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Thread: So I've been playing this recently...

  1. #4541
    Drunk Anime Is The True Path. Mattias's Avatar
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    Good point, I guess Evil Within isn't the best example for this.
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  2. #4542
    O Beast of CaerbannogAAAAARRGH!!? castor212's Avatar
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    really? i found most of the horror for EW1 from the tension of both the atmosphere and the demand to be careful with your resource, not frrom just specific moments

    i mean its so apparent in EW2 that they lowered the tension and the atmosphere so much. THe streets in Union is basically bright lit, for example, or the fact that the mook zombie is so textbook boring zombie appearance, unlike in EW1 with various creepy design even for the mooks
    Last edited by castor212; November 6th, 2017 at 01:36 PM.
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  3. #4543
    I told 'em, I told 'em. Bugrit! eddyak's Avatar
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    Atmospheric horror is a far better type of horror than jumpscares or a forced lack of options, imo. Running down a corridor away from a big monster that can't be killed is a good way to build tension, but being in a nice, brightly lit place and having the feeling that something's off, that something's very very wrong, and that you need to figure it out before it murders you or worse- that's really good horror.
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  4. #4544
    O Beast of CaerbannogAAAAARRGH!!? castor212's Avatar
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    Yeah I agree. And i get a lot of atmospheric horror from EW1. It doesnt only use the weird dark creepy town kind of horror atmosphere, it also uses a lot of "this place looks normal but fuck it felt wrong as fuck too" horror atmosphere

    From EW2 its not only bright; Union in EW 2 doesnt even try to pretend "everything is normal but theres actually something fucked up happening", it literally just shove you in the face "hey here is Union, a town with a zombie outbreak that you can see is plainly happening."

    Literally there's only like, 3 proper atmospheric horror scene in EW2; even the jump scares i can count with one hand, and thats only from the optional Anima scenes. The rest of the time the horror is just... not there.

    I disagree with you saying EW1 is pretty close to EW2 in terms of horror; my personal opinion and experience feels that they are very different in taste. EW1 I felt the horror and survival. EW2 most of the times I felt like playing action shooting game.

    But it is just a personal opinion of mine.
    Last edited by castor212; November 6th, 2017 at 01:41 PM.
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  5. #4545
    I told 'em, I told 'em. Bugrit! eddyak's Avatar
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    Yeah, EW2 was pretty upfront about what it was. It might've been better if it had kept most of the plot from the player, and revealed it piece by piece, but we had a pretty standard "here is your mission, dream world, matrix lite, rescue plot midget, et cetera, et cetera" from the start.

    For horror, they probably should've included more Myra from the start, and more fucked up internal landscaping from people in the matrix lite, instead of "hey guys here's a bad art degree reject for you to play with to pad out the game some". They did seem to run a little dry on ideas this time around.
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  6. #4546
    Dead Apostle Eater Historia's Avatar
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    Finally played Metro 2033. I practically ran through each level avoiding what I could. Took only a couple hours. So, that was alright -- I guess. Liked the concept. About steam, over the years I've bought a bunch of games on sale that I've never played once. I should really get on that and make the most out of my gaming library -- pfft, not.

    Uh... Battlefront 2, been seeing lots of backlash, lots of butthurt, and lots of cringe. Still gonna play it on the 16th -- have it pre-loaded and everything. It looks great.

  7. #4547
    マリーの味方
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    cringe

  8. #4548
    https://youtu.be/W3KYx1WDqBw Raylen Cypher's Avatar
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    I saw some Yotubers I watch try out Stick Fight: The Game on Steam recently. The nostalgia of when Stickmen fights were popular with my group of friends at the time in middle school got the better of me. That was like pre-2010 so I checked it out. I had some money leftover and got it and man was it chaotic goodness. I was genuinely laughing so much, with my sides and gut in pain. It was just like how I remembered it but better.

    I spent 5 hours straight playing it with some good random people I met and kept with them just now. It's got different stages with different rings setup that go by order, random, or set specifically if you're hosting a game. It has different weapons falling from the sky which are varied from normal and special. Whoever made the Snake Machine Gun is a genius and a sadist. Also, there's some boss rings and whoever gets the mask becomes the boss of it until taken down by others.

