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Thread: Fate/Hollow Ataraxia Voice Patch

  1. #161
    So I've played F/HA a while ago before the voice patch was completed. I appreciate the work you guys put into this and it's honestly the best thing a Type-Moon fan can ask for. I just have a minor problem. I have a 100% completion ticket and have pretty much everything unlocked. I absolutely love both Vita OPs but I can't unlock the songs on the music menu and I'm guessing the only way to unlock them is to start the game from scratch since I can't play the prologue and get the OP at the same time. Do I really have to start the game over again?

  2. #162
    Switch on the Holy Night Quibi's Avatar
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    Quote Originally Posted by Trace_On View Post
    So I've played F/HA a while ago before the voice patch was completed. I appreciate the work you guys put into this and it's honestly the best thing a Type-Moon fan can ask for. I just have a minor problem. I have a 100% completion ticket and have pretty much everything unlocked. I absolutely love both Vita OPs but I can't unlock the songs on the music menu and I'm guessing the only way to unlock them is to start the game from scratch since I can't play the prologue and get the OP at the same time. Do I really have to start the game over again?
    We actually didn't add those songs to the music menu. The only added songs in the patch are:
    1. Hollow - which you should have as it was in the previous English patch.
    2. Open The Doors (short edit) - the vita credits song which unlocks after viewing it.


    But it's a good idea so I'll probably add them (and make sure they'll unlock if you're past the prologue).

  3. #163
    屍食鬼 Ghoul baconaterswagg's Avatar
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    It's my first play-through with the game and I'm loving it so far!

  4. #164
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    New version out. See first thread.
    I think with that most of the critical issues have been resolved, so unless another crash appears subsequent updates will be less frequent.

  5. #165
    死者 The Dead arata-t's Avatar
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    Nice to see that the translation has been edited, it's much easier to read now.
    Playing this with voice feels pretty surreal desu.
    Last edited by arata-t; October 12th, 2017 at 09:54 PM.
    Phone too old for FGO. Misfortune or...?

  6. #166
    Quibi thanks for all the effort! i would like to ask if you will postpone the attempt at fixing it for android for a long time? i sadly can't use my PC a lot compared to my tablet and i am itching to play it more >.<

  7. #167
    Still doesn't work on kirikiroid2

  8. #168
    hey quibi, appreciate the time and effort you put in fixing bugs.
    ive been getting a crash at the same scene in the game and ive applied all the fixes so far but the crash hasnt been resolved. i've tried running the game in administrator mode as well.
    https://imgur.com/a/q8Wz1


