It is. Not that I've seen a single episode or anything, i just know where it's from and I liked the image.
It is. Not that I've seen a single episode or anything, i just know where it's from and I liked the image.
Quest of Fate
Apocrypha Universe Fate Quest Project
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Beast's Lair Discord Server For Fate Quests
Hermes Servant Collection Master Post
For those looking for ideas: https://www.fanfiction.net/u/6347453/FateOnline.
I'm not familiar enough with either to say I know much about that, but I do know she's Berserker of Black, and the always wears a wedding dress. I could tell that it was Berserker as soon as you called it 'she,' so what I was asking was whether he's truly escaped her. Well, I guess he has? If she's a heroic sporit, I should assume she died at some point.
The FMA 2005 anime is given a lot of crap for having an unsatisfying ending, and I can't blame the haters; it is extremely unsatisfying. I finished watching the movie and I was giving my TV a weird look, and just said "What?!"
However, this does not mean it is a bad show. In fact, I might argue that overall, it's better than Brotherhood, with a better musical score, a better voice for Alphonse (though Maxie Whitehead did a valiant job of getting the voice right), and it's capacity to give its audience a lot to think about. The homunculi are more interesting too. And then the movie's excellent right up until the very end, where it just makes you really really angry, but hey, that's what Brotherhood is for.
Come to think of it, someobe should do an Amestrian-style alchemist mage. It it even possible to make that work?
Likes attention, shiny objects, and... a ball of yarn?
F/GO Supports
I joined two years too late...
Quest of Fate
Apocrypha Universe Fate Quest Project
---
Beast's Lair Discord Server For Fate Quests
Hermes Servant Collection Master Post
I can't really remember what kind of person Victor Frankenstein was, if he was a hammy megalomaniac, earnest scientist/magician mentality where he must discover the secrets of the universe, SCIENCE IS EVIL man must not know or ultimately a tortured man who couldn't accept responsibility even to the very end?
He did acknowledge his mistake, and blamed himself for all the deaths. He was even willing to create the bride before he heard the end of the creature's story, but didn't want to risk creating another creature when he knew what they were capable of, so he sacrificed his own happiness instead.
Kazuma Renard
Bio:
Kazuma is a twenty-two-year-old French-born Japanese man who presently lives in London, working indirectly with the Clock Tower. He's a fourth generation mage, however his mother was a non-magus, and he was born with far fewer magic circuits than if he were born to an arranged marriage. As punishment for this, his grandfather had his father killed and then hung the headless corpse of his own son from the eaves of their house. This took place when Kazuma was thirteen.
Kazuma was aware of his father's heritage and of his research: Like many mages, he was devoting all of his resources toward reaching the Root. Feeling that he was at least partially responsible for his father's death, he decided to risk joining the Mage's Association with a few family friends' kids, and to study at the Clock Tower, at least part-time. His mother, traumatized by her husband's brutal murder, though recovering with the help of a therapist, was against his decision, but allowed him to go as long as he had friends who could protect him.
He is acquainted with Lord El-Melloi II, having joined his class, and self-improvement research programs. They have an average student-teacher relationship, with Lord El-Melloi thinking that he's way too soft, though not so much as some others who's names he hasn't mentioned. Over the years he spent at the Clock Tower, both his, and his mother's mental health gradually improved after his father's gruesome death, though she never came to accept his decision to become a mage, and has refused to talk with him about his studies. She would listen to what he has to say about his friends and teachers, but nothing about what he actually does there.
When he was nineteen however, several students looking to gain prestige, decided that as he was a disgrace to the Association, and tried to have him killed without any provocation, and even received an anonymous donation for that purpose. It was from his grandfather, naturally. This attempt failed, but this was not the first attempt on his life anyway, just the first without provocation, so he decided shortly thereafter that he would secede from the Association, a decision that his mother was thrilled with until she discovered that he was still hanging into several connections. She's still happier than of he were a full member however.
Even though he's French, he doesn't speak with an accent associated with the country.
Magecraft:
As a child, Kazuma suffered from nightmares. He no longer does, however it is not due to psychological training or therapy, but rather, the fact that his particular form of magecraft has stolen his ability to dream anything with any complexity. In exchange however, he now has a certain extent of control over his subconscious mind—and can superimpose parts of it onto reality as well. The monsters from his nightmares now show up only to defend him. He's a little worried that he might receive a sealing designation due to the fact that his ability is so close in concept to a reality marble. In fact, it /is a reality marble, he just has no hope of ever being able to make it manifest on his own. He calls his particular brand of projection/summoning magecraft Waking Dream.
Personality:
Though Kazuma most certainly takes after his father, his personality is far more like his mother's and it shows in his behavior.
He has a strong set of morals, a very human outlook on the world. He views magecraft as a tool to be used in daily life rather than just a cacophonous multitude of abstract means to reaching a single, even more abstract end, and that should never be used for anything else.
