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Thread: Fate/Hollow Ataraxia Voice Patch

  1. #41
    Mine is doing this every time I try to continue from the menu. I added the latest patch and this is what keeps happening. Not sure if I screwed something up or not though.

    Quote Originally Posted by Crump View Post
    Maybe mine wasn't a crash exactly but just some other kind of error, because I don't see that log you were referring to. I took a screen shot of what happens though

  2. #42
    Switch on the Holy Night Quibi's Avatar
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    Press Start instead of Continue after applying the fix. It should not happen again (hopefully).
    The staffroll crash is the vita ending credits. I'll post a fix for it later.

  3. #43
    Did that and got an error at the end of backlight 1 that just simple says "C++ Exception". Clicking it is just an endless loop unless I Force Quit the Program.

  4. #44
    About the crash. The same happen to me until I open with Locale Emulator in japanese and saved again. Old save (done in US language) was corrupted.

  5. #45
    死徒 Dead Apostle savepoints's Avatar
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    Quote Originally Posted by Quibi View Post
    That is some nasty error. Seems to work for me though...
    Does it only happen in full screen? Does it happen when you try to play it in the movie menu?
    Can you post your specs (OS, graphics card, etc)?
    Only in fullscreen.
    Only with Vita OP.
    Playing from movie menu works in fullscreen, although it's a bit buggy (flashes some misplaced assets when starting and stopping the movie).

    My specs (let me know if you need anything else):
    Spoiler:
    OS: Windows 10, version 10.0.15063 Build 15063
    CPU: Intel Core i5-7600K @ 3.80GHz
    RAM: 8GB
    GPU: Nvidia GeForce GTX 1060 6GB


    And here's crashlog:
    Spoiler:






    ================================================== ============================
    ================================================== ============================


    Logging to D:\FHA\[Fuwanovel] Fate Hollow Ataraxia\FateFD.exe.console.log started on Monday, October 09, 2017 18:50:26
    18:47:55 ! (info) Loading options from embedded area...
    18:47:55 ! 吉里吉里[きりきり] 2 実行コア/2.25.11.909 (SVN revision:1109; Compiled on Sep 12 2005 22:44:16) TJS2/2.4.19 Copyright (C) 1997-2005 W.Dee and contributors All rights reserved.
    18:47:55 ! バージョン情報の詳細は Ctrl + F12 で閲覧できます
    18:47:55 ! Program started on Windows NT 6.2.1008 (Win32)
    18:47:55 ! (info) Total physical memory : 2147483647
    18:47:55 ! (info) Selected project directory : file://./d/fha/[fuwanovel] fate hollow ataraxia/data.xp3>
    18:47:55 ! (info) CPU #0 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz] CPUID(1)/EAX=000906E9 CPUID(1)/EBX=00100800
    18:47:55 ! (info) CPU #1 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz] CPUID(1)/EAX=000906E9 CPUID(1)/EBX=02100800
    18:47:55 ! (info) CPU #2 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz] CPUID(1)/EAX=000906E9 CPUID(1)/EBX=04100800
    18:47:55 ! (info) CPU #3 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz] CPUID(1)/EAX=000906E9 CPUID(1)/EBX=06100800
    18:47:55 ! (info) finally detected CPU features : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes
    18:47:55 ! (info) Specified option(s) : -debugwin=no
    18:47:55 ! (info) Loading cxdec.tpm
    18:47:55 ! OS : Windows NT 6.2.1008 (Win32)
    18:47:55 ! KAG : 3.25 beta 10 TYPE-MOON customized
    18:47:55 ! Kirikiri : 2.25.11.909
    18:47:56 ! (info) CPU clock (roughly) : 3651MHz
    18:47:56 ! wuvorbis: SSE enabled. MMX enabled. 3DNow! disabled.
    18:47:56 ! (info) DirectSound Driver/Device found : Primary Sound Driver
    18:47:56 ! (info) DirectSound Driver/Device found : Hörlurar på headset (HyperX 7.1 Audio) [{0.0.0.00000000}.{f8024959-e8be-447a-934a-db5da34e015c} ... is not found in search path]
    18:47:56 ! (info) DirectSound Driver/Device found : Högtalare (Realtek High Definition Audio) [{0.0.0.00000000}.{18904c3e-6294-448e-80f3-e13d4b945499} ... is not found in search path]
    18:47:56 ! (info) Accepted DirectSound primary buffer format : format container = WAVE_FORMAT_EXTENSIBLE, frequency = 44100Hz, bits = 16bits, channels = 2, valid bits = 16bits, channel mask = 0x00000003, sub type = KSDATAFORMAT_SUBTYPE_PCM
    18:48:15 ! (info) CPU clock : 3792.7MHz
    18:49:41 ! (info) DirectDraw Driver/Device found : Primary Display Driver [display] (monitor: 0x00000000)
    18:49:41 ! (info) DirectDraw Driver/Device found : NVIDIA GeForce GTX 1060 6GB [\\.\DISPLAY1] (monitor: 0x0001003A)
    18:49:41 ! (info) DirectDraw Driver/Device found : NVIDIA GeForce GTX 1060 6GB [\\.\DISPLAY2] (monitor: 0x00020001)
    18:49:41 ! (info) DirectDraw7 or higher detected. Retrieving current DirectDraw driver information...
    18:49:41 ! (info) NVIDIA GeForce GTX 1060 6GB [nvldumd.dll]
    18:49:41 ! (info) Driver version (reported) : 0.00.00.0000
    18:49:41 ! (info) Driver nvldumd.dll is not found in search path.
    18:49:41 ! (info) Device ids : VendorId:000010DE DeviceId:00001C03 SubSysId:8C941462 Revision:000000A1
    18:49:41 ! (info) Unique driver/device id : D7B71E3E-5F43-11CF-D27794AC0EC2CD35
    18:49:41 ! (info) WHQL level : 00000001