    16:07:13 街編・1日目-16.ks : @movefg textoff=0 opacity=255 left=0 top=0 time=1000 accel=0 storage=066_upperblack16:07:13 getLayerNoByStorage: 066_upperblack = 4
    16:07:13 move.path = (0,0,255)
    16:07:13 stop move: 表前景レイヤ4
    16:07:13 normal move
    16:07:13 stop move: 表前景レイヤ4
    16:07:13 街編・1日目-16.ks : @movefg textoff=0 opacity=255 left=144 top=411 time=1000 accel=-2 storage=ライダー私服04e(中)
    16:07:13 getLayerNoByStorage: ライダー私服04e(中) = 0
    16:07:13 move.path = (144,411,255)
    16:07:13 stop move: 表前景レイヤ0
    16:07:13 normal move
    16:07:13 stop move: 表前景レイヤ0
    16:07:13 街編・1日目-16.ks : @movefg textoff=0 opacity=255 left=0 top=366 time=1000 accel=-2 storage=i士郎部屋
    16:07:13 getLayerNoByStorage: i士郎部屋 = 1
    16:07:13 move.path = (0,366,255)
    16:07:13 normal move
    16:07:13 stop move: 表前景レイヤ1
    16:07:13 街編・1日目-16.ks : @movefg textoff=0 opacity=255 left=0 top=356 time=1000 accel=-2 storage=black
    16:07:13 getLayerNoByStorage: black = 2
    16:07:13 move.path = (0,356,255)
    16:07:13 normal move
    16:07:13 stop move: 表前景レイヤ2
    16:07:13 街編・1日目-16.ks : @r
    16:07:13 街編・1日目-16.ks : @r
    16:07:13 街編・1日目-16.ks : @r
    16:07:13 街編・1日目-16.ks : @r
    16:07:13 街編・1日目-16.ks : @font edgecolor=0xaaaaaa
    16:07:13 街編・1日目-16.ks : @large
    16:07:13 街編・1日目-16.ks : @say storage=CTY0116_SAK_023a9
    16:07:13 街編・1日目-16.ks : “How many times do I need to tell you not to steal food before you understand!?”[wm canskip=0][wm canskip=0][wm canskip=0][wm canskip=0][wm canskip=0][wm canskip=0][rf]
    16:07:13 街編・1日目-16.ks : @pg
    16:07:13 街編・1日目-16.ks : ラベル/ページ : *page68/Wabi-sabi-tsumami
    16:07:13 街編・1日目-16.ks : @say
    16:07:13 街編・1日目-16.ks : @textoff
    16:07:13 街編・1日目-16.ks : @wait canskip=0 time=400
    16:07:13 街編・1日目-16.ks : @movefg opacity=255 top=4 left=144 time=1000 accel=-3 storage=ライダー私服04e(中)
    16:07:13 getLayerNoByStorage: ライダー私服04e(中) = 0
    16:07:13 move.path = (144,4,255)
    16:07:13 stop move: 表前景レイヤ0
    16:07:13 normal move
    16:07:13 stop move: 表前景レイヤ0
    16:07:13 街編・1日目-16.ks : @movefg opacity=255 left=0 top=0 time=1000 accel=-3 storage=i士郎部屋
    16:07:13 getLayerNoByStorage: i士郎部屋 = 1
    16:07:13 move.path = (0,0,255)
    16:07:13 stop move: 表前景レイヤ1
    16:07:13 normal move
    16:07:13 stop move: 表前景レイヤ1
    16:07:13 街編・1日目-16.ks : @movefg opacity=255 left=0 top=-10 time=1000 accel=-3 storage=black
    16:07:13 getLayerNoByStorage: black = 2
    16:07:13 move.path = (0,-10,255)
    16:07:13 stop move: 表前景レイヤ2
    16:07:13 normal move
    16:07:13 stop move: 表前景レイヤ2
    16:07:13 街編・1日目-16.ks : @wait canskip=0 time=600
    16:07:13 街編・1日目-16.ks : @monocro target=all
    16:07:13 街編・1日目-16.ks : @fadein time=300 storage=white
    16:07:13 cl_notrans: all
    16:07:13 cl_notrans: page = back / layer = 5 / storage = i衛宮邸居間(fd)
    16:07:13 cl_notrans: page = back / layer = 4 / storage = 066_upperblack
