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Thread: Create-A-Servant 2

  1. #12301
    神秘 Obscure Shiki-pon's Avatar
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    Caster of the Medici
    Faceclaim

    FC Link
    Alternate Classes: Ruler, Assassin
    True Name: Niccolò Machiavelli
    Alignment: True Neutral
    Origin: Europe (15th century)
    Armament: N/A

    Parameters:
    STR: E
    END: E
    AGI: C
    MANA: C
    LUCK: C
    NP: B

    Skills
    Class Skills:

    Territory Creation - Rank D: A Caster-class Skill. It is the Skill to build a special terrain that is advantageous to oneself as a magus, such as for the purpose of collecting mana.
    Creation of a ‘Study’ becomes possible. It mostly serves to amplify the effects of his Noble Phantasm.

    Item Construction - Rank C: A Caster-class Skill. It is the Skill to manufacture magical items, from implements of war to items for daily use. Also, this Skill requires time to gather components and manufacture items.
    Caster’s Item Construction is of a below average level. He can mostly use it to create trap-type items that manifest a mental interference-effect.

    Personal Skills:

    Innocent Monster - Rank B: An attribute possessed by Servants whose true history and existence have been distorted by the monstrous reputations and gossips they accrued across the course of their life and thereafter, without concern for the actual person's will or appearance. As a consequence, the Servant's abilities and appearance have been rendered to conform to the specifications of their legend. Incidentally, this Personal Skill cannot be removed.
    Caster’s mentality has been distorted to more accurately match his reputation. In addition to minor changes in appearance, the Skill Charisma of an Evil Genius is also attained. The rank of Caster’s Innocent Monster varies between his different classes, being at its strongest as an Assassin and at its weakest as a Ruler.

    Human Observation - Rank C+: A technique to observe and understand people.
    Caster can learn much of a person, especially their mental weak points, at a glance. Knowing a person’s name allows him to glean more information. Especially effective when used for manipulation.

    Charisma of an Evil Genius - Rank C: A variation of the Charisma Skill. An unnatural Charisma possessed by those few who become true forces of Evil. The charm required to commit great evils and cultivate a following.
    Though Caster would not normally qualify for this Skill, it is granted by Innocent Monster. Functioning as the Charisma Skill of equivalent rank, Caster also receives a significant bonus to his efforts in subtle manipulation.

    Noble Phantasms

    The Ideal Ruler
    Il Principe

    Anti-Unit~Anti-Populace, Rank A
    Caster’s most famous work, responsible for bringing the word ‘Machiavellian’ into usage. Though Il Principe is his Noble Phantasm regardless of his class, its effects vary greatly. As a Caster, it takes the form of manipulation, pointing a target in the direction of becoming an “Ideal Prince”. After Il Principe has taken effect, the Noble Phantasm can expand to targeting a large populace.
    In function, Il Principe utilizes Caster’s Territory as a base, designating it as a “State” and the initial target as the Territory’s “Prince”. Initially, the only effect of Il Principe is a large boost to one’s fortune, the target finding themselves abnormally lucky. Through various methods detailed in Caster’s book, the “State” can be made to expand. Once the borders of the Territory overtake a person, they are counted amongst the citizens that the “Prince” has rule over. Functioning as a form of mental interference, Il Principe’s initial target gains the ability to command those he rules over, though citizens of magical nature have a chance to resist these commands. As the size of a “State” increases, the “Prince” also gains power and influence. However, depending on the nature of the initial target, progress can be slow.
    Il Principe’s ideal usage would be to find a willing accomplice among the Servants of a Holy Grail War. When used on a Master, it gives little to no advantage in terms of the War, unless the Master in question is truly extraordinary. It would allow one to leisurely live through a Holy Grail War, at least when used for such a purpose.
    However, the true nature of Il Principe is a trap. Eventually, the “Prince” is doomed to self-destruct, unless they are supremely virtuous in nature. Caster’s methodology only works in the short term, and encourages the “Prince” to supply their “State” with methods that can be used to overthrow them.
    As a Ruler, it would manifest as an Anti-Evil Noble Phantasm, functioning as a tool for the reformation of those of Evil alignment.

    Description
    Likes: Irony, virtuous rulers
    Dislikes: Pointless cruelty, idealism
    Talents: Manipulation, politics
    Natural Enemy: Plato, Lorenzo di Medici

    Caster’s true identity is Niccolò Machiavelli, the Prince of Intellect.

