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  1. Replies
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    I suspect it is because of glyph metric issues...

    I suspect it is because of glyph metric issues when using the Freetype text renderer, but not sure. AFAIK I have this fixed in ActingMessageLayer in WoH, but it isn't implemented in RN/HA yet.

    You...
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    I wouldn't think so. In fact, on-premises Gitlab...

    I wouldn't think so. In fact, on-premises Gitlab is much, much faster in terms of user interface responsiveness than the SaaS.


    ----

    Bugs?

    How about swinging 4 fly swatters at once
    ...
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    I usually just access the Github using their...

    I usually just access the Github using their recently-released command line tool: https://cli.github.com/
    It can access pull requests and issues…

    Gitlab is open source, but it is also funded by...
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    Try setting in "Patch->Options->Open engine...

    Try setting in "Patch->Options->Open engine configuration" under "Graphics" set "Graphics rendering thread count" to "Auto(equal to processor count) / auto".
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    The next release of this patch will have...

    The next release of this patch will have Kirikiroid2 support.

    In the meantime, you can play on Exagear. Try asking in the AndroidVisualNovels discord
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    The menu will not give you what you want. It is a...

    The menu will not give you what you want. It is a function for controlling the engine and not for handling joypad/controllers.

    You need to use a DInput compatible controller.
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    https://discord.gg/2ngdyQd

    https://discord.gg/2ngdyQd
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    You can already play with a controller. Just plug...

    You can already play with a controller. Just plug it in and use it
  9. Mahoyo running on the Nintendo Switch....

    Mahoyo running on the Nintendo Switch.
    https://i.imgur.com/nOZRQjh.jpg

    Video: https://www.youtube.com/watch?v=cQtYzgNfiY0
  10. Hey everyone, we have a release window for the...

    Hey everyone, we have a release window for the English patch of Mahoyo!!!!!!






    It will be released sometime between January 1, 1970 and January 19, 2038
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    I think that is the plan

    I think that is the plan
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    You may possibly have an inconsistent...

    You may possibly have an inconsistent configuration.

    I recommend using the prepatched version.
    The following post will assist you:...
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    Check voice volume....

    Check voice volume.
    https://i.imgur.com/ySjLXSN.png
    https://i.imgur.com/cYPW02Q.png
  14. A working clock is right all day… ...

    A working clock is right all day…

    https://cdn.discordapp.com/attachments/628287474208342016/757989781069365288/unknown.png


    More details will be released as the patch gets closer to release....
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    I think W.Dee would be interested if the engine...

    I think W.Dee would be interested if the engine ran on ESP32 processor…
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    You need to start from the beginning on the title...

    You need to start from the beginning on the title screen.
    https://i.imgur.com/MozX8dg.png
    You can skip scenes quickly. You can do this for scenes that you have already seen....
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    Sticky: Could you change my username to "Alyinghood"? ...

    Could you change my username to "Alyinghood"?

    Thanks
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    I recompressed the images using optipng and...

    I recompressed the images using optipng and zopflipng, so there will be some MB shaved off the download size…
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    Sure, that is good

    Sure, that is good
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    Sha1 is fine (but I would like sha256). The...

    Sha1 is fine (but I would like sha256).


    The creation date would be preferred, if possible. (Full timestamp and timezone would also be nice)
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    There's not really that much new features in the...

    There's not really that much new features in the current codebase relating to this game. Most of it is just code refactoring and cleanup (to reduce possible errors, increase performance, assist in...
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    YUV and RGB both take the same size when each...

    YUV and RGB both take the same size when each channel is the same size, so there is no saved space. There is no plan to add the feature.
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    FSN, FHA, and WoH all share the same base code,...

    FSN, FHA, and WoH all share the same base code, so whatever gets implemented will be available for all three games.
    I think the current codebase should be ready for release. I can fix issues...
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    Little tidbit… The filesizes of the WebP files in...

    Little tidbit… The filesizes of the WebP files in the mobile version appeared to have increased (1.0GB -> 1.4GB) between v2.0.2 and v2.1.5, and there are 1080p vita OPs encoded in Ogg Theora…
    ...
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    Try the beta version....

    Try the beta version. https://forums.nrvnqsr.com/showthread.php/8229?p=3049567&viewfull=1#post3049567
    Overwrite the files when extracting.
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