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Thread: Create-A-Servant 2

  1. #15501
    夜属 Nightkin cooldownnow's Avatar
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    Quote Originally Posted by Zork Knight View Post
    How in the fuck did I ever make about a dozen Diomedes/Tydeus (champions of Athena who wore golden boar-themed armor) sheets without ever finding out that Chrysaor (son of Medusa, enemy of Athena), "he who bears a golden sword", is sometimes depicted as a winged boar?

    There is so much juice to squeeze here, and I feel like it's too late.
    Maybe a rider Chysaor that rides the boar. And then instead of having a golden sword as well you can have the boar turn into the sword.


    My Servant Compendium


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    Become Naunet the next leader of the Atlas Institute and fight your way to the top of a deadly war.

  2. #15502
    闇色の六王権 The Dark Six Zork Knight's Avatar
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    Quote Originally Posted by cooldownnow View Post
    Maybe a rider Chysaor that rides the boar. And then instead of having a golden sword as well you can have the boar turn into the sword.
    With how Gorgon's Bond CE talks about her corpse becoming a fountain of resources used for all manner of things, I was more thinking about Tydeus/Diomedes' armor being crafted from the corpse of Chrysaor (boar)

  3. #15503
    love warrior <3 world-0 the god of world-0's Avatar
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    Lancer of Cleasing Flames

    "my life purpose is to keep everyone safe, and that includes you Master"



    Class: Lancer
    Alignment: Lawful good
    Region: Croatia
    Height: 172cm
    Weight: 55kg
    Likes: hunting, nature, helping others
    Dislikes: Vampires, unnecessary violence, innocents getting hurt
    Talent: hunting
    Armaments: enchanted whip, spiritual weapons
    Natural Enemy: Vampires

    stats

    Str: C
    End: B
    Agi: B
    Mna: C
    Lck: C
    NP: EX

    Skills


    class skills

    Magic resistance(A): Cancel spells of A-Rank or below, no matter what High-Thaumaturgy it is. In practice, the Servant is untouchable to modern magi, so it would not be an exaggeration to title the Servant a 'Magus Killer'.

    personal skills

    Night Slayer(EX): a skill that denotes one as an specialist in dealing with the creatures of the night. It gives Lancer an advantage when fighting those with the demonic or vampire trait.

    Anatomy understanding(B): Grasp of the inner workings of the human body, like a piece of precision machinery.
    All actions intended to heal through skills, magecraft, etc are improved.
    Able to target enemy vitals with extreme precision, and all damage inflicted is increased.

    Hunting(A): this knowledge of methods for tracking and stalking. Lancer is able to use the clues in an ambient to deduce if/when a enemy was there, to where they may have gone and a rough estimate of their skills.



    Noble phantasm


    Soul - Cleansing fire
    Krst Vile

    rank: Anti-unit, EX
    Lancer's Noble phantasm, her version of her order's signature technique.
    To achieve the highest level on the order Lancer is part of, one must achieve master a art that approaches the level of the
    Heaven's feel
    Third magic
    .
    It allows for a physical projection of the users soul. In Lancer's case, it takes the form of Various red flaming weapons reminiscent of a lances, although they can assume the form of other weapons, with Lancer's nature giving it the ability to inflict damage that cannot be magically healed.
    As the concept of a soul is something still highly mysterious even in modern times, this Noble phantasm is very powerful, but it is also very taxing on her body as something that should not be possible to normally do, making it hard for her to keep the weapons manifested for long.



    Background


    Lancer identify herself as the "Kresnik of the purification". Her original name was something that was lost in becoming a Heroic spirit.
    Those called Kresnik (after the Croatian god of fire) where the members of an Order from Pre-Christian Slovenia and Croatia that would hunt evil beings, most commonly those identified as "Vampires", and help villages by providing resources and treating diseases.
    Unlike in a certain order of Assassins, several people could hold the title of Kresnik at the same time. However, the only way to receive the title is toMaster the Order's ultimate art. Because it so hard to do it, there was rarely more than one or two active during the same period.

    Lancer herself was a poor kid who turn to the Order as a means of survival and turned out to have a knack for it.
    Although she definitely had Magic circuits of high quality when alive, she doesn't seem to be related to any magus family. She was instead the children of a poor villages doctor who lost her family very early, in a fire caused by a dead apostle.
    She was saved by one of the Kresnik and adopted into the Order, where she rose up the ranks and eventually become a Kresnik herself.



    Personality


    As a member of the Order, Lancer was taught to help people even at her own prejudice. Because of the emptiness born from being a Survivor, she end up latching to these ideals very strongly.
    Because of her desire to help the most people possible, she became very good at medical arts (which, while encourage by the Order, is not necessary for a Kresnik), and one will usually find her studying on her personal time.
    She feels pity for the beings she hunts, although it doesn't stop her from ending their existence.



    here is a list of my servant sheets(new and improved format for my servant sheets)

    Come explore the White Library, and reach the bottom of this Abyss
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  4. #15504
    神秘 Obscure Shiki-pon's Avatar
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    FC Link
    Alternate Classes: Berserker
    True Name: Cynisca
    Alignment: Chaotic Good
    Origin: Greece (5th century BCE)
    Armament: Spear

    Parameters:
    STR: D+
    END: D+
    AGI: C
    MANA: D
    LUCK: B
    NP: C

    Skills
    Class Skills

    Magic Resistance - Rank C: Grants protection against magical effects. Differing from the Resistance effect that merely rejects Magical Energy, this ability cancels the spells altogether.
    Cancel spells with a chant below two verses. Cannot defend against magecraft on the level of High-Thaumaturgy and Greater Rituals.

    Riding - Rank A: A Class Skill of Rider and Saber class Servants, denoting the ability to ride mounts and vehicles. Rider-class Servants will typically possess a high rank. It is said that dragon type mounts are an exception, requiring a different ability other than Riding.
    All vehicles and all creatures but those of Phantasmal Beast and Divine Beast-rank can be used as mounts. This rank is high enough to have an aptitude for the Rider Class.

    Personal Skills

    Golden Rule - Rank C: A Skill that refers to the measurement of one's fortune to acquire wealth.
    As the daughter of a wealthy king, Rider possessed access to a great amount of fortune in life. As such, financial problems are unlikely for her.

    Olive Wreath - Rank B+: The crown awarded to a winner of the Olympic Games. It is a Skill quantified as a ‘proof of success’. As such, it functions in a similar manner to Pioneer of the Stars, making success in difficult or arduous tasks more likely. However, skill and determination on the user’s part is still necessary to see things through.
    Being the first woman to receive honors in the Olympic Games of Ancient Greece, Rider possesses this Skill, and wears the olive wreath she received even as a Servant. Uniquely, Rider, as a symbol of female empowerment, can pass on the Olympic Wreath Skill onto another female. In such case, she would naturally lose the effects of the Skill herself.

    Olympic Spirit - Rank B-: A mixed Skill representing the undying spirit of the Olympic Games, manifesting many effects related both to the Games’ ancient and modern incarnations. Thanks to the revived Olympic Games’ worldwide influence, the Skill’s effect is magnified greatly. The effects granted include Proof of Friendship and Battle Continuation.
    Despite being a victor in the Olympic Games, Rider understood that her brother, who encouraged her to compete, was trying to undermine the Games by having a woman be victorious. As such, she feels her victory is somewhat soured, and does not receive the full benefits of Olympic Spirit.

    Noble Phantasms

    Chariot Race of the Olympics
    Tethrippon Olympias

    Anti-Unit (Self), Rank D++
    Tethrippon Olympias is, at its heart, a Noble Phantasm for the purpose of manifesting a chariot. The chariot, always drawn by a quartet of horses, varies in quality based on the amount of magical energy Rider deigns to use, with its performance being strengthened the more resources she has access to. The chariot is light in construction and not something designed for use in battle, but for speedy transport or retreat.
    However, Tethrippon Olympias is a manifestation of chariot racing in Ancient Greece, which functioned as a demonstration of the charioteer’s affluence and fame. As Rider travels on her chariot, her fame slowly rises. If she performs a noticeable deed or is witnessed by others, the speed of fame accumulation spikes upward momentarily. As she gains fame, her parameters and abilities also rise. As such, Tethrippon Olympias is a Noble Phantasm meant to empower Rider.
    Due to the influence of the style of warfare in her homeland, Tethrippon Olympias also passively empowers attacks made with spear throws executed while riding a chariot.

    Description
    Likes: Going against tradition, horses
    Dislikes: Being used, scheming
    Talents: Equestrianism, spirited effort
    Natural Enemy: Her brother

    Rider’s true identity is Cynisca, the Charioteer Princess of Sparta.