    Though his nature is distorted by Innocent Monster, Machiavelli’s fundamental self remains the same. He is a good-natured man, thinking first of the people and wishing for their well-being. Thanks to his distortion, however, his methodology is radically different. Machiavelli will resort to any means to secure the destruction of tyrants and others that seek to do harm to the populace at large, and might cause more damage to the people through his machinations. To him, the ends justify the means.
    Machiavelli participates in the Holy Grail War with a rueful disposition. He remembers what he was like in life, but feels compelled to follow the methods he so despised. Innocent Monster’s greatest effect on his psyche is to instill a sense of urgency to him, necessitating the use of unsavory methods. Still, the situation of a liberal political philosopher turning to Machiavellian means to secure his goals is not without its irony, and he finds the entire situation darkly amusing.
    He is very fond of Servants that were rulers in life, whether they were good or bad. As such, a normal Holy Grail War, teeming with monarchs of every nature, is like heaven to him. If at all possible, he would wish to engage them in discussion, wanting to learn of their deeds, what they did and why they felt the need to do so. As a Caster, however, he has lost his compassion towards those who would do evil. He is impressed with virtuous rulers, amazed that they could hold onto their rule without resorting to vile methods. And as for tyrants, he sees them, as well as others with a lust for power, as targets ripe for manipulation. He would do his utmost to secure their self-destruction.
    Machiavelli’s relationship with his Master depends greatly on the Master’s nature. The types that Machiavelli gets along with the least are those of tyrannical nature as well as those of overly virtuous nature. The former due to Machiavelli’s personal opinions and the latter due to their probable disapproval of his methods. With a like-minded Master, mutual cooperation in manipulating others would be possible.
    Machiavelli has no true wish to the Holy Grail, but due to the influence of Innocent Monster, he wishes for rulers to be virtuous. He is uncertain whether this should be achieved through the conversion or destruction of tyrannical rulers.

    Lore
    Niccolò di Bernardo dei Machiavelli was born in Florence, Italy, on May 3, 1469 — a time when Italy was divided into four rival city-states and, thusly, was at the mercy of stronger governments throughout the rest of Europe.
    The young Niccolò Machiavelli became a diplomat after the temporary fall of Florence's ruling Medici family in 1494. He served in that position for 14 years in Italy's Florentine Republic during the Medici family's exile, during which time he earned a reputation for deviousness, enjoying shocking his associates by appearing more shameless than he truly was.
    After his involvement in an unsuccessful attempt to organize a Florentine militia against the return of the Medici family to power in 1512 became known, Machiavelli was tortured, jailed and banished from an active role in political life. After his banishment, he wrote The Prince, a handbook for politicians on the use of ruthless, self-serving cunning, inspiring the term "Machiavellian" and establishing Machiavelli as the "father of modern political theory."
    In his later years, Niccolò Machiavelli resided in a small village just outside of Florence. He died in the city on June 21, 1527. His tomb is in the church of Santa Croce in Florence, which, ironically, he had been banned from entering during the last years of his life.

    Notes
    The Noble Phantasm was a bit hard to work out, and came out as needlessly complex. Hope it still works well enough.

  2. #12302
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors Kabalisto Koga's Avatar
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    Why do you mean it is needlessly compley ,shiki-pon?
    i find it has fascinating Concept,compliment *thumbs up* colleague !
    Your verified Chikara-production Studios !

    Dont ship me with anyone unless i say so !

    When you wake a Dragon in his Lair...





  3. #12303
    神秘 Obscure Shiki-pon's Avatar
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    Quote Originally Posted by Kabalisto Koga View Post
    Why do you mean it is needlessly compley ,shiki-pon?
    i find it has fascinating Concept,compliment *thumbs up* colleague !
    Well, the NP does have quite a few moving parts, so to speak. Overall, I just feel the end result is left messy and vague. Not sure how I would change it for the better at the moment.

    I'm sorta surprised that nobody seems to have made a Machiavelli before, though.

  4. #12304
    The Great and Powerful Wizard's Avatar
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    Been a few weeks since I last posted a sheet on here, so I decided to return with an Archer I had been thinking about for a while. I always like using smaller legends, famous people, or heroes and fitting them into Servant classes. My favorite is probably the Beethoven Archer I'm still working on. Harder than I thought it'd be, so here's a different Archer who only barely counts. Then again, how many of them actually use bows?


    Archer of Monmouth
    Class: Archer
    Alignment: Lawful Good
    Title: Molly Pitcher
    True Name: Mary Ludwig Hays McCauley
    Origin: American Revolution

    Parameters
    Strength: E
    Endurance: D
    Agility: E
    Mana: D
    Luck: B
    Noble Phantasm: C

    Class Skills
    Independent Action: C
    The ability inherent to the Archer class that allows them to persist without a constant mana supply and act without need for their Master. Molly’s original purpose was simply to bring water to the cannons to cool and clean them, but after her husband was in jured and taken off the field, she took her own steps, replacing him at his position and helping load and fire the cannons for the rest of the battle.


    Magic Resistance: E
    The ability to completely resist magic and spells, an ability that Molly only has because she is an Archer. Under any other circumstance, this skill would be completely unavailable to her and is practically useless at this level anyway.


    Personal Skills
    Protection from Arrows [False]: D
    Through the Battle of Monmouth, with bullets and cannonballs flying on all sides,Molly ran nonstop between cannon to cannon, only coming close to getting hit once when a cannonball flew tore through her petticoats, though she didn't give it much mind, continuing to load and fire the cannon as if nothing had happened. It wasn't skill or divine protection that saved her from those cannons, but simple luck keeping her alive.


    Cooling the Battery: B
    The reason Molly was even on the battlefield was to carry her titular pitcher of water, using it to help the Revolutionary soldiers wash out the gunpowder from the cannons so they could fire again. This even becomes a skill that helps Molly and her allies regain Mana much quicker than normal, ready to fire off Noble Phantasms much quicker.


    Watering the Soldiers: B
    Along with helping clean the cannons, Molly helped maintain the soldiers burning beneath the hot sun keeping the battle at 95 degrees Farhenheit, helping stave off heat stroke and other dangers caused by the intense heat, feeding the water to them or just pouring it on them directly. With her pitcher full of water, Molly helped save dozens of soldiers from losing their cool during the heat of battle. As a Skill, this allows Molly to heal others with the waters from her pitcher, revitalizing them to fight even more.


