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Thread: Fate/Hollow Ataraxia Voice Patch

  1. #441
    剣大神 XerBlade's Avatar
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    Quote Originally Posted by hades334 View Post
    can someone give me an example of how I can change the save location using the config file? Like suppose I want it to be a folder on my D drive. So should i just write "D/folderX" there?
    If you're trying to save to that "D:\folderX" example, the contents of your config.ksc file should look like this:
    Code:
    %[
     "saveDataLocation" => string "file://./d/folderx"
    ]
    Although in theory deleting config.ksc entirely should force the selector prompt to appear the next time you launch the game.

  2. #442
    If I run the Korean patch version as Kirikiroid2, I can not hear the voice of the Sequel. Would you please check the file again??

  3. #443
    Switch on the Holy Night Quibi's Avatar
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    Quote Originally Posted by Kanpong View Post
    If I run the Korean patch version as Kirikiroid2, I can not hear the voice of the Sequel. Would you please check the file again??
    It seems this scene skipped voice insertion, nice catch.
    I've inserted the voices and uploaded an updated version of the patch:
    ******************#!OQUHiTAb!jjzbfsD45...C8mpm-EgxofReE
    (Also updated first post with the updated link)

  4. #444
    Hello, I have completed around 60% of the game and I had saved it like usual. Now when I tried to open the game again I am getting the error shown in the image. I am using the latest version of the patch (0.9.8).

    Error Screenshot: https://imgur.com/MZqh8xw
    console log



    ================================================== ============================
    ================================================== ============================

    Logging to N:\downloads\Fate Hollow\[Fuwanovel] Fate Hollow Ataraxia\FateFD.exe.console.log started on Thursday, March 08, 2018 00:10:30
    00:10:14 ! (info) Loading options from embedded area...
    00:10:14 ! 吉里吉里[きりきり] 2 実行コア/2.25.11.909 (SVN revision:1109; Compiled on Sep 12 2005 22:44:16) TJS2/2.4.19 Copyright (C) 1997-2005 W.Dee and contributors All rights reserved.
    00:10:14 ! バージョン情報の詳細は Ctrl + F12 で閲覧できます
    00:10:14 ! Program started on Windows NT 6.2.1008 (Win32)
    00:10:14 ! (info) Total physical memory : 2147483647
    00:10:14 ! (info) Selected project directory : file://./n/downloads/fate hollow/[fuwanovel] fate hollow ataraxia/data.xp3>
    00:10:14 ! (info) CPU #0 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz] CPUID(1)/EAX=000906E9 CPUID(1)/EBX=00100800
    00:10:14 ! (info) CPU #1 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz] CPUID(1)/EAX=000906E9 CPUID(1)/EBX=01100800
    00:10:14 ! (info) CPU #2 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz] CPUID(1)/EAX=000906E9 CPUID(1)/EBX=02100800
    00:10:14 ! (info) CPU #3 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz] CPUID(1)/EAX=000906E9 CPUID(1)/EBX=03100800
    00:10:14 ! (info) CPU #4 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz] CPUID(1)/EAX=000906E9 CPUID(1)/EBX=04100800
    00:10:14 ! (info) CPU #5 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz] CPUID(1)/EAX=000906E9 CPUID(1)/EBX=05100800
    00:10:14 ! (info) CPU #6 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz] CPUID(1)/EAX=000906E9 CPUID(1)/EBX=06100800
    00:10:14 ! (info) CPU #7 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz] CPUID(1)/EAX=000906E9 CPUID(1)/EBX=07100800
    00:10:14 ! (info) finally detected CPU features : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes
    00:10:14 ! (info) Specified option(s) : -debugwin=no
    00:10:14 ! (info) Loading cxdec.tpm
    00:10:14 ! OS : Windows NT 6.2.1008 (Win32)
    00:10:14 ! KAG : 3.25 beta 10 TYPE-MOON customized
    00:10:14 ! Kirikiri : 2.25.11.909
    00:10:14 ! (info) DirectDraw Driver/Device found : Primary Display Driver [display] (monitor: 0x00000000)
    00:10:14 ! (info) DirectDraw Driver/Device found : Intel(R) HD Graphics 630 [\\.\DISPLAY1] (monitor: 0x00010001)
    00:10:14 ! (info) DirectDraw7 or higher detected. Retrieving current DirectDraw driver information...
    00:10:14 ! (info) Intel(R) HD Graphics 630 [igdumdim32.dll]
    00:10:14 ! (info) Driver version (reported) : 0.00.00.0000
    00:10:14 ! (info) Driver igdumdim32.dll is not found in search path.
    00:10:14 ! (info) Device ids : VendorId:00008086 DeviceId:0000591B SubSysId:11C81462 Revision:00000004
    00:10:14 ! (info) Unique driver/device id : D7B78E66-1A5B-11CF-D277C831ABC2CD35
    00:10:14 ! (info) WHQL level : 00000001
    00:10:15 ! (info) CPU clock (roughly) : 2881MHz
    00:10:16 ! wuvorbis: SSE enabled. MMX enabled. 3DNow! disabled.
    00:10:16 ! (info) DirectSound Driver/Device found : Primary Sound Driver
    00:10:16 ! (info) DirectSound Driver/Device found : Speakers (Realtek High Definition Audio) [{0.0.0.00000000}.{5c132b21-013e-4485-b1d8-1fe935b9e84b} ... is not found in search path]
    00:10:16 ! (info) Accepted DirectSound primary buffer format : format container = WAVE_FORMAT_EXTENSIBLE, frequency = 44100Hz, bits = 16bits, channels = 2, valid bits = 16bits, channel mask = 0x00000003, sub type = KSDATAFORMAT_SUBTYPE_PCM


    ------------------------------------------------------------------------------

    00:10:27 title.ks : @setautomode enabled=false
    00:10:27 title.ks : @chgfont face=user
    00:10:27 title.ks : @hidecursorsetting enabled=false
    00:10:27 title.ks : @eval exp=kag.isChangedAfterSaving=false
    00:10:27 title.ks : @settextmode textmode=menu
    00:10:27 title.ks : @eval exp="global.play_storage=''"
    00:10:27 title.ks : @eval exp="Scripts.execStorage('TitleMenuLayer.tjs')"
    00:10:27 (info) Rebuilding Auto Path Table ...
    00:10:27 (info) Total 44673 file(s) found, 41868 file(s) activated. (25ms)
    00:10:27 警告: 論理値が求められている場所で = 演算子が使用されています(== 演算子の間違いですか?代入した上でゼロと値を比較したい場合は、(A=B) != 0 の形式を使うことをお勧めします) at galleryimagelayer.tjs line 132
    00:10:27 title.ks : @eval exp="hideTitleMenu()"
    00:10:27 title.ks : @eval exp="showTitleMenu(tf['夜の聖杯戦争クリア']?'cleartitle':'title')"
    00:10:27 elm.pos =
    00:10:27 button: start
    00:10:27 button: continue
    00:10:27 button: config
    00:10:27 button: eclipse
    00:10:27 button: extra
    00:10:27 button: special
    00:10:27 button: entrance
    00:10:27 button: quit
    00:10:27 BGM: bgm118
    00:10:27 title.ks : @s
    00:10:27 dispose garbage
    00:10:27 end of Exボタン: tk_start
    00:10:27 end of Exボタン: tk_copy
    00:10:27 end of Exボタン: tk_erase
    00:10:27 end of Exボタン: tk_start
    00:10:27 end of Exボタン: tk_copy
    00:10:27 end of Exボタン: tk_erase
    00:10:27 end of Exボタン: tk_start
    00:10:27 end of Exボタン: tk_copy
    00:10:27 end of Exボタン: tk_erase
    00:10:27 end of Exボタン: tk_quit
    00:10:28 stop MOVECURSOR: finish
    00:10:28 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    00:10:28 title.ks : jumped to : *continue
    00:10:28 処理を開始します
    00:10:28 title.ks : @cancelskip
    00:10:28 title.ks : @store enabled=true
    00:10:28 title.ks : @call target=*initscenario
    00:10:28 title.ks : call stack depth before calling : 0
    00:10:28 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    00:10:28 title.ks : jumped to : *initscenario
    00:10:28 title.ks : @playstop time=300
    00:10:28 title.ks : @history enabled=true
    00:10:28 title.ks : @shortcutkey enabled=true
    00:10:28 title.ks : @setautomode enabled=true
    00:10:28 title.ks : @hidecursorsetting enabled=true
    00:10:28 title.ks : @eval exp="sf.effectSkip=es; es=void;"
    00:10:28 title.ks : @textoff time=0
    00:10:28 title.ks : @resettextmode
    00:10:28 title.ks : @ongamemenu
    00:10:28 title.ks : @chgmenu mode=normal
    00:10:28 title.ks : @black time=300
    00:10:28 cl_notrans: all
    00:10:28 isbg: 1
    00:10:28 reset condition.
    00:10:28 imageex: black - i/none =
    00:10:28 elm.pos =
    00:10:28 set dodge visible: back, 0
    00:10:28 black の読み込みに 9ms かかりました
    00:10:28 mp.textoff =
    00:10:29 title.ks : @eval exp="teardownGarbage()"
    00:10:29 add garbage box(tear down)
    00:10:29 title.ks : @return
    00:10:29 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    00:10:29 title.ks : jumped to : *continue
    00:10:29 title.ks : returned to : *continue line offset 7
    00:10:29 title.ks : call stack depth after returning : 0
    00:10:29 title.ks : @black time=400
    00:10:29 cl_notrans: all
    00:10:29 isbg: 1
    00:10:29 reset condition.
    00:10:29 imageex: black - i/none =
    00:10:29 elm.pos =
    00:10:29 set dodge visible: back, 0
    00:10:29 black の読み込みに 0ms かかりました
    00:10:29 mp.textoff =
    00:10:29 dispose garbage
    00:10:29 end of Exボタン: tl_quit
    00:10:29 end of Exボタン: tl_entrance
    00:10:29 end of Exボタン: tl_special
    00:10:29 end of Exボタン: tl_extra
    00:10:29 end of Exボタン: tl_eclipse
    00:10:29 end of Exボタン: tl_config
    00:10:29 end of Exボタン: tl_continue
    00:10:29 end of Exボタン: tl_start
    00:10:29 end of tl_fraga
    00:10:29 end of tl_halogo
    00:10:29 end of tl_fatelogo
    00:10:29 end of tl_kanalogo
    00:10:29 end of tl_title
    00:10:29 end of tl_typemoon
    00:10:29 title.ks : @load place=&(getTicketNo2BookMarkNo(CurrentTicketNo))
    00:10:30 メモリが足りません at data0.bmp(82103)
    00:10:30 script exception : 記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません) at override.tjs(681)[(function) loadBookMarkFromFile]
    00:10:30 trace :
    00:10:30 エラーが発生しました
    ファイル : title.ks 行 : 249
    タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
    記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)
    00:10:30 script exception : エラーが発生しました
    ファイル : title.ks 行 : 249
    タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
    記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません) at conductor.tjs(191)[(function) timerCallback]

