I've been playing Horizon lately, and it's amazing and fun as shit. Unfortunately, I have discovered the game breaking weapon. Blast sling bombs. I have to try to avoid using them as they wreck even thunderjaws.
I've been playing Horizon lately, and it's amazing and fun as shit. Unfortunately, I have discovered the game breaking weapon. Blast sling bombs. I have to try to avoid using them as they wreck even thunderjaws.
Finished all of Shadowrun Returns with the exception of the Shadows of Hong Kong expansion. Never heard or played Shadowrun before, so the setting kind of shocked me the further I delved into the game. If I had to rank the campaigns from worst to best it'd be Dead Man's Switch, Hong Kong, and Dragonfall. Dead Man's Switch was actually pretty okay as a murder mystery but had the misfortune of spiraling way out of control. Hong Kong had the exact same problem but had tons of foreshadowing that made it seem less ridiculous than it ended up being. DragonFall managed to completely keep its tone and story focused so it ended being exponentially better than the other two campaigns. I played as a gunslinging shaman in DMS, an adept(monk basically) in DragonFall, and a spray and pray katana wielding commando in Hong Kong. Going to try out the three other classes in new playthroughs.Spoiler:
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just finished night in the woods and it was amazing.
Even played the supplemental stuff.
Originally Posted by FSF 5, Chapter 14: Gold and Lions IThough abandoned, forgotten, and scorned as out-of-date dolls, they continue to carry out their mission, unchanged from the time they were designed.
Machines do not lose their worth when a newer model appears.
Their worth (life) ends when humans can no longer bear that purity.
anyone excited for pyre
Definitely, but I probably won't be buying it. Probably watch it on YT, hopefully somebody good will cover it. Bastion and Transistor were masterpieces, if Supergiant can pull off another one they'll have done better than almost any studio on the planet.
FGO Supports
Hopefully it'll correct course after Transistor.
https://www.humblebundle.com/store/7-days-to-die
10$
I've put too many hours into this game lol
Originally Posted by FSF 5, Chapter 14: Gold and Lions IThough abandoned, forgotten, and scorned as out-of-date dolls, they continue to carry out their mission, unchanged from the time they were designed.
Machines do not lose their worth when a newer model appears.
Their worth (life) ends when humans can no longer bear that purity.
KotOR I replay thoughts:
1. It is so sodding weird to be reminded that we used to have to use PHYSICAL DISCS for gaming. All the time. Like, no more than a decade ago. Whaaaaat.
2. I appreciate that I get some variety in the available butch hairstyles. I don’t get that often. Thank you, BioWare.
3. It’s honestly impressive just how much worse K1 is mechanically than K2, given the ever-lamented short turn-around on K2. It’s actually better than I remembered, in terms of combat options, but K2 was still such an improvement.
4. Speaking of K2 infamy, this is notably buggier than I remember it. Some of it’s mods and some of it’s an OS it wasn’t designed for, but still.
5. K1 Pazaak suuuuuuucks.
6. Before you get Cure: HELPHELPHELP, I’M RUNNING THROUGH ALL MY MEDPACKS, GIVE ME MEDPACKS. After you get Cure: what are medpacks?
7. I appreciate Carth slightly more. It’s actually interesting how they wrote him so you can genuinely be insulting him (like I was) or play-fighting, and his dialogue still fits. It’s pretty clever.
8. His dialogue indeed has enough spark and personality (beyond what everyone remembers, i.e. overwhelming paranoia) that I’m revising my opinion upward to “at least he’s not Kaidan”.
9. (Disclaimer: if I ever force myself into replaying ME1, my remembered opinion on Kaidan as the most boring character ever created might change too. But probably not).
10. Loooooool, Taris. Level 2 all the way, baby. (Though getting a good Sneak Attack as a Jedi is almost worth levelling up. But not really, especially when I HAVE MODS FOR THAT).
11. The full Vulkar base is interesting, and actually quite rich in the detail, but was still deservedly cut.
12. Juhani: first BW and SW lesbian, even if the former had to sneak her past the latter. Go girl! Also, though, let’s be honest, a really ugly cat-woman because they just weren’t up to the task and had a fetish for VERY BAD hair. Sexist as the modder may have been, giving her a human head really is preferable.
