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Thread: Fate/Hollow Ataraxia Voice Patch

  1. #101
    Switch on the Holy Night Quibi's Avatar
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    Quote Originally Posted by raulaosth View Post
    The alt-h scenes aren't crashing anymore with latest fix (0.9.3), but the scene itself causes some graphical bugs midway and even after the scene is over, in some transitions like new scenes or character sprites changes it gets buggy for a very short time. Saving & quiting doesn't solve this, only by starting a new cycle in the menu.
    Here are some screeshots from the graphical bug:
    https://prnt.sc/gveco4
    https://prnt.sc/gvedd0
    https://prnt.sc/gvedjy

    From what i've seen, it only happens if the alt-h scene plays and it persists on the cycle after the scene is over.
    Very weird... Does anyone else have the same problem?

    @gokussf494 - please elaborate what is your problem, preferably with a screenshot and the contents of "FateFD.exe.console.log" inside a spoiler tag.

    @Khanetho417 - You're using mac. I think I know what is the problem (same as Kirikiroid2). I'll upload a fix later today.

    About Kirikiroid2 - haven't tested myself but I know what's the problem. I'll provide a fix for this exception in the next update.

    Next fix will also fix the hanafuda crash.

    - - - Updated - - -

    About other languages - they won't be voiced unless someone is willing to insert the voice tags to the scripts. It takes some time but I have scripts that can help with it.
    You can contact me if you're interested in initiating such a project.

  2. #102
    アルテミット・ソット Ultimate Thot Five_X's Avatar
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    Quote Originally Posted by GuyYeahThatGuy View Post
    Can someone post a link to download the actual game?
    Quote Originally Posted by Khanetho417 View Post
    Just search "download fate hollow ataraxia" on google and it should appear.
    http://forums.nrvnqsr.com/showthread...-Rules-and-FAQ

    There is a powerful unawareness in this thread! Since you're new and not actually posting links, I'll not give you any trouble this time, but for everyone else: don't do this. Please read the rules, as Trubo helpfully pointed out.
    <NEW FIC!> Revolution #9: Somewhere out there, there's a universe in which your mistakes and failures never happened, and all you wished for is true. How hard would you fight to make that real?

    [11:20:46 AM] GlowStiks: lucina is supes attractive
    [12:40] Lace: lucina is amazing
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  3. #103
    地獄待ち Spinach's Avatar
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    Quote Originally Posted by King of Uruk12 View Post
    No one want to do that.
    Quote Originally Posted by Khanetho417 View Post
    I want to say thanks for all the hard work that was put into this patch, but I have encountered a problem.

    I have tried launching the game, but unfortunately this happens:

    https://i.imgur.com/dnyewrF.png


    I have installed all the latest versions of the patch, and I've even installed MSVC as mentioned to be a possible fix for this. I have done everything I could but I still get this error message.

    And yes, I am on a mac. I'm running a windows emulator program called Wineskin, which is what I use to play all my VN's. Any possible solution to this?

    Also here's my log:

    Spoiler:



    ================================================== ============================
    ================================================== ============================


    Logging to C:\Program Files\Fate:Hollow Ataraxia\FateFD.exe.console.log started on Monday, October 09, 2017 21:13:05
    21:12:54 ! (info) Loading options from embedded area...
    21:12:55 ! 吉里吉里[きりきり] 2 実行コア/2.25.11.909 (SVN revision:1109; Compiled on Sep 12 2005 22:44:16) TJS2/2.4.19 Copyright (C) 1997-2005 W.Dee and contributors All rights reserved.
    21:12:55 ! バージョン情報の詳細は Ctrl + F12 で閲覧できます
    21:12:55 ! Program started on Windows NT 6.1.3505 Service Pack 1 (Win32)
    21:12:57 ! (info) Total physical memory : 2147483647
    21:12:57 ! (info) Selected project directory : file://./c/program files/fate:hollow ataraxia/data.xp3>
    21:12:57 ! (info) CPU #0 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [ Intel(R) Core(TM) i7-2635QM CPU @ 2.00GHz] CPUID(1)/EAX=000206A7 CPUID(1)/EBX=06100800
    21:12:57 ! (info) CPU #1 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [ Intel(R) Core(TM) i7-2635QM CPU @ 2.00GHz] CPUID(1)/EAX=000206A7 CPUID(1)/EBX=06100800
    21:12:57 ! (info) CPU #2 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [ Intel(R) Core(TM) i7-2635QM CPU @ 2.00GHz] CPUID(1)/EAX=000206A7 CPUID(1)/EBX=06100800
    21:12:57 ! (info) CPU #3 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [ Intel(R) Core(TM) i7-2635QM CPU @ 2.00GHz] CPUID(1)/EAX=000206A7 CPUID(1)/EBX=06100800
    21:12:57 ! (info) CPU #4 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [ Intel(R) Core(TM) i7-2635QM CPU @ 2.00GHz] CPUID(1)/EAX=000206A7 CPUID(1)/EBX=02100800
    21:12:57 ! (info) CPU #5 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [ Intel(R) Core(TM) i7-2635QM CPU @ 2.00GHz] CPUID(1)/EAX=000206A7 CPUID(1)/EBX=00100800
    21:12:57 ! (info) CPU #6 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [ Intel(R) Core(TM) i7-2635QM CPU @ 2.00GHz] CPUID(1)/EAX=000206A7 CPUID(1)/EBX=02100800
    21:12:57 ! (info) CPU #7 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [ Intel(R) Core(TM) i7-2635QM CPU @ 2.00GHz] CPUID(1)/EAX=000206A7 CPUID(1)/EBX=06100800
    21:12:57 ! (info) finally detected CPU features : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes
    21:12:57 ! (info) Specified option(s) : -debugwin=no
    21:12:58 ! (info) Loading cxdec.tpm
    21:13:03 ! OS : Windows NT 6.1.3505 Service Pack 1 (Win32)
    21:13:03 ! KAG : 3.25 beta 10 TYPE-MOON customized
    21:13:03 ! Kirikiri : 2.25.11.909




