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Thread: Create-A-Servant 2

  1. #6481
    Not Your Protagonist Bird of Hermes's Avatar
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    Quote Originally Posted by RoydGolden View Post
    So, for Benkei I'm thinking of giving him an NP based around how he disarmed 999 samurai and used their weapons to forge his spear (armor in the original legend, but changing it to fit his Class seems fairly minor). The idea I've come up with for now is to have a spear that when the true name is invoked, grows into a gigantic spear with 999 heads (sort like Ujimasa's weapon from Sengoku Basara, only even crazier) to represent the swords that went into its construction. So what do you guys think? Is this a cool idea or too crazy/loosely connected to his legend? If so, I can always give him some kind of Bounded Field NP representing how he fought all the samurai on a bridge instead...
    999 heads is overkill and highly impractical. You could give him an NP based around disarming his opponent, summoning spears from the ground NieR style, or manifesting their images, combining spears to make a larger one (with a limit on how many can be united at a given time) or make his armour shoot out a giant spear.

    Alternatively you could give him a Gate of Babylon ripoff but I don't think that's the best idea.

  2. #6482
    吸血鬼 Vampire sherlock1110's Avatar
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    Quote Originally Posted by Bird of Hermes View Post
    Alternatively you could give him a Gate of Babylon ripoff but I don't think that's the best idea.
    Gate of Benkei, it's like Gate of Babylon but only for nullifying attacks by countering with a spear (This might already exist, sorry)
    Like when Shirou and Gil fight, knocking aside swords with more swords.
    Last edited by sherlock1110; Yesterday at 01:52 PM.
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  3. #6483
    Laziness, thy form is me. EonADS's Avatar
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    Maybe it's a single spear, but whenever he swings it the points branch out in accordance to how much force/prana he's putting behind his attacks? I realize that's kind of deceptive and that's probably not his style, but it's the only thing I can think of to keep the 999/1 spear ratio intact.

  4. #6484
    Not Your Protagonist Bird of Hermes's Avatar
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    "H-hello Master. My name?! Oh tht-that's nothing important, I'm just a simple dancer... Please bare no mind to me...
    Ah, um... Anyways, I'm here to help you attain your dream. ME!? AH! Oh um... I just want to save the world.

    So then err... Shall we begin?"


    Source: (X)

    Class: Assassin
    True Name: Mohini
    Alignment: Lawful Good
    Place of Origin: India

    Parameters:

    STR: D
    END: D
    AGI: A
    MGI: A
    LCK: A+
    NP: A++

    Height/Weight: 170cm/62kg
    Likes: Simple Minded Fools
    Dislikes: Direct Confrontation
    Talent: Seduction
    Natural Enemy: Parvati
    Attribute: Sky
    Traits: Human, Divine
    Armament: Discus

    Class Skills:

    Presence Concealment: B
    The capacity to hide one's presence as a Servant. However, efficiency will decrease once preparations to attack are taken. This level is high enough to the Servant very hard to detect, though not impossible. Although talented in stealth; her preferred method for ensnaring her targets is seduction.

    Personal Skills:

    Divinity: B
    The measure of whether one has Divine Spirit aptitude or not. The female persona of Vishnu. Originally a simple disguise donned by Vishnu, she eventually became her own avatar.

    Golden Rule (Body): A
    The possession of a perfect goddess-like body, preserving beauty. Mohini was said to be so beautiful that anyone who gazed upon her would lust for her and love her. Even if she is overwhelming with killing intent and about to land a lethal blow, the target will be too enraptured by her beauty to resist an attack.

    Kalaripayattu: B

    An ancient and defensively oriented Indian martial art. Without bearing upon strength and talent, it is the ancestor of all martial arts founded on the basis of rational thought. Although she is not a master of the art, Mohini is capable of self defence.

    Mana Burst (Flames): A

    A version of Mana Burst that infuses weapons with Magical Energy that imparts a flame effect. In Mohini's case, blazing flames become Magical Energy to dwell in the weapon used. This Skill is usually active and all the weapons that Mohini grasps receive this effect.

