It looks pretty good; this guy sounds pretty cool too, to pull one over on the Mongols.
Welcome to BL!
Servant: Morholt (Marhaus)
Class: Lancer
Alternate Class: Rider
Gender: Male
Alignment: Lawful Neutral
Stats:
Stength - B+
Endurance - C+
Agility - B
Mana - D
Luck - E
Noble Phantasm - B
Background: The giant Irish champion Morholt (sometimes referred to as The Morholt, implying it is a title rather than his true name) has a history that could best be described as conflicted.
Rising to prominence as a warrior of tremendous strength, stature and skill, Morholt's heroic resume marks him as a giantslayer, an undefeated master of the joust, a Knight of the Round Table in his youth and the most powerful enforcer of the Irish crown in the final years of his life. He left his native Ireland at a young age, seeking glory and camaraderie as one of the knights of Arthur he so admired. Suffice to say he succeeded and made a name for himself as something of an unofficial gatekeeper, a living test of mettle, for young knights seeking to enter Arthur's retinue. During his tenure as one of Arthur's men, he bested Sir Owain in single combat and fought Sir Gawain to a draw; the three would soon become close friends and go on many adventures together in the name of the crown. In spite of all the fame, respect and wealth won during his time in Camelot, Morholt took to homesickness and ultimately left King Arthur's service. Once back in Ireland, King Anguish -- having become Morholt's brother-in-law -- quickly made an offer for Morholt to serve the crown and his sister, the Queen, as their most trusted and capable enforcer, which would ultimately bring him into conflict with a knight from a younger generation of the Round: Sir Tristan.
When Morholt sailed to force a tribute from Cornish King Mark owed to King Anguish, Tristan rose to Mark's defense, challenging Morholt to single combat on Saint Simon's Isle. The battle was decided by a blow from Tristan so powerful that a piece of his sword broke off and embedded itself in Morholt's skull. In spite of the horrid wound, Morholt still had presence of mind to take one last stab at Tristan -- literally. Morholt stabbed Tristan with a poisoned spear and used the last of his considerable strength to flee back to Ireland and die in his sister's care in spite of her great healing power.
When Tristan traveled to Ireland to seek the aid of Iseult's healing hands, inherited from her mother, to lift the crippling poison from his body, Iseult's mother, the Queen, would eventually piece together this man was her brother's killer when she matched the fragment pulled from her brother's skull with a notch in Tristan's blade.
Class Skills
Magic Resistance - B
Cancels spells with a chant of below three verses. Even if targeted with High Thaumaturgy and Greater Rituals, it is difficult to be effective.
Riding - A
All creatures but those of Phantasmal Beast and Divine Beast-rank can be used as mounts. In Lancer's case, he rode no wondrously magical mounts in his time. Rather, he was such a capable horseman that he was capable of feats such as defeating a vengeful duke and his six sons a grand total of fourteen times without being forced from his saddle even once. Once defeated, the seven were compelled by Morholt's order to seek out King Arthur and beg his forgiveness.
Personal Skills
Battle Continuation - A
Makes possible to fight even with deadly injuries and can remain alive so long as one does not receive a decisively fatal wound
Disengage - C
The ability to break away from combat. Bonus effect of returning battle conditions to what they were at the beginning of the match.
Enforcer Knight - C
Temporarily raises defensive power when carrying out the orders and wishes of a person of authority
Natural Body (Gigantism) - C
The possession of a remarkable body imbued with the vital energies of the nature-folk known as giants. By the time the giant's blood reached Morholt, it had been thinned by human parentage to a point where he resembled a very large man (7 feet tall) more than his legendary ancestors. In spite of that, he still grew faster than any wholly human child and always enjoyed a remarkable strength that was only compounded by his vigorous, battle-tested lifestyle. However, even if Morholt were to grow indolent of his own will or face a period of torpor inflicted by a spell or injury, his physique would remain impressive and powerful. The owner of this Skill is treated as if his Strength is always Rank-Up. This inheritance is quite ironic, given that Morholt slew giants and claimed their treasures in much the same manner as Siegfried and Fafnir. If Morholt is aware of this irony, he has never spoken of it.
