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Thread: Fate/Hollow Ataraxia Voice Patch

  1. #501
    Switch on the Holy Night Quibi's Avatar
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    A year later, but the final version is here.
    It has some pretty neat additions, so grab it while it's hot.
    (link in the first post)

    Changelog:
    Spoiler:

    ---v1.0.0---
    Added Hanafuda Track Girls route to Hanafuda, ported from the PSP game: *Fly Away! Toraburu Hanafuda Travel Journal*.
    Translated missing Hanafuda sentences. The game is now 100% translated (validation percentage is lower).
    Now using the original atrac9 vita voice files (without conversion to the opus format) with a new open-source atrac9 decoder.
    Added some missing censored text and images from the vita.
    Fixes and improvements to language menu:
    -You can now change the language at the ticket selection menu.
    -Fixed bug that caused the main menu buttons to be unresponsive when changing the language multiple times.
    Added switches:
    -A switch to skip playing a movie in-game (for the rare cases it causes a crash).
    -A switch to apply vita textual edits the game's script (currently barely used, it's mostly for future updates).
    Fixed a bug where you could not get 100% completion without viewing the Eclipse h-scenes in h-censored mode.
    English scripts edits.
    Better support for other languages.
    Fixed other minor bugs.
    Added a comprehensive readme.


    I also updated the Korean patch to support this new version.

  2. #502
    O Beast of CaerbannogAAAAARRGH!!? castor212's Avatar
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    This patch aint gonna bust my savdata riggt
    Quote Originally Posted by mewarmo990 View Post
    you don't need to think about it that hard
    Quote Originally Posted by castor212 View Post
    I dont get it
    Quote Originally Posted by mewarmo990 View Post
    nothing makes sense

  3. #503
    ( '‿^) Rokudaime's Avatar
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    Awesome! Thanks Quibi, you're the man! ^^ I'll be sure to play through both RN (once the latest beta is finished) and Hollow, in that order.

    "The world is just another word for the things you value around you, right? That's something I've had since I was born. If you tell me to rule such a world, I already rule it."

  4. #504
    Oh!!!!! Great!!! Thanks for your hard work, Quibi!!! ^_^

  5. #505
    So as i pray... Unlimited Bug Works! Kariya's Avatar
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    Thank you very much, awesome!

  6. #506
    ( '‿^) Rokudaime's Avatar
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    A question: From the readme, about this specific switch: "Vita Textual Content - Apply textual edits to the game's script from the vita release."

    Is this on or off by default if the VITA patch is installed, and which option would you recommend, personally? Which is better?

    "The world is just another word for the things you value around you, right? That's something I've had since I was born. If you tell me to rule such a world, I already rule it."

  7. #507
    Switch on the Holy Night Quibi's Avatar
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    Save files should be fine but it's a good habit to always make a backup. Pressing Start instead of Continue is kind of important in this patch though.
    Note that I reuploaded everything with this final release so you only need to download v1.0.0 (and the decensor patch if you want).
    This contains the most updated version of all the patches.

    vita text content - so while there are some vita text changes, since we lack translators to actually translate those it's not really being used (it's currently only used in one scene - it just cuts a certain sentence).
    For this reason it's off by default (regardless of vita patch) and I suggest keeping it that way.

  8. #508
    ( '‿^) Rokudaime's Avatar
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    Okay, thanks for the clarification.

    "The world is just another word for the things you value around you, right? That's something I've had since I was born. If you tell me to rule such a world, I already rule it."

  9. #509
    Is 1.0.0 the latest version? It doesn't seem to work for me, at least on kirikiroid2.
    The game runs perfectly, just no voices. There are voices on PC though.
    I followed the readme and put all the content of the Android folder in the installation folder too and that didn't add the voices for me.

  10. #510
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    Ah right, kirikiroid doesn't support the atrac voice format. Just use the "patch_voice.xp3" from the old release (old links) as it's the same just in opus format which kirikiroid can play.

  11. #511
    Thanks. It works now!

