So is Vampirism just another name for Bloodsucker?
Idk how it is sounding to the non-speakers here, but I can't avoid reading the NP Title without a countryside accent.
Yeah, it's how it's translated on FGO NA I think? I had the notes for this idea for some time here so I just adjusted some things.
Though now that you mention it Bloodsucking does make more sense since Euryale and Stheno also have it.
Edit: Changed
Last edited by pinetree; October 5th, 2017 at 09:49 PM.
Faceclaim
Class: Archer
True Name: Wilhelm Tell, The Appleshooter
Alignment: Chaotic Good
Place of Origin: Switzerland
Height: 166cm
Weight: 43kg
Likes: children, Arnold von Winkelried, mountains
Dislikes: Hapsburgs, Gessler, monarchy
Talent: crossbow shooting, mountain climbing
Natural Enemy: Albrecht Gessler
Attribute: Man
Traits: Male, Freedom Fighter, Father
Armament: Crossbow, axe
Personality:
STR: D
END: E
AGI: C
MGI: E
LCK: A
NP: D
Class Skills:
Independent Action: A
The ability to remain independent even when rejecting the Magical Energy supply from one's Master; the ability that allows for action even in the absence of the Master. At higher ranks, it is also possible to remain for extended periods of time in this world without an established contract. It is both useful and troublesome depending on the disposition of the Servant and the rank of Independent Action. At this rank, it is possible for a Servant to stay in the world for about a week without a Master.
Combined with his Nature of Rebellious Spirit, it makes Archer truly difficult to work with, as he refuses to even refer to his summoner as a Master. Though, if they gained his trust or didn't know what they were doing, he would be content to call summoner Confederate.
I know what I am doing, Confederate. Please, just do your job and supply me with mana and we will have it.
Magic Resistance: D (-)
Protection against magical effects that cancels incoming spells. Drawing on all other examples of the legend of shooting an apple off one's child's head, Archer managed to rise his nonexistent Magic Resistance to the level where it cancels instant action spells.
Thank the Lord for Punker's contribution. Otherwise that would have hurt.
Personal Skills:
Appleshooter: A
The greatest feat of Archery (and indication of skill with one's favoured ranged weapon in general), which represents ability to accurately shoot small object from the head of another person without harming them. By withdrawing two arrows, a Servant can substitute STR with LCK to determine damage of the attack. The more dire, demanding the circumstances, the higher the probability of the skill activating. If his pride as archer was on the line, it would activate without fail.
Normally, the Appleshooter would be Wilhelm's ace in the hole, as he lacks anything that could stand as Noble Phantasm. However, being the composite of the folk tales of Appleshooter, Wilhelm managed to be empowered enough to acquire Noble Phantasm, if one inextricably tied to this skill.
Yes, I don't miss with the crossbow. I advise you against testing it.
Mountain Crossing: B
Skill that allows for quickly moving over the mountainous terrain. As long as the Servant remains in the mountains, the difficult terrain and enemy action cannot slow him down, effectively preventing his Agility from being impacted.
Wilhelm spend his entire life in mountains of Switzerland, both as a way of life and using them to his advantage against those who wronged him. Thus, for him mountains hold no obstacles.
Alps are truly beautiful place to live in. Quiet. Peaceful. Not many strangers wander into them, and even less of them to disrupt that peace.
Nature of Rebellious Spirit: B
The temperament to never remain at one location and never embrace a lord. A wandering star that does not have the capacity to be king nor is capable of finding his own king. Negates the effects of Charisma with the same rank.
A folktale of Swiss Confederacy and hero of anti-Habsburg uprising, Wilhelm holds no love for monarchy and its representatives.
If you wish to see me on my knees, you will have to chop my legs off below them. Even then, don't expect subservience. I am free man.
Noble Phantasm:
If I Miss, the Second One is For YouKüssnacht
Type: Anti-Unit
Rank: D
I told you, the second one is for you.
Almost inseparable part of any story of an Appleshooter, the second arrow to kill the cruel man who ordered the trial. For Wilhelm Tell, it is named after the castle on the road to which he killed Albrecht Gessler with said second arrow. This Noble Phantasm in tied to Appleshooter, and can only be activated after the Skill was used.
Upon activation, Küssnacht will warp probability to allow Wilhelm to escape his current predicament and prepare an ambush on his desired target, in which he will have an assured first strike. Being inextricably tied to Appleshooter as a follow up, the damage dealt by this Noble Phantasm is dependant on contested Luck check rather than anything else.
