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Thread: Create your own Modern Fiction Servants

  1. #3521
    Note: The following is a fanfiction and such a character does not exist in any media. It is my personal attempt to cross-over Toaru and Fate that resulted in me making the unknown Lvl. 5 esper a teleporter and putting him in the Holy Grail War as a Caster.



    "The amount of information in this mind is something you can't fathom. The knowledge of 11 dimensions is immense and I don't expect battle crazed brutes like you to understand the intricacies of Space-Time manipulation." - Caster to every other Servant




    Class: Caster
    Other classes: Assassin
    True Name: Unknown(Referred to as No. 6 by his supervisors)
    Alignment: Lawful neutral
    Place of Origin: Presumably India

    Parameters:
    Strength:E
    Endurance: C
    Agility:E
    Mana:A+
    Luck:C
    Noble Phantasm: A++

    Height: 178 cm
    Weight: 75 kg
    Likes: Complex calculations, mathematics, intelligent company, chocolate
    Dislikes: Muscleheads, Kiharas, Aleister Crowley, spicy food, loud music, getting his concentration disrupted
    Talent: All forms of mathematics and calculations, photographic memory, can fly via applied teleportation
    Natural enemy: Berserkers(because they are noisy, muscleheads whose loud screaming always disrupts his concentration), Kihara family, Aleister Crowley
    Attribute: Space
    Traits: Extraordinary mathematical genius, Level 5 Esper, Toaru Raildex character(fanfic)
    Armament: A self made gauntlet which uses brainwaves and thoughts to create portals and to provide defense or offense options via portal creation
    Catalyst: A treatise on teleportation written by him

    Class Skills:

    Item creation:
    Rank C

    Caster can create gauntlets which help to create portals quickly. He can do so without gauntlets but they provide him with a 0.005 second cast time compared to 0.05 without the gauntlets. He doesn't know to make anything else. The durability of the Gauntlets is decent and requires an attack above C rank to damage it. Making a new set of gauntlets requires 1 day.

    Territory Creation:
    Rank A-

    Caster can create invisible cubic teleport barriers that teleport anything that touches it in its boundaries to its centre, thus trapping him/her/it. The effect of this barrier can manifest both from inner boundary of the barrier as well as the outer side. Trying to escape and touching the inner barrier wall will teleport the traped being back to the centre and touching the outer wall by mistake will also have the same effect. Servants with magic resistance of B+ and above can resist it but will be immobilised for 1 minute. Characters with magic resistance of A+ or above won't be affected at all.

    Personal Skills:

    Teleportation(Partial and Full)(Contact-based)
    Rank: B+

    An ability to teleport any object or part of it. Has various applications, but he mainly uses it to teleport large and heavy objects above enemies and try to crush them. Has a limit of 1 ton carry weight at any given period of time. Rises to 1,000 tons during during Lvl. 6 shift. Servants with magic resistance of D to C will get instantly decapitated, ignoring durability, or get teleported/BFRed . Decapitation occurs by teleporting limbs, heads etc. of servants from their bodies to other locations. Servants with magic resistance of above C and sufficient Strength stat can resist this. Insufficient strength of below B will still result in decapitation except it will not be painless this time. Exceeding the weight limit will damage him, with greater weight causing more damage. Can also teleport himself to dodge or travel long distances or to travel between the 11 dimensions. Range of teleportation is 1 light year in 3D world(can teleport you to outer space and can strand between dimensions 4 to 11 if need be, although dimension BFR will become unavailable for a week after use. If stranded between dimensions, the only way to get the servant back to the real world is to use command seals.

    Teleport Shield-Passive(Contact-based)
    Rank:A+
    An applied skill created using the teleport and territory creation skills. All attacks and magic attacks that come in contact with Caster's body will instantly get teleported elsewhere. Magical attacks or Noble Phantasms of above A+ rank can bust through this shield, but all others get redirected. Default setting of the redirect is set at 50 cm behind the source of attack(Eg. If you shoot him while he is unaware, the bullet will teleport 50 cm behind you and hit you in the back. If Caster is aware of the attack, he may redirect it back at the opponent from a different direction. If it is a melee attack and he is aware of the attack, he can chain the shield with teleport skill to decapitate at the moment of contact. The shield provides defense against 1 hour of continuous attacking(a constant stream of attacks without even a moment of delay between 1 attack and the next, 1 sword swing thus should take less than a second of time off of the shield). A depleted shield takes 1 full day to recharge completely.

    Portal Creation - Short-Ranged
    Rank:B
    Caster can create stationary portals in order to connect two places. This can be used for travelling distances and uses less mana than teleportation. This can also be used as a defensive technique as even EX ranked projectile attacks will go into the portal and get redirected elsewhere. If its used to stop a charging servant and the servant has low magic resistance and/or low strength of below B, the body parts not encompassed within the portal boundaries will get decapitated and the portion that goes into the portal will be redirected while the rest of the body will stay where the decapitation occurred. Servants with higher resistances and strength will collide, trip etc. at the boundary of the portal. Portals are easily visible even for normal humans.

    Noble Phantasm:

    Level 6 Shift - Passive
    Type: Support, Augmentation
    Rank:A++
    Range: None
    Max Targets:1(Caster himself)
    If Caster manages to kill 2 Servants, this Noble Phantasm automatically activates. This raises the rank of all his skills by 1 and gives each skill some new attributes. The teleportation skill no longer requires contact and Caster can decapitate Servants remotely, provided he knows exactly where the Servant is. The teleport shield becomes mobile and movable. He can increase the size of the shield to provide extra protection to nearby allies or to give them a teleport shield of their own. The teleport shield given to allies protects for 10 minutes worth of attacks and his personal shield's protection time gets increased by 10 minutes due to the Phantasm. The portals are also movable and he can move them around at high speeds. The edge of the portal acts like a blade and can decapitate opponents. In this state, he can use dimension BFR twice. Recharge times remain the same as before. Magic resistance and Strength requirements to resist these skills also increase by 1. Caster while in Level 6 Shift mode will be mindless and a little Berserker-like, attacking everything in sight. The master can use command seals to bring him back to his senses. If this is done, he can unlock Level 6 Shift mode at will, but will always require command seals to get his wits back.

    Lore(Fanfic)

    Kidnapped at a young age for his intellectual talents by the Kihara family, Caster's early life consisted of him being constantly experimented upon in order to develop his latent Esper skill. The skill turned out to be teleportation and he started getting groomed to be the successor of Awaki as it was suspected that she would betray the City Board of Directors/Kihara family/Aleister someday. He eventually far surpassed her and this led to the Kiharas grooming his talents in a different direction. He was forced to travel the dimensions constantly, coming back to the real world only for food and water which would be given at fixed times only. He spent 15 years travelling to and fro between dimensions in this way, eventually memorising every coordinate, but forgetting his own name in the process. Communication with his superiors was through machine only and he gradually started losing his emotions, speaking in robotic tones but always craving someone to talk to in the wilderness that is the 11 dimensions. Eventually, he found himself in one of Othinus' created worlds and met Kamijou Touma. Overjoyed that he had someone to talk to, he would make the journey to that dimension and meet him daily, while keeping it a secret from his superiors. Using his dimension BFR, he would teleport Touma to a different place and talk to him about the outside world and his situation. Burning with a desire to break free, he used his skills to wreck havoc on the Kiharas and their facilities, eventually sending each to a different part of different dimensions ensuring that they would never be able to meet another soul anywhere and doomed them to life in the dimensions they wished to learn so much about. Ridding the world of the Kiharas ensured that the people of Academy City were freed from their cluches and he was hailed as a hero. When he died, his soul was taken by the Grail in order to use as a Heroic Spirit. As for Touma, Othinus eventually gave up trying to break him and they were able to meet in the 3D world, swapping the tales of their adventures.

    Personality

    Calm and composed at all times, Caster tries to keep a cool head always. He isn't prone to anger, nor jealousy or most other negative emotions. At worst, he gets annoyed by the things he hates. The reason for his composure is the complex calculations he's always doing in order to use his skills. If his mental state becomes ruffled, he may become unable to calculate, or make mistakes in them. Mistakes in calculations may mean a botched teleportation, so he always avoids distracting situations whenever possible. He craves intelligent company to speak with and enjoys social interaction in general as it one of the things he's bad at. His ultimate wish is to regain his lost emotions and became capable of holding a normal conversation. If the master uses Command Seals to get him out of Level 6 Shift, he becomes grateful as he considers a state of mindlessness distasteful. Has no problem with getting into that state, just abhors staying like that for extended periods of time.

    Relationships

    Kamijou Touma is a great friend.

    Note

    Is this too broken? I gave him quite a few limits but he may still be extremely broken.

  2. #3522
    死者 Corpse ReaperOfFlames's Avatar
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    Hello all, I had no idea what to do with my very first post here, so I decided to see if I could put together a servant sheet for the protagonist of one of my favorite movies. I hope that I did an adequate job with it and look forward to seeing what people think!


