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Thread: Create your own Modern Fiction Servants

  1. #2421
    夜属 Nightkin TheDivineDemon's Avatar
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    Servant: Berserker (qualified Caster)
    Alignment: Lawful Good/Lawful Evil
    True name: Anakin Skywalker

    Parameters:
    Strength: D*(B*)
    Endurance: D* (C-*)
    Agility: D+*(E*)
    Magic: A+ (B-)
    Luck: C- (D)


    Class skills:

    Mad Enhancement/Monstrous Strength: (D/C)
    Berserker is a rare case within his Class in the fact the more he grows in anger the closer he comes to his Monstrous self. For a short while Berserker will have a substantial rank up in power but if left on for too long he will become a different person.

    It will start with his blade shifting to the color red and his eyes turning a sinister yellow but soon enough his body will be eaten away and replaced with powerful and crippling mechanical part. He will inevitably become a hulking cyborg of a monster whose very breath will send shivers down your spine.

    He will become irrational, vicious and paranoid in this state, not reaching a semblance of sanity until he is fully transformed or this Skill is stopped.

    Transformation stats marked by ().



    Personal skills:

    Jedi Knight/Sith Lord:
    (A) In both Orders he was a being of noticeable and commendable skill and power. So much so the Sith Papatine spent a considerable amount of time to turn Anakin into his apprentice. This gives him a number of abilities similar to standard Servant Skill and more. With these teachings he is able to achieve great feats both physically and mystically. Parameters marked with a * are granted a varying boost in power linking with his connection to the force.
    -Gives similar abilities as Battle Constitution, Presence Detection, Discernment of the Poor, Instinct, Clairvoyance and Eye of the Mind to name a few.


    Master Mechanic:
    (A) Even at a young age he has been extremely good with machines, to the point he was able to build a whole vehicle by himself from scratch and a working intelligent droid.

    The Chosen One
    : (EX) He is a being born from the very Force in the air, he has no proper father other that the power that wraps around us all. With enough control, motivation, or maybe anger he has near unlimited control of the prana in the air.

    This is skill is rendered nearly unusable after Monstrous Strength takes over.

    Riding: (A) If it’s a vehicle he can drive/operate it. No exceptions.


    Noble Phantasm:

    The Shroud of Vader:
    This Phantasm holds the ability to transform Anakin into his other self if he so deems necessary, skipping over the effects of Mad Enhancement and Monstrous Strength and going straight for the results. Though he'll hesitate to use it for once the change is complete he cannot go back.

    Lightsaber: (Rank D+) The legendary weapons of a Force User. A complex device that stands somewhere between magic and technology that produces a blade of light said to be able to cut through near anything. With it not only does he gain a powerful offensive weapon but an admirable defensive one, giving a mid-level Protection from Projectiles imitation.

    Wish: To never have fallen and/or to live happily with his wife and children.
    Last edited by TheDivineDemon; April 14th, 2013 at 06:44 PM.
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  2. #2422
    Dapper Deathwing YeOfLittleFaith's Avatar
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    Not a bad Servant Anakin!



    Quote Originally Posted by RadiantBeam View Post
    Not my fault Shirou is an awesome bro to lesbians.

  3. #2423
    夜属 Nightkin TheDivineDemon's Avatar
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    Thanks!
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  4. #2424
    夜属 Nightkin TheDivineDemon's Avatar
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    Lightbulb

    I posted him over at the other Create a Servant before it became pure history, decided to add/fix a few things with him and repost.

    Servant
    : Qualified Saber, Rider and mildly so as Caster
    Alignment: Good
    True name: Tommy Oliver, The Greatest Ranger


    Parameters:
    Strength: E+*
    Endurance: E+*
    Agility: E+*
    Magic: D+*
    Luck: C

    Class skills:
    Magical Resistance: (C as Saber, D as Rider, E as caster and placed in Personal Skills) Due to his role as a Power Ranger he automatically gained a small boost in resistance physically, mentally and magically. He has a slightly higher resistance than many of his compatriots due to his multiple power changes.

    Riding: (B as Rider, C as Saber, D as Caster and place in Personal Skills)In his life he has ridden many strange beast that many couldn’t tell you if they were best of machine. And with his experience in many extreme and varying mounts he is capable in handling most mundane beast and vehicles.

    Territory Creation:
    (C) Caster only Skill. With this ability he is able to recreate the inside of the fortress of his youth known as the Command Center. There he can remotely watch other Servants and their Masters as well as having a teleport that can take him anywhere in the city. The teleporting ability also serving as an emergency escape when necessary.

    Item Creation:
    (D) Caster Only Skill. Unlike most in the Caster Class he is not creating items but using this skill as a short cut to access weapons and items of his various “Morphs” without transforming.

    Personal skills
    :

    Gifts of the Power:
    (A) As Power Ranger he has gained a slight edge in his non morphed state over other humans, making him slightly tougher, stronger and more resilient. Though Tommy is a special case as he has been on two teams that have given more than the usual boost in power.

    • · Ninjetti /Disciple of Ninjor: There are two origins in how he obtained this set/increase in powers but both start the same way. After losing his original White Ranger powers Tommy and his teammates searched for a new source of power. In one origin they found a world called Phaedos and met a woman name Dulcea who taught them how to access their inner animal. In the other an ancient warrior blacksmith named Ninjor gave them the powers. The end result is very much the same.The list of abilities gained by these ninja powers include: Replacement, Underground Movement, Incredible Speed, Cloning, Laser Attack, Smoke Screen, Increased Size, Limited Mind Control, and a limited phasing ability.
    • · Gift of the Brachiosaurus: A gift from his latest Power Ranger incarnation that allows him to become invisible for an indefinite amount of time. What this ability has to do with a Brachiosaurus no one really knows.

    Topclass Martial Artist: (C+) While not reality breaking his skill is more than enough to hold off and defeat inhuman enemies even without his Ranger Power. One of the most notable of these feats is when a t-rex automation attacked him he kicked it in the face hard enough to escape.

