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Thread: Create-A-Servant 2

  1. #2721
    Totally not Eldritch WhatShouldNotBe's Avatar
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    Quote Originally Posted by Adlet View Post
    This one might have been kind of a stretch to be honest. Mostly gave it because she was said to be God's most favoured woman and she was showered with gifts by men, had a bunch of wealth left to her and defeated a whole army that ravaged nations prior to that with nothing short of a miracle after everyone else had already given up.



    The requirement for Espionage seems to be to not register as a hostile presence in enemy territory. Judith walked up to a whole army, got escorted directly to their general, who welcomed her with open arms and gave her gifts, then basically left him as vulnerable as possible after spending only three days with her, after which she cut off his head and casually walked out of the enemy camp. I'unno. Seems to be like she'd have the same rank as Mata Hari.
    That's more Gods work than Defying Fate.


    Wait, Mata Hari has-

    god fucking dammit FGO.

    - - - Updated - - -

    Quote Originally Posted by Gallereon View Post
    Why are people talking about gender bending me? This is making me seriously uncomfortable...

    I am too fabulous to die now.
    No one is safe!
    not you! Not Alaya! Not ORT!

    Not even Nasu!

  2. #2722
    Κυρία Ἐλέησον Seika's Avatar
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    Beast's Lair: Useful Notes
    (Lightweight | PDF)
    Updated 01/01/15

    If posts are off-topic, trolling, terrible or offensive, please allow me to do my job. Reporting keeps your forum healthy.
    Seika moderates: modly clarifications, explanations, Q&A, and the British conspiracy to de-codify BL's constitution.

    Democracy on Beast's Lair

  3. #2723
    Totally not Eldritch WhatShouldNotBe's Avatar
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    Quote Originally Posted by Seika View Post
    Is..... is that Santa fighting Tohsaka?

  4. #2724
    It's All Good! 4score7years's Avatar
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    Quote Originally Posted by WhatShouldNotBe View Post
    Is..... is that Santa fighting Tohsaka?
    this picture makes me happy. A̶l̶s̶o̶ ̶i̶s̶ ̶t̶h̶e̶ ̶s̶p̶a̶c̶e̶b̶a̶r̶ ̶n̶o̶t̶ ̶w̶o̶r̶k̶i̶n̶g̶ ̶i̶n̶ ̶q̶u̶i̶c̶k̶ ̶r̶e̶p̶l̶y̶ ̶w̶t̶f̶?̶
    Last edited by 4score7years; December 9th, 2016 at 08:43 PM.

  5. #2725
    Totally not Eldritch WhatShouldNotBe's Avatar
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    Quote Originally Posted by 4score7years View Post
    this picture makes me happy. A̶l̶s̶o̶ ̶i̶s̶ ̶t̶h̶e̶ ̶s̶p̶a̶c̶e̶b̶a̶r̶ ̶n̶o̶t̶ ̶w̶o̶r̶k̶i̶n̶g̶ ̶i̶n̶ ̶q̶u̶i̶c̶k̶ ̶r̶e̶p̶l̶y̶ ̶w̶t̶f̶?̶
    Honestly, I could totally see some magus fighting Santa for his clearly OP Magecraft.

    and yeah, space doesn't work in Quick Reply occasionally

  6. #2726
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
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    Adlet: Good to see you're still capable of doing sheets that aren't of Nazis, tyrannical dictators and the like. Seriously though, that's a top-notch Judith. You made her a capable assassin that could hold her own in a Grail War without being overpowered. I particularly like her first NP. The most obvious would be letting her steal an opponent's NP once she gets close to them, but your take on 'turning the enemy's weapon against them' was much more creative and flavorful. Congrats!

    - - - Updated - - -

    Quote Originally Posted by Ail Don View Post
    Loli Cu is already a thing
    ...S-so moe!

    Seriously, where is that from? Is it actually a girl version of Cu Chulainn or just a similar character? Either way, she's a cutie pie.

  7. #2727
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
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    Quote Originally Posted by 4score7years View Post
    I was actually thinking of the Hayha and Armstrong when I said that. Hayha meme value is pretty insane, but Armstrong has gotta be the craziest one. I mean, the sheer ridiculousness is nigh-impossible to top.
    As the maker of said Armstrong sheet, I'm a little flattered that it's attained such a noteworthy title in your mind.

  8. #2728
    後継者 Successor Master of Chaos's Avatar
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    Class: Archer (Assassin)
    True Name: Wilhelm Tell
    Gender: Male
    Alignment: Chaotic Neutral
    Attribute: Man

    face claim (I'm amazed at how hard it is to find a decent pic of a crossbowmen these days...)



    STR: ***** C
    END: ***** C
    AGI: ***** C
    MGI: **** E
    LCK: ***** B
    NP: ***** C

    Keywords
    KEYWORDS

    Guerilla Warfare

    A concept that has been around since as early as the 18th century. In modern times, it is defined as "a form of irregular warfare in which a small group of combatants use military tactics such as ambushes, sabotage, raids, petty warfare, hit-and-run attacks, and mobility to fight a larger and less-mobile traditional military". Incidentally, guerrilla is a Spanish term that can be roughly translated as "small war".

    This Servant's modus operandi. His standard tactics consist of setting up many traps on the battlefield beforehand and then staying hidden in wait. Once an enemy falls on his trap, he would take advantage of this weakened state to attack directly - just to quickly disengage and hide again. And repeat.