    00:10:31 exception: (object 0x7FB37EF8:0x7FB37EF8)"エラーが発生しました
    ファイル : title.ks 行 : 249
    タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
    記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)"
    00:10:31 スクリプトで例外が発生しました
    script exception : エラーが発生しました
    ファイル : title.ks 行 : 249
    タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
    記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)
    00:10:31 trace : conductor.tjs(188)[(function) timerCallback] <-- event
    00:10:35 (info) CPU clock : 2808.1MHz



    ================================================== ============================
    ================================================== ============================

    Logging to N:\downloads\Fate Hollow\[Fuwanovel] Fate Hollow Ataraxia\FateFD.exe.console.log started on Thursday, March 08, 2018 00:11:38
    00:11:21 ! (info) Loading options from embedded area...
    00:11:21 ! 吉里吉里[きりきり] 2 実行コア/2.25.11.909 (SVN revision:1109; Compiled on Sep 12 2005 22:44:16) TJS2/2.4.19 Copyright (C) 1997-2005 W.Dee and contributors All rights reserved.
    00:11:21 ! バージョン情報の詳細は Ctrl + F12 で閲覧できます
    00:11:21 ! Program started on Windows NT 6.2.1008 (Win32)
    00:11:21 ! (info) Total physical memory : 2147483647
    00:11:21 ! (info) Selected project directory : file://./n/downloads/fate hollow/[fuwanovel] fate hollow ataraxia/data.xp3>
    00:11:21 ! (info) CPU #0 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz] CPUID(1)/EAX=000906E9 CPUID(1)/EBX=00100800
    00:11:21 ! (info) CPU #1 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz] CPUID(1)/EAX=000906E9 CPUID(1)/EBX=01100800
    00:11:21 ! (info) CPU #2 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz] CPUID(1)/EAX=000906E9 CPUID(1)/EBX=02100800
    00:11:21 ! (info) CPU #3 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz] CPUID(1)/EAX=000906E9 CPUID(1)/EBX=03100800
    00:11:21 ! (info) CPU #4 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz] CPUID(1)/EAX=000906E9 CPUID(1)/EBX=04100800
    00:11:21 ! (info) CPU #5 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz] CPUID(1)/EAX=000906E9 CPUID(1)/EBX=05100800
    00:11:21 ! (info) CPU #6 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz] CPUID(1)/EAX=000906E9 CPUID(1)/EBX=06100800
    00:11:21 ! (info) CPU #7 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz] CPUID(1)/EAX=000906E9 CPUID(1)/EBX=07100800
    00:11:21 ! (info) finally detected CPU features : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes
    00:11:21 ! (info) Specified option(s) : -debugwin=no
    00:11:21 ! (info) Loading cxdec.tpm
    00:11:21 ! OS : Windows NT 6.2.1008 (Win32)
    00:11:21 ! KAG : 3.25 beta 10 TYPE-MOON customized
    00:11:21 ! Kirikiri : 2.25.11.909
    00:11:22 ! (info) CPU clock (roughly) : 2771MHz
    00:11:23 ! wuvorbis: SSE enabled. MMX enabled. 3DNow! disabled.
    00:11:23 ! (info) DirectSound Driver/Device found : Primary Sound Driver
    00:11:23 ! (info) DirectSound Driver/Device found : Speakers (Realtek High Definition Audio) [{0.0.0.00000000}.{5c132b21-013e-4485-b1d8-1fe935b9e84b} ... is not found in search path]
    00:11:23 ! (info) Accepted DirectSound primary buffer format : format container = WAVE_FORMAT_EXTENSIBLE, frequency = 44100Hz, bits = 16bits, channels = 2, valid bits = 16bits, channel mask = 0x00000003, sub type = KSDATAFORMAT_SUBTYPE_PCM
    00:11:28 ! (info) DirectDraw Driver/Device found : Primary Display Driver [display] (monitor: 0x00000000)
    00:11:28 ! (info) DirectDraw Driver/Device found : Intel(R) HD Graphics 630 [\\.\DISPLAY1] (monitor: 0x00010001)
    00:11:28 ! (info) DirectDraw7 or higher detected. Retrieving current DirectDraw driver information...
    00:11:28 ! (info) Intel(R) HD Graphics 630 [igdumdim32.dll]
    00:11:28 ! (info) Driver version (reported) : 0.00.00.0000
    00:11:28 ! (info) Driver igdumdim32.dll is not found in search path.
    00:11:28 ! (info) Device ids : VendorId:00008086 DeviceId:0000591B SubSysId:11C81462 Revision:00000004
    00:11:28 ! (info) Unique driver/device id : D7B78E66-1A5B-11CF-D277C831ABC2CD35
    00:11:28 ! (info) WHQL level : 00000001