    Noble Phantasms
    Dance of Bhasmasura
    The Dancers Puppet

    Type: Anti-Unit
    Rank: C
    Range: 1-10
    Max Targets: 1

    The symbolisation of the dance that killed the demon Bhasmasura. Bhasmasura had the power to turn anyone to ash by touching their head. She seduced the demon and beguiled Bhasmasura follow her move for move in a dance. At the end of the dance, she placed her hand on her head. Bhasmasura did so too and turned himself to ash. By dancing in front of another who desires her; they will copy her movements like a puppet on string leaving them helpless before her, it is therefore possible to compel a target to commit suicide. This is a digression but should the target possess skills that protect against mental alteration such as: Mad Enhancement, Bravery, Protection of the Faith, Mental Pollution etc, then the success rate of the dance reduces dramatically

    Sudarshana Chakra
    O'Sun, Raze The Earth

    Type: Anti-Unit/Anti-Divine
    Rank: A++
    Range: 1-100
    Max Targets: 1000

    The discus of Vishnu. A spinning, disk-like weapon with 108 serrated edges in two rows rotation in opposite directions. It is the ultimate weapon of order and law. The Sudarshana Chakra was made by the architect of gods, Vishvakarma. Vishvakarma's daughter Sanjana was married to Surya, the Sun God. Due to the Sun's blazing light and heat, she was unable to go near the Sun. She complained to her father about this. Vishvakarma took the Sun and made him shine less so that his daughter would be able to hug the Sun. The left over Sun "dust" was collected by Vishvakarma and made into three divine objects, the Sudarshana Chakra being the third and most powerful.

    In its sealed form, it is considered to be one of the most powerful weapons in Hindu mythology and flies with enough power to carve apart the bodies of gods. The flames on this weapon alone could burn people to cinders.
    However, when its true name is revealed, it reverts into its original form as a miniature sun that she can hold in her hand with all of its destructive power.


    Lore

    Mohini is the only female avatar of the Hindu god Vishnu. She is portrayed as a femme fatale, an enchantress, who maddens lovers, leading them to their doom. Mohini appears as a form of Vishnu who acquires the
    Pot of Amrita
    Elixir of immortality
    from thieving asuras, and gives it back to the devas, helping them retain their immortality.

    Mohini also defeated Bhasmasura, the "Ash-Demon". Bhasmasura invoked the Sun God Shiva by performing severe penances. Shiva who pleased with Bhasmasura, grants him the power to turn anyone into ashes by touching their head. The demon naturally decided to try the power on Shiva himself. Vishnu, witnessing the events unfolding, transformed into Mohini and seduced Bhasmasura. Bhasmasura is so taken by Mohini that he asks her to marry him. Mohini agreed, but only on the condition that Bhasmasura follows her move for move in a dance. In the course of the dance, she places her hand on her head. Bhasmasura mimics the action, and in turn, reduces himself to ashes.

    The demon Nontok misuses a divine weapon given to him by Shiva. Mohini enchants Nontok and then attacks him. In his last moments, the demon accuses Mohini of foul play saying that Mohini first seduced him and then attacked him. Mohini decrees that in his next birth, Nontok will be born as the ten-armed demon Ravana and Mohini will be a mortal man called Rama. "He" will then fight him and defeat him.
    She also held a physical relationship with Shiva who was enamoured with her female form, siring multiple divine beings, earning the ire of his wife, Parvati.


    Character

    A quiet and reserved character. She appears shy, quiet and very withdrawn so many make the mistake that she's a nervous recluse. However that is not the case. Being aware she is an avatar of Vishnu, she knows the burden of the weight of the world on her shoulders and it is instead the fear of failure that keeps her silent. In short, she suffers from the worst case of stage freight. She can summon willpower for the sake of others, being quite pushy about it.

    She is however the most talented dancer and an act she is boldly passionate about and will step out of her shell to perform... usually because it's the last thing people see.


    Notes:
    So this is quite clearly unfinished. She's been sitting around for over a year so I just decided to post the incomplete sheet instead of just deleting it.

    Suggestions for improvements or just tearing it apart would be helpful
    Last edited by Bird of Hermes; Yesterday at 06:59 PM. Reason: Feedback regarding the 1st NP

  5. #6485
    吸血鬼 Vampire sherlock1110's Avatar
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    Mohini: A good sheet, as an Assassin though she is incredibly powerful with her second Noble Phantasm being very different from what I imagine her class is capable of. The skills and Noble Phantasms could have a bit of that good old Nasu style fluff in them, I know it sounds stupid but maybe placing some more restrictions on the first Noble Phantasm such as distance or obstruction, or what if the target is not aware of Assassin's presence? (Not through presence concealment but... think a "blind rage")
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  6. #6486
    Laziness, thy form is me. EonADS's Avatar
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    ^ Seconded. Mental Corruption and other mind-altering skills of sufficient levels should have at least a dampening effect on the first NP. I don't know whether it's a good idea to include Mad Enhancement or not; probably no.