    Objectively speaking, while it might be underhanded, this is a highly effective way of fighting nevertheless. Still, it is not something a proper hero would do. As a matter of fact, in this modern era that denounces such behavior as befitting bandits and terrorists, one could even say that he is closer to a villain.

    Judicium Dei

    An ancient judicial practice popular in medieval Europe. Back in those times, there was a common belief that, in order to ensure that justice always prevails, God would intercede with a miracle whenever a good, honest person faced an unwarranted difficulty. Therefore, an accused person would often be placed into a life or death ordeal as a means to clear him of any guilt. In accordance with that belief, the very act of surviving said ordeal is considered a proof of his innocence.

    Incidentally, depending on the local culture of where it was applied, the ordeal in question could take many shapes. Trial by combat, submergence on water and fire-branding are common examples. Also, the many forms of capital punishments employed during the witch-hunts are regarded as having derived from this.


    CLASS SKILLS

    Magic Resistance: E
    The capacity to negate or abate the effects of magecraft. Unable to negate magecraft, but damage value is reduced a little.

    Independent Action: A+
    The ability to take action even without the prana supply from the Master. Convenient in cases like when the Master wants to activate a magecraft that calls up maximum prana or when he cannot supply enough prana to the Servant. On another hand, it becomes difficult for the Master to put the Servant under his complete control. At the highest rank, the backup from the Master is unnecessary even when employing large-scale magic energy.

    PERSONAL SKILLS

    Clairvoyance: E
    The eyes of the falcon. Superior eyesight. Supplements long-range aiming and improve dynamic vision. An optic ability indispensable for the Archer-Class. Other than reconnaissance by means of sight, it also influences in the hit accuracy when using a bow. Even E Rank already denotes perfect eyesight as a human being.

    Presence Concealment: C
    The technical skill to suppress one's presence as a Servant. In short, it is something like erasing one’s presence by thoroughly restraining the emission of prana coming from the Servant – who is a mass of prana. At C Rank, it is already viable to completely suppress one’s presence and, in that case, it will be nearly impossible for other Servants to sense if Archer is there, if he is on the move or even if he hasn't already gone away in the first place. However, he still cannot employ this Skill during combat.

    In his case, this denotes a hunter’s stealth techniques.

    Regroup: A
    The ability to breakaway from combat, or possibly to reset the situation. Reverts a combat that became disadvantageous back to what it was at the battle start (1st turn). Returns the conditions of techniques to their initial values and, at the same time, forcibly cancel several bad statuses (negative conditions).

    Subversive Activities: B
    The talent to chip off the opponent’s military strength during the preparation stages, prior to carrying out combat. An expert of traps. The higher this Skill’s rank is, more one’s spiritual status as a heroic spirit degrades. At B Rank, it is possible to incapacitate nearly 50% of an enemy army before it has the chance to charge.

    Weapons

    Crossbow
    Also called the “bowgun”, this is one of the earliest mechanical weapons developed by man. Although its exact origin is a subject of much debate, there are evidences that rudimentary prototypes existed around China since the 6th century BC. In Europe, mercenaries popularized its use on the battlefield during the Middle Ages, but it had already been employed since much earlier as a tool for hunting.

    Generally speaking, a crossbow is a bow fixed on a stock that is equipped with a mechanism that holds the drawn bowstring and a trigger. More advanced designs are also have some sort of reloading apparatus. Incidentally, while the common crossbow fire smaller, thicker arrows called “bolts”, there are also a few less known variants that use different kinds of ammunitions – such as rocks, lead bullets or even metal projectiles whose use is meant for siege warfare.

    A traditional bow and arrow is regarded as a specialized weapon that requires considerable physical ability, a lifetime of practice and inborn talent to be employed effectively. In contrast, the crossbow is a relatively simple armament that anyone can handle after some training. Considering also how instruction regarding the use of bow and arrow was usually a privilege reserved to a very select group of people in a number of cultures, this is an item that has strong traits as a weapon of choice of the common man.

    NOBLE PHANTASM

    Apfelschuss – Divine Judgment
    Rank: B
    Type: Anti-Unit (self)
    Turning the tables. Assistance from heavens when falling into a dilemma. The famous anecdotes concerning Wilhelm Tell’s trial by ordeal, as well as the cultural idiosyncrasy behind it, sublimated as a Noble Phantasm. Rather than a weapon or a particular shooting technique, this is better described as an entire fighting style that became a crystalized mystery.

    Strictly speaking, this is a constantly active-type of Noble Phantasm, but its powers are only put in effect in times of crisis. In a way, this is something falsely similar to the skill Divine Protection: it applies bonus modifiers to Archer’s physical defenses, magical defenses and saving throws. In addition, the hit accuracy and chances of critical hits of his arrows rise in proportion to how cornered he becomes during combat. Depending on the circumstances, it is perfectly possible that all his shots may end up being transformed into magic bullets of sure-hit.

    A trump card for dealing with desperate situations, defeating enemies that greatly outranks him.

    Background
    BACKGROUND

    Wilhelm Tell. Also known as William Tell. A patriotic hero from Switzerland. Supposedly an individual from the 14th century, but his story only became known over a century later.

    The original form of his legend portrays Tell as a common mountain-dwelling huntsman. Other than possessing a local fame for being an expert with the crossbow, there was nothing special about him. Some say that he was actually one of the original conspirators behind the famous Rütlischwur (threefold oath), but sources diverge in this matter. At any rate, one could say that his ordinary origins were an important factor for his recognition as a “hero of the people”.