    Noble Phantasm
    Taking Up His Arms and Fighting for Liberty
    Monmouth Battery Spring
    Rank: C
    Type: Anti-Army

    When her husband, William Hays, was shot and injured during the battle, Molly, without any hesitation, took up his position at the head of the cannon and began loading it herself. Originally only there to help, Molly began to fight in her husband’s place, keeping it up to the end of the battle and earning herself the unofficial rank of sergeant, a title she cherished for the rest of her life. Now her Noble Phantasm takes the form of her courage act, forming not only the cannon she loaded by the cannons of the entire battery she aided throughout the battle. She loads the one cannon with a silver ball and hits the deck before they all fire at once, releasing jets of pressurized water. The effects of the water depends on how Molly views the target. If they are enemies, they are blown away, but if they are allies, then the splashing waves soothe their stinging wounds.


    Lore
    Molly Pitcher is a Revolutionary War American folk hero. It is most commonly associated with Mary Ludwig Hays McCauley and her work at the Battle of Monmouth, though other women have been attributed to the legend. The story usually revolves around a woman who was originally only helping carry water around to the soldiers before her husband is killed and/or injured and she takes his place loading and fire the cannons at the British.


    Description
    Likes: Helping people, drinking, being called Sergeant
    Dislikes: Bossy men, hot days, chocolate, being called Mary
    Personality: When thinking of Molly Pitcher, one would think of a strong yet feminine figure with a strong heart and kind personality, a true patriot. What they get is more of a rowdy middle aged woman that curses and drinks like a soldier half her age. She is the kind-hearted and strong-willed Molly Pitcher who spent the rest of her life helping people after the war, but it would seem that some of the personality of other women who held the name Molly Pitcher have bled over into the her own, such as the hard drinking Margeret Corbin from the Battle of Manhattan, creating a strange amalgam that is very much Mary Ludwig Hays McCauley, but also not.
    Last edited by Wizard; June 26th, 2018 at 10:31 AM.

  5. #12305
    lordofvenom venomking's Avatar
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    I almost did. But I got bored with it, I think I have it half way finished somewhere in my file. I'll try find it if someone wants it.

  6. #12306
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
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    Molly Pitcher: Cool sheet. I bet she'd really hit it off with my Agustina de Aragon.

  7. #12307
    神秘 Obscure Shiki-pon's Avatar
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    Berserker of Sore Losing
    Faceclaim

    FC Link
    Alternate Classes: N/A
    True Name: Robert Bulwer-Lytton
    Alignment: Focused Neutral
    Origin: Britain (19th century)
    Armament: N/A

    Parameters:
    STR: E
    END: E
    AGI: D
    MANA: -
    LUCK: E
    NP: C+

    Skills
    Class Skills:

    Mad Enhancement - Rank E(X): The Class Skill that characterizes a Berserker, raising basic parameters and strengthens one's physical abilities in exchange of hindering mental capacities and/or in exchange for their sense of reason. In some cases, it also affects and/or seals away some techniques, Personal Skills and Noble Phantasms.
    Berserker receives no benefits from Mad Enhancement in terms of parameters. However, the Skill manifests as an insane determination to succeed, boosting the effects of many of his Skills. Though Berserker’s mental faculties are in working order, he has truly lost his sanity, and though communication is possible, mutual understanding is not. Berserker is supremely goal-oriented, working towards victory without a care for sanity or morality.

    Personal Skills:

    Diplomacy - Rank B+: A Skill for the purpose of forming alliances, whether temporary or not. Unlike Proof of Friendship, Diplomacy cannot suppress a target’s fighting spirit. Included in the Skill is a method of communication similar to certain styles of magecraft. Diplomacy is vastly more effective when one also possesses the Charisma Skill.
    As an accomplished diplomat, Berserker can use this Skill well regardless of his current status. Its effects are also amplified thanks to his newfound determination. Through its usage, he can skillfully craft alliances and partnerships, secure allegiances and make agreements and contracts of all sorts. Berserker is also adept at using Diplomacy for the purposes of deception or manipulating other forces to fight amongst themselves.

    Battle Continuation - Rank D: A Skill that allows for the continuation of combat after sustaining mortal wounds. It will also reduce mortality rate from injury. This Skill represents the ability to survive and/or the mentality of one who doesn't know when to give up, consisting of one's strength of vitality in predicaments. It is also one of the powers of a vampire. The best result is achieved when a resilient body is combined with this Skill.
    Through sheer determination, Berserker can hang on even through mortal wounds. However, sufficient wounds can force him to dematerialize, hanging on in the form of a Spiritual Body.

    Contractor - Rank B+: The Skill of making contracts with others, whether individuals or organizations. For Berserker, it also has an effect on his Mana parameter, alongside his Noble Phantasm.
    For Berserker, contracts are mostly diplomatic or commercial in nature. Magical contracts are also possible. When using Contractor, Berserker produces a physical contract, which stipulates the terms of the agreement and requires the signatures (or equivalents) of participating parties. Usually Berserker uses Contractor to move around resources, especially Magical Energy. As he is less of a combat Servant, he would seek to partner with a more capable Servant, supplying them with his own Magical Energy.
    Naturally, Berserker is free to lie about the contract’s contents, and is able to sneak in fine print terms and conditions. Most commonly, he seeks to procure the right to freely control the Magical Energy in the partnership, stealing away everything that his partner has once they have outlived their usefulness and then terminating the contract.

