Diablo: Descent
The kingdom of KHANDURAS lies in ruin.
At the center of the devastation is a cursed cathedral,
from which nightmarish monsters emerge to prey on the countryside.
The beleaguered town of TRISTRAM, filled with the last survivors,
is terrorized by a demon called THE BUTCHER.
Cleaving through the cathedral's horrors,
adventurers come from far and wide to delve beneath the cathedral,
and free Khanduras from its reign of terror.
With the advent of 2020, I'd like to announce that we're looking for another player (1) to join
Diablo: Descent! We've been playing this entire time, with the game taking the form of "seasons". We're about to start season 2, and this is the perfect time to add some new blood!If you want to join this game in progress as a new character,
then make a character sheet and submit it to me by January 16th, 2020. We have an active group that loves to engage, so if you want to play in a game where everyone is giving 100% to the experience, this is the game for you.Here are some details to help you make a sheet:
- This is D&D 5e with heavy changes to make it feel like Diablo.
- The game is currently at level 5, but you can (and perhaps should) submit your sheet at level 1, just like the original submissions. Then it can be leveled up later, if it's picked.
- For the most part, we play on Fridays around 8 PM EST.
- Diablo's aesthetic is gothic horror.
- Being unfamiliar with Diablo is OK. Being unfamiliar with D&D is OK!
- This is a game with a heavy focus on exploration and lore, piercing the mysteries of the evil beleaguering Tristram, and crawling the dungeons beneath it. Kind of like a mix of Metroid and Castlevania.
- Danger is high, tactical gameplay is high, and roleplaying is high.
- It's a text based game.
- You need a full body FC for this game, because the tokens are full body.
- Don't stress over backstory length; the important part is getting a sense of the character's personality and what presence they'd have in the game.
- The game's premise is that the town of Tristram is beleaguered by some mysterious evil, and your character should be invested in getting to the bottom of it, for whatever reasons (gold, glory, duty, debts, honor, redemption, curiosity, etc.).
- Diablo characters tend to have a tragic bent to them.
- Games consist of 4 hour sessions, and take place in "seasons" where we conclude an arc then take a break.
The basics of character creation can be found in this
google doc, but I've been greatly expanding on it at the
google site. (I've been adding new content to it as the players have unlocked it.)
One unique thing about this game is that every character has a secondary Diablo class on top of their normal D&D class. For every level you gain in your normal class, you take a feature in your Diablo class. The google doc and site has most of the extra content related to this. You don't need to be a Diablo expert to play in this game -- in fact, almost everyone involved is fresh to the concept. You'll immerse in the game and learn what the world is like as you peel back its layers.
If you want to get an idea for the setting's aesthetics and atmosphere, watch this Diablo 4 trailer. Sometimes a video communicates it better than just words.
If you have any questions, please ask!