    Back then, the Habsburg noble house of Austria was attempting to expand its influence over the territories that would later form the Switzerland. In order to accomplish that, overlords (Vögte) were nominated to the local communities so that they protected Habsburg’s interests. And one day, a man named Albrecht Gessler was ordained as the Vogt of Altdorf, a city in the province of Uri.

    According to legends, Gessler was a tyrant who exhaustively employed all forms of misgovernment. Enacting edicts that prioritized his interests. Misappropriating public funds. Ruthless purging all political rivals from government. Paying no heed to complains of the masses, he continued to selfishly carry out an administration that only promoted his personal gain – antagonizing many in the process.

    In a shameless attempt to massage his own ego, Gessler had one of his favorite hats placed at the top of a pole in the middle of the market square. Claiming that the hat was an extension of himself, and thus was imbued with a part of his own authority, he decreed that all townsfolk who passed in front of it had the duty to stop and bow. Failure to do so would be considered treason, which was punished by death.

    In one fated day, Tell and his young son came down from the mountains and visited Altdorf to sell their game. Ignorant about Gessler’s malpractices, the two of them carelessly walked by the hat without bowing. And, to make matters worse, the Vogt himself witnessed that scene.

    Feeling insulted, he had the two apprehended on the spot, fully intending to execute them as rebels. Tell protested. He claimed that, since they were outsiders, he and his son had no way of knowing about the rules of the city and could not be expected to abide to them. The despot did not accept such excuse, of course, but he could not find a counterargument for it either. So, in order to both save face and punish the huntsman for his infraction, Gessler took advantage of an old tradition. Tying the son against the pole, he placed an apple atop of the boy’s head and turned to the father:

    Take that crossbow you’re carrying and use it to shot this apple,” Gessler said with a wicked smile. “If you’re indeed innocent, God shall surely guide your hand to hit the target and protect the boy.

    ...yet, Tell effortlessly accomplished that feat. Gessler was unaware at the time, but the huntsman was expert of the crossbow whose skill was widely known across those lands. To shot a target that was merely a few feet away was no big deal for him.

    Suppressing his vexation, the Vogt sought for a way to turn the situation to his favor, when he suddenly noticed a certain oddity. Although, he had ordered Tell to make only a single shot, for some reason the huntsman had taken out two bolts from his quiver. When asked about it, Tell coldly answered:

    If by any chance I were to miss my shot and hurt my son, I would have used this bolt to kill you.

    Lost in a fit of rage, Gessler had him arrested and taken away to a nearby castle, where he would be executed. However, Tell managed to escape along the way. Afterwards, the hunstman began a personal war against the Vogt and his men, which culminated with him ambushing and killing Gessler at the perilous pass of Hohle Gasse.

    This story spread like wildfire across the lands of Switzerland. The truth that a common man – one of their own – could stand up against foreign oppression and win greatly inspired the populace, encouraging them to confront their own oppressors. In the end, this would lead to the popular revolt that eventually resulted in the independence of the nation.

    Faceless Hero

    Although he is regarded as a real, historical figure in his homeland of Switzerland, Wilhelm Tell is in fact a fictional individual. A fabricated hero produced by the ringleaders behind the Old Swiss Confederation in order to motivate the people to fight against foreign powers. Even though specific dates, places and events are mentioned in the huntsman’s legends, no substantial evidence proving the existence of Wilhelm Tell or Albrecht Gessler has ever been found. Thus, it is now believed that Tell’s tale is actually an amalgam of several different stories. Even the famous apple-shot anecdote seems to be derived from older Germanic heroes, such as Egil and Palnatoki.

    Naturally, this man is not the actual huntsman, but rather a nameless hero who merely had the “role” of Wilhelm Tell forced onto him upon being summoned as a Servant.

    During his lifetime, he apparently was a soldier who fought in a certain conflict related to the Swiss independence. Originally a common family man without any sort of talent or special background; until the day he took up arms for the first time, he had just led an ordinary life with his wife and children. Although he stubbornly refuses to speak about his previous life, given his knowledge about agriculture and the likes, one can infer that he was probably a famer.

    Like many of his coevals, he stood up and fought in order protect his family from foreign oppression and secure a prosperous future for his motherland.

    Like many of his coevals, he lacked any sort of prior training and had to forge his combat prowess on the fires of war.

    Like many of his coevals, he ultimately perished in some battlefield without ever having the chance to return home.

    There is nothing special about such personal history, as many others followed a similar fate during those times. Just like many of his coevals, he is just a common man who died in anonymity, without ever accomplishing any great deeds or making a reputation for himself. Strictly speaking, he is not even a proper heroic spirit. Still, exactly because of that, he was sublimated after death as a representative existence of all the faceless, nameless soldiers who perished in that conflict.

    As for why someone like that would be summoned as Switzerland’s patriotic hero, that is because he once impersonated Wilhelm Tell in order to boost the morale of his brothers-in-arms.

    The trinity of brave men (die Drei Tellen). A cultural phenomenon particular from Switzerland, believed to have been derived from anecdotes concerning the Rütlischwur and some prophecies about the return of Wilhelm Tell in times of need. Three men would dress up in historical costumes and reveal themselves to the populace while simultaneously claiming to be the legendary hero. Their sudden appearance during crisis is supposed to bring hope to the hearts of the people by symbolically fulfilling those prophecies. Essentially, what this man performed while alive was a primordial form of such practice.
    Last edited by Master of Chaos; December 10th, 2016 at 04:22 PM.