    ------------------------------------------------------------------------------


    21:13:01 check: sound/system/(sound)
    21:13:01 check: rule/default/(rule)
    21:13:01 add auto path: rule/default/
    21:13:01 check: image/entrance/(image)
    21:13:01 check: image/textwindow/(image)
    21:13:01 check: image/fontdialog/(image)
    21:13:01 check: image/movie/(image)
    21:13:01 check: image/graph/(image)
    21:13:01 check: image/icon/(image)
    21:13:01 check: image/thumbnail/(image)
    21:13:01 check: image/soundtest/(image)
    21:13:01 check: image/gallery/(image)
    21:13:01 check: image/yesno/(image)
    21:13:01 check: image/title/(image)
    21:13:01 check: image/scroll/(image)
    21:13:01 check: image/popup/(image)
    21:13:01 check: image/config/(image)
    21:13:01 check: image/buttons/(image)
    21:13:01 check: image/(image)
    21:13:01 check: scenario/sidestory/(scenario)
    21:13:01 add auto path: scenario/sidestory/
    21:13:01 check: scenario/menu/(scenario)
    21:13:01 add auto path: scenario/menu/
    21:13:01 check: scenario/plugin/(scenario)
    21:13:01 add auto path: scenario/plugin/
    21:13:01 check: scenario/sub/(scenario)
    21:13:01 add auto path: scenario/sub/
    21:13:01 (info) Rebuilding Auto Path Table ...
    21:13:01 (info) Trying to read XP3 virtual file system information from : file://./c/program files/fate:hollow ataraxia/video.xp3
    21:13:01 (info) Done. (contains 3 file(s), 3 segment(s))
    21:13:01 (info) Total 726 file(s) found, 726 file(s) activated. (123ms)
    21:13:01 (info) Rebuilding Auto Path Table ...
    21:13:01 (info) Trying to read XP3 virtual file system information from : file://./c/program files/fate:hollow ataraxia/sound.xp3
    21:13:01 (info) Done. (contains 702 file(s), 702 segment(s))
    21:13:01 (info) Trying to read XP3 virtual file system information from : file://./c/program files/fate:hollow ataraxia/bgm.xp3
    21:13:01 (info) Done. (contains 211 file(s), 285 segment(s))
    21:13:01 (info) Trying to read XP3 virtual file system information from : file://./c/program files/fate:hollow ataraxia/fgimage.xp3
    21:13:02 (info) Done. (contains 3180 file(s), 3180 segment(s))
    21:13:02 (info) Trying to read XP3 virtual file system information from : file://./c/program files/fate:hollow ataraxia/bgimage.xp3
    21:13:02 (info) Done. (contains 1641 file(s), 1641 segment(s))
    21:13:02 (info) Total 6460 file(s) found, 6456 file(s) activated. (803ms)
    21:13:02 (info) Rebuilding Auto Path Table ...
    21:13:02 (info) Trying to read XP3 virtual file system information from : file://./c/program files/fate:hollow ataraxia/image.xp3
    21:13:02 (info) Done. (contains 5922 file(s), 5922 segment(s))
    21:13:02 (info) Total 12382 file(s) found, 12376 file(s) activated. (327ms)
    21:13:02 (info) Rebuilding Auto Path Table ...
    21:13:02 (info) Trying to read XP3 virtual file system information from : file://./c/program files/fate:hollow ataraxia/patch.xp3
    21:13:02 (info) Done. (contains 150 file(s), 150 segment(s))
    21:13:02 (info) Trying to read XP3 virtual file system information from : file://./c/program files/fate:hollow ataraxia/patch2.xp3
    21:13:02 (info) Done. (contains 379 file(s), 379 segment(s))
    21:13:02 (info) Trying to read XP3 virtual file system information from : file://./c/program files/fate:hollow ataraxia/patch3.xp3
    21:13:03 (info) Done. (contains 815 file(s), 815 segment(s))
    21:13:03 (info) Total 13716 file(s) found, 12816 file(s) activated. (562ms)
    21:13:03 OS : Windows NT 6.1.3505 Service Pack 1 (Win32)
    21:13:03 KAG : 3.25 beta 10 TYPE-MOON customized
    21:13:03 Kirikiri : 2.25.11.909
    21:13:03 1
    21:13:03 (info) Rebuilding Auto Path Table ...
    21:13:03 (info) Trying to read XP3 virtual file system information from : file://./c/program files/fate:hollow ataraxia/patch_decensor.xp3
    21:13:03 (info) Done. (contains 109 file(s), 109 segment(s))
    21:13:03 (info) Trying to read XP3 virtual file system information from : file://./c/program files/fate:hollow ataraxia/patch_lang_english.xp3
    21:13:03 (info) Done. (contains 1879 file(s), 1879 segment(s))
    21:13:03 (info) Trying to read XP3 virtual file system information from : file://./c/program files/fate:hollow ataraxia/patch_op.xp3
    21:13:03 (info) Done. (contains 17 file(s), 17 segment(s))
    21:13:03 (info) Trying to read XP3 virtual file system information from : file://./c/program files/fate:hollow ataraxia/patch_vita.xp3
    21:13:03 (info) Done. (contains 100 file(s), 100 segment(s))
    21:13:03 (info) Trying to read XP3 virtual file system information from : file://./c/program files/fate:hollow ataraxia/patch_voice.xp3
    21:13:04 (info) Done. (contains 28837 file(s), 28837 segment(s))
    21:13:04 (info) Total 43074 file(s) found, 41744 file(s) activated. (785ms)
    21:13:04 (info) Rebuilding Auto Path Table ...
    21:13:04 (info) Total 43074 file(s) found, 41744 file(s) activated. (40ms)
    21:13:04 patch_layer.tjs を読み込みました(80ms)
    21:13:04 patch_forward_compat.tjs を読み込みました(32ms)
    21:13:04 patch_utils.tjs を読み込みました(1ms)
    21:13:04 patch_censor.tjs を読み込みました(0ms)
    21:13:05 (info) Rebuilding Auto Path Table ...
    21:13:05 (info) Total 43074 file(s) found, 41744 file(s) activated. (37ms)
    21:13:05 (info) Rebuilding Auto Path Table ...
    21:13:05 (info) Total 42640 file(s) found, 41740 file(s) activated. (38ms)
    21:13:05 ==== An exception occured at patch_language.tjs(179)[(function) loadLanguageSettings], VM ip = 167 ====
    21:13:05 -- Disassembled VM code --
    21:13:05 #(179) } else if (found == 0 && locale.substr(0, 2) == systemLocale.substr(0, 2)) {
    21:13:05 00000134 jmp 000000189
    21:13:05 00000136 const %1, *0 // *0 = (int)0
    21:13:05 00000139 ceq %-3, %1
    21:13:05 00000142 jnf 000000189
    21:13:05 00000144 const %2, *0 // *0 = (int)0
    21:13:05 00000147 const %3, *15 // *15 = (int)2
    21:13:05 00000150 calld %4, %-6.*16(%2, %3) // *16 = (string)"substr"
    21:13:05 00000157 const %5, *0 // *0 = (int)0
    21:13:05 00000160 const %6, *15 // *15 = (int)2
    21:13:05 00000163 gpd %7, %-2.*13 // *13 = (string)"systemLocale"
    21:13:05 00000167 calld %8, %7.*16(%5, %6) // *16 = (string)"substr"
    21:13:05 -- Register dump --
    21:13:05 %-6=(string)"ja_JP" %-5=(string)"japanese" %-4=(int)0 %-3=(int)0
    21:13:05 %-2=(object)(object 0x0033CB30:0x00000000) %-1=(object)(object 0x00826B34:0x00826B34) %0=(void)
    21:13:05 %1=(int)0 %2=(int)0 %3=(int)2 %4=(string)"ja" %5=(int)0 %6=(int)2 %7=(void)
    21:13:05 %8=(string)"lang_english"
    21:13:05 -------------------------------------------------------------------------------------------------------
    21:13:05 (void) から Object へ型を変換できません。Object 型が要求される文脈で Object 型以外の値が渡されるとこのエラーが発生します at patch_language.tjs(179)[(function) loadLanguageSettings]


