Chaldean team
Protagonist
A traveler observing Fairy Britain and experiencing the different history of the Lostbelt.
They’re a visitor from the world outside, and as such, they’re in no position to save or doom the fae.
They’re only there to help the Child of Prophecy and bear some of the burdens of her development.
Mash
Idea A: She thinks she got lost from the team on the capes of Cornwall, but she actually rayshifted to a past before the Queen’s Era.
She gets involved in the past events of Askr the Savior and is put to a long sleep so she can meet Fujimaru again.
During this whole period, she is protected by Faerie Knight Galahad (Habetrot).
Idea B: After she got lost from the team on the capes of Cornwall, the fae use their dust of forgetting to make her lose her memories and offer her as a present to Morgan → Under Morgan’s command, she becomes Faerie Knight Galahad, an enemy of Chaldea.
On this option, she’ll only rejoin Fujimaru in the last chapter.
Arthuria (Caster)
The chosen one fated to correct the British Lostbelt. The savior in the prophecy.
At the end of her pilgrimage, she will construct the Holy Sword.
She will meet and grow close to Fujimaru, a human who carried the weight of other worlds.
She has Glam Sight and secretly doesn’t care or wants to save Britain or defeat Morgan.
She doesn’t like people, be they human or fae.
Arthuria (Saber)
A figure Arthuria Caster often sees in her (Pan-Human History) dreams.
Gareth
A faerie without a Purpose. Actually a reincarnation of Einsel, the chief of the Mirror Clan.
She was an outcast faerie until she was saved by the protagonist and started serving as a knight faerie.
She became a knight because she idolized Arthuria and wanted to emulate her. → She would never be a knight if she didn’t take Arthuria as an ideal. Gareth’s tragic death was traumatic to Arthuria but Gareth herself was proud of it.
Unable to accept the doomed future she once saw, she fought against this despicable fate down to the last second, despite knowing she wouldn’t be able to change it.
Percival
A human from the British Lostbelt. The strongest human knight.
The leader of the Round Table, an anti-queen organization made by humans.
His period of activity doesn’t match his physical age, for reasons that will be explained later.
Melusine is his swordsmanship teacher and his foster sister.
Diarmuid (British form)
A Lostbelt faerie. Cnoc na Riabh’s trusty adjutant.
He makes it clear that he doesn’t know much about Pan-Human History (not because he can’t learn, but because he doesn’t want to). Barghest killed his brother.
Cu Chulainn (Caster)
The only Servant summoned in Britain to take the side of Pan-Human History.
Cu Chulainn (Odin Install).
Goes by the name of Grimm (II) the Wise.
Oberon
Appears since the earliest chapters as a Servant of Pan-Human History.
Chaldea's and Arthuria's supporter. His ultimate goal is Britain's salvation.
Tom Tit
Earth Clan. Faerie. No need to make unique sprites, Andersen’s sprites work for him.
Lives in Norwich. Later moves to Londinium and dies when Londinium is set on fire.
Fae team
Morgan (Camelot the Sin Capital)
The king of the British Lostbelt… but not its ruler.
Feared and despised by all fae in Britain.
Barghest (Manchester)
Opposes Chaldea as Morgan’s loyal knight.
All her actions are dictated by an unexternalized desire to protect.
She later expresses an understanding of Chaldea’s point of view, but when she was about to switch to their side…
Baobhan Sith (New Darlington the Pleasure City)
Morgan’s daughter. Sees Arthuria as her rival because of it. Also becomes a recurring obstacle to Chaldea because they’re Beryl’s enemies. Is having a lot of fun with what she does, but it’s all for Morgan’s sake.
All her actions are dictated by a desire for entertainment. Like Morgan, she’s hated by all Fae in Britain.
In the end, she loses all hope in herself and throws herself into the Great Pit.
Melusine (Dozmary Pool)
The strongest and fastest Faerie Knight. When she gets to the battlefield, it’s over.
All her actions are dictated by an unexternalized desire to destroy (and be destroyed).
Initially portrayed as Morgan’s ultimate weapon, but she was actually waiting for an opportunity to talk with Chaldea, leading to a somewhat mutual understanding.
Aurora’s lover. In the end, she kills her love (Aurora) and loses her faerie status, ultimately transforming into the remains of a dead dragon.
Woodwose (Oxford) *will need a unique sprite
The chief of the Fang Clan.