    Source: https://img00.deviantart.net/1c9a/i/...ov-d55gnph.jpg
    Class: Avenger
    Alignment: Chaotic Neutral
    Origin: Film
    Region: South Korea

    Parameters
    Strength: B+
    Endurance: A+
    Agility: B-
    Mana: C+
    Luck: D
    NP: B+

    Height/Weight: 179cm/72kg
    Gender: Male
    Likes: Freedom, Exercise, Sushi
    Dislikes: Being Confined, Wasting Time, Unknown Motives
    Talents: Patience, Incredible Endurance
    Natural Enemy: Woo-jin Lee
    Attribute: Man
    Traits: Human, Male
    Armament: Ball-peen Hammer, Knives, Anything lying around, Bare Hands

    Class Skills
    Memory Correction: (C)
    Having once suffered under the effects of multiple applications of hypnosis, Avenger has vowed that he will never again allow his mind to be tampered with against his will. However, even though as a Heroic Spirit, his mind is better shielded against mundane forms of mental suggestion, he is still susceptible to more powerful methods that employ the use of magecraft.

    Honor of the Battered: (A+)
    To Avenger, pain is the very proof of his existence after fifteen years of being sealed away from the world; proof that he is still of sound mind and body; proof that he is still alive enough to continue pursuing his revenge. The more Avenger is struck, the more determined to kill his attacker he becomes, to the point he can continue to brutalize multiple opponents in spite of wounds that would normally kill or incapacitate a normal individual.

    Personal Skills
    Battle Continuation: (A+)
    Driven by a desire for revenge and answers that was cultivated over fifteen long years, Avenger seems incapable of staying down, even in the face of multiple grievous wounds. If he is knocked down four times, he will rise five times and continue to fight even greater ferocity than before until either his target is dead or he is broken to the point of being unable to move.

    Bravery: (C)
    Even in spite of his captivity by someone who clearly had more power in the world than he did, Avenger swore revenge upon his captor and dedicated every ounce of his being towards that goal in order to keep his sanity. From teaching himself how to fight, attempting to dig his way out of his makeshift prison and finally moving to track down his captor once freed, his bravery in the face of overwhelming odds never once wavered until the very end.

    Planning: (B)
    Gaining a level of patience that he had no choice but to learn over the course of his incarceration, Avenger has obtained the ability to lay out masterful plans in the pursuit of his revenge. Following rumors, tracking people, learning their whereabouts and daily habits, all of this and more became rote to him, allowing him to gain the information he sought.

    Noble Phantasm
    Spoiler:
    Massacre in a Crowded Hallway
    Violent Application of Pressure

    Type: Anti-Army
    Rank: B+
    Range: 30 feet
    Max Target: Anyone he can see within range

    When pursuing his captor, Avenger once came looking for a man who could give him at least some of the answers he was looking for, though that man was very unwilling to cooperate. In turn, the man put a wall of men between Avenger and himself, Avenger answered by plowing through them with a level of viciousness his assailants were wholly unprepared for.

    When he activates this Noble Phantasm, anyone he can visually perceive within 30 feet of himself is drawn into a “Hallway” made of unseen force which cannot be pushed through by normal means,forcing the opponents to face Avenger in head on combat if they wish to escape. With close range combat being his bread and butter, Avenger is free to use his skills to their fullest, the “Hallway”seeming to improve his physical and mental capabilities the longer he remains inside of it. While an individual inside of the "Hallway" cannot escape by running away without the aid of powerful teleportation magecraft, it is not impossible to escape. If a person can make it past Avenger, it is possible for them to escape providing he is unable to catch them, or a particularly hardy servant could simply outlast him until his mana exhausts, leaving him unable to maintain the Noble Phantasm.

    Regardless though, when used in tandem with his patient fighting style and inhuman tenacity, it is almost a guarantee that any unfortunate souls that find themselves locked within this Noble Phantasm are bound to find themselves on the receiving end of a rather unpleasant situation.

    Lore
    Spoiler:
    Avenger's true identify is Dae-su Oh, once a normal businessman who met with a rather unfortunate fate. One day, without warning or provocation, Dae-su was abducted by unknown individuals and placed inside of a sealed hotel room. For fifteen whole years,Dae-su was held there, fed food through a slot in the door, with only a small television for company. For fifteen whole years, he trained himself, turning his body into a weapon by mimicking boxing fights he watched; for fifteen whole years, he attempted to dig his way out of his makeshift prison; for fifteen whole years, he planned and plotted for the day he would finally be free, free to find the person who put him here and make them pay. Then, one day, without warning or provocation, Dae-su awoke on top of a roof with a case full of money, now a free man.

    From that day forward, Dae-su Oh cut a path of single-minded vengeance across the city, following every single lead he could find about the prison he was incarcerated in, as well as the person who put him there in the first place. No lead was too small for him to follow, even going so far as to find the restaurant who provided the food he'd eaten for fifteen years and anyone that decided to try and stop him was met with an unparalleled ferocity. Eventually, he was able to find the name of his captor, Woo-jin Lee,and wasted no time in hunting him down. In a cruel twist of fate however, as Dae-su finally cornered the person who had stolen fifteen years of his life, he discovered just how deeply into the spider's web he had fallen. Through his own actions, he had destroyed Woo-jin's sense of self during their time in school and in retaliation, Woo-jin had meticulously woven Dae-su into a revenge plot of his own, forcing Dae-su into the very situation that he had forced Woo-jin into all those years ago.

    Denied his revenge and forced to bear the same shame he had thrust upon Woo-jin, he cut out his own tongue and underwent intense hypnosis therapy so he could forget the tragedy born of his own mistakes, though it was only so effective. He never truly forgot that pain, and even though he admits that the situation was born of his own actions,he never truly could let go of the vengeance that fueled him up until then.

    Personality
    Spoiler:
    Outside of combat, Dae-su is a quiet and patient individual, only speaking when the situation calls for it and preferring to keep his conversations brief as he is still very used to life without a tongue, despite having it restored as a Heroic Spirit. He is incredibly meticulous and focused to the point of being obsessive, preferring to do nothing by half measures and taking every care to learn as much about the people he interacts with as he can. Despite his serious nature however, he does have a sense of humor that can occasionally shine through depending on his master, though much of his humor tends to be fatalistic.

    Tactics
    Spoiler:
    Take your time, learn as much about your opponent as is possible, force them into an enclosed space and lock them into close combat with Dae-su. He'll take care of the rest.

  3. #3523
    Executioner Voyager's Avatar
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    BERSERKER
    Jason Voorhees

    "Did you know a young boy drowned the year before those two others were killed? The counselors weren't paying any attention... They were making love while that young boy drowned. His name was Jason. I was working the day that it happened. Preparing meals... here. I was the cook. Jason should've been watched. Every minute. He was... he wasn't a very good swimmer."


    Alternate Classes:
    Avenger
    Alignment: Chaotic Evil
    Attribute: Earth
    Traits: Antihero, Demon, Earth / Heaven, Humanoid, Undead
    Origin: Friday the 13th
    Region: North America

    Alias: The Crystal Lake Killer
    Gender: Male
    Height: 6’5 (196 cm)
    Weight: 225 lbs (102 kg)
    Likes: Mother, masks
    Dislikes: Swimming, drinking, drugs, premarital sex
    Talents: Trapping
    Natural Enemy: Freddy Krueger, Gilles de Rais, Medb
    Armament: A machete, and… basically anything else he can get his hands on.

    STRENGTH: C+
    ENDURANCE: A+
    AGILITY: D
    MANA: E
    LUCK: E
    NOBLE PHANTASM: C

    LEGEND:

    Jason Voorhees is a modern icon of horror, one of the most recognizable characters in all of horror fiction, all because of a simple hockey mask taken from a victim. Born in 1946 within the continuity of the Friday the 13th films, Jason had a number of deformities at this young age and was pampered by his mother, Pamela and isolated from the rest of the Crystal Lake for his own safety. One day, when she couldn't get a babysitter, Pamela had to take Jason with her to Camp Crystal Lake, where she worked as a cook. Tormented by the other campers and unprotected by the "busy" camp counselors, her son was seemingly killed when he was thrown into Crystal Lake and drowned.

    Driven mad by grief, Pamela avenged his death and went on to prevent any from returning to Camp Crystal Lake, eventually dying to one of her would-be victims. However, Jason still lived, hiding in the woods of Crystal Lake, and witnessed his mother's death. He retrieved her severed head and made a shrine to her, the only person who had ever treated him with a modicum of kindness, and took her place as Crystal Lake's violent guardian, butchering all who would dare venture to this cursed ground.

    CLASS SKILLS:

    Mad Enhancement: C+
    The source of the Berserker class' power, raising their statistics in exchange for a loss of sanity. In exchange for his ability to properly communicate or process thoughts, all of Berserker’s parameters, save for Mana and Luck, are ranked up. Berserker lacks any semblance of sanity and exists only as an uncontrollable killing machine, though he can be placated by the thought of his beloved mother.

    PERSONAL SKILLS:

    Battle Continuation: A
    A skill that reflects one's exceptional vitality and endurance, allowing the user to fight on despite grievous wounds and escape safely even when defeated. The legend of Berserker is one of returning from “death” again and again. No matter how many times he was struck down and seemingly killed, he would always return again, even after taking decisively lethal wounds such as severe damage to his brain.

    This rank of Battle Continuation allows Berserker to continue fighting for an extended period of time even if lethally injured until he takes an undeniably fatal wound such as decapitation. Even if wounded in such a manner, though he may “die”, he will regenerate thanks to his Noble Phantasm.

