Having an event is better than having NOTHING because by then I usually just login, farm some doors and logout. Its very boring
At least with an event I can play 30 minutes a pop for x times in a day, its easy and more rewarding
Having an event is better than having NOTHING because by then I usually just login, farm some doors and logout. Its very boring
At least with an event I can play 30 minutes a pop for x times in a day, its easy and more rewarding
As a person who plays games solo, I can definitely say that I haven't tried grinding with friends. Plus, anything's fun with friends. Even garbage like Borderlands where the gameplay is actual ass if you just played solo.
That being said, I am always a firm believer that the core gameplay loop needs to be strong enough that you don't need to force "fun with friends" into the equation. And grinding 500 bear arses to give to a quest giver or smashing 10k enemies to get that one boost in your weapon doesn't sound fun. In fact, it's never fun. I think it's fun to do raids in a group the first or second time around and getting that win but once you're just running raids back-to-back and mindlessly doing it all for that 1% drop chance of your class' equipment, it stops being fun. I haven't played it in a long while but Warframe is the epitome of "not fun" in the mean time. You're putting like 300% effort for 10% reward. I hate having to grind ceaselessly for a single mod I haven't gotten to drop. I hate having to beat the RNG pool two times when it comes to getting specific relics and it's rewards. They have "pay to skip" but if you're paying to skip the grind, then it's probably for the best that you just remove the dumb grind altogether.
In that aspect, I at least have fun with FGO. The gameplay is not so stale that I'm doing the exact same bullshit over and over even if the entire battle scene's the same (well, until I build a 3-turn wave clearing team) and I'm not sitting down doing it for hours on end and come out like I actually haven't progressed a single bit. And I steer clear from farming free quests for that exact reason alone. So that I maintain my sanity levels and not let the game grow mindnumbingly boring for me.
I really wish there's an MMO that's not about the grind and all about the gameplay. Maybe there actually is and I don't know about it. Or maybe it's just that people don't know how to retain players without an incessant grindwall in front of them to keep them out of new shiny goods.
EDIT: Oh, I wouldn't call what I'm doing as "helping" as it is more "handholding" but I'm definitely trying to aid someone who has a difficult time in FGO right now. Over the internet so there's no real-time walking through things with her. And I must say, planning things on this end so that she can have a smoother play experience is great since it's like playing on a smurf account. But, I definitely need to try and not handhold her too much otherwise she wouldn't grow as an FGO player.
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At least listening to people playing D&D is like listening to a potentially exciting story unfold. As long as both the DM and the players aren't total straight-laces.
Last edited by manafusion; July 15th, 2019 at 09:15 PM.
Witness The Power Of The... Suicide Squad?
lmao you guys actually play mmorpgs instead of using them as chatrooms and dress up simulators? 🤣🤣🤣
Might be a little late, but isn't that renewal a little too long?
So, I decided to make a list to see which Servants the Immature Illusionary Command Seal Command Code would be most effective on. It contains all 5* Servants except the Alter Egos, plus the 4* Servants Chloe, Ruler Martha, Herc, BB, and Jerker.Spoiler:
Not sure if trolling or you just don't know but there's also MOs, for Multiplayer Online. The difference is in the "massive" part and that doesn't mean playerbase but the scale. Massive as in, a static non-instance non-hub area can and will be able to handle hundreds and more of concurrent players where people are free to enter and exit at will. Having an instance, like how Overwatch, PUBG, Fortnite, PSO2 (yes, PSO2 is not an MMO but an MO or how they prefer to just be called "Online Action RPG") and the such, immediately disqualifies them from it. An MMO can have instances, yes. But a game where instances is it's main gameplay zones cannot be considered an MMO.
But please, don't deconstruct the term MMO into parts, I see what you're doing and no it doesn't work that way. That would mean that CoD is an MMO. That would mean that Battlefield is an MMO. That would mean every single online multiplayer game is an MMO! *gasp* /s
Last edited by manafusion; July 16th, 2019 at 12:51 AM.
Witness The Power Of The... Suicide Squad?
I've played both WoW and FGO doing this. Actually I straight up can't play an MMO without it or some other thing keeping my attention anymore, unless I'm doing story quests. FGO on the other hand is played in short enough bursts that it doesn't feel grindy to me (though it helps that my goal with events is always just maxing the event Servant, never clearing the shop).
Ah, you Netflix people making 12-minute content last half an hour.
Drake. But why.