Beast's Lair: Useful Notes
(Lightweight | PDF)
Updated 01/01/15
If posts are off-topic, trolling, terrible or offensive, please allow me to do my job. Reporting keeps your forum healthy.
Seika moderates: modly clarifications, explanations, Q&A, and the British conspiracy to de-codify BL's constitution.
Democracy on Beast's Lair
Out of the the watered flower, yeah. Other people apparently got cryptic hints from the remnants of magic and consciousness left over: I watered that flower so well that I made the damn thing time travel out of the past to give us the dev interview.
Like, my character's backstory literally got him cursed by magical water out of a fountain that tapped into the Wasted West's leylines, so when mystical crap started happening with a fountain I'd wanted to avoid and which mAc had described as pulsing with the power of leylines, I was not overjoyed. In toto, this one turned out to be a good thing though, so some payback there.
Beast's Lair: Useful Notes
(Lightweight | PDF)
Updated 01/01/15
If posts are off-topic, trolling, terrible or offensive, please allow me to do my job. Reporting keeps your forum healthy.
Seika moderates: modly clarifications, explanations, Q&A, and the British conspiracy to de-codify BL's constitution.
Democracy on Beast's Lair
We certainly felt like we should absolutely not provoke a fight with this guy, although I don't think that seemed like it was an immediately threatening prospect we needed to scrape out of once he actually started talking to us and being more than "what the hell did we do to deserve creating some triple-skulled magical horror just for watering a plant".
He actually gave us a pretty great blessing which certainly helped us push onward and overcome some obstacles more assuredly, although we perhaps needed it with just three of us. (I don't know how much mAc scaled the dungeon to compensate for numbers).
Beast's Lair: Useful Notes
(Lightweight | PDF)
Updated 01/01/15
If posts are off-topic, trolling, terrible or offensive, please allow me to do my job. Reporting keeps your forum healthy.
Seika moderates: modly clarifications, explanations, Q&A, and the British conspiracy to de-codify BL's constitution.
Democracy on Beast's Lair
I was actually struggling to think of how to deal with having three party members; every other group, on average, had more than enough -- either five players, six players, or NPC helpers. Four would have been fine. And you and Nil were both playing squishy casters... when Bridge finally picked a Fighter I breathed a sigh of relief. I didn't want to bail anyone out because of their choices, but you would have gotten steamrolled by any monsters without someone to defend you, if the Eclipse Knight who does an average of 30 damage for one of his two attacks was any indication.
The only change I made was to give Xenophon one less soul shard -- he normally had a Void Shard in addition to the Infernal, Leyline, and Shadow shards. Everything else I ended up leaving alone.
He never sleeps. He never dies.
Battle doesn't need a purpose; the battle is its own purpose. You don't ask why a plague spreads or a field burns. Don't ask why I fight.
Xenophon having shards equal to the players would be a good way of scaling the encounter.That makes me think of a boss that has a number of adds directly based off the party it faces. Like, a divine shard if there's a cleric, etc
I wonder what will happen to Morgrim now
I like to think that the experience has left him wiser and more confident, less desperate for the approval of others, but realistically I feel like his main takeaway will just be to diversify the elemental affinities of his attack spells.
To quote someone else "As the size of an explosion increases, the number of social situations it is incapable of solving approaches zero."
shit BL says
Once and always and nevermore.
don't quote me on this
“I have to admit that Xenophon chap did have some good ideas; if he had one fatal flaw it was simply that he wasn’t me!”
My D&D 4e campaign is almost done...
> Celeste Alstroemeria: ( why are rocks and garbage and rats the most deadly things in the campaign )
KT & friends shanked the boss almost instantly and then had to contend with a collapsing lair as they fled.
So far the threat scale of this game's been: rats > rocks > garbage >>>>>>>>>>>>>>>>>>>> dragon
He never sleeps. He never dies.
Battle doesn't need a purpose; the battle is its own purpose. You don't ask why a plague spreads or a field burns. Don't ask why I fight.
...Shit, I forgot to help you with that last skill challenge, didn't I? Sorry, Mac!
I haven't really used them so far. You can pretty much ignore it and everything is fine, though it's leaving out a classic 4e thing.
He never sleeps. He never dies.
Battle doesn't need a purpose; the battle is its own purpose. You don't ask why a plague spreads or a field burns. Don't ask why I fight.
Do people here mostly play irl or through discord/etc?
These days, it's mostly online.