  12. #512
    So first I'm sorry if maybe this is a bit too late, so I got an error when I'm about to enter the hanafuda minigame for the first time in shinji event at harbor day 4, tried reinstalling but the problem still occur, so any help would be appreciated!

    https://i.imgur.com/Re3R2Bf.png

    log




    ================================================== ============================
    ================================================== ============================

    Logging to D:\Game\Fate/hollow ataraxia\FateFD.exe.console.log started on Thursday, October 18, 2018 17:49:49
    17:49:12 ! (info) Loading options from embedded area...
    17:49:12 ! 吉里吉里[きりきり] 2 実行コア/2.25.11.909 (SVN revision:1109; Compiled on Sep 12 2005 22:44:16) TJS2/2.4.19 Copyright (C) 1997-2005 W.Dee and contributors All rights reserved.
    17:49:12 ! バージョン情報の詳細は Ctrl + F12 で閲覧できます
    17:49:12 ! Program started on Windows NT 6.2.1008 (Win32)
    17:49:12 ! (info) Total physical memory : -1
    17:49:12 ! (info) Selected project directory : file://./d/game/fate/hollow ataraxia/data.xp3>
    17:49:12 ! (info) CPU #0 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-4200M CPU @ 2.50GHz] CPUID(1)/EAX=000306C3 CPUID(1)/EBX=00100800
    17:49:12 ! (info) CPU #1 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-4200M CPU @ 2.50GHz] CPUID(1)/EAX=000306C3 CPUID(1)/EBX=01100800
    17:49:12 ! (info) CPU #2 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-4200M CPU @ 2.50GHz] CPUID(1)/EAX=000306C3 CPUID(1)/EBX=02100800
    17:49:12 ! (info) CPU #3 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-4200M CPU @ 2.50GHz] CPUID(1)/EAX=000306C3 CPUID(1)/EBX=03100800
    17:49:12 ! (info) finally detected CPU features : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes
    17:49:12 ! (info) Specified option(s) : -debugwin=no
    17:49:12 ! (info) Loading cxdec.tpm
    17:49:13 ! OS : Windows NT 6.2.1008 (Win32)
    17:49:13 ! KAG : 3.25 beta 10 TYPE-MOON customized
    17:49:13 ! Kirikiri : 2.25.11.909
    17:49:15 ! (info) CPU clock (roughly) : 2549MHz
    17:49:20 ! wuvorbis: SSE enabled. MMX enabled. 3DNow! disabled.
    17:49:20 ! (info) DirectSound Driver/Device found : Primary Sound Driver
    17:49:20 ! (info) DirectSound Driver/Device found : Speakers (Conexant SmartAudio HD) [{0.0.0.00000000}.{8114d30d-3f0d-4aed-8e9e-c4db9f70e766} ... is not found in search path]
    17:49:20 ! (info) Accepted DirectSound primary buffer format : format container = WAVE_FORMAT_EXTENSIBLE, frequency = 44100Hz, bits = 16bits, channels = 2, valid bits = 16bits, channel mask = 0x00000003, sub type = KSDATAFORMAT_SUBTYPE_PCM
    17:49:33 ! (info) CPU clock : 2493.1MHz