    Slasher: A
    The existence of the primary characters of the slasher genre, mysterious, seemingly inhuman assailants who hunt down and kill humans in droves. Unlike many villainous figures in fiction, it is the slasher who the audience cheers for, a being created to kill humans for human entertainment, an existence that marks them as antiheroes as default. Against human opponents, Strength is ranked up, any implement can be used as if it were a lethal weapon, and escape becomes incredibly difficult even though Berserker may only pursue his opponents at a brisk pace.

    It is the power of those who have mastered the art of human massacre. Bearing perhaps the largest body count of any single slasher villain and being perhaps the most iconic, Berserker has a high rank in this skill matched only by his prototypes. At such a rank, he can kill a human being with essentially anything, no matter how absurd, such as a garage door or sleeping bag, without issue, but is much less effective against opponents with higher Mystery.

    Wanderer of the Misty Night: C
    A skill representing the nature of a monstrous serial killer, not an assassin. As long as it is night, or suitably foggy enough to be of similar visibility, Berserker gains C-rank Presence Concealment, suitable for spying and assassination, though it will drop considerably upon preparing to attack. Due to his class, Berserker cannot competently spy on others without being controlled by a Command Spell, but striking from the shadows is an easy task.

    NOBLE PHANTASM:

    Jason Lives: The Curse of Crystal Lake (Anti-Unit (Self), C)
    The undying nature of the unstoppable revenant known as Jason Voorhees, sublimated as his sole Noble Phantasm. It is a continuously active, self-targeted Noble Phantasm that grants Jason an exceptional staying ability, allowing him to regenerate from lethal wounds. Even if he is decapitated and “killed”, his Battle Continuation will take effect before he resurrects himself shortly later, reconstituting his body and returning to full strength. Lesser wounds can be regenerated instantly. Originally summoned in his human form, after he first takes a lethal wound, Jason will return as his more iconic undead self.

    While this Noble Phantasm makes it difficult for many Servants to put Jason down even temporarily, due to his reckless combat style, it inevitably drains an unnecessary amount of magical energy, making Jason an inefficient Servant. Of course, due to his extremely violent nature, gathering humans to drain mana from is a simple matter. However it is of little use if he is completely annihilated by a powerful Noble Phantasm, or against weapons that inhibit healing.

    In addition, it has another weakness inherent to Jason’s legends. If he is completely submerged within a deep enough body of water, Jason Lives’ regenerative powers will be completely negated, allowing him to be killed normally.
    Last edited by Voyager; April 9th, 2018 at 04:38 PM.
    And yet, she folded it a hundred times.

  4. #3524
    私の名前何ですか?What is my name? Lethildiren's Avatar
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    First post, although I've been poking around here for a while as a guest. This thing is something I wrote up for a crossover story that I haven't published on AO3 yet, and that currently isn't panning out very well; I figured I'd post it here, so people still see it even if the story goes nowhere...
    FACECLAIM

    CLASS: Avenger
    TRUE NAME: Uncertain; most strongly-associated moniker is the "Slender Man"
    ADDITIONAL TITLES: The Operator, Erlkönig, Faceless Demon, etc.
    SUMMONING CATALYSTS: A Missing Child poster for one of the victims of the Rosswood Wendigo serial killer
    LEGEND: Mythology all across the world
    REGION: Primarily North America
    SEX: None(?)
    HEIGHT/WEIGHT: Variable; most commonly 280cm / 25kg || 9' 3" / 55.1lbs
    LIKES: Children, frightening others, justice
    DISLIKES: Humans that harm children, unreasonable amounts of bravery, trespassing on its chosen territory
    MORTAL ENEMY: Humanity(?)
    ALIGNMENT: Chaotic Good
    ALTERNATIVE CLASSES: Assassin, Beast, Ruler(?)
    GRAIL WISH: None
    ARMAMENT: Four semi-tangible tendrils of shadow, protruding from its back. When in use, these drain mild amounts of Mana over time and have roughly B-Rank Strength by default, but can be deliberately ranked down by Avenger for a lower Mana cost.
    STR: C
    END: B
    AGI: EX
    MAG: B++
    LCK: E-
    NOBLE PHANTASM: A

    Class Skills:

    Avenger — A++
    Hate and fury fuel the Avenger-Class Servant, and are easier to incite in their presence. At this rank, the physical and emotional pain of others also provide limited amounts of Mana to Avenger; most particularly fear and fright.
    Memory Correction — B
    Humanity can forget many things, but Avenger refuses to. If Avenger makes use of a forgotten detail in combat, all damage dealt as a result of said detail is increased by 30%. (‘Forgotten details’ can include Memory Correction itself.)
    Avenger is itself stems from a mostly forgotten fragment of history, making it remarkably skilled at attacking from beyond an opponent's memory. This is also exceptionally useful when used in conjunction with Information Erasure.
    Self Replenishment (Mana) — D+
    Until their revenge is attained, the Avenger will not stop fighting, Master or no Master. Avenger’s true Phantasmal form is an immortal spirit, existing beyond the human classification of life; it does not require any ordinary sustenance to exist, and can go for decades without food.

    Obviously, that isn't possible for a Heroic Spirit, and so, to reflect its usual immortality, it simply generates small amounts of Mana over the course of three turns, and consumes approximately 10% less Mana than usual when out of combat.

    Personal Skills:

    Presence Concealment — EX
    One's ability to remain hidden. Avenger is not good at true stealth; however, its greatest strength is an ability to remain completely unnoticed. Unless Avenger desires to be seen, Servants and Magi further than eight spaces away will not notice its presence even when staring directly at it, and mundane humans won't notice at all.

    This can be nullified by Skills specializing in detecting hidden persons at C++ Rank or higher. Additionally, Servants with Skills that grant exceptional perception — the Heroic Spirit EMIYA's Clairvoyance, for instance— are able to notice Avenger from further away, at a maximum of twenty-four spaces away.
    Information Erasure — B+
    A Skill that erases records of a Servant's existence and actions following the conclusion of an engagement. Avenger is impossible to properly record in any way; drawings will become smudged once the artist looks away, video footage will distort and corrupt, and photographs will focus on anything else— even a smudge on its own lens, if need be. This does not apply to vague depictions, such as stick figures and pictures taken at extremely long distances.

    In actual combat, memories of Avenger become muddled and blurry when it is not present, unless it wills otherwise. It is also capable of forcefully inducing limited memory loss in a target, at the cost of a large amount of Mana; this will give the impression that one ‘blacked out’ and awoke in the middle of something, up to four hours later.

    In its true Phantasmal form, Avenger is difficult for both man and machine to perceive, and is notorious for destroying any exceptions. Stories abound, similarly, of people losing entire months of their lives to its influence.
    Phantasmal Form — EX
    A skill denoting one’s status as something inhuman. Avenger’s true form is that of a singularly unique Phantasmal Beast, born of human suffering and composed of a patchwork of human souls lost in a great tragedy.

    In all aspects except spirit, it is a true Phantasmal Beast. Spiritually, however, it still vaguely resembles a human in many ways, even affecting its physical manifestation; and so, much like how homunculi and individuals bearing curses such as lycanthropy can become Heroic Spirits — and much like how a certain Incubus-born Wizard can summon himself into a Grail War — Avenger is eligible for summoning when it wishes to be summoned.

    NOBLE PHANTASM

    Rosswood Wendigo
    Memory of A Million Wasted Lives

    Rank: A
    Anti-Unit
    Range:

    Max. Targets:
    Avenger is composed of hundreds of human souls, generally children murdered or otherwise lost long before their time. It can use these lost souls to its advantage, taking on the form one of its collected children, or how they would have looked in adulthood if they had lived; Avenger’s height, weight, and (lack of a) face are overwritten by that of a person who never really existed, permitting it to masquerade as a human perfectly. Its clothes are also susceptible to this Noble Phantasm, but in a more general way; as long as it keeps the standard black coloration, it can alter its clothing to appear as anything else.

    When properly invoked, Avenger becomes capable of totally mimicking anyone it has ever touched. This has a very high Mana cost, cannot mimic unnatural details (such as a Master's Command Seals) and cannot last longer than fourty minutes. There is also, of course, the issue of Avenger having to mimic the personality of the person itself, which can easily expose its illusion if it is unfamiliar with them.

    Avenger’s stats are all reduced by two Ranks while this Noble Phantasm is in use. In the case of its Agility, which is usually completely incalculable, that is ranked down to B++.

    Law of the Reverse Side of the World
    Imposition of The Alternate Three Dimensions

    Rank: EX
    Conceptual
    Range:
    24
    Max. Targets:
    Avenger’s true Phantasmal form manifests in the world by sheer force of will, imposing the reality and laws of the Reverse Side of the World into the area around it to supplement its own detachment from the mundane world. This is an imperfect process— and one that humanity is ill-prepared to handle after the end of the Age of Gods, with disastrous side effects.

    While this is a natural and unavoidable byproduct of the Slender Man’s continued existence, it has gone down in legend as an ability in of itself.

    To this end, Avenger has total control over this usually uncontrollable effect, and can passively (and even selectively) warp reality around itself, creating eldritch geometries in the surrounding area, inducing sudden and unexplainable illnesses in nearby unprepared humans (excluding Servants and those who have previously interacted with the Reverse Side of the World, such as Merlin) and allowing itself to move in a different set of dimensions from the rest of the world, increasing its Agility to EX simply through the alien nature of its movements.