    ------------------------------------------------------------------------------

    00:11:33 title.ks : @setautomode enabled=false
    00:11:33 title.ks : @chgfont face=user
    00:11:33 title.ks : @hidecursorsetting enabled=false
    00:11:33 title.ks : @eval exp=kag.isChangedAfterSaving=false
    00:11:33 title.ks : @settextmode textmode=menu
    00:11:33 title.ks : @eval exp="global.play_storage=''"
    00:11:33 title.ks : @eval exp="Scripts.execStorage('TitleMenuLayer.tjs')"
    00:11:33 (info) Rebuilding Auto Path Table ...
    00:11:33 (info) Total 44673 file(s) found, 41868 file(s) activated. (24ms)
    00:11:33 警告: 論理値が求められている場所で = 演算子が使用されています(== 演算子の間違いですか?代入した上でゼロと値を比較したい場合は、(A=B) != 0 の形式を使うことをお勧めします) at galleryimagelayer.tjs line 132
    00:11:33 title.ks : @eval exp="hideTitleMenu()"
    00:11:33 title.ks : @eval exp="showTitleMenu(tf['夜の聖杯戦争クリア']?'cleartitle':'title')"
    00:11:33 elm.pos =
    00:11:33 button: start
    00:11:33 button: continue
    00:11:33 button: config
    00:11:33 button: eclipse
    00:11:33 button: extra
    00:11:33 button: special
    00:11:33 button: entrance
    00:11:33 button: quit
    00:11:33 BGM: bgm118
    00:11:33 title.ks : @s
    00:11:33 dispose garbage
    00:11:33 end of Exボタン: tk_start
    00:11:33 end of Exボタン: tk_copy
    00:11:33 end of Exボタン: tk_erase
    00:11:33 end of Exボタン: tk_start
    00:11:33 end of Exボタン: tk_copy
    00:11:33 end of Exボタン: tk_erase
    00:11:33 end of Exボタン: tk_start
    00:11:33 end of Exボタン: tk_copy
    00:11:33 end of Exボタン: tk_erase
    00:11:33 end of Exボタン: tk_quit
    00:11:34 stop MOVECURSOR: finish
    00:11:36 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    00:11:36 title.ks : jumped to : *continue
    00:11:36 処理を開始します
    00:11:36 title.ks : @cancelskip
    00:11:36 title.ks : @store enabled=true
    00:11:36 title.ks : @call target=*initscenario
    00:11:36 title.ks : call stack depth before calling : 0
    00:11:36 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    00:11:36 title.ks : jumped to : *initscenario
    00:11:36 title.ks : @playstop time=300
    00:11:36 title.ks : @history enabled=true
    00:11:36 title.ks : @shortcutkey enabled=true
    00:11:36 title.ks : @setautomode enabled=true
    00:11:36 title.ks : @hidecursorsetting enabled=true
    00:11:36 title.ks : @eval exp="sf.effectSkip=es; es=void;"
    00:11:36 title.ks : @textoff time=0
    00:11:36 title.ks : @resettextmode
    00:11:36 title.ks : @ongamemenu
    00:11:36 title.ks : @chgmenu mode=normal
    00:11:36 title.ks : @black time=300
    00:11:36 cl_notrans: all
    00:11:36 isbg: 1
    00:11:36 reset condition.
    00:11:36 imageex: black - i/none =
    00:11:36 elm.pos =
    00:11:36 set dodge visible: back, 0
    00:11:36 black の読み込みに 8ms かかりました
    00:11:36 mp.textoff =
    00:11:36 title.ks : @eval exp="teardownGarbage()"
    00:11:36 add garbage box(tear down)
    00:11:36 title.ks : @return
    00:11:36 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    00:11:36 title.ks : jumped to : *continue
    00:11:36 title.ks : returned to : *continue line offset 7
    00:11:36 title.ks : call stack depth after returning : 0
    00:11:36 title.ks : @black time=400
    00:11:36 cl_notrans: all
    00:11:36 isbg: 1
    00:11:36 reset condition.
    00:11:36 imageex: black - i/none =
    00:11:36 elm.pos =
    00:11:36 set dodge visible: back, 0
    00:11:36 black の読み込みに 0ms かかりました
    00:11:36 mp.textoff =
    00:11:36 dispose garbage
    00:11:36 end of Exボタン: tl_quit
    00:11:36 end of Exボタン: tl_entrance
    00:11:36 end of Exボタン: tl_special
    00:11:36 end of Exボタン: tl_extra
    00:11:36 end of Exボタン: tl_eclipse
    00:11:36 end of Exボタン: tl_config
    00:11:36 end of Exボタン: tl_continue
    00:11:36 end of Exボタン: tl_start
    00:11:36 end of tl_fraga
    00:11:36 end of tl_halogo
    00:11:36 end of tl_fatelogo
    00:11:36 end of tl_kanalogo
    00:11:36 end of tl_title
    00:11:36 end of tl_typemoon
    00:11:36 title.ks : @load place=&(getTicketNo2BookMarkNo(CurrentTicketNo))
    00:11:38 メモリが足りません at data0.bmp(1)
    00:11:38 script exception : 記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません) at override.tjs(681)[(function) loadBookMarkFromFile]
    00:11:38 trace :
    00:11:38 エラーが発生しました
    ファイル : title.ks 行 : 249
    タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
    記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)
    00:11:38 script exception : エラーが発生しました
    ファイル : title.ks 行 : 249
    タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
    記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません) at conductor.tjs(191)[(function) timerCallback]

    00:11:38 exception: (object 0x1C82C68C:0x1C82C68C)"エラーが発生しました
    ファイル : title.ks 行 : 249
    タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
    記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)"
    00:11:38 スクリプトで例外が発生しました
    script exception : エラーが発生しました
    ファイル : title.ks 行 : 249
    タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
    記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)
    00:11:38 trace : conductor.tjs(188)[(function) timerCallback] <-- event
    00:11:42 (info) CPU clock : 2807.5MHz



    ================================================== ============================
    ================================================== ============================

    Logging to N:\downloads\Fate Hollow\[Fuwanovel] Fate Hollow Ataraxia\FateFD.exe.console.log started on Thursday, March 08, 2018 00:17:24
    00:16:50 ! (info) Loading options from embedded area...
    00:16:50 ! 吉里吉里[きりきり] 2 実行コア/2.25.11.909 (SVN revision:1109; Compiled on Sep 12 2005 22:44:16) TJS2/2.4.19 Copyright (C) 1997-2005 W.Dee and contributors All rights reserved.
    00:16:50 ! バージョン情報の詳細は Ctrl + F12 で閲覧できます
    00:16:50 ! Program started on Windows NT 6.2.1008 (Win32)
    00:16:50 ! (info) Total physical memory : 2147483647
    00:16:50 ! (info) Selected project directory : file://./n/downloads/fate hollow/[fuwanovel] fate hollow ataraxia/data.xp3>
    00:16:50 ! (info) CPU #0 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz] CPUID(1)/EAX=000906E9 CPUID(1)/EBX=00100800
    00:16:50 ! (info) CPU #1 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz] CPUID(1)/EAX=000906E9 CPUID(1)/EBX=01100800
    00:16:50 ! (info) CPU #2 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz] CPUID(1)/EAX=000906E9 CPUID(1)/EBX=02100800
    00:16:50 ! (info) CPU #3 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz] CPUID(1)/EAX=000906E9 CPUID(1)/EBX=03100800
    00:16:50 ! (info) CPU #4 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz] CPUID(1)/EAX=000906E9 CPUID(1)/EBX=04100800
    00:16:50 ! (info) CPU #5 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz] CPUID(1)/EAX=000906E9 CPUID(1)/EBX=05100800
    00:16:50 ! (info) CPU #6 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz] CPUID(1)/EAX=000906E9 CPUID(1)/EBX=06100800
    00:16:50 ! (info) CPU #7 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz] CPUID(1)/EAX=000906E9 CPUID(1)/EBX=07100800
    00:16:50 ! (info) finally detected CPU features : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes
    00:16:50 ! (info) Specified option(s) : -debugwin=no
    00:16:50 ! (info) Loading cxdec.tpm
    00:16:50 ! OS : Windows NT 6.2.1008 (Win32)
    00:16:50 ! KAG : 3.25 beta 10 TYPE-MOON customized
    00:16:50 ! Kirikiri : 2.25.11.909
    00:16:51 ! (info) CPU clock (roughly) : 2766MHz
    00:16:51 ! wuvorbis: SSE enabled. MMX enabled. 3DNow! disabled.
    00:16:52 ! (info) DirectSound Driver/Device found : Primary Sound Driver
    00:16:52 ! (info) DirectSound Driver/Device found : Speakers (Realtek High Definition Audio) [{0.0.0.00000000}.{5c132b21-013e-4485-b1d8-1fe935b9e84b} ... is not found in search path]
    00:16:52 ! (info) Accepted DirectSound primary buffer format : format container = WAVE_FORMAT_EXTENSIBLE, frequency = 44100Hz, bits = 16bits, channels = 2, valid bits = 16bits, channel mask = 0x00000003, sub type = KSDATAFORMAT_SUBTYPE_PCM
    00:17:10 ! (info) CPU clock : 2808.0MHz