    Noble Phantasm

    This Is How It Should’ve Been
    The Great Game

    Anti-City, Rank A
    A Noble Phantasm of surprising power, stemming from the cause of Berserker’s madness, Britain’s shameful loss in the Great Game. The Great Game was a political and diplomatic confrontation between Great Britain and Russia during the 19th century, with the two nations teetering on the brink of war. Berserker holds himself personally responsible for losing it, having made a rash decision which led to a disastrous war in Afghanistan, and eventually Russia’s victory in the conflict.
    The Great Game is a constantly active once Berserker has been summoned, and operates on the scale of the Holy Grail War’s stage. It is a form of resource control, establishing the Holy Grail War as a war over resources and territory, roughly divided between the participants. Similarly to Territory Creation, those aware of The Great Game’s effects can utilize the Magical Energy of their territory for their own use. When a participant is defeated, anyone with the knowledge of how to do so can “conquer” the loser’s territory, increasing the size and power of their own.
    The most terrifying effect of The Great Game, however, is the seizure of resources it imposes upon the Holy Grail itself. Under ordinary circumstances, defeated Servants would return to being “pieces of energy” and would be stored in the Holy Grail. The Great Game intercepts them, and holds them captive as Berserker’s own. He can release the energy if he wishes to, possibly to allay suspicion of foul play in the Holy Grail War. It is even possible, as a final trump card, to manifest defeated Servants using their energy. These manifested Servants are but a pale imitation of the genuine article, having access only to their parameters and passive Skills, as well as the Magical Energy Berserker chooses to grant them. They fight at his behest, but are far less skilled. Small shreds of their personality may remain, allowing Berserker to play mind games with his opponents. Once these pale shadows are defeated, they slip from The Great Game’s grasp, moving onwards into the Holy Grail as they normally would.
    Through proper usage of The Great Game, Berserker can sneak about the Holy Grail War, securing pawns and hoarding Magical Energy for later use. By playing the other participants against each other, Berserker can attain mock-Servants for himself. Naturally, were his abilities to become common knowledge among the participants of the Holy Grail War, the effects of The Great Game would make Berserker into a giant target or a tool.

    Description
    Likes: Great Britain, making contracts
    Dislikes: Indians, losing
    Talents: Monologuing, deception
    Natural Enemy: No interest

    Berserker’s true identity is Robert Bulwer-Lytton, the 1st Earl of Lytton. He may introduce himself under his pen name, Owen Meredith, so as to deflect suspicion towards himself. He is also prone to claiming that his Contractor Skill is his Noble Phantasm as “Owen Meredith” to seem more harmless.

    On the surface, Lytton appears as a distinguished gentleman, unflappable and businesslike. However, those who spend enough time with him or are observant enough to notice such things may see past the outer shell and discover that the man is almost empty. As a Berserker, an effect on one’s sanity is natural, but Lytton appears to be emptied of all but his burning determination to have Britain prevail in the Great Game. His intellect and diplomatic senses are kept intact, and are all the keener thanks to the sheer willpower granted by his Mad Enhancement.
    As a colonial diplomat, Lytton is devious, and his failures in life have only spurred him to act more underhanded in his dealings. He keeps a straight face as he fools his enemies into seemingly beneficial alliances, only to turn on them the instant they have served their purpose. He is fond of approaching Servants that have lost their Master, offering them another chance to fight, only to bend them to his will and sacrifice them like pawns in a game.
    Despite his apparent emptiness, Lytton still holds those whose origins lie in Great Britain’s colonies in contempt. He might even move specifically against a Heroic Spirit from India, though due to the power that they usually hold, such an effort is highly unreasonable.
    Lytton’s facade will break the moment he finds himself victorious. He is fond of holding monologues, explaining the whys and hows of his enemies’ defeat, for it is not only important for them to know that they have lost, but also that it was Lytton and Great Britain that prevailed in the end. As he was an accomplished poet, he might even turn to rhyme when mocking his defeated opponents.
    In regards to the Great Game, it is naturally his wish for Great Britain to have prevailed in the conflict. Lytton sees winning the Holy Grail War as a step towards that, and will allow nothing to stand in his way.

    Lore
    Robert Bulwer-Lytton, 1st earl of Lytton, pseudonym Owen Meredith, was a British diplomat and viceroy of India who also achieved, during his lifetime, a reputation as a poet.