    Master of Chaos' Servant Standards

    F/GO ID: 011416057/カオス

    quote for higher truth
    Quote Originally Posted by Hawkeye View Post
    Quote Originally Posted by Mcjon01 View Post
    Get famous in America, you're American. That's literally how America works.
    Unless you're Justin Bieber, Canada didn't want him, but America refuses to claim responsibility
    Quote Originally Posted by In a certain South Park episode...
    Kyle Broflovski: And what happens when an invulnerable cheater comes up against an elitist corporate dictator?
    Eric Cartman: A perfect storm of hypocrisy that everyone in the country has to deal with for months on end.

  9. #2729
    It's All Good! 4score7years's Avatar
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    Quote Originally Posted by RoydGolden View Post
    As the maker of said Armstrong sheet, I'm a little flattered that it's attained such a noteworthy title in your mind.
    Haha!

  10. #2730
    wwwww Spartacus's Avatar
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    Quote Originally Posted by Master of Chaos View Post
    Class: Archer (Assassin)
    True Name: Wilhelm Tell
    Gender: Male
    Alignment: Chaotic Neutral
    Attribute:
    I don't know why but I honestly like how you wrote your translations and sheets, and this one isn't an exception.

  11. #2731
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
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    Chaos: That's a pretty cool Tell sheet. The Skills all fit together nicely and his NP is a creative crystallization of his legend. All in all, it's probably better then mine. Is there any particular reason why his Independent Action is so high, though? I mean, his is greater then Gilgamesh!

  12. #2732
    後継者 Successor Master of Chaos's Avatar
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    Quote Originally Posted by RoydGolden View Post
    Chaos: That's a pretty cool Tell sheet. The Skills all fit together nicely and his NP is a creative crystallization of his legend. All in all, it's probably better then mine. Is there any particular reason why his Independent Action is so high, though? I mean, his is greater then Gilgamesh!
    Given how he is far from exceptional parameters-wise, and since I always intended to make his NP something that would only work under strict conditions, I believed that I had to balance things out by letting him have at least a couple of top-ranking skills. Since his base concept is that of a freedom fighter specialized in guerrilla tactics, the Independent Action that also symbolizes an Archer’s abilities as a scout seemed like a logical choice.

    EDIT: By the way, for those who did not figured out already, his Regroup skill is actually Lancer's (Cu Chulainn) 仕切り直し, more commonly known as Disengage around here. After Grand Order's Character Materials presented a more detailed account of what this skill does, I felt that its name deserved a more appropriate translation.
    Last edited by Master of Chaos; December 10th, 2016 at 03:29 PM. Reason: added some trivia

    Master of Chaos' Servant Standards

    F/GO ID: 011416057/カオス

    quote for higher truth
    Quote Originally Posted by Hawkeye View Post
    Quote Originally Posted by Mcjon01 View Post
    Get famous in America, you're American. That's literally how America works.
    Unless you're Justin Bieber, Canada didn't want him, but America refuses to claim responsibility
    Quote Originally Posted by In a certain South Park episode...
    Kyle Broflovski: And what happens when an invulnerable cheater comes up against an elitist corporate dictator?
    Eric Cartman: A perfect storm of hypocrisy that everyone in the country has to deal with for months on end.

  13. #2733
    死徒(上級)Greater Dead Apostle Alexcoene's Avatar
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    Quote Originally Posted by Master of Chaos View Post
    Given how he is far from exceptional parameters-wise, and since I always intended to make his NP something that would only work under strict conditions, I believed that I had to balance things out by letting him have at least a couple of top-ranking skills. Since his base concept is that of a freedom fighter specialized in guerrilla tactics, the Independent Action that also symbolizes an Archer’s abilities as a scout seemed like a logical choice.
    He already got two other useful skills at A-rank, and it's not like he's exceptionnaly weak. I also think his Independant Action should just be at A-rank.
    Last edited by Alexcoene; December 10th, 2016 at 03:32 PM.

  14. #2734
    後継者 Successor Master of Chaos's Avatar
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    Besides Independent Action, his only other high-ranking skills are Regroup and Subversive Activivies - and only the former is A Rank. Also, neither of them are much useful in case of direct combat. Anyway, he is supposed to play the role of excellent hunter. It makes sense for his Independent Action to be the greatest asset in his arsenal.



    EDIT: Shifting focus a little, is there any other issues with this sheet? I’m particularly worried that I might have made the whole “nameless hero” thing a little too forced...
    Last edited by Master of Chaos; December 10th, 2016 at 04:20 PM.

    Master of Chaos' Servant Standards

    F/GO ID: 011416057/カオス

    quote for higher truth
    Quote Originally Posted by Hawkeye View Post
    Quote Originally Posted by Mcjon01 View Post
    Get famous in America, you're American. That's literally how America works.
    Unless you're Justin Bieber, Canada didn't want him, but America refuses to claim responsibility
    Quote Originally Posted by In a certain South Park episode...
    Kyle Broflovski: And what happens when an invulnerable cheater comes up against an elitist corporate dictator?
    Eric Cartman: A perfect storm of hypocrisy that everyone in the country has to deal with for months on end.

