Just remember that increased resolution may not necessarily result in better quality, especially if the WebP and/or OPs were simply upscaled (which we know they already did for some of the existing WebP CG images, whereby waifu2x-ing the original 800x600 CG resulted in much better quality)
This is similarly why the waifu2x vita-ripped OPs looked way better than the mobile-ripped OPs despite the latter being natively higher resolution - because the bitrate was just way too low for a given codec.
I also reported via PM how my custom-made looping background music for the last episode epilogue didn't actually loop when "disable forced auto-read" was checked...but now that I'm thinking about it, that may have just been in the previous non-public v1.0 beta and not in the actual public v1.0 beta. I'm re-checking that now.EDIT: Yup, not an issue in the existing public v1.0 beta, so nevermind regarding that specific bug.
However, what is still an issue is that, if you have "disable forced auto-read" checked and make a save sometime in the middle of last episode's epilogue (such as when Saber first shows up on-screen) when the music is still playing, quit to the title screen, and then load that aforementioned save, there will be no music playing.
There's a handful of open issue reports I had submitted on the previous bitbucket repo that were then imported over to the current repo, such as how "wide (auto)" is buggy for ratios taller than 4:3 and ratios wider than 16:9.
There are also a few closed issue reports on the same current repo, such as renaming "wide (auto)" to something else that conveys its function better, or how there's general bugginess if you try changing quality or aspect ratio when viewing a "skip this scene", or how h-scene save slot thumbnails were not being censored when "Censor H content" is selected.