I made this guy myself.
Feel free to use mine for reference to complete yours if you need.
I made this guy myself.
Feel free to use mine for reference to complete yours if you need.
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I prefer him as an Archer too tbh. I've seen a couple of really cool Odysseus sheets here, but I'm actually not that super familiar with him outside of that one cartoon movie I've watched a decade ago when it aired on the TV and some bits of the Odyssey I've heard of. Odysseus, King Arthur, etc. are all just mentioned as a footnote in our educational system when we learned about important European poems/mythology literary works. The actual focus is on Roland and his poem here.
@Odysseus: Anyway I think I still know enough about him to comment since I looked up stuff about Diomedes and as an extension, on Odysseus. Unstable Fate seems like a cool skill so keep that one, it has a pretty similar feel to Dantes' wisdom skill. Why such a low ranked Voyager of the Storms though? He was the ship captain who participated in a pretty famous voyage so I'd raise it to at least A rank unless there's something I don't know about. As for his NPs, I'd say exchange the second one for that bag of wind he was given and maybe raise the Trojan Horse's rank since it's really famous and probably super special.
Oh, and just wanna mention that even if you wanna make him as a more cunning Servant who depends on his intellectual capabilities rather than straight up power, you can still give him decent stats and make him the type of Servant who would triumph against stronger ones (since there's obviously people stronger than him) with his tactics and what not.
Last edited by Adlet; January 10th, 2017 at 03:43 PM.
Class: Archer
Alignment: True Neutral
Origin: Folkloric History
Region: America
Parameters
Strength: E
Endurance: E
Agility: B
Mana: D
Luck: C
NP: C
Height/Weight: 50cm/4kg
Gender: Male
Likes: His family, nuts and berries, alcohol
Dislikes: Large predators, lawsuits
Talents: Weather
Natural enemy: Shadows
Attribute: Sky, Water
Traits: Male, Animal, Servant, Elemental
Armament: Nothing
Class Skills:
Magic Resistance: (D)
Magic Resistance grants protection against magical effects. Differently from the Resistance effect that merely rejects Magical Energy, this ability cancels the spells altogether.
As a groundhog, Archer’s rank in this skill would normally be E. Because of his new status, he’s gained a slight increase. Cancels Single-Action spells. Magic Resistance of the same degree of an amulet that rejects magical energy.
Independent Action: (C)
Independent Action is the ability to remain independent even when rejecting the Magical Energy supply from the Master. At the higher ranks, it is also possible to remain for extended periods of time in this world without an established contract. It is both useful and troublesome depending on the disposition of the Servant and the rank of Independent Action. Acting in autonomy from the Master's Magical Energy supply, the Master can concentrate their own Magical Energy on large spells, or the Servant will be fine even in the case they can not supply Magical Energy due to injury. The downside is that they can be harder to control and keep by their side, making the only true way to command them by utilizing Command Spells.
Archer has some degree of independence from his Master, allowing him to remain active for one day without a dedicated supply of mana. However as a small animal, can he really take care of himself?
Personal Skills:
Clairvoyance: (A++)
Clairvoyance connotes superior visual perception and dynamic occipital capture, such as to supplement the long-range aiming of projectile weapons. At higher ranks, it is possible that the bearers of this skill have acquired such abilities as precognition and other forms of perception beyond standard eyesight (X-ray vision and so forth).
At this rank, Archer bears the ability to perceive the future far in advance. As the Guardian of the Season, Archer’s ability to rely on his advanced future sight is crucial in order to fulfill his occupational duties. A stoic seer, there are several factors that determine the exact precision of Archer’s precognition. However, at minimum it’s been displayed that he is able to perceive events and changes as far in advance as two months. Partially reliant on his primary Noble Phantasm, it’s unknown just how prescient Archer’s visions actually go.
Knowledge of Hibernation: (A)
A skill representative of one’s enlightenment achieved through sequestering in nature. By entering prolonged periods of suspended animation, one’s essence gradually grows closer to the World through spiritual osmosis. Neither dead nor alive, those of the hibernating species display a special awareness for their surroundings. Because of the physical disposition of humans, this skill is difficult for most Heroic Spirits to obtain by normal means.