  15. #2735
    鬼 Ogre-like You's Avatar
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    i thought it was solid
    while reading the sheet I thought it hit all the points I believe you wanted to hit.
    Quote Originally Posted by FSF 5, Chapter 14: Gold and Lions I
    Dumas flashed a fearless grin at Flat and Jack as he rattled off odd turns of phrase.
    "And most importantly, it's me who'll be doing the cooking."
    Though abandoned, forgotten, and scorned as out-of-date dolls, they continue to carry out their mission, unchanged from the time they were designed.
    Machines do not lose their worth when a newer model appears.
    Their worth (life) ends when humans can no longer bear that purity.


  16. #2736
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
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    Quote Originally Posted by You View Post
    while reading the sheet I thought it hit all the points I believe you wanted to hit.
    ...Like an archer?

  17. #2737
    闇色の六王権 The Dark Six Zork Knight's Avatar
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    True Name:
    Oscar Zoroaster Phadrig Isaac Norman Henkle Emmannuel Ambroise Diggs; Oz, the Great and Terrible
    Class: Caster
    Gender: Male
    Alignment: True Neutral
    Attribute: Man

    Strength: E
    Endurance: E
    Agility: E
    Mana: C
    Luck: B
    Noble Phantasm: A

    Class Skills:
    Item Construction: A
    Rather than magical items, Caster is capable of crafting several technological devices, ranging from mobile phones to aircrafts and even intelligent automobiles.

    Territory Creation: B
    Creation of a "Workshop" becomes possible.

    Personal Skills:
    Magic Tricks: A++
    The ability to replicate Magecraft through completely mundane means. Using nothing but his creativity (and the right equipment), Oscar was able to convince all the people of Oz that he was a great and mighty wizard. At this rank, even High-Thaumaturgy and Greater Rituals can be imitated.

    Self-Preservation: A
    Although he does have some abilities useful for combat, Caster prefers to not fight personally. As long as his Master has a chance at surviving, and he has not personally faced an enemy, he can escape from conflict unharmed.


    Noble Phantasms
    The Wizard of Oz
    Illusionary Tyrant of Emerald City
    - Anti-Army, Rank A

    During the time he ruled Emerald City, Oscar did not reveal himself to the people that visited his palace. In order to further boost his image as an almighty being, he used special effects to create several different appearances for the Wizard, including a monstrous animal, a giant fireball, and a gorgeous fairy. His most iconic, however, is the form with which he first appeared to Dorothy Gale: a giant, disembodied head.

    A crystallization of this trickery, the Wizard of Oz is a visual illusion remotely controlled by Caster. It can take any shape he wishes, speak anything with any voice he wants, and appear to perform any actions he desires. In addition, he can cast spells through the illusion, appearing as if the illusion had cast them. To Masters and Servants, the illusion will appear to be the real Caster; all of the statistics displayed in its profile are chosen by Caster.

    Because the original illusion was mundane, this Noble Phantasm ignores everything that would normally make a magical illusion useless or ineffective.

    While this Noble Phantasm is active, Caster himself will become virtually undetectable by enemies, through magical or visual means. Hearing, smell, intuition and dumb luck may still be used to locate him.

    Lore
    Spoiler:
    Likes: the Land of Oz, entertaining people, Glinda
    Dislikes: his name
    Talent: deceiving people, crafting humbugs
    Natural Enemy: Karna

    A circus magician, balloonist and conman from Omaha, U.S. One day, while flying his balloon, he accidentally got lost and ended up crashing in Emerald City, the capital of the Land of Oz, a bizarre country located in a continent isolated from the rest of the world. Coincidentally, the ruler of the Land of Oz is always called Oz (or Ozma, if female), and he had his first two initials, O.Z., painted in his balloon (he did not use the other 7 because they spell P.I.N.H.E.A.D.). At the time, the Land of Oz had no ruler; the king had been dethroned by the four Wicked Witches, which split Oz between themselves. The people of Emerald City thought Oscar was the new rightful ruler of Oz, and he went along with it. In order to further the lie, he used magic tricks and props to appear powerful, and called himself the Wizard of Oz.

    Although most of Oz remained under the control of Witches, the Wizard was still considered the all-powerful ruler of the entire country. The easy life he lead in Oz came to an end after Dorothy's adventures, which exposed his fraud. He returned to America in his balloon, and the Scarecrow ruled Oz until the rightful ruler, Ozma, appeared.

    However, Oscar would eventually return to Oz, with Ozma's blessing to remain. He worked as an inventor in her court, creating several technological marvels, became an apprentice to Glinda, the Good Witch of the South, and received back the title of Wizard of Oz. He spent the rest of his life in Oz.

    A selfish, lying, scheming man, but with a heart of gold, or almost. Although originally he wished to control all of Oz, he learned his lesson, and became a better person, specially after studying under Glinda (this big change might or might not have been just to impress his teacher). He sees Ozma giving him the title of Wizard a testament to his power, and enjoys very much appearing all-powerful, being admired and adored. However, he knows that he is, ultimately, a fake. His wish for the Grail is to become a real almighty wizard, as powerful as Glinda herself, if not more!
    Last edited by Zork Knight; December 10th, 2016 at 10:53 PM.