    Bravery
    : (B) In honesty most Rangers have this ability though it tends to lean towards the stupid and near suicidal range of things.


    Noble Phantasm
    :

    Power Morpher:
    (Support/Anti Monster, Rank B) An ever changing item that covers him in any of five different empowering armors, each one designed to fight off wave of monsters and are equipped enough to do it with little effort. Though the damage to the suit is comparable to the damage of the user, so enough damage will cause the Phantasm to deactivate. (Changes any stat marked * to the corresponding Ranger strength) Most, if not all, of these forms comes with a small arsenal including a minor Phantasm Blade as well as varying minor Mounts (Which, if summoned as Rider, he can call forward without Morphing).

    ·
    Green Dragon Ranger: Str: B End: D Agl: C Mag: D His first and probably most physically capable form. While in this form he was able to take on four other Rangers while he was under an evil witch’s spell.

    • o Dragon Dagger: A beautiful dagger that is as much an instrument of killing as an instrument of music. The blade was designed to be played similarly to a flute and with a few notes he can send a powerful burst of energy at his opponents. (Item needed to unlock his other Nobel Phantasm)

    · White Tiger/Falcon Ranger: Str: D End: B Agl: D Mag: D His most enduring form, the one he used the longest and the one he feel identifies him the most.

    • o Saba: A sentient sword that is known to give advice and warning as well as being able to levitate and wield itself. To further complement the blade it can shoot laser from the tiger head that decorates the pummel of the blade.
    • o Shark Cycle: A motorbike created from the fossil of a prehistoric shark to hunt down the monsters who attacked his home city on any and all terrain.

    · Red Zeo Ranger 5: Str: C End: D Agl: D Mag: A This form has the most raw energy out of all of them, powered by a crystal that whole empires have vied for and fought over. Tommy is known to take this energy and release it into a devastating kick.

    • o Red Power Sword: A rather simple sword, compared to the others, it allows him to channel his energy and give burst of laser attacks.
    • o Zeo Jet Cycle V: A vehicle not unlike the Shark Cycle expect it completely of an artificial nature and draws power from the red Zeo crystal to fuel itself and increase its speed.

    · Red Turbo Ranger: Str: D End: D Agl: B+ Mag: D By far his fastest form but his most short lived. He has the least experience in this state and as such doesn’t put as much trust in it as he does the others.

    • o Turbo Lightning Sword: Similar to the Red Power Sword but trading Speed for Power.
    • o Red Turbo Cart: A road using mount the moves at incredible speed with impressive maneuverability. With a combination of its speed and mounted laser it is a worth ride for a hero.

    · Black Branchio Ranger: Str: D (C) End: D Agl: D (C) Mag: C Tommy’s latest incarnation of power and while it has a rather average stat bar it comes with a versatile weapon, a two mounts and a rank up ability.

    • o Branchio Staff: A sword like weapon that allows Tommy to release five different energy attacks based on the elements.
    • o Super Dino Mode: A brief power up mode that increases his more physical abilities and protrudes a number of spikes along his body.
    • o Black Raptor Rider: A prehistoric creature brought back to life through sciences discovered by Tommy and a compatriot to be used as a living mount. This creature can easily scale walls and jump buildings while moving at impressive speeds.
    • o Black Dino ATV: A vehicle mount that is heavily armored and armed. This vehicle is ready to arrive on the scene and level his opposition.


    DragonZord: (Anti-Fortress/Anti-Monster, Rank A) Though he has many ‘Zords’ in the past this one is the closest to his legend and his true mount as Rider. The Zord takes the shape of a giant dragon like living machine that arises from the sea to do battle with giant abominations. It is equipped with more than just teeth and claws. A large drill is attached to its mighty tail capable of destroying whole structures and at its finger tips missiles are ready to be deployed at any moment. 38 meters tall, 170 tons and can reach speeds of 140 mph.


    Which class would you rather have him summoned in?
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  5. #2425
    Desler/Dessler







    Crossover- Space Battleship Yamato

    Class- Archer

    Alternate Classes- Rider- Being Rider requires an expansive setting only found in the depths of space. As Archer, Desler has his powers sealed and limited to a degree to fit the lower level setting.

    Alignment- Lawful Good- Although initially contemptuous of humanity and militaristic, Desler came to value its lessons and became a strong ally of it and its struggle for peace. In addition, he is very honorable, and comes to respect worthy opponents.

    Bio- Ruler of the planet Gamilas, whose volcanic activity was slowly destroying the planet. Desler sought to give his people a new home, and founded the Gamilon Empire to seek out new colonies. Determining that Earth would be ideal once it was cleansed of its troublesome oxygen, Desler ordered a mass-scale bombardment of the planet. When an Earth ship, the Yamato, was dispatched to Gamilas’s neighbor planet Iscandar to find a cure, Desler sent the entire force of Gamilon at them, eventually even boosting Gamilas’ death throes in a maddened attempt to stop them. His ship was destroyed in battle against the battleship Yamato, and he was presumed dead. However, he was saved by the Comet Empire and rallied the remaining forces to assist in the Comet’s approach on Earth. Desler remained obsessed with the Yamato, but, touched by their love for Earth, abandoned the battle after giving them advice on destroying the Comet. When he returned to the dying Gamilas for a final goodbye, he learned that the Black Nebula Force was tearing the planet apart for its resources, leading him to ally with the Yamato. Ultimately the Black Nebula Force's vanguard was destroyed through the sacrifice of Starsha, who was the last native of Iscandar and an old flame. Moved by her heroic actions, Desler realized a love for peace in his heart. Wandering the galaxy, he rediscovered the Gamilon ancestral world of Galmania and became its emperor in a struggle against the evil Bolars. He was unable to control his troops though, and a missile damaged the sun, leading to another war with the Yamato before he put an end to the fighting. He assisted Earth’s evacuation and became an ardent warrior of peace in the universe. He helped protect the Yamato during its last mission, and wept at the loss of the ship and crew that had been his longtime and worthy opponent, ally, and inspiration. His wish for the Grail is to raise this world's Yamato from the depths of the sea and pilot it into the unknown space beyond Gaia to continue the Yamato's legacy. If summoned in Fate/Zero, his master is Waver. As his dying request for Waver, he asks him to continue the legacy of the Yamato for him.