    ------------------------------------------------------------------------------

    00:17:21 title.ks : @shortcutkey enabled=false
    00:17:21 title.ks : @setautomode enabled=false
    00:17:21 title.ks : @chgfont face=user
    00:17:21 title.ks : @hidecursorsetting enabled=false
    00:17:21 title.ks : @eval exp=kag.isChangedAfterSaving=false
    00:17:21 title.ks : @settextmode textmode=menu
    00:17:21 title.ks : @eval exp="global.play_storage=''"
    00:17:21 title.ks : @eval exp="Scripts.execStorage('TitleMenuLayer.tjs')"
    00:17:21 (info) Rebuilding Auto Path Table ...
    00:17:21 (info) Total 44673 file(s) found, 41868 file(s) activated. (25ms)
    00:17:21 title.ks : @eval exp="hideTitleMenu()"
    00:17:21 title.ks : @eval exp="showTitleMenu(tf['夜の聖杯戦争クリア']?'cleartitle':'title')"
    00:17:21 elm.pos =
    00:17:21 button: start
    00:17:21 button: continue
    00:17:21 button: config
    00:17:21 button: eclipse
    00:17:21 button: extra
    00:17:21 button: special
    00:17:21 button: entrance
    00:17:21 button: quit
    00:17:21 BGM: bgm118
    00:17:21 title.ks : @s
    00:17:21 dispose garbage
    00:17:21 end of Exボタン: tk_start
    00:17:21 end of Exボタン: tk_copy
    00:17:21 end of Exボタン: tk_erase
    00:17:21 end of Exボタン: tk_start
    00:17:21 end of Exボタン: tk_copy
    00:17:21 end of Exボタン: tk_erase
    00:17:21 end of Exボタン: tk_start
    00:17:21 end of Exボタン: tk_copy
    00:17:21 end of Exボタン: tk_erase
    00:17:21 end of Exボタン: tk_quit
    00:17:21 stop MOVECURSOR: move by user
    00:17:22 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    00:17:22 title.ks : jumped to : *continue
    00:17:22 処理を開始します
    00:17:22 title.ks : @cancelskip
    00:17:22 title.ks : @store enabled=true
    00:17:22 title.ks : @call target=*initscenario
    00:17:22 title.ks : call stack depth before calling : 0
    00:17:22 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    00:17:22 title.ks : jumped to : *initscenario
    00:17:22 title.ks : @playstop time=300
    00:17:22 title.ks : @history enabled=true
    00:17:22 title.ks : @shortcutkey enabled=true
    00:17:22 title.ks : @setautomode enabled=true
    00:17:22 title.ks : @hidecursorsetting enabled=true
    00:17:22 title.ks : @eval exp="sf.effectSkip=es; es=void;"
    00:17:22 title.ks : @textoff time=0
    00:17:22 title.ks : @resettextmode
    00:17:22 title.ks : @ongamemenu
    00:17:22 title.ks : @chgmenu mode=normal
    00:17:22 title.ks : @black time=300
    00:17:22 cl_notrans: all
    00:17:22 isbg: 1
    00:17:22 reset condition.
    00:17:22 imageex: black - i/none =
    00:17:22 elm.pos =
    00:17:22 set dodge visible: back, 0
    00:17:22 black の読み込みに 8ms かかりました
    00:17:22 mp.textoff =
    00:17:23 title.ks : @eval exp="teardownGarbage()"
    00:17:23 add garbage box(tear down)
    00:17:23 title.ks : @return
    00:17:23 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    00:17:23 title.ks : jumped to : *continue
    00:17:23 title.ks : returned to : *continue line offset 7
    00:17:23 title.ks : call stack depth after returning : 0
    00:17:23 title.ks : @black time=400
    00:17:23 cl_notrans: all
    00:17:23 isbg: 1
    00:17:23 reset condition.
    00:17:23 imageex: black - i/none =
    00:17:23 elm.pos =
    00:17:23 set dodge visible: back, 0
    00:17:23 black の読み込みに 0ms かかりました
    00:17:23 mp.textoff =
    00:17:23 dispose garbage
    00:17:23 end of Exボタン: tl_quit
    00:17:23 end of Exボタン: tl_entrance
    00:17:23 end of Exボタン: tl_special
    00:17:23 end of Exボタン: tl_extra
    00:17:23 end of Exボタン: tl_eclipse
    00:17:23 end of Exボタン: tl_config
    00:17:23 end of Exボタン: tl_continue
    00:17:23 end of Exボタン: tl_start
    00:17:23 end of tl_fraga
    00:17:23 end of tl_halogo
    00:17:23 end of tl_fatelogo
    00:17:23 end of tl_kanalogo
    00:17:23 end of tl_title
    00:17:23 end of tl_typemoon
    00:17:23 title.ks : @load place=&(getTicketNo2BookMarkNo(CurrentTicketNo))
    00:17:24 メモリが足りません at data320.bmp(83901)
    00:17:24 script exception : 記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません) at override.tjs(681)[(function) loadBookMarkFromFile]
    00:17:24 trace :
    00:17:24 エラーが発生しました
    ファイル : title.ks 行 : 249
    タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
    記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)
    00:17:24 script exception : エラーが発生しました
    ファイル : title.ks 行 : 249
    タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
    記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません) at conductor.tjs(191)[(function) timerCallback]

    00:17:24 exception: (object 0x121D1854:0x121D1854)"エラーが発生しました
    ファイル : title.ks 行 : 249
    タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
    記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)"
    00:17:24 スクリプトで例外が発生しました
    script exception : エラーが発生しました
    ファイル : title.ks 行 : 249
    タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
    記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)
    00:17:24 trace : conductor.tjs(188)[(function) timerCallback] <-- event



    ================================================== ============================
    ================================================== ============================

    Logging to N:\downloads\Fate Hollow\[Fuwanovel] Fate Hollow Ataraxia\FateFD.exe.console.log started on Thursday, March 08, 2018 00:22:45
    00:22:32 ! (info) Loading options from embedded area...
    00:22:32 ! 吉里吉里[きりきり] 2 実行コア/2.25.11.909 (SVN revision:1109; Compiled on Sep 12 2005 22:44:16) TJS2/2.4.19 Copyright (C) 1997-2005 W.Dee and contributors All rights reserved.
    00:22:32 ! バージョン情報の詳細は Ctrl + F12 で閲覧できます
    00:22:32 ! Program started on Windows NT 6.2.1008 (Win32)
    00:22:32 ! (info) Total physical memory : 2147483647
    00:22:32 ! (info) Selected project directory : file://./n/downloads/fate hollow/[fuwanovel] fate hollow ataraxia/data.xp3>
    00:22:32 ! (info) CPU #0 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz] CPUID(1)/EAX=000906E9 CPUID(1)/EBX=00100800
    00:22:32 ! (info) CPU #1 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz] CPUID(1)/EAX=000906E9 CPUID(1)/EBX=01100800
    00:22:32 ! (info) CPU #2 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz] CPUID(1)/EAX=000906E9 CPUID(1)/EBX=02100800
    00:22:32 ! (info) CPU #3 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz] CPUID(1)/EAX=000906E9 CPUID(1)/EBX=03100800
    00:22:32 ! (info) CPU #4 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz] CPUID(1)/EAX=000906E9 CPUID(1)/EBX=04100800
    00:22:32 ! (info) CPU #5 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz] CPUID(1)/EAX=000906E9 CPUID(1)/EBX=05100800
    00:22:32 ! (info) CPU #6 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz] CPUID(1)/EAX=000906E9 CPUID(1)/EBX=06100800
    00:22:32 ! (info) CPU #7 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz] CPUID(1)/EAX=000906E9 CPUID(1)/EBX=07100800
    00:22:32 ! (info) finally detected CPU features : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes
    00:22:32 ! (info) Specified option(s) : -debugwin=no
    00:22:32 ! (info) Loading cxdec.tpm
    00:22:32 ! OS : Windows NT 6.2.1008 (Win32)
    00:22:32 ! KAG : 3.25 beta 10 TYPE-MOON customized
    00:22:32 ! Kirikiri : 2.25.11.909
    00:22:33 ! (info) CPU clock (roughly) : 2873MHz
    00:22:33 ! wuvorbis: SSE enabled. MMX enabled. 3DNow! disabled.
    00:22:34 ! (info) DirectSound Driver/Device found : Primary Sound Driver
    00:22:34 ! (info) DirectSound Driver/Device found : Speakers (Realtek High Definition Audio) [{0.0.0.00000000}.{5c132b21-013e-4485-b1d8-1fe935b9e84b} ... is not found in search path]
    00:22:34 ! (info) Accepted DirectSound primary buffer format : format container = WAVE_FORMAT_EXTENSIBLE, frequency = 44100Hz, bits = 16bits, channels = 2, valid bits = 16bits, channel mask = 0x00000003, sub type = KSDATAFORMAT_SUBTYPE_PCM


