Calvin (suitable as Caster, Archer, Berserker or Rider)
Attachment 6073
Strength: D(++)
Mana: C
Endurance: B
Noble Phantasm : Varies, but at least D+
Agility : D(+++)
Luck: C
Personal Skills
Hyper: A (raises Calvin's agility by one "+" for each of the following three conditions that are met:
1. Calvin got a good night's sleep. 2. Calvin ate sugary cereal today. 3. Today is Saturday)
Nature of a Rebellious Spirit: B+ (It is extremely difficult to get Calvin to obey orders. He demonstrates an almost pathological disregard for authority. Miss Wormwood would agree)
Subversive activities(Calvin): A+(If Calvin gets a hold of anything considered valuable, chances are he will inadvertantly destroy it)
Philosopher (false): B (Calvin is very good at arguing his point, but often falls apart when someone points the fallacies that he tends to use)
Bravery (false): A (Calvin is immune to any fear or awe inspiring effects below A rank, but only because he is oblivious to any danger)
Only a Child: C (Is incapable of truly understanding his purpose in the HGW, or contemplating killing)
Hysterical Strength: B (raises strength by two "+"s if someone is trying to force Calvin to do what he does not want to do, such as take a bath. Further gives a "+" for any will rolls against compulsions)
Purity (seasonal): A+ (Whenever it is December, or Calvin thinks it is, he is incorruptible. He will get loads of loot this year, and you can't stop him!)
Seasonal Ammo: C (Causes items thrown to be treated as D-rank noble phantasms based upon season. Spring: Acorns/rocks Summer:water balloons Fall: Mushy Apples Winter: Snowballs)
G.R.O.S.S.: C (adds a "+" to any attacks made against females)
Noble Phantasms
Calvin comes with three of the listed Noble Phantasms, at least one of which must be weak, and no more than one of which can be WTF?
Weak:
Chocolate Frosted Sugar Bombs: D+ (Raises Calvin's base Agility to C, and counts as a sugary cereal for Hyper. Can be consumed by the Master to gain Servant level speed for 1 hour, after which he suffers a sugar crash for two hours)
Calvin's ride: C (A quick way to get around. Provides an A rank attack if Calvin holds the high ground, at tje cost of that same high ground. Philosophe(false) becomes philosopher(true) when he rides it.)
Strong:
Hobbes (
The Everlasting Companion): B+ (When Calvin is summoned, he may bring Hobbes with him. Hobbes is treated as a separate Servant from Calvin, and possesses his own skills(suitable for a tiger, like prescence concealment, instinct, etc.), but no Noble Phantasms. Hobbes is much better suited for the HGW than Calvin is, but if he dies, so does Calvin)
Daydreams
(Imagination is Reality): C++ (If Calvin is bored, he may assume a new persona and form temporarily, with its own personal skills, and one noble phantasm. These include, but are not limited to, Spaceman Spiff, Tracer Bullet, and a Tyrannosaurus Rex. Many of these forms are suitable for the HGW. Just hope stupendous man's cape doesn't get trapped in the door.)
WTF?
Calvinball: A++ (EX as Caster)(Calvin may challenge foes to a game of Calvinball. If they accept, the rules become absolute for both sides, and every time someone gains a point, any foes participating are given wounds to match. While Calvin is vulnerable to Calvinball as well, in the case that his opponents figure out the rules(Make them up as you go along), if he has Hobbes and maxed-out Hyper (+ CFSB) he holds a substantial advantage nonetheless. If Calvin is Caster, he may force opponents to play Calvinball when they enter his territory)
The Box: EX (holds many incredible abilities, including time travel, duplication, transmogrification, and cerebral enhancement. The Box may only serve one purpose at a time, and requires 24 hours of non-use in order to switch purposes. It arrives as the transmogrifier, the most used form.)