miura is bad because his cinematography and pacing is awkward, not necessarily rushed, but awkward in various places, mainly scene transition
is my IMO
miura is bad because his cinematography and pacing is awkward, not necessarily rushed, but awkward in various places, mainly scene transition
is my IMO
I guess the conversation between kotelo and Hakuno is mostly resolved, but still, the basic exchanges that started it all--
--is, ugh, something I don't look forward to popping up in future discussions. It just doesn't sit well with me, to continue seeing the memetic propagation of "lol Miura SUCKS as a director" in lieu of the apparent critical acclaim that Sudou's adaptation of Heaven's Feel is getting. (Though naturally, this meme has still been very much a thing both during and after the airing of UBW in some circles.)
Aside from how Miura approached one route (UBW) as a TV anime and how Sudou approached the other route (HF) as a film trilogy-- as the nature of the story being told/visual medium in of themselves help dictate the general composition of a piece-- I don't see how the two directors' approach are ultimately so different. I mean, I don't think I've seen people break down the directorial styles of either one of them enough to contrast them; it's not like they're established auteur directors or ones with long track records a la Kunihiko Ikuhara or Shinichiro Watanabe. So if ufotable's UBW is going to be a 'critical disappointment' and HF is going to be a 'critical success', maybe that'll be mostly thanks to the strengths of both the medium and the story of the route adapted?
(By the way, thanks for the excerpts from the S2 booklet, Hakuno. Do you have scans of the whole thing somewhere for easy reference? A bit lazy to scan mine in at the moment.)
But surely there were times where Miura had his own input as to 'what to keep' from the original route? At the very least, there were 'questionable areas' (in the eyes of certain critics, and even Nasu himself) that Miura was more than fine in embracing and adapting, seemingly much like Sudou was in regards to HF.
For instance: Reading through the Season 2 BD booklet (scans would be easy for this), it sounds like Nasu still had regrets about being unable to "tune the balance for the anime" as far as the elaborate character dialogue was concerned, while Miura expressed how aware and appreciative he was of such lines. ("I taped the source text from the game on my desk, and I would find hints from that as I worked. Even among the lines that you [Nasu] yourself might not have found to be that crucial, I found so many gems.")
TL;DR There's lots of questionable Miura bullying when I don't think Sudou's ultimately so different from him so please reconsider I guess...?
Thing is, Miura is listed as both a Unit Director and the Storyboard Artist for the action scenes in HF (as shown in the ANN Encyclopedia, among other places), and HF's action setpieces are supposed to be among the biggest animation highlights so ??? this seems like a super subjective, YMMV kind of thing at worst.
I remember hearing such criticism about the cinematography as UBW aired, but I think Beast's Lair was the only place I saw where some users much ado made about it.
its not the set piece, its the transition between it
- - - Updated - - -
you can have very good scenes but wiggly composition
its more prominent in the daily scenes in what i experienced
Oh yeah, another consideration to add onto the 'pls no bully Miura' pile is the presence of episode directors and animation directors over the two cour anime series that is UBW; I'd be surprised to see as much of a unified voice over a production that spread out than, say, a singular movie (or three). All these directors presumably bring their own quirks and nuances into the scenes they take care of, and I don't see Miura being so heavily invested in (or controlling of) all such minute details of a TV production, like some more heavily involved auteur directors.
Honestly, I'd probably have to see some sakuga reels or some such that show Miura-specific animation work versus Sudou-specific animation work to find a distinctive voice to their styles, if there is any.
---
Anyway, trying to pivot back to more HF-specific discussion...
I'm surprised I haven't seen all that much reaction to the significant absence of monologues, which wasn't talked about here before the ANN review came along IIRC. I reckoned I'd see a few up in arms over that by now.
Does... does that mean BL has collectively finally learned to embrace the visual medium of anime and let the animation do the primary job of characterization?
A thing that annoyed me during UBW was the way dialogues were shot. I often found people poses and camera angles just too static for my tastes.
Last edited by Yggdrasil; October 17th, 2017 at 01:27 AM.
They really like that other design for the dress better afterall, RIP gothic lolita.
BL Character Defining Lines
Originally Posted by successor of the Matou family
I'm not a saberfag or anything, but I gotta admit, Ufo!Seiba Alter looks great.
DAmn, Alter does look great even with just that one still. Wonder if her personality will have any changes to match the casual dress too?
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