    Lytton, son of the 1st Baron Lytton, began his diplomatic career as unpaid attaché to his uncle Sir Henry Bulwer, then minister at Washington, D.C. His first paid appointment was at Vienna, and in 1874 he was appointed minister at Lisbon. He inherited his father’s barony in 1873.
    In November 1875 Prime Minister Benjamin Disraeli appointed Lytton governor-general of India. During his service there, Lytton was concerned primarily with India’s relations with Afghanistan. At the time of his appointment, Russian influence was growing in Afghanistan, and Lytton had orders to counteract it or to secure a strong frontier by force. When negotiations failed to persuade the Afghans to expel the Russians, Lytton resorted to force, precipitating the Second Afghan War of 1878–80. His actions caused the ignominious defeat of Great Britain in the so-called “Great Game” of the 19th century, and paved the way for the British Empire’s fall from power.
    Lytton resigned his post in 1880 and was created earl of Lytton and Viscount Knebworth that same year. Though Afghanistan received the most attention during Lytton’s viceroyalty, he also did much for Indian administration. He supervised effective measures for famine relief, abolished internal customs barriers, decentralized the financial system, proclaimed Queen Victoria empress of India, and reserved one-sixth of the civil-service posts for Indians. However, as Viceroy of India he has been criticised for his handling of the Great Famine, with his implementation of Britain's trading policy being blamed for increasing the severity of the famine. Critics have further attested that Lytton's belief in Social Darwinism regards the plight of the starving and dying Indians.
    Lytton ended his career as British minister to France, receiving the rare tribute – especially for an Englishman – of a state funeral in Paris.

    To his contemporaries, Lytton was better known as a poet than as a diplomat or administrator.

    Notes
    A very irregular Servant, and a pretty wanked one too. Still, he’d make a great villain for a Grail War. Done in cooperation with Lumikoi.

  8. #12308
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
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    Bulwer-Lytton: Oh hey, this was the guy who wrote the "pen is mightier than the sword" quote, right? I remember reading about him when working on my old Cardinal Richelieu sheet...

  9. #12309
    神秘 Obscure Shiki-pon's Avatar
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    Quote Originally Posted by RoydGolden View Post
    Bulwer-Lytton: Oh hey, this was the guy who wrote the "pen is mightier than the sword" quote, right? I remember reading about him when working on my old Cardinal Richelieu sheet...
    Nope, that was Edward Bulwer-Lytton, this guy's father. This was just a guy mentioned as a Berserker in an issue of Type-Moon Ace.

  10. #12310
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
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    Quote Originally Posted by Shiki-pon View Post
    Nope, that was Edward Bulwer-Lytton, this guy's father. This was just a guy mentioned as a Berserker in an issue of Type-Moon Ace.
    Hah, looks like I got the two mixed up then (though it makes sense that they're related). Silly me.

  11. #12311
    Trace: Overcringe King of Padoru's Avatar
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    My, so many sheets today

  12. #12312
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors Kabalisto Koga's Avatar
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    Ignatius Yakovlevich Stelletskii
    (Assassin)

    Sorry i havent found currently a Fitting Picture but he is a middleaged and bearded Man that wears a Rough gentlemanly clothing .

    Other Name:Ignatiy Stelletsky
    Height: 174~ cm
    Weight: 55~
    kg
    Alignment:
    Lawful Neutral
    Attribute: Human
    Origin: Ukraine
    Alternative classes: Caster
    Likes: being able to study
    undisturbed,passionfull people
    Dislikes: being interrupted,passionless or ignorrant people
    Talents:
    Research,Deciphering of old documents
    Natural enemy: ?
    Parameters
    Strength: D+
    Endurance: D

    Agility:
    B
    Luck: B++

    Mana: C

    NP:
    A+


    Background
    He was Born in the year 1878 in the ukraine ,he graduated in the kiev Theological Academyin 1905, and within half a year he was teaching history and geography at the Russian-Arab Seminary in Nazareth. During this period of his life he visited Egypt, Turkey and Syria, where he became interested in archaeology. This passion was so strong that in 1907 he left his job to settle in Moscow, where he entered the Moscow Archaeological Institute.In February 1912, Stelletskii organized the Commission for the Study of Underground Antiquities, which was built to study the underground tunnels of Moscow.
    Later in the 1910s, Stelletskii began searching for the Library of Ivan the Terrible, even though historians doubted the existence of the supposed library which should become his Live.goal.


    Personality
    He is a extreme dedicated and emphatically person.He is a indidual that favour the fact to been summoned as Servant due to have attained through the Grail ist existense and has empowered his elan for his search.He appreciate convictive or passionsfull People even when their lifegoal seems impossible ,regardless if the one of the mentioned drives are due to their traditional or individual reasons.He is quite a tenacious Man who is steadfast in his conviction ,so he wouldnt like to backstab peoples that Shares a similar Degree of conviction like his own.Towards his Master has he a initially friendly and polite demeanor but in the case he would have a Unmoral Master he would feel the neccesarity to kill him ,should he have a convictionsless Master he would over the time become indignant and Forget his loyalty towards his Master .



    Skills
    Class skills:
    Presence Concealment:B is the capacity to hide one's presence as a Servant. He is able to spy and shadow efficently ,but in the case of a attack ist rank Drops .Additionally is he able to increase its Rank to A for one certain Person through his Single-Mindedness

    Personal skills:
    Single-Mindedness:B+ After Hearing once from, the Library he dedicated(or better said focused) his whole life About to find the Library of Ivan.It enables him to study a certain Person with the caution(and noise-less) of a owl, or to bost his epionage skill.
    Espionage: C+ He has due to that he used the Right Arguments to the Right time to search under the Kreml after the library without being arreested or killed .As Servant it provides that when he is not in his sevant form is he not distinguishable from normal Humans,also even when he is detected in his Servant form is he able to being viewed as non dangerous being.
    Official authority: C is the Allowance he reseived from the Russian Government it provides a effect similar to Imperial Privilege rank D- but ist Main use it that he is able to walk in his Reality Marble without to being attackedby the Soldier Ghost or the Oprichniki Wraths ,About the former he has through it to some Degree a command abbility but to the latter he is a "autorised Person who is allowed to stay and pass here".the effect of this skill is also bestowed upon his Master.
    Unyielding Will: D+Despite the dangers and difficulties he had during his Research he faced he never lost his will eveen after his active search.