  7. #6487
    Not Your Protagonist Bird of Hermes's Avatar
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    Quote Originally Posted by sherlock1110 View Post
    Mohini: A good sheet, as an Assassin though she is incredibly powerful with her second Noble Phantasm being very different from what I imagine her class is capable of. The skills and Noble Phantasms could have a bit of that good old Nasu style fluff in them, I know it sounds stupid but maybe placing some more restrictions on the first Noble Phantasm such as distance or obstruction, or what if the target is not aware of Assassin's presence? (Not through presence concealment but... think a "blind rage")
    Quote Originally Posted by EonADS View Post
    ^ Seconded. Mental Corruption and other mind-altering skills of sufficient levels should have at least a dampening effect on the first NP. I don't know whether it's a good idea to include Mad Enhancement or not; probably no.
    Thanks for stuff regarding the first Noble Phantasm. Range was already mentioned and the target being aware of her is what makes the NP works in the first place but I added the stuff about mental interference.

    Mohini is a bit lackluster for my 120th one here and my second Dance-Based Assassin as well.

  8. #6488
    E-Rank Bronzefag MehKitteh's Avatar
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    Mohini: So, what would happen when Sudarshana Chakra turns into a sun? Does Mohini die because she can't bear the full brunt of the sun? Or does the sun turns into a one-time use nuke like Vasavi Shakti?
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  9. #6489
    闇色の六王権 The Dark Six RoydGolden's Avatar
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    Servant Retainer:

    Appearance:

    By HellyonWhite on DeviantART

    True Name: Saito Musashibo Benkei (True)

    Alignment: Chaotic Good

    Alternate Classes: Saber, Lancer, Berserker

    Strength- A
    Agility- D
    Endurance- A+
    Mana- C
    Luck- C
    NP- EX

    Equipment:
    In addition to his trusty naginata, Retainer also carries on his back a broad axe, a rake, a sickle, a wooden mallet, a saw, an iron staff and a curved sword that he can wield with expert proficiency.

    Personality
    Retainer is a man of two natures; rowdy and boisterous, yet also unshakably devoted and honorable. To the casual observer Retainer may appear simply to be an uncivilized lout who enjoys nothing more then fighting, drinking and feasting to his heart's content. However, those to have earned his devotion will find themselves blessed with a steadfast friend and ally who would sooner gouge his own heart then betray the trust of a sworn comrade. Though he gives the impression of a terrifying warrior, Retainer is actually a rather gentle figure who gets along easily with children and small animals.

    Retainer's greatest dedication is reserved to his former liege Ushiwakamaru, but he also acknowledges his Master in the Holy Grail War as a "lord worthy of service" and will pledge his blade and life to assuring their complete victory. However, Retainer will only serve a lord he recognizes as honorable. His pride as a warrior would sooner see him cut down an unchivalrous Master on the spot then sully himself by following their commands.

    Perhaps tying in to his manner of death, he shows contempt for archers and long-distance combatants of all kind, referring to their approach as cowardice unfitting of a true warrior.

    Relationships/Reactions

    Ushiwakamaru: "Ah, my liege! Truly, this humble retainer is unworthy to be graced with your gallant presence once more. S-still... that outfit, isn't it a little too skimpy?"

    Benkei (False)
    : "Erm, Master? Who is this guy going around and telling everyone he's me? It's actually a little creepy..."

    Nursery Rhyme/Jack/other child female Servants: "My shins! I didn't even reveal my identity and you still take advantage of my secret weakness? Young ladies in this era are truly terrifying..."

    EMIYA: "Your skills are truly impressive, nameless hero. But... you lack pride in your blade. That alone is something I cannot forgive."