    ------------------------------------------------------------------------------

    00:22:39 title.ks : @setautomode enabled=false
    00:22:39 title.ks : @chgfont face=user
    00:22:39 title.ks : @hidecursorsetting enabled=false
    00:22:39 title.ks : @eval exp=kag.isChangedAfterSaving=false
    00:22:39 title.ks : @settextmode textmode=menu
    00:22:39 title.ks : @eval exp="global.play_storage=''"
    00:22:39 title.ks : @eval exp="Scripts.execStorage('TitleMenuLayer.tjs')"
    00:22:39 (info) Rebuilding Auto Path Table ...
    00:22:39 (info) Total 44673 file(s) found, 41868 file(s) activated. (26ms)
    00:22:39 警告: 論理値が求められている場所で = 演算子が使用されています(== 演算子の間違いですか?代入した上でゼロと値を比較したい場合は、(A=B) != 0 の形式を使うことをお勧めします) at galleryimagelayer.tjs line 132
    00:22:39 title.ks : @eval exp="hideTitleMenu()"
    00:22:39 title.ks : @eval exp="showTitleMenu(tf['夜の聖杯戦争クリア']?'cleartitle':'title')"
    00:22:40 elm.pos =
    00:22:40 button: start
    00:22:40 button: continue
    00:22:40 button: config
    00:22:40 button: eclipse
    00:22:40 button: extra
    00:22:40 button: special
    00:22:40 button: entrance
    00:22:40 button: quit
    00:22:40 BGM: bgm118
    00:22:40 title.ks : @s
    00:22:40 dispose garbage
    00:22:40 end of Exボタン: tk_start
    00:22:40 end of Exボタン: tk_copy
    00:22:40 end of Exボタン: tk_erase
    00:22:40 end of Exボタン: tk_start
    00:22:40 end of Exボタン: tk_copy
    00:22:40 end of Exボタン: tk_erase
    00:22:40 end of Exボタン: tk_start
    00:22:40 end of Exボタン: tk_copy
    00:22:40 end of Exボタン: tk_erase
    00:22:40 end of Exボタン: tk_quit
    00:22:41 stop MOVECURSOR: finish
    00:22:43 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    00:22:43 title.ks : jumped to : *continue
    00:22:43 処理を開始します
    00:22:43 title.ks : @cancelskip
    00:22:43 title.ks : @store enabled=true
    00:22:43 title.ks : @call target=*initscenario
    00:22:43 title.ks : call stack depth before calling : 0
    00:22:43 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    00:22:43 title.ks : jumped to : *initscenario
    00:22:43 title.ks : @playstop time=300
    00:22:43 title.ks : @history enabled=true
    00:22:43 title.ks : @shortcutkey enabled=true
    00:22:43 title.ks : @setautomode enabled=true
    00:22:43 title.ks : @hidecursorsetting enabled=true
    00:22:43 title.ks : @eval exp="sf.effectSkip=es; es=void;"
    00:22:43 title.ks : @textoff time=0
    00:22:43 title.ks : @resettextmode
    00:22:43 title.ks : @ongamemenu
    00:22:43 title.ks : @chgmenu mode=normal
    00:22:43 title.ks : @black time=300
    00:22:43 cl_notrans: all
    00:22:43 isbg: 1
    00:22:43 reset condition.
    00:22:43 imageex: black - i/none =
    00:22:43 elm.pos =
    00:22:43 set dodge visible: back, 0
    00:22:43 black の読み込みに 8ms かかりました
    00:22:43 mp.textoff =
    00:22:43 title.ks : @eval exp="teardownGarbage()"
    00:22:43 add garbage box(tear down)
    00:22:43 title.ks : @return
    00:22:43 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    00:22:43 title.ks : jumped to : *continue
    00:22:43 title.ks : returned to : *continue line offset 7
    00:22:43 title.ks : call stack depth after returning : 0
    00:22:43 title.ks : @black time=400
    00:22:43 cl_notrans: all
    00:22:43 isbg: 1
    00:22:43 reset condition.
    00:22:43 imageex: black - i/none =
    00:22:43 elm.pos =
    00:22:43 set dodge visible: back, 0
    00:22:43 black の読み込みに 0ms かかりました
    00:22:43 mp.textoff =
    00:22:43 dispose garbage
    00:22:43 end of Exボタン: tl_quit
    00:22:43 end of Exボタン: tl_entrance
    00:22:43 end of Exボタン: tl_special
    00:22:43 end of Exボタン: tl_extra
    00:22:43 end of Exボタン: tl_eclipse
    00:22:43 end of Exボタン: tl_config
    00:22:43 end of Exボタン: tl_continue
    00:22:43 end of Exボタン: tl_start
    00:22:43 end of tl_fraga
    00:22:43 end of tl_halogo
    00:22:43 end of tl_fatelogo
    00:22:43 end of tl_kanalogo
    00:22:43 end of tl_title
    00:22:43 end of tl_typemoon
    00:22:44 title.ks : @load place=&(getTicketNo2BookMarkNo(CurrentTicketNo))
    00:22:45 メモリが足りません at data0.bmp(83901)
    00:22:45 script exception : 記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません) at override.tjs(681)[(function) loadBookMarkFromFile]
    00:22:45 trace :
    00:22:45 エラーが発生しました
    ファイル : title.ks 行 : 249
    タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
    記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)
    00:22:45 script exception : エラーが発生しました
    ファイル : title.ks 行 : 249
    タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
    記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません) at conductor.tjs(191)[(function) timerCallback]

    00:22:45 exception: (object 0x0EAFC24C:0x0EAFC24C)"エラーが発生しました
    ファイル : title.ks 行 : 249
    タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
    記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)"
    00:22:45 スクリプトで例外が発生しました
    script exception : エラーが発生しました
    ファイル : title.ks 行 : 249
    タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
    記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)
    00:22:45 trace : conductor.tjs(188)[(function) timerCallback] <-- event
    00:22:53 (info) CPU clock : 2807.3MHz


    P.S- Thanks for the awesome work with the voice patch, extremely grateful for it.
    Last edited by napdragn; March 7th, 2018 at 03:07 PM. Reason: Adding error image

  5. #445
    Switch on the Holy Night Quibi's Avatar
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    Press start instead of continue for the first time.

  6. #446
    Quote Originally Posted by Winter View Post
    I can upload mine? I was waiting to read the final eclipse scene, but I can just copy to a new save and skip through it there to get 100%, then upload it to mediafire and still have my file.

    Only thing missing are the really expensive Ema's, and I think one other. But story progression's 100%.

    ----

    Might as well if it helps someone. So here ya go.
    ****************************folder/oc58...ateha_savedata
    Thank you! I finally have the time to read it, so I'm pretty revved up now. I'm gonna have to reread a lot of the preceding scenes to refresh my memory since it's been so long but it's not like I won't enjoy it ;D

  7. #447
    Hello everyone,

    I've just finished reading the scene 'Night at Kageyama' (i.e. where Shirou fights off a horde of beasts in order to be able to truly meet Caren for the first time). Now when I press Start, the following occurs:

    Error


    ================================================== ============================
    ================================================== ============================