    21:13:11 スクリプトで例外が発生しました
    (void) から Object へ型を変換できません。Object 型が要求される文脈で Object 型以外の値が渡されるとこのエラーが発生します
    21:13:11 trace : patch_language.tjs(227)[(top level script) global] <-- initialize.tjs(143)[(function) KAGLoadScript] <-- initialize_patch.tjs(88)[(top level script) global] <-- initialize.tjs(143)[(function) KAGLoadScript] <-- config.tjs(2)[(top level script) global] <-- initialize.tjs(143)[(function) KAGLoadScript] <-- initialize.tjs(162)[(top level script) global] <-- startup.tjs(29)[(top level script) global] <-- startup
    21:13:11 (info) CPU clock (roughly) : 2000MHz
    21:13:17 (info) CPU clock : 2000.0MHz
    21:13:27 0
    21:13:27 0





    - - - Updated - - -



    .
    Quote Originally Posted by GuyYeahThatGuy View Post
    Can someone post a link to download the actual game?
    For both moral reasons and to keep our server host out of trouble, please refrain from asking for, providing links to, or openly guiding people to methods to pirate these games. Like Five said, you guys are new and/or not providing direct links, so I'll just keep it at asking you to keep from doing that anymore.


  4. #104
    FGO Fandom Wiki Editor Khanetho417's Avatar
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    Quote Originally Posted by Trubo View Post
    Not to be a downer, but keep in mind that this against the forum rules.
    Ah, sorry about that. I just thought directly linking it was against the rules. My bad.

  5. #105
    アルテミット・ワン Ultimate One Trubo's Avatar
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    From a legal standpoint, there's not much a difference between posting a direct link and providing enough information that someone can find it on their own.
    Quote Originally Posted by Arashi_Leonhart View Post
    Then I will ask that you pay closer attention
    Quote Originally Posted by Mcjon01 View Post
    So if I'm reading this right DP is saying that the feature almost everybody hates that is bad and makes the forum objectively worse will never go away because that would negatively impact another feature that nobody has ever used and most likely never will use just in case someday, someone wants to use it. Is that right?
    Quote Originally Posted by You View Post
    It's like if someone told me "make me a milkshake" and i was blind and they gave me the ingredients and I made a milkshake because milkshakes are good, but it turns out that milkshake was a bomb.

  6. #106
    FGO Fandom Wiki Editor Khanetho417's Avatar
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    Quote Originally Posted by Trubo View Post
    From a legal standpoint, there's not much a difference between posting a direct link and providing enough information that someone can find it on their own.
    Right. Sorry. I'll refrain from doing something similar in the future.

  7. #107
    屍鬼 Ghoul Wolfinch's Avatar
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    is the voice patch include original ero scene?

  8. #108
    不明 fumei's Avatar
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    Quote Originally Posted by Wolfinch View Post
    is the voice patch include original ero scene?
    Those are included in the base game, not the voice patch, so you'd have them regardless.
    Quote Originally Posted by Mcjon01 View Post
    Ugh cokesakto no no no
    Quote Originally Posted by Neir View Post
    your ability to be wrong about literally everything you post is truly astounding. Even a broken clock is right twice a day, but you haven't been right once.
    Quote Originally Posted by Kateikyo View Post
    The gay pics were the most entertaining thing going on in this discussion.