Gobbler’s Knob, a small town in Pennsylvania, is the place of choice where Archer went to obtain this knowledge. Incidentally also the location of his home, a certain tree stump whose roots extend far deeper into the crust of the Earth than one might be lead to believe. Because of the particular spiritual nature of the stump itself, this skill encompasses the effects of Knowledge of Respect and Harmony at B rank and Animal Dialogue at A rank. Lewd jokes about Archer’s home should probably be kept to a minimum.
Elemental: (B)
Elemental is the general term for the spiritual bodies of dead animals and nature spirits born from nature and the artificial created Guardian Spirits. Lower class spirits such as ghosts and apparitions are not included in this category. Most of these spirits do not necessarily have a human form and most of them cannot be perceived by humans.
Elementals are "power" granted form using human imagination as a container and they don't need human "faith" in order to exist. Still, even if the shape turns out to be close to that of humans, their values and logic is still unlike than those of humans. Fairies that grow to a scale that can be perceived by humans become elementals and elemental-class incarnation, by wearing humans' imagination as shells, becomes possible.
Archer, as a living existence that ascended to that of an Elemental upon death and rebirth, is adept at all five forms of elemental magic. However, he’s never actively displayed any knowledge of such outside of his Noble Phantasm.
Noble Phantasm
Lore
Personality
Tactics
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Needs more cute animal Servants that are actual animals tbh.
Not 100% on how Elementals and Marble Phantasm works, but I like the concept well enough to adjust to make it fit.
I promise the next one will be at least a little serious.
I guess that shouldn't surprise me, but it's actually really interesting. I hadn't even heard of Roland or Matter of France until after I got into the Nasuverse.
I assume because he's archer. Plus, while it's true that he voyaged around quite a bit, IIRC his boats got wrecked pretty often. Then again sailing while Poseidon God of the Sea is trying to kill you is presumably pretty hard.
Also I looked back at Hermes's Archer Odysseus. It's pretty good. I never liked the "shooting twelve axe heads=rotating arrows in midair" thing that basically every Odysseus sheet does, though. The axe heads were lined up in a straight line, the penetration was the impressive part. But, I suppose that doesn't really make for an interesting sheet.
Last edited by 4score7years; January 10th, 2017 at 04:34 PM.
Those things look cute, but when it bites your finger off you'll cry.
Dunno how you get the idea to do these type of sheets, but it does seem rather silly which is what you were going for I guess. You can only imagine a hamster-thing being summoned into one of the three Knight classes and fighting huge ass masses of pure muscle like Heracles.
Well Roland's definitely not as popular as King Arthur or some Greek heroes like Heracles, Achilles or Odysseus. Though he's still a very European hero who's poem is one of the most important cases of European literature. We mostly study him because he's a national hero here since he saved us from an invasion once + we have a statue for him.
Hermes did a Rider Odysseus actually, but yeah, I don't really know how you'd translate good penetrative power into an interesting NP power. I'm fine with the idea, but guess we'll see once he comes to canon since y'know... chances of Odysseus not popping up sometime is pretty much zero. He's about as popular as Heracles and Achilles after all. Idk how he's not in already.
.
Fuck, how did I not make that obvious connection. Now I feel dumb lol.
Second part is a good point too actually, but well I'd also say that being able to complete his voyage even under those conditions is proof of Odysseus' capabilities.
Last edited by Adlet; January 10th, 2017 at 04:40 PM.
Counter Guardian groundhog is the most hilarious thing ever. Congrats!
Yes, basically. Phenomenon-based just refers to a Noble Phantasm that isn't a physical object, like God Hand and....I'm blanking super hard on other ones, but I'm sure they are out there lol. It would also allow him to create something like the 'beam' from Excalibur without reproducing the actual sword (though it would be limited to Rank B output). So yeah, his own personal combat strength mainly derives from the strength of his opponents.