    Logging to D:\Program Files (x86)\Fate hollow ataraxia\FateFD.exe.console.log started on Friday, April 06, 2018 20:48:39
    20:46:16 ! (info) Loading options from embedded area...
    20:46:16 ! 吉里吉里[きりきり] 2 実行コア/2.25.11.909 (SVN revision:1109; Compiled on Sep 12 2005 22:44:16) TJS2/2.4.19 Copyright (C) 1997-2005 W.Dee and contributors All rights reserved.
    20:46:16 ! バージョン情報の詳細は Ctrl + F12 で閲覧できます
    20:46:16 ! Program started on Windows NT 6.2.1008 (Win32)
    20:46:16 ! (info) Total physical memory : 2147483647
    20:46:16 ! (info) Selected project directory : file://./d/program files (x86)/fate hollow ataraxia/data.xp3>
    20:46:16 ! (info) CPU #0 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD A12-9720P RADEON R7, 12 COMPUTE CORES 4C+8G] CPUID(1)/EAX=00660F51 CPUID(1)/EBX=00040800
    20:46:16 ! (info) CPU #1 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD A12-9720P RADEON R7, 12 COMPUTE CORES 4C+8G] CPUID(1)/EAX=00660F51 CPUID(1)/EBX=01040800
    20:46:16 ! (info) CPU #2 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD A12-9720P RADEON R7, 12 COMPUTE CORES 4C+8G] CPUID(1)/EAX=00660F51 CPUID(1)/EBX=02040800
    20:46:16 ! (info) CPU #3 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD A12-9720P RADEON R7, 12 COMPUTE CORES 4C+8G] CPUID(1)/EAX=00660F51 CPUID(1)/EBX=03040800
    20:46:16 ! (info) finally detected CPU features : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes
    20:46:16 ! (info) Specified option(s) : -debugwin=no
    20:46:16 ! (info) Loading cxdec.tpm
    20:46:19 ! OS : Windows NT 6.2.1008 (Win32)
    20:46:19 ! KAG : 3.25 beta 10 TYPE-MOON customized
    20:46:19 ! Kirikiri : 2.25.11.909
    20:46:21 ! (info) CPU clock (roughly) : 2585MHz
    20:46:22 ! wuvorbis: SSE enabled. MMX enabled. 3DNow! disabled.
    20:46:23 ! (info) DirectSound Driver/Device found : Primair geluidsstuurprogramma
    20:46:23 ! (info) DirectSound Driver/Device found : Speakers (Realtek High Definition Audio) [{0.0.0.00000000}.{2d972ce5-1e70-4b48-83ee-e52b50cf6cad} ... is not found in search path]
    20:46:23 ! (info) Accepted DirectSound primary buffer format : format container = WAVE_FORMAT_EXTENSIBLE, frequency = 44100Hz, bits = 16bits, channels = 2, valid bits = 16bits, channel mask = 0x00000003, sub type = KSDATAFORMAT_SUBTYPE_PCM
    20:46:37 ! (info) CPU clock : 2695.3MHz




    ------------------------------------------------------------------------------


    20:48:39 既読「monster」フラグをクリアしました。
    20:48:39 既読「お風呂の勇者」フラグをクリアしました。
    20:48:39 既読「凛・プールデート」フラグをクリアしました。
    20:48:39 既読「藤ねえ・眠り込み」フラグをクリアしました。
    20:48:39 既読「風呂」フラグをクリアしました。
    20:48:39 既読「風呂・カルテット」_updateフラグをクリアしました。
    20:48:39 既読「星のドレス」_updateフラグをクリアしました。
    20:48:39 既読「お風呂の勇者」_updateフラグをクリアしました。
    20:48:39 title.ks : @jump storage=FlowTrackerPlugin.ks target=*start
    20:48:39 ================================================== ==============================
    20:48:39 Scenario loaded : FlowTrackerPlugin.ks
    20:48:39 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    20:48:39 FlowTrackerPlugin.ks : jumped to : *start
    20:48:39 FlowTrackerPlugin.ks : ラベル/ページ : *play/Night at Kageyama
    20:48:39 FlowTrackerPlugin.ks : @jump cond="!(f.playok = flow_tracker_object.isPlayOK())" target=*next
    20:48:39 check play ok: 真・冒頭.fcf - 0
    20:48:39 WARNING!! Script (真・冒頭-00.ks) corresponding to the scene 「真・冒頭.fcf-0」 has not been found.
    20:48:39 script label: trail_真・冒頭-00 / title: Game start
    20:48:39 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    20:48:39 FlowTrackerPlugin.ks : jumped to : *next
    20:48:39 FlowTrackerPlugin.ks : @eval cond="typeof .hideCursorSetting != 'undefined'" exp=".hideCursorSetting(false)"
    20:48:39 FlowTrackerPlugin.ks : @eval exp="var flow_tracker_flag=flow_tracker_object.next()"
    20:48:39 flow[0] = SCENE
    20:48:39 フラグ「天の杯」には値が入っていません。
    20:48:39 フラグ「夜の聖杯戦争7」には値が入っていません。
    20:48:39 フラグ「見えない片腕」には値が入っていません。
    20:48:39 フラグ「夜の聖杯戦争6」には値が入っていません。
    20:48:39 フラグ「おとぎばなし」には値が入っていません。
    20:48:39 trail_真・冒頭-00:
    20:48:39 FlowTrackerPlugin.ks : @if exp=do_popup.count>0
    20:48:39 FlowTrackerPlugin.ks : @black time=300
    20:48:39 FlowTrackerPlugin.ks : @cancelskip
    20:48:39 FlowTrackerPlugin.ks : @cancelautomode
    20:48:39 FlowTrackerPlugin.ks : @clickskip enabled=false
    20:48:39 FlowTrackerPlugin.ks : @move mx=400 my=&iconpopuptop magnify=0.1 time=300 accel=3 layer=2 spread=1 path=&('(400,'+iconpopuptop+',255,1.1)(400,'+iconp opuptop+',255,1)')
    20:48:39 FlowTrackerPlugin.ks : @move mx=400 my=&mainpopuptop magnify=0.1 time=300 accel=3 layer=0 spread=1 path=&('(400,'+mainpopuptop+',255,1.1)(400,'+mainp opuptop+',255,1)')
    20:48:39 FlowTrackerPlugin.ks : @wait time=100 canskip=false
    20:48:39 FlowTrackerPlugin.ks : @move mx=400 my=&exppopuptop magnify=0.1 time=300 accel=3 layer=1 spread=1 path=&('(400,'+exppopuptop+',255,1.1)(400,'+exppop uptop+',255,1)')
    20:48:39 FlowTrackerPlugin.ks : @wm canskip=false
    20:48:39 FlowTrackerPlugin.ks : @wm canskip=false
    20:48:39 FlowTrackerPlugin.ks : @wm canskip=false
    20:48:39 FlowTrackerPlugin.ks : @p
    20:48:39 FlowTrackerPlugin.ks : @clickskip enabled=true
    20:48:39 FlowTrackerPlugin.ks : @move layer=0 path=&('('+layers[0].left+','+(mainpopuptop+100)+',0)') time=300 accel=-2
    20:48:39 FlowTrackerPlugin.ks : @move layer=1 path=&('('+layers[1].left+','+(exppopuptop+100)+',0)') time=300 accel=-2
    20:48:39 FlowTrackerPlugin.ks : @move layer=2 path=&('('+layers[2].left+','+(iconpopuptop+50)+',0)') time=300 accel=-2
    20:48:39 FlowTrackerPlugin.ks : @wm
    20:48:39 FlowTrackerPlugin.ks : @wm
    20:48:39 FlowTrackerPlugin.ks : @wm
    20:48:39 FlowTrackerPlugin.ks : @freeimage layer=0
    20:48:39 FlowTrackerPlugin.ks : @freeimage layer=1
    20:48:39 FlowTrackerPlugin.ks : @freeimage layer=2
    20:48:39 FlowTrackerPlugin.ks : @jump target=*nextpopup cond=do_popup.count>0
    20:48:39 FlowTrackerPlugin.ks : @endif
    20:48:39 FlowTrackerPlugin.ks : @jump target=*play cond=flow_tracker_flag==1
    20:48:39 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    20:48:39 FlowTrackerPlugin.ks : jumped to : *play
    20:48:39 FlowTrackerPlugin.ks : ラベル/ページ : *play/Game start
    20:48:39 FlowTrackerPlugin.ks : @jump cond="!(f.playok = flow_tracker_object.isPlayOK())" target=*next
    20:48:39 check play ok: 真・冒頭.fcf - 16
    20:48:39 script label: trail_真・冒頭-16 / title: Movie 2 playback
    20:48:39 FlowTrackerPlugin.ks : @jump cond="flow_tracker_object.isSkipScript" target=*skip_to_next_for_test
    20:48:39 FlowTrackerPlugin.ks : @if exp="sf.Ch2ndSkip && tf[f.scriptlabel]>0"
    20:48:39 FlowTrackerPlugin.ks : @jump cond="sf.skipWithoutCheck" target=*skip_to_next
    20:48:39 FlowTrackerPlugin.ks : @jump cond="flow_tracker_object.forceType=='skip'" target=*skip_to_next
    20:48:39 FlowTrackerPlugin.ks : @jump cond="flow_tracker_object.forceType=='play'" target=*sceneplay
    20:48:39 FlowTrackerPlugin.ks : @confirm msg=&(__('このシーンは既に見てしまいました。\n%sをスキップしますか?').sprint f(.title)) yes=*skip_to_next no=*resceneplay
    20:48:39 FlowTrackerPlugin.ks : @black time=300
    20:48:39 FlowTrackerPlugin.ks : @jump target=*sceneplay
    20:48:39 FlowTrackerPlugin.ks : @endif
    20:48:39 FlowTrackerPlugin.ks : @wait time=&flow_tracker_object.playwaittime cond=flow_tracker_object.playwaittime>0 canskip=true
    20:48:39 FlowTrackerPlugin.ks : @eval exp="flow_tracker_object.playwaittime=0"
    20:48:39 FlowTrackerPlugin.ks : @eval exp="flow_tracker_object.isScenarioExecution=true"
    20:48:39 FlowTrackerPlugin.ks : @eval exp="flow_tracker_object.moveToAnother=false"
    20:48:39 FlowTrackerPlugin.ks : @eval cond="typeof .hideCursorSetting != 'undefined'" exp=".hideCursorSetting()"
    20:48:39 FlowTrackerPlugin.ks : @cancelskip
    20:48:39 FlowTrackerPlugin.ks : @cm
    20:48:39 FlowTrackerPlugin.ks : @call storage="&flow_tracker_object.scriptfile"
    20:48:39 FlowTrackerPlugin.ks : call stack depth before calling : 0
    20:48:39 ================================================== ==============================
    20:48:39 Scenario loaded : 真・冒頭-16.ks
    20:48:39 真・冒頭-16.ks : @setnighttime
    20:48:39 真・冒頭-16.ks : @if exp="global.playVitaOp"
    20:48:39 真・冒頭-16.ks : @playmovie storage=psvita_op2.mpg canskip=false
    20:48:39 ==== An exception occured at movie.tjs(181)[(function) open], VM ip = 13 ====
    20:48:39 -- Disassembled VM code --
    20:48:39 #(181) super.open(storage);
    20:48:39 00000013 calld %0, %2.*2(%-3) // *2 = (string)"open"
    20:48:39 -- Register dump --
    20:48:39 %-4=(object)(object 0x04700790:0x00000000) %-3=(string)"psvita_op2.mpg"
    20:48:39 %-2=(object)(object 0x0019EB1C:0x00000000)
    20:48:39 %-1=(object)(object 0x0ACD6E98:0x0ACD6E98) %0=(void)
    20:48:39 %1=(object)(object 0x046F64F8:0x00000000)
    20:48:39 %2=(object)(object 0x047320BC:0x00000000) %3=(void) %4=(int)128
    20:48:39 -----------------------------------------------------------------------------
    20:48:39 ビデオ/Shockwave Flash を再生するためには krmovie.dll / krflash.dll が必要ですが 読み込むことができません at movie.tjs(181)[(function) open]
    20:48:39 script exception : ビデオ/Shockwave Flash を再生するためには krmovie.dll / krflash.dll が必要ですが 読み込むことができません at movie.tjs(192)[(function) open]
    20:48:39 trace :
    20:48:39 エラーが発生しました
    ファイル : 真・冒頭-16.ks 行 : 5
    タグ : playmovie ( ← エラーの発生した前後のタグを示している場合もあります )
    ビデオ/Shockwave Flash を再生するためには krmovie.dll / krflash.dll が必要ですが 読み込むことができません
    20:48:39 script exception : エラーが発生しました
    ファイル : 真・冒頭-16.ks 行 : 5
    タグ : playmovie ( ← エラーの発生した前後のタグを示している場合もあります )
    ビデオ/Shockwave Flash を再生するためには krmovie.dll / krflash.dll が必要ですが 読み込むことができません at conductor.tjs(191)[(function) timerCallback]


