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Type: Posts; User: Bohemian Waxwing

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  1. The first post still lists the old 0.9 version....

    The first post still lists the old 0.9 version. The updated patch files for version 1.0 can be downloaded from Quibi's Mega folder. Download all the patch xp3 files and overwrite the ones from the...
  2. Could you hook me up with unmodified 1.0.1 and...

    Could you hook me up with unmodified 1.0.1 and the 1.8.0 versions of the assets you have?
    And did you have any luck in acquiring the elusive 1.8.0 or later versions of the HD assets of the mobile...
  3. I think there is an layer bug in Tiger Dojo 7...

    I think there is an layer bug in Tiger Dojo 7 that was actually introduced with FSN-RN 2012 and is still there in FSN-RNU.

    In the scene, Taiga and Illya are talking when an SD version of Rin enter...
  4. So just to give a little feedback where I'm at....

    So just to give a little feedback where I'm at. I've been proceeding with my graphics assets review the last couple of weeks and I'm mostly finished with bgimage and fgimage in their entirety. I've...
  5. I was just wondering if that commit to kirikiriz...

    I was just wondering if that commit to kirikiriz just by itself would indeed fix that very same bug, since I believe to have observed that effect.



    Oops, I forgot that I switched OS codepage to...
  6. It can be switched by the menu bar's "Display >...

    It can be switched by the menu bar's "Display > Quality > Low/High" setting. If it says "High (1.6x)", it's running in HD.
  7. @Alyinghood Concerning that old image inversion...

    @Alyinghood
    Concerning that old image inversion bug you fixed by switching from SSE2 to MMX drawing code in #1366. There was this commit to kirikiriz at the end of may that seems to have fixed the...
  8. Well, since you already have an intalled version...

    Well, since you already have an intalled version of RNU, don't try to rerun the installer, but just check that all your patch xp3 files are up to date with quibi's mega. If they are, and the crash...
  9. Ah, see, that's the problem. You can't use the...

    Ah, see, that's the problem. You can't use the installer for creating the ultimate version without the original three routes of realta nua from 2012. You can't create the mod without the original...
  10. Please use the installer and patches in Quibi's...

    Please use the installer and patches in Quibi's mega folder. The patches there are always the latest versions available.

    The version on the first page... I'm not sure, but I believe...
  11. What version of RNU are you running (up-to-date...

    What version of RNU are you running (up-to-date or older)? What screen mode (low/high) and aspect ratio (standard/wide)?
  12. I think so. Hopefully one of the guys with...

    I think so. Hopefully one of the guys with kirikiri knowledge can do something with this.
  13. In the savedata folder of the game there should...

    In the savedata folder of the game there should be a text file called "krkr.console.log" of which the last section should give information about the most recent crash.
  14. Just download all the xp3 files from the...

    Just download all the xp3 files from the "Patches" subfolder on mega (their name all start with "patch") and put them in the same directory as your fate.exe

    Just make sure you download from the...
  15. Did you also download all the latest patch files...

    Did you also download all the latest patch files from Quibi's Mega folder? Which OS are you using?
  16. Certainly. I placed a copy of both my SideBySide...

    Certainly. I placed a copy of both my SideBySide and Export folder in an FTP share. I'll pm you the address.

    - The SideBySide folder has all the images in the different HD versions of interest...
  17. Is the inability to calculate wordwrap positions...

    Is the inability to calculate wordwrap positions also the reason for the additional [r] linebreaks in lines where [line] commands are used?

    セイバールート四日目-10.ks


    *page22|
    @ld pos=left...
  18. Is anybody at the moment working at HD graphic...

    Is anybody at the moment working at HD graphic fixes? >_> NM64 maybe? You mentioned it a few years back...

    My reason for asking is, a month ago I decided I'd read RN (having finished FSN only 6...
  19. https://filebin.net/qsvbzgukw0e2z39m/NIKOJI.jpg ...

    https://filebin.net/qsvbzgukw0e2z39m/NIKOJI.jpg

    Wtf. I don't even. Who wrote that?!
    意固地 (いこじ) usually has the meaning of "obstinate", "stubborn", "obdurate", "headstrong", "willful". Yes,...
  20. I think the patch.xp3 is missing the 2004 version...

    I think the patch.xp3 is missing the 2004 version of a10 in its "mature" and "mature-hd" subfolders. It's only slightly more bloody, but still...

    Speaking of which, how do you actually repack to...
  21. Is BasicDrawDevice restricted to only 1 child...

    Is BasicDrawDevice restricted to only 1 child layer? If not, "blank primary + child with old coordinates + child with new coordinates" would produce a similar effect to the old engine....
  22. Question about the @quakeT. In the present RNU,...

    Question about the @quakeT. In the present RNU, this screen shake effect looks kind of different from the original engines (both 2004 and 2012):

    Notice how in the RNU screenshot, the image is...
  23. In the game folder, there is a Flowchart.pdf that...

    In the game folder, there is a Flowchart.pdf that should give you a general idea how long the decisions take to play out, and about the logic and flags behind it.
  24. https://i.ibb.co/yY1pj62/Linebreaks.png I'm...

    https://i.ibb.co/yY1pj62/Linebreaks.png

    I'm noticing quite a fewline break errors for which the source always shows a similar structure: the text being split up across multipline lines because of...
  25. Seems a reasonable tradeoff, then. What is "WoH",...

    Seems a reasonable tradeoff, then. What is "WoH", though?
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