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Type: Posts; User: Maedhros
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A common problem in Nasu's world lol
The idea of "magic systems" and magic "making sense" or being in any way organized is perhaps the most tiresome element of modern pop-fantasy discourse.
Considering WotC took over D&D right after the glut of settings in the 90s, it's not surprising that they didn't try and create their own.
What part of Shirou's deal made you think he'd ever be satisfied with himself as a hero lol
Wouldn't be the first time.
Wikipedia outright describes WoD's werewolves as "the planet's immune system," which is a very familiar metaphor, though I can't say if that's from the source or just something a wikipedia...
Nasu and the WotD both have a habit of knocking off all sorts of esoterica and occultism, and so there'll naturally be room to quibble over where exactly Nasu got specific elements, and certainly he...
This would be the place, I suppose, where I proselytize for The Five Star Stories by pointing out that it's not unrelated to Nasu's work itself, but frankly that's mostly minor things, like women...
Well, that's kinda a stretch. Storyteller is far from the only system that uses D10s, and they're in the standard polyhedral set. I mean, I agree that Nasu is familiar with WoD, but an offhand remark...
Of more direct relevance, I feel that the differing systems of Magecraft in the Nasuverse—the mainstream stuff we see with the Association, the Church's stuff, the Thought Key stuff from El-Melloi,...
I need to give reading through M:tA another swing. Got a pdf of the 20th anniversary edition when it was being given out for free at the very start of the pandemic, but never read too much of it...
The original draft of Mahoyo, which is said to be the basis of Nasu's world, was written after M:TA, though I'm not sure if/when M:TA was translated to Japanese. Still, with the knowledge that Nasu's...
Worldbuilding is something I really wish people would shut up about, outside of TTRPG circles (and even there, in a lot of cases). There's nothing inherently wrong with it, but my god is it vastly...
I'm pretty sure it's just abbreviated from "metagame"
A quarter of the entire setting is a Mage: The Ascension reference.
Mikiya himself has eyes only for Shiki, yes, but like half the female cast is into him.
Mahoyo's first draft was written in the era of Kokutou and the eroge protagonists, so I'd put my money on both being the original answer (though that's not exactly a throuple, I suppose).
Didn't Nasu walk back the bit about the sequels not being VNs? Iirc after the Mahoyo remaster (or maybe it was TsukiRe?) dropped and sold well enough he said something like "maybe it is possible to...
I mean, he got in via FGO. Be weird if he'd read Tsuki and Mahoyo but not the actual Fate VN. But who knows.
Patrick Colasour built different
I can't hate a re-used concept if it's great every time. Be it Nasu or Adachi Mitsuru.
They usually are, yeah. If you try to approach TM through wikicrawls and the like you'll get all sorts of stuff about Mages and Textures and Liners and Origins and Principles but the actual works are...
Need to get a list going of all the concepts/characters/ideas that are being reserved for some planned work that Nasu hasn't even begun to actually write. Tsuki 2 and the Mahoyo sequels alone would...
I feel like it's more of an evolution than a change, too. The details are different but it's an iteration on the same concept.