2052
    HSTP 500 Internal S ervant  Error aldeayeah's Avatar
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    Quote Originally Posted by FSNdeluxe View Post
    thanks for the info. I'll definitly try it out.
    Use the item FAQ in this thread's first post.
    don't quote me on this

  13. #2053
    It was recommended before, but this update requires you to press Start instead of Continue the first time after updating the patch, as some logic for history text was updated and there will be a temporary version conflict otherwise.

    Change log (10/10/2014) 100% Beta v0.18
    ------------------------------
    -Large amount of editing progress
    -Significant fixes to script tags and spacing
    -UI updates in Config Menu
    -Minor image corrections (Flag list: Ryuudou, Hanafuda: Progamming, Unlimited Daise Dead, Epilogue: Game name & grammar, True Beginning: British/American spelling differences)
    -Updates to character tone consistency
    -Updates to term consistency with FSN
    -Update to wordwrapping code to improve aesthetic appearance of History/Backlog text

    Scene's with editing updates:
    Scene List
    Punctuation Style:
    All of Hanafuda
    Other/Special/Waterfront king
    Other/Special/Wish.
    Other/Special/Medical Madison

    Minor/Moderate Edits:
    10/08/Emiya's/Fuji-Nee's persimmon feast
    10/08/Emiya's/Iris' storehouse
    10/08/Streets/Warrior's knowledge
    10/09/Streets/This is not Heaven.
    10/09/Temple/Dream of distant utopia
    10/08/School/The student council chairman is still going strong.
    10/08/School/Rider and the sandwich
    10/08/School/Sakura and deluxe lunchbox
    10/08/School/Illya strikes back!
    10/08/School/Educational guidance
    10/08/School/Sisters' lunch
    10/08/School/Caster's delivery
    10/08/School/How about a training camp?
    10/08/School/Great problem at the archery club
    10/08/School/Fuji-nee's teacher form
    Hollow/Reopening
    Hollow/prologue. Ryudo ghost story
    Hollow/A moment in the morning
    Hollow/Heaven's Feel Backnight 1

    Large amount of Edits:
    10/08/School/Cat-tiger family rampage
    Eclipse/Backside of Kibisis

    Last edited by Dozenagent; October 10th, 2014 at 07:14 PM.

  14. #2054
    Quick question:
    What is the target number for the " v. "?Does it have to reach 100?Please tell me no.....

  15. #2055
    Either that was a joke I didn't get or I don't understand the question.
    Memorable quotes



    Quote Originally Posted by Kinoko Nasu
    So as to stimulate the reader's imagination, I try not to write too clearly about mechanics and characters' inner workings.
    Quote Originally Posted by UnlimitedBladeWorks
    In all honesty the Ufo Anime should've included a switch that let people chose what route they wanted to watch.

  16. #2056
    分かろうとするな、感じれ Mcjon01's Avatar
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    v. as in v0.18

  17. #2057
    剣大神 XerBlade's Avatar
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    Is there ever a "target" for revision numbers to get up to though? Doesn't that kinda run counter to the entire idea behind them?

  18. #2058
    Click image for larger version. 

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    Second meeting with Caren, is this a typo?

  19. #2059
    Quote Originally Posted by kingmaster01 View Post
    Click image for larger version. 

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    Second meeting with Caren, is this a typo?
    Yep, fixed. Thanks!
    Last edited by Dozenagent; October 11th, 2014 at 11:14 PM.

  20. #2060
    Quote Originally Posted by XerBlade View Post
    Is there ever a "target" for revision numbers to get up to though? Doesn't that kinda run counter to the entire idea behind them?
    To be fair, some projects have v1.0 as the target and all numbers below it show the percentage of planned functionality that has already been implemented.

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