    Cynisca is a hot-blooded and headstrong young woman, raised in the best tradition of Sparta. She tends to be loud and boastful in her words, and is of an extremely forthright nature, almost insisting on not hiding her thoughts and opinions. With her honest personality, she naturally despises lies and secrecy, holding schemers who hide in the shadows in particularly low regard.
    Despite her outgoing nature and pride in her status, Cynisca hides the shame she feels in having won the Olympic Games. Only after her participation did she discover that her brother, the king, had encouraged her participation in hopes of discrediting the sport she had such passion for. The enmity she feels towards her brother is somewhat reflected in her dealings with men, Spartans and those who resemble them in particular. All the same, Cynisca also feels that such resentment is unbefitting of a victor of the Games and a Spartan woman, furthering her attempts to hide this part of herself.
    Despite being a symbol of female empowerment, Cynisca, for the most part, doesn’t truly get along with women. She regards them through the lens of her Spartan upbringing, seeing most female Heroic Spirits that aren’t famed for their feats in combat as close to worthless. She is greatly impressed with Servants that have feats of great martial prowess under their name, as such things are what she was raised to respect in a person. Naturally, as a Greek, Cynisca is a great fan of Heracles.
    As a free spirit that was once used for another’s agenda, Cynisca’s initial relationship with her Master is bound to be frosty. She recognizes the necessity of working with a Master, but will absolutely refuse the notion of serving under them. Cynisca, being a Spartan, also cannot handle arguments very well and may blow her fuse and attempt more physical means of persuading her Master should they come to have a disagreement.
    Cynisca’s wish to the Holy Grail is to ‘clear her name’. In other words, to remove outside factors, such as her brother’s sponsorship, from the equation of her victory in the Olympic Games. In other words, she wishes only to regain the honor she perceives as lost.

    Lore
    Cynisca was born around 440 BC in the Greek city of Sparta, daughter of King Archidamus II, and sister of the future king Agesilaus II. At the time, Sparta’s treatment of women differed from the rest of Greece; rather than excluding them from society entirely, women went through rigorous training since the age of six, similar to their warrior brothers, in hopes of preparing them to establish a strong family. Cynisca thrived in this competitive environment. A tomboy from childhood, she was an expert horsewoman, wealthy, and passionate to become the first woman to succeed at the famed Olympic Games.
    However, the ancient Olympic Games were dominated by men; women were forbidden to even view the running and combat events at the main Olympia stadium. They could only sponsor the equestrian events from a distance by owning and training the horses, which Cynisca did. Her brother, Agesilaus II, prompted her to join the races personally. Though her brother’s reasons were nefarious and meant to discredit the sport, Cynisca broke the sacred laws of the Olympic Games by participating in disguise, and emerged a popular victor.
    Bronze statues of a horse and chariot, a charioteer, and herself were placed in the Temple of Zeus in Olympia, with the inscription:
    Kings of Sparta are my father and brothers
    Kyniska, victorious with a chariot of swift-footed horses,
    Have erected this statue. I declare myself the only woman
    In all Hellas to have won this crown.
    Apelleas son of Kallikles made it.
    Cynisca also received a hero-shrine in Sparta at Plane-tree Grove. This was a significant honor; the place was reserved for religious ceremonies, and only Spartan kings were remembered in this way, and never a woman.

    Notes
    Something of a "filler" sheet by my standards. I hope the quality hasn't suffered from to my absence from sheetmaking.

  5. #15505
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors Kabalisto Koga's Avatar
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    Lancer of Cleasing Flames:

    Hmm...lets see Whips ….Vampires......and an Survivor with Memories lost and coorect me if im wrong but doesnt have the Lady on the Picture the Name Shanoa and is the whole sheet a refrence towards Castlevania ,The god of World 0?


    Do you plan to make alao "other Kresnikss" ? that reminds me that i made two Masters/Mages with some inspiation of Castlevania underthem also a Female Mage with a sort of Soulcraft if you interested i can message you them ?
    Your verified Chikara-production Studios !

    Dont ship me with anyone unless i say so !

    When you wake a Dragon in his Lair...





  6. #15506
    神秘 Obscure Shiki-pon's Avatar
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    FC Link
    Alternate Classes: Saber, Lancer, Rider, Caster
    True Name: Matthias Corvinus
    Alignment: Lawful Neutral
    Origin: Europe (15th century)
    Armament: Crossbow

    Parameters:
    STR: C
    END: C
    AGI: B
    MANA: D
    LUCK: C
    NP: B

    Skills
    Class Skills

    Magic Resistance - Rank D: Grants protection against magical effects. Differing from the Resistance effect that merely rejects Magical Energy, this ability cancels the spells altogether.
    Cancels Single-Action spells. Magic Resistance of the same degree of an amulet that rejects magical energy.

    Independent Action - Rank B: The ability to remain independent even when rejecting the Magical Energy supply from one's Master; the ability that allows for action even in the absence of the Master. At higher ranks, it is also possible to remain for extended periods of time in this world without an established contract.
    It is possible for a Servant to stay in the world for two days without a Master. However, this is the ideal value achieved by maximally conserving mana and avoiding battle and Noble Phantasm usage.

    Personal Skills

    Raven King - Rank A: A composite Skill marking the user as one the greatest of Europe’s kings. It combines the effects of Charisma, Familiar (Ravens) and Bravery. However, such are the user’s talents and prowess that a curse of jealousy surrounds them, effectively rendering them far more unlucky in their endeavours.
    Archer was his era’s greatest king, regarded as superior to all others. However, the light with which he shone drew gazes of envy from all those that surrounded him, even as he gained the adoration of his people.

    The Black Army - Rank A: A composite Skill that comprises the Skill Tactics, combined with an insight into the art of warfare as well as an instinct on how and when to take the best course in battle.
    Archer revolutionized European warfare with his own Black Army, showing great foresight into the future of warfare. In addition, his groundbreaking army managed to work almost seamlessly from the beginning, despite the novelty of its makeup.

    Talented in All Fields - Rank B: From his stories of displaying talent in multiple fields, like martial arts, fine arts, and science. He can do anything he practiced when he was alive at C Rank or higher, and learns faster than normal for matter he only just got started.
    Archer was known throughout Europe as one of the most learned people of his age. He was also extraordinarily talented in both fine arts, poetry and song in particular, as well as combat, emerging as the victor in most of the tourneys he participated in.

    Noble Phantasms

    The Beggar King Watching Over his People
    Király Álruhában

    Anti-Unit (Self), Rank D
    A Noble Phantasm for the purpose of disguising one’s true nature. Archer is reputed to have spied upon the actions of his enemies, whether within his country or without, and to have walked the streets incognito in order to see how his nobles treated his people. His mastery of disguise even allowed him to have saved his love from the hands of a hostile king by infiltrating his court.
    Király Álruhában, upon activation, completely hides Archer’s presence as a Servant. The ordinary telltale signs of one’s being a Servant vanish completely, and Archer will seem to observers, even his own Master, as nothing more than a normal human. As an added effect, Archer can slightly alter his outward appearance and clothing when activating the Noble Phantasm.
    Király Álruhában’s effects immediately vanish if Archer takes any direct offensive action.

    Millennary Valley of the Concealed Nighhawk
    Az Ég a Földből Születik, és a Föld az Ég Felé

    Anti-Army, Rank A+
    In life, Archer crafted a golden era for his realm. However, in doing this, he upset the current order and aggravated both the Church and his nobles with his rampant taxation. Legends tell that he was decreed to have resisted God in his attempts to create a Heaven on Earth and to exceed the greatest and most holy of the men of God in his pursuit of personal glory. In punishment, it is said, Archer and his armies were sent to march after an arrow. Upon arriving near the mountain where it landed, God had the mountain itself surround and swallow Archer and his army. There, he is said to slumber to this day, awaiting judgment day.
    To activate his Noble Phantasm, Archer plunges an arrow into the ground, whether by hand or bow. From the point of impact, a mass of rock quickly springs forth, growing to the size of a veritable mountain and crushing Archer’s enemies. The mountain avoids Archer himself, instead surrounding and trapping him should he be within reach.
    Once it has stopped growing, the mountain remains in place for several days before vanishing. Archer cannot use this Noble Phantasm again while the mountain still remains, and should he be within the mountain, he remains trapped inside until the rock imprisoning him disappears.

    Description
    Likes: His people, progress
    Dislikes: Living off the work of others, ignorance
    Talents: Everything he attempts, infiltration
    Natural Enemy: Frederick III

    Archer’s true identity is Matthias Corvinus, the King of Ravens.

    Matthias is wise king, famed as the just defender of his people. He carries himself with serene grace, excelling at everything he tries. Though his actions, recorded in song by his subjects, are mostly a work of fiction, Matthias does his best to live up this legend, as he feels he cannot do any less in service of his people. He possesses a keen mind, particularly for warfare, and meticulously plans his actions in advance. However, he is prone to demanding as much from those he works alongside as he demands from himself, giving him a high-handed and arrogant air.
    As the things he strove for during his life were quickly dismantled after his death, Matthias scorns those of a conservative nature, believing innovation to be the key to success. In a sense, all those who would revert things to an earlier state rather than embrace change are his enemies, though Matthias approaches this enmity with a sense of humour, berating himself for his perceived harshness and stern opinions.
    Matthias has respect for his fellow kings among Heroic Spirits, as those who have earned their place in the Throne of Heroes must have accomplished great deeds indeed. Rather than challenge other rulers, he views himself as somewhat below them, as his endeavours eventually led to failure. However, Matthias still expects others to live up to his expectations of them to an almost oppressive degree. As a lover of academia and books, Matthias also prizes those that possess great knowledge, wishing to discuss with them. Despite any respect he might hold for others, Matthias approaches battle with others with a clinical detachment, not allowing his personal feelings to impact his strategies or actions.
    Matthias generally has a good relationship with his Master, as he regards the roles of King and Servant to be of the same essence, with a king primarily serving his people. As such, troubles with hierarchy are almost unknown. However, Matthias can’t stand those who would live in luxury while exploiting the toil of others, and as such expects his Master to carry their share of the burden of fighting a Holy Grail War.
    Matthias holds a simple wish close to his heart: that of peace and prosperity for his people.