    All in all, it's the best 5 bucks I possibly ever spent. A trip down memory lane and some good chaotic fun.
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  9. #4549
    woolooloo Kirby's Avatar
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    I might be able to get a PS4 this weekend, in anticipation of MHW. What kinda shit can I get on it aside from that? Already considering Nier:A. No console shooters.
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  10. #4550
    nicht mitmachen Dullahan's Avatar
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    bloodborne, I guess
    かん
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    Expresses the exceeding size of one's library.
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  12. #4552
    I told 'em, I told 'em. Bugrit! eddyak's Avatar
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    Those two and Horizon.
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  13. #4553
    Drunk Anime Is The True Path. Mattias's Avatar
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    Persona 5 and Tales of Berseria.
    Binged All Of Gundam In 4 Years, 1 Week and All I Got Was This Stupid Mask


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  14. #4554
    そうじゃろそうじゃろ Canon's Avatar
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    Quote Originally Posted by Kirby View Post
    I might be able to get a PS4 this weekend, in anticipation of MHW. What kinda shit can I get on it aside from that? Already considering Nier:A. No console shooters.
    Nioh and Bloodborne tanoshii desu
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  15. #4555
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
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    So, I've been playing Legend Of Zelda: Breath Of The Wild for about a week now. First of all, it looks freaking fantastic. Every environment is gorgeously rendered, and I love the aesthetic of this vast ancient civilization that's fallen to ruin and been overrun by nature. Of any game company out there, I can always trust Nintendo to know that post-apocalyptic doesn't have to mean gratuitously dark and gritty.

    From a gameplay perspective though, I have to say it's pretty darned hard. Enemies hit a lot harder then in past Zelda titles, and the combo of somewhat unfamiliar controls and weapons being both scarce and breakable means that even a seasoned fan is likely to have trouble. So far my biggest problem is that, as the crouch button is mapped to the joystick responsible for movement it's extremely easy to press it too hard and end up accidentally crouching in the middle of combat, slowing Link down and making it impossible to attack. It only takes a second to press the stick again and resume standing, but that instant is usually more then enough time for enemies to land a few solid hits on me.

    Enemies also hit crazily hard, as I said above. It's almost impossible to fool around and experiment with the combat system when a single direct hit from an enemy shaves off almost four hearts at once. I'm obviously still inexperienced with the combat system (damn you, crouch button!), but it strikes me as ridiculous that one strike from a random enemy leaves me on death's door instantly. Hopefully I'll find some armor or something soon to beef up my defense...

    So yeah; it's a fun game with (mostly) fluid controls, great graphics and fun characters, but the combat system is definitely frustrating. Guess I'll just have to git gud!

  16. #4556
    Κυρία Ἐλέησον Seika's Avatar
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    PC: Sarevok~~~

    Sarevok: What

    PC: I'm better at killing things than you.

    Sarevok: I am a Deathbringer. I am trained to execute the most perfect blows, an utterly and inescapably lethal assault, a fact you have seen proved quite vividly. I was the vessel for our Father's power in a way you have still yet to understand. You stand here because of luck and treachery and some hideously incompetent ex-underlings of mine, not skill. Silence yourself.

    PC:


    Sarevok: ...

    PC: Say it, Sarevok. Say it now.

    Sarevok: ...

    Sarevok: You're better at killing things than me.

    PC: What was that? I didn't quite hear you.

    Sarevok: YOU'RE THE BETTER CHILD OF MURDER I WORSHIP YOUR POWER PLEASE TEACH ME YOUR WAYS.


    (I did a reasonably thorough check, btw, and 306 damage one-shots literally everything in 2e other than two avatars I think were misprints and were later retconned, or a single specific avatar of the god Death imported from Lieber's pulp Lankhmar series.

    The avatar of the head of the Gnomish pantheon, a level 37 Thief/34 Illusionist/32 Cleric/30 Fighter has 220 HP. IO, high god of dragonkind, has an avatar that is eight hundred feet long and has 24/24/25/25/25/25 stats. It has 200 HP. Jazirian, alleged to be the first and single perfect embodiment of the World Serpent, has an avatar with 200 HP. Annam of the giants, "The Prime, the Great Creator, the fertile progenitor of worlds, the father of gods" has an avatar with 200 HP).

    In that paradigm, I kinda want to know what doing three hundred and six damage means.
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  17. #4557
    アルテミット・ソット Ultimate Thot Five_X's Avatar
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    And that's 306 damage against an ankheg. Poor bug.
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  18. #4558
    I told 'em, I told 'em. Bugrit! eddyak's Avatar
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  19. #4559
    Κυρία Ἐλέησον Seika's Avatar
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    This isn't even the extreme of mix-maxing. For one, I still have an upgrade to come in ToB for one of my backstab weapons, which would add another point of damage to be multiplied by eighteen. For two, I'm pretty sure someone on the old BioBoards hit the overflow cap for damage (at 1024) with Mislead Bard Song cheese.

    I just really liked beating out Deathbringer Assault on a single hit.
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  20. #4560
    Greatness, at any cost mAc Chaos's Avatar
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    You hit it so hard it ceased to exist.

    How does getting that much damage work here? You got a crit, and then what? Does a crit double damage? How did you do anything around 300 in the first place.
    He never sleeps. He never dies.

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