    16:07:13 cl_notrans: page = back / layer = 3 / storage = 桜私服13d(近)
    16:07:13 cl_notrans: page = back / layer = 2 / storage = black
    16:07:13 cl_notrans: page = back / layer = 1 / storage = i士郎部屋
    16:07:13 cl_notrans: page = back / layer = 0 / storage = ライダー私服04e(中)
    16:07:13 isbg: 1
    16:07:13 reset condition.
    16:07:13 imageex: white - i/monocro = (object 0x0AB81994:0x0AB81994)
    16:07:13 elm.pos =
    16:07:13 set dodge visible: back, 0
    16:07:13 white の読み込みに 2ms かかりました
    16:07:13 mp.textoff =
    16:07:13 街編・1日目-16.ks : @stopmove
    16:07:13 stop move: 表前景レイヤ5
    16:07:13 stop move: 表前景レイヤ4
    16:07:13 stop move: 表前景レイヤ3
    16:07:13 stop move: 表前景レイヤ0
    16:07:13 stop move: 裏前景レイヤ5
    16:07:13 stop move: 裏前景レイヤ4
    16:07:13 stop move: 裏前景レイヤ3
    16:07:13 stop move: 裏前景レイヤ2
    16:07:13 stop move: 裏前景レイヤ1
    16:07:13 stop move: 裏前景レイヤ0
    16:07:13 街編・1日目-16.ks : @noise opacity=100
    16:07:13 init noise.
    16:07:13 街編・1日目-16.ks : @dash mx=99 opacity=255 layer=base irot=-0.0 cx=43 imag=2 time=1000 cy=61 mag=2 my=0 storage=bh08 rot=-0.0 accel=0
    16:07:13 isbg:
    16:07:13 imageex: bh08 - i/monocro = (object 0x0AB81994:0x0AB81994)
    16:07:13 ==== An exception occured at patch_layer.tjs(29)[(function) loadImages], VM ip = 42 ====
    16:07:13 -- Disassembled VM code --
    16:07:13 #(29) super.loadImages(file_name, key);
    16:07:13 00000042 calld %0, %2.*5(%-5, %-4) // *5 = (string)"loadImages"
    16:07:13 -- Register dump --
    16:07:13 %-5=(string)"bh08" %-4=(int)536870911 %-3=(string)"bh08"
    16:07:13 %-2=(object)(object 0x0018CDF4:0x00000000) %-1=(object)(object 0x06742758:0x06742758)
    16:07:13 %0=(void) %1=(object)(object 0x0204689C:0x00000000)
    16:07:13 %2=(object)(object 0x0204B89C:0x00000000) %3=(string)".png"
    16:07:13 ----------------------------------------------------------------------------------------
    16:07:13 TLG 読み込み中にエラーが発生しました/Invalid TLG header or unsupported TLG version. at patch_layer.tjs(29)[(function) loadImages]
    16:07:13 trace : kaglayer.tjs(129)[(function) loadImages] <-- override.tjs(5005)[(function) loadImages] <-- animationlayer.tjs(482)[(function) loadImages] <-- override.tjs(2610)[(function) loadImages] <-- graphiclayer.tjs(66)[(function) loadImages] <-- graphiclayer.tjs(370)[(function) loadImages] <-- ConditionPlugin.ks(603)[(function) loadImages] <-- ConditionPlugin.ks(897)[(function expression) (anonymous)] <-- conductor.tjs(509)[(function) onTag] <-- conductor.tjs(107)[(function) timerCallback]
    16:07:13 エラーが発生しました
    ファイル : 街編・1日目-16.ks 行 : 732
    タグ : imageex ( ← エラーの発生した前後のタグを示している場合もあります )
    TLG 読み込み中にエラーが発生しました/Invalid TLG header or unsupported TLG version.
    16:07:13 script exception : エラーが発生しました
    ファイル : 街編・1日目-16.ks 行 : 732
    タグ : imageex ( ← エラーの発生した前後のタグを示している場合もあります )
    TLG 読み込み中にエラーが発生しました/Invalid TLG header or unsupported TLG version. at conductor.tjs(191)[(function) timerCallback]