  9. #109
    Fuckin' chicken grill!!! Kotonoha's Avatar
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    Quote Originally Posted by Wolfinch View Post
    is the voice patch include original ero scene?
    Depends on whether you mean "are the ero scenes still viewable with the patch" (yes) or "does the patch add voice acting to the ero scenes" (no)

  10. #110
    屍鬼 Ghoul Wolfinch's Avatar
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    Quote Originally Posted by Kotonoha View Post
    Depends on whether you mean "are the ero scenes still viewable with the patch" (yes) or "does the patch add voice acting to the ero scenes" (no)
    Nah, i mean "does the patch add voice acting to the ero scenes", i want to hear Karen voice in Karen V, will they add it in the next update?

  11. #111
    剣大神 XerBlade's Avatar
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    Considering Caren's voice actress never recorded any such lines, that is impossible.

  12. #112
    When I click on Save&title then click on Continue, it show this message
    After I closed the game, lauch the game next and when I clicked on Continue the game worked
    So, is it me who had bad luck or does it always really crash when you save&title then you click on Continue?

    Spoiler:
    Last edited by Maichi; October 10th, 2017 at 01:37 PM.

  13. #113
    不明 fumei's Avatar
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    Quote Originally Posted by Maichi View Post
    When I click on Save&title then click on Continue, it show this message
    After I closed the game, lauch the game next and when I clicked on Continue the game worked
    So, is it me who had bad luck or does it always really crash when you save&title then you click on Continue?

    Spoiler:
    For reference, this is the error with proper locale

    Quote Originally Posted by Mcjon01 View Post
    Ugh cokesakto no no no
    Quote Originally Posted by Neir View Post
    your ability to be wrong about literally everything you post is truly astounding. Even a broken clock is right twice a day, but you haven't been right once.
    Quote Originally Posted by Kateikyo View Post
    The gay pics were the most entertaining thing going on in this discussion.

  14. #114
    Fuckin' chicken grill!!! Kotonoha's Avatar
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    Are you using the fixes and did you select Start instead of Continue after installing them?

  15. #115
    Switch on the Holy Night Quibi's Avatar
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    New fix out. See changelog in first post for details.

    @Maichi - the above error is the memory one which should have been fixed with the fix provided (using start instead of continue for the first time).
    If it still persists I'd like to know, but first make sure you followed the above instructions.

  16. #116
    I played the game a bit last night and it was working fine after quitting and resuming, but today the game is crashing when I try to continue from where I left off. The message is the same as Maichi. Here's the log
    Spoiler:
    ================================================== ============================
    ================================================== ============================


    Logging to C:\Users\Tesca\Desktop\setup\FateFD.exe.console.lo g started on Tuesday, October 10, 2017 12:26:50
    12:26:38 ! (info) Loading options from embedded area...
    12:26:38 ! 吉里吉里[きりきり] 2 実行コア/2.25.11.909 (SVN revision:1109; Compiled on Sep 12 2005 22:44:16) TJS2/2.4.19 Copyright (C) 1997-2005 W.Dee and contributors All rights reserved.
    12:26:38 ! バージョン情報の詳細は Ctrl + F12 で閲覧できます
    12:26:38 ! Program started on Windows NT 6.2.1008 (Win32)
    12:26:38 ! (info) Total physical memory : 2147483647
    12:26:38 ! (info) Selected project directory : file://./c/users/tesca/desktop/setup/data.xp3>
    12:26:38 ! (info) CPU #0 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=00080800
    12:26:38 ! (info) CPU #1 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=01080800
    12:26:38 ! (info) CPU #2 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=02080800
    12:26:38 ! (info) CPU #3 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=03080800
    12:26:38 ! (info) CPU #4 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=04080800
    12:26:38 ! (info) CPU #5 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=05080800
    12:26:38 ! (info) CPU #6 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=06080800
    12:26:38 ! (info) CPU #7 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=07080800
    12:26:38 ! (info) finally detected CPU features : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes
    12:26:38 ! (info) Specified option(s) : -debugwin=no
    12:26:38 ! (info) Loading cxdec.tpm
    12:26:39 ! OS : Windows NT 6.2.1008 (Win32)
    12:26:39 ! KAG : 3.25 beta 10 TYPE-MOON customized
    12:26:39 ! Kirikiri : 2.25.11.909
    12:26:40 ! (info) CPU clock (roughly) : 3675MHz
    12:26:41 ! wuvorbis: SSE enabled. MMX enabled. 3DNow! disabled.
    12:26:42 ! (info) DirectSound Driver/Device found : Primary Sound Driver
    12:26:42 ! (info) DirectSound Driver/Device found : Headphones (2- High Definition Audio Device) [{0.0.0.00000000}.{9d9ab579-c07d-4293-a7bb-a31e44d66393} ... is not found in search path]
    12:26:42 ! (info) Accepted DirectSound primary buffer format : format container = WAVE_FORMAT_EXTENSIBLE, frequency = 44100Hz, bits = 16bits, channels = 2, valid bits = 16bits, channel mask = 0x00000003, sub type = KSDATAFORMAT_SUBTYPE_PCM




