thanks Quibi
I have iPhone6 and iPad Pro.
Console was shown as "OS : iPhone(iPhone)" on iphone, or "OS : iPad(iPad)" on iPad.
Quibi! I don't know how or why, but my saves disappeared and the ticket was reset. Do you know any possible reasons as to how this happened?
Well, the savedata folder is still there and so are the tickets of my where I was last. But it doesn't seem to be detected.
Last edited by dragonwarz50; October 16th, 2017 at 12:43 PM. Reason: elaboration
And I have same symptoms like ftfan when I remove patch.tjs
(my phone is galaxy S7 and kirikiroid2 1.3.3)
I want to run this game by kirikiroid2 but if I remove patch.tjs,
https://i.imgur.com/DcOoriK.png
this error is comming out and
if I don't remove patch.tjs, the patches don't work. whats wrong??
Check config.ksc in your game folder with a text editor and make sure saveDataLocation is set to the correct path, and in the correct format.
Mine, for example, looks like this on my current machine:
Just deleting the file and then running the game (probably in Japanese locale) once usually works, too.Code:%[ "saveDataLocation" => string "file://./c/users/xerbl/onedrive/documents/FateHA_Savedata" ]
@Kanpong - You're using the Korean patch which is not compatible with this one. What did you think will happen? \=
There are some people porting the voices to the Korean patch, if you're interested in helping them: http://forums.nrvnqsr.com/showthread...=1#post2744048
@ftfan - I'll upload a fix for the ios tomorrow probably (with some other bug fixes).
Oh... then please upload the files when they complete making patches for korean😭
Does anyone know how to make it work from the external sd card on kirikiroid2 ? It seems to work only from the internal memory in my case.
Also, it's slow as hell. I have to wait 3-4 sec for each line to appear (I didn't have this problem with fate stay night on kirikiroid2 1.3.3).
Good job otherwise.
Play the game on PC like real fans you filthy degenerates
I won't rest until I can play the game on a TI-83. Not even the Plus or the Silver Edition or anything fancy with extra RAM, the original model. Anyone must be able to play this anywhere at any time on anything.
So, does anyone have one of those smart refrigerators who can do some testing?
I think that is apps problem
I used to play visual novels on my computer but it's much more comfortable on my Nvidia shield K1 tablet.
Hi and thank you all for your hard work! I'm really grateful for this patch, since I've held off on playing Hollow Ataraxia just because of the lack of voices. Unfortunately, I've been receiving an error recently where if I try to start the game it just crashes as soon as I press "continue" after choosing my ticket. It worked perfectly up until this point (I've just progressed past the third "interlude" with Bazett etc, so I'm around the 30% mark), but I'm unable to start it now. I tried disabling the decensor patch, vita OPs and so on, but it hasn't seemed to affect anything. Here's my log:
Spoiler:
I apologize if this has already been answered (although I've downloaded all the 0.X patches) or if I've sent the wrong thing. Thank you in advance, though!
Last edited by Zwei; October 17th, 2017 at 02:18 PM.
After you installed the fix patches, did you make sure to choose "start" instead of "continue" the first time? The continue function should start working again afterwards.
(btw Quibi, just combine the patch and the fixes into one file already seriously)
Yeah, since I waited a few days to start playing until the fixes were out (was hoping I'd be able to avoid errors like this because of it, but such is life). I suppose I could try going through Start instead of Continue right now, if you think that'd work.
EDIT: I tried clicking Start instead and that worked. Saved, exited out and retried clicking Continue, which also worked. Not sure if the error is fixed indefinitely now, but it works for now, so thanks!
Last edited by Zwei; October 17th, 2017 at 02:49 PM.
I personally never used Continue to begin with. It takes all of a few seconds if I want to get to a specific part of the loop instead of doing something at the beginning anyway, and using Continue has always come with possible issues (not crashes, but, you know, issues), patch or no patch.
It's by far easier than it was starting from the beginning of the loop every time in Kagetsu Tohya, and I still always did that anyway, for the same reasons.
I will combine and upload a unified patch soon, but there's some more stuff I want take care of before that.
If you got the memory error even after using the fixes, I might have to decrease the number of history jump pages even more.
First iteration was 15 -> 10. Just in case, I've added the option for the use to decrease it even more by creating a text file called "max_history.txt" with the maximum number of pages in it. Haven't really announced about it because I wanted to see if it keeps happening. Anyway, it's possible to decrease this value from 10 to an even lower number if anyone's getting crashes.
(I hate this old engine)
Hey again, I don't know if any one else reported this but I found out that playing through the Hanafuda tutorial, towards the end it just stops and doesn't progress. It's not a crash or anything but it just halts. I can leave the tutorial and still play as normal but I just wanted to report that.