    Prolonged exposure to these effects will, for uncertain reasons, force humans to adapt to them, becoming at least partly Phantasmal themself; this can be purely mental, producing alternative personalities that behave in unpredictable, dangerous ways and process the world differently from their ordinary self, or — in worst-case scenarios — physical, transforming victims into something other than human. The approximate amount of time it takes for this effect to occur is twenty-four hours of exposure, whether continuous or added up over a much larger amount of time.

    Due to this Noble Phantasm’s integral nature to Avenger, it has no Mana cost. Instead, it passively drains enough Mana to balance out Self Replenishment (Mana).

    Modern-day Bogeyman
    Faceless Demon of a Hundred Stolen Legends

    Rank: B
    Conceptual
    Range:
    Max. Targets:
    Over time, Avenger's legend has been conflated with that of many others, having been falsely claimed to be the modern form of such beings as the
    Noppera-bō
    のっぺらぼう
    and the Erlkönig; while this is false for its true form, the Servant container it has been summoned into is much more susceptible to legend, alongside reality.

    If an opponent mistakes Avenger for the subject of a similar legend
    — whether similar in action, such as the aforementioned Erlkönig, or similar in appearance, such as the Noppera-bō — it will 'steal' the most common attributes of that creature while fighting that opponent. New abilities, weaknesses and modifications to its clothing (the suit transforming into a robe, for instance) are all typical effects.

    This effect cannot activate when fighting multiple opponents, unless those opponents all believe it to be one specific entity. It also drains a notable amount of Mana while active; more if the 'stolen' weaknesses are used against it. Anyone who recognizes Avenger's true form will instantly seal this Noble Phantasm while in combat with it, regardless of whoever else may be present.

    Personality
    Befitting its shadowy nature, the Slender Man does not speak much. It is perfectly capable of speech, however, both through the Master-Servant bond and through the mouth of one of the forms given by its first Noble Phantasm; it's a surprisingly smooth talker (undoubtedly due to its usual activities requiring some skill with persuasion), but not worthy of a Charisma rank.

    Overall, it tends towards the role of an enigmatic watcher, benevolent towards its Master and their associates but unrelenting and malevolent towards their enemies. In combat, it can be truly terrifying; but out of combat, it does (usually) truly care about the well-being of its Master, and may subtly urge them towards what it feels is best for them. It enjoys every moment of its time as a Servant, where its powers are totally under control, and most particularly delights in making its Master happy... and frightening those it seeks to kill.

    The Slender Man adores children; it is much easier for a Master with children (or who is themself, a child) to summon it, and moreso if their goals involve aiding a child of some sort (Matou Kariya's desire to save his niece, for instance). However, it does not at all regret its required consumption of them, as their souls will become part of its own and they will still be "saved." It thinks with a morality that cannot be easily understood by human minds; a morality where a serial killer will be led towards more victims one night, and die for his crimes in the next, and where even when it only desires to help, children are not at all safe around it. It can and will easily turn on a Master that it deems 'expendable.'


    Lore
    The origin of this particular Phantasmal Beast is, much like any decent magical being, a mystery. It is known, however, that an entity resembling it first appeared in America in the middle of 1884, four months after the death of the reviled Rosswood Wendigo serial killer. The man kidnapped and murdered twenty-seven children before disappearing into the woods himself; his body was found much later amongst the bodies of his victims, hanged from a tree like all the others. It was theorized that a spirit of the forest murdered him, and from that story rose a specter unlike any other.

    Stories abound, from there, of a figure that defies description; a man with a million faces, who steals children away from their homes and takes them to parts unknown, or a faceless man with innumerable arms and ambiguous goals, who stalks adult and child alike. Opinions vary, but it is (obviously) not commonly depicted as a good entity.

    There are faceless demons in myths all across the world, of course; and many that are now associated with it. Yet most of those don't properly exist in the human world anymore; not like It does. Why is that? The answer lies in the truth of what the Slender Man is. It is an amalgamation of half-finished souls, that of the Rosswood Wendigo's victims; and, after his death at their hands, the man himself became a part of it, giving the beast proper consciousness. It does not refer to itself as We, like similar amalgamations, but rather I, to denote its (perceived) stability and coherence. The inhumanity of the legend surrounding both the Rosswood Wendigo and his death, and the monstrous nature of the conglomerate soul he has become part of, has made it into a true spirit (nowadays with many stolen legends to back it up); yet it has refused to leave the human world so easily.

    Using its own power as a Phantasmal Beast and the unrealized magical potential of some of its collected children, the Slender Man forced itself to manifest into the world, attempting to continue its work as a savior of children. This could not continue for long; the nature of its improvised manifestation forces it to replenish its Mana and generate an ever-increasing amount as the days go on and it grows further removed from the world, ultimately requiring it to consume the souls of the children it seeks to protect in order to remain in the world. This has led to it becoming much more indiscriminate in who it takes, ignoring whether a child is suffering or prospering, wanted or unwanted, and anything else. And yet it still remembers what it is. To make up for its own crimes, it has developed a tendency of watching over those that it was able to save; this usually ends terribly for those people, no matter how well-intentioned and careful it may be.

    In the end, it is a monster by circumstance, not by choice; its presence in the Holy Grail War is a choice of its own, in hopes of being able to give its chosen Master their wish and do something good that does not have a terrible price, nor unleash unforeseen consequences.


    Notes
    Yes, this is literally just "Vaguely Benevolent Slender Man." My aim was to merge the original stories by
    Eric Knudsen
    Victor Surge
    , MarbleHornets's shadowy "Operator" and the modern Slender Man everyone knows and loves, while simultaneously making it fit the Nasuverse and creating a character that can create more interesting situations than just "TALL MAN IN SUIT, EXCALIBUR IT NOW." I suspect it worked, but I'm worried the lore's a bit flimsy. Still, fun to write; hopefully I didn't do too badly.
    Last edited by Lethildiren; April 9th, 2018 at 07:08 PM.

  5. #3525
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
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    Slender Man: First off, I applaud your creativity for managing to make Slender a sympathetic character while still preserving everything that makes him so creepy and horrific. He's absurdly wanked for such a modern legend though. The three EX-ranked Skills are way too much. I don't care if they fit his legend, in the Nasuverse it's a clear law that age and level of fame = power, so there's just no way a modern urban myth is going to be as strong as actual legendary heroes. Heck, Jack the Ripper from Apocrypha had a far more famous legend and a similar "amalgamation of dead children" origin, and yet wasn't anywhere near this powerful.

    The three NPs are also rather questionable for the same reasons, though they're interesting and flavorful enough (especially the third) that I wouldn't ask you to scrap them outright.

  6. #3526
    私の名前何ですか?What is my name? Lethildiren's Avatar
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    Good point. Er, technically it's just two EX-ranked Skills (at least, by my reckoning; the 'Skill denoting one's status as [blank]' type of Skill generally doesn't actually do anything, anyway), but I still definitely see your point. As Slender Man's more well-known for hiding in plain sight than having a bunch of tentacle arms, I think that Monstrous Strength'll get the short end of the stick. Both of them, actually, just that one more.

    ...also, I did sort of make him about 120 years older than he actually is, so it's not as bad as a nine-year-old urban legend getting seven Noble Phantasms or something, but-- yeah, I was a bit conflicted about including that third one. Eh.

    Either way, er-- overall, thanks. It's nice to know I didn't do too badly.

  7. #3527
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
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    Quote Originally Posted by Lethildiren View Post
    Good point. Er, technically it's just two EX-ranked Skills (at least, by my reckoning; the 'Skill denoting one's status as [blank]' type of Skill generally doesn't actually do anything, anyway), but I still definitely see your point. As Slender Man's more well-known for hiding in plain sight than having a bunch of tentacle arms, I think that Monstrous Strength'll get the short end of the stick. Both of them, actually, just that one more.
    As I see it, the tentacle arms could probably be an innate ability of his that isn't classified as an NP or Skill, like Medusa turning her hair into chains in First Order.

  8. #3528
    私の名前何ですか?What is my name? Lethildiren's Avatar
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    Huh. I actually wasn't aware that would work. Well, alright. I suppose, going by that, they'd do slightly better as being listed under Armament? Changed it.

  9. #3529
    私の名前何ですか?What is my name? Lethildiren's Avatar
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    I felt in the mood for something a little different. Therefore, uh... yeah. I’m thinking about also doing a Batman one, but— eh. We’ll see about that. For now...

    HA. HA. HA.


    CLASS: Caster
    TRUE NAME: Jackson J. Napier (presumably)
    ADDITIONAL TITLES: The Joker, The Clown Prince of Crime, The Man Who Laughs
    ALTERNATIVE CLASSES: Assassin
    SUMMONING CATALYSTS: A blood-stained Joker card recovered from his corpse
    ALIGNMENT: Chaotic Evil
    LEGEND: Batman — DC Comics
    REGION: Gotham City (North America)

    STR: D
    END: A
    AGI: C
    MAG: B+
    LCK: B++
    NOBLE PHANTASM: A

    SEX: Male
    HEIGHT/WEIGHT: Indeterminate
    ATTRIBUTE: Human
    LIKES: Chaos, jokes of all kinds, good senses of humor, dogs, Batman
    DISLIKES: Order, people that are too serious, failure, being forgotten, Batman
    MORTAL ENEMY: Bruce Wayne
    ARMAMENT: A very large number of completely unique knives; two revolvers (one loaded with “BANG! Flag”-esque spikes coated in lethal poison, and one loaded with ordinary bullets)
    GRAIL WISH: ?????