    References- http://www.starblazers.com/html.php?page_id=22, http://en.wikipedia.org/wiki/List_of...acters#Gamilus


    Parameters:

    Strength (E)

    Agility (D)

    Endurance (A)- Archer managed to survive being spaced after his flagship exploded, albeit through the advanced technological aid of others, adding to his legend of invincibility.

    Prana (E)

    Luck (D)- Archer and his people have faced hardship after hardship, but have continued to persevere.

    Noble Phantasm (A+)


    Skills:

    Independent Action (Class, A)- The ability to remain independent even when rejecting the Master’s prana. Escaped death and complete loss of support on multiple occasions. Can exist in the world for a week without a Master, but Noble Phantasms with large prana requirements may require a Master’s assistance.

    Magic Resistance (Class, E)- Protection against magical effects. Cannot cancel spells, but magic damage is reduced somewhat.


    Bravery (C)- Archer has faced death fearlessly on many occasions, and is willing to sacrifice himself for final victory. Rank lowered since Archer has begun to value life more.

    Charisma (B)- The natural talent to command an army. Archer ruled his people through many crises, and was continually supported even after defeats. Suitable for a king of a country.

    Military Tactics (B)- Tactical knowledge used in battles with many combatants. Bonuses granted when using or countering Anti-Army Noble Phantasms.

    Soul of a Martyr (C)- Resists mental interference. Bred in the Gamilon warrior code, Archer is prepared to take any sacrifice for final victory. Rank lowered since Archer has begun to value life more.


    Noble Phantasms:

    Red Earth (Support, C)- Archer generates a field of poisonous, radioactive gas, which is the natural air of his race. The gas quickly spreads out in a cloud with a radius of about five feet, but the extent is partially determined by the environment it is released in (it disperse and fade quicker in a more open area, while it will quickly flood and collect in narrow corridors. All humans caught in the field are poisoned; however, it is possible to recover. Servants are no longer human and therefore are not poisoned, but those whose biological systems would have been poisoned take penalties and lose a rank in all parameters and skills. Archer on the other hand gains equal boosts to his stats while in the field.

    Planet Bomb- Meteor of Doom (Anti-Army, A)- Based on how Desler bombarded Earth with meteors to seed the way for occupation. Desler shoots a large meteorite, which explodes on impact. The damage is devastating, but the true damage is that the meteor is radioactive, poisoning its victims. The impact site is infected with a gradual poison that taints the earth with the same effect of Red Earth. It takes multiple meteors to infect a large area, but the effects are difficult to cure. Noble Phantasm limited in current setting. Archer can either produce meteors out of his own prana for close range attacks or call down meteors in (very) close range to Earth. In either case, the size of the meteor is very limited, at most the size of a small car when initially launched. The crater has an average radius of ten feet and a fallout radius of ten to fifteen meters. Since the Noble Phantasm can be very destructive to Gaia, overuse may draw the unwelcome attention of the Counter Force.

    Gamilas’ Death Throes (Anti-Fortress, A+)- Based on the martyr code of the Gamilon race, Archer recreates this Noble Phantasm after his attempt to destroy the Yamato on his home planet of Gamilas; he tried to burn the ship with the planet’s natural acidic fires, knowing that it would destroy him and his world. For the Noble Phantasm, Archer draws upon massive amounts of prana within the earth to unleash jets of fire and acid, threatening to destroy anything caught in the area. The attack initially covers only about a twenty meter radius around Archer, but the effects on the planet's geology are unpredictable and could expand to miles around the original zone. Archer himself is vulnerable to this catastrophe, but it is possible for him to survive. Noble Phantasm limited in current setting. Since the Noble Phantasm can be very destructive to Gaia, overuse may draw the unwelcome attention of the Counter Force.

    Desler Cannon (Anti-Fortress, A)- Archer fires this excessively bulky gun at the enemy, unleashing a powerful energy beam. However, the machine was designed to draw power from a starship’s engine core, and therefore is virtually impossible to use on its own without prana support in place of a core. In addition, the weapon is highly volatile, and if blocked by some power may backfire on the user with the potency of a Broken Phantasm. Noble Phantasm limited in current setting.


  6. #2426
    The Knight who tramples other people wish Castiel's Avatar
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    Finnaly finis this servant sheet, all feedback is appreciated!

    Servant:
    Berserker
    Alignment: Chaotic Good
    True Name: Asura

    Attachment 7965

    Parameters:

    Strength:
    A+/* A++ /** A+++ /*** EX

    Endurance:
    B /* A / **A+ /*** A+

    Agility:
    B /* B /** A /*** A

    Mana:
    A/* A+/** A++/ ***A+++

    Luck :
    C /* C /** B /*** B

    Class Skill:

    Mad Enhancement: B
    Rank up for all parameters, but takes away most of sanity

    Independent Action: ?

    The capacity of Servants to subsist without a Master. Berserker is a unique case, because of the Reactor inside his body, Berserker theoretically can exist as long as he is angry. The use of Noble Phantasm is also available even without an assistance of Master, when he is not in angry state this skill go down to rank A

    Personal Skill:


    Attachment 7966

    Battle Continuation: A+The ability to fight even with deadly injuries. At this rank, even the loss of the limbs will means little to Berserker. The only way to completely stop him is to destroy all his body at once, or decapitation.
    Discernment of the Poor: E++++
    Berserker won't able to tell if the person telling lies or not. But he can always tell if the person is innocent or not and will not attack them, this skill is still in effect even when under the effect of Mad Enchantment. Two command seal is able to force Berserker to hurt innocent, but one should prepare the consequences of such action.

    Prana Burst (Mantra): A
    Berserker is able to conjure prana in his fist and kick and release it as Mantra, the energy from Berserker's universe.