As far as the Daevas, they are Imaginary Demons and thus all derive their abilities from Reality Marbles. While I'm not particularly settled on what exactly each of their specific abilities are, their primary traits are as such:
Akoman (Corruption (of the mind) and Betrayal)
Sarva (Oppression)
Indar (Hesitation and Indecision)
Tawrich (Destruction)
Nanghait (Discontent and Frustration)
Zarich (Mortality)
So you can probably make a decent guess as to what kind of skillsets each of them would have. Akoman/Indar/Nanghait would be like Caster/Assassin class-equivalents, whereas Sarva/Tawrich/Zarich would be Saber/Berserker class-equivalents, as far as combat ability and fighting style. It would almost be like an Apocrypha-style Grail War in that regard, with seven-on-seven being the primary formula of the story.
Thanks for the feedback!
@Angra Mainyu. Oh, I didn't comment on this sheet before because I forgot, but if you were going for an end-game Angra Mainyu at full power which was only talked about and never shown in the original VN then you did a good job to paint him as a really powerful end-game boss while he's still somewhat beatable considering Servants with A rank NPs could somewhat beat him up in that time frame he takes to copy their own Noble Phantasm (and even then the original is more powerful). I have a question though. I'm assuming this NP can't copy NPs of alien origin, like Ea? And why is the rank E-~A-? If you were going for him being able to copy any NP as long as it's of human origin, shouldn't it be E-~EX rank since copying EX ranked NPs and lowering their effectiveness by a half-rank wouldn't put them below EX since they're not measurable.
If you were just reluctant because you didn't want him to have too many EXs, I'd say do it regardless. Someone like Gil could still beat it and full-power Angra Mainyu was meant to be a super strong threat iirc.
It's a good sheet otherwise. Was just asking about EX ranked NPs and whether he can copy Ea or not since Ea is super special.
Last edited by Adlet; January 10th, 2017 at 06:25 PM.
PHIL is quite possibly my favorite servant this thread
Danbooru spits out nothing but underage animoo girls at me, so I used Civ V's render of her so it's at least a little more pop culture-ish. Found a sufficient faceclaim, the older one will be listed as an alternate. Yes, Maria Theresa is a eyebeam chuuni MILF with issues. Sue me.
Faceclaim
Alternate Faceclaim
Class: Launcher (actually Archer)
True Name: Maria Theresa von Habsburg
Alignment: Holy Roman (actually Lawful Good)
Attribute: Man
STR: D
AGI: B
CON: C
MGI: A
LUK: D
NP: B
Keywords
Skills:
Independent Action: B
Ability to exist independent of a Master’s supply of mana. It is possible for a Servant to stay in the world for two days without a Master. However, this is the ideal value achieved by maximally conserving mana and avoiding battle and Noble Phantasm usage.
Magic Resistance: D
Ability to resist magical effects. Cancels Single-Action spells. Magic Resistance of the same degree of an amulet that rejects magical energy.
Unblessed Birth: C
Skill denoting the especially tragic circumstances of one’s birth. Due to being born female, the line of Habsburgs was extinguished, Archer’s father suffered a long-lasting disappointment, and her sex would cause the empire she inherited no end of trouble.
Grace of God: C
The greatest body and good looks, symbolizing “the beauty of the royalty”. For Archer, the physical attributes attained will no doubt be those of a loving, reverent queen.
Uncrowned Rulership: A
Ability that denotes talent in kingship that went unrecognized due to various reasons. Despite having all the innate qualities of a king, such as justice and compassion, Archer was deprived of most of the education that would allow her to take control of the kingdom she would one day rule. As such, she had to work harder than most in order to secure her position as ruler of Austria and the Holy Roman Empire. This skill manifests abilities possessed by “an ideal king”, such as swordsmanship, Riding, Charisma, Military Tactics, et cetera, one rank lower than the skill's rank.
