You quickly make up your collective mind by targeting one you deem most appropriate to expand your influence.
As fate would have it, it appeared that the hapless girl was facing quite the conundrum. An ideal pick, since those in despair were easy prey. They would do anything to get out of trouble and, if you were to play your cards right, may even make for a devoted follower.
Her name is Yoko, but for you, she was nothing more than Pawn #1.
A rapid examination allows you to confirm that ears and tails are not actual cosplay.
Cute.
Your inner mad scientist pulls at you, seeking to determine what kind of mutation or cross-species this individual might be the product of. You really want to touch the twitching extremities but restrain yourself. Barely. Now was hardly the time to indulge in such base behavior. Maybe later.
First, you had to appease her worries. Get into her head and present yourself as a positive force with the means to solve her issue.
In order to achieve just that, you plan to;
[ ] Remove Irmina through the power of science.
[ ] Negotiate with Irmina, you can share your minion in exchange of a partnership of sort.
[ ] Gather extra minions through cuteness to overwhelm Irmina with numbers.
[ ] Slip through the station undetected.
[ ] Write-in.
While you decide what should be your next step, someone closes in.
"Hold on a moment, Science-kun. This girl is mine for the taking."
The principal, of course.
In your haste to improve your status, you had forgotten one of the major obstacles you would ever have to face.
"You'll have to get past me if you want to bring her on your side."
While her voice resonates with an amused note, her gaze is enough to put you on edge. She addresses you a genuine smile as she places a reassuring hand on Yoko's shoulder.
It is only normal that you grit your teeth in annoyance at the declaration, for you were facing quite the monster.
In term of abilities, she should have been the hidden boss. Or, rather the hero. An existence who relied on plot convenience to remain in the course. Not only that, this one was on steroids. Fortunately for you, she wouldn't have a clear advantage, since last boss material, such as yourself, were not supposed to be defeated until the classic narrative climax. Sometimes, they even managed to kick the party's ass at the start of the quest.
And you were still within the confinement of the prologue.
Still, fighting over calling dibs on Yoko might not be worth the trouble. Which is why you opted for something that should (hopefully) give you an edge.
"Or maybe we could settle this over a match," you propose with a smirk. "One on one."
You let your words linger for a bit, before throwing your soccer ball in her direction. She catches onto it, a gleaming expression telling you that she was exactly waiting for this outcome.
"You're on."
How do you intend to win with your current stats?
[ ] Tap into full evil repertoire (hysterical laughter, dramatic BGM, alternate background, rule of cool, eating an apple...) for a boost.
[ ] Tap shamelessly into protag repertoire for a good ol' deus ex machina.
[ ] Science is super trustworthy.
[ ] I dunno... Drugs?
[ ] Write-in.