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Type: Posts; User: Alyinghood

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  1. Replies
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    Continue the game on PC until the next scenario.

    Continue the game on PC until the next scenario.
  2. Replies
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    Try a pre-patched portable version. The post...

    Try a pre-patched portable version.

    The post here can help you with that, in this case "Option B" or "Option C":
    https://forums.nrvnqsr.com/showthread.php?p=3115467#post3115467



    This is a...
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    The savedata of the game is located in the...

    The savedata of the game is located in the selected directory when you first opened the game.
  4. Replies
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    Try a pre-patched portable version. The post...

    Try a pre-patched portable version.

    The post here can help you with that, in this case "Option B" or "Option C":
    https://forums.nrvnqsr.com/showthread.php?p=3115467#post3115467



    The most...
  5. Replies
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    The buttons are mapped as follows: ...

    The buttons are mapped as follows:

    SDL_CONTROLLER_BUTTON_A -> VK_PAD1 -> VK_RETURN
    SDL_CONTROLLER_BUTTON_B -> VK_PAD2 -> VK_ESCAPE
    SDL_CONTROLLER_BUTTON_X -> VK_PAD3 -> (Skip to next stop)...
  6. Replies
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    The AndroidVisualNovels discord can help you

    The AndroidVisualNovels discord can help you
  7. Replies
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    You can use Kirikiroid2 with Switchroot Android.

    You can use Kirikiroid2 with Switchroot Android.
  8. Replies
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    You aren't the only one with the issue that...

    You aren't the only one with the issue that posted in this topic. I don't have a solution for this.

    I apologize for the inconvenience
  9. Replies
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    The error message shows because it could not find...

    The error message shows because it could not find "patch.xp3" in the right location by using the sceIoGetstat function and checking SceIoStat.st_mode for SCE_S_IFREG. This is the only condition that...
  10. Replies
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    Try a pre-patched portable version. The post...

    Try a pre-patched portable version.

    The post here can help you with that, in this case "Option B" or "Option C":
    https://forums.nrvnqsr.com/showthread.php?p=3115467#post3115467
  11. Replies
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    As usual, there is no ETA.

    As usual, there is no ETA.
  12. Replies
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    Yes

    Yes
  13. Replies
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    I'm slowly setting up infrastructure for...

    I'm slowly setting up infrastructure for Continuous Integration.
    Since Homebrew is dropping support for macOS 10.14, this is pretty important because that environment is becoming unstable, so I'm...
  14. Replies
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    There is a known issue when using existing save...

    There is a known issue when using existing save file with a certain configuration (the details have not been figured out yet). For now use a fresh save file.
  15. Replies
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    You might just want to try starting over with a...

    You might just want to try starting over with a pre-patched portable version.

    The post here can help you with that, in this case "Option B" or "Option C":...
  16. Replies
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    I think it could be possible to do a benchmark to...

    I think it could be possible to do a benchmark to determine which video should be played.
    I could also detect if the system is on battery power or below a certain processor generation.
  17. Replies
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    Yes, there will be a GUI-facing configuration to...

    Yes, there will be a GUI-facing configuration to change the settings passed to libmpv.
  18. Replies
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    The configuration will be saved in a config file...

    The configuration will be saved in a config file which is the same place as where the other system variables are stored.



    You might just want to try starting over with a pre-patched portable...
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    It will be disabled by default for maximum...

    It will be disabled by default for maximum compatibility. The option will be configurable.


    Yes, it can be applied only to music.


    It can be set as an option.


    I could alter the timing...
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    FFmpeg supports decoding of many codecs. See...

    FFmpeg supports decoding of many codecs. See https://ffmpeg.org/ffmpeg-codecs.html for more details

    mpv supports multiple methods of hardware decoding. See...
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    The supported codecs are going to be the same...

    The supported codecs are going to be the same with the already-implemented mpv fallback implementation.


    ----------------



    I plan to compile ffmpeg so its decoders and filters can be used...
  22. Replies
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    What's coming up next... * Yet another...

    What's coming up next...

    * Yet another overhaul of the video playback subsystem using an embedded libmpv
    * Automated builds of the patch using Continuous Integration
    * Update to the Vita version...
  23. Replies
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    Use Kirikiroid2 from the AndroidVisualNovels...

    Use Kirikiroid2 from the AndroidVisualNovels discord.

    Also check that you can run the game straight from the SD card.
  24. Replies
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    Install the Media Feature Pack for N. ...

    Install the Media Feature Pack for N.

    https://www.microsoft.com/en-us/software-download/mediafeaturepack
  25. Replies
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    The newest version of the patch should fix that...

    The newest version of the patch should fix that error.

    First, move any .xp3 file starting with "patch" out of the installation directory.

    Second,

    Place the .xp3 files from the following link...
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