    Lore
    A true prince of the nascent Renaissance, he was both a patron of humanists and a mighty battlefield commander. At the time of his death, the Kingdom of Hungary was the largest of Europe's kingdoms, but these gains could not be maintained and collapse followed his short and glorious life.
    Born in Kolozsvár (Cluj in modern Romania) as the second son of the Hungarian nobleman and commander Janos Hunyadi, Matthias inherited the family's holdings upon the death of his father and older brother, who were executed for their involvement in the assassination of an ally of Hungary's then-reigning king, Ladislaus V. But when Ladislaus himself died without heir in 1457, the Diet of Hungary elected the young Matthias to be king, marking the first time a noble had been promoted to the throne. Some nobles of Hungary and the rulers of Europe celebrated this election in the time-honored fashion for contested succession—they launched revolts and wars.
    Despite being only fourteen years old, and nominally under the control of a regent, Matthias nonetheless executed his reign under his own terms. One of his first acts, for instance, was to secure a peace between a group of Romanians and Vlad Dracula, Prince of Wallachia. He was able to successfully wrestle the crown of Hungary away from Emperor Frederick III, and by extending his royal prerogative was able to levy an extraordinary tax to pay for one of the first standing professional national armies in Europe—the famous Black Army. He attempted an extensive reform of the laws and customs of Hungary in order to consolidate administrative rule of his kingdom.
    Matthias was often at war. His enemies included the Ottoman Empire and the Holy Roman Empire, as well as nobles of Saxony, Moldavia, Bohemia, and Poland. Hungary's position at the nexus of Eastern Europe and on the margins of the Ottoman Empire meant that the shifting dynastic politics of the region, webs of specific prerogatives and customary rights, and ambitious nobility often led to uprisings within his own lands. These he suppressed, brutally.
    In addition to being a successful battlefield general, he was also notable for his love of learning. Under his direction, his library in Buda, the Bibliotheca Corviniana, became one of the world's greatest libraries in terms of scope and quality, said to be second only to the Vatican Library. He encouraged and patronized humanists, and his third wife, Beatrice of Naples, is credited with bringing the Renaissance's attitudes to Hungary, marking the first place the Renaissance spread outside of the borders of Italy.
    An ardent Catholic, he saw the defense of the faith in both physical and spiritual terms. While this usually took the form of direct conflict with the Ottoman Sultans and the proto-Protestant Hussites of Bohemia, he was not averse to acting against the temporal authority of the church, including dispensing church property on his own authority and supporting factions opposed to the Papal states.
    Matthias was married three times, but died without a legitimate heir. His preference was that he be succeeded by his illegitimate son, Janos Corvinus, but Matthias fell sick and died, leaving Hungary open to a new succession crisis, from which Vladislav II, King of Bohemia emerged to rule Hungary.
    The impact of his reign is complex. His rapacious taxation of the Hungarian people funded a series of wars designed to extend the limits of his crown lands. Matthias was a canny political player in the region and a true patron of the letters, a lover of learning at a time when that was not yet seen as a virtue of princes. His personal courage and cunning is beyond dispute, once even escaping capture and evading his pursuers by pretending to be a local groom. He left behind a Hungary whose territory was larger than the one whose throne he ascended, but these gains could not stand. The ruler who tortured and executed suspected rebels is also the man who wrote a code of laws calling for the constraint of the king by laws and institutions to serve as a check on arbitrary authority.
    Matthias Corvinus is still remembered fondly in Hungarian folk tales, where he is depicted travelling the countryside in disguise, dispensing justice on behalf of the poor and downtrodden.

    Notes
    I guess Cynisca was less filler and more warm-up. Finally got this one finished.
    As a footnote, the Hungarian on the second NP translates roughly to the fabled “The Heavens are Born from the Earth and the Earth Reaches for the Heavens” from Prisma Illya. I’ve always loved that name.
    The only thing I really had to add to Mathias’ legend in order to fit the NP is the arrow marking the spot of the mountain.
    Last edited by Shiki-pon; September 21st, 2019 at 09:20 AM.

  7. #15507
    祖 Ancestor Dragolord09's Avatar
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    Doesn't look like you've lost your touch Shiki-pon. Please keep up the good work, especially when it comes to sheets like those Eight Immortals you've been doing!

  8. #15508
    神秘 Obscure Shiki-pon's Avatar
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    Quote Originally Posted by Dragolord09 View Post
    Please keep up the good work, especially when it comes to sheets like those Eight Immortals you've been doing!
    As you wish.


    FC Link
    Alternate Classes: Rider, Alter Ego
    True Name: Cao Guojio
    Alignment: Neutral Good
    Origin: Chinese Mythology
    Armament: Tablets, castanets

    Parameters:
    STR: E
    END: B
    AGI: D
    MANA: A
    LUCK: B
    NP: A+


    Skills
    Class Skills

    Territory Creation - Rank EX: A Caster-class Skill. It is the Skill to build a special terrain that is advantageous to oneself as a magus, such as for the purpose of collecting mana.
    Under auspicious circumstances, it is possible to create ‘Mount Penglai’, superior to a Temple.

    Item Construction - Rank -: A Caster-class Skill. It is the Skill to manufacture magical items, from implements of war to items for daily use. Also, this Skill requires time to gather components and manufacture items.
    As Caster has forsworn all material possessions as part of his training, he has renounced his claim to Item Construction as a Caster. However, in accordance to his position, he can generate Jade Handmaidens that occupy him as assistants from the Heavens. The Jade Handmaidens are Divine Constructs, and though they are charged with Caster’s protection and serve as his attendants, they can sometimes act independently in service of those that sent them.

    Personal Skills

    Heaven’s Feathered Man - Rank B: Immortality, recited by the Taoism ideology as an aspect of the Xian​. An absoluteness of body that renders the user resistant to most harmful effects and passively recovers from physical damage.
    Caster is one of the Eight Immortals, having achieved immortality through enlightenment. However, as he was quite hopeless in his training without help, his rank is thus lowered.

    Divinity - Rank D+: The measure of whether one has Divine Spirit aptitude or not. At high levels, one is treated as a mixed race of a Divine Spirit, and the level declines when the Heroic Spirit's own rank as a Monster or Demonic Beast raises. It can also decrease due to one's dislike for the gods. Those who have A Rank Divinity or above have reached the Throne of Gods. It also has an effect which reduces special defensive values called 'purge defense' in proportion to the Divinity's Rank. It can break through Skills such as Protection of the Faith and Enlightenment of the Sacred Fig.
    Caster is worshipped as the God of Theater and Acting, and his status as a Divine Spirit is augmented by the tablets he carries.

    Jade Tablets - Rank A: The possession of the fabled Jade Books of Heaven, relating the inner workings of the universe itself. Ownership of these tablets denotes a supreme god rather than a mortal. As custodian of the tablets, the user cannot allow unworthy eyes to peruse their contents, and is as such afforded the protection of higher powers.
    Incoming damage from physical attacks is halved. Due to his custodianship of the tablets, he is granted some of their Authority, which manifests effects equal to a supremely high-ranking Charisma.

    Noble Phantasms

    Balancing Jade Castanets
    Yu Xiang Ban

    Conceptual, Rank E~A++
    Yu Xiang Ban is Caster’s Noble Phantasm, taking the form of a pair of castanets. The instrument is intrinsically connected to the balance of Yin and Yang, complementary halves that produce an effect when working in harmony.
    Yu Xiang Ban exists as a ‘counterattack Noble Phantasm’, in that it allows Caster to negate a harmful effect by forcing into existence a positive effect of equal strength, negating both with a clack of the castanets. Naturally, it can also replenish and heal others, simply by creating strength and wellness in equal measure to weakness and disease. Naturally, as Yu Xiang Ban is “merely” a Noble Phantasm, its power is not limitless, and can be overcome with sufficient force.
    Due to the castanets’ nature as a Power Tool, the sound of their clacks produces a boom that banishes or weakens evil-aligned targets.

    Description
    Likes: Advising others, performances
    Dislikes: His past actions, ruthlessness
    Talents: Universal benevolence, helping in any way one can
    Natural Enemy: His brother, himself

    Caster’s true identity is Cao Guojiu, the Official of the Eight Immortals.

