Caminho do Peabiru
Road to the Beyond
The Noble Phantasm's Ultimate Function - Abaangui - being activated.
Source: Indiana Jones and the Kingdom of the Crystal Skull
“This is the true legacy of Lemuria
The light that will guide humanity
Yvy marã e’y, the Land Without Evil
Walking this path together, we will surpass all limits
Caminho do Peabiru – Road to the Beyond”
Type: Anti-Country
Rank: EX
Range: –
Max Targets: –
“Path of Peabiru”. It’s the name given to a trail network that spreads trough all of South America connecting the Western and Eastern coasts of the continent, from the Andes to the Atlantic Ocean. It has innumerable branches, spreading from the fields in the south to the rainforests in the north. It reaches important landscapes, such as the Iguazu Falls, the Lagoa dos Patos (“Duck Lagoon”) the Amazon River and what is known today as Island of Saint Catherine, where the city of Florianópolis lies.
The secret of these paths is that they follow the Leylines of the South American continent, forming not only a way for different tribes and villages to communicate and trade but also, for those who know how to use them, a powerful source of Magical Energy.
Between the Azorean people from Portugal that colonized the Island of St. Catherine, there was a group of witches who, finding these mysterious Leylines, established their workshops over them, obtaining more success than ever before in the actualization of their Thaumaturgical Theories. This led to even more Magi putting up residence there, and of course, the spreading of rumors, which led to the Island to receive a new denomination: Island of Magic, which is kept until today as a memento. The place is one of the few in the modern world that keeps a certain constant level of Mystery, leading to a branch of the Mage’s Association being installed in the city, after the Magus Franklin Cascaes published a register of the Witches’ activities disguised under the form of a Collection of Tales,
The Fig Tree, dedicated to the study of the mysterious Leylines.
Legend has that the paths were traced by Sumé himself as a way to connect those he spoke to, making the process of civilization-building easier. The truth is that the paths aren’t only to connect tribes but also function as a power source and a map. If one found the main branch of the path, he would arrive to the bounded field that covers
Yvy marã e’y, the
Land Without Evil which both draws power from the Leylines and distributes it throughout the continent, being what keeps the constancy of Mystery.
The effect of this Noble Phantasm varies with where Archer is summoned. If he is summoned outside South America, the effect will be to give him control of the Leylines in a 5 Km radius, granting him constant Magical Energy Supply while also keeping his foes from easily charging their reserves. It also powers-up his
Lemurian Mystic Code Skill, making the damage calculation be that of Noble Phantasms (Ex: C-rank NP deals the damage of an A-rank normal attack) and unlocking the
Divine Blessing Function.
When summoned in South America, however, things get much more impressive. Being near the true Path of Peabiru, Archer can unseal his privilege as the one who traced the paths and legitimate successor of the Lemurians to connect with Yvy marã e’y and use its artifacts. He can summon mind-controlled battle automata, True Ether Blasters, Swords, Spears, Axes and other weapons made of Lemurian Steel, which can weaken special protections, psychic-powered attack vehicles, psychic enhancers, which make his Psychokinesis almost unsurmountable (but risky to use, as they can cause mental breakdown on the user), battle armors and others.
As the “First and Strongest Brazilian Heroic Spirit”, all other ally Brazilian Servants, his “successors”, receive massive bonuses in the form of two rank-ups in every Parameter when using this Noble Phantasm.
The ultimate application of this Noble Phantasm while in his territory is even more devastating, however. By taking hold of the Central Temple of the city, Archer can use the Photonic Crystal at its top, the one who guided the lost humans to the city with its light, in his weaponized version. Developed thousands of years after its foundation, when a piece of Velber technology retrieved from the disintegrating Lemuria before fleeing was finally retro-engineered, a man-made Anti-Cell which can assimilate everything it touches. When activated, the crystal detaches from the temple and floats to the sky, from where it can unleash a beam of disintegration with range enough to reach any point in the world, acting essentially as a satellite cannon.