    ------------------------------------------------------------------------------


    12:26:45 title.ks : @shortcutkey enabled=false
    12:26:45 title.ks : @setautomode enabled=false
    12:26:45 title.ks : @chgfont face=user
    12:26:45 title.ks : @hidecursorsetting enabled=false
    12:26:45 title.ks : @eval exp=kag.isChangedAfterSaving=false
    12:26:45 title.ks : @settextmode textmode=menu
    12:26:45 title.ks : @eval exp="global.play_storage=''"
    12:26:45 title.ks : @eval exp="Scripts.execStorage('TitleMenuLayer.tjs')"
    12:26:45 (info) Rebuilding Auto Path Table ...
    12:26:45 (info) Total 44450 file(s) found, 41756 file(s) activated. (32ms)
    12:26:45 警告: 論理値が求められている場所で = 演算子が使用されています(== 演算子の間違いですか?代入した上でゼロと値を比較したい場合は、(A=B) != 0 の形式を使うことをお勧めします) at galleryimagelayer.tjs line 132
    12:26:45 title.ks : @eval exp="hideTitleMenu()"
    12:26:45 title.ks : @eval exp="showTitleMenu(tf['夜の聖杯戦争クリア']?'cleartitle':'title')"
    12:26:45 elm.pos =
    12:26:45 button: start
    12:26:45 button: continue
    12:26:45 button: config
    12:26:45 button: eclipse
    12:26:45 button: extra
    12:26:45 button: special
    12:26:45 button: entrance
    12:26:45 button: quit
    12:26:45 BGM: bgm118
    12:26:45 title.ks : @s
    12:26:45 dispose garbage
    12:26:45 end of Exボタン: tk_start
    12:26:45 end of Exボタン: tk_copy
    12:26:45 end of Exボタン: tk_erase
    12:26:45 end of Exボタン: tk_start
    12:26:45 end of Exボタン: tk_copy
    12:26:45 end of Exボタン: tk_erase
    12:26:45 end of Exボタン: tk_start
    12:26:45 end of Exボタン: tk_copy
    12:26:45 end of Exボタン: tk_erase
    12:26:45 end of Exボタン: tk_quit
    12:26:46 stop MOVECURSOR: finish
    12:26:46 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    12:26:46 title.ks : jumped to : *continue
    12:26:46 処理を開始します
    12:26:46 title.ks : @cancelskip
    12:26:46 title.ks : @store enabled=true
    12:26:46 title.ks : @call target=*initscenario
    12:26:46 title.ks : call stack depth before calling : 0
    12:26:46 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    12:26:46 title.ks : jumped to : *initscenario
    12:26:46 title.ks : @playstop time=300
    12:26:46 title.ks : @history enabled=true
    12:26:46 title.ks : @shortcutkey enabled=true
    12:26:46 title.ks : @setautomode enabled=true
    12:26:46 title.ks : @hidecursorsetting enabled=true
    12:26:46 title.ks : @eval exp="sf.effectSkip=es; es=void;"
    12:26:46 title.ks : @textoff time=0
    12:26:46 title.ks : @resettextmode
    12:26:46 title.ks : @ongamemenu
    12:26:46 title.ks : @chgmenu mode=normal
    12:26:46 title.ks : @black time=300
    12:26:46 cl_notrans: all
    12:26:46 isbg: 1
    12:26:46 reset condition.
    12:26:46 imageex: black - i/none =
    12:26:46 elm.pos =
    12:26:46 set dodge visible: back, 0
    12:26:46 black の読み込みに 15ms かかりました
    12:26:46 mp.textoff =
    12:26:47 title.ks : @eval exp="teardownGarbage()"
    12:26:47 add garbage box(tear down)
    12:26:47 title.ks : @return
    12:26:47 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    12:26:47 title.ks : jumped to : *continue
    12:26:47 title.ks : returned to : *continue line offset 7
    12:26:47 title.ks : call stack depth after returning : 0
    12:26:47 title.ks : @black time=400
    12:26:47 cl_notrans: all
    12:26:47 isbg: 1
    12:26:47 reset condition.
    12:26:47 imageex: black - i/none =
    12:26:47 elm.pos =
    12:26:47 set dodge visible: back, 0
    12:26:47 black の読み込みに 0ms かかりました
    12:26:47 mp.textoff =
    12:26:47 dispose garbage
    12:26:47 end of Exボタン: tl_quit
    12:26:47 end of Exボタン: tl_entrance
    12:26:47 end of Exボタン: tl_special
    12:26:47 end of Exボタン: tl_extra
    12:26:47 end of Exボタン: tl_config
    12:26:47 end of Exボタン: tl_continue
    12:26:47 end of Exボタン: tl_start
    12:26:47 end of tl_fraga
    12:26:47 end of tl_halogo
    12:26:47 end of tl_fatelogo
    12:26:47 end of tl_kanalogo
    12:26:47 end of tl_title
    12:26:47 end of tl_typemoon
    12:26:47 title.ks : @load place=&(getTicketNo2BookMarkNo(CurrentTicketNo))
    12:26:49 メモリが足りません at data0.bmp(117396)
    12:26:50 script exception : 記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません) at override.tjs(611)[(function) loadBookMarkFromFile]
    12:26:50 trace :
    12:26:50 エラーが発生しました
    ファイル : title.ks 行 : 249
    タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
    記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)
    12:26:50 script exception : エラーが発生しました
    ファイル : title.ks 行 : 249
    タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
    記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません) at conductor.tjs(191)[(function) timerCallback]


    12:26:50 exception: (object 0x0BA86D48:0x0BA86D48)"エラーが発生しました
    ファイル : title.ks 行 : 249
    タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
    記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)"
    12:26:50 スクリプトで例外が発生しました
    script exception : エラーが発生しました
    ファイル : title.ks 行 : 249
    タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
    記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)
    12:26:50 trace : conductor.tjs(188)[(function) timerCallback] <-- event
    12:26:59 (info) CPU clock : 3599.1MHz






    ================================================== ============================
    ================================================== ============================


