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Thread: To Be A Master (Discussion Thread)

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    The Dread Nekomancer alfheimwanderer's Avatar
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    To Be A Master (Discussion Thread)

    To Be a Master

    In an alternate Nasuverse, those who awaken their Magic Circuits and wield the power of magecraft gain the ability to summon a Daemon, manifesting their soul outside their body as an animal based on their elemental affinity and personality. It is similar to the idea of creating a familiar, only this is a process that is automatically invoked when one's circuits are first opened, giving the fledgling mage something of an assistant and a guide towards understanding their affinity. One's Thaumaturgical Crest may affect this in some ways, conferring special abilities or "spells" to the familiar (much in the same way that some pokemon have egg moves), but otherwise, one's Daemon is one's own, "levelling up" as the magus trains and betters him or herself, as it is a manifestation of the soul.

    Now, as a creature of spirit, your Daemon cannot be harmed by mundane methods, but it can be hurt (or even killed!) by magecraft or other supernatural means, with dire consequences for the mage in question. At the very best, losing your Daemon will result in losing your ability to use magecraft. At worst, you will be soul-killed, which is pretty much the equivalent of being dotstabbed. But such is a small price to pay for a mage, as those who seek to impose their will upon the world walk with death anyway.

    This incomplete materialization of the soul was what prompted the Einzbern to seek out the Third Magic as a more perfect form of this natural process. Over the course of thousands of years, they tried to improve upon this in any way possible - and at last succeeded. Wishing to preserve this secret, they created a line of homunculi to guard and pass down the powers as the family saw fit, but they did not take into account that even if the soul would not degenerate, the physical vessel could. One millennium ago, due to mysterious circumstances lost to the mists of time, the secret was lost, and so the Einzbern have spent centuries trying to recover what they once wielded.

    To do this, they eventually came up with the concept of the Holy Grail War, using portions of Heaven's Feel in an attempt to recreate it in its entirety. Based on the Daemon materialization process (and the ability of Dream Mist to turn wishes to reality), it takes a raw soul and copies information of Heroic Spirits in order to generate a Servant. Their hope is to reach Akasha and there, gain the knowledge that was once lost to them, that they might once again rise to greatness.

    But five Holy Grail Wars have come and gone, and there exists but one last chance before the Greater Grail is dismantled as a failed experiment.

    A call for prospective Masters has gone out, for all those who might seek their fortune - but with a caveat. This time, the Association and the Church will play a larger role in testing those who wish to participate in the great tournament of souls, reasoning that one must first master one's own soul before one can reasonably be granted the right of command over another. Representatives of the Three Great Branches, the Church, and a number of other organizations have stepped forward to test the mettle of would-be competitors, with each participant required to win a number of"blessings" before going to Fuyuki, lest he or she not be recognized as a Master by the Holy Grail.

    The Clock Tower, Atlas Academy, the Vatican, the Wandering Tomb - these places and more competitors must find, there to challenge those who hold the blessing of each, and perhaps win a token of victory to be recognized as worthy. Who knows? One may even encounter a wandering magician who takes an interest in one's existence...

    Premise:

    You are a magus of the moonlit world (whether of the Association, the East, Freelancer or otherwise) who has heard the call for Masters in the Sixth Holy Grail War, and for one reason or another have become interested in this. The events of the Fourth and Fifth War are now well known (at least as far as accurately as they can be portrayed in rumors), and the idea of a wishgranting machine without corruption is not...an unappealing one. Plus, it is said that even if one doesn't qualify for the Grail War, the experience of getting a "blessing" or two (or claiming an artifact or two) might help with making connections, improving one's career or learning new abilities - all valuable to a mage.

    So, will you join the quest to become the very best, like no one ever was?


