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Thread: Create-A-Servant 2

  1. #13101
    wwwww Spartacus's Avatar
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    Baibars things:
    -Opening a wall gate to trap his enemy/Crusaders inside and encircle them
    -Much more well known in the Middle East than Saladin until the West popularize the later
    -Another encirclement from high ground and bombard them with projectiles
    -Have a badass quote from his enemy about how metaphorically they were abandoned by God fighting against him

    I know because he is supposed to be Kenshin's rival in her quotes

  2. #13102
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
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    Quote Originally Posted by Spartacus View Post
    Baibars things:
    -Opening a wall gate to trap his enemy/Crusaders inside and encircle them
    -Much more well known in the Middle East than Saladin until the West popularize the later
    -Another encirclement from high ground and bombard them with projectiles
    -Have a badass quote from his enemy about how metaphorically they were abandoned by God fighting against him

    I know because he is supposed to be Kenshin's rival in her quotes
    Thanks man. I knew most of this stuff already but having it in list form is convenient. The opening the gate ploy sounds like it could be conceptualized as some kind of counter-attack NP, where Baybars deliberately lets down his guard and then punishes the opponent if they take the "bait". Not sure exactly what form it'd take though.

  3. #13103
    wwwww Spartacus's Avatar
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    good ol' Bounded Field
    something2 can be entered but can't get out
    something2 call back to Atlas, which is also middle eastern

  4. #13104
    Knight of Joestar SirGauoftheSquareTable's Avatar
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    Quote Originally Posted by RoydGolden View Post
    Thanks man. I knew most of this stuff already but having it in list form is convenient. The opening the gate ploy sounds like it could be conceptualized as some kind of counter-attack NP, where Baybars deliberately lets down his guard and then punishes the opponent if they take the "bait". Not sure exactly what form it'd take though.
    He'd probably need a "castle" or "fortress" first before he could use it.

  5. #13105
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors Kabalisto Koga's Avatar
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    Shiki-pon:maintained Quality profiles as Always .

    Kumbahkarna: mhm quite interesting ideas.

    Coates: after i hear Rin and Shinjis child i was


    this About the thought i shuddered.


    but after i have get over with it i must say its a quite entertaining profiles
    Last edited by Kabalisto Koga; September 10th, 2018 at 09:16 AM.
    Your verified Chikara-production Studios !

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  6. #13106
    神秘 Obscure Shiki-pon's Avatar
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    Lancer of Kiev
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    Alternate Classes: Saber, Archer, Rider, Caster
    True Name: Dobrynya Nikitich
    Alignment: Lawful Neutral
    Origin: Slavic Folklore
    Armament: Spear, shield

    Parameters:
    STR: B
    END: B
    AGI: B
    MANA: C
    LUCK: C
    NP: B

    Skills
    Class Skills:

    Magic Resistance - Rank B+: Grants protection against magical effects. Differing from the Resistance effect that merely rejects Magical Energy, this ability cancels the spells altogether.
    Cancel spells with a chant below two verses. Cannot defend against magecraft on the level of High-Thaumaturgy and Greater Rituals. Having been submerged in a dragon’s blood without receiving any aftereffects, Lancer’s Magic Resistance grows even stronger when faced with evil effects.

    Riding - Rank B: A Class Skill of Rider and Saber class Servants, denoting the ability to ride mounts and vehicles. Rider-class Servants will typically possess a high rank. It is said that dragon type mounts are an exception, requiring a different ability other than Riding.
    Most vehicles and animals can be handled with above average skill, even vehicles that did not exist in the time period one was alive in, for they are no exception. However, cannot ride the likes of Phantasmal Species such as Monstrous Beasts. As most of Lancer’s legend occurs on horseback, he retains the Skill Riding in this class. Rather than his magical horse, Burko, Lancer uses his first mount, Voroneyushka, in his current class.

    Personal Skills:

    Battle Continuation - Rank C+: A Skill that allows for the continuation of combat after sustaining mortal wounds. It will also reduce mortality rate from injury. This Skill represents the ability to survive and/or the mentality of one who doesn't know when to give up, consisting of one's strength of vitality in predicaments. It is also one of the powers of a vampire. The best result is achieved when a resilient body is combined with this Skill.
    Though Lancer does not gain the ability to persist in battle despite deadly wounds, he has enough endurance to continue fighting for days on end and shrug off lesser injuries entirely.

    Dragon Slayer - Rank A: One of the special Skills provided for those who have took down a member of the Dragon Kind. It is not a talent given from heaven, but from killing a dragon. It can be said that the anecdotes themselves have become this Skill.
    Grants significantly improved attack power and defense power against members of the Dragon Kind. Having slain the multi-headed dragon Gorynych through his own power, Lancer is granted a high rank in this Skill.