    Logging to C:\Users\Tesca\Desktop\setup\FateFD.exe.console.lo g started on Tuesday, October 10, 2017 12:27:24
    12:27:13 ! (info) Loading options from embedded area...
    12:27:13 ! 吉里吉里[きりきり] 2 実行コア/2.25.11.909 (SVN revision:1109; Compiled on Sep 12 2005 22:44:16) TJS2/2.4.19 Copyright (C) 1997-2005 W.Dee and contributors All rights reserved.
    12:27:13 ! バージョン情報の詳細は Ctrl + F12 で閲覧できます
    12:27:13 ! Program started on Windows NT 6.2.1008 (Win32)
    12:27:13 ! (info) Total physical memory : 2147483647
    12:27:13 ! (info) Selected project directory : file://./c/users/tesca/desktop/setup/data.xp3>
    12:27:13 ! (info) CPU #0 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=00080800
    12:27:13 ! (info) CPU #1 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=01080800
    12:27:13 ! (info) CPU #2 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=02080800
    12:27:13 ! (info) CPU #3 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=03080800
    12:27:13 ! (info) CPU #4 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=04080800
    12:27:13 ! (info) CPU #5 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=05080800
    12:27:13 ! (info) CPU #6 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=06080800
    12:27:13 ! (info) CPU #7 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=07080800
    12:27:13 ! (info) finally detected CPU features : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes
    12:27:13 ! (info) Specified option(s) : -debugwin=no
    12:27:13 ! (info) Loading cxdec.tpm
    12:27:14 ! OS : Windows NT 6.2.1008 (Win32)
    12:27:14 ! KAG : 3.25 beta 10 TYPE-MOON customized
    12:27:14 ! Kirikiri : 2.25.11.909
    12:27:15 ! (info) CPU clock (roughly) : 3546MHz
    12:27:16 ! wuvorbis: SSE enabled. MMX enabled. 3DNow! disabled.
    12:27:17 ! (info) DirectSound Driver/Device found : Primary Sound Driver
    12:27:17 ! (info) DirectSound Driver/Device found : Headphones (2- High Definition Audio Device) [{0.0.0.00000000}.{9d9ab579-c07d-4293-a7bb-a31e44d66393} ... is not found in search path]
    12:27:17 ! (info) Accepted DirectSound primary buffer format : format container = WAVE_FORMAT_EXTENSIBLE, frequency = 44100Hz, bits = 16bits, channels = 2, valid bits = 16bits, channel mask = 0x00000003, sub type = KSDATAFORMAT_SUBTYPE_PCM




    ------------------------------------------------------------------------------


    12:27:19 title.ks : @shortcutkey enabled=false
    12:27:19 title.ks : @setautomode enabled=false
    12:27:19 title.ks : @chgfont face=user
    12:27:19 title.ks : @hidecursorsetting enabled=false
    12:27:19 title.ks : @eval exp=kag.isChangedAfterSaving=false
    12:27:19 title.ks : @settextmode textmode=menu
    12:27:19 title.ks : @eval exp="global.play_storage=''"
    12:27:19 title.ks : @eval exp="Scripts.execStorage('TitleMenuLayer.tjs')"
    12:27:19 (info) Rebuilding Auto Path Table ...
    12:27:19 (info) Total 44450 file(s) found, 41756 file(s) activated. (32ms)
    12:27:19 警告: 論理値が求められている場所で = 演算子が使用されています(== 演算子の間違いですか?代入した上でゼロと値を比較したい場合は、(A=B) != 0 の形式を使うことをお勧めします) at galleryimagelayer.tjs line 132
    12:27:19 title.ks : @eval exp="hideTitleMenu()"
    12:27:19 title.ks : @eval exp="showTitleMenu(tf['夜の聖杯戦争クリア']?'cleartitle':'title')"
    12:27:19 elm.pos =
    12:27:19 button: start
    12:27:19 button: continue
    12:27:19 button: config
    12:27:19 button: eclipse
    12:27:19 button: extra
    12:27:19 button: special
    12:27:19 button: entrance
    12:27:19 button: quit
    12:27:19 BGM: bgm118
    12:27:19 title.ks : @s
    12:27:19 dispose garbage
    12:27:19 end of Exボタン: tk_start
    12:27:19 end of Exボタン: tk_copy
    12:27:19 end of Exボタン: tk_erase
    12:27:19 end of Exボタン: tk_start
    12:27:19 end of Exボタン: tk_copy
    12:27:19 end of Exボタン: tk_erase
    12:27:19 end of Exボタン: tk_start
    12:27:19 end of Exボタン: tk_copy
    12:27:19 end of Exボタン: tk_erase
    12:27:19 end of Exボタン: tk_quit
    12:27:20 stop MOVECURSOR: finish
    12:27:20 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    12:27:20 title.ks : jumped to : *continue
    12:27:20 処理を開始します
    12:27:20 title.ks : @cancelskip
    12:27:20 title.ks : @store enabled=true
    12:27:20 title.ks : @call target=*initscenario
    12:27:20 title.ks : call stack depth before calling : 0
    12:27:20 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    12:27:20 title.ks : jumped to : *initscenario
    12:27:20 title.ks : @playstop time=300
    12:27:20 title.ks : @history enabled=true
    12:27:20 title.ks : @shortcutkey enabled=true
    12:27:20 title.ks : @setautomode enabled=true
    12:27:20 title.ks : @hidecursorsetting enabled=true
    12:27:20 title.ks : @eval exp="sf.effectSkip=es; es=void;"
    12:27:20 title.ks : @textoff time=0
    12:27:20 title.ks : @resettextmode
    12:27:20 title.ks : @ongamemenu
    12:27:20 title.ks : @chgmenu mode=normal
    12:27:20 title.ks : @black time=300
    12:27:20 cl_notrans: all
    12:27:20 isbg: 1
    12:27:20 reset condition.
    12:27:20 imageex: black - i/none =
    12:27:21 elm.pos =
    12:27:21 set dodge visible: back, 0
    12:27:21 black の読み込みに 14ms かかりました
    12:27:21 mp.textoff =
    12:27:21 title.ks : @eval exp="teardownGarbage()"
    12:27:21 add garbage box(tear down)
    12:27:21 title.ks : @return
    12:27:21 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    12:27:21 title.ks : jumped to : *continue
    12:27:21 title.ks : returned to : *continue line offset 7
    12:27:21 title.ks : call stack depth after returning : 0
    12:27:21 title.ks : @black time=400
    12:27:21 cl_notrans: all
    12:27:21 isbg: 1
    12:27:21 reset condition.
    12:27:21 imageex: black - i/none =
    12:27:21 elm.pos =
    12:27:21 set dodge visible: back, 0
    12:27:21 black の読み込みに 0ms かかりました
    12:27:21 mp.textoff =
    12:27:21 dispose garbage
    12:27:21 end of Exボタン: tl_quit
    12:27:21 end of Exボタン: tl_entrance
    12:27:21 end of Exボタン: tl_special
    12:27:21 end of Exボタン: tl_extra
    12:27:21 end of Exボタン: tl_config
    12:27:21 end of Exボタン: tl_continue
    12:27:21 end of Exボタン: tl_start
    12:27:21 end of tl_fraga
    12:27:21 end of tl_halogo
    12:27:21 end of tl_fatelogo
    12:27:21 end of tl_kanalogo
    12:27:21 end of tl_title
    12:27:21 end of tl_typemoon
    12:27:21 title.ks : @load place=&(getTicketNo2BookMarkNo(CurrentTicketNo))
    12:27:24 メモリが足りません at data0.bmp(1)
    12:27:24 script exception : 記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません) at override.tjs(611)[(function) loadBookMarkFromFile]
    12:27:24 trace :
    12:27:24 エラーが発生しました
    ファイル : title.ks 行 : 249
    タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
    記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)
    12:27:24 script exception : エラーが発生しました
    ファイル : title.ks 行 : 249
    タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
    記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません) at conductor.tjs(191)[(function) timerCallback]