    ------------------------------------------------------------------------------

    17:49:49 cl_notrans: page = back / layer = 9 / storage = 慎二私服01c(中)
    17:49:49 isbg: 1
    17:49:49 reset condition.
    17:49:49 imageex: white - i/none =
    17:49:49 elm.pos =
    17:49:49 set dodge visible: back, 0
    17:49:49 white の読み込みに 0ms かかりました
    17:49:49 mp.textoff =
    17:49:49 mp.textoff =
    17:49:49 街編・4日目-31.ks : @se storage=se608.wav
    17:49:49 街編・4日目-31.ks : @clfg
    17:49:49 cl_notrans: all
    17:49:49 街編・4日目-31.ks : @dash page=back mx=33 opacity=255 layer=base irot=-0.0 cx=99 imag=5.9 time=1200 cy=129 mag=1 my=19 storage=o新都_釣り場(嵐)b rot=-0.0 accel=3
    17:49:49 isbg:
    17:49:49 reset condition.
    17:49:49 imageex: o新都_釣り場(嵐)b - o/none =
    17:49:49 elm.pos =
    17:49:49 set dodge visible: back, 0
    17:49:49 o新都_釣り場(嵐)b の読み込みに 0ms かかりました
    17:49:49 init layer
    17:49:49 === operate stretch ===: 0 ms/ 1 frame = +0.0 ms/frame
    17:49:49 街編・4日目-31.ks : @transex time=1200
    17:49:49 mp.textoff =
    17:49:49 街編・4日目-31.ks : @sestop time=5000 nowait=1
    17:49:49 街編・4日目-31.ks : @playstop time=5000 nowait=true
    17:49:49 街編・4日目-31.ks : @wdash canskip=0
    17:49:49 街編・4日目-31.ks : @wait canskip=0 time=500
    17:49:49 街編・4日目-31.ks : @history enabled=false
    17:49:49 街編・4日目-31.ks : @shortcutkey enabled=false
    17:49:49 街編・4日目-31.ks : @eval exp=Scripts.execStorage('HanafudaPlugin.tjs')
    17:49:49 街編・4日目-31.ks : @textoff
    17:49:49 街編・4日目-31.ks : @hanafudagame_start player=14 cpu=15 playerpoint=12 cpupoint=12 mode=mainpart win_target=*page19 bg=o新都_釣り場(嵐)b
    17:49:49 cpupoint = 12 / playerpoint = 12 (12, 12)
    17:49:49 cpuvscpu = 0 / mode = mainpart
    17:49:49 mode=mainpart: .宝具あり=0, .7文倍掛けあり=0, .倍返しあり=0
    17:49:49 札選択揺れ度: 0(0が最も良い)
    17:49:49 change original: 0(1月 0番) /
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    17:49:49 ==== An exception occured at hfmenulayer.tjs(718)[(function) HanafudaTreasureMenuLayer], VM ip = 43 ====
    17:49:49 -- Disassembled VM code --
    17:49:49 #(718) if(tf.hanafuda_normalclear[19]) {
    17:49:49 00000032 gpd %1, %-2.*6 // *6 = (string)"tf"
    17:49:49 00000036 gpd %2, %1.*7 // *7 = (string)"hanafuda_normalclear"
    17:49:49 00000040 const %3, *3 // *3 = (int)19
    17:49:49 00000043 gpi %4, %2.%3
    17:49:49 -- Register dump --
    17:49:49 %-4=(object)(object 0x08B3E140:0x08B3E140) %-3=(object)(object 0x045F9A00:0x045F9A00)
    17:49:49 %-2=(object)(object 0x0018DEC0:0x00000000) %-1=(object)(object 0x0C8C3E00:0x0C8C3E00) %0=(void)
    17:49:49 %1=(object)(object 0x106CEB0C:0x106CEB0C) %2=(void) %3=(int)19 %4=(void)
    17:49:49 --------------------------------------------------------------------------------------------------------
    17:49:49 (void) から Object へ型を変換できません。Object 型が要求される文脈で Object 型以外の値が渡されるとこのエラーが発生します at hfmenulayer.tjs(718)[(function) HanafudaTreasureMenuLayer]
    17:49:49 trace : hanafudaplugin.tjs(1131)[(function) HanafudaBaseLayer] <-- hanafudaplugin.tjs(6591)[(function) show] <-- hanafudaplugin.tjs(6722)[(function expression) (anonymous)] <-- conductor.tjs(510)[(function) onTag] <-- conductor.tjs(107)[(function) timerCallback]
    17:49:49 エラーが発生しました
    ファイル : 街編・4日目-31.ks 行 : 348
    タグ : hanafudagame_start ( ← エラーの発生した前後のタグを示している場合もあります )
    (void) から Object へ型を変換できません。Object 型が要求される文脈で Object 型以外の値が渡されるとこのエラーが発生します
    17:49:49 script exception : エラーが発生しました
    ファイル : 街編・4日目-31.ks 行 : 348
    タグ : hanafudagame_start ( ← エラーの発生した前後のタグを示している場合もあります )
    (void) から Object へ型を変換できません。Object 型が要求される文脈で Object 型以外の値が渡されるとこのエラーが発生します at conductor.tjs(191)[(function) timerCallback]

    17:49:49 exception: (object 0x0689455C:0x0689455C)"エラーが発生しました
    ファイル : 街編・4日目-31.ks 行 : 348
    タグ : hanafudagame_start ( ← エラーの発生した前後のタグを示している場合もあります )
    (void) から Object へ型を変換できません。Object 型が要求される文脈で Object 型以外の値が渡されるとこのエラーが発生します"
    17:49:49 スクリプトで例外が発生しました
    script exception : エラーが発生しました
    ファイル : 街編・4日目-31.ks 行 : 348
    タグ : hanafudagame_start ( ← エラーの発生した前後のタグを示している場合もあります )
    (void) から Object へ型を変換できません。Object 型が要求される文脈で Object 型以外の値が渡されるとこのエラーが発生します
    17:49:49 trace : conductor.tjs(188)[(function) timerCallback] <-- event
    17:49:58 0
    17:49:58 0

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