    Bogatyr - Rank C+: A regional variant of the Skill Holy Knight, signifying one’s position as one of the legendary Russian knights-errant. The Skill provides increased attack power against the demonic and improved aptitude with holy weapons.
    Lancer gains the additional ability to gain circumstantial plus modifiers in desperate situations. As Lancer’s legend in his current class is the one that earned him his station as a Bogatyr, his rank is still that of a candidate. However, despite this, he called upon holy power to aid him on his quest on more than one occasion, presumably in order to fulfill his destiny.

    Eye of the Mind (False) - Rank C: A natural talent to foresee/sense and avoid danger on the basis of an innate 6th sense, intuition, or prescience. The accuracy of this instinct can be augmented by experience. The ability also grants an effect of offering resistance against penalties caused by visual obstructions.
    Being able to fight and prevail against a monster with three heads more than once, Lancer is capable of calm analysis of battle conditions. Being able to avoid lethal predicaments and find openings in a foe’s defenses, Lancer can attain victory even under the most unlikely of conditions.

    Noble Phantasms
    By Heaven’s Word, the Earth Shall Open
    Zemlya Prikáz Kop'ye

    Anti-Army, Rank B
    A spear blessed both by Lancer’s mother, a wise woman, and the power of Heaven. Lancer used its power on an angel’s instruction, and commanded the earth itself to open up and drain the lake of dragon’s blood Lancer was drowning in. As a weapon that was used to slay a dragon, the spear inflicts additional damage on targets with the ‘dragon’ attribute.
    By thrusting the point of his spear into the ground, Lancer can cause the earth to open itself into a wide, yawning chasm. With another order, the chasm will slam shut, crushing anything caught inside it.
    Being known as the brightest of the Bogatyrs, Lancer has also created an alternate use for Zemlya Prikáz Kop'ye, namely that he can command the earth to create a causeway of stone, or to cause a tunnel to open before the tip of his weapon. Using the weapon like this, Lancer can handily fight both in the air and under the ground.

    Dragon’s Blood Tide
    Potok Zmeinaya Krov'

    Anti-Army, Rank A
    Using the earth-commanding power his spear is blessed with, Lancer can order the ground to spew forth the dragon’s blood it once drank. Drawing a line into the earth with his spear, Lancer then raises his weapon to the sky. Springing forth from the drawn line comes a wave of blood, washing out to drown Lancer’s foes.
    Having lain inside the earth for centuries, the blood Lancer calls forth takes on the form of a rotting, poisonous sludge. Rather than endowing those touched by it with power, the blood instead seeps into their skin, causing flesh to blacken and melt at the slightest touch. The noxious fumes the wave carries are vile enough to outright kill an ordinary human, and can even inflict damage on Servants breathing them in.

    Silken Whip of Rejuvenation
    Sem' Shelkovykh Knutom

    Anti-Unit, Rank C
    A magical whip of seven silks, imbued with the ability to bolster those it is used on. Though originally a horse-whip, Lancer later decided there was no reason not to use it on other things as well. Lancer is hesitant to use the whip without proper justification, as he worries for his image. A man whipping his allies or himself is bound to receive strange looks from others.
    When Sem' Shelkovykh Knutom is used on a target, they receive no wounds, even if the pain of the lash remains. The target receives a temporary boost to all of their physical parameters, and their existing wounds are healed by a small amount. Though the whip needs only to lightly touch the target in order for its effect to activate, Sem' Shelkovykh Knutom is very unwieldy if Lancer doesn’t happen to be right next to his target.

    Description
    Likes: His mother, bathing
    Dislikes: Dragons, oathbreakers
    Talents: Mounted combat, cunning
    Natural Enemy: Vladimir the Great, Elizabeth Bathory

    Lancer’s true identity is Dobrynya Nikitich, the Dragon-Slaying Bogatyr.

