Originally Posted by
LeopardBear
Chryse
Well, fuck. Mercenaries. And probably not terrible rent-a-cops either: I would bet that the Enizberns at least hire competent soldiers: in the worst case, ex-Soviet paratroopers or something of the like. While I had done some work on military-style rifles and handguns before, that was two things. One, it was fairly old. And two, it wasn't done with the body of a little girl. Before, I could have made a passable militia fighter somewhere. Now, I would be surprised if I could get a shot off with one of the rifles without it shooting out of my hands. And even if I was as good as I was, I wasn't anywhere near military training, and I suspected that the rest of our group wasn't either.
So, four girls against 24 grown men. What advantages did we have? We could heal, but that was only good for minor injuries (or at least as far as we knew). We had the bunker and the golems, though...
Sidequest: Try to find more grenades and some twine
Sidequest: Look around the bunker entrance for anywhere we could stick two golems.
If we could set up some grenades on tripwires, we could make a decent show out of taking out a few of the point scouts. And if we could ambush them with the golems, we could without a doubt do more. I would have liked to do far more, but I hadn't expected an attack this soon: the others would have to get to their own efforts, and hope that we were thinking more or less the same thing.