(* The Fang Clan is the faerie tribe most fit for combat, and the only ones with the power to repel the Moss colonies. For that reason, they are the cornerstone of the national defense.)
An almost 3 meters tall wolfman. Male.
Wears a high-brand suit. Make it fancy since he is a clan chief (the fae equivalent to a baron). A woodwose is an England faerie described as a huge man covered in hair who would drown and devour women.
Woodwose is as strong as a Faerie Knight, if not stronger.
More fae than any other fae, considered an atavistic A-rei.
Morgan’s strongest hand-to-hand warrior. The one who slayed the Moss King.
The feudal lord of Oxford, the city of restaurants.
He’s a glutton and loves human cuisine, but considers humans disposable tools. He’ll drop multiple hints to the idea that he’s always hungry.
He publicly claims to be Morgan’s loyal retainer, but at this point, he’s already fed up with her (think of the irritation a son feels at an overly strict mother. Less “affection flipped into hatred” and more “backlash out of worry that she hates him”).
As the chief of the Fang Clan, he hates to see how Barghest gets more attention than him.
He’s a kind and tolerant pupper in his interactions with other fae.
All his actions are dictated by a desire to be loved. After deluding himself into thinking Morgan wouldn’t love him anymore, he was tricked by Aurora’s sham love.
(What made it feel like he lost Morgan’s love was her lack of praise. He got a lot of praise during the period of constant war including the Moss campaigns and the caterpillar slaying, but there was no war in the past 100 years, meaning he got nothing. The Faerie Knights hogged all the spotlights.)
He knows very well how much Morgan hates typical fae behavior, and for that reason, he defies his own nature and skillfully performs typical human behavior. That’s why he’s so annoying over proper manners.
The fae’s main criticism of him is that the Faerie Knights are stronger and that he became all bark and no bite, but Morgan and Oberon know that Woodwose is actually the strongest individual in Britain.
(In-story, Oberon will say “Woodwose is past his retirement age. Beating that rusty old fart in a fight will be piece of cake.” but that’s an attempt to lower Chaldea’s guard. Oberon can’t let Chaldea get too strong, so he thought this would be a great opportunity to lower their numbers a little. Though Woodwose was ultimately even more insanely powerful than Oberon expected.)
Falling for Aurora’s honey trap, he ultimately kills Morgan with his own hands.
After doing the deed, he realizes how deeply he loved and admired her, so he dies acknowledging his mistake.
Spriggan (Norwich) *will need a unique sprite
Chief of the Earth Clan.
Head honcho of the Knocker Company, which handles all the fashion and architecture in Lostbelt Britain.
The feudal lord of Norwich, an advanced port town that uses fae labor.
Norwich prides itself in its equality between humans and fae, and might even seem utopic at first glance, but we learn that behind the scenes, the weaker fae and humans are consumed and discarded much like how it happens in modern cities.
Appearance-wise, he’s a man with the airs of a gentleman. He claims to have lost his ability to grow giant. Rumors say he’s a low-grade faerie who tricked and killed the real Spriggan to steal his land. That faerie’s name is Capless.
…but that’s what he wants them to think. He’s actually human. He’s pretending to be a faerie (he hires fae to preserve his appearance and lifespan).
He was a hanshi samurai sent to England as an exchange student at the end of the Edo Period. In England, he was spirited away and wandered into Fairy Britain.
His support for Morgan is strong but not absolute.
He grew Norwich into Britain’s largest city so it can still survive even if her Camelot is in ruins (in fact, the fall of Camelot wouldn't even hurt him in any way, he would just gloat about how busy he was about to get).
He’s as much of a bystander observing the pieces moving in the board of clan conspiracy as Oberon, but since he prioritized his own profits from beginning to end, he lost sight of the bigger picture.
After Britain’s collapse, he is out of means to handle the Beastly Calamity’s invasion. In the end, he gathers all the treasure of Norwich in his finance office and locks himself with it, then dies when the castle collapses.
The way he spends his last moments trying to protect his gold and treasure is exactly like the spriggans in Pan-Human folklore.
Ainsel (Lake District)
Mirror Clan. The prophet. A sympathizer to both fae and humans. Everyone’s favorite.
People think she chose to remain silent, but in reality, she was already killed by one of Aurora’s stratagems before the start of the story, as Aurora was jealous of her popularity.
Muryan (Gloucester) *use a special version of Kazuradrop’s sprites (story-only, no battle sprites)
The survivor of the Wing Clan. The last of her kind.