    Like the rest of the legendary Bogatyrs, Dobrynya is the embodiment of a hero, much like the Knights of the Round Table. Standing apart from his wilder brethren, Dobrynya is courteous and as well-versed in matters of court as he is in the arts of battle. He carries himself as befits a knight, honourable, brave, and a staunch foe of evil.
    Still, there are times when Dobrynya is far from satisfied with his lot in life. Though he always served his liege loyally, more than once did he bemoan the unreasonable missions and impossible quests he had received. Despite his successes, he would certainly have liked to receive less trying trials and tribulations every now and again. With the aid of his wits and his allies, however, he prevailed over every challenge set before him. Unbeknownst to him, this personality trait caused others to see him as humble rather than in over his head.
    Dobrynya likes Servants who embody or strive to follow the ideal of a knight, as they remind him of his comrades among the Bogatyr. Upon meeting another of his kind, Dobrynya would like nothing more than to speak with them, to drink, be merry and exchange tales of adventure with them. As he came to blows with his fellow Bogatyrs more than once, Dobrynya views other knights in the Holy Grail War in a similar way, seeing battle as no obstacle to friendship. The one exception to Dobrynya’s friendliness towards knightly Servants are those that carry the ‘dragon’ trait. Those that carry it are viewed with suspicion, as ticking bombs waiting only to unleash the evil they carry on the world around them. As a person fond of good music, he would most likely react violently should he meet a certain dragon-blooded idol.
    Dobrynya serves his Master as any knight would, though he does not view his Master as royalty, only his liege. As such, he is more than willing to comment on choices he feels are unwise or unworthy, and might openly bemoan the tasks set before him. Despite these open misgivings, he will do his duty without question when the situation calls for it.

    Lore
    The legend that concerns Dobrynya’s manifestation as a Lancer is one detailing the quest that raised him into the ranks of the Bogatyrs.
    Dobrynya had been sent by his liege Prince Vladimir into the Sorochinsk Mountains to hunt down the dragons that plagued the populace there. Having encountered and slain many young dragons, Dobrynya decided to bathe in the nearby Puschai River. In the middle of swimming, Dobrynya was caught by a terrible three-headed she-dragon, Gorynych. Managing to dive into the waters, Dobrynya emerged on the bank of the river, only to find his horse, with which he had left all his weapons, frightened away by the monster. Spotting the hat of a priest abandoned in the grass, Dobrynya used it as an improvised weapon. As the hat was a holy object and heavy enough to be wielded against the dragon, Dobrynya managed to fend off the beast’s attack.
    Sensing the turning tide of battle, Gorynych suggested peace between the two. As long as Dobrynya would no longer kill young dragons, come to the Sorochinsk Mountains, bathe in the Puschai river or rescue Russian captives, the dragon, in turn, would not raid the land of Russia, nor capture its people, nor attack Christians. Dobrynya agreed to the dragon’s terms, and the two swore to be as brother and sister in this pact. The dragon left, and Dobrynya, having lost his horse, began the slow walk back to the capital.
    Once he arrived back in Kiev, however, Dobrynya heard that Gorynych had raided the capital, carrying off Prince Vladimir’s niece. Incensed at this betrayal, Dobrynya headed for the palace. There, he found a great many heroes mustering to attack the dragon. Told by his advisor of the pact between Dobrynya and Gorynych, and that Dobrynya had bested the dragon before, Prince Vladimir charges the young warrior with the task of retrieving his niece. Should he succeed, he would be made a Bogatyr. Should he fail, it would be Dobrynya’s head that would hang from the gates of Kiev, rather than the dragon’s.
    Bemoaning his fate, Dobrynya went to his mother for guidance. His mother, a wise woman, gave her son a Tatar spear and a silken whip. She also bequeathed to Dobrynya the horse that had carried both Dobrynya’s father and grandfather to battle. With that, Dobrynya set off once again into the Sorochinsk Mountains.

    There, he was once again faced with the dragon’s monstrous brood. Guiding his horse to trample them, he slew many, but the beasts were too numerous, biting at his horse’s legs. Remembering his mother’s instructions to use the whip should his horse be on the verge of failing, Dobrynya gently rapped the whip against his horse’s side. Suddenly filled with renewed vigor, the horse charged through the young dragons, carrying its Master towards Gorynych’s lair.
    Striding to meet the warrior in battle, Gorynych berated Dobrynya for breaking his promises to her. Pointing out that it was Gorynych that first broke their pact, Dobrynya declared that Gorynych had to die for her crimes. With the time of words done with, battle was joined. The two fought tirelessly for days on end, and on the third day Dobrynya began to despair, hope of ever defeating the dragon draining from his heart. At that moment, he heard a voice from the heavens, telling him to fight for three hours more. Should he last, victory would be his.
    In the space of three hours, the fighters had turned their battlefield into a crater, and Dobrynya had been unhorsed during the fierce battle. At her moment of triumph, Gorynych committed a fatal mistake, rearing upwards to slay her foe once and for all. Doing this exposed her soft underbelly, which Dobrynya thrust his spear into, the blow striking true. Deafened by the dragon’s scream of pain, Dobrynya ripped his spear free of Gorynych’s flesh in a spray of blood. The dragon staggered and collapsed, falling atop Dobrynya’s legs and pinning him down. Unable to move, Dobrynya could only watch as the dragon’s blood began to fill the crater, the earth unable to soak in such quantities of liquid. Despairing, Dobrynya once again heard the voice from the heavens, this time instructing him to thrust his spear into the ground, and to command the earth to drink up the blood. Doing so, Dobrynya did as the voice had bidden, and a great rent opened up in the earth, the blood draining into the resulting chasm.
    Dobrynya managed to struggle out from underneath the dragon, rescuing Prince Vladimir’s niece as well as the dragon’s other captives. Upon his return, Dobrynya is greeted as a hero and inducted into the ranks of the Bogatyrs for his service.