Lore:
So kind of a Robin Hood situation where all the Robins are in one body. Neat.
So... I kind of have an idea for this, but I'm not too sure about it. If there's a modern fiction story, but many people believe that it's actually a true story, would using a character from that go against the rules? Or would that just be an "urban legend" and be okay?
It’s hard to say one way or the other spoken in abstract terms. Would you mind PMing me in greater detail?
Faceclaim
Class: Assassin
Other Classes: Saber
True Name: Attila the Hun (Wells' Martian)
Alignment: Chaotic Good
Place of Origin: Central Asia~Europe (British Fiction)
Parameters:
STR: C
END: B
AGI: A
MGI: C
LCK: B
NP: A+
Height: 160 cm
Weight: 48 kg
Likes: Clean things, Proud things
Dislikes: Dirty things, Long-winded men
Talent: Destroying Civilizations
Natural Enemy: Roman Emperors, Bacteria
Attribute: Man
Traits: Female, Divine, King
Armament: Photon Ray
Class Skills:
Presence Concealment: C
Hides one's presence as a Servant. Suitable for spying. The rank of Presence Concealment drops considerably when preparing to attack.
While Altera's rank in this skill is low, it is sufficient for her purposes.
Personal Skills:
Divinity: B
Altera is not related to a Divine Spirit by blood; however, Europe was overrun on what was considered to be the Authority of God. The target of this fear was given the name, 'Scourge of God.' Because of this, Altera, who became a Heroic Spirit on Earth, has a high ranking Divine Spirit aptitude.
Civilization Erasure: EX
The subconscious skill of Alter. Anything in her grasp is transformed into its 'best' form currently most suited for herself. This is based on Altera's own perspective, not necessarily reflecting the object at its greatest or most excellent.
Due to an insight provided by the Martian, Altera has decided that the best form an object can have is "the body of Altera." Anything she grasps will be transformed into a copy of her. While these copies are weaker than the original, they are capable of fighting on par with low level servants and are able to use Altera's skills and Phantasm.
Military Tactics: B
Tactical knowledge used not for one-on-one combat situations, but for battles where many are mobilized. Bonus modifiers are provided during use of one's own Anti-Army Noble Phantasm or when dealing against an enemy Anti-Army Noble Phantasm.
Star Emblem (Tentacle): EX
The unique pattern imprinted on Altera's body. The higher the rank, the higher one's attack power is increased. By expending mana through it, one can temporarily enhance the performance of any desired part of the body. In addition, it possesses the effects of Instinct.
Because of the influence of the Martian this skill's nature has changed. In addition to its usual effects, Altera's limbs can elongate and become more flexible while mana is running through them.
Natural Body: -
Because her body is undergoing extreme changes, this skill has been lost.
Noble Phantasm(s):
Photon RayType: Anti-Army
War God's Sword
Rank: B
Range: 1-30
Max Targets: 200 People
Altera's usual weapon. The sword of the god of war she defeated long ago. Once activated, Altera becomes enveloped in light and charges at the enemy army. She is like a shooting star which destroys everything in her path.
However, since there is only one Photon Ray only one Altera can wield it at a time.
Black Fighting MachineType: Anti-Army
War God's Black Heart
Rank: A+
Range: 1-50
Max Targets: ???
An attack of the same nature as the Teardrop Photon Ray. Altera establishes a connection with the god of war, Mars. Acknowledging her as a Martian (creature of Mars), the planet invokes its absolute authority over the creatures born from it. Rather than kill Altera from above as he tried in the past, he kills her from within.
Altera's body is destroyed by a corrosive black smoke originating from within her. As her body is destroyed the smoke expands outwards, breaking down anything it comes it touches within minutes.
While its raw power is far lower than that of the Photon Ray, the smoke renders everything it touches barren. It can leave a landscape inhospitable for decades. If the Photon Ray can be compared to a nuclear bomb, then this Phantasm would be like nuclear fallout.
Lore
Creator Notes:
I wanted to make her very Altera-y, but with a completely different fighting style. I'm not sure if I succeeded or not. I feel like she might be a bit too close to the original, and that her new skills and abilities might be a bit too weird. At the very least it was fun to try something different out.
