Galloping Past All Boundaries And Laws
Highwayman's Country Ride
Type: Anti-army
Rank: C
Range: 1-50
Max Targets: 30 people
The embodiment of Rider's legendary overnight ride from London to York, one that was both fictional and impossible. Stories claimed that Turpin made this haste journey to flee the London constables, but the sheer length of the trip combined with the short duration without break make the feat unfeasible for a normal man on a normal horse. Nevertheless, the legend has been included as Turpin's Noble Phantasm. Upon activation, Turpin will leap atop Black Bess and the two will suddenly start upon a mad dash, galloping with reckless abandon, not towards the enemies, but through them. As Turpin's greatest feats were fleeing those who would deny him his freedom, his Noble Phantasm manifests one thousand guns, a combination of pistols, matchlocks, and carbines, surrounding the battlefield on all sides within a range of 500 meters. And so, this barrage of firearms without wielders will automatically take aim and fire...at Rider. Since he was the target of these assaults, and not the attacker, it is natural that they would target him, a fact Rider acknowledges as undeniable, yet undeniably annoying. However, due to the mechanical nature of the shots and through the application of Rider's skills,
Uncatchable Free Spirit and
Romance of a Byronic Hero, he is able to set up an escape route by riding past his enemies and dodge the shots with ease, as a result forcing his enemies into the crossfire. This Noble Phantasm is more of a last ditch effort to abscond from a tough battle by turning the terrain into a chaotic gunfight, but Rider's inherent cheating nature lets him abuse this effect to subject his enemies to the same barrage of gunfire that he has learned to evade from a life of experience, even as he runs away.
My One True Companion
Black Bess
Type: Anti-unit
Rank: B++
Range: 1-5
Max Targets: 1
In every discussion of Dick Turpin, mention of Black Bess naturally follows. Rider's faithful steed is said to have accompanied him on each of his harrowing journeys, and every one of Rider's daring feats of escape were accomplished while mounted on Black Bess. The beast cuts an intimidated, nigh monstrous appearance with its towering height, pitch black tone, and dead eyes. With its intimidating appearance, it also possesses great strength and agility. In contrast with the legend of the triumphant, yet mundane horse, Bess reveals her nature as a Phantasmal Beast. While under the cover of darkness at night, Bess is able to take Rider and merge into the shadows, as well as anyone else riding atop Bess. They do not merely disappear, but enter a state of oneness with darkness, realized by their opponent's vision. They can remateralize directly in front of the enemy, ready to attack, but must due so within the enemy's field of vision. As a shadow spirit, to attack, it must first be seen, and so must be seen by the opponent when reappearing. An enemy with at least B rank Magic Resistance can negate this effect. Otherwise, the enemy servant must make take advantage of their own vision; by keeping their eyes closed, Bess cannot reappear, and so the enemy may force Rider to reappear in a disadvantageous location. This effect will dissipate upon sunrise, or upon death of the target, and cannot be used on the blind. Bess also demonstrates some transformative powers, revealing canine fangs or paws.