    Notes
    I toyed with the idea of making Dobrynya a Rider and giving him the dragon Gorynych as a mount - a sort of Alter version of the hero, given that Dobrynya and Gorynych swore to be like brother and sister in their peace pact (which the dragon immediately broke, but that’s what alternate versions are for).
    Also, he retains the whip as a Lancer since I count that as long-range melee weapon, which are supposed to be the shtick of Lancers (much like Archers can qualify with mastery over any ranged weapon).
    Though the Lancer version probably doesn't deserve three NPs, the dragon blood tide was an idea neat enough to use. I suppose I could drop the whip, though.
    Last edited by Shiki-pon; September 10th, 2018 at 02:26 PM.

  7. #13107
    Darkened Misty Metropolis Lambda-Nu's Avatar
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    Dobrynya: And another example of Shiki-pon's ability to pump out Servant sheets at amazing speeds. This is pretty cool. From what I can gather, he is essentially a cooler, Russian Saint George. Good job.
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  8. #13108
    神秘 Obscure Shiki-pon's Avatar
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    Assassin of Heian
    Faceclaim

    FC Link
    Alternate Classes: Caster
    True Name: Sei Shonagon
    Alignment: Neutral Evil
    Origin: Japan (10th century)
    Armament: N/A


    Parameters:
    STR: E
    END: E
    AGI: E
    MANA: D
    LUCK: A
    NP: D

    Skills
    Class Skills:

    Presence Concealment - Rank C+: The capacity to hide one's presence as a Servant. It is a common Class Skill of the Assassin class.
    Hides one's presence as a Servant. Suitable for spying. The rank of Presence Concealment drops considerably when preparing to attack. However, in a crowd the rank of Presence Concealment increases significantly.

    Personal Skills:

    Librarian of Stored Knowledge - Rank A-: An ability that makes it possible for a clear recall of knowledge from memory with a successful Luck Check, even if the information perceived in the past was not consciously acknowledged at the time.
    Assassin has an almost supernatural memory capacity, and can easily recall even minute details years after the remembered events took place. Unfortunately, she is mostly concerned with gossip, and as such the Skill’s usefulness is significantly lowered.

    Natural Insight - Rank C++: The ability to grasp the essence of things. Perceptive eyes for observation that will not overlook any information.
    Assassin can easily piece together information, even on the subject of past events. Further, it is possible to negate the effects of Information Erasure of rank B or lower.

    Noble Phantasms

    A Scandalous Story
    Makura no Soshi

    Anti-Unit~Anti-Populace, Rank D
    Assassin’s personal collection of works, including essays, anecdotes, poems and descriptive passages. The collection has no unifying theme, being based on whatever Assassin happened to be thinking of at the time of writing. The content mostly concerns different kinds of lists, Assassin’s personal thoughts, interesting events in court, poetry and personal opinions on Assassin’s contemporaries. Though Makura no Soshi was meant to be a work solely for Assassin’s own enjoyment, part of it was spread through the court after an oversight of hers. The entire collection was later published after Assassin’s death.
    The Noble Phantasm functions as a self-updating ‘collection’, recording information and musings of recent events autonomously, though the resulting writing is identical to Assassin’s own. In order for Makura no Soshi to function, Assassin must be aware of one or more parties involved in an event.
    Though the Noble Phantasm may seem useless at first glance, it is in actuality a supremely effective reconnaissance tool. With it, Assassin can discover information that would be unattainable by ordinary means, even down to the specific workings of an enemy Servant’s Skills or Noble Phantasms. In certain cases, it is even possible to record events that have already happened, such as a person’s past. However, most of what Makura no Soshi collects amounts to little more than gossip.