    Guojiu is an extremely affable man, and thoughts on how he can serve others best occupy his mind. He is quite passive, however, and prefers not to take a direct hand in events, rather preferring to simply advise others. He feels bemused at the weight others place on his wisdom, given that his foolishness in his youth even caused the deaths of others. Still, if others wish for guidance, he will provide it.
    Despite his passive stance on things, Guojiu will not sit idly as evil runs rampant. Should someone undeserving of wisdom and needless to the world come to him, he is liable to offer seemingly wise advice that will prove self-destructive in the end. In times of greatest crisis, he may even take action personally, fighting as befits a member of the Eight Immortals.
    Guojiu views other Heroic Spirits with an enviable amiability, holding little hostility for anyone. He welcomes even those with fell reputations openly, knowing that he himself was once convicted as a criminal and even caused the death of another. He is, in fact, greatly interested in conversing with those of an evil alignment, in hopes of turning them towards the path to enlightenment and benevolence.
    To a Master, Guojiu is a helpful, if infuriating Servant. He has little interest in combat or crafting fortifications and items of power for a Master, preferring instead to simply advise them. In a fit of irony, the Jade Handmaidens that accompany him might seem at first glance to be more useful than the immortal himself. Despite their frail appearance, the Divine Constructs are fully equipped to defend their master and take even to violent commands without complaints. Their interpretation of what is best for Guojiu can also vary wildly from his own opinion, and it is possible for a Master acting under lawful terms to establish a kind of rapport with them.
    Guojiu has no particular wish to the Holy Grail, though he does desire to undo the misdeeds of his past.

    Lore
    Cao Guojiu was the descendant of Cao Bin, and younger brother of Empress Cao of the Song dynasty. He also had a younger brother of his own, Cao Jingzhi. Throughout the land, Guojiu attained a reputation as virtuous and was a widely loved and admired official.
    Cao Jingzhi, however, was much the opposite, squandering the court’s money and acting above the law. Guojiu was always distressed by his brother’s actions, admonishing him as older brothers do. The younger Cao, however, would not relent in his evil ways. The differences between the brothers came to a head when Jingzhi landed himself in trouble with a noblewoman, having made advancements at her. Stunned by his brother coming to him for help, Guojiu advised for him to get rid of the woman in order to free himself of his troubles. This resulted in the woman’s death. Horrified, Guojiu did his best to make amends, spending his own money as recompense to aid those who had suffered from his brother’s misdeeds.
    The woman, however, survived. She came before the officials, pleading for justice, and Guojiu, burdened by his conscience, came forward and admitted to his and his brother’s actions. For this, they were sent to prison. The Empress did what she could to save her brothers, but could only get the Emperor to grant a general amnesty. For Guojiu’s freedom, brigands and thieves were allowed to go free and terrorize the land.
    Guojiu, ashamed for what he had wrought, retired from courtly life. He had come to discover, in his attempts to overcome his past misdeeds, the Way. He left civilization behind and went to the mountains to meditate, becoming a hermit. Unfortunately, although he understood the general principle of the thing, he wasn’t terribly good at the details. He barely found enough to eat, and he could not work out either how to do magic or even the most basic principles of alchemy. What was the good of being a hermit if you couldn’t make elixirs?
    One day, however, Guojiu came upon Zhongli Quan and Lu Dongbin, two of the Immortals of myth. Guojiu gained their attention, and the three discussed the Way. Guojiu’s heart and virtue impressed the Immortals even though his skills did not. The two, seeing potential in the former official, took him under their wing, training him in Taoist magical arts. After years of practice and cultivation, Guojiu finally ascended to immortality himself, becoming the Eighth of the Eight Immortals.
    Last edited by Shiki-pon; August 23rd, 2019 at 11:52 AM.

  9. #15509
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors Kabalisto Koga's Avatar
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    It doesnt seem that you have lost an Edge with your sheets Shiki your three new are as Quality -full as always.

    some Question what are the mounts of Mathias and CAs as Rider and what are Mathias noblephantasm as Lancer respectively as Caster and Saber ?

    And what do you say to my last profile have i improved myself ?

    Here is the Link
    Your verified Chikara-production Studios !

    Dont ship me with anyone unless i say so !

    When you wake a Dragon in his Lair...





  10. #15510
    love warrior <3 world-0 the god of world-0's Avatar
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    Quote Originally Posted by Kabalisto Koga View Post
    Lancer of Cleasing Flames:

    Hmm...lets see Whips ….Vampires......and an Survivor with Memories lost and coorect me if im wrong but doesnt have the Lady on the Picture the Name Shanoa and is the whole sheet a refrence towards Castlevania ,The god of World 0?


    Do you plan to make alao "other Kresnikss" ? that reminds me that i made two Masters/Mages with some inspiation of Castlevania underthem also a Female Mage with a sort of Soulcraft if you interested i can message you them ?
    Yup, I just finished Bloodstained: ritual of the night and am re-playing Castlevania: Order of Ecclesia, so am in a mood for Vampires.

    I will defenilly do more Kresnik, but it will not be my next sheet


    here is a list of my servant sheets(new and improved format for my servant sheets)

    Come explore the White Library, and reach the bottom of this Abyss
    Fate / White Memoria

  11. #15511

    He Whom Felled the Mad Amazon, Adreus

    He Whom Felled the Mad Amazon
    Rider Adreus



    Class: Rider
    Alternate Classes: Lancer, Assassin, Saber
    True Name: Adreus
    Alignment: Lawful Neutral
    Armaments: Sword, Spear, Dagger, Chariot, Stolen Ship (courtesy of the Amazons)


    Wish for the Grail: In truth he cannot think of any wish for himself, and though a small part of him wishes to bring back the Gargareans and Amazons, he truthfully believes that they had their time and are best left as they are. If he were to obtain the grail, he would likely make a selfless wish such as “Make humanity kinder” or “Find a way to let the Gods survive.” Somehow, he always finds a wish after he is summoned, despite never having one when summoned.


    Appearance: Handsome Greek man (sorry, got nothing)


    BioBio: Born of Aris and the Amazon Eirophne, Adreus was destined to live and train as a warrior. He would live among men only interacting with woman when it came time for the Gargareans and Amazons to reproduce. But then came the fall of Penthesilea and Antianeira would come take her place as Queen of the Amazons.


    Most of the previous queens despite whatever hatred they held respected men for their role in reproduction, even more so if they were warriors. Antianeira on the other hand had a hatred for men uncommon among even the men hating amazons. She blamed them for Penthesilea’s death, in her eyes all men were guilty of her death, but none more so than the Gargareans.


    Antianeira began to raid the Gargareans city forcing these men into slavery, if not outright killing them. Adreus and his uncle Leriphon lead a rebellion against them but found it difficult to fight against the Amazons strength. With reluctance they swallowed they’re pride and fled using ships stolen from the Amazons, but that was not the end. Making their way to Greece the Gargareans eventually arriving at Athens where the Athenians offered aid in defeating their pursuers.


    Antianeira and her Amazons finally caught up with their “prey” and a massive battle ensued. As Greeks and Gargareans against their enemies Adreus and Leriphon fought their way to the queen and after a long-fought battle the two ended her life. As Adreus dealt the final blow Antianeira dealt her, leaving Leriphon with a deadly wound. As best he tried, he could not save his uncle and reluctantly left with his body, intending to bury him in their homeland.


    As he walked through the battlefield, he would encounter a wounded Greek soldier, and immediately go to his aid. He gave all his effort towards saving this man, refusing to leave him to die. Much as with his uncle, try as he might he could not save the man, and he perished.


    As Adreus left to bury his uncle the soldier came back to life revealing himself to be Apollo, giving his final test before he made his decision. Seeing his kindness Apollo rewarded Adreus with immortality, making him one of his followers (and lovers). For centuries after he lived as a follower of Apollo but as the Age of Gods came to an end, he willingly gave up his immortality, dying and being recorded into the Throne of Heroes.



    Parameters:


    -Strength: B
    -Endurance: B+
    -Agility: A+
    -Mana: C
    -Luck: C+
    -NP: B++


    Class SkillsClass Skills:


    Magic Resistance B: A skill offering a servant resistance towards Magecraft. Rider’s divine heritage has given him a natural resistance towards Magecraft though having no fame in this it remains at B rank.


    Riding B++: A skill offering a servant the ability to ride/drive vehicles and mounts, Rider has earned this skill from his skill at riding horses and ships. Rider though skilled at riding is by no means extraordinary, thus the skill remains bellow A. Due to his fame at stilling ships this skill is further improved if what he is riding/driving is stolen and/or is a seafaring vessel. At this rank he is able to ride with above average skill any conventional mount or vehicle with exception to phantasmal species.


    Divinity A++: A skill denoting a servant’s divine heritage, Rider being a demigod son of Ares has earned him this skill. While normally being only half god would result in this skill only being rank B, however having been blessed by Apollo this skill has been ranked up to A. For the same reason it also further increases when Rider is in sunlight, or while playing music.



    Personal SkillsPersonal Skills:


    Protection of the Sun God EX: A skill granted to those given protection and strength from deities associated with the sun. Rider became one of Apollo’s immortal followers, giving him this skill at its highest rank.