    Likes: fighting worthy opponents, red meat and other iron-rich foods, Ushiwakamaru
    Dislikes: traitors and cowards, bratty little girls (why do they always aim for the shins?)
    Talents: defiant last stands, collecting weapons
    Natural Enemy: Minamoto No Yoritomo, the Archer Class as a whole


    Class Skills:

    Attendant Of Iron- A+
    A Skill that reinforces the attributes of one's Master through proximity alone. It is also an inherent ability of the "Retainer" Class.

    At this rank, simply being contracted to Retainer grants his Master superhuman physical prowess equal to rank E stats across the board. Should Retainer be at his Master's side the boon is further increased, with their stats reaching up to C-rank. Further training from Retainer makes it even possible to raise their attributes further, though only the worthiest of Masters would be able to stand against him in sparring.

    A symbolization of the eternal bond of loyalty that held between Retainer and his sworn liege, Ushiwakamaru.

    Magic Resistance- B
    Spells with a chant below two verses are cancelled, proving difficult to affect even by the likes of High Thaumaturgy or Greater Rituals. Living in the Age of Gods when magic and monsters were commonplace assures Retainer at least a decent rank in this Skill, which has been further elevated by his deep faith as a holy man.

    However, spells drawing their power from Buddhist scriptures and philosophy stand a significant chance of bypassing Retainer's resistance.


    Personal Skills:

    Battle Continuation- A+
    The ability to continue combat while injured, and emerge alive from even the roughest of scrapes. A manifestation of his unshakable devotion to his Master (Lord), Retainer possesses one of the highest ranks in this Skill. He can keep fighting even in the face of crippling injuries. Blows that should kill an ordinary man ten times over will merely slow Retainer down slightly. Only the accumulation of multiple fatal wounds or the decisive destruction of his head or heart can put him down once and for all.

    Defending his liege Ushiwakamaru in his final battle, Retainer slew over two hundred troops and withstood attack from every kind of weaponry. When the troops realized fighting Retainer head-on was a futile effort they drew back and bombarded him with an unceasing hail of arrows. Legend has it that Retainer's body, which was pierced by over a hundred arrows, remained towering and upright even in death- leaving his foes terrified to advance for fear that the mighty warrior still drew breath.

    A plus correction is granted to this Skill in the case where Retainer is fighting to defend someone he conceptualizes as his "Lord".

    Monstrous Strength- C
    An innate ability usually possessed by monsters and beasts; denoting the power to raise one's Strength parameter by one ranking for a given duration. At this rank, Retainer can grant himself a boost in Strength lasting for roughly half of battle. To explain his immense strength and fearsome visage, some legends proposed that Retainer was descended from monstrous gods or Oni. The title he received, Oniwaka (Demon-Child), stood as testament to his believed otherworldly heritage.

    As a visual effect, while this Skill is active Retainer's appearance takes a turn for the demonic. His skin reddens and gains a rough texture like sandpaper, eyes turn bloodshot, his hair grows even longer and more unkempt while his teeth sharpen to the point where they can tear through human flesh with ease.

    Dread Visage- B
    The ability to inspire fear in others through one's form and manner. Retainer was rumored to have a terrible appearance like an ogre that made even the greatest warriors fear to approach him. While his physical appearance is actually rather handsome, the terrifying reputation surrounding Retainer was certainly no exaggeration.

    Entering combat, Retainer cloaks himself in the savage aura of an Oni. Though his outward appearance does not change, those fighting Retainer can't help but perceive him not as a human being, but a beast or devil in the form of a man. Retainer's presence exerts an immense mental pressure on his rivals, assaulting them with the overpowering sense of facing a monster that has long since surpassed humanity. Weak-minded foes are paralyzed outright, making it easy for Retainer to cut them down on the spot. On the other hand, even stronger opponents find the fear instilled by Retainer gnawing at the back of their minds during battle, hindering them from fighting at full effectiveness.

    Complete evasion is possible by means of Bravery or a related Skill that specializes in rebuffing mental interference at rank B or higher.


    Noble Phantasms
    Oni Of Gojō Bridge
    Thou Shalt Not Pass
    (C, Anti-Unit)
    A Noble Phantasm re-inacting the legend that began Retainer's career as a warrior, where he set up a Buddhist shrine by the Gojō bridge in Kyoto and declared that any samurai who attempted to cross it would have to challenge him to a duel. Over that span of time he defeated and disarmed 999 samurai without suffering even a single loss, collecting the blades of the fallen as testaments to his battle prowess.