    Noble Phantasm





    Put' mechty

    Podzemnyy mir Kremlya

    Type: Labyrinth
    Rank: B(EX in Russia)
    Range: 1~99
    Maximum number of targets: ~

    Description:
    This is the Underground Corridor sytem of the Kreml sublimated as Reality-Marble in a Labyrinth like Formation,in which he seeked the lost library of Ivan the terrible ,the Labyrinth has several characteristics like in it he gains a Mad Enhancement like bost based on his Berserker like endurance when he some of them are distorted due to that Stelletski isnot the real wielder/evoker but is able o call it forth because his life was basically tied to the Location,like one of them is that two wrath like entities are roaming first modern soviet Soldier ghost of Stallins time equipped with Guns,Rifles and Knives and Machetes they are quite weak in comparison to Servants but are for normal Humans difficult to deal with.The second are on the other hand a distorted aspect namely Orochniki wraths they appearance and strenght is distorted in a innocent Monter like way due that Stelletski is not the orginal evoker of the complex(which whould be Ivan the terrible) they are armed with Spears,Hellebards,Berdyschs,Swords and Daggers of different types like a Shalom they are gaining a servant like mystery strenght bost and around five to six are able to overwhelm a weak Knight class servant.Stelletski doesnt have basically any Control over both of them (only About the former has he some influence)additionally should this Noblephantasm be used in a cave ,Basement are the Mana consumption rate reduced and should it being used in the Rusian-european cultursphere it is possible that withhin the corridor-system are also the lost library of ivan being summoned with ...
    This is the appearance of the Oprichniki Wraths







    Relations
    Ivan the terrible: " Ah Ivan i would wish that you allow me to see atleast a glance at your Library ,but i think then you would kill me Right ?"
    Jean Rum: " She seeked also after the library i would wish she would be my Master so we ccould search together "
    Herodot: " please Vater of the History use your Historia to manifest the Lybrary? "


    Author Note i hope he is a interesting and a bit unormal Assassin for you .
    and King of Padoru what would your Ivan hold About my Ignatius?
    Last edited by Kabalisto Koga; June 26th, 2018 at 03:11 PM.
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  13. #12313
    Darkened Misty Metropolis Lambda-Nu's Avatar
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    I've had an Al Capone sheet that I've been ignoring for over a month now. It's mostly complete, but I'm having trouble coming up with a second Noble Phantasm. I'm calling Public Enemy Number One and so far, all I have is that it's a tommy gun that fires bullets that, on True Name Release, home in on Good-aligned Servants. But I think that it's a little lackluster. Anyone have any suggestions?
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  14. #12314
    wwwww Spartacus's Avatar
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    You release something complete Koga, I'm impressed. Other than your usual English, you need to address stuff where the Skills/NPs came from for people to be able to accept the usual Nasu wank.

  15. #12315
    神秘 Obscure Shiki-pon's Avatar
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    Quote Originally Posted by Lambda-Nu View Post
    I've had an Al Capone sheet that I've been ignoring for over a month now. It's mostly complete, but I'm having trouble coming up with a second Noble Phantasm. I'm calling Public Enemy Number One and so far, all I have is that it's a tommy gun that fires bullets that, on True Name Release, home in on Good-aligned Servants. But I think that it's a little lackluster. Anyone have any suggestions?
    As far as I know, Capone didn't actually do much shooting himself, other than maybe in his early days. A tommy gun is more the hallmark of John Dillinger, too. One of the more famous shootings he ordered was the Saint Valentine's Day Massacre, but that was against rival gansters, so the bonus against Good-aligned targets doesn't really work either.
    Off the top of my head, his main tool might be squads of hitmen, though that just seems like another army-summoning NP (in smaller scale, but still). I guess his most famous lawbreaking was the whole bootlegging thing, but I'm not really certain how that would work as a Noble Phantasm. There's also the incident when he beat some of his own mean with a baseball bat, but that's neither here nor there.
    Knowing his class might help to get suggestions in the correct ballpark, though.

  16. #12316
    Darkened Misty Metropolis Lambda-Nu's Avatar
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    I already had a Noble Phantasm based on the Saint Valentine's Day Massacre down and wanted to add a second because I wanted something more than a simple small-scale army-summoning NP. As for Capone's class, it's Archer.
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  17. #12317
    神秘 Obscure Shiki-pon's Avatar
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    Quote Originally Posted by Lambda-Nu View Post
    I already had a Noble Phantasm based on the Saint Valentine's Day Massacre down and wanted to add a second because I wanted something more than a simple small-scale army-summoning NP. As for Capone's class, it's Archer.
    In that case, I'd assume he has indeed been conflated with the tommy gun-toting ganster stereotype. If that is the source of his designation as Archer, then I suppose his other NP could be a tommy gun, though as you said, it seems a little lackluster.
    I guess it could also have something related to eluding the law, since Capone basically made himself immune to the law until he got caught evading taxes. Some kind of immunity Noble Phantasm perhaps? I mean, to be called Public Enemy No. 1 implies that you've been staying in that position for a while. At least that's how it seems to me.