Poison Resistance (faux Item Construction) - C
It's a little-known fact that the knight Morholt was actually a botanist and chemist. The concoction that left Tristan with a putrid, revolting wound was one of his own devising. It was his last and greatest work as a chemical conjurer, having experimented with any number of formulas before that. In his search for the great poison, he was exposed to many lesser agents, developing a degree of immunity and an understanding of how to brew yet stronger mixtures. For this reasons, Morholt shows a heightened resilience in the face of poisoning -- particularly when confronted by toxins of a European origin -- and a knack for creating new brews to lay low his enemies.
Noble Phantasms
- D (Anti-Personnel)The Final InsultKnightsbane
The poison-lacquered spear that very nearly claimed the life of Sir Tristan. Though he prided himself on his own strength and skill at arms, Morholt was a practical man. He knew there would come a day when his strength failed and his opponent proved the better man. Morholt coated a handful of his many weapons with poison, knowing that even if he were to fall in battle, his opponent would face an agony unto death as punishment for having killed him. His final and greatest concoction was brewed with a flower found only in Ireland and left Tristan in a twisting, limping agony that would have ended his life if not for Iseult's aid. True to that spirit, the poison is potent enough to kill frailer heroes in a matter of minutes. However, it is unlikely to kill any member of the knight class in such a timely fashion. In the meantime, these hardier heroes may come to wish for death as the poison courses through their veins so violently it will dull their mind and all Skills tied to it (see: Eye of the Mind) and inflict a Rank-Down on their Agility due to the stiffness of limbs and the blinding pain.
- B (Anti-Personnel)Lance of RebukeChampion's Prerogative
Morholt was a seasoned veteran in the realm of the joust, and it rewarded him with many victories. He walked away from many a competition with many fine, glittering things and even his opponent's pride and personal agency on occasion. During his travels as a younger man, he came across a duke who swore vengeance on Camelot for death of a son at his friend Gawain's hands and devoted his life and the lives of his remaining six offspring to tearing down Arthur's rule. Challenged to uphold the honor of the lord he served and the friend he loved, Morholt defeated all seven in a row. When they cried foul and insisted that it was a cheat or a fluke, that they should be allowed to try again, Morholt obliged them. He defeated all seven of them for the second time with the caveat that they would go to King Arthur's court, beg forgiveness for their hatred and make themselves useful to him.
In accordance with that legend, any Servant who fails to unhorse Morholt from his massive mount -- itself a giant specimen -- and has been knocked to the ground by Morholt's jousting lance in two instances will find themselves at Morholt's mercy. He will then be able to deliver an edict that carries all the weight of a Command Seal.
Edit: The background section is oddly worded, so I'll just say it simply here. Morholt had a sister who eventually married Anguish of Ireland (yes, that's his real name). Anguish and his wife eventually had a daughter, Iseult. This means Tristan fought and killed the man who might have been a mentor and an uncle to him if things had gone differently.
Last edited by Imperial; December 12th, 2014 at 01:01 AM.
Oi, haven't been here in a while. Figured I'd have a go and post results from my latest amalgamation of bored brainstorming as they come along.
Nuadha
Last edited by DarkWarrior; September 23rd, 2015 at 12:23 PM.
199410445 - セレナ feel free to add me and get carried through dungeons
That Nuadha above seems sort of weak for someone that is supposed to be a genuine god... and I don't know what to think about those Noble Phantasm either.
Nice soundtrack though.
