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Originally Posted by
hero
I want a summary of what Kazu's development would've been like. Expected achievements, crisis and downfall if any.
Enter full revengeancedge-mode as he wants to kill Kaoru for being his crazy insest-sister and destroying the whole of Kimon village. Kaoru, about halfway through this, would get annoyed and kill Kazu, revealing the whole sordid backstory as she did. Afterwards it would have been up to the players to determine whether to bring him back to life, and even if they did, it would have been in a weakened state. Invoker's actions would have been determined by what happened with this, too.
On the way up the Duel Chart, though, he would have defeated Pop Kim by killing her Rider, making PK turn into a sort of good guy with her hair let down.
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What were our rivals like when Regalia was revamped?
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It's a big question to ask and the answer would be even bigger, but you also had Servants in mind with the rivals right? Can you tell us what you had in mind for those too?
If you can imagine the polar opposite of your character, then that'd be it. I remember the Kishu rival being a total child of the modern times who hated tradition and her family, and Taima rival feeling every emotion on an accelerated level, that sort of stuff. And Estray rival was just Firo. Like, a second Firo.
As for their Servants, I had a file about that somewhere, but I can't find it. It might have been lost on my third nuking of my old laptop.
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How easy would it have been for Asuka to join Kazu's fanclub? Making friends was very important for her plot.
You would have needed to defeat Tatsumi in a honorable combat to be allowed in on the Senpai-Worship-Club. Such is the long and arduous journey of fangirls.
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Was there a particular plot thread that would have led to the discovery of the missing former students and Dormitory Heads? I did want to work a way around to that plot via helping Roselia out.
Different people disappeared in different ways, most of them dead. You would have needed to become aware of the simulation nature of Heaven's Regalia to even have chance of bringing people back, and even then, it would have needed administrator access and original files of the people deleted. So either you would have needed to get yourself out of the simulation for a moment (which was hinted at in the F/RRR rulebook, incidentally) or have some meta-aware character, such as Alpha or Wolfgang/Sigma, do it for you.
Incidentally, I have a file with all the names of the former Dormitory Heads and their Advisors. Give me a moment and I'll dig it up.
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Each of the Dasein fights dealt with the PC facing some sort of inner turmoil/conflict/some weakness or other they had to admit and overcome. What were the planned conflicts for the players who had yet to summon?
Too numerous to write here. They were basically your potential, what hampered your potential and what you refused to face in your current state and as such, made you unable to grow up, all rolled into a one nice package. And that package was in the shape of your future self, fused with your Servant. So yeah, it depended completely on the character itself.
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Also OP 2 has Felix and Stan facing off, obviously such a scenario is dependent on actions taken by the PCs, but you must have had some sort of scenario in mind when you put that part into the OP. Could you explain what it was about/how you envisioned it would occur.
The Capture Sasashime-storyark would have sparked an OLYMPUS-wide war among small groups, so that was a possibility. Plus Felix was heading down quite a dark path anyway, what with his Servant being a total douche - 3-