  18. #12318
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
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    Servant Saber:

    Appearance
    :

    Source is here

    True Name: Adam Ha-Rishon "Father of Mankind", "The First Sinner"

    Alignment: Neutral Good

    Alternate Classes: Rider, Berserker, Caster, Ruler

    Strength- A
    Agility- B
    Endurance- B-
    Mana- A
    Luck- A~E
    NP- B

    Personality
    A kind, humble and hardworking man. Though Saber laments the suffering wrought by his sin, he recognizes that abandoning their primeval innocence was ultimately necessary for humans to mature and flourish. Thus, while he may grieve, he does not regret, nor would he wish on the Holy Grail to restore mankind to Eden (unlike a certain Kabbalistic philosopher).

    Instead, Saber's wish on the Holy Grail is a far simpler and more selfish one; to reunite with his beloved wife Eve and tell her he forgives her for enticing him into eating the forbidden fruit.

    Likes: productive work, Eve
    Dislikes: harm to his children, environmental destruction
    Talent: gardening
    Natural Enemy: Lilith



    Class Skills:

    Magic Resistance- A-

    Confers protection against magical effects. Spells below A-rank are nullified, making the Servant virtually untouchable to modern Magi. Having lived in Eden, a place at the dawn of the Age of Gods utterly suffused with mystery, Saber naturally boasts an exceptional level of resistance. However, due to his curse, Saber cannot fully defend against Magecraft with the concepts of "sin", "suffering" and "death".

    Riding- A+
    Ability to ride animals and handle vehicles. At this rank, Phantasmal and Divine Beasts can be ridden, but not the Dragon-Kind. Due to being endowed with dominion over all animals in the world, Saber obtains a high rank as a matter of course. His rank would be even higher if summoned in the Rider Class.


    Personal Skills:

    Ultimate One (Human)- EX
    Indicates that one is a template to all beings born under the concept "human". Attacks from humans against Saber have their damage reduced by two full rankings. Does not apply against non-humans such as monsters, Homunculi and Divine Spirits. Towards heroes with monstrous or divine attributes this Skill's effect is lessened, merely weakening attacks by a single ranking.

    Knowledge Of The Forbidden Fruit- A+++

    Divine knowledge gained from eating the fruit of the Tree of Knowledge in Eden. All Skills that humans can achieve through training can be instantly grasped and mastered by Saber, in some cases even perfecting them beyond their original owner. These Skills can also be taught to others who Saber considers his beloved children.

    However, due to the curse that came with eating the forbidden fruit, Saber's Luck parameter deteriorates by one ranking for each time he uses this Skill.

    Natural Body- A+

    Possession of a perfect human body from birth. The owner of this Skill is treated as if their Strength parameter is always rank-up. Moreover, the body retains its ideal shape no matter how many calories are ingested. As the first human, Saber possesses a faultless body as part of his conceptualization.


    Noble Phantasms
    Zayin Cherubim
    Sword Of Eden


    Rank: B

    Type: Anti-Unit

    The sword of the Archangel Uriel, brandished at the gates of Eden against any who'd seek to return to the lost paradise. An exquisite Divine Construct, the blade consumed in pale celestial fire and carved with images depicting mankind's fall from Eden. Its true nature is a "sword of severance"; symbolizing the divide between man's world and the kingdom of God. As such, strikes from this blade forcibly bind the target's existence to the world of man, sealing any Skills or Noble Phantasms they possess that originate from the divine. This effect lasts for three hours after the wound is inflicted.


    Or Rahab
    Garment Of Promised Protection


    Rank: B

    Type: Support

    A cloak fashioned from the hide of the primeval sea monster Leviathan, slain by God in His act of creating the world. God gave it to Saber after he was exiled from Eden, to protect him from the harsh climates and fearsome beasts of the outside world. It can be considered the precursor to all concepts of protective clothing. Wearing it grants Saber invincibility to all physical, magical and conceptual attacks below A-rank. Skills deriving from the Judeo-Christian god like Saint, Protection Of The Faith and (certain forms of) Divinity at rank A or higher can allow one to break through this defense.



    -------------------------------------------------------------------------------

    Here's a sheet that's been lying around my Word file for a few months or so. I'm not perfectly satisfied with his personality and NPs (might add some more meat later) but I feel I might as well post it up rather than let it languish forever. I originally went with a more regretful personality for him, but that didn't really fit Nasu's philosophy on humanity so I decided to go with something more positive instead.

    As always, comments and criticisms are appreciated. Thanks for reading!

  19. #12319
    アルテミット・ワン Ultimate One asterism42's Avatar
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    (Berserker is nuzzling you with his head. This seems to be his way of showing affection.)

    Berserker
    Victor of Aveyron


    Source
    Alignment: Chaotic Neutral
    STR: B+
    END: C
    AGI: A+
    MAG: E
    LUCK: E
    NP: D

    Class Skills

    Mad Enhancement (A+):
    The Class Skill that characterizes a Berserker, raising basic parameters and strengthens one's physical abilities in exchange of hindering mental capacities and/or in exchange for their sense of reason. In some cases, it also affects and/or seals away some techniques, Personal Skills and Noble Phantasms. Rank up for all parameters, but takes away most of sanity. Victor does not think or act like a human, instead relying on instincts and emotions like an animal would. As he is mute anyway, the robbing of speech is not an issue for him. Though it seems, with extreme effort, he is capable of growls that somewhat resemble speech.