Noble Phantasm:
Reichsadler AugeThe Eagle’s Gaze Pierces All
Rank: A
Type: Anti-Unit
Range: 1-20
Max targets: 10 people
The emperor is a ruler of many lands, and as such, he must perceive all that occurs in his realm. Such objective exercise of the authority of the monarchy became this Noble Phantasm possessed by Maria Theresa, last of the Habsburgs. Using the royal authority she accrued in life, she forcefully manifests a form of clairvoyance equivalent to a rank C in the skill. However, such usage puts great strain on the Magic Circuits in her eyes, meaning continuous usage is discouraged.
Another, more offensive usage of the royal authority is the ability to condemn a subject to perdition with a single withering glance. By mustering up all her righteous fury towards a target, Archer is able to produce a single powerful beam issuing from her eyes to strike at the opponent’s heart. While the laser may be moved while firing, precise targeting is favored in order to minimize collateral damage. Decisiveness, especially when meting out justice, is the way of the king, after all.
Habsburg StammbaumThe Falcon's Pinions Conceal Her Brood
Rank: A+
Type: Anti-Unit (Self)
Range: 0
Max targets: 1
Outside of her radical reforms and tactical career, Maria Theresa was known for her impressive brood of children, who went on to become some of the most powerful rulers in Europe. Of course, the success of the children is the glory of a mother, and this concept is embodied in this Noble Phantasm. By exerting her authority as the mother of rulers, she temporarily gains traits, such as possible personal Skills and even Noble Phantasms, associated with her most famous children. Essentially a super-charged Imperial Privilege skill granted to one who has taken the burden of birthing heroes. Possible examples include:
Spoiler:
Lore
Last edited by Nuclear; January 12th, 2017 at 10:41 AM. Reason: Added a Noble Phantasm, polished up the lore
I think you could argue it both ways, but I would say it can copy alien NPs. The origin of the NP is really inconsequential in the copying process, since what's effectively happening is building a new NP that mimics the effect recorded. So it doesn't need to replicate the history like Projection does, it just needs to understand the effect.
Now you could argue that when Avesta says "All Creation" it only refers to Earth, and from there you could argue something like Ea would be "too alien" for it to understand, and thus it wouldn't be able to record it properly. It could probably try to produce something in that state, but it would be even further degraded than normal, and probably end up being pretty far off from the intended effect.
In any case, creating something like Ea would take so much time that it likely wouldn't be worth it, unless he somehow managed to see it beforehand and then run away and hide for a few days while he built it. Chances are if Ea was involved at all, he's going to lose and not have a chance to copy it.
As far as E- to A-, that was because I consider EX to be off the scale, so to speak. Especially as has been shown in official Servants like Edison, sometimes EX means something like "D but special," so rating E~EX felt a little bit like rating something from 1 to C. He would be able to copy EX NPs, but it would be a case by case basis as to how difficult it would be to do so since, yeah, not really measurable.
Managed to fix my big update 10 pages back. Haven't put in any ones since then in there yet and if you deleted an old entry and replaced with a new one, I haven't gotten around to implementing it yet.
I'll do it later today.
Quest of Fate
Apocrypha Universe Fate Quest Project
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Well the shit is interesting enough with what you had to work with (i.e. she doesn't really have much concrete Noble Phantasm ideas) so I'd say you did good. Never expected Maria Theresa to be an eye beamu chuuni, but I like it lol. Also I got an idea for you, though it miight be a bit dumb. Considering Maria Theresa is known for being the mother of many prince and princesses that became symbols of authority in some country (ex. Marie Antoinette as the most famous case) and she retained a good level of her authority during her son's reign by using him, wouldn't it be a cool idea to give her something related to that? Like ''Mother of Royalty'' as either a skill ooor a much dumber alternative; make it a NP and give her a shadow that manifests all of her famous children inside of it kind of like Richard's has. Just an idea, but it's fine if you don't really want to copy from Richard.
Hmm alright, that's understandable. I was mainly asking because of Ea being super special to the point where it cannot be copied or controlled by shit we've seen in canon, so I assumed you would have continued that trend. Being unable to copy it properly or in time is fine though, especially since you yourself said that chances are if he ever sees Ea he's pretty much dead at that point.