    ------------------------------------------------------------------------------


    18:50:16 cl_notrans: page = back / layer = 6 / storage = red2
    18:50:16 isbg: 1
    18:50:16 reset condition.
    18:50:16 imageex: white - i/none =
    18:50:16 elm.pos =
    18:50:16 set dodge visible: back, 0
    18:50:16 white の読み込みに 0ms かかりました
    18:50:16 mp.textoff =
    18:50:16 真・冒頭-15.ks : @stopdash
    18:50:16 真・冒頭-15.ks : @stopnoise
    18:50:16 stop noise
    18:50:16 真・冒頭-15.ks : @rep fliplr=0 tops=-85,0 storages=05天の逆月,black time=800 opacities=0,0 flipud=0 lefts=0,0 bg=black indexes=1000,2000
    18:50:16 rep: storages = 05天の逆月,black / indexes = 1000,2000 / poss = / lefts = 0,0
    18:50:16 背景: white→black
    18:50:16 isbg: 1
    18:50:16 reset condition.
    18:50:16 imageex: black - i/none =
    18:50:16 elm.pos =
    18:50:16 set dodge visible: back, 0
    18:50:16 black の読み込みに 0ms かかりました
    18:50:16 getLayerNoByStorage: 05天の逆月 = void
    18:50:16 getLayerNoByStorage: black = void
    18:50:16 getLayerNoByStorage: 05天の逆月 = void
    18:50:16 getLayerNoByStorage: black = void
    18:50:16 current: 05天の逆月.layer =
    18:50:16 ld_notrans: .page=back, .layer=6, .storage=05天の逆月, .pos=, .index=1000, .left=0, .visible=1
    18:50:16 isbg:
    18:50:16 imageex: 05天の逆月 - i/none =
    18:50:16 elm.pos =
    18:50:16 set dodge visible: back, 0
    18:50:16 05天の逆月 の読み込みに 5ms かかりました
    18:50:16 current: black.layer =
    18:50:16 ld_notrans: .page=back, .layer=5, .storage=black, .pos=, .index=2000, .left=0, .visible=1
    18:50:16 isbg:
    18:50:16 imageex: black - i/none =
    18:50:16 elm.pos =
    18:50:16 set dodge visible: back, 0
    18:50:16 black の読み込みに 0ms かかりました
    18:50:16 mp.textoff =
    18:50:16 真・冒頭-15.ks : @movefg opacity=255 left=0 top=-200 time=4000 accel=0 storage=05天の逆月
    18:50:16 getLayerNoByStorage: 05天の逆月 = 6
    18:50:16 move.path = (0,-200,255)
    18:50:16 stop move: 表前景レイヤ6
    18:50:16 normal move
    18:50:16 stop move: 表前景レイヤ6
    18:50:16 真・冒頭-15.ks : @wait canskip=0 time=2000
    18:50:16 真・冒頭-15.ks : @se storage=se028 nowait=true
    18:50:16 真・冒頭-15.ks : @movefg opacity=255 left=0 top=0 time=1500 accel=0 storage=black
    18:50:16 getLayerNoByStorage: black = 5
    18:50:16 move.path = (0,0,255)
    18:50:16 normal move
    18:50:16 stop move: 表前景レイヤ5
    18:50:16 真・冒頭-15.ks : @wm canskip=0
    18:50:16 真・冒頭-15.ks : @wm canskip=0
    18:50:16 真・冒頭-15.ks : @wait canskip=0 time=2500
    18:50:16 真・冒頭-15.ks : @fadein time=600 storage=next01
    18:50:16 cl_notrans: all
    18:50:16 cl_notrans: page = back / layer = 6 / storage = 05天の逆月
    18:50:16 cl_notrans: page = back / layer = 5 / storage = black
    18:50:16 isbg: 1
    18:50:16 reset condition.
    18:50:16 imageex: next01 - i/none =
