Still don't see why immortality is even equated to "completion", much less satisfaction. If, say, Mozart or Leonardo da Vinci became immortal, do you think for one second they'd stop caring about painting, inventing or making symphonies? The only people who'd consider immortality a reason to give up on doing anything are those who are so weak-willed they lack any meaning to life beyond mere survival.
"Ah, I can paint for all of eternity, how fun!"
"Well, after so many years, I've grown tired of painting. Maybe I'll try out origami!"
"Years passed, and I've grown bored of this too. Maybe I should try--- No, what's the point..."
That's basically how I see it for any "non-survival" activities. What's really the point in just endlessly pursuing knowledge and leisure or whatnot when it's all just gonna stay the same regardless. You've become a "static being", no matter how much knowledge or life experience you accrue won't change that. Now apply that to all of humanity.
With the kind of immortality that the Heaven's Feel gives, every man would be an island unto himself, essentially. You wouldn't need to interact with people for anything, not for food or water, not for WiFi, you wouldn't need a home, you wouldn't need sex, you might not even be able to interact with anybody.
It'd be like being in a videogame you can't ever close or leave, after you've finished all non-repeating quests, finished the main story, completed the DLCs, collected every unique, finished every NPC storyline and then murdered them all, and now there's nothing left to do but work on trying to find glitches that make you fall out of the world.
I think the worst thing about it is that it's a complete unknown- it could be the greatest thing to ever happen to humanity, but it could also be the thing that turns us all into living zombies that just can't die, no matter how much we want to, and nobody has a choice in the matter. Amakusa didn't bother with a poll, an opt-in or a Y/N option, he just went "Yep there's no way this could go wrong", and dropped it on us all.
FGO Supports
This isn't wrong, but it's also possible that freed from the fear of pain, hunger, death, etc., humanity could focus on expanding ever more inward, outward, or both. Maybe Mozart would never grow bored with music, and maybe he would join other musicians to take the field to heights never before reached.
On the other hand, it feels a bit simplistic to reduce all of the evils that men do to just the most primitive survival urges. For all we know, Amakusa's dream would have created a world much like our own, where the powerful tread on the powerless, only now they get to do it for eternity.
- - - Updated - - -
Yes, this sums up what I think quite well.
Remove Alaya from the picture. What is humanity collectively without its wish for survival? It's no longer a force, it no longer moves or drives. And things that aren't in motion just...stagnate.
Localizationing stuff
Originally Posted by FSF 5, Chapter 14: Gold and Lions IThough abandoned, forgotten, and scorned as out-of-date dolls, they continue to carry out their mission, unchanged from the time they were designed.
Machines do not lose their worth when a newer model appears.
Their worth (life) ends when humans can no longer bear that purity.
Something something "What don't die can't live. What don't live can't change. What don't change can't learn."
Hmm, fair enough. I can see that an immortal life that's just a normal human lifespan but extrapolated into eternity would eventually get boring. Even the immortality transhumanists speculate on generally assumes that humans will be still evolving (getting more intelligent via fusing with machines, say), rather then literally just staying as they are forever.
I mean, immortality will be great, only if your the one that had it or if just a small portion of people had it. As even if you stayed the same the world around you will keep on changing thus you could keep trying new things. Or at least that's my opinion on the matter.
"Only in my company, will you not be a monster"
anywhere than here
Immortality sucks. Have you not played lost odyssey?
Holy crap was the Achilles/Chiron fight awesome. After 21 episodes of build-up, we finally get what Fate is all about; a straight-up no-holds-barred slugfest between two legendary heroes. It helps that the choreography and animation in their climactic dual was some of the best the show's had by far, with far less of the obnoxious speed blurs and sonic booms that sound like wet farts.
Shakespeare's explanation for why Astolfo got his sanity back on the new moon was cool, but I noticed something odd. In the myths, wasn't it Roland- not Astolfo- who lost his wits on the moon? Did Nasu make it the other way around?
Astolfo went to the moon to get Rolands wits. But he also left his there or at least that's Fates take.
"Only in my company, will you not be a monster"
anywhere than here
Last edited by RoydGolden; May 10th, 2018 at 03:50 PM.
It’s a rather superficial reading
im just here for Nasu’s Wild Ride
So I just watched episode 22 this morning. Frankly, I liked the Achilles/Chiron fight last episode better then Sieg/Karna. The sheer scale of the fight was certainly epic, but there was so much special effects and flashing lights going on I could barely see what was happening half the time, and the actual blows didn't feel as impactful as they should've been. The final pan over the ruined battlefield during the ending credits was a nice touch, though.