Thanks for the feedback! I was kind of worried that the sheet would be terribly underwhelming with what little information is available on Maria Theresa. Thank you for the Noble Phantasm idea as well. It's given me an idea.
- - - Updated - - -
I also hope you don't mind the reference to your Frederick II sheet on the lore section.
I don't mind at all. You can use it freely if you want.
My original idea for the NP were, basically:
1) The bow, when activated with the True Name, is capable of generating an area that block the usage of weapon-like NP. Evading this area requires a great amount of Mana or an equal level of Magic Resistence (whìch requires time to work).
When activated, A focused shot during this status can pierce any defense, if said defense have a weak point. If done, this dramatically consume mana used for the NP, which can end way before the usual duration.
For example, he can break God Hand for only that attack or Rho Aias, but can't hit Arturia with Avalon.
This is a an effect that recalls the trap that Ulysses used to kill those fuckers in Itaca.
2) The Trojan Horse should work like a "trap-like" NP, which obviously drop in effectivness if the enemy knows his identity (due to obvious reasons).
Ulysses is capable of "projecting" a physical illusion of the most desired item/something that could lead the enemy in believing that fiding it was just a fortunate event. It can even be the illusion of a person.
If taken, Ulysses can later trigger an effect. But the point is... which one?
Logically speaking he should be able to "infiltrate through the enemy defense" without any problem by teleporting to the point of the Horse, or it could be a "bomb". Dunno which idea is the best. Also, I don't think that Ulysses should be able to mantain it active and use other NPs.
Obviously, this NP can fail to lure the enemy. But in the myth he was able to lure an entire city so... he has a really high chance of using it effectively, almost sure if he studies the enemy for a while and knows (or guess) the identity of the enemy hero.
3) Odyssea is the real drama. I was thinking about a Reality Marble (yeah, really original lol) that recreates the many adventures that Ulysses lived.
He can "throw" those effect in the real world to spread panic or confusion, but it is a minor usage (like when GArcher or Shirou create a sword. They technically summon it from UBW). The real usage is throwing him and a target in this world, a huge and tempestous sea, on his ship (which he can control with his mind). During their permanence there, all the monsters and adventures that he lived slowly appears, in a random order.
At first this idea sounded right to me, but now it is a bit... too much, I guess.
Wit and Mind should represent his ability in finding original ideas to solve a problem. While he focus on it, it's like that the solutions are "highlighted". Like, a main column of a structure may require analysis to be found, while to Ulysses it's obvious which one is it, and time, when he thinks about how to use something, is "slowed down".
Think about it: when he was almost found by Polyphemus that second to him looked like 10 secs, in which he thought of every possible solutions. He doesn't really slow time, he can't nothing he could already do, he can only think MORE than anybody.
Also, it is like a Diplomacy skill. He went from "random nude stranger" to "unlucky king" when talking with Nausicaa in a 1 minute.
Also, I gave him only B in Voyager of the Storm because of what other guys here said. His ships were destroyed, all of them. But as someone else said, it wasn't because of his lack of skills. Maybe B+?
While Rider would be fitting as a style of "gameplay", none of the NPs I was thinking is a real "mount", then the Archer class looked like the best one. Also, he obviously would be possible to summon as a Rider, maybe without the strongest effect of the bow and some reduced stats while 2 more NPs are activated. Dunno, I can think about it.
Last edited by Hyperversum; January 11th, 2017 at 10:33 AM.
Execute C:\local\lib\toh.exe?
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Dreams of swallow cuts.
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summs up a lot of my ironic weeaboo circles
Alright. Another overpowered Servant is here, but this is the guy we all assume is Grand Rider, no? I made him specifically based on Solomon's canon profile so he should be around that level, but still weaker than Gilgamesh as mentioned in the ''Tactics'' section. I also tried doing bond lines for him this time around so read personality section for those. Lore sections also explains why I gave him B ranked END and STR as well as why he qualifies for those alternate classes mentioned below.