    Noble Phantasms:


    Rage Never Dies: C
    The crystallization of Berseker achievement in his life. Berserker has died for 3 times and resurrect by literally climbing out from hell and each time he resurrect, he is getting stronger and stronger. This manifest as a phantasm that allow him to have 3 extra lives and a change in parameters.When Berserker is starting to get angrier and angrier, his parameters chan change to (*), and if he still getting angry, then (**), and so on. While Berserker is able to reach up the net level of power by simply being angry enough, his resurrection allow him to permanently stay in that level. So if he hasn't died even for once, his parameters will stay in first stats, the first resurrection will put him permanently at (*), his second, (**), His Third (***). While under the effect of Mad Enchantment,only resurrection skill is available, and change in parameters is locked.


    Attachment 7967

    Six Armed Asura, The Hands of Miracle
    : C / EX
    Berserker most iconic Noble Phantasm. This phantasm allow Berserker to gain another 2 pairs of arm which make him have 6 Arm, but the hand is just that, hand. This Phantasm EX rank power will only active if Berserker is facing the Impossible, whether its a barrier that cannot be penetrated, The attack that can't be deflected or stop, etc. Berserker can sacrifice all of his arms to make the impossible possible and does exactly that. If the EX rank effect is used, this phantasm is unavailable till his next resurrection. This Phantasm is locked if Mad Enchantment is in effect.

    Berserk_2.jpg

    Armless Asura, Hand of Berserker
    : A++
    This phantasm can be activated if Berserker doesn't have any arms left. Berserker can generate a humongous arms made out pure prana which manifest in his right hand in form of Lava. Berserker can not exactly used this hand like regular hand, more like dragged it and hope it hit something. Berserker can also detonate this arm to create Multi Block explosion that vaporize everything in his area including himself. This phantasm is locked if Mad Enchantment is in effect.

  7. #2427
    夜魔 Nightmare linkhyrule5's Avatar
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    Class: Caster
    True Name: Ushiromiya Ange/ANGE Beatrice
    Alignment: Chaotic Good
    Crossover: Umineko no Naku Koro ni

    Parameters

    Strength: D
    Agility: C
    Endurance: B
    Mana: EX
    Luck: EX

    Class Skills

    Item Construction (C): Due to inherited magical compendium from from Mariage Sorciere, may create C-ranked protective amulets and furniture (familiars) equivalent to a D-ranked Servant.

    Territory Creation (EX): As a Witch sponsored by three Witches of the Senate, possesses the right to establish a game board/cat box. The board covers Fuyuki City for the duration of the Grail War. Mundanes become pieces, while Masters and Servants become players, and the world is split into the "Meta World" and the "Game Board"; players exist in the Meta World and control "themselves" in the Game Board. In general, due to the nature of Noble Phantasms, little changes except a change of venue; however, all participants may instead agree on a "game" under which victory in both worlds may be decided.

    Personal Skills
    Feather Fall (B): The ability to fall any distance without harm. As one who has stepped off a skyscraper, no lesser fall threatens Caster.

    Golden Rule (A): Due to the inheritance of the Ushiromiya family's fortune, money problems are completely unknown.

    Magic Penetration (X/B): The absolute certainty in the existence of her own miracles. A steadfast determination to work wonders even through disbelief or resistance. At this rank, capable of working magic regardless of any number of observers or in absolute anti-magic fields. In addition, decreases target's Magic Resistance by its rank; at this rank, even a Servant Saber's resistance is reduced to manageable levels.

    Magic Resistance (C): Witch of the Future and one who does not believe in magic, though she acknowledges its existence for others and in fact paradoxically uses it herself. Cancel spells with a chant below two verses. Cannot defend against Magecraft on the level of High-Thaumaturgy and Greater Rituals.

    Witchcraft (EX/D): The ability to use white and black magic, the healing of pain and the shunting of pain onto others. While moderately skilled at the latter due to her past, Caster's greatest power is her ability to heal mental and psychological trauma over time - her White Magic - through her Noble Phantasms.

    Noble Phantasms

    Colored Language
    Rank: E
    Type: Support

    The ability to speak in color. Red truth represents objective truth about the world; blue truth represents a theory, which needs only be true from the speaker's frame (the speaker may not lie, but may also simply not know the answer.) Those who reply may also speak in color, and instinctively know how. Due to her legend, Caster is also capable of utilizing gold truth to override red truth in order to ease the use of her magic.

    Mariage Sorciere
    Rank: A
    Type: Support

    The marriage of Witches. As part of Mariage Sorciere, Caster has access to the Magic of Origins, though she is not proficient. She also may call upon the furniture of the other two members of the Mariage at will: Sakutarou, a skilled diplomat with the conceptual ability to deny direct attacks, the Seven Stakes of Purgatory, the spirits of seven sapient stakes with their own human form, each roughly equivalent to a Servant with D-rank in all statistics except Agility (C); the Chiester Sisters, three rabbit-archers with guided precision golded bows equivalent to a C-rank sure-hit Noble Phantasm. With more time and effort (hours to a day), she may also summon Gaap, a demon with the power to make portals between distant locations, and Ronove, a demon butler with supreme defensive power. All Furniture is affected by Magic Penetration, allowing their use even in populated areas or against heavily fortified targets.

    Certain Miracle ~ Shadow of Rokkenjima
    Rank: C
    Type: Support

    Thrice in Caster's life, she was killed and yet continued living: once in the Rokkenjima disaster, once after falling off a skyscraper, once due to interference from a Witch. If she has died once in coming here, then twice more she may die in the Grail War and yet continue living. When she arrives, Mariage Sorciere and Golden Endless are both unlocked, but Magic Penetration remains sealed; working in shadows, establishing the Illusion of the Witch, and creation of a Game Board all can raise her Magic Penetration, to a maximum of D-rank (which allows her to use to magic before a single non-believer.) Due to her past, she has a fondness for closed-room pranks in this stage. After her first death, Witch of Truth and Magic Penetration are both unsealed. After her second, her final Noble Phantasm is unlocked.