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Class: Berserker
True Name: Sir Dagonet
Gender: Male
Alignment: Chaotic Good
STR: ***** C
END: ***** C
AGI: ***** C
MGI: ***** D
LCK: ***** A
NP: ***** B
Keywords
CLASS SKILLS
Mad Enhancement: E
Causes parameters to Rank Up in exchange of reason. Normally, he is not under the effect of this Skill. However, a LCK check must be performed whenever he receives damage. Failure will cause him to go out of control as compensation for a temporary Rank-Up in STR.
PERSONAL SKILLS
Charisma: D
The natural talent to command an army corps. Raises the abilities of one's own army on group battles. A rare talent. Not only the performance, but also the morale of troops can be influenced.
In life, Dagonet was often regarded as troublesome prankster and even ridiculed as a fake-knight. That being said, thanks to his hard-to-be-mad personality, few were those who did not harbor goodwill towards him.
Dissimulation: A+
The Skill to disguise one’s appearance and falsify one’s character. The higher its rank, more one’s spiritual status as a proper hero falls. At the highest rank, his capacity to masquerade can already be regarded as supernatural. However, at the same time his status as a hero becomes extremely dubious.
Human Observation: B
A technique to observe and understand people. Not only observing, but the capacity to conjecture about the daily activities, likings and even the lives of people whose name are unknown, and also the memory to not forget about these are considered important.
Riding: C
The technical skill to mount on vehicles. It also displays its effects on mechanized vehicles. As far as machines go, modern conveyances can also be handled. However, this does not apply to vehicles built with state-of-the-art technology.
NOBLE PHANTASM
Jester Knight – A Knight’s Achievements are Not Just His Own
Rank: B+
Type: Anti-Unit (self)
The ability to commit forgery out of one’s own identity and abilities. Not the power to disguise one’s appearance, but rather something that targets the capacity of discernment of those who perceive him. An hypnosis of the highest level that affects not only people, but also the world itself.
By taking the initiative of naming himself as another Heroic Spirit, the opponent will be forced to recognize him as such (even the clairvoyant powers of a Master will be affected). Furthermore, the more times passes without this misreckon being cleared, the greater will be benefits granted by this Noble Phantasm. After a couple of days, even the perception of world will be affected and Berserker will start to receive the benefits of the popularity of the Heroic Spirit he is impersonating as if they were his own, causing his parameters to be adjusted accordingly. If this situation extends itself for more than a week, he will also be furnished with the unique abilities・Skills of said Heroic Spirit, save for Noble Phantasms.
That being said, there are multiple constrains regarding the use of this Noble Phantasm. For starters, Berserker must have a certain degree of intimate knowledge about the hero he will impersonate, which fundamentally limits his choices to those he knew in life. Also, in case the enemy is able to deduce his real identity and openly denounce him, all the effects incurred so far will be canceled. Finally, for obvious reasons, it is impossible to activate this Noble Phantasm if there is someone among his enemies that knows his True Name beforehand.
This Noble Phantasm has its origins in the anecdotes of how Dagonet would impersonate another member of the Knights of the Round Table as part of a prank… but not only that, it also derives from the episodes in which the other knights would identify themselves as Dagonet during some of their adventures.
Background
Last edited by Master of Chaos; December 22nd, 2014 at 10:27 PM.
It's sort of the same principle I applied when I created my version of Sun Wukong. The vessel of a servant obviously wouldn't be able to handle their full power, and most aspects would be considered weaker than they were during their lifetime, prioritizing attributes that they were particularly well known for.
Also, do you have any critique with the noble phantasms? I tried to keep them as faithful as possible(Claiomh Solais had the attributes of being an inescapable, irresistible blade) without making them too weak by Nasuverse standards.
Spoiler:
199410445 - セレナ feel free to add me and get carried through dungeons
Legends regarding Claiomh Solais are often contradictory about what sort of powers the sword has. The most consistent traits are the fact that it gives off a shining light and it is usually the only weapon capable of injuring an otherwise invulnerable foe. Going along those lines, I would either make it something like Perseus' Harpe (whose wounds cannot be healed by powers of immortality) or instead a weapon that disregards any sort of special defensive abilities such as Herakles' God Hand or Siegfried and Achilles invulnerable bodies.