Oh yeah, I remembered my thought. I think it was reported that way by newspapers, but I think a lot of that mass hysteria overreaction was somewhat overblown in and of itself. I think I remember reading that there weren’t really all that many people listening in the first place, and so while some people might have been confused it definitely didn’t result in thousands dead or anything like that.
Still, the myth is that it did. So idk. Maybe mention that? Or don’t. I suppose it kind of works either way.
I read that too, that it was way overblown and that, while there were a few attempted suicides, most people were pretty reasonable and just called the cops for more information. I just thought the overblown version was more interesting XP
Man, It's been a while since i last posted a servant here. I wanted to post one during the last contest, and i still want to post that idea in the CaS thread, but i'm just very slow to write them. Thankfully(or not) i powered through here to write this one
BerserkerFaceclaimInfoParameters and SkillsBiography & LorePersonalityNoble PhantasmCreator Notes
Last edited by JetKinen; October 7th, 2017 at 01:03 AM.
Well this is odd timing. Hope I'm doing this Phantom thing right.
"I told you once, you son of a bitch, I'm the best that's ever been!"
Class: Caster
Identity: "Johnny" Daniels
STR: E
END: C
AGI: D
MGI: B
LCK: A
Class Skills
Territory Creation (B): Able to create a "Performance Venue".
Item Construction (E): Caster is able to create sheet music and
maintain his instruments, but has no other skill in crafting.
Personal Skills
Virtue of the American South (EX): Connotes outstanding ability in music, and with it the ability to ward off evil influence.
A skill that overwrites Tartini's Protection of the Muses (False) and combines it with Johnny's unwavering moral excellence.
Caster is able to distinguish all kinds of sounds and play a masterful musical performance. Musical magecraft effects receive
a + modifier, and an additional + modifier is applied against enemies of Evil alignment. Through the traditional songs of
America's South, Caster is can be said to be a paragon of temperance, prudence, courage and justice.
Miserere (D+): The text of Psalm 51, composed by Tartini as a sacred work by the request of the Pope. Because of this,
it is analogous to a Baptismal Sacrament, giving Caster the ability to mimic the effects of the Church's magecraft.
It demonstrates high effectiveness against spiritual bodies, such as those of Servants.
Eye for Art (C+): If Caster sees a Servant or Noble Phantasm with artistic attributes, the odds of him
figuring out its true name are increased. This insight is increased with regard to music and musicians.
Noble Phantasms
Devil's Trill~Violin Sonata in G Minor (C+, Anti-Unit)
The composition that symbolizes Caster's reputation as a defeater and binder of demons. The legend goes that Tartini
dreamt that the Devil himself had been contracted as his servant. On a whim, Tartini gave Satan his violin to test his
musical skill, and to his astonishment the Devil played a wonderful and beautiful sonata. Upon awakening, Tartini took
up his violin and tried in vain to recall the tune. The song he composed was considered the best he ever wrote, called
the "Devil's Trill", though the difference between Tartini's version and Satan's is said to be as great as heaven and
earth. Upon playing the piece, Caster summons a simulacrum of a massive demon made of pure sound that persists
as long as the song goes on. The louder and faster Caster plays, the more force the sonic elemental can unleash.
Due to Tartini's wish that he could hear Satan's performance one more time, even if he must give up his violin and
musical talent, Caster has the option to sacrifice his life in order to empower the demon with life and power of its own.
Fiddle of Gold~Lipinski Stradivarius (B, Support)
The first violin ever given to another by the greatest crafter of string instruments, Antonio Stradivari, and one of 450
of his violins to survive to the modern day. This Noble Phantasm symbolizes the fusion of Johnny and Guiseppe Tartini as
a combination of their respective instruments: a masterfully crafted Stradivarius and a golden fiddle won from the Devil
himself. Because the violin was wagered against Johnny's soul, it can be said to have "the same weight as Caster's soul."
Merely playing it generates plentiful magical energy for Caster to use for offense, defense, buffing and debuffing, but
its greatest power is the ability to restore Caster from injury and death by continually regenerating his Saint Graph so
long as he maintains his virtue. In other words, the stroke of his bow playing that fiddle hot is what keeps Caster safe
from the flames of Hell.
BackgroundMusic
Last edited by Funderfullness; October 7th, 2017 at 12:51 AM.
"We don't need martyrs right now. We need heroes. A hero would die for his country, but he'd much rather live for it." -Josiah Bartlet
List of Servants I've made
Wew m8.