    Kindness on the Battlefield A: A skill denoting a servant’s ability to show kindness to others while in combat. Rider always showed his enemies respect and would go out of his way to help the wounded, earning him this skill. As one of his most famous deeds was giving help to a fallen soldier this skill is further enhanced to its current rank. This skill allows rider to more effectively help others and even inspire them to fight in return.


    Bellow of Ares C+: A skill inherited from most servants that are descended from the war god Ares, offering them increased strength especially against those they hold a grudge against. As a direct descendent of Aries, he would normally earn this skill at A rank or higher, however his kind nature decreases its rank severally.



    Noble PhantasmsNoble Phantasms:


    Escape of the Gargareans: Rebellion Against the Cruel Queen B++:


    Born of Adreus’s feat of stilling ships from the Amazons to gain help in fighting them, this Noble Phantasm allows him to easily still the mounts and vehicles of other’s, even those of servants. Said mount cannot be ridden if it exceeds the parameters of his Riding skill, though they can still be stolen for a brief period. While riding a mount he has stolen Adreus can more effectively escape a bad situation, especially if said method of escape involves fight his way through. This NP also increases his attack strength against woman, due to the feat that created it being done as a method of rebelling against one.


    Final Blow Against the Cruel Queen: With This We Are Free A+:


    The final strike used to take Antianeira’s life and free the Gargareans from her, it manifests as a spear capable of killing any woman no matter how great. When fully invoked Adreus’s spear is enveloped as the flames as war but slowly refines itself into pure light, shining as bright as the sun. While in this state any strike against a woman shall instantly become worse, potentially making a simple cut lethal, though even against men it is more dangerous having the divine power of two gods flowing through it.



    Interaction with othersInteractions with others:


    Summon: “Rider Adreus need me to still a ship I’m your man, and I’ll take a man as my reward. (Insert cute laugh)”


    Penthesilea: “(Laughs) You never change, do you?”


    Any 5-star female servant: “You’re a strong one, mind making me a boy? I’ll give you a girl in return.”


    Fergus Mac Roich/Cu Chulainn: “Your rather handsome, wanna tussle in bed?”


    Scathach: “So they had Amazons in other parts of the world. That is honestly rather terrifying.”


    Caeser: “Normally I’m more into muscle, but hey I’m up for it if you are.”


    Chevalier d’Eon/Astolfo: “How odd normally I’m not attracted to woman and yet just knowing that your men despite your appearance is enough for me.”


    Mordred: “REBELLION!!!!”



    Other's interaction with himOther’s interactions with him:


    Fergus Mac Roich: “I prefer woman, so if you invite one or two to join then I’m perfectly fine with that.”


    Cu Chulainn: “Maybe after we fight.”


    Penthesilea: “You’re the same as always.”


    Mordred: “REBELLION!!!!”


    Lancelot: “No, no matter how much you ask I’m not interested in men.”



    Authors Notes: So, this sheet started when I found out that there was an all-male tribe that would get together with the Amazons once a year to reproduce. I decided to look around and see if I could scrounge up someone famous from this tribe, and though I’ve found a few named men only two had enough to possibly make a sheet out of Adreus and Leriphon. I decided to go with the one that had a little more of a legend. I also liked how one aspect of his legend is that he was kind enough to try and help some random stranger and got rewarded for it.

  12. #15512
    祖 Ancestor NMR-3's Avatar
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    Class: Foreigner
    Other Classes: Berserker, Caster
    True Name: Charles VI of France
    Nicknames: Charles the Beloved, Charles the Mad, Tulzscha's Chosen
    Alignment: Lawful Insane
    Place of Origin: France

    Parameters

    STR: C
    END: C
    AGI: B
    MGI: E
    LCK: D
    NP: C


    Info

    Height: 176 cm
    Weight: 50 kg
    Likes: Dancing, Hunting, his wife
    Dislikes: traitors, assassins, his feeble mind
    Talent: Dancing
    Natural Enemy: Henry V
    Attribute: Earth


    Class Skills

    Existence Outside the Domain B
    A class skill of all Foreigners, showing their "blessing" they have received from a being outside of reality. Due to this blessing, the Servant can be considered as "part" of that being. The Servant, therefore, has some control over the abilities of the being in question, while still possessing its mania.

    The being to whose service Foreigner has been bound is the Outer God Tulzscha, the Green Flame - it in turn is a servitor and a member of the outer court of Azatoth, the blind idiot god. This benefits this brings Charles are minor compared to what it has cost him, though: an ability to spontaneously combust into green flame is no recompense for the total loss of his mind, and the near-loss of an entire kingdom.


    Insanity EX
    The inevitable result of contacting a being beyond reality, this Skill measures the "mental deviation" that Foreigners have incurred. Receiving the attention of Tulzscha turned Charles from a good king into a complete wreck, suffering from bouts of madness so severe he would forget his own name, his status, and his family.

    Another famous delusion of Charles' was that his body had transformed into glass and would therefore shatter at the most minute touch. As a result, he had iron rods sewn into his clothing. This, of course, did not help; iron cannot help with the realization that existence is but a mere suggestion to the eldritch beings that lurk in the distance, far more fragile than even glass can ever be.


    Personal Skills

    Wartime Charisma -
    A variant of the "Charisma" skill, given to those rulers who came to power in a time of war. Charles VI ruled during the period of the Hundred-Year War between France and England, the conclusion of which would come about 31 years after his death.

    Normally, this Skill would allow Charles to inspire others to lead charges, to perform valiant deeds in combat against the enemy, and command armies; however, due to his insanity, this Skill has been sealed. A monarch gibbering that he is made of glass cannot inspire anyone.


    Fall From Grace B
    Those who started at a high note but swiftly fell to the very abyss, whether through their own fault or not. By going from a king named "the Beloved" to someone feared and mocked as "the Mad", Foreigner has earned this Skill - much though he despises it in his moments of sanity, few as they are.


    Restoration of Sanity (False) D
    A Skill given to those Servants who had occasional bouts of sanity in the midst of their general insanity. Charles, while obviously deranged most of the time, occasionally showed flashes of returning to the brilliant monarch he had once been.

    At this level, it is merely possible to "shock" Charles out of his insanity (upon passing a Luck check, or using a Command Spell). One shock that set him straight in life was the realization that the queen had openly taken up with his brother, and had then just as openly taken up with his brother's murderers; this resulted in her banishment.

    While Charles is sane, Wartime Charisma is unsealed and he regains full command of himself. However, this lasts only a day or so before he falls back into insanity. In addition, his Noble Phantasm is sealed while he is sane.


    Noble Phantasm

    O Divine Patron, Dance Your Hideous Choreography
    Bal Des Ardents


    Type: Anti-Group
    Rank: C
    Range: ~10m
    Max Targets: ??

    A Noble Phantasm commemmorating the notorious Bal Des Ardents ("the Ball of the Burning Men") in which Foreigner was the only dancer of five not to burn to death. History records the cause of the fire as a spark leaping from a torch held by a guest; nothing could be further from the truth.

    What no one dared record was that the one who started the fire was not a hapless guest hoping to discover the identity of a masked dancer, but Charles himself, erupting into a grotesque pillar of green flame when the dance reached its peak. This was caused by metaphysical substitution; as Tulzscha dances in the Court of the Nuclear Chaos, so did Charles and his band of wild men dance in the halls of the Hotel Saint-Pol at Paris. The consequences were grave, inescapably tying Charles to his "patron".

    Reproduced, the Bal Des Ardents is started by Foreigner dancing like a maniac. Once a connection has been wrought to Tulzscha, Foreigner erupts into a gigantic pillar of eldritch fire. This fire will not spread, is completely immobile, is not affected by wind or water or anything else material, and will only cease burning once at least four lives have been offered to it. In addition, anyone who sees the pillar must immediately pass a Luck check, or they will themselves combust into the green flames of Tulzscha.


    Lore

    Charles VI, son of the previous king Charles V, came to power at the early age of 11, in the year 1380. At this point the Hundred Years' War had raged for roughly 54 years.

    Though Charles VI inherited a country made prosperous by his father's competent hand at finance, he was not of age when he was crowned. As such, the dukes who took over as regent had free reign; in predictable fashion they squandered money on their own endeavours.

    Charles, at the age of 21, took real power and swiftly brought the dukes to heel, improving the condition of the kingdom both politically and economically. For this, he was given the epithet, "the Beloved" (more literally, the Well-Loved).

    However, starting in 1392, the king was struck with madness. During a military expedition to hunt for an assassin who had failed to kill one of his advisors, Charles suddenly went insane; he grabbed his sword and swung it wildly around him in an attempt to wound imaginary traitors, and killed four knights before being brought down.

    This is the version of events as recorded by history. It is, however, not the entire truth. What has been left out is that this madness was the result of a long-forgotten promise of his mother's ancestors, promising sacrifice in return for the position of king. It is a pity that they had not considered exactly when one of them would become king, nor what would happen to him. Charles' accession was a direct result of this promise through a tangled chain of events, as was his psychosis.

    With this disaster, Charles' reign crumbled, the gains he had made disappeared as the dukes reasserted their power and their personal squabbles, and the kingdom fell into near-ruin. This was compounded by English invasions, which amongst others resulted in the famous Battle of Agincourt.