    20:48:39 exception: (object 0x077A8500:0x077A8500)"エラーが発生しました
    ファイル : 真・冒頭-16.ks 行 : 5
    タグ : playmovie ( ← エラーの発生した前後のタグを示している場合もあります )
    ビデオ/Shockwave Flash を再生するためには krmovie.dll / krflash.dll が必要ですが 読み込むことができません"
    20:48:39 スクリプトで例外が発生しました
    script exception : エラーが発生しました
    ファイル : 真・冒頭-16.ks 行 : 5
    タグ : playmovie ( ← エラーの発生した前後のタグを示している場合もあります )
    ビデオ/Shockwave Flash を再生するためには krmovie.dll / krflash.dll が必要ですが 読み込むことができません
    20:48:39 trace : conductor.tjs(188)[(function) timerCallback] <-- event


    I'm running version 0.9.8 of the patch. I've already tried running it in Compatibility Mode and Administrator Mode, but no dice, unfortunately. Any idea what the problem might be?

    - - - Updated - - -

    Putting the 'script exception' line through Google Translate tells me it needs krmovie.dll/krflash.dll, but that they're missing. Where might I find those?

  8. #448
    Switch on the Holy Night Quibi's Avatar
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    Do you have krmovie.dll in your game folder?

  9. #449
    Nope, and not anywhere else on my computer, either. Is it supposed to be included with an install of the game? I don't really trust random sites that offer DLLs.

    EDIT: It would seem that krmovie.dll was indeed not copied over for whatever reason when I first installed FHA. I put it in the game folder, and the movie now plays. Sorry for wasting your time!
    Last edited by Turing Decidable; April 7th, 2018 at 12:37 AM.

  10. #450
    In the script 学校・1日目-10, lines 264-265...
    I think it would be better to change these two...
    @say storage=SCH0110_SAK_009c8
    “...[wait canskip=0 time=300][chgfg storage=桜制服03e(中) time=300 textoff=0]You're a lot taller than you were a long time ago, right, Senpai? So you probably still can, right?”[lr]


    ...for this:
    “...[wait canskip=0 time=300][chgfg storage=桜制服03e(中) time=300 textoff=0][say storage=SCH0110_SAK_009c8]You're a lot taller than you were a long time ago, right, Senpai? So you probably still can, right?”[lr]


    Due to the image change after "..." the voice comes a bit forward since it is played before.

  11. #451
    Switch on the Holy Night Quibi's Avatar
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    Thanks for the report, fixed for the next version.

  12. #452
    死者 Corpse Feelinio's Avatar
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    Hi, I love your work on Fate Hollow Ataraxia but I have encountered a bug that I report here (sorry if it has already been reported).
    So after saving I can not have access to my backup, when I click on "Continue" the game crash.
    Here the file FateFD.exe.console
    Code:
     Logging to C:\Users\Niscoise\Desktop\setup\FateFD.exe.console.log started on Sunday, April 22, 2018 00:38:01
    00:37:44 ! (info) Loading options from embedded area...
    00:37:44 ! 吉里吉里[きりきり] 2 実行コア/2.25.11.909 (SVN revision:1109; Compiled on Sep 12 2005 22:44:16) TJS2/2.4.19 Copyright (C) 1997-2005 W.Dee and contributors All rights reserved.
    00:37:44 ! バージョン情報の詳細は Ctrl + F12 で閲覧できます
    00:37:44 ! Program started on Windows NT 6.2.1008  (Win32)
    00:37:44 ! (info) Total physical memory : 2147483647
    00:37:44 ! (info) Selected project directory : file://./c/users/niscoise/desktop/setup/data.xp3>
    00:37:44 ! (info) CPU #0 :   FPU:yes  MMX:yes  3DN:no  SSE:yes  CMOVcc:yes  E3DN:no  EMMX:yes  SSE2:yes  TSC:yes  Intel(GenuineIntel) [        Intel(R) Pentium(R) CPU 2020M @ 2.40GHz]  CPUID(1)/EAX=000306A9 CPUID(1)/EBX=00100800
    00:37:44 ! (info) CPU #1 :   FPU:yes  MMX:yes  3DN:no  SSE:yes  CMOVcc:yes  E3DN:no  EMMX:yes  SSE2:yes  TSC:yes  Intel(GenuineIntel) [        Intel(R) Pentium(R) CPU 2020M @ 2.40GHz]  CPUID(1)/EAX=000306A9 CPUID(1)/EBX=02100800
    00:37:44 ! (info) finally detected CPU features :   FPU:yes  MMX:yes  3DN:no  SSE:yes  CMOVcc:yes  E3DN:no  EMMX:yes  SSE2:yes  TSC:yes
    00:37:44 ! (info) Specified option(s) : -debugwin=no
    00:37:44 ! (info) Loading cxdec.tpm
    00:37:44 ! OS : Windows NT 6.2.1008  (Win32)
    00:37:44 ! KAG : 3.25 beta 10 TYPE-MOON customized
    00:37:44 ! Kirikiri : 2.25.11.909
    00:37:46 ! (info) CPU clock (roughly) : 2414MHz
    00:37:47 ! wuvorbis: SSE enabled. MMX enabled. 3DNow! disabled.
    00:37:48 ! (info) DirectSound Driver/Device found : Périphérique audio principal
    00:37:48 ! (info) DirectSound Driver/Device found : Haut-parleur/Ecouteurs (Realtek High Definition Audio) [{0.0.0.00000000}.{74fe1738-8031-44f9-a540-927becd09055} ... is not found in search path]
    00:37:48 ! (info) Accepted DirectSound primary buffer format : format container = WAVE_FORMAT_EXTENSIBLE, frequency = 44100Hz, bits = 16bits, channels = 2, valid bits = 16bits, channel mask = 0x00000003, sub type = KSDATAFORMAT_SUBTYPE_PCM
    