    This Noble Phantasm calls upon the power of Bernkastel, Witch of Miracles, and Lambadelta, Witch of Certainty. The first game is unlikely to attract their attention, but repeated use by piece-Caster across many games may eventually draw them here, to the detriment of all involved.

    Golden Endless ~ Daughter of the Golden Witch
    Rank: A
    Type: Support

    The final Witch in the line of Beatrice. The inheritor of the name "Beatrice" and the titles "Golden" and "Endless." Through this magic, any spell may be reproduced endlessly; thus, it is not so much that "she has infinite Mana" so much as that "all her magic costs zero Mana." In addition, she has access to the magic of transmutation, which can turn anything into anything else, the pinnacle of which is the transmutation into gold.

    As a side effect, she has inherited certain of Beatrice's weaknesses - to magical mirrors and mirrors in general, to spiderwebs, and to various Western occult countermagic boundaries (in particular, the Fifth Circle of Mars, which excludes her from a room or person.) All of these may be overcome by denying magic entirely, but when doing so she cannot use the powers that come from this role. In addition, she has inherited Beatrice's thematics - golden butterflies are her servants and familiars, and she herself may dissolve into a flock of butterflies, all of which must be killed to kill her.

    Witch of Truth ~ Kotobuki Yukari, Witch of the Future
    Rank: B
    Type: Support

    The determination to seek the truth, and the ability to set it in stone. As the Witch of the Future, truth gains permanence due to her observation. Wherever there is a "cat box" - a situation where the result is one of many possible options, which she cannot determine for certain - Caster may choose the result of the cat box for all future observations, and make use of the results. Anywhere the darkness of the Witch persists, her power is greatest. Against magecraft, she may even rewrite what appears before her eyes, writing it off as a delusion or causing to warp into another form.

    Side benefits include the ability to break barriers that guard secrets, and a certain bonus to Will saves against terrible truths.

    Witch of Resurrection ~ The Two-Winged Eagle
    Rank: EX
    Type: Support

    Caster's final truth, after one thousand years of searching, three deaths, the support and opposition of three overwhelming Witches and many, many uncertain miracles. The absolute ability to resurrect, a power that surpasses the Third Magic.

    Even if the body is burnt to ash, it may be resurrected.

    Even if no vessel or trace remains, it may be resurrected.

    Even if the soul is destroyed for eternity, it may be resurrected.

    Even if all memories are lost, it may be resurrected.

    Even if the very concept of its existence is denied and killed, it may be resurrected.

    Even with concepts themselves, the resurrection of lost love and old memories may be enacted.

    Even after a thousand years, it may be resurrected.

    Even if it never truly existed in the first place, a piece may be resurrected.

    Even Divine Spirits may be resurrected.

    No power on Earth can prevent a resurrection. Not even the red truth, or the Mystic Eyes of Death Perception, themselves.

    Through this Noble Phantasm, she may call upon her eternal allies, the territory lord BATTLER and his wife Beatrice, and all their pieces and her family. Under certain circumstances, she may even call upon Bernkastel, Witch of Miracles, and Lamdadelta, Witch of Certainty, for aid (though doing so, as noted above, is probably a cure worse than the poison.)

    Caster's skill is such that even in full view of humanity and against their denial of her power, she may resurrect; further, she may resurrect as many as she wishes at once, at one point calling thirty-odd pieces out of Oblivion in a fraction of a second.

    (Should it ever come up, the resurrection also has an "off" switch, which is equally fast.)

  8. #2428
    Master of Hermione Alter Kieran's Avatar
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    BERSERKER


    (* indicates stats under the Autumn Moon. If a secondary ranking is not present, the skill is not usable in other circumstances)



    Strength: E/C+*

    Endurance: E/B*

    Agility: E//B+*

    Mana: E/E*

    Luck: E/E*

    Noble Phantasm: A


    Alignment: Lawful Good/Chaotic Evil
    True Name: Lawrence Talbot


    Skills:

    Battle Continuation - E/A* (tends to recover quickly, under Autumn Moon cannot be stopped without overwhelmingly fatal injury)

    Disengagement - C* (able to escape determined hunters, briefly, and resume battle at full strength)

    Item Creation - E/--* (can manufacture non-magical items)

    Mad Enhancement - E/C* (Agility and Endurance increase by one rank when activated - Strength increases, what activated at E rank)

    Monstrous Strength - B* (Strength increase in monstrous form)

    Presence Concealment - A+* (He has literally gone entirely unnoticed despite being within inches of his prey)

    Presence Detection - B* (Feral senses allow for incredible sensitivity)

    Protection of the Moon - E/A-* (allows for near-immediate recovery from non-silver-inflicted wounds, and limited resurrection)




    Noble Phantasms:


    The Autumn Moon (Curse of the Werewolf)

    Rank: A

    The source of Talbot's curse, and Talbot's power. The Autumn Moon, when full and bright, transforms Talbot into The Wolf Man, a werewolf of unmatched longevity and infamy. Its power has resisted several attempts at a cure, and resurrected Talbot after years of seeming death on more than one occasion (as "Protection of the Moon").

    The Autumn Moon allows Talbot to transform regardless of whether or not the current lunar cycle is actually the full moon. This Noble Phantasm is involuntary, as far as Talbot's use - but at night, he will somehow always be in a position to glance up at the full moon and transform, no matter the precautions he attempts to take, or the situations he finds himself in. However, with the werewolf's powers come its weaknesses, as well. Wolfsbane repels him, as can certain magic, and he can be killed beyond the Moon's ability to immediately resurrect him by a silver bullet "fired by the hand of one who loves him" - and there is always such a one, wherever and whenever Talbot finds himself.



    Mark of the Pentagram (Scent of the Prey)

    Rank: C

    This Noble Phantasm allows Talbot to predict the identity of his victims ahead of time, as they are marked by a pentagram in the palm of their hand. The Wolf Man will instinctively pursue these people, and the strength of the curse ensures that such people nearly always die. It can be avoided by the use of certain Gypsy talismans, or a pre-emptive strike.