    Class Skills:
    Territory Creation — B+
    Caster is able to transform a chosen location into a carnival-esque Workshop — or, in this case, a Laboratory, allowing him to manufacture spectacular quantities of his second Noble Phantasm and rank up his Item Construction Skill to B+.

    In life, Caster is best at creating things (almost ironically) in a controlled environment. The Laboratory is a perfectly good example of that, with the added benefit in that he can simply expend Mana to repair any holes blown in the walls.

    Item Construction — C+ (B+)
    Caster is adept at concocting lethal poisons, helpful potions and completely unpredictable chemicals at a moment’s notice, with his second Noble Phantasm being only the tip of the iceberg. Mystic Codes are out of the question, however, and anything resembling one that Caster designs will inevitably self-destruct when used.

    This ranks up to B+ while Caster is inside of his Laboratory, permitting even more elaborate concoctions to be made at a faster rate.

    Personal Skills:
    Battle Continuation — A

    The ability to withstand lethal wounds and continue a fight long after it was supposed to have ended. Caster was a terrifying figure in life— not just for his horrific actions, but for his refusal to stay dead. There are rumors that he still lives to this day, in fact, although his presence as a Servant clearly indicate that they are false. Probably. Most likely.

    Caster can survive undeniably lethal damage, such as a skewered heart, for three minutes before expiring. Coupled with his first Noble Phantasm, it is entirely possible that nothing short of decapitation or complete disintegration is guaranteed to finish him off; handle with caution.

    Mental Pollution — A+
    Makes it highly possible to shut out any mental interference thaumaturgy, due to possessing a distorted mentality. However, at the same time it becomes impossible to come to an understanding with individuals that do not possess an equivalent rank of mental pollution.

    Caster is completely insane, and so — while he does desire some twisted sort of companionship, as demonstrated by his strange relationship with his Master, obsessive affection for his past associates and unorthodox feelings towards his Mortal Enemy — he cannot ever see eye-to-eye with anyone that isn’t exactly as insane, whether they’re a partner or an enemy. This has the side effect of ensuring that no one can affect his mind in any way, as it’s already broken beyond repair.

    Information Erasure — D+
    The ability to remove knowledge of a Servant’s identity, abilities, appearance and other identifying details after the end of a battle. At this rank, only Caster’s True Name is guaranteed to be forgotten; other details may be muddled at random, but never totally erased.

    No one knew Caster’s true name, in life; any time he even came close to divulging his origin, he made up a different story for every person he spoke to. It is entirely possible that ‘Jackson J. Napier’ isn’t even his actual name, but it is the one he is most closely associated with, being the one that his own Mortal Enemy believed was his real name.

    NOBLE PHANTASM
    The Last Laugh
    Undying Curse of The Pale Man Who Laughs At Us

    Rank: A
    Anti-Unit (Self)
    Range:
    1
    Max. Targets: 1
    Upon taking lethal damage, this Noble Phantasm automatically activates. Caster gains a single rank up to his Agility, boosting it to B-Rank, and is given three minutes (by Battle Continuation, not the Noble Phantasm) to hide himself in an area where he is completely unseen. Presuming he can get out of sight in time, this Noble Phantasm will enter Stage II.

    Stage II of this Noble Phantasm is very simple; Caster is completely and instantaneously healed of all injuries taken during the battle in which he received his mortal wound, generally restoring him to full health. His Laboratory will disintegrate as it would if he had properly died, but that is the only drawback.

    This will not activate if Caster dies before finding a hidden place, or if he is instantly killed by something that negates Battle Continuation. Naturally, as this is a very powerful Noble Phantasm, it also has a high Mana cost, and it will fail to activate if Caster cannot pay that price. However, if Caster is actually killed by an attack, but is also only presumed dead, with his body being neither seen nor interacted with by any Holy Grail War participants within an hour, it will activate, actively resurrecting Caster from death. (If anyone finds his body within that time, it will simply dissolve as normal.)

    Caster, in life, was known for surviving the unsurvivable; it is said he was once caught in the blast radius of a nuclear explosive, and miraculously reappeared later in the week, unharmed. This Noble Phantasm is built around that legend.

    This Noble Phantasm can only activate once per day.

    Joker Toxin
    The Clown Prince’s Favorite Punchline

    Rank: C++
    Anti-Unit
    Range:
    Variable
    Max. Targets: Variable
    While inside of his Laboratory, Caster can create a special chemical that cannot be replicated by anyone else. This is his second Noble Phantasm, and potentially his greatest offensive weapon (and certainly used in a variety of his other weapons). Upon inhaling gas containing this chemical, being injected with it, or otherwise having the chemical enter their body, a human will begin to laugh hysterically as their body breaks down from the inside out, transforming into Mana for Caster’s use.

    Small amounts of this chemical do not have any effect on Servants at all, although getting some in the eyes may stun them briefly; large quantities have a severely debilitating effect, however, ranking down all physical attributes of a Servant by two ranks while they are still breathing it in.

    Caster can create unlimited amounts of this Noble Phantasm, with the only limit being how much Mana he has; as this does not passively drain Mana, this essentially means there is no limit. Indeed, this plays into his final Noble Phantasm, which requires excessive amounts of the stuff...

    ”All it takes is just one bad day.”
    The Killing Joke

    Rank: A+
    Anti-City
    Range:
    400
    Max. Targets: 10,000
    Utilizing massive amounts of Caster’s Joker Toxin, Caster recreates the spectacular calamity that nearly destroyed Gotham just before his death; he manifests a purple blimp directly above his Laboratory, containing every single canister of Joker Toxin he has created up to that point aboard it. This blimp will fly to the exact center of the city the Holy Grail War is taking place in and linger for one hour before detonating, flooding the city with Joker Toxin. At such massive quantities, it can even kill Heroic Spirits, ensuring total victory unless a Servant and Master flee the city beforehand.

    The blimp is nearly completely impervious to damage, and cannot be taken down by anything short of an A-Rank Noble Phantasm; the only way to defuse the Noble Phantasm itself and stop the explosion, however, is to board the blimp and battle through a flying deathtrap of unusual size, filled with toxins, traps and even Spiritual minions, who — despite having E-Rank in all stats — will pose a distraction in large numbers.

    After all of this, Caster can be found piloting the blimp, and must be fought. Although he cannot dissolve from Mana deprivation while aboard the blimp, Caster’s death if he is defeated in a fight aboard it is guaranteed; if he falls out the window overlooking the city, The Last Laugh will not activate, and he will dissolve before he even hits the ground.

    Caster’s death is the only way to disarm this Noble Phantasm, which can spell doom for the less combat-orientated Servants. However, it takes an extraordinary set of circumstances to activate; he must first have used The Last Laugh at least once, have poured a massive amount of Mana into concocting his Joker Toxin, and he must kill his Master within one minute of uttering the invoking sentence. Only if all of these conditions are met will this Noble Phantasm successfully activate, and only then will he finally get the last laugh.

    PERSONALITY
    The Joker is an utter madman, with no sense of morality short of “is it amusing? If it is, then do it.” He has committed massacres without any sense of remorse, broken the minds of others for sport and attempted to destroy his home city of Gotham twice — with the second attempt ending in his death. His twisted sense of humor drives his every action, leading him as far as to actively aid his Mortal Enemy, Batman, against villains attempting to destroy Gotham... with the only justification being “I don’t want the fun to stop yet.”

    As a Servant, he is exactly as insane as usual. However, things are different, at the same time; in life, he transformed the psychiatrist Harleen Quinzel into Harley Quinn, to be his life-long companion; without her presence at his side, he commonly treats his Master as the replacement for her, dragging them into every scheme of his that he may pull — whether they like it or not. If this is not something they can agree to, then the situation may end poorly.

    In spite of all of this, there is a part of him that respects the sense of the stable mind; he prizes sensible Masters over ones that are just as insane as he is (he would favor Kotomine Kirei over Uryū Ryūnosuke, for instance), seeing them as balancing him out and often finding them to be the perfect person to bounce his jokes off of. All of them. (Yes, this includes the ones that are actually kind of funny.) This is caused by the same sort of reasoning that led to his obsessive fixation on Batman, which itself ultimately led to his death.

    Even with this, he cannot be trusted; he is fully aware of the requirements for his third Noble Phantasm, and he will not hesitate to kill his Master if he wants to use it, no matter how important they are to him. Ultimately, he will never allow a sane person to restrict him, unless they become as insane as he is.


    LORE
    The Joker (real name unknown, although the Throne of Heroes presumes it to be Jackson J. Napier, the name Bruce Wayne eventually deduced to belong to him) is one of the most terrifying criminals of the modern age, having been a scourge of Gotham for nearly fifty years before his death in 1989. He began life as an ordinary man, it is said, who turned to a life of crime to keep a roof over his family’s heads; this all changed, however, when he was confronted by the Batman, Bruce Wayne.