    Personal Skills

    Animal Dialogue (A): Communication of intention with animals that do not speak a 'language of words. As it does not improve the intellect of animals, complex nuances and ideas are unable to be expressed. The legends of feral children involve them being raised by animals, often being treated like a member of the pack. Thus, even without speech, Victor can communicate via body language etc. He is able to quickly befriend wild animals.

    Bestial Logic (B): A combative way of thinking resulting from transforming into a beast. It's not useful for finding weak points, but the speed of thinking focusing on killing the enemy swiftly increases. Even armed with nothing more than fists and teeth, Victor’s strikes are powerful and crippling. He fights by coursing, similar to a wolf or a lion: by chasing down his opponents and making gradual, cumulative wounds, eventually leading the prey to collapse via exhaustion and injury, leaving them open for a fatal strike.

    Resistance to Cold (C): A Skill that makes the user resistant to cold and ice. Similar to the Magic Resistance skill, but limited to attacks and climates that have an ice attribute. Victor was noted to have an exceptionally high tolerance to cold temperatures for a human, able to easily shoulder being outside naked during a snowstorm.

    Noble Phantasm

    Juvenis Averionensis
    Bereft of Civilization


    Anti-Unit, Self (D): A manifestation of the worldwide legends of feral children, youths abandoned by civilization and raised wild, either by themselves or with the aid of animals. The veneer of civilization that coats humanity has been stripped away, leaving Victor’s soul raw and pure. Manifesting as a Servant has only heightened this, leaving him as an existence closer to an elemental than an actual human, an extension of the Earth, thus the name of this Noble Phantasm, a binomial that was given to Victor by scholars studying him, marking him as different from humans on even a basic biological level. Abilities and attacks based on the concept of ‘civilization’ have no effect on Victor, as he is fundamentally unable to perceive them. As a result of this, he is also naturally resistant to human-forged weapons and armaments and will take reduced damage from them. This ability also grants him a level of Mystery that is far higher than a mere 200-year old spirit should have, artificially raising him to an existence closer to the Age of Gods.

    Background
    A feral child (also called wild child) is a human child who has lived isolated from human contact from a very young age, where they have little or no experience of human care, behaviour, or language. Some feral children have been confined by people (usually their own parents). Feral children may have experienced severe abuse or trauma before being abandoned or running away. Feral children are sometimes the subjects of folklore and legends, typically portrayed as having been raised by animals.

    Victor of Aveyron was a famous case of a feral child from the town of Aveyron in southwest France at the start of the 19th century. At the time of his first capture he was just starting puberty and was thought to be around 12 years old. Over the next few years, he engaged in a cycle of escaping and being recaptured. At this time, the height of the Enlightenment, scientists saw him as a useful case study on the differences between humans and animals. Though he was taught to read, he remained unable to write and speak, and showed an ability to empathise with other people, such as when he comforted his caretaker after her husband died.

    Victor died of pneumonia in 1828. He was estimated to be around 40 years old. In more modern times, it has been theorized that Victor suffered from a mental disorder, possibly autism or schizophrenia.


    Lore
    A being more animal than human, a natural fit for the Berserker class. He is likely to be wary of his Master at first, but will tentatively accept them if they are gentle and provide him with food and tummy rubs. He could hardly be called domestic, and has a natural aversion to all trappings of civilization such as buildings and clothing. Naturally, this includes weapons, and his preferred fighting style is with his hands, feet, nails, and teeth. He is incredibly agile, and moves more like a cat than a person in battle. His Mad Enhancement alters his physiology slightly, making his limbs and teeth more bestial in battle, increasing their potency as weapons.

    He does not have a wish for the Grail, other than perhaps something tasty to eat.

    Relationships with other Servants
    Atalanta: ‘…’ (pats her on the head). A fellow feral child, he is likely to view her as a
    sister
    packmate
    .

    Romulus: (backs away warily). Also raised by animals, but Victor distrusts him, as his founding of a great city and living in civilized comfort clashes with Victor’s Noble Phantasm.

    Kintoki: It seems Victor likes playing with him.

    Emiya: (begging for food)
    Last edited by asterism42; June 27th, 2018 at 03:46 AM.
    Quote Originally Posted by Sandstorm77 View Post
    He's just putting the bone of his sword into other people until it explodes and lets out parts of him inside them.
    Quote Originally Posted by AvengerEmiya View Post
    Genderswaps are terrible, but I think I and other people would hate them less if Fate didn't keep ignoring actual heroines throughout history and folklore. Like, why bother turning Francis Drake into a woman when Ching Shih and Grace O'Malley exist?
    Quote Originally Posted by Five_X View Post
    Fate Zero is just Fate Stay Night for people who think Shirou is too girly
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    I think Alex IV can eat Goku.

  20. #12320
    E-Rank Bronzefag MehKitteh's Avatar
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    Hmmm. Nice.

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    summs up a lot of my ironic weeaboo circles
    Quote Originally Posted by Dullahan View Post
    people who have waifus are necessarily mentally ill


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