He's my friend's favourite Biblical figure so he strong-armed me into doing a sheet for him and the idea of a red-haired Noah comes from him. He just mentioned it once and it kind of stuck in my head. Just imagine that the faceclaim has a staff instead of a sword.
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-- Grand Rider --
Noah
Source(s): (X)
Alternate Classes: Ruler, Archer, Caster
Alias: King of Beasts, Father of Mankind
Alignment: Chaotic Good
Origin: Book of Genesis
Region: - (Israel)
Strength- B
Endurance- B
Agility- C
Magic- B
Luck- A+
NP- EX
Height/Weight: 190cm/62kg
Gender: Male
Likes: Humanity, God, pious individuals, vine
Dislikes: Devil's temptations, tyrants, weak-minded cowards
Talent: Withstanding testaments and curses, leading the world into a new era
Natural Enemy: Cain, Lucifer
Attribute: Sky
Traits: Human, Divine
Armament: His staff.
Catalyst: A piece of wood that has been used in the construction of his Ark.
Class skills:
Magic Resistance: (A)
Measures one's capability in defending against attacks or weapons containing magical properties. It is a different skill from resisting magical energy, as it cancels spells all-together. At this rank, it is entirely possible to cancel spells of A rank or below, regardless of what form of high-thaumaturgy it is. In practice, the Servant is essentially untouchable by modern Magi and can therefore be called an effective ''Magus Killer''. Rider possesses extremely high anti-Magic capabilities due to his unwavering piety towards the God of the Old Testament. His faith was on a level high enough to be hand-picked by God himself as the most loyal man who would be tasked with the most important task in the Genesis' flood narrative - which is the reversal and recreation of mankind to fit God's image. Rider was chosen as the father of mankind post the Great Deluge and he had embarked on God's difficult quest regardless of the difficulties and emotional suffering he would have to face in being indirectly responsible for the deaths of countless of people. Due to being a favourite of God's and having received his protection, Rider's Magic Resistance caps at A rank in any class.
Riding: (EX)
Measures one's ability to use vehicles and beasts as mounts. On this level, the owner can be said to be able to effectively mount anything that roams the Earth as long as it is of human or Gaian origin. At this point, creatures on the level of Phantasmal and Divine Beasts are no longer a hassle to mount - they can be controlled with such proficiency that his mounts will show absolute submissiveness to Rider. Additionally, due to possessing a rank in Riding that caps at EX rank, Rider has successfully met one of the requirements in mounting Dragonkind and furthermore, becoming a candidate for the position of Grand Rider. In his case, Rider's absolute authority over any form of beast has been granted to him by God - which has materialized as one of Rider's Noble Phantasm(s) and is the reason he meets the second requirement for being able to mount Dragonkind and become a candidate for Grand Rider. Normally, he would have Voyager of the Storms instead due to using a ship in his life, but due to the special nature of his legend Rider does not meet the requirements for Voyager of the Storms as he had merely built and took refugee in his ship rather than manipulate it on dangerous waters with a crew of his own.
Personal skills:
Protection of the Faith: (EX)
A skill possessed only by those who have sacrificed themselves for a religious view. Despite being a form of divine protection, it is not a blessing from a higher existence. It is only the absoluteness of one's body and soul, which is born from faith. But if it is too high, it causes abnormalities in the personality. In Rider's case, the rank of this skill has reached the absolute highest potential due to Rider's extreme faith in the God of the Old Testament - who's decision he did not question even when he was tasked with abiding to the decision that would go to cause the death of millions of even the lightest sinners solely for the sake of restarting ''humanity'' back to round one and re-constructing them more in God's image. His faith is so unwavering that Rider had not even prayed for the lives of the sinners - for he saw no wrong in God's decision. A choice of action on his part that Rider has been widely criticized for by modern scholars. At this rank, his Faith has distorted his personality in the highest level possible. At his core Rider may have the heart of a hero who desires nothing but the development of mankind, but he no longer feels any form of sympathy towards individuals and their troubles. Even if one were to drop at his feet and cry for his help, Rider's heart would not be moved by even an inch. His task is simply to watch over humans and guide them on a better path, not to sympathize with them. This type of personality is no different than that of Merlin from Arthurian Legend. As someone who's theorized to be an Angel (a being of divine origin) in mortal form, Rider feels as if he were an alien body in human society and absolutely cannot see the beauty or sadness of their hardships. At the same, because of the crystal clear state of his mind Rider cannot be affected by any mental interference casted by mortal hands, thus he possesses no possibility of being altered by the Chaos Tide created by Angra Mainyu.