    Makura no Soshi also possesses an activation, namely the act of “publishing” part of the work. Though the act is unsavory for Assassin, she can disseminate the knowledge gathered among targets of her choosing, giving information on weaknesses, revealing deception and so forth. With enough Magical Energy, Assassin is capable of revealing information to a greater part of the population. In the hands of an unscrupulous individual, Makura no Soshi is capable of changing the world, for example by revealing the existence of Magecraft to the entirety of humanity.
    Makura no Soshi’s potential for ‘character assassination’ is the source of Assassin’s qualification for her current class.

    Description
    Likes: Those of higher station, tormenting others
    Dislikes: Those of lower station, people that publish the works of others posthumously
    Talents: Gossiping, Recollection
    Natural Enemy: Murasaki Shikibu

    Assassin’s true identity is Sei Shonagon, the Lady of Gossip. Though Shonagon’s true name is not known, it is believed she was named Kiyohara no Nagiko in life.

    Shonagon is brought back into the world as the glamorous court lady of her time in Empress Teishi’s court. Though she is frightened by the relative openness of the modern world, she would no doubt adjust quickly and integrate into society, lacking the indirectness and passivity of other court members of her era. With her charisma, beauty and range of talents, she would no doubt rise to become a celebrity of one sort or another in no time at all.
    At her heart, Shonagon is a cruel, if witty, woman. She truly enjoys the misfortune of others, laughing unabashedly at others behind their backs. Shonagon hides this side of hers under a veneer of reserved nobility, which she is capable of keeping up almost indefinitely. Even should a glimpse of her true self slip, she is capable of covering it with a distracting anecdote or other amusement. Such a slip would probably be intentional, and Shonagon would likely derive endless amusement from the cluelessness of those around her.
    As an existence now even further detached from ordinary life, Shonagon has zero interest in a Holy Grail War, except perhaps to observe with amusement. Through another’s insistence, she might be willing to gather information on their behalf, but Shonagon will not lift a finger otherwise, content to enjoy the new life she has been given. Naturally, it is possible to blackmail her by taking away her privileges, but this may backfire on the blackmailer.
    Shonagon has no clear preferences when it comes to other Heroic Spirits, wishing for variety in those he sees as ‘amusement’. Should she meet another like herself, she might be tempted to switch notes, but most likely Shonagon would simply try and add someone like that to her circle of followers. If possible, she would also like to approach any handsome men the Holy Grail has called.
    Shonagon views her Master as something akin to a manager. They are technically responsible for her continued existence, and as such are allowed some say in what Shonagon says or does. Until such a time that Shonagon is capable of making money on her own, she would likely impose on her Master to support her financially in whatever frivolity she chooses to indulge in.
    Though she is far from shallow, Shonagon has no deeper wishes for the Holy Grail. She is mainly concerned with herself, and her wish would’ve been to return to life, which has already been granted at the time of her summoning.

    Lore
    Sei Shonagon was a lady in waiting to the Heian Japanese Empress Teishi and famous for her learning as well as her wit which was unkind but very genuine. Shonagon was good company if one was her social superior or one of the few people she genuinely liked.
    Little is known about her life except what can be found in her writing. She was the daughter of Kiyohara no Motosuke, a scholar and well-known waka poet, who worked as a provincial official. She married Tachibana no Norimitsu, a government official at 16, and gave birth to a son, Norinaga. When she began to serve the Empress Teishi, consort of Emperor Ichijō, she may have been divorced. When her court service ended she may have married Fujiwara no Muneyo, governor of Settsu province, and had a daughter, Koma no Myobu, although some evidence suggests she became a Buddhist nun.
    Shōnagon became popular through her work The Pillow Book, a collection of lists, gossip, poetry, observations and complaints written during her years in the court, a miscellaneous genre of writing known as zuihitsu. The Pillow Book was circulated at court, and for several hundred years existed only in handwritten manuscripts.

    Notes
    My eternal quest to avoid making a sneaky/stabby Assassin continues... That's it for today as far as sheets go, though.
    Only Berserker to go until I've done myself a Grail War of Servants (that ought to be the name for a group of Servants in the fashion of parliament of owls or shiver of sharks etc.).

  9. #13109
    Darkened Misty Metropolis Lambda-Nu's Avatar
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    There is no doubt in my mind that Shiki-pon has the Mass Production Skill.

    Sei Shonagon: Another interesting one. The concept of weaponizing character defamation and gossip is quite original.

    How are you able to find such obscure figures and then create such good sheets based on them? Especially at the output rate you have. I'd like to know how you do that, by the way. Many of the more notable figures seem to have already been done and I want to try to be more original.
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  10. #13110
    Trace: Overcringe King of Padoru's Avatar
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    Mystic Eyes of Sheet Realization: Everything on this world has a potential as a Servant. Shiki's eyes allow him to see that potential, and reproduce it as long as he understands it. That means he can make a sheet of everything, even of a God

  11. #13111
    神秘 Obscure Shiki-pon's Avatar
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    Quote Originally Posted by Lambda-Nu View Post
    There is no doubt in my mind that Shiki-pon has the Mass Production Skill.