Despite its range, it can only be activated on South American soil, so it isn’t that great an advantage. Another downside is that its use drains a lot of Magical Energy, essentially disabling the Leylines around the city for days, weeks or even months, until they are replenished, overall also lowering the Mystery of the world due to its consume.
The power demonstrated by this ultimate attack can vary from Anti-Unit to Anti-City, the needed time to recharge depending on which version is used and with how much intensity. Its use also disables the other functions of the Noble Phantasm due to the drained Leylines not providing enough energy.
The calling for activating the Ultimate Function is that of
Abaangui – The one reaching both the Earth and the Moon, the name given by the Lemurians (and consequently by the Tupi-Guarani) to Sefar and consequently to their weapon of the same effect as the Titan.
The Inca Heroic Spirit Manco Capac shares a Noble Phantasm with a similar name and concept:
Peabiru – Portal to the King Star. His version however, comes from the fact that his father, the god Viracocha, who possessed the “Blood of Chicxulub” that is, the power from the alien microorganisms housed in the asteroid that wiped out the dinosaurs and also the origin of the Mesoamerican Divine Spirits like the Mayan Kukulkan and the Aztec Quetzalcoatl, was aware of the power from the Phantasmal City, which he called Manõa and in the future would be called El Dorado and Akakor, and wanted to use it. He sent his son to build a temple in one of the terminations of the path, where he could use the branch’s connection to the ancient magecraft together with his own powers to generate True Ether and become more powerful. This place would be where the city of Cuzco was founded by Capac and where to this day one of the Branches of the path is found.
Capac’s version involves a materialization of the Temple of Viracocha which creates “paths” that draw the enemies in and burn them in Solar Flames.
As a last point, unworthy people that reach the city are subject to Psychic Suggestion and allowed to breach the Bounded Field (which looks like a mountain) only to be rapidly killed by guardian automata. A testimony of this is the famous “Manuscript 512”, kept on the Brazilian National Library and which tells of a city lost in the jungle from where some managed to return, only to become obsessed by it and go back, this time forever. The effect seemed to also affect the manuscript, as Colonel Percy Harrison Fawcett became obsessed only by reading it, and also disappeared eternally while searching for the city.
Pytajovái
Justice from the War Spirit
Source: Fairy Tail
“O’ Great Spirit of Conflict and Honor
Listen to my pledge to restore the ancient power
May the miracle of the ancestors be reproduced
Pytajovái – Justice from the War Spirit”
Type: Anti-Army
Rank: B+
Range: 400
Max Targets: 50
The anecdote of Pay Sumé turning back a volley of arrows directed to him against his assailants turned into a Noble Phantasm.
Carrying the name of the Tupi-Guarani Personification of War and Righteousness, this Noble Phantasm represents Archer’s philosophy of never attacking anyone unless attacked first.
In order for this Technic to be unsealed, Archer has to either seal the
Protection from Arrows skill, as it was used “only after the arrows reached him”, even though he wasn’t wounded, or to receive damage and not heal it. These restrictions are imposed by the concept of “just” which its True Name implies.
After this Noble Phantasm is used, the seal inflicted to unleash it is permanent for the duration of the Grail War, so he either won’t be able to use
PfA or his wounds will only be healable by his Master or naturally, never by himself.
The effect of the Noble Phantasm consists in using the Lemurian’s abnormal Magic Crest which mixes their most rare inheritable Psychic Abilities with magecraft. By taking hold of whatever inorganic material, no matter how resistant, present in a radius of 5m and shaping it with molecular precision into arrows through telekinesis, then charging them with both potential kinetic energy and Magical Energy, they are unleashed at unbelievable speeds, beyond that of the sound, against the enemy.
Despite not being made necessarily from special substances, their overwhelming velocity and the different magical properties attributable through the
Lemurian Mystic Code’s
Divine Blessing, together with a low cost, making it a repeatable attack, make it a match against most Noble Phantasms and compensates enough for the skill lost to unseal it.