    These same invasions resulted in Charles being convinced by the English King, Henry V, to surrender his lands to England and disinherit his son, Charles VII - who would eventually become known as Charles the Victorious by dint of being king while the war was won.

    Charles VI, however, died in 1422 at the age of 54; he had been insane for 32 years.


    Personality

    Best described as "insane". Foreigner is wholly out of touch with reality. From one moment to the next he might forget who he is, that he has been summoned, or why. He is delusional and paranoid and resentful of anyone he would normally adore. Unable to trust even his own conception of what is real and what is not, he is a truly wretched figure.


    Creator Notes:
    There's another Charles VI sheet floating around, but that's a Berserker. Charles VI's insanity being the result of an Outer God's meddling kinda just came to me out of the blue, and from thereon out it was just searching for the right Lovecraftian Thing.

    Candidates were Tulzscha, Cthuga (too close to Cthulhu in terms of naming for me to like it), Yeb and Nug (two deities can't be taking posssession of one person, that's just a mess), Vorvadoss (too newfangled), and probably a few others I'm forgetting.

  13. #15513
    https://goo.gl/88mdof Criarino's Avatar
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    "It is disgusting to serve a human, but it seems that I have no choice. Don't give me orders, wait until I complete my wish before talking to me."
    Faceclaim


    Class: Assassin
    True Name: Coulter
    Alignment: Neutral evil
    Place of Origin: France

    Parameters:

    STR: D
    END: C+
    AGI: B++
    MGI: E
    LCK: C+ ~ ???
    NP: D- ~ A

    Likes: Meat
    Dislikes: any piece of tecnology
    Natural Enemy: anyone with the "Pionner of the stars" skill
    Attribute: Earth
    Traits: Servant, animal, wild beast
    Armament: Claws and fangs
    Catalyst: many wolf corpses

    Skills
    Class Skills:

    Presence concealment C+

    Personal Skills:

    Tatics (wild) B++
    Greatly improve allied wild beast's parameters while on field, especialy any wolf-like creature. Also have some effect on wolf-like familiars and Phantasmal species.
    Coulter spread fear into an entire city, leading a pack of wolves that even the humans almost couldn't defeat.
    "You humans like to say that your 'war' is the more 'advanced' and the deadliest of all. I will show you that nothing of that matters in the true battlefield."

    Pack leader C
    The skill of a beast or animal that lead a big pack and persisted against unfavorable odds, be it by the nature or human hands.
    Just leading a pack isn't enough to get this skill, the servant's legend must be centered around it. In short, a servant that made his legend alone, even if he leaded a pack at any point, won't receive this skill.
    It includes Animal dialogue at A rank and Charisma (wild) at C- rank, and also gives a STR bonus when figthing servants with the Pionner of the stars skill. It seems that his ability to talk is result of a misinterpretation of the Animal dialogue part.
    "You think that a wolf shouldn't speak human language? Don't be stupid, human. Humans are animals like any other, only with more inflated egos. There is no reason I wouldn't be able to talk with you."


    Lore
    "Humans are greedy. Humans are prideful. And the worst, they are unnaturally stupid"

    In winter of 1450, Paris was invaded.
    Not by an invading army.
    But by a pack of man-eating wolves.
    Intense feudal agriculture and poor game management practices in the forests had created an ecological catastrophe. Fewer deer and wild boar were around to feed the rapacious appetites of France’s wolves.
    To make matters worse, France had suffered over a century of brutal warfare over ownership of the French crown and a succession of harsh winters.
    As a result of all of that warfare, the French people were under an extreme burden to survive. The farms and forests were pushed to their limits to feed the population.

    And that meant an increased burden upon the wolves.
    The Parisians had the habit of throwing their junk outside the walls, so the wall had several holes used for this.
    When starving, wolves usually attack livestock, but they didn't take long to learn that humans are a perfectly acceptable prey species.

    "Before, we saw humans with certain respect. They seemed powerful, enough to not only survive, but to have the prosperity that other animals never had. When the starvation forced us to prey upon then, we were all scared... until we atacked the first of then. It was so easy, so fast, easier than preying any other animal. All it could do was make unintelligible noises before it died... There, our respect for then was gone."

    That's why a pack of hungry wolves entered Paris.
    Before their reign of terror was over, forty Parisians died.
    Plenty of stories about the wolves spread around the city... The pack leader was said to be a red wolf with a bobbed tail. He was nicknamed
    Coulter
    Courtaurd
    or "bobtail".
    With forty people dead, the government had to act.
    A group of bold Parisians lured the wolves to the front of the Cathedral of Notre Dame, where they were stoned to death.

    "Humans are not strong. They are weak, way too weak, unnaturally so. They survived only because they abandoned the nature, abandoned what created then. That is blasphemy. Humans shouldn't exist as they are. They are less than prey."

    This passed down on history as one of the greatest shows of the cruel law of nature.
    That day, the humans remembered something they had forgotten.
    They too are prey.

    "....I'm a wild animal, I shouldn't fear anything beside death... But there was one thing, one fear that I will never forget.While my pack was being killed, I escaped to a nearby alley. Hurt, I wouldn't last long. But then, one... thing appeared before me.
    "That was a great show. You will be a good addition to my 666 beasts"
    Those eyes... they were something that the mother nature should never have created."


    Personality
    "Humans are an aberration. They shouldn't exist as they are, the way they live is wrong"
    Wild, on the most primitive meaning of the word.
    He won't accept any order. Doesn't matter what the master says, he will never work with humans. Command spells can be used to force submission, but this will deteriorate their relationship greatly.
    Despite his looks, he is a good strategician. Will never act on whim or despair, always carefully analise the options and pick the best path, making smart use of his Noble Phantasms "Hunting is more than just running after your prey, you know".

    He seems to hate humanity, but that's not right.
    "The way humans live is wrong, that's why I will correct then. They don't know the bliss of living with the nature. They are always too busy working and worrying, always sad and depressive. To live like that is blasphemy. As a brother also born from nature, I can't stand seeing them like this."
    His relationship with his master can be bad, but Coulter will never attack his master, nor any human being. He says that humans are blasphemous, but that's because they live in sadness. He says that humanity is wrong, but that's because he don't like to see then suffer. Coulter believes that the only 'good' way to live is following your instincts. That is the kind of simple-mindedness that only animals are capable of.
    His desire for the grail is "to bring true, pure happines for humanity, reverting then back to nature".


    Noble Phantasm
    Winter of the wolf
    L'hiver du loup
    "Humans will never kill me with these inferior techniques. Come, fight like the animal you are, then maybe you can defeat me"

    Type: Self, always active
    Rank: C++

    This represents his supremacy over human knowledge.
    Coulter's luck parameter is very variable. With this Noble Phantasm a luck check happens everytime he suffer an attack, if the check is successful, his luck parameter gains a big bonus, enough for him to evade or to make the enemy attack fail. The bonus deppends on how good was the check, and that bonus carries over to the next check as well, creating an accumulative effect. The stronger the attack, the harder the check.
    However, this Noble Phantasm only activates when the attack suffered has some kind of human technique to it, like a weapon, martial art or any kind of training. In short, it doesn't activate for pure, animalistic attacks, and the accumulated bonus (if there is any) will reset upon one, being useless against most berserkers. Servants with the Beast Slayer skill can also cancel this effect.
    This can change the tide of battle, but deppends too much on luck, and Coulter's initial luck parameter isn't perfect. It is possible to fail the check and suffer damage. Over-dependence on this Noble Phantasm can be his ruin.

    Man-eating wolves
    Des loups anthropophages

    Type: Anti-unit
    Rank: D- ~ A
    Range: Wide

    The power of a pack over the unit.
    When activated, all wolf-like creatures in 10km will hear Coulter's call, and attack his enemy.
    This is more than simple dogs biting someone. This attack has the ability to show the enemy's weakness, as that human city once allowed a wolf pack to enter. It is close to a form of fate manipulation.
    When activated, the target will be forced to fight the creatures and eventually show a weakeness, even if for one moment. The time window is decided by a luck check, and deppends on how strong is that target and on how many creatures participate.
    A servant with the Beast slayer skill can easilly negate this Noble Phantasm.


    Creator Notes: Here's a small sheet to begin with, just to wash out the rust. I will be making more soon.
    I was thinking about this sheet since I made my other coulter sheet, and I finally finished it.
    Last edited by Criarino; November 28th, 2019 at 01:44 PM.
    My servants and mages
    Sorry, my english sucks

    Things

    Quote Originally Posted by Tobias View Post
    Incidentally, my idea of encouraging someone is to kidnap them, starve them, and then spend hours a day slapping their bound and gagged body with my penis.

    Greatest battle in history
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    OH GOD SO CUTE

  14. #15514
    後継者 Successor Bugs's Avatar
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    Very interesting, I love a good non-human Servant and Coulter is just the kind of local folktale to scratch that itch.