    Sei Shonagon: Another interesting one. The concept of weaponizing character defamation and gossip is quite original.

    How are you able to find such obscure figures and then create such good sheets based on them? Especially at the output rate you have. I'd like to know how you do that, by the way. Many of the more notable figures seem to have already been done and I want to try to be more original.
    I would've gone with High-Speed Incantation in the style of Andersen, personally.

    And to answer your question, I'm not entirely sure, unfortunately. I'll still go through the rough process in case it helps.
    When I'm planning a Servant sheet, I usually go on a hunt through wikipedia or other sources, and through a bit of research, I can find a hint of something I might like. After that, it's a question of cross-referencing whatever sources available until I find an interpretation of the legend that I find inspiring enough (it is at this point that I usually check the first post here just to make sure nobody else has done it before - or at least done it to my liking).
    The other way I come up with Servants is by pure happenstance, such as finding a cryptic reference to an obscure figure while I'm browsing tvtropes. A related method to this is the fact that most legendary characters have tangential connections to others, or similarities with a character from a different body of works.
    In other cases, its just someone or something I've vaguely heard of, and decide to do some research on.

    I'll go over the methodology of some of my more obscure (subjectively, at least) sheets

    Viking Vifilsson: I literally just happened upon the name while browsing the subject of vikings. Though the sheet is hardly noteworthy, it spun from the idea of Innocent Monster-ing a character based on them sharing a name with a concept or a group of people.
    Sundiata Keita: I vaguely recall his archenemy (Soumaoro Kanto or something to that effect) being mentioned as an evil sorcerer, probably on tvtropes. I got curious since the guy seemed to be a sort-of inspiration for the Lion King, and the whole thing spiralled from there. Extra History doing a feature on his country helped with the motivation.
    White Owl Jaguar: As mentioned before, the whole thing was basically a happy accident (as well as my second-proudest achievement, ie. creating a Servant literally nobody has ever heard of) born from finding that faceclaim. I believe I was looking for a shaman-y faceclaim for the hypothetical Australian Aboriginal Alter Ego.
    Clement VII: Started with the idea of getting a Lancer with a halberd, listened to some Sabaton and went for a Swiss Guard-Pope. That was a stretch, but it worked out.
    Nezahualcoyotl: This started from a faceclaim too, and I happened to be lucky enough to find mention of Nezahualcoyotl when I was researching the Moctezuma sheet.
    Dobrynya: After putting my earlier idea for my next Lancer (an obscure Australian Aboriginal figure) on hold, I scrounged for something to fill the gap. I found mention of Dobrynya when I happened to have wandered onto the wikipedia page describing Slavic dragons (by way of several pages worth of descriptions about the magic weaponry of Slavic folklore - I believe my original intent was to twist the Asp the Serpent-Kladenet sword into a spear).
    Poundmaker: All Civilization's fault.
    Roger Bacon: I discovered him while I was researching about a possible gunpowder-using Servant. I believe I had read of him earlier, since his title of Doctor Mirabilis had stuck to mind as a cool name.
    Koschey: I believe I read about him as a child from some Great Book of Mythology (which I'm still trying to track down). I kept bumping into notions of him while I was reading about Slavic folklore and liches, so I eventually decided to make a sheet.
    Murasaki Shikibu: I believe it started with the Tale of Genji, which I knew as the inspiration for the name of Overwatch's Genji. The sheet built itself up from there with the discovery of the mysterious author of that story.
    JL Runeberg: Just someone I happened to know about.
    Hengist: I had bumped into mentions of him thanks to the meaning behind his name (I might've been researching the subject of Epona at the time). Later on, I found him on a character list of the Arthurian Mythos, and decided the opportunity was too good to waste.
    Sei Shonagon: Straight from Murasaki.
    Mbut'co': I was searching for creepy depictions of owls when I found mention of an Old Man Owl from Navajo myths. I eventually returned to the sheet after I had found a credible source for the legends, and even then I had to piece together quite a bit. Might've been offhandedly mentioned on a tvtropes page, now that I think about it.
    Sato Tadanobu: This was purely spur-of-the-moment, and a sheet I spent a total of maybe an hour on in the dark hours of the night. It started with me remembering the sheet's faceclaim, after which I started to search for shogi players who might've done that, bumped into the description of Tadanobu's death scene, and...
    Bulwer-Lytton: He was mentioned as a Berserker in an issue of Type-Moon Ace. I got curious as to what he'd be like, and eventually researched enough to come up with something interesting. Took a whole lot of consultation, though.
    Iseult: Another one of those 'I can't believe nobody has a made a sheet for this one' sheets. I was listening to a song about the tale of Tristan and Iseult at the time (the inspiration of which I also credit for the sheet's personality).
    Ludwig the II: I believe I bumped into Neuschwansteinn somewhere on the internet and then remembered I'd seen a documentary about this guy's death once.
    Bölverk: Valhalla comics.
    "Vasilisa the Beautiful": All Crying's idea, from waaaaay back.
    Saint Greg: ... I actually don't remember the thought process behind this one. I might've bumped into a mention of him when researching Clement VII, given that they share a Noble Phantasm.
    Last edited by Shiki-pon; September 10th, 2018 at 03:46 PM.