Kazuradrop’s faerie version… but I think you can just put Kazuradrop’s First Ascension sprite without any alterations. Think of it as a sneak peek.
(Muryans are ant fae from Cornwall traditions. The folklore says that their main characteristic is that they start human-sized but get smaller every time use their transformation ability until they’re stuck in ant size.)
Always devising and popularizing new ways to use humans for entertainment.
First impressions make her look like a cruel and ruthless hedonist, but once you get to know her, you see that she’s a bookworm who takes her job very seriously.
Despite her evil, she has no tolerance for laziness and apathy (not in the sense that she acts hatefully toward lazy and apathetic people, but in the sense that she makes them improve their ways).
She secretly wants revenge because the Fang Clan ate the Wing Clan to extinction.
She gets a flashback to when a human hid her during the Fang Clan’s genocide of her people. Because of that, Muryan has her own form of love for humanity. An evil and twisted form.
Her clan is just waiting for extinction since she has no fellowmen left.
She takes Koyanskaya as a house guest and they start concocting evil plans together.
After manipulating Chaldea into wiping out the Fang Clan, she learns the truth about the British Genesis and what the curses actually are, causing her to be killed by the British Isles’ spokesman. The public never finds out about her death.
→ Her losing her Purpose and killing herself here is another good option.
Cnoc na Riabh (Edinburgh) *use a special version of Medb’s sprites
A
honey chocolate faerie.
King Clan. Queen. Physically identical to Medb (Cnoc na Riabh is the name of Medb’s grave).
I’m pretty sure her battle sprites will be Medb Second Ascension, so how about we differentiate them by having a new jacket over Medb’s Second Ascension outfit?
Maybe change the color of her dress (on the battle sprite as well)? Is that a thing we can do?
She has higher hero levels than Medb. That’s because Cnoc na Riabh is not in a relationship with anyone and doesn’t have the spare time to afford living for love like Medb did.
It’s obvious I want to fall in love with someone! I love the idea of love! But that can wait until I defeat Morgan and make Britain mine. It’s important to keep your priorities straight, don't you think?
She and Arthuria Caster grow to become rivals who can openly point out each other’s faults.
She loves living in luxury. She desires anything of value.
She’s an enemy of Morgan.
She hates humans because her predecessor was betrayed by humans (or at least she poses like that. Her predecessor was taken down because she loved humans. Having inherited her soul, Cnoc na Riabh also loves humans at her core. Love flipped into hatred.)
The King Clan is a special clan that puts the fae who lost their home and purpose under its control. A second home for refugees, if you will. She can share her power with other fae, but the power she grants doesn’t return to her. Like a faerie version of The Happy Prince.
She’s a tyrannical queen, but she follows a creed that her subjects must be granted the bare minimum of joy. That’s Cnoc na Riabh’s Purpose. She has a great ambition to defeat Britain’s newly-arrived ruler Morgan and take back the kingdom.
In the end, she learns the name of her Pan-Human History counterpart and dies laughing about it.
Aurora (Salisbury) *will need a unique sprite
The face of the Wind Clan.
A faerie so charitable and beautiful that the fae say “our true queen is Aurora, not Morgan or Cnoc na Riabh”.
The faerie stereotype taken to its extreme.
Physically 20-24 years old.
Long wavy blond hair, prim features, and an untarnished white one-piece dress.
She ideally would want to look 16, but for some reason, she aged all the way to adulthood.
(Fae normally don’t age or grow)
Aurora avoids mirrors because she doesn’t want to see her adult form.
And her mental state gets pretty ugly every time she looks at Melusine, who takes the appearance of Aurora’s ideal faerie… her own previous self.
Pure darkness on the inside. Disturbs the board out of pure vanity to be more popular than anyone else. The embodiment of apolitical narcissism. P Prefers multiple momentary loves over one true love.
Something to the effect of
“I’m ready to run away with you anytime.”
“No, I couldn’t stand to have you as the only one pampering me!”
She spreads the calamities under the excuse that neither Morgan nor Cnoc na Riabh have the resolve to carry the lives of all fae on their shoulders. After killing both of them, the responsibility falls to Aurora, but Aurora refuses all this boring work, completely negating all of Morgan’s and Cnoc na Riabh’s efforts thus far.