  18. #2738
    It's All Good! 4score7years's Avatar
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    Quote Originally Posted by Zork Knight View Post

    True Name:
    Oz, the Great and Terrible
    Cool sheet, and not someone I'd ever have thought of for Servant material, but you made it work. Are the spells he casts through his NP real, or also just 'Magic Tricks,' so to speak? Otherwise, no real complaints. I really like this one, it's creative. Nice work.
    Last edited by 4score7years; December 11th, 2016 at 01:41 AM.

  19. #2739
    Deadass Baka Ail Don's Avatar
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    Source: http://www.pixiv.net/member_illust.p...st_id=57180599
    Class:Lancer
    Alignment: Lawful Good
    Origin: Christianity and Judaism
    Region: Egypt?

    Parameters
    Strength: C
    Endurance: D
    Agility: C
    Mana: A+
    Luck: C
    NP: B


    Height/Weight: 173cm/77kg
    Gender: Male
    Likes: His brother and sister, almonds, God
    Dislikes: Heights, bulls, frogs
    Talents: Prestidigitation
    Natural enemy: Pharaoh
    Attribute: Sky
    Traits: Human, Male,
    Armament: Robes, invisible chest piece, one wooden staff

    Class Skills:

    Magic Resistance: (A)
    Magic Resistance grants protection against magical effects. Differently from the Resistance effect that merely rejects Magical Energy, this ability cancels the spells altogether.
    Cancel spells of A-Rank or below, no matter what high-thaumaturgy it is. In practice, the Servant is untouchable to modern magi, so it would not be an exaggeration to title the Servant a "Magus Killer".

    Personal Skills:

    Cleromancy: (B)
    Cleromancy is a form of sortition, casting of lots, in which an outcome is determined by means that normally would be considered random, such as the rolling of dice, but are sometimes believed to reveal the will of God, or other supernatural entities.

    As the possessor of the Urim and Thummim and the gift of lots given to him by God, Lancer can divine certains answers through cleromancy. By tossing dice, choosing from a bundle of sticks of varying length, or anything similar, Lancer gains a degree of insight into how he should proceed. While useless in direct combat, outside of which this skill can be used as a pseudo-Planning or Military Tactics. From knowing the right way to go on a forked road to functioning as a Magic 8 Ball.

    Proof of Friendship: A++
    If the enemy servant does not possess a mental pollution skill, their fighting spirit is suppressed to a certain extent and a dialogue can begin. In regard to a Holy Grail War, an advantageous check can be obtained when constructing temporary alliances.

    In life, Lancer was on the receiving end of God’s anger multiple times, but always managed to either convince him, prove his innocence, or otherwise escape punishment (perhaps at the idea that the writers of the Bible simply forgot he was there, he himself isn’t sure). When Lancer’s younger brother had left for Sinai for an extended period of time, and taken God’s voice with him, the locals reverted to their pagan beliefs and threatened Lancer to sacrifice a golden calf on the absent God’s behalf to give them the answers they needed. God understandably almost annihilated the Israelites right then and there for their heresy, but Lancer was able to make his case to the Almighty, and thus save his people. Though many of the guilty were executed, and a plague was visited on those that remained, Lancer escaped harm for having any part in it.

    While preaching to the Israelites about the word of God, Lancer’s brother often complained that he wasn’t a powerful enough speaker--both soft of voice and prone to mild stuttering--so Lancer was technically the first officiate of the Law. This experience, as the “voice of the prophet” as well as his own prophetic speakings, prepared him for a life of words slightly different than that of his brother--as most cases state he received no revelation from God.

    As the one who talked God himself down from his rage, it’s understandable that there would be few who could truly ignore Lancer’s words. All Servants will enter into a state of friendly conversation with Lancer that will only be dismissed when he wills it. Bonus checks must be applied against those possessing Divinity, however at this rank Lancer’s words may even penetrate some forms of mental pollution. Lancer cannot attack at all while using this skill.

    Noble Phantasm

    Hoshen
    Armor of God’s Forgiveness

    Type: Barrier
    Rank: D~B
    Range: 0
    Max Target: 1

    The Hoshen was a sacred breastplate worn by the High Priest of the Israelites, according to the Book of Exodus. In the biblical account, the breastplate is sometimes termed the breastplate of judgment, because the Urim and Thummim were placed within it. These stones were, at times, used to determine God’s will in a particular situation. It should be noted that using these stones did not always determine God's will. If any other way was not given by God, the high priest would find God's guidance.

    According to the description in Exodus, this breastplate was attached to the ephod by gold chains/cords tied to the gold rings on the ephod's shoulder straps, and by blue ribbon tied to the gold rings at the belt of the ephod.The biblical description states that the breastplate was also to be made from the same material as the Ephod - embroidery of 3 colors of dyed wool and linen - and was to be 1/3 of a cubit squared, two layers thick, and with four rows of three engraved gems embedded in gold settings upon it, one setting for each stone. The description states that the square breastplate was to be formed from one rectangular piece of cloth - 1/3 of a cubit by 2/3 of a cubit, folded so that it formed a pouch to contain the Urim and Thummim.

    According to the Talmud, the wearing of the Hoshen atoned for the sin of errors in judgement on the part of the Children of Israel

    Invisible unless refracted through sunlight, Hoshen is a beautifully ornate piece of armor that covers more than what the historical record says. Possessing one layer of projected magical protection for every precious stone that makes up the armor itself, Lancer hides behind 12 layers of powerful magic. While not as powerful a protectorate as Rho Aias as a whole, each layer of Hoshen’s armor is specifically adept at countering certain types of attacks. What holds true through all of the layers is an increase in defense against Anti-Divine attacks or Divine Constructs.