    Only the arrival of the feudal lord and samurai Ushiwakamaru finally broke Retainer's 999-long winning streak. Ushiwakamaru- hearing rumors of a "monstrous giant" guarding a bridge and seeking to witness their veracity for herself- challenged Retainer to a duel on the bridge where so many other samurai had lost their weapons. The two battled so fiercely it was as if the very heavens shook with anger, but eventually the nimble Ushiwakamaru prevailed- disarming Retainer of his trusty naginata and holding her own sword to his throat. Humbled by Ushiwakamaru and suffering his first ever defeat, Retainer immediately pledged himself to the young general as her eternal servant. They fought together as companions on countless battles, with many legends attesting to both their peerless bond and martial supremacy.

    In any case, as a Noble Phantasm this allows Retainer to similarly designate a territory where the opponent must defeat him in order to pass. Invoked by plunging the tip of his naginata into the ground and bellowing the true name, both Retainer and his opponent are enclosed inside a Bounded Field roughly the size of a football stadium. A translucent barrier of green light marks the edge of the territory encompassed by the Bounded Field, but that is only really true from the outside. Within, space is folded in on itself so any attempts to flee from Retainer or escape will merely take the opponent back to the center again. On the other hand, outsiders trying to intervene and gain entrance to the Bounded Field will harmlessly pass through the barrier only to emerge on the other end of the "stadium", having bypassed the internal space entirely.

    If more then one party other then Retainer is within range upon activation, then all but the one he chooses as his opponent will be pushed out as the barrier expands, insuring a strict one-on-one duel. Inside, the only way to destroy the Bounded Field and advance is to defeat Retainer in mortal combat. To further assure a fair battle, the barrier also has the effects of suppressing Noble Phantasm invocation (including for Retainer himself), similar to the Bounded Field surrounding a certain eastern temple in Fuyuki. The necessary criteria to break this Bounded Field is for Retainer to be "defeated" not necessarily "to die". If the opponent forces him to surrender without being killed then that will also count as victory just as if they actually claimed his life outright.

    Incidentally, within the simulated territory of this Noble Phantasm cherry petals can be seen randomly drifting through the air to shower the battlefield. They have no apparent origin and are likely mere constructs of magical energy, but Retainer insists they add to the duelling atmosphere.


    Last Stand Of Benkei
    Even In Death, My Devotion Stands Firm
    (EX, Anti-Fall)
    Pierced by over a hundred arrows it was said that Retainer died standing up, for his loyalty and pride would not permit his stance to falter even in death. This anecdote of unyielding loyalty and guardianship has been sublimated into an immensely powerful defensive Noble Phantasm.

    Upon invocation Retainer's legs dig into the ground and anchor themselves there with incredible force. Vast magical power from the earth flows up into the warrior's body, reinforcing his defensive prowess immeasurably. For just a single moment, Retainer can be likened to a mountain or other facet of the natural world- immovable and implacable. Even the mightiest of blows will fail to knock him down, the kinetic force behind the attack rebounding harmlessly upon the attacker and the surrounding terrain.

    Even attacks at the level of Anti-Fortress or higher are rebuffed, likely dispersing into shockwaves of great destructive force that scour Retainer's surroundings. In essence, while this Noble Phantasm is active it is a conceptual impossibility for Retainer to fall or yield even a single step from his chosen ground. However, this Noble Phantasm expends tremendous energy while activated and hence can only be maintained for a brief moment- any longer will almost certainly incur Retainer's own death.

    Additionally, this Noble Phantasm only defends against attacks that would cause its bearer to "fall". As such, it is powerless to defend against attacks that would kill Retainer but nonetheless leave him standing in place, mirroring how he ultimately met his end in life.
    Last edited by RoydGolden; Today at 01:01 AM. Reason: More personality fluff

  10. #6490
    Oh, I like real Benkei. Considering in the west he mostly known died standing more than anything else, so I kinda disappointed with Beneki. I always imagined his last stand will make him into a corpse that conceptually cockblock anyone too past, but planting himself is fine too.
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  11. #6491
    闇色の六王権 The Dark Six RoydGolden's Avatar
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    Quote Originally Posted by Spartacus View Post
    Oh, I like real Benkei. Considering in the west he mostly known died standing more than anything else, so I kinda disappointed with Beneki. I always imagined his last stand will make him into a corpse that conceptually cockblock anyone too past, but planting himself is fine too.
    Fun fact; the Last Stand NP was actually inspired (believe it or not) by an ability Applejack had in a Friendship Is Magic fanfic I stumbled across ages ago. (And looked back upon as reference when I got the idea to write this up)