13. Waaaaaait a second, Jolee, you’re my evil sibling from the series before last. What the hell? (It turns out I’m instinctively soothed by KMR’s voice because of NOSTALGIA).
14. HK is surprisingly similar to K2 HK, in a way I hadn’t remembered. There was some character depth in him to work with, compared to, say, a Black Whirlwind.
15. Bas, I just wiped out his HP in ONE ROUND. Stop with the stupid bloody “heroic sacrifice” already, for goodness’ sake.
16. The alignment meter really doesn’t like utilitarianism, huh? Well, Light Side, my Revan prefers radical communism to you anyway, so nyeeeeeeh. (Read: obsessive kleptomania and giving a little bit of it away in generous LS dialogue options)
Beast's Lair: Useful Notes
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Pyre looks fucking rad
It's pretty good so far. The magical basketball game is fun as hell.
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Just beat Pyre; It was amazing. I feel like replaying it several times over to see what other scenes and endings I didn't get the first time around.
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Guess i'm either going to play Transistor or Bastion next. Supergiant games has me hooked on their tasteful artstyles and soundtracks.
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If you're the kind of guy who saves the best bit of the meal for last, you'll wanna save Bastion. Transistor's a masterpiece as well, but Bastion is even better.
FGO Supports
Bastion is truly fantastic
Just got two games- Immortal Planet and Sundered.
Immortal Planet- Isometric Hack 'n Slash, only without the recklessness. It's a lot more deliberate than the other Souls type games- all of the attacks take a lot of stamina, and the timing for blocks and dodges is really tight. The levelling up doesn't seem to do an awful lot. Let's say you start out at 100hp. Each point into HP increases it by 1, and while you do get a good amount of, uh... e-souls... for beating even the regular mobs, levelling up is done in such small increments it doesn't feel like you're getting stronger at all.
Sundered is a Metroidvania style platformer, but the platforming and combat are both imprecise as all shit. It feels like they tried to make momentum a thing, but completely failed at it. Instead of the character slowing to a stop when you let go of the stick, she just runs on for a bit, then stops. Fights are confusing as fuck, with twelve thousand things all over the screen, trying to murder you, and you falling through platforms, or jumping when you meant to fall through platforms. Enemies are massive fucking damage sponges, and they come at you in absolute fucking droves. Swinging takes you forward, and your attacks just send you sailing right through enemies when you spam attacks (which you'll have to, to actually kill things), especially if you've got them up aginst a wall. The upgrades you get to pick are incremental, and not incredibly interesting. +5 Shields and +2 Melee and +1 Armour, +8% crit and all that. I've had a lot more fun with this game than Immortal Planet, though, and I think it's partly the gorgeous environments and often really well animated enemies, and partly the really fluid gameplay.
FGO Supports
Just got done with Transistor; I'm kind of confused on just what was going on but I think I have a good idea on what was happening. That ending made my heart grow three sizes.
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I should really replay it because I'm pretty sure I missed out on some terminals and a few side areas. Someday maybe but for now I guess it's Bastion time.
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man maybe i'm terrible but pyre becomes quite difficult
I've been playing Odin Sphere Leifthrasir remake on my Vita almost non-stop for the past two weeks. It has all the side-scrolling, beat-'em'-up charm of the original while giving the combat system a pretty big facelift so it doesn't feel quite so clunky and repetitive. You can do no wrong, Vanillaware.
I have all five of the heroes between level 50 and 53, and I wonder if I am over-leveled for the Armageddon bosses again. I was so paranoid about these world-ending badasses in the original PS2 game way back when that I did a ridiculous amount of grinding. By the time I finally tackled the Beasts of Armageddon, most of them didn't live up to the hype and were really only "challenging" because they had a dump truck full of HP. They tested my patience more than my skill. We'll see if Vanillaware retooled them at all this time around.
The hardest enemies of the remake have been the brand new sub-bosses. It took me so damn long to get a sense of their ranges, their wind ups, etc.
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