    Batman knocked the man into a vat of chemicals (although some say he jumped, and others say that Batman wasn’t even present for this fall, and most others are entirely convinced Joker made the whole story up), and he was presumed dead while all of his associates were arrested. His family went onto the streets, and his wife died giving birth to a baby that would ultimately never be seen by him ever again. After he woke covered in the A.C.E. Chemical Plant’s waste, severely burned and mutated by the chemicals he had fallen into, all that was left for the man was madness.

    The rest of the story is well-known to most individuals — Joker quickly became a crime lord, rose to the top of Batman’s Rogues Gallery and developed a strange obsession with the hero, amongst many other things — so the only event thereafter that needs to be noted is the story of his death. It was June 23rd, 1989, and the next time Joker was captured, he would be sentenced to death; this was no secret to him or the men chasing after him, and so he decided that he would go out with a bang.

    To do so, the Joker began by assaulting Wayne Manor, home of his Mortal Enemy; this witnessed the second time that Joker claimed the life of one of Batman’s companions, murdering Alfred Pennyworth and burning all of Wayne Manor to the ground. After leaving a taunting message, the Joker disappeared— until three hours later, at which it had turned out that he had hijacked a blimp, filled to the brim with Joker Toxin, and intended to detonate it and flood all of Gotham, destroying the city completely. But that wouldn’t be allowed to happen.

    After a lengthy brawl with what remained of the Joker’s men (which included the death of Harley Quinn, who killed herself by accident, having struck a canister of the very toxin Joker was intending to detonate) Batman confronted Joker at the controls of the blimp, as all of Gotham watched from below. Although Batman was severely injured in the ensuing fight, Joker was thrown out of the blimp and fell to his death in front of millions of people. Thus ended the horrific reign of the Clown Prince of Crime; he was cremated immediately, and his ashes were forever consigned to his traditional cell in Arkham Asylum: Cell #0801.

    In the end, he still got his wish: Gotham will never forget him, and neither will Batman.


    NOTES
    Not much to say, here, other than that I deliberately messed with the Joker's backstory here so that he can both have a distinct, lasting death and not be any of the Jokers we actually know. Was fun. Triple Noble Phantasms, although probably iffy, just felt right... although perhaps that's just because I made him a Caster. He wouldn't be able to pull off The Killing Joke as an Assassin, I can say that much.

    ...I can also say that I'm still considering whether or not Joker Toxin should be a Noble Phantasm. I'd appreciate input on that, if anyone is under the impression it shouldn't be.


    ...also, I guess this is sort of a double-post, considering the post right before it is also mine. Possibly. Er, considering it took a few days, and this is a sheet instead of just a response, I... hope that isn't a problem.
    Last edited by Lethildiren; May 4th, 2018 at 04:10 PM.
    Old soul. Where are you going, old soul?
    行人腕弛い。どこに行きません、行人腕弛い?

  10. #3530
    wwwww Spartacus's Avatar
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    Spoiiiilllllllllleeeeeeeeeeeerrrrrrrrrman Spoooooiiiiiilllllllllllllllllllllllerrrrrman, you have been warned by spoilerman!

    E B O N Y - M A W

    "Smile... because even in death, you’ve become the children of Thanos."


    Class: Archer
    Origin: Marvel Universe (Earth 616 and MCU)
    Gender: Male
    Alignment: Lawful Thanos
    Attribute: Alien (Sky)

    Parameter
    STR: D MGI: B
    AGI: A LUCK: B
    END: E NP: A


    Profile and Lore

    Archer identity is Ebony Maw, one of the members of The Black Order, the right hand and children of Thanos. Soft-spoken and courteous, a very diplomatic individual in regards to his demeanor, but also sadistic and cunning in regards to his true behaviors. Boasting his silver tongue and telekinesis ability, he could be said the man second only to Thanos himself.

    In the original 616 myth he appears in, Maw sole ability his broad use of intellect and information, weaponizing it with his silver tongue to brainwash even a great sorcerer such as Dr. Strange. In the MCU-Cycle however, he has been fused with his step-sister Supergiant, gaining her powerful telekinesis ability to control matters. Now, owning both powers of persuasion and force, it is no hyperbole he can make the Earth's mightiest Heroic Spirits to their knees.

    The Servant that summoned is the amalgamation of the two. Because both represent "The Maw that loyal to Great Titan", his more treacherous and ambitious sides didn't manifest.


    Class Skill

    Magic Resistance EX (B)

    Having fought Dr. Strange, the person that draws power from other
    Kaleidoscope
    dimension
    and render his magecraft ineffective against him, he has an unnaturally high Magic Resistance. However, if the magecraft in question takes form physically, the ability reduced to B. Even then, he will remain to have the conceptual effect of 'will gain the upper hand against magecraft user' once per turn.

    Independent Action A
    the ability to remain independent even when rejecting the Magical Energy supply from one's Master; the ability that allows for action even in the absence of the Master. Being a manipulator, Maw is more than happy to works alone more than working with his more straight-forward siblings.


    Personal Skill

    Item Construction (False) B
    The ability to construct mystic code and various item. In the later adaption, he able to create a Noble Phantasm grade armor to protect him from The Great Titan's Son immerse power. Because summoned as an Archer, his ability only limited to shape materials around him to deadly weapons.

    Incitement EX
    "Hear me and rejoice! You have had the privilege of being saved by the Great Titan. You may think this is suffering. No...it is salvation. The universal scales...tip toward balance because of your sacrifice."

    A Skill that functions as the acquisition of the words and gestures to lead the citizens and the masses. Especially, when employed against an individual, it functions as a sort of mental attack.

    Torture Techniques A
    "You will wish you were dead!"


    A Skill that represents one's possession of outstanding torture techniques. Plus modifiers are added when using torture tools to deal damage. Because it strengthens bloodshed and agony, further damage is continuously added after the ordinary damage. For him to torture is not only by pain, but by whispers of threats.



    NOBLE PHANTASM

    Ebony Supergiant
    The Black Swirls of Thousand Death

    Anti Unit
    Rank B

    The power omnipathy of Supergiant has been transferred into Ebony Maw as per the recent myths. However, the ability has been ranked down leaving only the psychic ability to instantaneously control matters, as long it is not a living being.

    It allows him to bend and shape matters at will, allowing him to make homing weapons made of steel or levitate himself with a swirl of ashes. This ability is only limited to nonliving matters, similar with Mystic Eyes of Distortion but in a smaller scale. But due to Maw control is far superior to Fujino's, there is no drawback nor the need to channel Magical Energy to use it, making him far more dangerous.

    "I have to rely on my words, but what words they are... Sweet whisperers of secret fears! My name is Ebony Maw, repeat my words, for your own salvation..."

    Ebony Maw
    The Black Tongue of Death

    Anti Unit
    Rank A

    His namesake and strongest ability of combat has manifested into a Noble Phantasm. By choosing his words carefully, he able to discerns his opponent's current mental state, personality, secrets, and abilities merely by academically guessing from their reactions. From there, the true ability of this Noble Phantasm can be used: converting an enemy into an ally, persuading them to do his own bidding, forcing them to suicide without the use of Command Spell, etc; based on Intelligence Check they roll during this NP activations.

    Its true power has been toned down as an Archer. as an Assassin that didn't possess telekinesis, this Noble Phantasm can perform more effectively (the Intelligence Check enemy need to roll will be higher.)


    relationships

    The Holy Grail:
    A wish-granting device, but one that comes with great price. Even then, its power might only limit to Earth, and what we envision is even greater than this solar system. But, I think this can serve as a good prize for Thanos.

    Gudao:
    You shall not mistake the reason why I am here, for my lord is the only Great Titan. But Earth is the places where Infinity Stones resides and eventually rules, and I shall protect it until he desires them again. But, if you want to be the Children of Thanos, I welcome you to be a part of our family.

    Asagami Fujino:
    I have seen so much potential in this girl, her eyes to be exact. But one needs to differentiate between potential and practicality, to hurt one's body and mind for barely using it, that's a big disappointment. Perhaps, I shall teach her one's or two to control her power, I have seen how Thanos teaches Gamora and Nebula, I think I can do it effectively.

    D'Eon and Mata Hari:
    To control people not with words and strengths, but with body language, that is truly astonishing! Perhaps, I shall learn the art of dancing!

    Divine Spirit Loki:
    It seems in this world, the divine jest has come to an upgrade?

    Beatrice Flowerchild:
    Well, this is... interesting.

    Mad Titan (Berserker Thanos):
    My lord and father, even in such shameful state, I'll serve you truly!

    Doctor Strange (Grand Caster):
    Ah, Stone Keeper! Even if holding the title 'Grand', I'll never fear you! The only thing I see is your shivering body ran through your spines as you see me! Just how many universes tell the tale of your defeat in my hand? No circumstances this time will save you! And you will finally learn, how you will wish death over your cruel fate!


    truly the Boba Fett of Infinity War

  11. #3531
    Darkened Misty Metropolis Lambda-Nu's Avatar
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    Ebony Maw: I like this. It suits him perfectly.

    - - - Updated - - -

    “Nobody expects the Spanish Inquisition!”