    Wish: A permanent death
    Last edited by Kieran; March 30th, 2013 at 06:37 AM.
    “Love will be cruel to who it entices — love will have its sacrifices.”

    — Carmilla Theme




    "Evil isn't the real threat to the world. Stupid is just as destructive as Evil, maybe more so, and it's a hell of a lot more common. What we really need is a crusade against Stupid. That might actually make a difference."

    ―Jim Butcher, Vignette




  9. #2429
    Κυρία Ἐλέησον Seika's Avatar
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    Innocent Monster despite actually turning into a monster? A Servant despite not having died? No text for most of the skills and the barest hints for the rest?

    ?
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  10. #2430
    Master of Hermione Alter Kieran's Avatar
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    Quote Originally Posted by Seika View Post
    Innocent Monster despite actually turning into a monster?
    Talbot is, himself, an innocent - and from the limited description I have of Dracula, it's a function of his vampire Noble Phantasm, as much as anything else. Should apply here, shouldn't it?


    A Servant despite not having died?
    Actually, he's died repeatedly - but as this thread is speculative, anyway . . .


    No text for most of the skills and the barest hints for the rest?
    I assumed most of them would be self-explanatory.


    Item Creation might be a bit odd, but Larry Talbot is a trained machinist, with some background in engineering - and thus, he can manufacture or repair a large variety of non-magical items. Although, if one includes his experiences with Frankenstein's equipment, that limitation might be ignorable.


    ?
    It's the middle of the night, and I'm doing this off-the-cuff, hence the bare bones approach.

    EDIT: Details added - and now I'm headed to bed.
    Last edited by Kieran; March 29th, 2013 at 10:11 PM.
    “Love will be cruel to who it entices — love will have its sacrifices.”

    — Carmilla Theme




    "Evil isn't the real threat to the world. Stupid is just as destructive as Evil, maybe more so, and it's a hell of a lot more common. What we really need is a crusade against Stupid. That might actually make a difference."

    ―Jim Butcher, Vignette




  11. #2431
    Κυρία Ἐλέησον Seika's Avatar
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    Quote Originally Posted by Kieran View Post
    Talbot is, himself, an innocent.
    But Innocent Monster relates to your not being a monstrous beast (the examples thus far are a dragon and a vampire), yet tales causing the Servant to appear that way and take on monstrous characteristics. Being guilty of crimes has nothing to do with it.

    Actually, he's died repeatedly - but as this thread is speculative, anyway . . .
    True resurrection does not happen in the Nasuverse, and that's the paradigm you're trying to slip him into. From precedent, the approach would be to have him essentially dead but his soul kept away from Akasha by the curse until his body heals and he gets back up. And in that case, there would be no way for the Throne to take its copy of him, and he wouldn't become a Servant.

    I assumed most of them would be self-explanatory.
    They are, but that's not the point. Skills are how you flavour and customise your Servant. New ones are invented to portray their unique situation and old ones are given which tap into their background, with new twists added to set them apart from previous Servants with the same thing. Just listing 'this is stuff he can do' without an attempt at fitting them to the Servant himself makes your sheet lose a lot.
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  12. #2432
    Master of Hermione Alter Kieran's Avatar
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    Quote Originally Posted by Seika View Post
    But Innocent Monster relates to your not being a monstrous beast (the examples thus far are a dragon and a vampire), yet tales causing the Servant to appear that way and take on monstrous characteristics. Being guilty of crimes has nothing to do with it.
    OK - I've eliminated it.


    True resurrection does not happen in the Nasuverse, and that's the paradigm you're trying to slip him into. From precedent, the approach would be to have him essentially dead but his soul kept away from Akasha by the curse until his body heals and he gets back up. And in that case, there would be no way for the Throne to take its copy of him, and he wouldn't become a Servant.
    This is still a speculative thread, yes? Hence, I speculated.


    They are, but that's not the point. Skills are how you flavour and customise your Servant. New ones are invented to portray their unique situation and old ones are given which tap into their background, with new twists added to set them apart from previous Servants with the same thing. Just listing 'this is stuff he can do' without an attempt at fitting them to the Servant himself makes your sheet lose a lot.
    Point - but going by Nasu's descriptions, they only tend to detail maybe two skills. The rest are just thrown up there, as above.
    “Love will be cruel to who it entices — love will have its sacrifices.”

    — Carmilla Theme




    "Evil isn't the real threat to the world. Stupid is just as destructive as Evil, maybe more so, and it's a hell of a lot more common. What we really need is a crusade against Stupid. That might actually make a difference."

    ―Jim Butcher, Vignette




  13. #2433
    Κυρία Ἐλέησον Seika's Avatar
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    Quote Originally Posted by Kieran View Post
    This is still a speculative thread, yes? Hence, I speculated.
    Define speculative. You seem to be using it strangely. You have a vast variety of options when you're speculating about your opponent's next move in a chess match, but you don't say they're about to move the bishop straight up the file because that's not possible within the rules of the game.

    Point - but going by Nasu's descriptions, they only tend to detail maybe two skills. The rest are just thrown up there, as above.
    And he has an entire novel to explain and explore them in, which he uses. You have just your post, so use that to its best extent.
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  14. #2434
    Master of Hermione Alter Kieran's Avatar
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    Quote Originally Posted by Seika View Post
    Define speculative. You seem to be using it strangely.
    According to the Oxford Dictionary . . .

    Speculative - 1. Using incomplete information (which would certainly apply here), but more relevant as:

    2. forming conclusions or opinions that are not based on fact.

    Until or unless Nasu acquires a hell of a lot of copyrights, none of the characters posted here are "fact." They're our own interpretations of what they'd be, based largely on guesses or wish-fulfillment. Hence, this is all speculation.

    And I am officially done with this argument. If you want a better interpretation of Talbot, then by all means - be my guest.
    “Love will be cruel to who it entices — love will have its sacrifices.”