  15. #15515
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
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    This sheet was written up as a collab between me and Koga, using my Platina character that I wrote for the Magus contest a while back. Koga came up with the main concept and most of the writing, while I did some spelling/grammar corrections and added some ideas for her third NP as well as her appearance section. Koga also gave me permission to post this up myself. I hope for both our sakes y'all can enjoy it.


    ---------------------------------------------------------------------------------------------------

    Platina Egress Wingfield
    (Saber)

    Appearance
    Stage 1 art: Platina is her normal self. Serious expression on her face and wearing her formal dress mixed with armor.

    Stage 2 art: Platina's glasses are gone and her hair has come undone from its usually strict ponytail, flowing freely down to her lower back. Her skirt and stockings are torn as if from claw marks and her blouse is undone enough to show some cleavage. She's smiling a little with a more playful and flirtatious look on her face. Additionally Platina's skin becomes tanned while red and gold tattoos resembling Egyptian hieroglyphics appear across her body like in her Hep Negi NP.

    Stage 3 art: Platina swaps out her normal outfit for an ancient Egyptian inspired one. She wears a short white loincloth-like skirt with a gold belt emblazoned with a lion design, a white halterneck top that's basically just two cris-crossing straps of fabric across her breasts and attached to her collar, gold bangles around her arms and legs and lastly, a gold lion shaped halfmask covering only the upper half of her face. Fingernails are also longer and more pronounced like claws.

    Stage 4/final ascension art: Platina wearing her above outfit, reclining on Henkyt Miew Hewet atop a mountain of corpses with weapons scattered everywhere, showing the aftermath of a brutal battle with herself as the undisputed champion. Her expression far more openly seductive and haughty, with a glimmer of battle-lust visible in her eyes. She's drinking red wine in a way that it kind of looks like blood and has her sword Dainslef resting between her breasts in a sultry way. Background is a desert with big dunes and a pyramid visible in the distance.

    True Name: Bastet/Sekhmet

    Height: 180 cm

    Weight: 75~ kg

    Alignment: Lawful Good

    Attribute: Man/Earth

    Origin: Egypt

    Alternate Classes: Caster, Berserker, Rider, Assassin

    Parameters

    Strength: B+
    Endurance: B
    Agility: A
    Luck: B
    Mana: A
    NP: A


    Personality and Background

    For the related info please look at the main article

    >Platina Egress Wingfield <

    At the start Platina is quite still herself but due to the constant exposure of the whispers of the goddesses in her she is growing slowly more open to non-disciplined ideas, becoming more outgoing and through Sekhmet's whispers she discovers slowly her own battlelust. Due to Bastet's whispers she gets get new thoughts on sensual if not lusty acts.

    After the constant exposure of two goddesses she adopts a demeanor that can be called hedonistic. As such she has adopted Bastet's playfully seductive mind which mixes with Sekhmet's pure condescension into a haughty manner alongside with the inner burning passion of the Divine Lioness, resulting in a demeanor which can be called "Royal Woman of War and Love" that is comparable to an Amazonian Queen. It seems that inside of her the two goddesses slowly discover their similarities again and that alongside with the assimilation of Platina's personality the two goddesses are slowly merging again into one...


    Skills

    Class Skills:

    Magic Resistance: B
    Class-Skill of the Saber Class. Cancels spells with a chant below three verses. Even if targeted by High-Thaumaturgy and Greater Rituals, it is difficult for them to be affected.

    Normally they would receive higher magical protection. But as their vessel is a modern Mage it is weakened by one ranking. However, due to the composition of the dual goddesses within Platina she receives additional resistance against instant death as well as seduction spells.

    Riding: A+
    All vehicles and all creatures up to the level of Phantasmal Beast and Divine Beast can be used as mounts.

    As both were daughters of Ra she was educated to operate Ammun Re/Ra's sun barge and lectured in the taming of Divine Beasts.


    Personal Skills:

    Divine Core of Duality (Warmonger<>Homemaker/Seductress): C

    Represents the contrasted existence of an ambiguous deity. In this case at one side the battle fanatic, serious and impulsive and the pleasure loving, open and sensual other, which split apart into two independent entities, namely Sekhmet and Bastet respectively.

    Instincts of the War-Deity: A
    Sekhmet was the being that integrated the "concept" of war into the world as she is the first of all war deities of Egypt. As such she possesses all Skills associated with the concept of "warfare" as they are literally parts of her being, like Military Tactics, Instinct, Crossing Arcadia, Eye of the Mind (True and False) and Disengage amongst others at up to A-rank.

    Expert of Many Specializations: EX
    Access to and use of many professional skills. In her case it is a feature of their vessel "spiced/seasoned" by the goddess(es) within her. Amongst them are singing, dancing (through Bastet "upgraded" with some delicate moves), cooking, archery, survival, espionage, courtly etiquettes, finer arts, usage of musical instruments (piano and flute) etc.

    Also she is capable of learning and mastering new skills with only a minimal amount of personal effort. As well she is able to via her Self-Domination Magecraft for a limited amount of time mimic skills of her opponent after having seen them.

    Protector of the Sun (Daughter): C
    Represents the guardianship of the Sun's personification toward one individual, in their case also their relationship of being the direct child of the sun-deity.
     
    The effects of this Skill are in this case Demon Slayer (Dragon) which increases Platina's damage output against demonic creatures especially dragons as well as reduce the damage taken, Fire Resistance at rank B, the right to "borrow" Ra's sun-barge (as Rider) and plus modifiers when exposed to the sun's rays. Also she is able to call forth a blast of flames upon calling Ammun-Re! and can use for a limited time a divine flame-type Mana Burst. As well Noble Phantasms deriving from the sun are weakened against her by one ranking.


    Noble Phantasms
    Dainsleif
    Sword Of Cursed Legacy

    Rank
    : A+


    Type: Anti-Unit (Self)

    Rather than a posession of the deities within her is this her own Noble Phantasm. It is the Demonic Sword of the Völsunga Saga.


    Ginnungagap Ennedi
    Claw of Devastation

    Rank: E- > EX (depending on the used object)

    Type: Anti-Unit

    The crystallization of Platina's ultimate sword technique enforced and adapted by Sekhmet into a blast-like Noble Phantasm which possesses the following characteristics. That she is able to use the technique which were once only executable with Dainsleif, with every object by that she loads the object with Gravitations-Magecraft energy and either using a weaker (without destroying the object in use) version which she refers to as Ennedi. Through this she is able to release the loaded energy in a claw-like Mana Burst attack.

    Or by the release of the complete True Name she is able to unload the sealed Mana as a directed blast towards her enemy which would then result in most cases the destruction of the object being used. Only Mystic Codes or simply Dainsleif can channel the blast without breaking irreperably.
     
    In both cases the strength depends on the object in question like as example: a normal stone picked up from the street can be used to generate an E-Rank blast. In the case of a mundane century old weapon an up to C-rank. In the case of Mystic Codes up to B-rank is accessible. In the case of Dainsleif or other Noble Phantasms it adopts their respective rank. Also is Platina is able use her own body for this Noble Phantasm in which case she would have the rank B++. However, doing this is very risky and might very well tear her muscles and bones apart from the strain.


    Nebet Sedau

    Rank: A+

    Type: Anti-Unit/Army

    The sublimation of Platina's Magecraft enforced by Sekhmet's patronage, which consists of her "Domination" type Magecraft transformed into a mental interference type Noble Phantasm. It possesses two applications which are if used on a single target she is able to subjugate their mind and let them become more "negotiable". The victim developes a Stockholm syndrome like acceptance that over the next days transforms into a sort of submissive obsession due to Bastet's influence (without Bastet's infuence it would be a simply mind crushing Noble Phantasm). Alternatively she is able to use it on a whole area and affect all beings in sightable vicinity at a weaker magnitude. To evade the effect of this Noble Phantasm either mental interference protection Skills or a sufficient will/mental power are necessary.

    But due to Platina's own distaste for using her Domination Magecraft on others she refuses to use this Noble Phantasm in its intended sense. Instead she uses this in another way by forcing out of objects their whole "potential" which causes them to overload after a short time, breaking them. She could command an arrow to seek out a certain target (even if it breaks), double the explosive force of a grenade ("Give all!"), force an ordinary airplane to make fighter jet-like maneuverings, turn a tennis ball into a cannonball-hard projectile or turn a motorcycle into a short time jetski. Platina could also exploit this on an opponent's weapon, deliberately overloading it to break it.

    Platina can also this Noble Phantasm to command plants, for instance making vine tendrils grow out of the ground to grasp the opponent's feet and immobilize them, as well as non-human animals. She won't dominate animals outright, but instead implant a certain suggestion/instinct like "protect me" or "this person is a threat" that the animal is then driven to carry out on its own will.

    Hep Negi

    Rank: EX

    Type: Anti-Army

    The sublimation of Sekhmet's human-slaughter, empowered by surrendering to the bloodthirsty spirit slumbering within Platina's sword. Upon activation Runic as well as Glyphic symbols spread across Platina's whole body and her hair becomes rougher. Her characteristics shift until she transforms into a black werelion which is ornamented with red and golden glowing marks across her body. In this state Platina boasts physical attributes vastly exceeding the constraints of her spiritual container, her Strength and Agility stats rising to the level of an unrivalled wild beast.