    While another kind of defense may simply be replenished with mana when depleted, this does not hold true for Hoshen. Should every layer be shattered, its effectiveness will be reduced to 0 unless the stones are replaced--which shatter along with the magic. Should they be properly marked and inserted by Lancer, the corresponding layer will return.

    If summoned as a Caster, Lancer would be able to use the stones in Hoshen similar to the Gaelic runes.


    Pitan Harun
    Alpha Triumvirate of the Omega

    Type: Anti-Unit/Anti-Army
    Rank: B
    Range: 1-10
    Max Target: 50

    In the culture of the Israelites, the rod would be a natural symbol of authority, as the tool used by the shepherd to correct and guide his flock. The rod of Lancer’s brother is, in fact, cited in Exodus 4:2 as carried by him while he tended his sheep; and later becomes his symbol of authority over the Israelites.

    While the younger brother no doubt has the more famous of the two rods, Lancer’s displayed fantastical power on its own. More of a pole than it is a polearm, Lancer’s “spear” is less a spear itself and more of what would become a spear if a spearhead was added. Crafted of soft almond wood, it’s a singular Noble Phantasm with many different uses that change depending on how it’s used and what it comes into contact with. It even smells nice to boot.

    The main method of Lancer’s offensive technique is carried by the first application of Pitan Harun: that of turning liquid into boiling blood. The First Plague that was meted out by Lancer, in which he thrust his rod into the Nile and transmuted the water into steaming blood. If it makes contact with an enemy’s bare skin, the effect will travel through the water naturally contained in the human body, turning the rest of the victim’s liquids into hot blood. While versatile in theory, Lancer’s knowledge of warfare and disposition don’t make him suited for, say, burning all the water molecules in a wall into blood.

    The Second Plague that was carried about by Lancer. In which he can summon up vast quantities of frogs out of thin air. Incredibly useless unless the Master plans on drowning someone in frogs.

    The final usage embodying the Third Plague is most effectively used as a smokescreen. Striking the earth with his spear, Lancer transforms the arising dust into insects. As both the frogs and the insects were created through the spear, which is magic, the pests will be able to affect enemy Servants and magus barriers--however ineffectively.

    The ace-in-the-hole of Pitan Harun is activated when Lancer throws his spear to the ground. Instantly transforming into a Phantasmal Serpent, it will behave and gain the respective stats of its new species. While not as powerful as other Phantasmal Beasts, the great snake has a curious appetite for Noble Phantasms, of which even the conceptual type can be consumed if allowed.

    An ornamental ability of the spear is how it can grow fresh almonds after being planted in the ground, of which Lancer will happily eat or share.


    Lore

    In the Hebrew Bible and the Quran, Aaron was the older brother of Moses and a prophet of God.

    Knowledge of Aaron along with his brother Moses comes exclusively from religious texts such as the Bible and Quran. The Hebrew Bible relates that, unlike Moses, who grew up in the Egyptian royal court, Aaron and his elder sister Miriam remained with their kinsmen in the eastern border-land of Egypt. When Moses first confronted the Egyptian king about the Israelites, Aaron served as his brother's spokesman to Pharaoh. Part of the Law (Torah) that Moses received from God at Sinai granted Aaron the priesthood for himself and his male descendants, and he became the first High Priest of the Israelites. Aaron died before the Israelites crossed the North Jordan river and he was buried on Mount Hor. Aaron is also mentioned in the New Testament of the Bible

    During the journey in the wilderness, Aaron was not always prominent or active. At the battle with Amalek, he was chosen with Hur to support the hand of Moses that held the "rod of God". When the revelation was given to Moses at Mount Sinai, he headed the elders of Israel who accompanied Moses on the way to the summit. While Joshua went with Moses to the top, however, Aaron and Hur remained below to look after the people. From here on in Exodus, Leviticus and Numbers, Joshua appears in the role of Moses' assistant while Aaron functions instead as the first high priest.

    he books of Exodus, Leviticus and Numbers maintain that Aaron received from God a monopoly over the priesthood for himself and his male descendants. The family of Aaron had the exclusive right and responsibility to make offerings on the altar to the God of Israel. The rest of his tribe, the Levites, were given subordinate responsibilities within the sanctuary. Moses anointed and consecrated Aaron and his sons to the priesthood, and arrayed them in the robes of office. He also related to them God's detailed instructions for performing their duties while the rest of the Israelites listened. Aaron and his successors as high priest were given control over the Urim and Thummim by which the will of God could be determined. God commissioned the Aaronide priests to distinguish the holy from the common and the clean from the unclean, and to teach the divine laws (the Torah) to the Israelites. The priests were also commissioned to bless the people. When Aaron completed the altar offerings for the first time and, with Moses, "blessed the people: and the glory of the YHVH appeared unto all the people: And there came a fire out from before the YHVH, and consumed upon the altar the burnt offering and the fat which when all the people saw, they shouted, and fell on their faces" In this way, the institution of the Aaronide priesthood was established

    Aaron, like Moses, was not permitted to enter Canaan with the Israelites[8] because the two brothers showed impatience at Meribah in the last year of the desert pilgrimage when Moses brought water out of a rock to quench the people's thirst. Though they had been commanded to speak to the rock, Moses struck it with the staff twice, which was construed as displaying a lack of deference to YHVH.