    — Carmilla Theme




    "Evil isn't the real threat to the world. Stupid is just as destructive as Evil, maybe more so, and it's a hell of a lot more common. What we really need is a crusade against Stupid. That might actually make a difference."

    ―Jim Butcher, Vignette




  15. #2435
    Never quacked for this Kyte's Avatar
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    Such a mature reaction.

    See, the contention part is not the character, but the application of a concept that simply does not work under the system we are supposedly framing these characters.

  16. #2436
    Master of Hermione Alter Kieran's Avatar
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    Based on that contention, then: when Talbot achieves his wish, he will be permanently dead, allowing the Throne to collect his soul and spawn the required copy, which will henceforth be governed by the legend of the Wolf Man, as above. He will also need to achieve his wish, thereby closing the time loop and avoiding the inherent paradox. Since it's not unheard of for future copies of oneself to participate as Servants, that should fall within the realm of possibility.
    Last edited by Kieran; March 30th, 2013 at 08:30 AM.
    “Love will be cruel to who it entices — love will have its sacrifices.”

    — Carmilla Theme




    "Evil isn't the real threat to the world. Stupid is just as destructive as Evil, maybe more so, and it's a hell of a lot more common. What we really need is a crusade against Stupid. That might actually make a difference."

    ―Jim Butcher, Vignette




  17. #2437
    夜魔 Nightmare linkhyrule5's Avatar
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    All this controversy over Talbot, no love for Ange?

  18. #2438
    Vlovle Bloble's Avatar
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    So I decided to make a Servant sheet because MGR is awesome. Without further ado:


    Raiden

    "I am lightning. The rain transformed."




    Class: Assassin/Saber/Berserker

    Alignment: Chaotic Good (Chaotic Mad as Berserker)

    Stats:

    Strength: C/A/A
    Endurance: D/B/B
    Agility: B/A/A
    Mana: E/C/C
    Luck: E/E/E

    Skills:

    Magic Resistance: C: Can cancel spells with a chant below two verses. As Magecraft is something that does not exist in his home universe, Raiden possesses little actual resistance of his own, and thus is granted the minimum possible amount by his Container. (Saber only)

    Presence Concealment: E (B): The capacity to hide one's presence as a Servant. At this level, Raiden cannot decrease his own visibility, but all sounds and physical traces of his presence will be removed while he is not seen, making it difficult for him to be detected by conventional means unless he is discovered directly. This skill's effectiveness can be boosted using a certain Noble Phantasm. (Assassin only)

    Mad Enhancement: D+: Raises basic parameters in exchange for lowering mental capacity. Unique in that it does not so much lower Raiden's processing power as it changes it, morphing his personality into that of a cruel, bloodthirsty killer. This version of Mad Enhancement does not directly increase battle power, but instead multiplies the damage that Raiden's strikes do tenfold and exponentially increases the likelihood that they will instantly maim or kill the enemy in exchange for also greatly increasing the mana drained from the Master. This skill can be manually activated and deactivated as Saber and Assassin, but is on by default as Berserker. Seals Zandatsu while activated.

    Eye of the Mind (True): C+: Heightened insight refined through experience. Gained from a lifetime of battle in addition to thousands of hours spent in VR training, reliving countless missions. This combined with Raiden's innate talent for combat affords him a level of insight in battle. In addition, counter-attacks will become much easier to perform and do more damage when directly facing an enemy in close range combat. (All classes)

    Self Modification: A: The capacity to modify one's body and merge it with body parts of others. Raiden's entire body other than his head is in fact mechanical in nature. He has been given a powerful cyborg body that magnifies his power to Servant levels in exchange for humanity. Raiden can switch between several different bodies, the most powerful of which grants him artificial low level versions of several abilities, notably Battle Continuation, Prana Burst (Lightning), and Clairvoyance. (All classes)

    Zandatsu: B: The ability to 'cut' without fail. A temporary mental state approaching enlightenment that enables one to speed themselves up and launch a flurry of sword strikes that can slice through almost anything in a single moment. In Raiden's case, it is artificially attained through a combination of focus and his body's systems increasing performance. It can only be used in certain situations and drains prana heavily when activated. Although it does not break the laws of the world at this level, it is effective against physical abilities such as 'Tsubame Gaeshi' and 'Nine Lives', especially when used as a counter-attack. Enemies slain using Zandatsu can be sliced open and have their life force pilfered, then used by Raiden to restore his own prana levels and heal his wounds. (Assassin and Saber only)

    Noble Phantasms:

    Unlikely Refuge
    Manufactured Safehouse
    Rank: C



    Whilst appearing to be a simply cardboard box, this is in fact an artefact of great power that enables its user to achieve levels of stealth beyond human limits. While originally the property of Solid Snake, the version inherited by Raiden, while weaker, is nonetheless powerful enough to warp reality.

    Covering himself with this box and remaining motionless will erase Raiden's presence, making him impossible to find in any way other than removing the box from him. Any enemy that looks at this box will instinctively dismiss it as empty and useless, causing it to leave their minds unless it is directly in their way or in an extremely improbably position. This is not a coincidence, but a deliberate effect. Presence detecting skills and magecraft will not work on this Phantasm, although if one touches or moves the box, the effect will be immediately broken. This Phantasm can be destroyed easily, but can be replaced with any old cardboard box and still function perfectly. (Assassin only)


    Murasama
    High Frequency Digitized Ferocity
    Rank: B



    A high frequency blade created from a legendary weapon. This high tech sword was created from a katana originally forged by Muramasa, a historic sword smith who was skilled enough to create powerful Noble Phantasms. One of his Phantasms was passed down his line, where it was eventually reforged into an even stronger sword. Fusing it with technology weakened the weapon's mystery, but its abilities were preserved.