    Platina also gains an effect equivalent to EX-ranked Battle Continuation as that attacks which would normally kill her just slow her down. She also possesses a very strong healing ability, able to survive even after taking a direct hit from another Noble Phantasm. In this state Platina's mind is nearly entirely shrouded by Sekhmet's bloodlust and pugnacity and she has nearly no control over herself.

    But due to Bastet's influence Platina has more control over herself even if she can barely recognize ally from enemy. Also Bastet's influence prevents one initial property of this Noble Phantasm from occuring that the user transforms permanently into a Divine Beast which Sekhmet was once. As such Platina is capable of transforming back after she and Bastet are having Sekhmet "calmed down".


    Henkyt Miew Hewet

    Rank: A+

    Type: Anti-Territory/Anti-City

    Originally the Noble Phantasm Bastet would possess in the Caster Class and the marriage present she received from Ptah the Demiurgic Egyptian deity. As both Sekhmet and Bastet are once again united this Noble Phantasm is useable by Platina even as a non-Caster Servant. It is the Life-bier of Bastet which is aside from being a golden velvet upholstered podium not extraordinary (aside that it is a Divine Construct or rather should I say furniture?).

    Though it has the following effect that if it's summoned into a building or house it claims it as "Temple" of Bastet. Besides giving Bastet/Platina plus modifiers as well as her allies it transforms the building structure into a Workshop depending on the nature of it. Also it is boosted/empowered by Ptah's as well as Bastet's divinity like as example a masonry would become a Golem factory. A greenhouse would become like an emulated "Eden" in which potion herbs of the Age of Gods are growing. Also Dryads and other shaped plant familiars would emerge out of the soil. A construction plant would become a factory which is able to produce low grade Divine Constructs like humanoid war automatons or vehicles/tools/weapons which are far more durable, fast etc than their mundane "productions". A pharmacy become an almost demiurgic Alchemistic workshop. A hotel becomes a location of (magical magnitudic) recovery and courtship (where lonely souls come together and relationships are revived) recommendations/good reviews included. A Church or other sacred building would let Platina harness the mystery of the building and use /recreate the Mysteries of the respective faith like in a Christian Church Holy Sacraments and Apostolic Magic. Furthermore she could summon figures related to the building (Heroic Spirits included) if she is able to acquire enough magical energy, etc... This Noble Phantasm also gives her the instinctive capabilities to operate the structure.
     
    Bu residing on the seat Platina gains authority over every nook and cranny of the building as if it were an extension of her own body. She can move walls and floors freely, shape the architecture anew, teleport herself inside the building and send all inhabiting beings wherever she pleases. As well she is able to harness the environmental Leylines of the building's location and (with concentration and sufficient time) incorporate neighboring buildings into her "Temple-complex" and enhance them in the same way as the first annexed building. Then Platina is able to freely teleport unregarded to the location of the Bier within the complex as well as move the Bier itself freely, and unlock a boost akin to the Demonic Defender Of State Skill.

    Also beside that if a sensual (and consensual) intercourse should ensue on the podium the intensity of the senses will be doubled. Furthermore the virility and femininity of the respective participants will be permanently strengthened which results in enhanced production of the respective fluids as well as shaping the bodies of the participants more handsomely. Lastly, they become more confident as well are both parties pacified and the feelings between them strengthened (or ignited).

  16. #15516
    love warrior <3 world-0 the god of world-0's Avatar
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    Assassin of Le Mans

    "nobody will never take us apart Léa, I kill anyone who tries"
    "..."




    Class:. Assassin
    Alignment: Chaotic evil
    Region: france
    Height: 154cm
    Weight: 43kg
    Likes: being together/nothing
    Dislikes: being part/nothing
    Talent: killing/housework
    Armaments: knife, hammer
    Natural Enemy: everyone else/no one

    stats

    Str: E
    End: D
    Agi: C
    Mna: D
    Lck: E
    NP: C

    Skills


    class skills

    Presence concealment(D): Reduces, but not eliminates the noise one generates while moving, and Spiritual Energy a Servant naturally radiates. Suitable for spying at longer ranges.

    personal skills

    Combination(fake)(A): A Skill that displays how much one's combat power increases when on a united front with a specific person, but in assassin's case this doesn't come from mutual understanding but from one part forcibly dominating the other.

    Sadomasochism(B): A skill that combines both Sadistic and Masochistic constitution. Only one effect can be used by each of assassin's parts.

    Mental pollution(B): A Skill where due to possessing a distorted mentality, it is possible for one to shut out any mental interference thaumaturgy. However, at the same time, it becomes impossible for one to come to a mutual understanding with individuals who do not possess an equivalent rank of Mental Pollution.



    Noble phantasm


    The maids
    Les Bonnes

    rank: Anti-unit, D

    A recreation of these two assassin's famous crime.
    It first creates the image of a mansion room that traps the targets and blocks outside interference. The first of the two assassin's will leap to attack, targeting specifically the eyes, followed immediately by the second who uses their weapon to hit the back of the targets head, stunning them. To end it, the first Assassin will come back for an attack to the neck, causing lethal damage.
    A simple technique, it usually has problems in finishing up servants and is way more effective when used on their masters. It does however deals extra damage against Servants with the Golden rule skill and variants.


    Background


    Assassin's identities are Christine and Léa Papin, were two French sisters, live-in maids who were convicted of murdering their employer's wife and daughter in Le Mans, France.

    live-in positions as maids at 6 rue Bruyère for the Lancelin family: M. René Lancelin, a retired solicitor, his wife Léonie, and their younger daughter Genevieve lived in the house (an elder daughter was married). Some years after Christine and Léa started working for the family, Madame Léonie developed depression and the girls became the target of her mental illness. The abuse worsened to the point that she would slam the girls' heads against the wall. The girls decided to fight back.

    Although the sisters were deemed sane and fit to stand trial, the psychological community struggled and debated over a diagnosis for the two. After much consideration it was concluded that the sisters suffered from "Shared Paranoid Disorder", which is believed to occur when groups or pairs of people are isolated from the world, developing paranoia, and in which one partner dominates the other. This is especially true of Léa, whose meek personality was overshadowed by obstinate and dominant Christine.



    personality


    Of the two, it is very clear who is the dominant personality.
    Christine doesn't show any interest in anything other then her sister. Although she will one attack the Master (provide that he doesn't try to separate her from her sister) she will not make much effort to follow his orders. The best way to deal with her is convince her that the other masters want to see them apart.
    Léa, in the other hand, is infinitely more easy to deal with, as she never talks in her sister's presence and does anything ask of her without question. Curiously, when she is not around her sister, one can engage in conversation with her, where she reveals herself as a meek and shy girl.



    here is a list of my servant sheets(new and improved format for my servant sheets)

    Come explore the White Library, and reach the bottom of this Abyss
    Fate / White Memoria

  17. #15517
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
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    Yandere meido twins make for a pretty cool sheet. I do like the variation of Combination (Fake). Adds a nice bit of flavor. Out of curiosity, do you have any commentary on my/Koga's collab Servant?

  18. #15518
    love warrior <3 world-0 the god of world-0's Avatar
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    It's kind cool, but also feel a bit weird? Platina is one of my favorites non-servant sheets and there several cool ideas in this sheet, they sometimes dont seem to connect together. I was also disappointed with the lack of Hathor, since she is very deeply related to Sehkmet. I also may be bias because I have my own Sehkmet-powered waifu Sheet that i really like.


    here is a list of my servant sheets(new and improved format for my servant sheets)

    Come explore the White Library, and reach the bottom of this Abyss
    Fate / White Memoria

  19. #15519
    https://goo.gl/88mdof Criarino's Avatar
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    Anything else about my Coulter?
    My servants and mages
    Sorry, my english sucks

    Things

    Quote Originally Posted by Tobias View Post
    Incidentally, my idea of encouraging someone is to kidnap them, starve them, and then spend hours a day slapping their bound and gagged body with my penis.

    Greatest battle in history
    He-man x Shiki Satsujinki

    I love the internet

    OH GOD SO CUTE

  20. #15520
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors Kabalisto Koga's Avatar
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    Quote Originally Posted by the god of world-0 View Post
    It's kind cool, but also feel a bit weird? Platina is one of my favorites non-servant sheets and there several cool ideas in this sheet, they sometimes dont seem to connect together. I was also disappointed with the lack of Hathor, since she is very deeply related to Sehkmet. I also may be bias because I have my own Sehkmet-powered waifu Sheet that i really like.
    At first because i saw your Birthday is ,heartly happy Birthday Zero !
    As main maker of ths sheet have i to ask :What do you mean with"they dont seem to connect together "?

    About the lack of Hathor i know that in one Version Sekhmet were put into Deep slumber and then became Hathor but also on on other were Hathor Sekhmets mother and at the beginning i tried to insert Hathor somewhere but it had just nowhere fitted in a pleasing way so i didnt integrate her into.
    Your verified Chikara-production Studios !

    Dont ship me with anyone unless i say so !

    When you wake a Dragon in his Lair...





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