Others
Senji Muramasa
The Alterego who came under the Alien God’s orders to investigate and destroy Britain. But he’s completely unmotivated. He sucks at the investigative legwork. Since the protagonist conveniently has the same goal of exploring the Lostbelt, he lets them do the job for him.
He follows Arthuria Caster on her journey and makes the Holy Sword at the end of it.
Beryl
You thought I’d be running wild here? Guess again! Morgan won’t listen to me and Baobhan Sith is useless! I got no freedom at all!
A man who lives for his love for Mash. Although his love is quite eccentric.
Count Peperonna
Alternatively Count Peperon. The rising star of the design industry.
A mysterious individual who stands at the top of the rankings in Norwich, the city of fashion and architecture. I have no idea who he could possibly be. He meets his fate saving the protagonist from Beryl’s trap.
Koyanskaya
Joins forces with Muryan in Gloucester.
Her goal was to obtain Melusine’s fur but Melusine is too perfect to lose hair (no piece can be removed from the whole).
Watching the end of Britain and the fae’s final moments (humans dying everywhere because they’re trying to help the fae while the world is crumbling) was a somewhat sentimental experience for her.
The next chapter will conclude her story!
Minor fae
Nameless faerie
A nobody faerie girl from the Wind Clan (the fairy type of faerie).
In the British Lostbelt, the fae eventually turn to Moss and disappear if they’re unpopular, purposeless, or nameless.
This faerie lived a modest, ordinary, and sinless life, but due to her lack of a name, she lost the place she called home and drifted to Cornwall, the forest at the furthest ends of Britain.
The faerie looks after the protagonist in the earlier stages of the story when they’re stranded in Cornwall.
During this period of time, she receives Arthuria’s name, as Arthuria wants to run away from the heavy duty imposed on her.
* (The exact timing will be marked by her nameplate changing from “Nameless faerie” to “Faerie”, but no one will make any explicit mention of Arthuria giving her name to her)
The first act will end with the fae turning feral upon discovering the protagonist’s party contains humans. She helps the protagonist and Arthuria out of the forest, but upon reaching her limit, she turns to Moss, attacks the party, and is defeated. She was a faerie girl who loved flowers.
Draw her unhappy-looking, admirable, a kind of plain.
She wasn’t given any name at the time of her birth, but her true name is Hope.
A faerie of salvation born before Arthuria Caster.
She was meant to be the last autopurification system created by the fae rather than by Britain, but the role was too heavy for her to handle.
The last hope in the collapsing Britain.
The first act will make her look like a minor tutorial partner who dies early, but she’ll be an ultimately super important character. About as important as the boy under the bridge in Olympus.
Aurora’s associates
They know how Melusine obtained her current appearance.
In the end, they enter the room when Melusine is killing Aurora and violently reprimand her, calling her a fake faerie with no consideration for others.
Treasure trio
Homeless wandering merchants. Bandits but not really.
They all have generic goblin designs, but only one of them is a kingdom faerie. The other two are Pan-Human History fae who wandered into the wrong world. Even fae can be changelings.
Rob
A Pan-Human faerie. Wag’s older brother.
Ever since he came to Fairy Britain, he’s been through some harsh days because he has no friends and is persecuted for being an outsider, but he chooses to survive a life of crime if that’s what it takes to protect his brother.
Wag
Rob’s younger brother. A pure and cheerful imp. Both in Pan-Human History and the Fairy Britain, he was always called an incapable baby and never loved by anyone.
He’s always smiling. He can smile his way through any kind of bullying so as to not worry his brother, the only person who will take his side.
His life in Fairy Britain has been nothing but suffering but he never complains.
He is like that out of concern for his brother but in his last moments, he drops the lies and voices the true feelings in his heart.
Winky
An aloof and attractive goblin. He hides his eyes. A Fairy Britain imp.
He realizes how valuable and dangerous Mash is before Rob and Wag do, but pretends he saw nothing.
He knows he’s an outlaw and takes pride in this lifestyle. For that reason, he can’t forgive himself for opening up to a sales product and makes the choice to return to the petty bandit life alone.
Boggart
Fang Clan. The feudal lord of Sheffield.
A powerful faerie, so much so that he was a Fang Clan chief candidate competing against Woodwose.
A lion-themed faerie. He considers humans inferior but doesn’t mistreat them.
Arrogant and unreasonable personality. Not the most broadminded man. Unshakably meritocratic.
He has unusual origins, being a Fang Clan faerie born in Norwich, the city governed by the Earth Clan.