What are the odds huh?
Giving a real quick feedback on the sheet, i think theres a disconnect between the first Noble Phantasm lore. I mean, you tell that its about the crystallization of Caster's victory against demons, but the story showcased there it's not Johnny's triumphant victory against the devil in Georgia but rather the story of one's inability to achieve perfection achieved by the devil.
Last edited by JetKinen; October 7th, 2017 at 12:49 AM.
Well. This will be more interesting, after seeing the Altera one. Finally satisfied this is done.
...Once I thought of pairing them, I really just had to.
Class: Rider
True Name: H.G. Wells
Alignment: Neutral Good
"Hm. What's the best way to handle this one... She's a Magus, so..." "Pardon me--"
b z z t!
"That old chestnut, maybe? I ask of you, are you--"
b z z t!
"No, I didn't like that look she gave me. Too stiff. Let's see... So, Master, how about--"
b z z t!
"Too quick. My apologies. Break it to her gently. I hate to trouble you, beautiful--"
b z z t!
"Okay, she hated that one. Ah, maybe I should just be honest...
So, madam, would you like to discuss saving the world together over tea?"
Lore:
Spoiler:
Personality:
Spoiler:
Parameters:
Strength: D
Agility: C
Endurance: B
Mana: E
Luck: A
Noble Phantasms: A
Height: 178 cm
Weight: 60kg
Likes: Saying "I told you so," writing, open-minded people, beautiful women
Dislikes: Hearing "I told you so," those who cannot see his view of the world
Talent: Speculative fiction
Traits: Human, Male, Servant, Riding, Brynhildr's Beloved
Armament: A surprising collection of heavy arms, small firearms, and explosives, painstakingly collected.
Catalyst: Any of his books, an IBM 5100
Class Abilities:
Magic Resistance
Rank: D
Cannot cancel spells, but magic damage is reduced somewhat. A skill derived solely from Rider's class container, with no origin in his own legend or experience.
Riding
Rank: C+
Most vehicles and animals can be handled with above average skill. However, he cannot ride the likes of Phantasmal Species such as Monstrous Beasts. As his initial vehicle is based on the vessel he himself imagined, superior skill may be expressed when he is riding that incarnation of the Time Machine only.
Personal Skills:
Gentleman's Love
Rank: -
A skill denoting the gentlemanly manners and charm necessary for courtship and romantic trysts. Rider insists the rank of this skill, properly expressed, is A. The proper rank of this skill, however, is A-, reflecting not only H.G. Wells' many relationships and affairs, but also their various sundry and sometimes scandalous ends. This skill is sealed due to Rider's Noble Phantasm, which makes it impossible to determine when he is exercising his own natural charm and when he is misusing conversation branches to determine the best possible thing to say.
Strategy
Rank: C+
The ability to seize things in the broader perspective, such as diplomacy and logistics, in order to decide victory before the fighting even begun. A skill derived from Titor's military experience and augmented by Rider's own study into diplomacy, politics, and war games. At this rank, Rider is skilled at devising strategies to guarantee the best position prior to combat.
Zealotry
Rank: A
A skill where normally unattainable mental strength can be obtained by having so much faith in something that it is beyond the understanding of those around the user. In this case, Rider derives his mental fortitude from his dream for the future, allowing him to overcome trauma and mental interference, including that of his own Noble Phantasm. However, it has no effect on trauma derived from his own mind and absorbed memories.
Noble Phantasms:
The Plausible Impossibility - A Journey of Scientific Romance
Rank: A+
Type: Anti-Unit
A Noble Phantasm representing an author's life-long voyage towards utopia. As the author of The Time Machine, Rider spent his life constantly imagining the history, present condition, and future of the human race, trying to better it through his writings. Ordinarily, Rider's history would only justify a Noble Phantasm permitting Rider to envision the course of history, acting merely as a form of clairvoyance while granting no ability to influence or interact with either the foundation of human history or Quantum Time Locks.
However, by supplementing his legend with the phantom of a so-called actual time traveler, this Noble Phantasm now re-enacts the idea that launched Rider's career in speculative fiction, giving life to a true and functional time machine that encroaches on the Kaleidoscope. Travel is limited by the Holy Grail, which acts as a tether for the Time Machine and limits its range to the duration of the Holy Grail War itself, with travel to a point beyond Rider's current experience forbidden. He believes that by winning or surviving the war, this tether will most likely be broken and unrestricted travel may become possible.