    This sword possesses unconventional durability, being able to withstand strikes powerful enough to level mountains. Furthermore, it possesses the conceptual ability of 'cutting' that was only further augmented by its transformation into a high frequency blade. Using powerful vibrations in addition to its own sharpness, Murasama can pierce almost any defense, no matter how strong. In fact, it can damage even targets that cannot theoretically be hurt by imposing the concept of 'cut' onto their existence. This renders almost any defensive Phantasm useless, although sufficiently powerful ones can lower the damage taken to negligible levels. (All classes)
    Last edited by Bloble; April 15th, 2013 at 02:51 AM.

  19. #2439
    The...................... ............. qwertyfatcat's Avatar
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    its good to see the bloble! Is the Lancer gets Serious fic over, or is there another chapter left?


    Dear god, this fucking bastard...... Taunts my fucking childhood.

  20. #2440
    Dapper Deathwing YeOfLittleFaith's Avatar
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    Tassadar




    Class: Caster
    Alignment: Neutral Good

    Parameters

    Strength: C
    Endurance: D
    Agility: C
    Mana: A+
    Luck: A


    Class Skills

    Territory Creation C

    Despite Caster not being a user of Magecraft, he has the ability to make a limited territory into a "Power Nexus" by creating pylons around and in an area and designating a building as a central base. This gives him complete awareness of the influenced territory and anyone that enters it unless one possesses a means to remain undetected, and protects any building inside the area with an energy shield that can absorb up to a certain amount of damage.

    Creating additional pylons in the reach of the power nexus can extend its size, and multiple nexus can be created.

    Item Construction D

    Caster's skill in Item Construction is limited to the construction of pylons that can extend his Power Nexus, and amulets capable of storing mana and psionic energies, as well as serve as minor power amplifiers.

    Personal Skills

    Way of the Khala A

    The Servant's mastery of psionic powers according to the discipline of the Khala. Tassadar was in life a protoss high templar, being an extremely powerful psychic well versed in the manipulation and control of psionic energies, following the philosophy of the Khala. This gives him a vast array of abilities.

    Telepathy, mind reading and mind alteration are possible at varying degrees of power, as well as distortion of others' surroundings and creation of illusions. Clairvoyance is possible, but its effectiveness in accurately predicting the future cannot be gauged. Psionic blades can be created and limited control of energy can be done. His own physical abilities can also be enhanced.

    At this rank, Tassadar has enough control to manifest his power as destructive energy in the form of psionic storms and blasts, manipulate the energies of other beings to turn them against themselves, and perform minor manipulation of matter and organic life. It becomes possible to sustain energy shielding even without technological support.


    Way of the Void B

    The Servant's mastery of the psionic powers of the Void. In life, Tassadar learned of the psychic powers wielded by the Dark Templar and educated himself in them over the course of months. Despite his short time training, he nevertheless managed to develop a great deal of skill in the usage of the Void, granting him powerful abilities different in essence from the teachings of the Khala. Studying the Void provides incredible willpower and focus.

    It is possible for him to shut out mental attacks and interference, conceal his presence by bending light and melding with shadows, completely erasing all physical traces of his passage, isolate and stop the flow of energy, and to destroy matter through the creation of a warp blade, much more powerful than a psionic blade.

    At this rank, Tassadar can remain concealed indefinitely, and safely manipulate powerful destructive energies attuned to the Void due to his simultaneous study of the Khala.

    Tassadar may also, through both extreme willpower and control, combine the energies of the Void and the Khala in order to increase their power many times fold, but exponentially increasing the energy consumption, putting him at risk of burning out like a star.


    Charisma A

    The capacity to command others and inspire morale. At this rank, one can be said to have achieved the highest level of popularity as a person.


    Divinity E

    A skill that serves as an indicator of Divinity. Servant Caster was, upon his death, elevated to hero and martyr, and worshipped by his people as the second coming of the Anakh Su'n, the Twilight Deliverer, also called the Twilight Messiah. This manifests as a low rank of Divinity.


    Noble Phantasm


    Coming And Sacrifice Of The Twilight Deliverer
    En Taro Tassadar


    Rank: A++

    Type: Anti-Fortress

    The manifestation of Tassadar's ultimate sacrifice to defeat the monstrous Overmind. During the final battle against the zerg leader, as the monster's outer shell was cracked and the united Protoss and Terran force were exhausted in doing so, Tassadar charged the Overmind with his carrier, the Gantrithor. He called to him the powers of both Khala and Void, overloading the ship's core and destroying it as the resulting blast of energy obliterated the Zerg Overmind, burning it from the inside out.

    The memory of Tassadar's valorous sacrifice was burned into the minds of those who fought alongside him. The act cemented him as a hero, a savior and a legend, and it is by this recognition of his value that Tassadar is able to replicate this great doing of his to defeat an otherwise unfathomable enemy. The power to do so lies with him, but it is the appreciation of those who believed in him and never forgot him that lets him completely recreate his final charge, immortalized in the calling of his name: En Taro Tassadar.

    The Noble Phantasm allows him to briefly summon his carrier and man it against an enemy that is beyond him and his allies, or in case of overwhelming odds against them. Tassadar will then once more channel the full unbridled power of the Khala and the Void and combine them, destroying the Gantrithor and unleashing a blast of energy against the enemy capable of overpowering all defenses, completely and fully undoing them. Even if the attack is contested in raw power by a stronger one or even surpassed, it does not matter: it will resume and ultimately consume its target in the light of the combined Void and Khala. A guaranteed one-hit kill against an overwhelming foe. It does not matter if the enemy can regenerate from nothing or even resurrect, the attack will end them without question.

    While in flight, the Gantrithor may take extensive damage, but it will not fall before Tassadar's channeling is complete.

    Despite the fact that this Noble Phantasm may be invoked no matter how weakened or lacking in prana Tassadar is, it is a suicide attack. Employing it will burn out Tassadar regardless and always result in the death of the Servant.
    Last edited by YeOfLittleFaith; May 1st, 2013 at 02:58 PM.



    Quote Originally Posted by RadiantBeam View Post
    Not my fault Shirou is an awesome bro to lesbians.

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