    12:27:24 exception: (object 0x7FA5CFEC:0x7FA5CFEC)"エラーが発生しました
    ファイル : title.ks 行 : 249
    タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
    記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)"
    12:27:24 スクリプトで例外が発生しました
    script exception : エラーが発生しました
    ファイル : title.ks 行 : 249
    タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
    記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)
    12:27:24 trace : conductor.tjs(188)[(function) timerCallback] <-- event
    12:27:33 (info) CPU clock : 3601.9MHz






    ================================================== ============================
    ================================================== ============================


    Logging to C:\Users\Tesca\Desktop\setup\FateFD.exe.console.lo g started on Tuesday, October 10, 2017 12:31:44
    12:31:22 ! (info) Loading options from embedded area...
    12:31:22 ! 吉里吉里[きりきり] 2 実行コア/2.25.11.909 (SVN revision:1109; Compiled on Sep 12 2005 22:44:16) TJS2/2.4.19 Copyright (C) 1997-2005 W.Dee and contributors All rights reserved.
    12:31:22 ! バージョン情報の詳細は Ctrl + F12 で閲覧できます
    12:31:22 ! Program started on Windows NT 6.2.1008 (Win32)
    12:31:22 ! (info) Total physical memory : 2147483647
    12:31:22 ! (info) Selected project directory : file://./c/users/tesca/desktop/setup/data.xp3>
    12:31:22 ! (info) CPU #0 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=00080800
    12:31:22 ! (info) CPU #1 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=01080800
    12:31:22 ! (info) CPU #2 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=02080800
    12:31:22 ! (info) CPU #3 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=03080800
    12:31:22 ! (info) CPU #4 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=04080800
    12:31:22 ! (info) CPU #5 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=05080800
    12:31:22 ! (info) CPU #6 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=06080800
    12:31:22 ! (info) CPU #7 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes AMD(AuthenticAMD) [AMD FX(tm)-8320 Eight-Core Processor ] CPUID(1)/EAX=00600F20 CPUID(1)/EBX=07080800
    12:31:22 ! (info) finally detected CPU features : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes
    12:31:22 ! (info) Specified option(s) : -debugwin=no
    12:31:22 ! (info) Loading cxdec.tpm
    12:31:22 ! OS : Windows NT 6.2.1008 (Win32)
    12:31:22 ! KAG : 3.25 beta 10 TYPE-MOON customized
    12:31:22 ! Kirikiri : 2.25.11.909
    12:31:24 ! (info) CPU clock (roughly) : 3548MHz
    12:31:25 ! wuvorbis: SSE enabled. MMX enabled. 3DNow! disabled.
    12:31:25 ! (info) DirectSound Driver/Device found : Primary Sound Driver
    12:31:25 ! (info) DirectSound Driver/Device found : Headphones (2- High Definition Audio Device) [{0.0.0.00000000}.{9d9ab579-c07d-4293-a7bb-a31e44d66393} ... is not found in search path]
    12:31:25 ! (info) Accepted DirectSound primary buffer format : format container = WAVE_FORMAT_EXTENSIBLE, frequency = 44100Hz, bits = 16bits, channels = 2, valid bits = 16bits, channel mask = 0x00000003, sub type = KSDATAFORMAT_SUBTYPE_PCM