    Class: Assassin
    True Name: The Spanish Inquisition
    Alignment: Chaotic Neutral
    Gender: Male

    Strength: E
    Endurance: E
    Agility: D
    Mana: C
    Luck: E
    Noble Phantasm: E

    Class Skills
    Presence Concealment EX
    Becomes one with the World itself. The moment one shifts to attack, one's presence becomes comparable to Presence Concealment A+.

    Nobody expects the Spanish Inquisition; therefore, they must always be able to take their opponent by surprise. Thus, they have Presence Concealment at EX Rank.

    Personal Skills
    Torture Techniques E
    A normal Spanish Inquisitor would have this Skill at a very high Rank. The problem is that Assassin is so terrible at torture that they have this Skill at E Rank.

    The worst thing that they’ll do to you is force you to sit in a comfy chair.

    Satirist B
    The ability to imitate someone else, though to a comedic or extreme extent. At this point, the Spanish Inquisition can use most of the Personal Skills of Isabella I, including Independent Action A, Territory Creation B, and Zealotry A+.

    Noble Phantasms
    The Spanish Inquisition
    Nobody Expects the Spanish Inquisition!
    E
    Type: Anti-Unit (Self)
    It is a law of the universe that nobody expects the Spanish Inquisition. This Noble Phantasm is the crystallization of that law.

    Whenever somebody voices that they didn’t expect a Spanish Inquisition, the Spanish Inquisition will immediately be summoned to their location. They will then proceed to loudly announce that nobody expects the Spanish Inquisition. If Presence Concealment has been activated, it will be deactivated when this Noble Phantasm is triggered.

    It’s pathetically low rank comes from how useless it usually is. The only way it can be considered useful is a Master purposefully triggering it to summon the Spanish Inquisition to them without use of Command Seals.

    Lore:
    In the early years of the sixteenth century, to combat the rising ride of religious unorthodoxy, the Pope gave Cardinal Ximinez of Spain leave to move without let or hindrance throughout the land in a reign of violence, terror, and torture that makes a smashing film. This was the Spanish Inquisition…

    Assassin is no ordinary trio of Spanish Inquisitors. They aren’t even real Inquisitors at all, really! They originate from a Monty Python sketch that satirized the Spanish Inquisition. The punchline, so to speak, was that someone would state they didn’t expect a Spanish Inquistion and the Spanish Inquisition would then proceed to barge in and declare that nobody expects the Spanish Inquisition.

    Really, Assassin was never meant to become a Heroic Spirit. It seems that the law dictating that nobody expects the Spanish Inquisition is responsible for them achieving this for the sole reason that nobody would expect these fools to become Heroic Spirits. If you are unlucky enough to summon them, not even God Himself can help you win the Holy Grail War. The most you can hope for is that Assassin won’t be the first one eliminated. But other than that, you’re completely and utterly screwed.


    Creator's Notes:
    Inspired by the Graham Chaplin/"KIng Arthur" sheet that was recently posted on the Create-a-Servant 2 thread. The very moment I saw it, I remembered by favorite Monty Python sketch and immediately began working on this sheet.
    Last edited by Lambda-Nu; August 29th, 2019 at 10:34 PM.

  12. #3532
    wwwww Spartacus's Avatar
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    Thanks, I can't really comment on yours because I don't really familiar with Spanish Inquisitors tho, but it seems fine.

    But if you wanted to include image, try to reupload it on imgur.

  13. #3533
    夜属 Nightkin CritHit's Avatar
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    Love it Lambda, really good job! I have to say, if my "Satirist" Personal Skill becomes popular in fanon, I'd be pretty happy.

  14. #3534
    After searching some fan made version of Lam-ang. I am quite disappointed. Though for me Lam-ang is more of a Berserker because the start of his epic, I decided to create my own version of the most famous Philippine epic.

    Class: Berserker
    True Name: Lam-ang
    Alignment: True Neutral
    Gender: Male
    Origin: Philippines

    Strength: C
    Endurance: B
    Agility: C
    Mana: D
    Luck: D
    Noble Phantasm: B+

    Class Skills
    Mad Enhancement B
    The longing of a young warrior to met his father turned into an absolute abomination. The blind rage which drives only to slaughter a whole tribe without exceptions.

    Personal Skills
    Poison Production A
    A skill derives from the Item Construction. The skill allowed the user to create poison but without the user conscience.
    He whose body covered with blood and dirt accumulated in his adventure formed into a substance that had killed all water lifeforms in the river. Whenever, he touches any type of liquids would immediately form a deadly poison capable of killing humans and magus alike and incapacitating servant with a lower poison resistance.

    Animal Dialogue E
    The skill, like that of Kintoki, which allowed Lam-ang to communicate any animal under the bird and mammal classification.

    Ageless Body A
    The skill derogatory from Shapeshifting. Unlike shapeshifting, this skill only allowed the user to change his body in different ages he/she wanted to use. This skill represents any servants who could fight in any ages of their life.

    Lam-ang who is hailed to perform acts not befitting of his age.

    The Blood of the Martyr C
    The skill which allowed the servant to be stronger anytime they killed someone who is innocent from the war. This skill could only attain by servants under three circumstances; whose intent was to eliminate evil but needed higher number of collateral damage from the innocent in return, whose first part of the lore must started from an act or omission which is aforementioned above, and whose servant alignment is under the True Neutral.

    Noble Phantasm:
    Biag ni Lam-ang "The Last Offering of a Child to his Father" Anti-Unit C
    This Noble Phantasm allowed Lam-ang to create an invisible domain which make any servant inside to turn into insane similar to the effects of that of Mad Enhancement EX ,without the boost in stats, and a decrease the servant overall stats by one degree while making the user to become more sober and rational. This Noble Phantasm is not a curse, nor charm, nor magic, but the manifestation of the darkness lingering in everyone's subconscious. This could be guilt, sadness, pity, lust, greed, and any form of emotion which could drives someone to commit evil. The more time the servant is under the effects of this domain the more disadvantage for them, and could lead to forgetting the servant's true name, Noble Phantasm, and completely not following the command of his/her master until they could only think is pure carnal desire to slaughter. But, the master could use a command spell to forcefully let their servants followed their command or return their sanity back.

    Though this Noble Phantasm is complex, it had many limitations. The Noble Phantasm could only affect a single servant and another servant entering the domain would cause it to crumble. The maximum range of the Noble Phantasm's domain is only five meter in radius and it does not separate from the reality or create a separate dimensions so the effects could not affect long range servant like Archers and Casters, unless they reached the distance of the domain. This Noble Phantasm has minimal to no effect against Berserkers or servants with Mad Enhancement skill.

    Kiamat at Sarimanok "The Untitled Companions" (Anti-Army B+)
    During his mid adventures, the deities gifted Lam-ang two companions because of his meritorious accomplishment, a dog and a rooster. But, the identity of his two companions were never recorded in the Throne of Heroes because of their high degree of mysteriosness.
    Though this was the case, the Throne itself assigned two phantasmal beasts which could substitute to that of what was recorded in Lam-ang's epic. The rooster was replaced by the Sarimanok, a mystical bird endemic in the Philippines. The mystical bird itself represents the return of Allah and consider as a guardians for the Maranao. Unlike the rooster in the epic, the Sarimanok has an ability to return back the time where the things are put back in its proper order by producing a high pitch noise and flapping its colorful wings. The dog was replaced by Kiamat, a legendary dog in the Philippine myths which represents lightning and thunder . The Kiamat is a fast hound capable of leaving lightning burn marks on its path. The creature itself also has an ability to create a powerful bark exploding the target from the inside.
    The abilities from the original companions was slightly interchange with each other. Though this was not his original companions, he still treat them as how he treats his former companions.

    Lore
    He was born from the tribe's chieftain Don Juan and his wife, Namongan. His father decided to leave to eliminate a infamous head hunter tribe from the North. His wife tried to stop him but Don Juan still persisted to go. However, he never came back. Even the day where she gave birth to their child, he never returned. Namongan had a hard time gaving birth and needed three midwives to remove the child from her womb. When the child was removed, the child asked her if she was his mother which startled the midwives. Namongan affirm the baby and then the baby asked her to name him Lam-ang which she obligely followed.
    After his conception, Lam-ang has already started to train to become a warrior. However, he always envied the other children deep inside his heart. He never once felt any paternal love so he went to his mother and asked of his father's whereabouts. Her mother did not hide anything and told him the truth. Lam-ang asked his mother to give her blessing to leave the tribe and once again Namongan agreed.
    The journey was long but he never lose hope of saving his father. Then one night, a precognition came to his dream which forced him to wake up and to hurry up to his destination. However everything he did was for a naught, his father's decapitated head was already on a stake. The tribe people dancing and celebrating the head. A boy whose age was not yet one year of age slowly driven into madness. He gave a loud shout which alarmed the tribesmen. One of them tried to throw a spear into Lam-ang, but he caught it and threw it back, which skewered the tribesman. Already into a deep madness, he completely butchered all life inside the tribe regardless of their age and gender, and even in some accounts even the animals inside the tribe was not spared by him. Before finishing the last lone survivor, his sanity slowly returned and spare the survivor to spread his name in neighboring regions.
    He took his father's head and gave it a proper burial. After his ordeal, he did not return back to his tribe and decided to go for an adventure. No one knew what happened during his adventure but there was a rumor of him slaying a moon eating dragon, the Bakunawa. When he went back, he was already a young man. After discovering his son who was full of filth and stench smell, Namongan gathered all the young woman of there tribe to gave Lam-ang a bath in the river. But something out from their expectation happened, before he could be completely drenched in the river, all the lifeforms in the river escape and the water turned black and produce a foul odor. The lifeforms unable to escape from the black river was poisoned to death.
    One day, Lam-ang heard a rumor of a beautiful woman named, Ka Ines. He faced many oppositions from the other suitors. But with the help of his two companions a rooster with an ability to destroy anything with a flap of its wings and a dog capable of restoring anything that was destroyed with its bark, Lam-ang took Ka Ines' interest and impressed her parents. They married each other but it was not a happy ending. As a warrior he was, he decided to eliminate a monstrous fish. Knowing that he may not survived, he asked his wife to collect his bones.
    Lam-ang stood no chance against the beast and was devoured. His wife asked a friend to collect the bones. When all of the bones were completed, they piled it and cover it with a blanket. Lam-ang two companions, the dog and rooster, started to circle the bones. The dog bark while the rooster flap its wings and produce a noise. The bones started to move and completely revealed the revived hero.