    Template for prospective Masters* (to be PMed to me):

    Name:
    Gender:
    Age:
    Location:
    Elemental Affinity:
    Daemon, including level and moveset**:
    Spells:
    Other abilities (no MEoDP):
    Reason for participating:
    Background:

    *Canon Characters Restricted
    **No legendary pokemon permitted, starting level must be 20 or below.
    Legendary Pokemon
    A list of Legendaries, so you know what not to choose:

    Mew Duo: Mew, Mewtwo
    Winged Mirages: Articuno, Zapdos, Moltres
    Legendary Beasts: Entei, Suicune, Raikou
    Tower Duo: Lugia, Ho-Oh
    Time Traveller: Celebi
    Legendary Golems: Regice, Registeel, Regirock, Regigigas
    Eon duo: Latios, Latias
    Weather Trio: Groudon, Kyogre, Rayquaza
    Wishgranter: Jirachi
    Alien Virus: Deoxys
    Spirit Trio: Uxie, Mesprit, Azelf
    Creation Trio: Dialga, Palkia, Giratina
    Lunar Duo: Cresselia and Darkrai
    Sea Guardian: Manaphy
    Master of Volcanism: Heatran
    Life Pokemon: Shaymin
    PokeGod: Arceus
    Embodiment of Victory: Victini
    Musketeer Quartet: Cobalion, Terrakion, Virizion, Keldeo
    Kami Trio: Tornadus, Thundurus, and Landorus
    Tao Trio: Zekrom, Reshiram, Kyurem
    Embodiment of Music: Meloetta
    Technoinsect: Genesect


    Examples:

    Magic Gunner Miss Blue
    Name: Aozaki Aoko
    Gender: Female
    Age: 26
    Daemon: Reshiram (Lv 100, Moves: Blue Fire, Draco Meteor, Fusion Flare, Flame Charge)
    Spells: Starmine, Starbow, Reverse Flow Genesis Creation Light Year, Familiar Creation
    Other abilities: Wielder of the Fifth Magic
    Reason for participating: She's not
    Background: ...


    Zelretch the Wizard Marshal
    Name: Kischur Zelretch Schweinorg
    Gender: Male
    Age: Unknown
    Daemon: Palkia (Lv 100, Moves: Spacial Rend, Aura Sphere, Thunder, Surf)
    Spells: Too many to list
    Other abilities: Wielder of the Second Magic, Surfing.
    Reason for participating: Thankfully, he's not
    Background: ...


    Approved Masters:
    hero
    lethum
    Ace
    LeopardBear
    Mangafreak7793
    Usandru
    Knight Turtle
    Xelloss
    Fangstrike
    Elyrin
    Last edited by alfheimwanderer; July 26th, 2011 at 04:58 AM.

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    The Rose of Autumn Brynhilde's Avatar
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    Lol ANOTHER RP? And this is... Pokemon? I thought it's more akin to the Golden Compass @_@.

    And another Grail War yet again...

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    The Dread Nekomancer alfheimwanderer's Avatar
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    More of things leading up to it. Yes, it's a blend of His Dark Materials (the Daemon), Pokemon (because of the pre-existing elemental affinities and such), and the Nasuverse, as they do actually fit together with the desires of the Einzbern fairly well.

    As an added note, unless you can capture people's souls, you have the Daemon you start with - and will not be acquiring more. They may grow more powerful as you do, gaining new abilities or taking on new forms, but they are fundamentally still a manifestation of your soul that can be used in combat, like a familiar, with the caveat that if it dies, you probably do too.
    Last edited by alfheimwanderer; June 15th, 2011 at 07:26 PM.

  4. #4
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors lethum's Avatar
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    I'm tempted...

    Say, what would a reasonable level be? Say, if the Master of Caster in F/SN had a Daemon what level would it be? (Not everyone can have Lv 100s, after all)

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    The Rose of Autumn Brynhilde's Avatar
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    Let's see... I'm personally already in a Grail War (Holy Grill War), controlling another Grail War (Ragnarok), having another Grail War interrupted and send to a parallel world (F/z Complex), and locked in a to-the-death bloodbath ran on the same merciless concept as a Grail War (Fate/Terror).