  12. #6492
    E-Rank Bronzefag MehKitteh's Avatar
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    I didn't even reveal my identity and you still take advantage of my secret weakness? Young ladies in this era are truly terrifying...
    That line makes me think that Benkei is a lolicon, regardless of actual history. Overall a nice sheet, there's a typo on Benkei's first NP, and Last Stand of Benkei feels odd to me because I think that the name doesn't fit the NP's actual work. Then again, what use is a defense and yet you can't not die after using it?

    EDIT: I was thinking something like Spartacus for the Last Stand too, haha.
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  13. #6493
    闇色の六王権 The Dark Six RoydGolden's Avatar
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    Quote Originally Posted by MehKitteh View Post
    That line makes me think that Benkei is a lolicon, regardless of actual history. Overall a nice sheet, there's a typo on Benkei's first NP, and Last Stand of Benkei feels odd to me because I think that the name doesn't fit the NP's actual work. Then again, what use is a defense and yet you can't not die after using it?
    ...Given how Ushi looks in canon, that's not exactly impossible.

    Though, do you mind telling me where the typo is in his first NP? The description is kind of big and I swear I checked the whole thing for errors before posting this up...

  14. #6494
    E-Rank Bronzefag MehKitteh's Avatar
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    Quote Originally Posted by RoydGolden View Post
    ...Given how Ushi looks in canon, that's not exactly impossible.

    Though, do you mind telling me where the typo is in his first NP? The description is kind of big and I swear I checked the whole thing for errors before posting this up...
    ... I hereby declare True Benkei as a lolicon. No further questions.

    Ah, on the last paragraph of the first NP, you typed 'Lancer' instead of 'Retainer'.
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  15. #6495
    闇色の六王権 The Dark Six RoydGolden's Avatar
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    Quote Originally Posted by MehKitteh View Post
    Ah, on the last paragraph of the first NP, you typed 'Lancer' instead of 'Retainer'.
    Really? Ah, dang it. I waffled back and forth between Lancer and Retainer a few times while brainstorming the sheet, but I'm pretty sure I settled on the latter (for lack of a good spear-related NP) by the time I finished up that NP so it's not really an excuse. Thanks for pointing it out, in any case!

    Obviously it's been corrected now.

  16. #6496
    闇色の六王権 The Dark Six RoydGolden's Avatar
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    Just so you know, MehKitteh's "lolicon" mention inspired me to write up a little more of his Personality that I forgot to include originally. He likes kids, just not in that way... Hopefully.

  17. #6497
    E-Rank Bronzefag MehKitteh's Avatar
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    Wow. Benkei now sounds like a badass Takanashi from WORKING!!.

    In fact:
    Benkei's true face


    ---cries in update---

    I should be finishing my Kusuma Bangsa instead of lurking.
    Last edited by MehKitteh; Today at 01:10 AM.
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  18. #6498
    吸血鬼 Vampire sherlock1110's Avatar
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    In reply to Mohini if you are referring to the range description in the title I usually skip over those... sorry, that's why I didn't notice it. Sorry to have bothered you with such flawed criticism.

    Benkei: An original Servant class for Benkei then. You've certainly succeeded in making him seem quite implacable, to the point where I wonder if he can be defeated... Most Servants in Canon Fate are on this level of strength anyway which is something I have to remember. Due to my lack of knowledge of (any) myths outside of Britain (remember I don't know what the "Three Kingdoms lads" are) there really isn't much on the sheet I can criticise but, judging from what you are saying, if Benkei was a retainer after being defeated at Gojo bridge then would he have his first Noble Phantasm? I know this sounds incredibly picky and stupid but it's just something I thought might be of interest, maybe it would appear exclusively on an incarnation of himself before he becomes a retainer... It's even more obnoxious considering how long you took to design the NP, sorry.

    Dammit, now I'm far behind in making sheets
    Last edited by sherlock1110; Today at 07:17 AM. Reason: I meant Mohini... Benkei is a catchy name
    These are my Servant and Master sheets I hope you enjoy reading them:
    Servant And Master Sheets

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