    
    ------------------------------------------------------------------------------
    
    00:37:56 title.ks : @shortcutkey enabled=false
    00:37:56 title.ks : @setautomode enabled=false
    00:37:56 title.ks : @chgfont face=user
    00:37:56 title.ks : @hidecursorsetting enabled=false
    00:37:56 title.ks : @eval exp=kag.isChangedAfterSaving=false
    00:37:56 title.ks : @settextmode textmode=menu
    00:37:56 title.ks : @eval exp="global.play_storage=''"
    00:37:56 title.ks : @eval exp="Scripts.execStorage('TitleMenuLayer.tjs')"
    00:37:56 (info) Rebuilding Auto Path Table ...
    00:37:56 (info) Total 44630 file(s) found, 41827 file(s) activated. (54ms)
    00:37:56 警告: 論理値が求められている場所で = 演算子が使用されています(== 演算子の間違いですか?代入した上でゼロと値を比較したい場合は、(A=B) != 0 の形式を使うことをお勧めします) at galleryimagelayer.tjs line 132
    00:37:56 title.ks : @eval exp="hideTitleMenu()"
    00:37:56 title.ks : @eval exp="showTitleMenu(tf['夜の聖杯戦争クリア']?'cleartitle':'title')"
    00:37:56 elm.pos = 
    00:37:56 button: start
    00:37:56 button: continue
    00:37:56 button: config
    00:37:56 button: eclipse
    00:37:56 button: extra
    00:37:56 button: special
    00:37:56 button: entrance
    00:37:56 button: quit
    00:37:56 BGM: bgm118
    00:37:56 title.ks : @s
    00:37:56 dispose garbage
    00:37:56 end of Exボタン: tk_start
    00:37:56 end of Exボタン: tk_copy
    00:37:56 end of Exボタン: tk_erase
    00:37:56 end of Exボタン: tk_start
    00:37:56 end of Exボタン: tk_copy
    00:37:56 end of Exボタン: tk_erase
    00:37:56 end of Exボタン: tk_start
    00:37:56 end of Exボタン: tk_copy
    00:37:56 end of Exボタン: tk_erase
    00:37:56 end of Exボタン: tk_quit
    00:37:57 stop MOVECURSOR: finish
    00:37:57 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 
    00:37:57 title.ks : jumped to : *continue
    00:37:57 処理を開始します
    00:37:57 title.ks : @cancelskip
    00:37:57 title.ks : @store enabled=true
    00:37:57 title.ks : @call target=*initscenario
    00:37:57 title.ks : call stack depth before calling : 0
    00:37:57 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 
    00:37:57 title.ks : jumped to : *initscenario
    00:37:57 title.ks : @playstop time=300
    00:37:57 title.ks : @history enabled=true
    00:37:57 title.ks : @shortcutkey enabled=true
    00:37:57 title.ks : @setautomode enabled=true
    00:37:57 title.ks : @hidecursorsetting enabled=true
    00:37:57 title.ks : @eval exp="sf.effectSkip=es; es=void;"
    00:37:57 title.ks : @textoff time=0
    00:37:57 title.ks : @resettextmode
    00:37:57 title.ks : @ongamemenu
    00:37:57 title.ks : @chgmenu mode=normal
    00:37:57 title.ks : @black time=300
    00:37:57 cl_notrans: all
    00:37:57 isbg: 1
    00:37:57 reset condition.
    00:37:57 imageex: black - i/none = 
    00:37:57 elm.pos = 
    00:37:57 set dodge visible: back, 0
    00:37:57 black の読み込みに 14ms かかりました
    00:37:57 mp.textoff = 
    00:37:57 title.ks : @eval exp="teardownGarbage()"
    00:37:57 add garbage box(tear down)
    00:37:57 title.ks : @return
    00:37:57 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 
    00:37:57 title.ks : jumped to : *continue
    00:37:57 title.ks : returned to : *continue line offset 7
    00:37:57 title.ks : call stack depth after returning : 0
    00:37:57 title.ks : @black time=400
    00:37:57 cl_notrans: all
    00:37:57 isbg: 1
    00:37:57 reset condition.
    00:37:57 imageex: black - i/none = 
    00:37:57 elm.pos = 
    00:37:57 set dodge visible: back, 0
    00:37:57 black の読み込みに 1ms かかりました
    00:37:57 mp.textoff = 
    00:37:57 dispose garbage
    00:37:57 end of Exボタン: tl_quit
    00:37:57 end of Exボタン: tl_entrance
    00:37:57 end of Exボタン: tl_special
    00:37:57 end of Exボタン: tl_extra
    00:37:57 end of Exボタン: tl_config
    00:37:57 end of Exボタン: tl_continue
    00:37:57 end of Exボタン: tl_start
    00:37:57 end of tl_fraga
    00:37:57 end of tl_halogo
    00:37:57 end of tl_fatelogo
    00:37:57 end of tl_kanalogo
    00:37:57 end of tl_title
    00:37:57 end of tl_typemoon
    00:37:58 title.ks : @load place=&(getTicketNo2BookMarkNo(CurrentTicketNo))
    00:38:00 メモリが足りません at data320.bmp(1)
    00:38:01 script exception : 記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません) at override.tjs(611)[(function) loadBookMarkFromFile]
    00:38:01 trace : 
    00:38:01 エラーが発生しました
    ファイル : title.ks   行 : 249
    タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
    記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)
    00:38:01 script exception : エラーが発生しました
    ファイル : title.ks   行 : 249
    タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
    記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません) at conductor.tjs(191)[(function) timerCallback]
    
    00:38:01 exception: (object 0x0EA2E8F8:0x0EA2E8F8)"エラーが発生しました
    ファイル : title.ks   行 : 249
    タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
    記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)"
    00:38:01 スクリプトで例外が発生しました
    script exception : エラーが発生しました
    ファイル : title.ks   行 : 249
    タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
    記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)
    00:38:01 trace : conductor.tjs(188)[(function) timerCallback] <-- event
    00:38:04 0
    00:38:04 0

  13. #453
    I’m trying to run the app on XP3Player (Kirikiroid2) on iOS and this always popped up.
    https://imgur.com/gallery/AZB72g7
    can someone please help me and tell me what I did wrong?
    All I’ve done is downloaded the uncensored and voice patch and placed it in the file that has “data.xp3,” the patch.xp3 and more then dragged it into the XP3Player (Kirikiroid2) app on iTunes. Then when I pressed the data.xp3 file in the app, that message popped up.
    Last edited by Uchi; April 29th, 2018 at 03:31 PM. Reason: removing mentions of piracy

  14. #454
    No luck anyone? :c

  15. #455
    Switch on the Holy Night Quibi's Avatar
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    @Filinio - press start instead of continue.
    @Uchi - I'd need the log file the determine the issue. Also, please remove mentions to piracy from your comment as it's against forum rules.

  16. #456
    死者 Corpse Feelinio's Avatar
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    Thanks @Quibi

  17. #457
    Anyone playing this one on Windows 10 ever encounters the 'Authentication Failed <insert path to Fate/Hollow Ataraxia.exe>' error? I played this perfectly on 7 and 8.1 but when I upgraded to 10 I keep having this error. I tried uninstalling and reinstalling for many times lol

  18. #458
    Quote Originally Posted by Ing Ryudo View Post
    Anyone playing this one on Windows 10 ever encounters the 'Authentication Failed <insert path to Fate/Hollow Ataraxia.exe>' error? I played this perfectly on 7 and 8.1 but when I upgraded to 10 I keep having this error. I tried uninstalling and reinstalling for many times lol
    Try running it as administrator. If that works then change the installation directory to your documents.

  19. #459
    Removed the piracy bit. I’ll get the log file whenever I can. Where can I find it?

  20. #460
    While playing on a Mac while using Wine, I am unable to continue after the beginning of "2/Heaven's Feel Backnight".
    Error screenshot: https://imgur.com/H2h0I9f
    Error log: https://pastebin.com/keeHGFTQ
    Last edited by Knabepicer; April 29th, 2018 at 06:12 PM.

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