    ... ... ...

  6. #6
    The Dread Nekomancer alfheimwanderer's Avatar
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    An average level for a fully trained magus, like the circuit count, is probably in the 20s at most. Most fledglings start off fairly low, and some don't even make it to there.

    Very few get above something like 35, and most of those will top out at 50.

    True Magicians and DAAs are obvious exceptions to this - and only True Magicians (and possibly one or two others with extraordinary circumstances resulting in some kind of link to Akasha) have access to legendaries.
    Last edited by alfheimwanderer; July 12th, 2011 at 06:53 PM.

  7. #7
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors lethum's Avatar
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    The DAAs? So, does Private Murder have an pokemon too?

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    The Dread Nekomancer alfheimwanderer's Avatar
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    Quote Originally Posted by lethum View Post
    The DAAs? So, does Private Murder have an pokemon too?
    Well, mage-derived DAAs. As for Primate Murder, no, he does not have a pokemon. He kind of is one here.

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    Dreary, rainy days... Elyrin's Avatar
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    I'm guessing NRVNQSR wouldn't really have needed one either? =p

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    闇色の六王権 The Dark Six mangafreak7793's Avatar
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    I'm sort of tempted to use a lv 1 magikarp....


    Teasing the Penguin God!

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    The Dread Nekomancer alfheimwanderer's Avatar
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    Quote Originally Posted by Elyrin View Post
    I'm guessing NRVNQSR wouldn't really have needed one either? =p
    He has long lost the ability to use his own, having essentially converted it into the living Reality Marble Lair of the Beast King, though he was capable of using those of his victims for a short time, using his body as a storage medium to recall the forms of what he has seen. Very energy intensive though.

    Quote Originally Posted by mangafreak7793 View Post
    I'm sort of tempted to use a lv 1 magikarp....
    So you can level it into a Gyarados, eh? I see through your schemes...

  12. #12
    闇色の六王権 The Dark Six mangafreak7793's Avatar
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    Damn you Alf and your beyond the looking glass references.


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    The Dread Nekomancer alfheimwanderer's Avatar
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    Well...that else are you going to do with a Magikarp? Raise it to 50 and Flail just because you can?

  14. #14
    闇色の六王権 The Dark Six mangafreak7793's Avatar
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    ^ Actually...yeah why not.

    Though an Abra is fine too.


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  15. #15
    There we go Lotus Saint's Avatar
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    Palkia has Surf?

    I see what you did there...
    -Insert witty signature here-

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    The Dread Nekomancer alfheimwanderer's Avatar
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    Quote Originally Posted by mangafreak7793 View Post
    ^ Actually...yeah why not.

    Though an Abra is fine too.
    Your choice, ultimately. Just as long as it fits your character...

    Quote Originally Posted by Lotus Saint View Post
    Palkia has Surf?

    I see what you did there...
    Well, I'd say it was just because it was a very accurate and reliable attack, used quite a bit in competitive play...but hey, Surfing Zelretch, right?

  17. #17
    There we go Lotus Saint's Avatar
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    Surf is fucking boss.
    It's got great attack power, accuracy, and a good PP count.
    -Insert witty signature here-

  18. #18
    The Dread Nekomancer alfheimwanderer's Avatar
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    Quote Originally Posted by Lotus Saint View Post
    Surf is fucking boss.
    It's got great attack power, accuracy, and a good PP count.
    Well, it is one of the beam class attacks, along with Ice Beam, Thunderbolt, and Flamethrower. All of those are quite nice.

  19. #19
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors lethum's Avatar
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    Also, Surf!

  20. #20
    There we go Lotus Saint's Avatar
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    Ice beam only has 10 PP IIRC.

    And Surf was one of the attacks I used the most.
    It was all I needed to 1-hit everything in my path.
    -Insert witty signature here-

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