In its current form, this ability takes the form of a sleek vessel resembling a modern hovercraft, with sufficient seating for 1-2 occupants. Its dimensions are greater than an average-sized automobile and its speed is sufficient to leave a trail of scorched, flaming earth behind it. It is a useful form of transportation, but has no obvious offensive ability aside from the fire trails it leaves behind and the ability of any vehicle to strike head-on. Despite appearances, the vehicle is not Rider's actual Noble Phantasm, but a shell based on the craft first envisioned by Wells in The Time Machine. The actual "Impossibility" is the self-described "C204 time displacement unit", a detachable, transferable singularity core described by John Titor in his postings in the present time, said to have been attached first to a Chevrolet Corolla, then a small truck before Titor again vanished.
Where it lacks offensively, however, it shines defensively - due to its nature as a time machine, which must be able to bear the immense pressure of travel across adjacent realities, the impossible core exponentially strengthens the Existential Integrity of the vehicle is attached to, bolstering the strength of its frame such that its defensive strength matches, if not exceeds that of a dragon.
While on-board, Rider is able to adjust the flow of time of the vehicle and surrounding space, allowing him to greatly accelerate or stagnate the relative speed of the vehicle. Similar to a certain magus line's experiments, ordinarily returning to the correct time would incur the penalty of a violent, forcible adjustment. However, this Noble Phantasm effectively bears the weight of that adjustment, leaving the occupants unharmed.
Although formally classified as Anti-Unit, this designation refers only to the amount of people who can benefit from its effect, and it may more accurately be said to be considered Anti-World in efficacy.
Tempus Edax Rerum - Time Devours all Paths
Type: Anti-Unit
Rank: B
An innate ability of the phantom John Titor, the self-proclaimed time traveler who returned to our time to avert a civil war that he may or may not have prevented. Titor frequently stated that in his time, the many-worlds interpretation of quantum physics had been verified, and that the "chances of everything happening someplace at sometime" was 100%, given a superverse of everythings, someplaces, and sometimes.
This Noble Phantasm allows Rider to alter, or falsify, the outcome of any phenomenon that occurs to him individually. While effectively useless against an enemy or outcome that cannot be changed, it has a chance of overthrowing any negative outcome by searching for the single possibility that negates or avoids that outcome. By exhausting all possibilities, a solution can be found as the chance is not actually "zero."
In effect, to outside observers, Rider seems to be preternaturally lucky, always evading attacks by a hair or moving just right to avoid a dangerous surprise, with saving checks virtually guaranteed. In reality, each successful check is the result of countless failures, suffered through and reset.
While on its face, this Noble Phantasm may represent a miraculous power on par with the authority of a god, in reality it is highly impractical, not unlike choosing to crash against an impassable wall millions of times until every particle in your body is aligned just so to walk through that of the wall. Furthermore, each repetition in which Rider fails to overcome a trial is a reality then abandoned and cast aside - in exchange for a single positive chance, a nearly infinite number of other possible world lines are ruthlessly extinguished.
It is only through the inhuman will to endure untold repetitions and consume myriad realities that this Noble Phantasm may be utilized.
Last edited by Sunny; October 7th, 2017 at 02:20 AM.
What a coincidence lol.
I guess that's supposed to be Tartini's NP that has been warped and/or appropriated by Johnny. Like I said, I'm not entirely clear on this Phantom business.
I was actually writing a sheet for just Tartini when I saw the theme for this contest, so I decided to try my hand at this.
Last edited by Funderfullness; October 7th, 2017 at 12:59 AM.
"We don't need martyrs right now. We need heroes. A hero would die for his country, but he'd much rather live for it." -Josiah Bartlet
List of Servants I've made
Wells/Titor: What an amazingly cool character and concept. He reminds me a bit of my Prometheus Servant actually, what with being devoted to humanity as a whole while treating individual humans as expendable (plus they both have Neutral Good as an alignment). His second NP is kind of broken from a pure "gameplay" perspective (given infinite chances, it's all but a foregone conclusion he will win the War as long as he retains the will to do so) but in a story it would still allow for all kinds of fascinating situations. The journey is more important then destination and all that.