    ------------------------------------------------------------------------------


    12:31:38 end of Exボタン: slider
    12:31:38 end of Exボタン: slider
    12:31:38 end of Exボタン: conf_test
    12:31:38 end of Exボタン: slider
    12:31:38 end of Exボタン: conf_chgvoice
    12:31:38 end of Exボタン: slider
    12:31:38 end of Exボタン: conf_on
    12:31:38 end of Exボタン: conf_off
    12:31:38 end of Exボタン: conf_on
    12:31:38 end of Exボタン: conf_off
    12:31:38 end of Exボタン: conf_enter
    12:31:38 end of Exボタン: conf_ctrl
    12:31:38 end of Exボタン: conf_shift
    12:31:38 end of Exボタン: conf_on
    12:31:38 end of Exボタン: conf_off
    12:31:38 end of Exボタン: conf_on
    12:31:38 end of Exボタン: conf_off
    12:31:38 end of Exボタン: conf_on
    12:31:38 end of Exボタン: conf_off
    12:31:38 end of Exボタン: conf_変更
    12:31:38 end of Exボタン: conf_mouseA
    12:31:38 end of Exボタン: conf_mouseB
    12:31:38 end of Exボタン: conf_checkbox2
    12:31:38 end of Exボタン: conf_ok
    12:31:38 end of Exボタン: conf_default
    12:31:38 end of Exボタン: conf_cancel
    12:31:38 end of コンフィグメニュー
    12:31:39 erase start.
    12:31:39 erase start.
    12:31:39 add garbage box
    12:31:39 add garbage box
    12:31:39 dispose garbage
    12:31:39 end of PopUp「Settings changed.」
    12:31:39 erase start.
    12:31:39 end of PopUp「Settings changed.」
    12:31:41 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    12:31:41 title.ks : jumped to : *continue
    12:31:41 処理を開始します
    12:31:41 title.ks : @cancelskip
    12:31:41 title.ks : @store enabled=true
    12:31:41 title.ks : @call target=*initscenario
    12:31:41 title.ks : call stack depth before calling : 0
    12:31:41 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    12:31:41 title.ks : jumped to : *initscenario
    12:31:41 title.ks : @playstop time=300
    12:31:41 title.ks : @history enabled=true
    12:31:41 title.ks : @shortcutkey enabled=true
    12:31:41 title.ks : @setautomode enabled=true
    12:31:41 title.ks : @hidecursorsetting enabled=true
    12:31:41 title.ks : @eval exp="sf.effectSkip=es; es=void;"
    12:31:41 title.ks : @textoff time=0
    12:31:41 title.ks : @resettextmode
    12:31:41 title.ks : @ongamemenu
    12:31:41 title.ks : @chgmenu mode=normal
    12:31:41 title.ks : @black time=300
    12:31:41 cl_notrans: all
    12:31:41 isbg: 1
    12:31:41 reset condition.
    12:31:41 imageex: black - i/none =
    12:31:41 elm.pos =
    12:31:41 set dodge visible: back, 0
    12:31:41 black の読み込みに 14ms かかりました
    12:31:41 mp.textoff =
    12:31:41 title.ks : @eval exp="teardownGarbage()"
    12:31:41 add garbage box(tear down)
    12:31:41 title.ks : @return
    12:31:41 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    12:31:41 title.ks : jumped to : *continue
    12:31:41 title.ks : returned to : *continue line offset 7
    12:31:41 title.ks : call stack depth after returning : 0
    12:31:41 title.ks : @black time=400
    12:31:41 cl_notrans: all
    12:31:41 isbg: 1
    12:31:41 reset condition.
    12:31:41 imageex: black - i/none =
    12:31:41 elm.pos =
    12:31:41 set dodge visible: back, 0
    12:31:41 black の読み込みに 0ms かかりました
    12:31:41 mp.textoff =
    12:31:41 dispose garbage
    12:31:41 end of Exボタン: tl_quit
    12:31:41 end of Exボタン: tl_entrance
    12:31:41 end of Exボタン: tl_special
    12:31:41 end of Exボタン: tl_extra
    12:31:41 end of Exボタン: tl_config
    12:31:41 end of Exボタン: tl_continue
    12:31:41 end of Exボタン: tl_start
    12:31:41 end of tl_fraga
    12:31:41 end of tl_halogo
    12:31:41 end of tl_fatelogo
    12:31:41 end of tl_kanalogo
    12:31:41 end of tl_title
    12:31:41 end of tl_typemoon
    12:31:41 stop MOVECURSOR: layer invalid
    12:31:41 title.ks : @load place=&(getTicketNo2BookMarkNo(CurrentTicketNo))
    12:31:43 メモリが足りません at data0.bmp(117396)
    12:31:44 script exception : 記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません) at override.tjs(611)[(function) loadBookMarkFromFile]
    12:31:44 trace :
    12:31:44 エラーが発生しました
    ファイル : title.ks 行 : 249
    タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
    記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)
    12:31:44 script exception : エラーが発生しました
    ファイル : title.ks 行 : 249
    タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
    記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません) at conductor.tjs(191)[(function) timerCallback]


    12:31:44 exception: (object 0x03EC34FC:0x03EC34FC)"エラーが発生しました
    ファイル : title.ks 行 : 249
    タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
    記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)"
    12:31:44 スクリプトで例外が発生しました
    script exception : エラーが発生しました
    ファイル : title.ks 行 : 249
    タグ : load ( ← エラーの発生した前後のタグを示している場合もあります )
    記憶を読み込めないか、あるいは記憶が壊れています(メモリが足りません)
    12:31:44 trace : conductor.tjs(188)[(function) timerCallback] <-- event
    12:31:44 (info) CPU clock : 3602.4MHz

  17. #117
    I talk about In-Game, when I go to menu then click on Save&Title then click on Continue it crashes
    I didn't used the fix yet since I saw no problem until then. I'll probably use it

    Ah I forgot to mention when I click instead on Save&Exit and re-launch the game 'Continue' works
    Last edited by Maichi; October 10th, 2017 at 02:02 PM.

  18. #118
    剣大神 XerBlade's Avatar
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    Quote Originally Posted by Maichi View Post
    I didn't used the fix yet since I saw no problem until then.
    That isn't how updates are supposed to work....

  19. #119
    不明 fumei's Avatar
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    You should always apply the latest fixes, even if you haven't currently experienced the problem (not to mention in this case it literally fixed your problem)...
    Quote Originally Posted by Mcjon01 View Post
    Ugh cokesakto no no no
    Quote Originally Posted by Neir View Post
    your ability to be wrong about literally everything you post is truly astounding. Even a broken clock is right twice a day, but you haven't been right once.
    Quote Originally Posted by Kateikyo View Post
    The gay pics were the most entertaining thing going on in this discussion.

  20. #120
    剣大神 XerBlade's Avatar
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    Thinking like that, that it's okay to ignore it until a problem actually happens, is the reason that much-publicized recent Equifax hack happened.
    As well as basically every other similar high profile incident, ever. Including all the viruses and worms that were a big enough deal to make the mainstream news.

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