    18:50:16 elm.pos =
    18:50:16 set dodge visible: back, 0
    18:50:16 next01 の読み込みに 6ms かかりました
    18:50:16 mp.textoff =
    18:50:16 真・冒頭-15.ks : @wait canskip=0 time=1000
    18:50:16 真・冒頭-15.ks : @fadein time=1000 storage=black
    18:50:16 cl_notrans: all
    18:50:16 isbg: 1
    18:50:16 reset condition.
    18:50:16 imageex: black - i/none =
    18:50:16 elm.pos =
    18:50:16 set dodge visible: back, 0
    18:50:16 black の読み込みに 0ms かかりました
    18:50:16 mp.textoff =
    18:50:16 真・冒頭-15.ks : @wait canskip=0 time=2000
    18:50:16 真・冒頭-15.ks : @night_end
    18:50:16 真・冒頭-15.ks : @if exp="global.playVitaOp"
    18:50:16 真・冒頭-15.ks : @playmovie storage=psvita_op1.mp4 canskip=false cond="gamemenu.menumode!='playscene'&&cf.kirikiriz "
    18:50:16 真・冒頭-15.ks : @playmovie storage=psvita_op1.mpg canskip=false cond="gamemenu.menumode!='playscene'&&!cf.kirikiri z"
    18:50:26 ==== An exception occured at init.tjs(2049)[(function expression) (anonymous)], VM ip = 170 ====
    18:50:26 -- Disassembled VM code --
    18:50:26 #(2049) fullScreen = true;
    18:50:26 00000167 const %2, *21 // *21 = (int)1
    18:50:26 00000170 spd %-2.*10, %2 // *10 = (string)"fullScreen"
    18:50:26 -- Register dump --
    18:50:26 %-7=(object)(object 0x054A9D00:0x054A9D00) %-6=(int)1 %-5=(void)
    18:50:26 %-4=(object)(object 0x06F380C4:0x06F380C4) %-3=(object)(object 0x06D1DCB0:0x06D1DCB0)
    18:50:26 %-2=(object)(object 0x0019F1A4:0x00000000) %-1=(object)(object 0x04A0F214:0x04A0F214)
    18:50:26 %0=(void) %1=(object)(object 0x0632BF3C:0x0632BF3C) %2=(int)1 %3=(int)1920
    18:50:26 %4=(object)(object 0x026E07E0:0x00000000) %5=(int)1080
    18:50:26 %6=(object)(object 0x026E07E0:0x00000000) %7=(int)1080
    18:50:26 %8=(object)(object 0x0565327C:0x0565327C) %9=(object)(object 0x06F380C4:0x06F380C4)
    18:50:26 %10=(object)(object 0x026D64F0:0x026D64F0) %11=(void)
    18:50:26 ------------------------------------------------------------------------------------------------
    18:50:26 Failed to call IVideoWindow::SetWindowPosition. : [0x80070057] The parameter is incorrect. at init.tjs(2049)[(function expression) (anonymous)]
    18:50:26 trace : conductor.tjs(509)[(function) onTag] <-- conductor.tjs(107)[(function) timerCallback]
    18:50:26 エラーが発生しました
    ファイル : 真・冒頭-15.ks 行 : 2276
    タグ : playmovie ( ← エラーの発生した前後のタグを示している場合もあります )
    Failed to call IVideoWindow::SetWindowPosition. : [0x80070057] The parameter is incorrect.
    18:50:26 script exception : エラーが発生しました
    ファイル : 真・冒頭-15.ks 行 : 2276
    タグ : playmovie ( ← エラーの発生した前後のタグを示している場合もあります )
    Failed to call IVideoWindow::SetWindowPosition. : [0x80070057] The parameter is incorrect. at conductor.tjs(191)[(function) timerCallback]