  12. #13112
    Darkened Misty Metropolis Lambda-Nu's Avatar
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    Ah. I see. I'll have to give it a try. The best I've done is look up, for example, "spear users in mythology". It typically doesn't get me good results because most of time, any possible character I find has already been done. But yours seems like a bit of a better process. Thanks.
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  13. #13113
    後継者 Successor Bugs's Avatar
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    Can someone nerf Shiki pls he's destroying the meta

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    神秘 Obscure Shiki-pon's Avatar
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    Quote Originally Posted by Lambda-Nu View Post
    Ah. I see. I'll have to give it a try. The best I've done is look up, for example, "spear users in mythology". It typically doesn't get me good results because most of time, any possible character I find has already been done. But yours seems like a bit of a better process. Thanks.

    No, but seriously, outside of the Irish, Chinese and Japanese (and maybe Indian) cultural spheres, good Lancer candidates are sooo hard to find. A lead I recently picked up on was some sorta mace called uhhh... Wolf's teeth club? It's a cool spiky polearm of some sort, but I've yet to find any famous user of it. Probably someone Chinese, given the weapon's origin.
    Remember though that Lancers can technically be users of any weapon that has a pole on it (or rather any "long-range melee weapons"). Long maces and staves are fair game too.

    Edit: Sorry, the image came out way bigger than I thought it would.

  15. #13115
    後継者 Successor Bugs's Avatar
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    Lancer Ba'al after he fell and lost with his Divinity against Yam, wielding Yagrush and Ayamur.

    Thinking emoji

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    Trace: Overcringe King of Padoru's Avatar
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    Quote Originally Posted by Bugs View Post
    Can someone nerf Shiki pls he's destroying the meta
    The name of Shiki alone implies OPness, there's nothing we can do. Wank isn't going to stand in his way
    Last edited by King of Padoru; September 10th, 2018 at 04:04 PM. Reason: Pouble dost

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    Darkened Misty Metropolis Lambda-Nu's Avatar
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    Quote Originally Posted by Shiki-pon View Post
    A lead I recently picked up on was some sorta mace called uhhh... Wolf's teeth club? It's a cool spiky polearm of some sort, but I've yet to find any famous user of it. Probably someone Chinese, given the weapon's origin.
    Mind if I use this? I need to do a good Lancer (my only Lancer so far was a miserable failure). Could you please PM me any sources you've managed to find on it?
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  18. #13118
    神秘 Obscure Shiki-pon's Avatar
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    Quote Originally Posted by Lambda-Nu View Post
    Mind if I use this? I need to do a good Lancer (my only Lancer so far was a miserable failure). Could you please PM me any sources you've managed to find on it?
    Go right ahead. I'll send you sources as I find them.

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    This sheet was one of Padoru's ideas. I also got some help from him in figuring out the Noble Phantasm. Hope you guys like it.

    Warning: Incoming edgelord. (Or would it be edgelady?)


    "Servant Berserker, Elizabeth Bathory. Yes, the Blood Countess. Go ahead, hate me. I already know I'm a monster."

    Class: Berserker
    True Name: Elizabeth Bathory (Alter)
    Gender: Female
    Alignment: Insane Reckless

    Strength: A
    Endurance: A
    Agility: B
    Mana: D
    Luck: E
    Noble Phantasm: D+

    Likes: Nothing
    Dislikes: Herself, killing people
    Talents: Killing people
    Natural Enemy: Herself

    Class Skills
    Mad Enhancement D
    Skill that characterizes a Berserker, raising basic parameters and strengthens one's physical abilities in exchange of hindering mental capacities and/or in exchange for their sense of reason. In some cases, it also affects and/or seals away some techniques, Personal Skills and Noble Phantasms.