    Wish for the grail: A moment to meet his father.

    - - - Updated - - -
    Last edited by WyvernGriffin; May 11th, 2018 at 08:59 AM.

  15. #3535
    私の名前何ですか?What is my name? Lethildiren's Avatar
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    I think you've misplaced your sheet. This is for characters of modern fiction; people like the Joker, or Doomguy, or Mario. Lam-ang, on the other hand, sounds like he's an actual legend. He should probably go in the normal "Create a Servant" thread.
    Old soul. Where are you going, old soul?
    行人腕弛い。どこに行きません、行人腕弛い?

  16. #3536
    Trace: Overcringe King of Padoru's Avatar
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    I was supposed to be studying for my finals, but I had a bit of free time to do this.




    Joestar
    Identity: Joseph Joestar
    Also known as: Jojo
    Height: 195 cm
    Weight: 97 kg
    Alignment: Chaotic Good
    Attribute: Human
    Origin: Britain
    Armament: American clackers, Thompson machine gun
    Likes: Hot chicks, collecting comics, his Walkman
    Dislikes: Japanese people, Casanovas, effort
    Talents: Sleight of hand


    Parameters
    Strength:
    B
    Endurance: B
    Agility: A
    Luck: A++
    Mana: D
    NP: C

    Personality
    Joseph Joestar is a problematic child that responds quickly to any provocation and only respects the authority of his own grandmother. He's a lazy-ass who hates the phrases "work hard" and "hard work", and has to be forced to do any kind of effort even if his life depends on said effort. He's also immature and clumsy, constantly craving attention and being jealous of people who have a flashy special technique.
    Despite this depiction of a typical young delinquent, Joseph is actually a very witty person that will pull any kind of tricks on you the moment you take your eyes off him. Combined with his arrogance, his love for pranks has developed into a dangerous weapon. At the same time he taunts with a stupid grin in his face, he's constantly plotting how to outsmart you.
    Joseph is a bold flirt that would literally enjoy peeping on his own mother (as long as he doesn't know that the woman he's peeping on is actually his mother) and is jealous of men who flirt with more ease than him. He is sometimes very loud, yelling "OH NO!" or "OH MY GOD!" whenever he's surprised or shocked. He also shows confidence in skills that he isn't good at actually, such as cross-dressing (he's easily found out because he's huge and bulky) or piloting planes.
    Despite he's British, Joseph is quite the American patriot, claiming he'll never forgive the Japanese for Pearl Harbor (that didn't stop him from cheating on his wife with a Japanese college student tho).



    Skills
    Class skills
    Fate of the Star Birthmark D
    "Joestar. Joseph Joestar. Please call me Jojo."
    A birthmark with the shape of a five-pointed star that appears at the back of one’s left shoulder. People born with this birthmark are destined to become heroes through great adventures, at the cost of dying young. Joseph Joestar is an exception to the rule, having managed to live for more than 90 years.

    Riding C-
    “No plane crash can kill Joseph Joestar!”
    Ability to ride vehicles and mounts no matter from what era they are from. Joseph has decent ability handling motorbikes and cars, but for whatever reason, practically every plane he is in will certainly crash.

    Personal skills
    Human Observation B
    “Hehe. Your next phrase is…!”

    Capacity of analyzing the behavior of humans and deducting their lifestyle, likes and livelihoods. While useful to trick people by making a weakness of their habits, Joseph prefers to use this skill to disconcert his enemy by predicting their next phrase.

    Subversive Activities A
    "Hehehehe. I played another trick on you~!"
    Preparations to dismantle the enemy's formation before battle and reduce their forces. The higher the rank, the more one's status as a hero diminishes. Joseph is able to set up traps, generally related to ropes, unnoticed and with great ease.

    Hamon B++
    Eat this! Hamon Overdrive’s beat!”
    A special energy reminiscent of bioelectromagnetism, generated by a special way of breathing. It can be used to accelerate the healing pace of injuries, reinforce the properties of objects, walk on water… Hamon is a source of vitality like sunlight, and therefore is the most effective weapon to defeat vampires, zombies, and the likes. Joseph’s Hamon is very strong, able to injure and kill beings that were superior to the strongest of vampires during his prime.

    Joestar Family’s Secret Technique
    I have a final plan! Do it until you run out of breath, OK?!
    The ultimate strategy, a tactic that allows to end a battle without suffering damage, no matter how bad things are. It requires to use one’s own legs and works better against an opponent whose own legs have been greatly damaged. In Nasuverse terms, this skill is actually Battle Retreat, what means that it actually consists on… running away as if there was no tomorrow…


    Noble Phantasm


    The gemstone to conquer the sun
    Super Aja


    Type: Anti-Unit
    Rank: A
    Description:

    A large red gemstone encased in a pendant with a small cross-like mark at the center. The purity of this stone is such that it's able to refract sunlight millions of times and release it as a beam of concentrated energy. During Joseph's youth, a breed of ancient beings, called Pillar Men, sought this stone to conquer their greatest weakness: the sun. The Pillar Men had designed a stone mask that, upon being stained with blood, would pierce the skull with tendrils, stimulating the brain to surpass the limits of the body. Due to their biology, the Pillar Men required a great source of energy to make the mask's tendrils pierce their tough bodies. That source was the energy released by the Super Aja, which has been owned by Hamon users since more than 2,000 years. According to a legend, the stone isn't only the way to make Pillar Men invincible, but also the way to defeat them. For that reason, it mustn't be destroyed, as it will make things harder.

    Joseph Joestar's mother was in charge of protecting this stone from the Pillar Men. After a series of events, the leader of the Pillar Men obtained it and used it to conquer his weakness and become the ultimate lifeform, but Joseph was able to retrieve it, which is the reason why he can use it as a Servant. Depending on the power of the Hamon absorbed by the stone, the released beam can possess enough energy to trigger a massive volcanic eruption.



    Purple of the eremite
    Hermit Purple



    Type: Anti-Unit
    Rank: C
    Description:
    A manifestation of Joseph Joestar’s will, developed much after his youth, categorized as a Stand. It takes the form of purple vines that generally come from his hands, and can only be seen by people who possess the same kind of ability.

    The vines are useful for information through psychical media, acting as a sort of Clairvoyance. Smashing a camera with the arm wrapped by them will generate a spiritual photography, showing a picture of a remote place. Connecting them to a television creates a video version of the pictures, or a message with the words of voices from different channels. A map of the zone can be instantly drawn by using dust of the ground, signaling the position of the target.

    Joseph Joestar’s fighting style allows him to use his Stand in battle despite it not being suited for combat, making it work as a rope or a whip. Additionally, it can conduct his Hamon very well, turning it into the equivalent of a high-tension wire.
    Last edited by King of Padoru; June 9th, 2018 at 06:15 PM.

  17. #3537
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
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    Okay, that Joseph sheet is pretty hilarious. The quotes next to his Skills definitely add some nice Jojo flavor. I don't really think the clacker balls are NP-worthy though. Feels more like something that would just be included under Equipment, like True Assassin's dirks or Medusa's chain-daggers. For an alternative NP, maybe something to do with the Red Stone of Aja he (accidentally) defeated Kars with?

    Also worth noting that Joseph didn't know Lisa Lisa was his mother when he peeped on her, and was pretty grossed out when he found out the truth. Dude may be a flirt, but he's not that shameless.

  18. #3538
    Trace: Overcringe King of Padoru's Avatar
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    Well, I was going more for the iconic stuff than for anything else, so I chose Clacker Volley over the Stone of Aja. Might change it, though

    - - - Updated - - -

    Okay, I've corrected the flirt thing

  19. #3539
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
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    Quote Originally Posted by King of Padoru View Post
    Well, I was going more for the iconic stuff than for anything else, so I chose Clacker Volley over the Stone of Aja. Might change it, though

    - - - Updated - - -

    Okay, I've corrected the flirt thing
    Just noticed one other odd thing. Why are the clacker balls higher ranked then Hermit Purple? Since rank is based on level of mystery, I can't see the literal manifestation of his soul having less mystery then a bunch of random balls...

  20. #3540
    Trace: Overcringe King of Padoru's Avatar
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    That's because I'm a genius at adding ranks

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