This philosophy has not earned him friends at the Clock Tower, and there have been instances in which other mages have attempted to kill him for it.
He's unusually helpful for a mage, offering to assist others with their magecraft by giving them insight into his own research. The only thing he won't share is his father's original research. This generosity has not earned him any friends either, and he has also been attacked when he offered his assistance to other mages. In a few of those instances, it wasn't even because the struggling mage in question didn't trust him, or didn't want to reveal any secrets, but actually because he was offering to help.
He has since come to the conclusion that basic human decency is an unforgivable crime in the mage community, punishable by the most inhumane, gruesome and messy death the attacker currently has available at their disposal, and now tries not to interact with those he doesn't already know. Thus he has become rather isolated. The only teacher he is still on good terms with is Lord El-Melloi II, and he avoids most other students, which is a shame considering that there's a certain redheaded idiot currently still enrolled whom he would likely get along with spectacularly.
Projected Beasts:
Howler
Flarewing
Shadow Walkers
Fox?
EXTRA Skill
Last edited by Draconic; September 22nd, 2016 at 11:53 PM.
Likes attention, shiny objects, and... a ball of yarn?
F/GO Supports
I joined two years too late...
Thinking about a magus-Lord with the origin Ouroboros who received a Sealing Designation simply because he was so despicable; going against the Magi morality of "the young stand on the shoulders of the old" and eating them, their soul, their magic and their youth.
Sealing Designations are technically honors. They're not gonna bestow an honor on someone they actually just want to disappear. Like, they didn't declare a Sealing Designation on any or all of Yggdmillennia when they left the Association. They just sent a force to eliminate them.
And speaking of Yggdmillennia, soul eating for youth is also depicted and, while noteworthy, IIRC they don't mention anything about it being the kind of thing magi particularly balk at.
Localizationing stuff
That's troublesome. Considering how traditionalist Mages are supposed to be, I'd expect a renegade who disregards convention like passing crests to descendants would be hated with extreme prejudice.
Do mages (in general) even have a morality beyond "keep it quiet" in regards to their behavior?
Originally Posted by FSF 5, Chapter 14: Gold and Lions IThough abandoned, forgotten, and scorned as out-of-date dolls, they continue to carry out their mission, unchanged from the time they were designed.
Machines do not lose their worth when a newer model appears.
Their worth (life) ends when humans can no longer bear that purity.
Truly,is a majestic existence. Thanks for the answers tho.NEETMagus
Originally Posted by FSF 5, Chapter 14: Gold and Lions IThough abandoned, forgotten, and scorned as out-of-date dolls, they continue to carry out their mission, unchanged from the time they were designed.
Machines do not lose their worth when a newer model appears.
Their worth (life) ends when humans can no longer bear that purity.
I got an idea for a magus that focuses on artifacts, tools, and mystic codes. Although they have gone through hard times, since they now lack animals and ores to make their best tools from, they still have the best mystic codes in the world.
Their method of obtaining the root? Basically creating the holy grail. A method of drilling down into the root, using magecraft alone.
They are also a group of mages that use mystic codes as a form of transhumanism. Implantation of mystic codes into their body, as well as alterations to themselves to improve spellcasting, intelligence, and memory, is not rare as well. They may include in a small capsule that is capable of storing prana, to increase their store of magical energy. Or maybe alter their brains so as to have a perfect memory, preventing loss of knowledge from destruction of research notes.
Well, uh, this has already been done. In canon. By the Tohsakas and others that store their energy in objects like gems.
And this is what basically Atlas Alchemists and Magic Crests are for.Or maybe alter their brains so as to have a perfect memory, preventing loss of knowledge from destruction of research notes.
Localizationing stuff
They partition their brains to do their calculations, and also make supercomputers to do more calculations. Sion keeps the entire "data" of a person in a partition, for instance. Anyway, I don't think mages particularly have problems (or necessarily, a need) to store their research like you're thinking. It's sorta why they have Magic Crests: everything that's important goes there.
And why integrate something that your body may reject and that you can use other ways than just as backup batteries if you need to?
Localizationing stuff
atlas alchemists are just big nerds
trying to make them cool is impossible
unless the setting is a 90's romantic comedy
Originally Posted by FSF 5, Chapter 14: Gold and Lions IThough abandoned, forgotten, and scorned as out-of-date dolls, they continue to carry out their mission, unchanged from the time they were designed.
Machines do not lose their worth when a newer model appears.
Their worth (life) ends when humans can no longer bear that purity.
Originally Posted by FSF 5, Chapter 14: Gold and Lions IThough abandoned, forgotten, and scorned as out-of-date dolls, they continue to carry out their mission, unchanged from the time they were designed.
Machines do not lose their worth when a newer model appears.
Their worth (life) ends when humans can no longer bear that purity.