    Under normal circumstances, Elizabeth would have this Skill at the Rank of E-. But her corruption has increased the Rank to D, increasing her Strength and Endurance parameters. She still retains her inability to feel pain, much to her infuriation because her self-loathing makes her believe she deserves a horrifying, painful death.

    Magic Resistance B
    Grants protection against magical effects. Differing from the Resistance effect that merely rejects Magical Energy, this ability cancels the spells altogether.

    In the case of Elizabeth Bathory, this ability exists as a hidden Skill that the Servant herself is not really aware of - active due to the actual presence of draconian blood in her ancestry, rather than as a phenomenon generated by 'Innocent Monster' as it was believed. But because of the dark taint afflicting her, this Skill is Ranked lower than normal.

    Personal Skills
    Innocent Monster A
    attribute possessed by Servants whose true history and existence have been distorted by the monstrous reputations and gossips they accrued across the course of their life and thereafter, without concern for the actual person's will or appearance. As a consequence, the Servant's abilities and appearance have been rendered to conform to the specifications of their legend. Incidentally, this Personal Skill cannot be removed.

    Elizabeth Bathory gains this Personal Skill when in the Berserker class, transforming into a draconian monster. Being that creatures of draconian descent tend to possess Breath Weapons of their elemental orientation, the nature of Elizabeth's Dragon Breath is 'supersonic vibrations'.

    Breath of the Dragon E
    The ability to release a torrent of mana like the breath of Dragons, the strongest race of the Phantasmal Species.

    Even though she's been turned into a dragon by the Skill 'Innocent Monster', she seems to be straining herself on some level so the power is low. Her dragon breath is of the super-sonic element. As for the cause on how she became a demi-dragon, one can mention the crest of the Bathory House (a dragon's tooth).

    Torture Technique A
    A Skill that represents one's possession of outstanding torture techniques. Plus modifiers are added when using torture tools to deal damage. Because it strengthens bloodshed and agony, further damage is continuously added after the ordinary damage.

    In the case of this Servant, the plus modifiers further increases when dealing damage towards women. Although she loathes this fact, she has more experience with this Skill than her normal counterpart.

    Noble Phantasms
    Kilenc Sárkány
    Dragon Cry Anguished Wail
    D+
    Type: Anti-Army
    Range: 1~50
    Maximum Number of Targets: 500
    A version of Kilenc Sárkány “Dragon Cry Thundering Voice” that corresponds to Elizabeth Alter’s overflowing negative emotions.

    Kilenc Sárkány “Dragon Cry Anguished Wail” uses the loudspeakers in Elizabeth Alter’s wings to amplify her sonic breath. It is much more devastating than its normal counterpart and rather than bringing wind and rain, it brings destruction. Additionally, this Noble Phantasm can be amplified using the negative emotions that have consumed her.

    Lore:
    Elizabeth Alter is a representation of Elizabeth Bathory when she was placed under house-arrest. She has realized her heinous crimes towards her victims and become overwhelmed with guilt. She has become extremely self-loathing and longs for the painful death she thinks she deserves.


    Personality:
    Elizabeth Alter is consumed by self-loathing. She hates herself for killing but keeps doing so because it is all she knows how to do. She hates that her Mad Enhancement keeps her from feeling pain, therefore contradicting her desire for the horrible, painful death she strongly believes she deserves. Despite this, she has a tendency to inflict self-harm due to her overwhelming hatred for herself, only to become infuriating when she finds that no matter what, she cannot feel any pain.

    Elizabeth Alter is incredibly antisocial and pushes away everyone who tries to interact with her. She believes that literally everyone should hate her and cannot understand why anyone would try to befriend a ‘monster’ like her. She tends to lock herself in her room, much to the concern of everyone else because of her tendency towards self-harm.


    Relationships:
    Ritsuka Fujmaru: “You’re just the one holding the leash. You order me to kill people, and I kill people. Nothing more. Only a fool would try to get close with a monster like me…”

    Holy Grail: “I want to be erased from existence in the most horrifying, painful way possible. That’s all I deserve anyway…”

    Elizabeth Bathory: “Disgusting. To think that you can maintain that awful cheeriness even though you know what your fate is… What a foolish girl.”

    Carmilla: “So, this is what I looked like as a vampire. At least we both seem to acknowledge that we’re monsters, unlike our foolish younger self.”

    Jeanne d’Arc: “’Salvation for my soul’? What a joke… A monster like me cannot have salvation, nor do I deserve it. Go lecture someone who can actually have it.”
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  20. #13120
    Trace: Overcringe King of Padoru's Avatar
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    I approve. Looking forwards to see more of this

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