    18:50:34 ==== An exception occured at mainwindow.tjs(878)[(function) onWindowedMenuItemClick], VM ip = 14 ====
    18:50:34 -- Disassembled VM code --
    18:50:34 #(878) fullScreen = false;
    18:50:34 00000011 const %1, *1 // *1 = (int)0
    18:50:34 00000014 spd %-2.*2, %1 // *2 = (string)"fullScreen"
    18:50:34 -- Register dump --
    18:50:34 %-4=(void) %-3=(void) %-2=(object)(object 0x0019F408:0x00000000)
    18:50:34 %-1=(object)(object 0x04A0F214:0x04A0F214) %0=(void) %1=(int)0 %2=(string)"stable" %3=(int)1
    18:50:34 -----------------------------------------------------------------------------------------------------
    18:50:34 Failed to call IVideoWindow::SetWindowPosition. : [0x80070057] The parameter is incorrect. at mainwindow.tjs(878)[(function) onWindowedMenuItemClick]
    18:50:34 ウィンドウモードに移行できませんでした : Failed to call IVideoWindow::SetWindowPosition. : [0x80070057] The parameter is incorrect.
    18:50:34 exception: (object 0x179110F8:0x179110F8)"エラーが発生しました
    ファイル : 真・冒頭-15.ks 行 : 2276
    タグ : playmovie ( ← エラーの発生した前後のタグを示している場合もあります )
    Failed to call IVideoWindow::SetWindowPosition. : [0x80070057] The parameter is incorrect. "
    18:50:34 スクリプトで例外が発生しました
    script exception : エラーが発生しました
    ファイル : 真・冒頭-15.ks 行 : 2276
    タグ : playmovie ( ← エラーの発生した前後のタグを示している場合もあります )
    Failed to call IVideoWindow::SetWindowPosition. : [0x80070057] The parameter is incorrect.
    18:50:34 trace : conductor.tjs(188)[(function) timerCallback] <-- event
    Last edited by savepoints; October 9th, 2017 at 12:51 PM.
    Quote Originally Posted by Mcjon01 View Post
    Ugh cokesakto no no no
    Quote Originally Posted by Neir View Post
    your ability to be wrong about literally everything you post is truly astounding. Even a broken clock is right twice a day, but you haven't been right once.
    Quote Originally Posted by Kateikyo View Post
    The gay pics were the most entertaining thing going on in this discussion.

  6. #46
    死者 The Dead Eldritchness's Avatar
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    Quote Originally Posted by Quibi View Post
    Press Start instead of Continue after applying the fix. It should not happen again (hopefully).
    It works fine now. Thanks!

    I'll be reporting more bugs/crashes if I encounter them.

  7. #47
    I also have a problem, when extracting the .zip file, the english patch is corrupt so I get everything else but the english text. Can someone upload the patch_lang_english.xp3?

    Thanks for all the hardwork you put into this guys!

  8. #48
    闇色の六王権 The Dark Six madarra's Avatar
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    Quote Originally Posted by Quibi View Post
    That is some nasty error. Seems to work for me though...
    Does it only happen in full screen? Does it happen when you try to play it in the movie menu?
    Can you post your specs (OS, graphics card, etc)?

    - - - Updated - - -

    Warden Myst your crash should be fixed with the latest v0.9.1.
    it works fine in movie menu, it only crashes when playing as proper intro

    pics




    or did you want text dump of specs?
    Last edited by madarra; October 9th, 2017 at 01:01 PM.

  9. #49
    死徒 Dead Apostle savepoints's Avatar
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    Quote Originally Posted by BrokenFantasm View Post
    I also have a problem, when extracting the .zip file, the english patch is corrupt so I get everything else but the english text. Can someone upload the patch_lang_english.xp3?

    Thanks for all the hardwork you put into this guys!
    You could always just try and download the v0.9.1 one, as it contains the updated version of that file.