He frequently mentions he disliked the noisy Earth Clan blacksmiths and the salty sea breeze but this is the only way Boggart can cope with being driven away from his hometown.
He shows intent to revolt against Queen Morgan and is planning to recapture Norwich.
Old blacksmith (Ector)
An Earth Clan blacksmith.
Ector is the name of King Arthur’s childhood foster father in Pan-Human History.
His hair is one of those big fuzzy balls. His bangs are long enough to cover his eyes but always leave one of the eyes visible in the illustration. Make his beard just as long and fuzzy. Please.
By the way, I’ll also need a bloodied version of his sprite, and a short-haired version with both eyes visible for when he was a Black Knight (when he saved Britain long ago in a team with Morgan, Habetrot, and Grimm).
Salisbury bar’s shopkeeper
Mike. He’s from the Earth Clan but his beard and mustache are short. He looks like a human in his mid-twenties.
He was originally a negative and abject nerd, but meeting da Vinci got him strangely pumped and full of energy every day. He wears an apron since he’s a shopkeeper.
Additionally, he figured out that da Vinci’s lifespan is almost over, and that’s another reason why he didn’t want her to overwork herself.
He appears both in part 1 and part 2 but his main role is in the collapse arc.
Before the coronation, when they start talking about how da Vinci is going to leave the next day, he’s there behind the counter going
“Don’t take Davinci away from me.”
“Without Davinci, I’ll go back to being plain old me.”
while he neurotically sharpened his knife.
Later, he gets a scene after the start of the world collapse, when Salisbury has gone postal from internal strife.
When da Vinci returns to the burning Salisbury bar to pick up something she forgot, Mike approaches her from behind with his kitchen knife.
Mike’s self-centered faerie instincts get him saying “You should stay here. Yeah. You’ll get to live a little longer than you would if you go outside”, but he ultimately chooses to let da Vinci go.
Oh, but Davinci won’t be Davinci if she’s not free. Her strive to go as far as she can is what makes her Davinci. I always thought Fairy Britain was a dream world, but I was wrong. Real dreams are beyond our reach. Goodbye… my angel. Thank you for these dreamlike days.
With tears in his eyes, Mike watches da Vinci walk away.
The image of her leaving needs to be overlapped with the image of the Boarder running into the horizon from da Vinci’s Noble Phantasm.
Enshrined Deity Cernunnos
One of the three prophesized calamities. The Curse Calamity.
The only god in the British Lostbelt. It died 12000 years ago.
Was originally a 4-meter tall carefree beast with deer antlers.
After death, the curses (negative emotions) of the fae turned it black, and those 12000 years' worth of curses enlarged it into the Mud Giant form he appears with.
About 2000 meters tall.
Primitive curses made manifest. A giant and repulsive stationary object.
It shrieks as it crawls out of the Great Pit.
It is humanoid, but its arms droop down, barely ever moving. Its feet won’t be visible.
It’ll be stretching out of the Pit of Curses, so it won’t be visible from the waist down. I want it to look like it probably has legs but we can’t be sure. Something close to those white ghosts with oversized drapes you often see in manga.
Leave only some faint light where its eyes are supposed to be and the antlers as vestiges of what it once was.
Since it spent 12000 years rotting at the bottom of the ocean, putting some coral and algae on him is a valid idea.
Demonhound Barghest
One of the three prophesized calamities. The Beastly Calamity.
An amalgamation of every malignant faerie in the British Lostbelt.
A giant dark dog. About 20 meters.
Since it is an amalgam of Black Dogs, it has leeches circulating its skin.
The drool on its mouth, the grease leaking from its body, and the blood it spills when wounded are all flammable.
The Demonhound Barghest roaming a city is a sign that the path it walked will be swallowed by fire.
It is basically the king of the Black Dogs, the fae from English folklore.
That said, instead of taking the form of a hunting Doberman, this Black Dog will be more like a lion with its muscular, strong build and its snub nose.
Its main meal is not meat, but rather the flames that come out when life burns.
It is not slaughtering humans and fae to eat their flesh, it’s doing it to produce its food.
It invades and ruins the major British cities one by one to satiate its hunger and destructive urges.
An Elemental Eater. It feeds on not only fire but the five major elements. The only way to fell it is with weapons created by civilization.
In that sense, it’s a disaster that can’t be defeated by the British Lostbelt.