    Personality

    The polar opposite of his little brother, Aaron is a gregarious and outgoing man eager to meet the people on their own terms. Fond of jokes and games, Aaron harbors no ill will towards his little brother for being adopted into the Egyptian royal court, nor that Aaron himself is hardly recognized as having the same impact as Moses did. In descending order by age, Aaron is probably the middle of the road when it comes to adhering to the strictness of his religion. Moses obviously the most strict, and their older sister Miriam the least.


    Tactics

    Making “Rods from God” jokes are frowned upon, if only because he’d definitely like to be able to do something like that if he could. Useful more as a scout than a straight combatant.


    --------------------------
    Somewhere along the line I think I ended up wanking this guy kinda hard. I'm only a little sorry.
    Servant number 25 woop woop.
    Last edited by Ail Don; December 11th, 2016 at 04:58 AM.

  20. #2740
    Friendly neighborhood Dark Lord! Mr.Obsidian's Avatar
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    Alright, so now I feel much better about this revised version of Berserker.
    Faceclaim

    Class: Berserker
    Alignment:Chaotic Evil
    Height/Weight: 201CM/112 KG


    Likes:
    Bringing about the End of Mankind, Pleasures of the Flesh
    Dislikes: Prudes, Inhibition, Delaying the End of The World
    Natural Enemy: Joan of Arc


    Stats:
    Str:A+
    End:B++
    Agi:B
    Mgi:B+
    Lck:E-


    Class Skills:
    Mad Enchantment:(-): Raises basic parameters in exchange of hindering mental capacities. In some cases, also seals away personal skills. In Berserkers case this skill is null due to the skill Demon-God


    Personality:
    Spoiler:

    Berserker fully believes in what Solomon is doing, is right so he fully relishes in enforcing Solomon’s orders whilst the Demon-God implanted in his body has turned the once great Emperor into a pervert of unparalleled proportions, no desire too heinous or dark for the Emperor reborn to indulge in. In his own words “The World is ending as we know it...so why not indulge in your darkest desires with me? I bet you have some messed up pleasures, so it’ll make it all the more fun!”


    Lore:

    Spoiler:

    Berserker’s identity is Charlemagne the First Roman Emperor of the West. Though the circumstances of this specific summoning is odd in itself. Whilst the mad caster Gilles de Rais would love nothing more than to summon his beloved Jean to his side, the bishop Pierre Cauchon on the other hand would not have that woman returned to this world and conspires to resurrect the First Holy Roman Emperor Charlemagne to return France to his rule and reconstituting the Holy Roman Empire. Whilst he acts now to summon the Holy Roman Emperor through his sword Joyeuse, Solomon seeks to ‘alter’ the summoning in his favor. So he planted the Demon God Asmodeus within the ritual to further the chaos within the singularity. Though both now he and the Dragon-Witch have arisen and seek to further spread the chaos.


    Personal Skills

    Spoiler:

    Demon-God :A+:This skill denotes one as a Demon-God, one amongst the Seventy-Two Demons who were summoned by Solomon in the days of old to aid him. This skill acts as a replacement skill for the loss of the skill Mad Enchantment, greatly boosting the stats of the container the Demon-God has been summoned in. Instead of going mad, the host container’s mind has altered in order to comprehend the Demon-God that inhibits their body in full without hampering their mental facilities. In a way this serves as its own form of Mad Enchantment


    Harbinger of God:A+: This skill denotes one who spread the faith of The Lord far and wide converting many to his light. Berserker was famous for being the first Holy Roman Emperor. This skill acts as a form of Charisma though due to his altered state Berserker can forcefully convert those he defeat to his 'Faith' which acts as a form of compulsion to aid him which in it's natural state would be a weak compulsion and through Charisma instead of force. Though due to Asmodeus's presence it's power has been twisted and empowered to better suit Berserker's needs. This skill can be resisted by those with mental resistance of sufficient rank

    Military Tactics:B:Tactical Knowledge used not for one on one but for battles which mobilize a large amount of forces, adding modifiers to the use of Anti-Army modifiers and dealing with enemy Anti-Army Noble Phantasms.


    Noble Phantasm:
    Spoiler:
    Legion:We are Many A+:This Noble Phantasm represents Asmodeus control over 36 legion of demons under it's command. This acts as a Aura to empower all those who have been defeated and added to his 'Legions' raising their parameters to a maximum of C or in the case of possible defeated servants being added to his forces, one plus in all ranks except luck. The focal point of this Noble Phantasm is within the sword Berserker wields in his hands.

    Joyeuse:Blade of Venomous Delights B:
    Joyeuse, the sword of Charlemagne now returned to it's masters hand and re-invigorated with the powers of a Demon-God, Joyeuse's once protective properties now have inverted to that of a dangerous demonic sword. Joyeuse secretes a poison that while not directly-life threatening will render all who receive even a nick from the blade in a dangerous situation for the poison will cause the eyes to deteriorate within minutes causing absolute blindness leaving Charlemagne's victims easier to defeat, though their is a way to cure the poison. For within the pommel is a cure that can be ingested to lift the curse. Thus allowing Charlemagne to defeat enemy servants and restore them to their full fighting potential.


    Last edited by Mr.Obsidian; December 12th, 2016 at 10:18 PM.
    My Servant Comepndium
    Make Middle-Earth great again!

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