    Quote Originally Posted by madarra View Post
    or did you want text dump of specs?
    Totally forgot diagnostic tool was a thing, would've probably been better...
    Quote Originally Posted by Mcjon01 View Post
    Ugh cokesakto no no no
    Quote Originally Posted by Neir View Post
    your ability to be wrong about literally everything you post is truly astounding. Even a broken clock is right twice a day, but you haven't been right once.
    Quote Originally Posted by Kateikyo View Post
    The gay pics were the most entertaining thing going on in this discussion.

  10. #50
    死者 The Dead Eldritchness's Avatar
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    Madarra please try to tag spoilers. Some of us are playing the game for the first time...

  11. #51
    Not sure if heaping praise upon you guys for all your hard work on this goes here or in the project thread, so I just figured I'd try my luck.

    As someone who's been lurking the project updates for a couple years, it's insane to see how explosively you guys suddenly took off and accomplished things that seemed still more years away. You continue to do what no other fans can do, and bring new Fate experiences to western gamers. So, thanks. I think calling this a great job may be an understatement, transitory release bugs and all.
    Quote Originally Posted by Dozenagent
    Change log v20140712 85.2%
    *Due to McJon's campaigning, the translation is trying out it's first f-bomb (replacing 'big mother'), making McJon literally the first person to give a fuck.

  12. #52
    Quote Originally Posted by savepoints View Post
    You could always just try and download the v0.9.1 one, as it contains the updated version of that file.
    Ah, was so excited that I didn't notice the update lol... works great now! A bit weird english wasn't default in settings. Thanks for the quick reply!

  13. #53
    Is the alternate Caren scene added in the vita added in this version? I can't find it under the scenes list (though maybe I'm looking in the wrong spot). I turned on the switch for "Censor H-Content." Or maybe do I need to go through the game again to unlock it since I technically have never seen it before?

    And does anyone have the ripped images from that Caren new scene? I tried looking through the vita patch and couldn't find the new images aside from the thumbnail. Thanks a lot

  14. #54
    So, I managed to get past the OP crash by restarting the entire save file and disabling the Vita OP in the patch settings. This is obviously just a work around but it did allow me to continue past Backnight 1.

  15. #55
    Switch on the Holy Night Quibi's Avatar
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    I found the vita OP bug. Lucky it's really just a bug and not some drivers issue. Will be fixed in the next update

  16. #56
    死徒 Dead Apostle savepoints's Avatar
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    Great to hear! That's basically all the big, known, issues fixed for now, right?
    Quote Originally Posted by Mcjon01 View Post
    Ugh cokesakto no no no
    Quote Originally Posted by Neir View Post
    your ability to be wrong about literally everything you post is truly astounding. Even a broken clock is right twice a day, but you haven't been right once.
    Quote Originally Posted by Kateikyo View Post
    The gay pics were the most entertaining thing going on in this discussion.

  17. #57
    Switch on the Holy Night Quibi's Avatar
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    I hope. Released a new fix, check first post.

    savepoints - unfortunately the artifacts you experience while the movie starts/ends are engine related (HA's engine version is very old).
    I miiiiight release an updated exe in the future that would allow this patch to have some neat additions. But for now I'm focus on this release.

  18. #58
    I was able to find the Caren vita scene but the game crashes when trying to play it. I tried multiple different toggles on the switches and none of them would make the scene play.


    Here's a link to the error window: https://i.imgur.com/0TrDJvy.png

  19. #59
    死者 The Dead Canicheslayer's Avatar
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    First I'd like to thank all of you for the patch.

    Unfortunately, I have a big problem : when I run the game (It worked perfectly with the "voiceless" patch), it crashed after the logo (tested with/without Japanese locale or Locale emulator) :
    Spoiler:
    Last edited by Canicheslayer; October 9th, 2017 at 04:01 PM.

  20. #60
    Switch on the Holy Night Quibi's Avatar
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    @Raidriar
    Download both fixes provided in the first post.

    @Canicheslayer
    Please provide the contents of the log file named "FateFD.exe.console.log" in the game folder.

    @All
    I just found some files were not packed in patch_vita.xp3 which would cause another unrelated crash in the middle of the h-alt. I've uploaded a fix for that as well.
    So basically download the v0.9.2 fix AND the vita patch update.
    Last edited by Quibi; October 9th, 2017 at 03:40 PM.

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