Revelation: (A+++)
A skill equivalent to Instinct, a sixth sense regarding battles; however, "Revelation" accommodates all matters related to the achievement of a goal (for instance, choosing the most suitable path while traveling). Because there is no basis to it, it cannot be explained to others clearly. Rider had - in life - been in constant contact with the God of the Old Testament. He had received his blessings, his instructions and the most important task in the Genesis. It was due to God's instructions that Rider had crafted the Ark, collected all the animals and abided to the deaths of many. In fact, many scholars suggest that Rider himself had done nothing and was merely an instrument of God's words, stating that he is an individual that sit with his legs crossed, not minding a second thought and simply received God's instructions on every possible matter. At this rank, upon his summoning Rider will have access to the word of God no matter in what predicament he finds himself in, being able to receive clear instruction on every situation when needed. As such, he will be a target of great admiration by many of his younger successors such as Jeanne D'Arc, Saint Martha, etc. who will hold nothing but high regard and praises for Rider while he himself will act as an older brother or instructor-type individual to them.
Divinity: (B)
Measures whether one has divine aptitude or not - or in other words, whether one is descended from a divine lineage and has divine blood flowing through their veins. In Rider's case his Divinity is of such a high rank due to the often deification of his existence and his close connections to God, who had hand-picked him as the father of the new mankind. His Divinity is further boosted by the theories that Rider was actually of angelic descent. Either that he was fathered by an Angel rather than a human or that he was actually an Angel in disguise - namely it was stated that Rider was possibly Gabriel who had assumed a human form to live out a mortal life and abide to God's great tasks, later once again becoming a high-angel after death and rejoining God in the heavens. Furthermore, Isaac Netwon - one of the most influential scientists of all time - claims that Noah is, in fact, deified as the god Saturn. In the end, there are no doubts about Rider's close connections to the divine and as such, coupled with his importance to God and the many theories of his origin, Rider has attained a high rank in Divinity.
Vintner of the Genesis: (EX)
A personal skill granted to Rider who was claimed to be the forefather of all vintners due to being the first man to create and drink vine. Specifically, it can be said that all modern techniques of creating vine had derived from Rider himself who is the one that created the concept of vine in the first place. As such, Rider can re-create any man-made vine as long as he has the needed ingredients. But there is no point to that. Because all vine techniques are infinitely degraded from the very first - the finest vine created by Rider - his own vine will taste infinitely better than any other vine created by men. In fact, his vine possesses such deliciousness that any normal man who tastes it will go mad from the taste - his mind being unable to truly process it's magnificent taste. Even a single sip will apply a powerful effect of Mad Enhancement on whoever tastes it. The only ones who can taste Rider's vine and keep their sanity are beings of high Divinity or ones that have such a pious mindset that they are applicable for the Ruler class. There are, however, exceptions to this rule. Someone like Gilgamesh or Adolf Hitler who possesses such self-confidence in their own capabilities could resist the effects of the vine much to how they would be able to resist the curse of Angra Mainyu. In regards to the Holy Grail War, this skill has no dependable uses, however if Rider manages to force an unfit enemy to drink it they will go crazy and become unfit for battle, either going on a drunken rampage or falling into deep slumber akin to that of an archetypal drunkard.
Noble Phantasm(s)
Lore
Personality
Tactics