    16:07:13 exception: (object 0x3FE7C390:0x3FE7C390)"エラーが発生しました
    ファイル : 街編・1日目-16.ks 行 : 732
    タグ : imageex ( ← エラーの発生した前後のタグを示している場合もあります )
    TLG 読み込み中にエラーが発生しました/Invalid TLG header or unsupported TLG version."
    16:07:13 スクリプトで例外が発生しました
    script exception : エラーが発生しました
    ファイル : 街編・1日目-16.ks 行 : 732
    タグ : imageex ( ← エラーの発生した前後のタグを示している場合もあります )
    TLG 読み込み中にエラーが発生しました/Invalid TLG header or unsupported TLG version.
    16:07:13 trace : conductor.tjs(188)[(function) timerCallback] <-- event
    Last edited by vegechipz; October 14th, 2017 at 01:30 AM.

  9. #169
    Switch on the Holy Night Quibi's Avatar
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    Seems like a problem loading an h-image. You're probably using the decensor patch. Try turning off the decensor in the patch menu and run the scene again.
    If it works it means there's some kind of bug in the decensor patch.

  10. #170
    Quote Originally Posted by Themion View Post
    I want to make korean translated patch with voice tags, but i dunno how to.
    If you don't mind, could you make one for me and other korean? or you can just let me know how to make one.
    I have started to work on it, though help is appreciated (some tedious work..)

    I am already working on something else (my own MSc thesis FML), so if i do this solo, this will take quiiite a while. Are you still interested in helping me out in this?

  11. #171
    Quote Originally Posted by Blackmore View Post
    I have started to work on it, though help is appreciated (some tedious work..)

    I am already working on something else (my own MSc thesis FML), so if i do this solo, this will take quiiite a while. Are you still interested in helping me out in this?
    Of course yes!

  12. #172
    Quote Originally Posted by Themion View Post
    Of course yes!
    i mainly use discord when i need to ask quibi a question ; if you are interested to help me with the task, add me on discord: BlackMore#0874

  13. #173
    Quote Originally Posted by Blackmore View Post
    i mainly use discord when i need to ask quibi a question ; if you are interested to help me with the task, add me on discord: BlackMore#0874
    check your discord plz!
    Last edited by Themion; October 14th, 2017 at 10:03 AM.

  14. #174
    Hi! First off, I'd like to thank the folks here for their incredible hard work and effort on the patch - as a longtime lurker here it's amazing to finally see this project come to fruition. I do have a small technical issue though: when playing on Mac using Wine, I get an EAccessViolation error at the end of Heaven's Feel Backnight I (right before Shirou wakes up in the morning). The game works fine using the old (non-voiced) patch, but applying the current set causes this error.

    My screen:
    Spoiler:



    The console log looks like this: https://pastebin.com/Bw4dSSiL

  15. #175
    Switch on the Holy Night Quibi's Avatar
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    Seems like the vita OP are causing a crash. Can you try disabling them in the patch menu and and see if the regular OP plays?

  16. #176
    Switch on the Holy Night Quibi's Avatar
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    Good news
    I added support for Kirikiroid2. It seems it had built-in support for opus instead of a plugin, and I managed to make the localization plugin to work with it.
    Make sure you download v0.9.6 + the additional android patch in the first post. Follow the readme provided with the android patch to properly install it.
    Unfortunately saves from PC are incompatible with Android since the PC version engine is very old and uses an old format for save files which is not supported by kirikiroid.

  17. #177
    パロスから Criarino's Avatar
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    I cant download... the download just stop before finishing.
    I wish I could download it by torrent...
    What the lion said to the deer? Do not come near a monster
    The reality is only an ilusion created by your brain to survive
    Here, where I walked, the grass will never grow again
    Here lies Arístocles, the greatest of all mortals
    Yes, I forgot... My fate is cursed
    Imagine...imagine what is to come
    The only thing no one can take from you is your calmness

    P.S.
    Sorry for the bad english
    See here my servants/mages sheets (will be more soon)
    PS: Olga is the best girll in fate go, Just Deal with it

  18. #178
    thanks for newest xp3filter.tjs, it works now.

  19. #179
    剣大神 XerBlade's Avatar
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    i don't have a convenient 100% save for Kirikiroid2 to test it on like I can on the PC, but the very beginning of the game seems to work fine for me on my Pixel XL, barring Kirikiroid2's own little inherent idiosyncrasies that have nothing to do with the patches.

    ...By any chance, does anyone happen to know if Kirikiroid2 works on Chrome OS devices that have support for Android apps? I don't have one handy here to test on. If it does, I was thinking that might be a good way to fully stress test this whole thing on a particularly interesting edge case.

  20. #180
    Quote Originally Posted by Quibi View Post
    Seems like the vita OP are causing a crash. Can you try disabling them in the patch menu and and see if the regular OP plays?
    That did get the game to proceed another few seconds, but then it crashed again right after the Heaven's Feel Backnight II title screen showed up.

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