As for Airgetlam, the only tales that I know about that silver arm is how it was a just temporary replacement for Nuadha's lost arm (he even abandoned it after managing to recover his old arm back). Sorry to say, but that hardly seems like Noble Phantasm material to me...
On the point of Claiomh Solais, that is the weapon's primary function. It ignores armor and defensive abilities normally. The other most common ability that I've tracked down when researching the sword was that it was said to be inescapable, so I wanted to give it an invokable ability(like Excalibur, Ea, Gae Bolg, etc) that would make escaping from it impossible.
As for Airgetlam, there's one thing to correct you on: He never got his "real" arm back, he just had his overtly fake arm replaced with a more natural one. Even so, the fake silver arm is his most iconic feature(to the point that he is called Nuadha Airgetlam, or Nuadha of the Silver Hand/Arm), and I felt it had to be one of his Noble Phantasms. Not all NPs are overtly powerful, mind you. There's things like Perseus' Sandals which give a rather basic effect, and then there's Medea's Golden Fleece that doesn't appear to do anything at all. There's a reason Airgetlam carries such a low rank.
That being said, I was considering making Airgetlam an invokable Noble Phantasm, that simply causes the silver arm to replace his normal one, perhaps as a surprise attack/defensive feature. (Picture that someone parries his normal sword, and goes in for an opening, when he suddenly exclaims "Airgetlam" and grabs the weapon they struck with, turning the tide of battle) It's still an idea I'm considering, given that this servant profile is actually going to be used for RP circumstances, and nothing is final yet.
199410445 - セレナ feel free to add me and get carried through dungeons
Mm, i agree with that largely, but i also think Master of Chaos has a point.
Of course the vessel isn't going to be able to manifest 100%, but if you're someone who overflows the vessel to begin with, it should still be pretty strong. Even with most of her status as a facet of Amaterasu gimped, Tamamo wanders in with an EX rank personal skill (albeit one she doesn't even use), and her status is a lot further removed from the source material than Nuadha or Wukong would be.
He's a good design, you'd just expect at least one skill with some pretty big 'oomph'. This one is strong and competent, but a little understated. Overall a good design though and i guess you could emphasize his skill more than his ablities, the way Karna maxes out his master's prana just by trying harder. but it's a legitimate observation that none of his skills, on paper, wow you on theiir own merits.
i feel like he'd benefit from at least one skill/ability being on a level that really shines and makes you think 'wow that vessel is being taxed to pull him off."
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Dagonet is a pretty cute idea, also, and not one of the Arthurian names you'd expect. Overall i like the concept, and especially the NP gimmick, though as a bit of criticism, "dissimulation" sounds a bit odd as a personal skill name, at least to me. YMMV, of course, but it stood out as a somewhat distracting name when it is basically something as simple as Disguise or something like that, lol.
Last edited by Sunny; December 23rd, 2014 at 03:20 PM.
That's because Tamamo is an independent facet of Ameraterasu. She doesn't even have Divinity.
Amaterasu is the original source of what Tamamo is a human facet of. Basically she's a part of a watered down version of Amaterasu.
Admittedly not easy to fit that into a sentence, but Tamamo basically has no direct link with the actual Divine Spirit Amaterasu, hence not even having Divinity.
Ragnarok, come day of wrath
That fallen souls might bear our plea.
To hasten the Divine's return.
O piteous Wanderer.
Basically, she's Amaterasu without any of the cool stuff that makes Amaterasu a super powerful sun god.
I figure her as a reflection of what Amaterasu would be had she been born human
Come visit Mobius Space whereand post Type-Moon stuffquite rarelytranslators gather
Nasu threw a bunch of Japanese myth into a blender and got a fox girl out of it.