I also love the detail of him using his NP to pick the best things to say to. Puts kind of a dark spin on your usual eroge protagonist, huh? Given Fate's origins, it's only fitting. My only quibble is that I think Determination Of Steel (totally not biased by using it for my own Prometheus sheet) would be a better fit then Zealotry for his last Skill, as I tend to think of the latter as exclusive to religious zealots in particular.score route flagscharm people
By the way, I totally had Hacking To The Gate playing through my head while reading this. El psy congroo!
Last edited by RoydGolden; October 7th, 2017 at 01:45 AM.
Class: Assassin
Alignment: Chaotic Evil
True name: Tallemaja
Place of Origin: Scandinavia Folklore, Maurice Leblanc’s Novel
Appearance
A beautiful blonde-hair girl in a black Lolita jacket with a thief masks and a hair color fox tails and ears. She also wears white gloves, white stocking and fashionable boots. Together with a colt revolver “Peacemaker” at her belt and a golden fox head sword cane. Tallemaja appears before other master and servant as the Phantom Thief of love that will steal your heart.
With espionage skill active she is just an ordinary fashionable girl even to her own master.
Parameter
Strength – D Mana – C
Endurance – D Luck – C
Agility – A Noble Phantasm – C
Height / Weight: 161cm. / 54kg.
Like: Dressing up, trickery, a person who kept their promise, politeness
Dislike: Villainy, unfashionable people, rude people
Talent: Captivating others, Heist, Espionage
Natural Enemy: Detectives
Attribute: Earth
Trait: Female, Evil, Magical, Humanoid
Armament: Golden Fox-head Sword Cane and Revolver “Peacemaker”
Catalyst: Arsene Lupin’s novel or Scandinavian Fox-Tail
Class Skill
Magic Resistance – C
Cancel spell with chant below two verses. Cannot defend against magecraft on the level of High Thaumaturgy and Greater Rituals.
Presence Concealment – A+
Hide one’s presence as a Servant, Suitable for spying. It is possible to disappear completely and become almost impossible to detect even against Servant’s perception. However, efficiency decreases once preparations for attack are taken.
Personal Skills
Alluring Nightingale (Steal your heart) Rank: B+
A skill manifest from her tallemaja counterpart, an ability to entice the opposite sex with her voice. Got upgrade from fusing with the gentlemen thief into “Steal your heart” which made her able to charm absolutely any humanoid being instead.
Espionage (the Phantom Thief) Rank: A
A skill from her gentleman thief counterpart. Makes ones presence fail to register as hostile, lose it effect once she attack or get into her phantom thief getup. Once she in her getup “the Phantom Thief” effect will activate causing the skill to work like instinct instead.
Innocent Monster (Hidden ones) Rank: EX
“A woman had washed only half of her children when God came to her cottage, ashamed of the dirty ones, she hid them. God decreed that those she had hidden from him would be hidden from humanity”
A skills manifest from the origin of Tallemaja. Make her completely disappear from ones cognition as she pleases. They will not realize that she is there even if she stands right in front of them. This skill has EX rank because it equal to a curse from god.
Noble PhantasmType: anti-unit Rank – C
“A palace within you shall crumble by my hands”
The labyrinth of Heart
Tallemaja lure men into the endless labyrinth, some says it the cave, some say it the underworld.
The gentlemen thief steals from the villain, destroying their plan and evil within their own palace.
Both “tallemaja” and “Arsene Lupin” fuse together it becomes the ability to recreate a target heart into reality marble and also makes them trap within one’s own heart. Normally a tallemaja would wait for the target to dies within the labyrinth but with “Arsene Lupin” as part of her, it becomes a heist instead.
This Noble Phantasm require Tallemaja to have certain amount of knowledge about her target first because once it start, Tallemaja have to figure out what and where the target treasure is then steal it and exit the reality marble. When that happen the palace will crumble and destroy everything within it including the target lives if Tallemaja did not bring them out of the palace too.
The requirement to activate this noble phantasm is to lock eye with the target within close range for a few second to see and recreate their heart. Most of the times the target is the enemy master because servant are a bit too strong to handles. Even if the master survives the crumbling palace they will still lose any determination to continue fighting in the war and forfeit immediately.
Lore
Spoiler:
- - - Updated - - -
Personality
Spoiler:
Creator Notes
Spoiler:
I did not expect it to be too long it take two post. the updated system is good civilization indeed.
Last edited by BearHero; October 7th, 2017 at 03:33 AM.